Search Results

Search found 14011 results on 561 pages for 'interface orientation'.

Page 16/561 | < Previous Page | 12 13 14 15 16 17 18 19 20 21 22 23  | Next Page >

  • Google Announcing New Gmail Interface For Apple iPAD Users

    - by Suganya
    A great news to all the iPAD customers. In addition to their new Apple’s product, iPAD consumers also get an additional bonus of new Gmail Interface along with the iPAD. The iPAD’s large multi touch screen allows us to now check Gmail in jus fraction of second The new Gmail interface for iPAD has two pane with the E-Mail header on the left side and the actual conversation on the right side. Though this new pane slightly reminds us about the Microsoft’s Outlook version, the look and feel of Google’s makes us feel that its new to the market. In addition to this Gmail feature, all the other Google web app features are also incorporated in the new iPAD. This new Gmail Interface looks cool and I am sure that Google would be soon delivering its next new astonishing Interface for us. Awaiting Google’s next market hit CC Image Credit :Joseph Scott Join us on Facebook to read all our stories right inside your Facebook news feed.

    Read the article

  • Android -> Ruby Server Interface -> Mongodb

    - by MRabRabbit
    I've been wrecking my brain about this for a few days. I'll run my scenario by you and hopefully you can help me. In my head this is how it goes: I have an Android App. I want my Android App to make (function) calls to a MongoDB database via a Ruby Interface on the Server. e.g. Android app sends a HTTP GET ? with the function name, let's say getFriends for this user Ruby Interface receives this request from the app, grabs a thread from a thread pool and calls the appropriate function call implemented in Ruby, to the Mongodb. Ruby Interface gets results from Mongodb and sends a HTML POST to the Android app. So that's how I think it works. I know about the ruby driver for mongo db, and interacting with the mongodb from ruby but, how do I make a ruby back end listen for incoming messages and should these messages be done through sockets or a http interface ala Net::http in ruby?

    Read the article

  • BSNL Routers: Default Username and Password To Access Admin Interface

    - by Gopinath
    Problem You have BSNL broadband set up at home and everything is working fine. But one fine day you something went wrong or you would like to change the properties of your BSNL modem by logging in to the admin user interface of your modem. What is the default username and password to login to BSNL Router user interface? Solution Here are the default username, password to access your BSNL router admin interface URL: http://192.168.1.1/ Username: admin Password: admin Note: The above username and password are the default ones that works with all the BSNL routers until unless someone has changed them. This article titled,BSNL Routers: Default Username and Password To Access Admin Interface, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

    Read the article

  • Smoothwall Express interface issues

    - by Timbermar
    I have a SmoothWall Express box that is currently configured with a Green and Purple interface. Both interfaces are in the same /24 subnet (which seems odd to me). The green interface (address of .254) has a DHCP server that is pushing addresses from .1 to .100 and the purple interface (.253) is pushing addresses from .101 to .120. Every machine here is trusted, and as such is connected to the green interface via a wired connection or wireless APs. Nothing is connected at all (port is physically empty, traffic graphs show no activity) to the purple interface. However, every machine here is pulling addresses from the purple interface. So the question boils down to, how do I remove/stop my machines from pulling from the purple dhcp interface? Also, shouldn't the purple interface (if we were using it for guest Wifi or something) be on a different subnet (i.e. 192.168.100.0/24 instead of 192.168.1.0/24 with all the trusted machines)?

    Read the article

  • UML Class Diagram: Abstract or Interface?

    - by J Smith
    I am modeling a class diagram and have spotted an opportunity to simplify it slightly. What I want to know is, would this it be better to implement an abstract class or an interface? The scenario is this, I have the classes: Artist Genre Album Song All of which share the methods getName, setName, and getCount (playcount that is). Would it be best to create an abstract 'Music' class with the aforementioned abstract methods, or should I create an interface, since the classes that implement the interface have to include all of the interface's methods (I think, correct me if I'm wrong). I hope I've given enough detail, please ask questions if I haven't. Thanks!

    Read the article

  • Is "Interface inheritance" always safe?

    - by Software Engeneering Learner
    I'm reading "Effective Java" by Josh Bloch and in there is Item 16 where he tells how to use inheritance in a correct way and by inheritance he means only class inheritance, not implementing interfaces or extend interfaces by other interfaces. I didn't find any mention of interface inheritance in the entire book. Does this mean that interface inheritance is always safe? Or there are guidlines for interface inheritance?

    Read the article

  • Difference between spring setter and interface injection?

    - by Satish Pandey
    I know how constructor and setter injection works in spring. Normally I use interfaces instead of classes to inject beans using setter and I consider it as interface injection, but in case of constructor we also use interfaces (I am confused). In following example I use JobProcessor interface instead of JobProcessorImpl class. public class JobScheduler { // JobProcessor interface private JobProcessor jobProcessor; // Dependecy injection public void setJobProcessor(JobProcessor jobProcessor){ this.jobProcessor = jobProcessor; } } I tried to find a solution by googling but there are different opinions by writers. Even some people says that spring doesn't support interface injection in their blogs/statements. Can someone help me by example?

    Read the article

  • Interface extension

    - by user877329
    Suppose that I have an input stream interface, which defines a method for reading data. I also have a seekable interface which defines a method for seeking. A natural way of defining a input file is then to implement both input stream and seekable. I want to construct a data decoder from the input stream interface so I can read data from a file or from another stream. The problem is that I also want to implement seek functionality to the data decoder, since I want to be able to step individual records not raw bytes. This is not possible if I only provide an input stream, which does not have the bytewise seek method. Should I skip the seekable interface and add the seek method to input stream instead and force all streams to at least leave it as a nop.

    Read the article

  • Don’t Like New Google Search Interface? Switch To Old Interface

    - by Gopinath
    Google recently adopted a new user interface layout for it’s search engine. The new layout is very different to classic one, it provides many options on the left side to choose for enhanced search operations. Even though many users like this new interface, there are few who are more comfortable with the classic interface. If you are one among those who wanted to switch back to classic interface, you can access it by using the following http://www.google.com/webhp?hl=all Join us on Facebook to read all our stories right inside your Facebook news feed.

    Read the article

  • How to get Unity interface on my PC?

    - by Prarobo
    I downgraded by PC to 11.04 from 12.04 2 days ago. I was using the Unity interface and I am quite used to it. Today when I started my PC, I got a message (after the login screen showed) saying that my system does not support Unity and it automatically defaulted me to the classic interface. Now when I start my PC, even when the interface choice selected is Ubuntu and not Ubuntu Classic, it falls back to the classic interface. Any advice on how to get Unity back?

    Read the article

  • Naming the implementation version of an interface function

    - by bolov
    When I need to write an implementation version of an interface function, I put the implementation function within a impl namespace, but with the same name as the interface function. Is this a bad practice? (the same name part, the namespace part I am confident it’s more than OK). For me, who I write the code, there is no confusion between the two, but I want to make sure this isn’t confusing for someone else. One other option would be to append impl suffix to the function name, but since it is already in a separate namespace named impl it seems redundant. Is there an idiomatic way to do this? E.g.: namespace n { namespace impl { // implementation function (hidden from users) // same name, is it ok? void foo() { // ... //sometimes it needs to call recursively or to call overloads of the interface version: foo(); // calls the implementation version. Is this confusing? n::foo(); // calls the interface version. Is this confusing? // ... } // namespace impl // interface function (exposed to users) void foo() { impl::foo(); } } // namespace n

    Read the article

  • Android app resets on orientation change, best way to handle?

    - by Anthony Westover
    So I am making a basic chess app to play around with some various elements of android programming and so far I am learning a lot, but this time I am lost. When the orientation of the emulator changes the activity gets reset. Based on my research the same thing will happen anytime the application is paused/interrupted, ie. keyboard change, phone call, hitting the home key etc. Obviously, it is not viable to have a chess game constantly reset, so once again I find myself needing to learn how to fix this problem. My research brings up a few main things, overriding the onPaused method in my Activity, listening for Orientation, Keyboard changes in my manifest (via android:configChanges), using Parcelables, or Serialization. I have looked up a lot of sample code using Pacelables, but to be honest it is too confusing. Maybe coming back tomorrow with fresh eyes will be beneficial, but right now the more I look at Parcelables the less sense it makes. My application utilizes a Board object, which has 64 Cell Objects(in an 8x8 2D array), and each cell has a Piece Object, either an actual piece or null if the space is empty. Assuming that I use either Parcelable or Serialization I am assuming that I would have to Parcelize or Serialize each class, Board, Cell, and Piece. First and foremost, is Parcelable or Serialization even the right thing to be looking at for this problem? If so is either Parcelable or Serializable preferred for this? And am I correct in assuming that each of the three objects would have to be Parceled/Serialized? Finally, does anybody have a link to a simple to understand Parcelable tutorial? Anything to help me understand, and stop further headaches down the road when my application expands even further. Any help would be appreciated.

    Read the article

  • How do I reset the scale/zoom of a web app on an orientation change on the iPhone?

    - by Elisabeth
    I'm having the same problem that a couple of others have had with getting the correct behavior in a web app on an orientation change, and there doesn't seem to be an obvious solution - I've seen this question asked a couple of times on Stack Overflow and no one's yet been able to answer it. When I start the app in portrait mode, it works fine. Then I rotate into landscape and it's scaled up. To get it to scale correctly for the landscape mode I have to double tap on something twice, first to zoom all the way in (the normal double tap behavior) and again to zoom all the way out (again, the normal double tap behavior). When it zooms out, it zooms out to the correct NEW scale for landscape mode. Switching back to portrait seems to work more consistently; that is, it handles the zoom so that the scale is correct when the orientation changes back to portrait. I am trying to figure out if this is a bug? or if this is something that can be fixed with Javascript? With the viewport meta content, I am setting the initial-scale to 1.0 and I am NOT setting minimum or maximum scale (nor do I want to). I am setting the width to device-width. Any ideas? I know a lot of people would be grateful to have a solution as it seems to be a persistent problem. Thank you!

    Read the article

  • Move model forward base on model orientation

    - by ChocoMan
    My model rotates on it's own Y-axis regardless of where it is in the world. Here are the controls for the left ThumbStick: UP (move model forward on Z-Axis) DOWN (move model backward on Z-Axis) LEFT & RIGHT (strafe to either side) The problem is adjusting the direction the model's orientation UP and DOWN if the player should also rotate the player while moving forward or backwards. An example what Im trying to achieve would be a car doing donuts. The car is always facing the current direction that it interprets as forward (or rear as backwards) in relation to it's local rotation. Here is how Im calling the movement: // Rotate model with Right Thumbstick along X-Axis modelRotation -= pController.ThumbSticks.Right.X * mRotSpeed; // Move Forward if (pController.IsButtonDown(Buttons.LeftThumbstickUp)) { modelPosition.Z -= -pController.ThumbSticks.Left.Y * speed; } // Move Backward if (pController.IsButtonDown(Buttons.LeftThumbstickDown)) { modelPosition.Z += pController.ThumbSticks.Left.Y * speed; } // Strafe Left if (pController.IsButtonDown(Buttons.LeftThumbstickLeft)) { modelPosition.X += -pController.ThumbSticks.Left.X * speed; } // Strafe Right if (pController.IsButtonDown(Buttons.LeftThumbstickRight)) { modelPosition.X -= pController.ThumbSticks.Left.X * speed; } // DeadZone if (!pController.IsButtonDown(Buttons.LeftThumbstickUp) && !pController.IsButtonDown(Buttons.LeftThumbstickDown) && !pController.IsButtonDown(Buttons.LeftThumbstickLeft) && !pController.IsButtonDown(Buttons.LeftThumbstickRight)) { }

    Read the article

  • UI message passing programming paradigm

    - by Ronald Wildenberg
    I recently (about two months ago) read an article that explained some user interface paradigm that I can't remember the name of and I also can't find the article anymore. The paradigm allows for decoupling the user interface and backend through message passing (via some queueing implementation). So each user action results in a message being pased to the backend. The user interface is then updated to inform the user that his request is being processed. The assumption is that a user interface is stale by definition. When you read data from some store into memory, it is stale because another transaction may be updating the same data already. If you assume this, it makes no sense to try to represent the 'current' database state in the user interface (so the delay introduced by passing messages to a backend doesn't matter). If I remember correctly, the article also mentioned a read-optimized data store for rendering the user interface. The article assumed a high-traffic web application. A primary reason for using a message queue communicating with the backend is performance: returning control to the user as soon as possible. Updating backend stores is handled by another process and eventually these changes also become visible to the user. I hope I have explained accurately enough what I'm looking for. If someone can provide some pointers to what I'm looking for, thanks very much in advance.

    Read the article

  • Cisco 881 losing NAT NVI translation config after reload

    - by MasterRoot24
    This is a weird one, so I'll try to explain in as much detail as I can so I'm giving the whole picture. As I've mentioned in my other questions, I'm in the process of setting up a new Cisco 881 as my WAN router and NAT firewall. I'm facing an issue where NAT NVI rules that I have configured are not enabled after a reload of the router, regardless of the fact that they are present in the startup-config. In order to clarify this a little, here's the relevant section of my current running-config: Router1#show running-config | include nat source ip nat source list 1 interface FastEthernet4 overload ip nat source list 2 interface FastEthernet4 overload ip nat source static tcp 192.168.1.x 1723 interface FastEthernet4 1723 ip nat source static tcp 192.168.1.x 80 interface FastEthernet4 80 ip nat source static tcp 192.168.1.x 443 interface FastEthernet4 443 ip nat source static tcp 192.168.1.x 25 interface FastEthernet4 25 ip nat source static tcp 192.168.1.x 587 interface FastEthernet4 587 ip nat source static tcp 192.168.1.x 143 interface FastEthernet4 143 ip nat source static tcp 192.168.1.x 993 interface FastEthernet4 993 ...and here's the mappings 'in action': Router1#show ip nat nvi translations | include --- tcp <WAN IP>:25 192.168.1.x:25 --- --- tcp <WAN IP>:80 192.168.1.x:80 --- --- tcp <WAN IP>:143 192.168.1.x:143 --- --- tcp <WAN IP>:443 192.168.1.x:443 --- --- tcp <WAN IP>:587 192.168.1.x:587 --- --- tcp <WAN IP>:993 192.168.1.x:993 --- --- tcp <WAN IP>:1723 192.168.1.x:1723 --- --- ...and here's proof that the mappings are saved to startup-config: Router1#show startup-config | include nat source ip nat source list 1 interface FastEthernet4 overload ip nat source list 2 interface FastEthernet4 overload ip nat source static tcp 192.168.1.x 1723 interface FastEthernet4 1723 ip nat source static tcp 192.168.1.x 80 interface FastEthernet4 80 ip nat source static tcp 192.168.1.x 443 interface FastEthernet4 443 ip nat source static tcp 192.168.1.x 25 interface FastEthernet4 25 ip nat source static tcp 192.168.1.x 587 interface FastEthernet4 587 ip nat source static tcp 192.168.1.x 143 interface FastEthernet4 143 ip nat source static tcp 192.168.1.x 993 interface FastEthernet4 993 However, look what happens after a reload of the router: Router1#reload Proceed with reload? [confirm]Connection to router closed by remote host. Connection to router closed. $ ssh joe@router Password: Authorized Access only Router1>en Password: Router1#show ip nat nvi translations | include --- Router1# Router1#show ip nat translations | include --- tcp 188.222.181.173:25 192.168.1.2:25 --- --- tcp 188.222.181.173:80 192.168.1.2:80 --- --- tcp 188.222.181.173:143 192.168.1.2:143 --- --- tcp 188.222.181.173:443 192.168.1.2:443 --- --- tcp 188.222.181.173:587 192.168.1.2:587 --- --- tcp 188.222.181.173:993 192.168.1.2:993 --- --- tcp 188.222.181.173:1723 192.168.1.2:1723 --- --- Router1# Here's proof that the running config should have the mappings setup as NVI: Router1#show running-config | include nat source ip nat source list 1 interface FastEthernet4 overload ip nat source list 2 interface FastEthernet4 overload ip nat source static tcp 192.168.1.2 1723 interface FastEthernet4 1723 ip nat source static tcp 192.168.1.2 80 interface FastEthernet4 80 ip nat source static tcp 192.168.1.2 443 interface FastEthernet4 443 ip nat source static tcp 192.168.1.2 25 interface FastEthernet4 25 ip nat source static tcp 192.168.1.2 587 interface FastEthernet4 587 ip nat source static tcp 192.168.1.2 143 interface FastEthernet4 143 ip nat source static tcp 192.168.1.2 993 interface FastEthernet4 993 At this point, the mappings are not working (inbound connections from WAN on the HTTP/IMAP fail). I presume that this is because my interfaces are using ip nat enable for use with NVI mappings, instead of ip nat inside/outside. So, I re-apply the mappings: Router1#configure ter Router1#configure terminal Enter configuration commands, one per line. End with CNTL/Z. Router1(config)#ip nat source static tcp 192.168.1.2 1723 interface FastEthernet4 1723 Router1(config)#ip nat source static tcp 192.168.1.2 80 interface FastEthernet4 80 Router1(config)#ip nat source static tcp 192.168.1.2 443 interface FastEthernet4 443 Router1(config)#ip nat source static tcp 192.168.1.2 25 interface FastEthernet4 25 Router1(config)#ip nat source static tcp 192.168.1.2 587 interface FastEthernet4 587 Router1(config)#ip nat source static tcp 192.168.1.2 143 interface FastEthernet4 143 Router1(config)#ip nat source static tcp 192.168.1.2 993 interface FastEthernet4 993 Router1(config)#end ... then they show up correctly: Router1#show ip nat nvi translations | include --- tcp 188.222.181.173:25 192.168.1.2:25 --- --- tcp 188.222.181.173:80 192.168.1.2:80 --- --- tcp 188.222.181.173:143 192.168.1.2:143 --- --- tcp 188.222.181.173:443 192.168.1.2:443 --- --- tcp 188.222.181.173:587 192.168.1.2:587 --- --- tcp 188.222.181.173:993 192.168.1.2:993 --- --- tcp 188.222.181.173:1723 192.168.1.2:1723 --- --- Router1# Router1#show ip nat translations | include --- Router1# ... furthermore, now from both WAN and LAN, the services mapped above now work until the next reload. All of the above is required every time I have to reload the router (which is all too often at the moment :-( ). Here's my full current config: ! ! Last configuration change at 20:20:15 UTC Tue Dec 11 2012 by xxx version 15.2 no service pad service timestamps debug datetime msec service timestamps log datetime msec service password-encryption ! hostname xxx ! boot-start-marker boot-end-marker ! ! enable secret 4 xxxx ! aaa new-model ! ! aaa authentication login local_auth local ! ! ! ! ! aaa session-id common ! memory-size iomem 10 ! crypto pki trustpoint TP-self-signed-xxx enrollment selfsigned subject-name cn=IOS-Self-Signed-Certificate-xxx revocation-check none rsakeypair TP-self-signed-xxx ! ! crypto pki certificate chain TP-self-signed-xxx certificate self-signed 01 xxx quit ip gratuitous-arps ip auth-proxy max-login-attempts 5 ip admission max-login-attempts 5 ! ! ! ! ! ip domain list dmz.xxx.local ip domain list xxx.local ip domain name dmz.xxx.local ip name-server 192.168.1.x ip cef login block-for 3 attempts 3 within 3 no ipv6 cef ! ! multilink bundle-name authenticated license udi pid CISCO881-SEC-K9 sn xxx ! ! username admin privilege 15 secret 4 xxx username joe secret 4 xxx ! ! ! ! ! ip ssh time-out 60 ! ! ! ! ! ! ! ! ! interface FastEthernet0 no ip address ! interface FastEthernet1 no ip address ! interface FastEthernet2 no ip address ! interface FastEthernet3 switchport access vlan 2 no ip address ! interface FastEthernet4 ip address dhcp ip access-group 101 in ip nat enable duplex auto speed auto ! interface Vlan1 ip address 192.168.1.x 255.255.255.0 no ip redirects no ip unreachables no ip proxy-arp ip nat enable ! interface Vlan2 ip address 192.168.0.x 255.255.255.0 ! ip forward-protocol nd ip http server ip http access-class 1 ip http authentication local ip http secure-server ! ! ip nat source list 1 interface FastEthernet4 overload ip nat source list 2 interface FastEthernet4 overload ip nat source static tcp 192.168.1.x 1723 interface FastEthernet4 1723 ! ! access-list 1 permit 192.168.0.0 0.0.0.255 access-list 2 permit 192.168.1.0 0.0.0.255 access-list 101 permit udp 193.x.x.0 0.0.0.255 any eq 5060 access-list 101 deny udp any any eq 5060 access-list 101 permit ip any any ! ! ! ! control-plane ! ! banner motd Authorized Access only ! line con 0 exec-timeout 15 0 login authentication local_auth line aux 0 exec-timeout 15 0 login authentication local_auth line vty 0 4 access-class 2 in login authentication local_auth length 0 transport input all ! ! end I'd appreciate it greatly if anyone can help me find out why these mappings are not setup correctly using the saved config after a reload.

    Read the article

  • what's the right way to cause a subview to redraw when the device orientation changes?

    - by RobertL
    I have a view controller with a view and one subview. When the device orientation changes the view auto-redraws but the subview doesn't. If I explicitly do [subview setNeedsDisplay] it redraws but I don't have a logical place to put that call in my code. And, since I don't have to explicitly tell the view to redraw, it seems counter-intuitive to tell the subview to redraw. Is there a way to make the subview auto-redraw when the view redraws?

    Read the article

  • Using an interface as a constructor parameter in Java?

    - by aperson
    How would I be able to accomplish the following: public class testClass implements Interface { public testClass(Interface[] args) { } } So that I could declare Interface testObject = new testClass(new class1(4), new class2(5)); Where class1 and class2 are also classes that implement Interface. Also, once I accomplish this, how would I be able to refer to each individual parameter taken in to be used in testClass? Thanks :)

    Read the article

  • Problems with texture orientation in space

    - by frankie
    I am currently drawing texture in 3D space and have some problems with it's orientation. I'd like me textures always to be oriented with front face to user. My desirable result looks like Note, that text size stay without changes when we rotating world and stay oriented with front face to user. Now I can draw text in 3D space, but it is not oriented with front but rotating with world. Such results I got with following shaders: Vertex Shader uniform vec3 Position; void main() { gl_Position = vec4(Position, 1.0); } Geometry Shader layout(points) in; layout(triangle_strip, max_vertices = 4) out; out vec2 fsTextureCoordinates; uniform mat4 projectionMatrix; uniform mat4 modelViewMatrix; uniform sampler2D og_texture0; uniform float og_highResolutionSnapScale; uniform vec2 u_originScale; void main() { vec2 halfSize = vec2(textureSize(og_texture0, 0)) * 0.5 * og_highResolutionSnapScale; vec4 center = gl_in[0].gl_Position; center.xy += (u_originScale * halfSize); vec4 v0 = vec4(center.xy - halfSize, center.z, 1.0); vec4 v1 = vec4(center.xy + vec2(halfSize.x, -halfSize.y), center.z, 1.0); vec4 v2 = vec4(center.xy + vec2(-halfSize.x, halfSize.y), center.z, 1.0); vec4 v3 = vec4(center.xy + halfSize, center.z, 1.0); gl_Position = projectionMatrix * modelViewMatrix * v0; fsTextureCoordinates = vec2(0.0, 0.0); EmitVertex(); gl_Position = projectionMatrix * modelViewMatrix * v1; fsTextureCoordinates = vec2(1.0, 0.0); EmitVertex(); gl_Position = projectionMatrix * modelViewMatrix * v2; fsTextureCoordinates = vec2(0.0, 1.0); EmitVertex(); gl_Position = projectionMatrix * modelViewMatrix * v3; fsTextureCoordinates = vec2(1.0, 1.0); EmitVertex(); } Fragment Shader in vec2 fsTextureCoordinates; out vec4 fragmentColor; uniform sampler2D og_texture0; uniform vec3 u_color; void main() { vec4 color = texture(og_texture0, fsTextureCoordinates); if (color.a == 0.0) { discard; } fragmentColor = vec4(color.rgb * u_color.rgb, color.a); } Any ideas how to get my desirable result? EDIT 1: I make edit in my geometry shader and got part of lable drawn on screen at corner. But it is not rotating. .......... vec4 centerProjected = projectionMatrix * modelViewMatrix * center; centerProjected /= centerProjected.w; vec4 v0 = vec4(centerProjected.xy - halfSize, 0.0, 1.0); vec4 v1 = vec4(centerProjected.xy + vec2(halfSize.x, -halfSize.y), 0.0, 1.0); vec4 v2 = vec4(centerProjected.xy + vec2(-halfSize.x, halfSize.y), 0.0, 1.0); vec4 v3 = vec4(centerProjected.xy + halfSize, 0.0, 1.0); gl_Position = og_viewportOrthographicMatrix * v0; ..........

    Read the article

  • New R Interface to Oracle Data Mining Available for Download

    - by charlie.berger
      The R Interface to Oracle Data Mining ( R-ODM) allows R users to access the power of Oracle Data Mining's in-database functions using the familiar R syntax. R-ODM provides a powerful environment for prototyping data analysis and data mining methodologies. R-ODM is especially useful for: Quick prototyping of vertical or domain-based applications where the Oracle Database supports the application Scripting of "production" data mining methodologies Customizing graphics of ODM data mining results (examples: classification, regression, anomaly detection) The R-ODM interface allows R users to mine data using Oracle Data Mining from the R programming environment. It consists of a set of function wrappers written in source R language that pass data and parameters from the R environment to the Oracle RDBMS enterprise edition as standard user PL/SQL queries via an ODBC interface. The R-ODM interface code is a thin layer of logic and SQL that calls through an ODBC interface. R-ODM does not use or expose any Oracle product code as it is completely an external interface and not part of any Oracle product. R-ODM is similar to the example scripts (e.g., the PL/SQL demo code) that illustrates the use of Oracle Data Mining, for example, how to create Data Mining models, pass arguments, retrieve results etc. R-ODM is packaged as a standard R source package and is distributed freely as part of the R environment's Comprehensive R Archive Network (CRAN). For information about the R environment, R packages and CRAN, see www.r-project.org. R-ODM is particularly intended for data analysts and statisticians familiar with R but not necessarily familiar with the Oracle database environment or PL/SQL. It is a convenient environment to rapidly experiment and prototype Data Mining models and applications. Data Mining models prototyped in the R environment can easily be deployed in their final form in the database environment, just like any other standard Oracle Data Mining model. What is R? R is a system for statistical computation and graphics. It consists of a language plus a run-time environment with graphics, a debugger, access to certain system functions, and the ability to run programs stored in script files. The design of R has been heavily influenced by two existing languages: Becker, Chambers & Wilks' S and Sussman's Scheme. Whereas the resulting language is very similar in appearance to S, the underlying implementation and semantics are derived from Scheme. R was initially written by Ross Ihaka and Robert Gentleman at the Department of Statistics of the University of Auckland in Auckland, New Zealand. Since mid-1997 there has been a core group (the "R Core Team") who can modify the R source code archive. Besides this core group many R users have contributed application code as represented in the near 1,500 publicly-available packages in the CRAN archive (which has shown exponential growth since 2001; R News Volume 8/2, October 2008). Today the R community is a vibrant and growing group of dozens of thousands of users worldwide. It is free software distributed under a GNU-style copyleft, and an official part of the GNU project ("GNU S"). Resources: R website / CRAN R-ODM

    Read the article

  • Control Philips Living Colors using PC

    - by CrazyChris
    Hi guys, is there a way (hardware/software-combination) that I can use to control one or more "Philips Living Colors" lamps using a PC - e.g. a USB-stick that acts as the "remote". This way i could control the lamp through software (e.g. a web-app - over iPhone / remotely) or even create what Philips builds into some of their TVs and calls "ambilight" (graphics driver detecting the main color to control the lamp). I guess this is more like a hardware than a software question - but I couldn't find anything about this online and I'm sure not to be the first to have come up with this idea right when I unpacked my LivingColors lamp yesterday ;) Any idea/hint is appreciated. -chris

    Read the article

  • How should i build my GUI in Qt ?

    - by Apollo
    I am wondering which way is the best to start building a GUI+SOFT in Qt. I am trying to build a sound media player based on a MVC pattern. Until now i have found 3 ways to do so. 1- Should I use a .ui file thanks to Qt designer, is it flexible enough ? 2- Should I use QML to make the design than integrate it to a C++ development ? 3- Should I just start from scratch and do it by hand without Qt Designer and using Qt library ? Thank you very much for your answers.

    Read the article

  • Does this interface already exist in the standard .NET libraries?

    - by VoidStar
    I found myself needing a simple generic interface, and I wrote it, but it turned out to be pretty much the world's simplest interface. I was wondering if it already exists by some other name. I just want to make sure I'm not reinventing something that is already included with the .NET framework. interface IReceiver<T> { void Receive(T obj); } I can't really find a good list of "standard" interfaces that came with .NET. Does the structure of this interface look familiar to anyone? Have I reinvented something that is already standard? EDIT: I have a data object and a number of objects interested in receiving the data. Objects interested in receiving the data implement the interface, so that 'routing' lists and maps can send the data to them. The idea is full generalization in the routing, the routing will be data-driven.

    Read the article

< Previous Page | 12 13 14 15 16 17 18 19 20 21 22 23  | Next Page >