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  • NSTimer Reset Not Working

    - by user355900
    hi, i have a nstimer and it works perfectly counting down from 2:00 but when i hit the reset button it does not work it just stops the timer and when i press start again it will carry on with the timer as if it had never been stopped. Here is my code `@implementation TimerAppDelegate @synthesize window; (void)applicationDidFinishLaunching:(UIApplication *)application { timerLabel.text = @"2:00"; seconds = 120; // Override point for customization after application launch [window makeKeyAndVisible]; } (void)viewDidLoad { [timer invalidate]; } (void)countDownOneSecond { seconds--; int currentTime = [timerLabel.text intValue]; int newTime = currentTime - 1; int displaySeconds = !(seconds % 60) ? 0 : seconds < 60 ? seconds : seconds - 60; int displayMinutes = floor(seconds / 60); NSString *time = [NSString stringWithFormat:@"%d:%@%d", displayMinutes, [[NSString stringWithFormat:@"%d", displaySeconds] length] == 1 ? @"0" : @"", displaySeconds ]; timerLabel.text = time; if(seconds == 0) { [timer invalidate]; } } (void)startOrStopTimer { if(timerIsRunning){ [timer invalidate]; [startOrStopButton setTitle:@"Start" forState:UIControlStateNormal]; } else { timer = [[NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(countDownOneSecond) userInfo:nil repeats:YES] retain]; [startOrStopButton setTitle:@"Stop" forState:UIControlStateNormal]; } timerIsRunning = !timerIsRunning; } (void)resetTimer { [timer invalidate]; [startOrStopButton setTitle:@"Start" forState:UIControlStateNormal]; [timer invalidate]; timerLabel.text = @"2:00"; } (void)dealloc { [window release]; [super dealloc]; } @end` thanks

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  • Rkhunter 122 suspect files; do I have a problem?

    - by user276166
    I am new to ubuntu. I am using Xfce Ubuntu 14.04 LTS. I have ran rkhunter a few weeks age and only got a few warnings. The forum said that they were normal. But, this time rkhunter reported 122 warnings. Please advise. casey@Shaman:~$ sudo rkhunter -c [ Rootkit Hunter version 1.4.0 ] Checking system commands... Performing 'strings' command checks Checking 'strings' command [ OK ] Performing 'shared libraries' checks Checking for preloading variables [ None found ] Checking for preloaded libraries [ None found ] Checking LD_LIBRARY_PATH variable [ Not found ] Performing file properties checks Checking for prerequisites [ Warning ] /usr/sbin/adduser [ Warning ] /usr/sbin/chroot [ Warning ] /usr/sbin/cron [ OK ] /usr/sbin/groupadd [ Warning ] /usr/sbin/groupdel [ Warning ] /usr/sbin/groupmod [ Warning ] /usr/sbin/grpck [ Warning ] /usr/sbin/nologin [ Warning ] /usr/sbin/pwck [ Warning ] /usr/sbin/rsyslogd [ Warning ] /usr/sbin/useradd [ Warning ] /usr/sbin/userdel [ Warning ] /usr/sbin/usermod [ Warning ] /usr/sbin/vipw [ Warning ] /usr/bin/awk [ Warning ] /usr/bin/basename [ Warning ] /usr/bin/chattr [ Warning ] /usr/bin/cut [ Warning ] /usr/bin/diff [ Warning ] /usr/bin/dirname [ Warning ] /usr/bin/dpkg [ Warning ] /usr/bin/dpkg-query [ Warning ] /usr/bin/du [ Warning ] /usr/bin/env [ Warning ] /usr/bin/file [ Warning ] /usr/bin/find [ Warning ] /usr/bin/GET [ Warning ] /usr/bin/groups [ Warning ] /usr/bin/head [ Warning ] /usr/bin/id [ Warning ] /usr/bin/killall [ OK ] /usr/bin/last [ Warning ] /usr/bin/lastlog [ Warning ] /usr/bin/ldd [ Warning ] /usr/bin/less [ OK ] /usr/bin/locate [ OK ] /usr/bin/logger [ Warning ] /usr/bin/lsattr [ Warning ] /usr/bin/lsof [ OK ] /usr/bin/mail [ OK ] /usr/bin/md5sum [ Warning ] /usr/bin/mlocate [ OK ] /usr/bin/newgrp [ Warning ] /usr/bin/passwd [ Warning ] /usr/bin/perl [ Warning ] /usr/bin/pgrep [ Warning ] /usr/bin/pkill [ Warning ] /usr/bin/pstree [ OK ] /usr/bin/rkhunter [ OK ] /usr/bin/rpm [ Warning ] /usr/bin/runcon [ Warning ] /usr/bin/sha1sum [ Warning ] /usr/bin/sha224sum [ Warning ] /usr/bin/sha256sum [ Warning ] /usr/bin/sha384sum [ Warning ] /usr/bin/sha512sum [ Warning ] /usr/bin/size [ Warning ] /usr/bin/sort [ Warning ] /usr/bin/stat [ Warning ] /usr/bin/strace [ Warning ] /usr/bin/strings [ Warning ] /usr/bin/sudo [ Warning ] /usr/bin/tail [ Warning ] /usr/bin/test [ Warning ] /usr/bin/top [ Warning ] /usr/bin/touch [ Warning ] /usr/bin/tr [ Warning ] /usr/bin/uniq [ Warning ] /usr/bin/users [ Warning ] /usr/bin/vmstat [ Warning ] /usr/bin/w [ Warning ] /usr/bin/watch [ Warning ] /usr/bin/wc [ Warning ] /usr/bin/wget [ Warning ] /usr/bin/whatis [ Warning ] /usr/bin/whereis [ Warning ] /usr/bin/which [ OK ] /usr/bin/who [ Warning ] /usr/bin/whoami [ Warning ] /usr/bin/unhide.rb [ Warning ] /usr/bin/mawk [ Warning ] /usr/bin/lwp-request [ Warning ] /usr/bin/heirloom-mailx [ OK ] /usr/bin/w.procps [ Warning ] /sbin/depmod [ Warning ] /sbin/fsck [ Warning ] /sbin/ifconfig [ Warning ] /sbin/ifdown [ Warning ] /sbin/ifup [ Warning ] /sbin/init [ Warning ] /sbin/insmod [ Warning ] /sbin/ip [ Warning ] /sbin/lsmod [ Warning ] /sbin/modinfo [ Warning ] /sbin/modprobe [ Warning ] /sbin/rmmod [ Warning ] /sbin/route [ Warning ] /sbin/runlevel [ Warning ] /sbin/sulogin [ Warning ] /sbin/sysctl [ Warning ] /bin/bash [ Warning ] /bin/cat [ Warning ] /bin/chmod [ Warning ] /bin/chown [ Warning ] /bin/cp [ Warning ] /bin/date [ Warning ] /bin/df [ Warning ] /bin/dmesg [ Warning ] /bin/echo [ Warning ] /bin/ed [ OK ] /bin/egrep [ Warning ] /bin/fgrep [ Warning ] /bin/fuser [ OK ] /bin/grep [ Warning ] /bin/ip [ Warning ] /bin/kill [ Warning ] /bin/less [ OK ] /bin/login [ Warning ] /bin/ls [ Warning ] /bin/lsmod [ Warning ] /bin/mktemp [ Warning ] /bin/more [ Warning ] /bin/mount [ Warning ] /bin/mv [ Warning ] /bin/netstat [ Warning ] /bin/ping [ Warning ] /bin/ps [ Warning ] /bin/pwd [ Warning ] /bin/readlink [ Warning ] /bin/sed [ Warning ] /bin/sh [ Warning ] /bin/su [ Warning ] /bin/touch [ Warning ] /bin/uname [ Warning ] /bin/which [ OK ] /bin/kmod [ Warning ] /bin/dash [ Warning ] [Press <ENTER> to continue] Checking for rootkits... Performing check of known rootkit files and directories 55808 Trojan - Variant A [ Not found ] ADM Worm [ Not found ] AjaKit Rootkit [ Not found ] Adore Rootkit [ Not found ] aPa Kit [ Not found ] Apache Worm [ Not found ] Ambient (ark) Rootkit [ Not found ] Balaur Rootkit [ Not found ] BeastKit Rootkit [ Not found ] beX2 Rootkit [ Not found ] BOBKit Rootkit [ Not found ] cb Rootkit [ Not found ] CiNIK Worm (Slapper.B variant) [ Not found ] Danny-Boy's Abuse Kit [ Not found ] Devil RootKit [ Not found ] Dica-Kit Rootkit [ Not found ] Dreams Rootkit [ Not found ] Duarawkz Rootkit [ Not found ] Enye LKM [ Not found ] Flea Linux Rootkit [ Not found ] Fu Rootkit [ Not found ] Fuck`it Rootkit [ Not found ] GasKit Rootkit [ Not found ] Heroin LKM [ Not found ] HjC Kit [ Not found ] ignoKit Rootkit [ Not found ] IntoXonia-NG Rootkit [ Not found ] Irix Rootkit [ Not found ] Jynx Rootkit [ Not found ] KBeast Rootkit [ Not found ] Kitko Rootkit [ Not found ] Knark Rootkit [ Not found ] ld-linuxv.so Rootkit [ Not found ] Li0n Worm [ Not found ] Lockit / LJK2 Rootkit [ Not found ] Mood-NT Rootkit [ Not found ] MRK Rootkit [ Not found ] Ni0 Rootkit [ Not found ] Ohhara Rootkit [ Not found ] Optic Kit (Tux) Worm [ Not found ] Oz Rootkit [ Not found ] Phalanx Rootkit [ Not found ] Phalanx2 Rootkit [ Not found ] Phalanx2 Rootkit (extended tests) [ Not found ] Portacelo Rootkit [ Not found ] R3dstorm Toolkit [ Not found ] RH-Sharpe's Rootkit [ Not found ] RSHA's Rootkit [ Not found ] Scalper Worm [ Not found ] Sebek LKM [ Not found ] Shutdown Rootkit [ Not found ] SHV4 Rootkit [ Not found ] SHV5 Rootkit [ Not found ] Sin Rootkit [ Not found ] Slapper Worm [ Not found ] Sneakin Rootkit [ Not found ] 'Spanish' Rootkit [ Not found ] Suckit Rootkit [ Not found ] Superkit Rootkit [ Not found ] TBD (Telnet BackDoor) [ Not found ] TeLeKiT Rootkit [ Not found ] T0rn Rootkit [ Not found ] trNkit Rootkit [ Not found ] Trojanit Kit [ Not found ] Tuxtendo Rootkit [ Not found ] URK Rootkit [ Not found ] Vampire Rootkit [ Not found ] VcKit Rootkit [ Not found ] Volc Rootkit [ Not found ] Xzibit Rootkit [ Not found ] zaRwT.KiT Rootkit [ Not found ] ZK Rootkit [ Not found ] [Press <ENTER> to continue] Performing additional rootkit checks Suckit Rookit additional checks [ OK ] Checking for possible rootkit files and directories [ None found ] Checking for possible rootkit strings [ None found ] Performing malware checks Checking running processes for suspicious files [ None found ] Checking for login backdoors [ None found ] Checking for suspicious directories [ None found ] Checking for sniffer log files [ None found ] Performing Linux specific checks Checking loaded kernel modules [ OK ] Checking kernel module names [ OK ] [Press <ENTER> to continue] Checking the network... Performing checks on the network ports Checking for backdoor ports [ None found ] Checking for hidden ports [ Skipped ] Performing checks on the network interfaces Checking for promiscuous interfaces [ None found ] Checking the local host... Performing system boot checks Checking for local host name [ Found ] Checking for system startup files [ Found ] Checking system startup files for malware [ None found ] Performing group and account checks Checking for passwd file [ Found ] Checking for root equivalent (UID 0) accounts [ None found ] Checking for passwordless accounts [ None found ] Checking for passwd file changes [ Warning ] Checking for group file changes [ Warning ] Checking root account shell history files [ None found ] Performing system configuration file checks Checking for SSH configuration file [ Not found ] Checking for running syslog daemon [ Found ] Checking for syslog configuration file [ Found ] Checking if syslog remote logging is allowed [ Not allowed ] Performing filesystem checks Checking /dev for suspicious file types [ Warning ] Checking for hidden files and directories [ Warning ] [Press <ENTER> to continue] System checks summary ===================== File properties checks... Required commands check failed Files checked: 137 Suspect files: 122 Rootkit checks... Rootkits checked : 291 Possible rootkits: 0 Applications checks... All checks skipped The system checks took: 5 minutes and 11 seconds All results have been written to the log file (/var/log/rkhunter.log)

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  • How do I go about overloading C++ operators to allow for chaining?

    - by fneep
    I, like so many programmers before me, am tearing my hair out writing the right-of-passage-matrix-class-in-C++. I have never done very serious operator overloading and this is causing issues. Essentially, by stepping through This is what I call to cause the problems. cMatrix Kev = CT::cMatrix::GetUnitMatrix(4, true); Kev *= 4.0f; cMatrix Baz = Kev; Kev = Kev+Baz; //HERE! What seems to be happening according to the debugger is that Kev and Baz are added but then the value is lost and when it comes to reassigning to Kev, the memory is just its default dodgy values. How do I overload my operators to allow for this statement? My (stripped down) code is below. //header class cMatrix { private: float* _internal; UInt32 _r; UInt32 _c; bool _zeroindexed; //fast, assumes zero index, no safety checks float cMatrix::_getelement(UInt32 r, UInt32 c) { return _internal[(r*this->_c)+c]; } void cMatrix::_setelement(UInt32 r, UInt32 c, float Value) { _internal[(r*this->_c)+c] = Value; } public: cMatrix(UInt32 r, UInt32 c, bool IsZeroIndexed); cMatrix( cMatrix& m); ~cMatrix(void); //operators cMatrix& operator + (cMatrix m); cMatrix& operator += (cMatrix m); cMatrix& operator = (const cMatrix &m); }; //stripped source file cMatrix::cMatrix(cMatrix& m) { _r = m._r; _c = m._c; _zeroindexed = m._zeroindexed; _internal = new float[_r*_c]; UInt32 size = GetElementCount(); for (UInt32 i = 0; i < size; i++) { _internal[i] = m._internal[i]; } } cMatrix::~cMatrix(void) { delete[] _internal; } cMatrix& cMatrix::operator+(cMatrix m) { return cMatrix(*this) += m; } cMatrix& cMatrix::operator*(float f) { return cMatrix(*this) *= f; } cMatrix& cMatrix::operator*=(float f) { UInt32 size = GetElementCount(); for (UInt32 i = 0; i < size; i++) { _internal[i] *= f; } return *this; } cMatrix& cMatrix::operator+=(cMatrix m) { if (_c != m._c || _r != m._r) { throw new cCTException("Cannot add two matrix classes of different sizes."); } if (!(_zeroindexed && m._zeroindexed)) { throw new cCTException("Zero-Indexed mismatch."); } for (UInt32 row = 0; row < _r; row++) { for (UInt32 column = 0; column < _c; column++) { float Current = _getelement(row, column) + m._getelement(row, column); _setelement(row, column, Current); } } return *this; } cMatrix& cMatrix::operator=(const cMatrix &m) { if (this != &m) { _r = m._r; _c = m._c; _zeroindexed = m._zeroindexed; delete[] _internal; _internal = new float[_r*_c]; UInt32 size = GetElementCount(); for (UInt32 i = 0; i < size; i++) { _internal[i] = m._internal[i]; } } return *this; }

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  • Overloading stream insertion without violating information hiding?

    - by Chris
    I'm using yaml-cpp for a project. I want to overload the << and >> operators for some classes, but I'm having an issue grappling with how to "properly" do this. Take the Note class, for example. It's fairly boring: class Note { public: // constructors Note( void ); ~Note( void ); // public accessor methods void number( const unsigned long& number ) { _number = number; } unsigned long number( void ) const { return _number; } void author( const unsigned long& author ) { _author = author; } unsigned long author( void ) const { return _author; } void subject( const std::string& subject ) { _subject = subject; } std::string subject( void ) const { return _subject; } void body( const std::string& body ) { _body = body; } std::string body( void ) const { return _body; } private: unsigned long _number; unsigned long _author; std::string _subject; std::string _body; }; The << operator is easy sauce. In the .h: YAML::Emitter& operator << ( YAML::Emitter& out, const Note& v ); And in the .cpp: YAML::Emitter& operator << ( YAML::Emitter& out, const Note& v ) { out << v.number() << v.author() << v.subject() << v.body(); return out; } No sweat. Then I go to declare the >> operator. In the .h: void operator >> ( const YAML::Node& node, Note& note ); But in the .cpp I get: void operator >> ( const YAML::Node& node, Note& note ) { node[0] >> ? node[1] >> ? node[2] >> ? node[3] >> ? return; } If I write things like node[0] >> v._number; then I would need to change the CV-qualifier to make all of the Note fields public (which defeats everything I was taught (by professors, books, and experience))) about data hiding. I feel like doing node[0] >> temp0; v.number( temp0 ); all over the place is not only tedious, error-prone, and ugly, but rather wasteful (what with the extra copies). Then I got wise: I attempted to move these two operators into the Note class itself, and declare them as friends, but the compiler (GCC 4.4) didn't like that: src/note.h:44: error: ‘YAML::Emitter& Note::operator<<(YAML::Emitter&, const Note&)’ must take exactly one argument src/note.h:45: error: ‘void Note::operator(const YAML::Node&, Note&)’ must take exactly one argument Question: How do I "properly" overload the >> operator for a class Without violating the information hiding principle? Without excessive copying?

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  • Overloading '-' for array subtraction

    - by Chris Wilson
    I am attempting to subtract two int arrays, stored as class members, using an overloaded - operator, but I'm getting some peculiar output when I run tests. The overload definition is Number& Number :: operator-(const Number& NumberObject) { for (int count = 0; count < NumberSize; count ++) { Value[count] -= NumberObject.Value[count]; } return *this; } Whenever I run tests on this, NumberObject.Value[count] always seems to be returning a zero value. Can anyone see where I'm going wrong with this? The line in main() where this subtraction is being carried out is cout << "The difference is: " << ArrayOfNumbers[0] - ArrayOfNumbers[1] << endl; ArrayOfNumbers contains two Number objects. The class declaration is #include <iostream> using namespace std; class Number { private: int Value[50]; int NumberSize; public: Number(); // Default constructor Number(const Number&); // Copy constructor Number(int, int); // Non-default constructor void SetMemberValues(int, int); // Manually set member values int GetNumberSize() const; // Return NumberSize member int GetValue() const; // Return Value[] member Number& operator-=(const Number&); }; inline Number operator-(Number Lhs, const Number& Rhs); ostream& operator<<(ostream&, const Number&); The full class definition is as follows: #include <iostream> #include "../headers/number.h" using namespace std; // Default constructor Number :: Number() {} // Copy constructor Number :: Number(const Number& NumberObject) { int Temp[NumberSize]; NumberSize = NumberObject.GetNumberSize(); for (int count = 0; count < NumberObject.GetNumberSize(); count ++) { Temp[count] = Value[count] - NumberObject.GetValue(); } } // Manually set member values void Number :: SetMemberValues(int NewNumberValue, int NewNumberSize) { NumberSize = NewNumberSize; for (int count = NewNumberSize - 1; count >= 0; count --) { Value[count] = NewNumberValue % 10; NewNumberValue = NewNumberValue / 10; } } // Non-default constructor Number :: Number(int NumberValue, int NewNumberSize) { NumberSize = NewNumberSize; for (int count = NewNumberSize - 1; count >= 0; count --) { Value[count] = NumberValue % 10; NumberValue = NumberValue / 10; } } // Return the NumberSize member int Number :: GetNumberSize() const { return NumberSize; } // Return the Value[] member int Number :: GetValue() const { int ResultSoFar; for (int count2 = 0; count2 < NumberSize; count2 ++) { ResultSoFar = ResultSoFar * 10 + Value[count2]; } return ResultSoFar; } Number& operator-=(const Number& Rhs) { for (int count = 0; count < NumberSize; count ++) { Value[count] -= Rhs.Value[count]; } return *this; } inline Number operator-(Number Lhs, const Number& Rhs) { Lhs -= Rhs; return Lhs; } // Overloaded output operator ostream& operator<<(ostream& OutputStream, const Number& NumberObject) { OutputStream << NumberObject.GetValue(); return OutputStream; }

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  • operator+ overload returning object causing memory leaks, C++

    - by lampshade
    The problem i think is with returing an object when i overload the + operator. I tried returning a reference to the object, but doing so does not fix the memory leak. I can comment out the two statements: dObj = dObj + dObj2; and cObj = cObj + cObj2; to free the program of memory leaks. Somehow, the problem is with returning an object after overloading the + operator. #include <iostream> #include <vld.h> using namespace std; class Animal { public : Animal() {}; virtual void eat() = 0 {}; virtual void walk() = 0 {}; }; class Dog : public Animal { public : Dog(const char * name, const char * gender, int age); Dog() : name(NULL), gender(NULL), age(0) {}; virtual ~Dog(); Dog operator+(const Dog &dObj); private : char * name; char * gender; int age; }; class MyClass { public : MyClass() : action(NULL) {}; void setInstance(Animal &newInstance); void doSomething(); private : Animal * action; }; Dog::Dog(const char * name, const char * gender, int age) : // allocating here, for data passed in ctor name(new char[strlen(name)+1]), gender(new char[strlen(gender)+1]), age(age) { if (name) { size_t length = strlen(name) +1; strcpy_s(this->name, length, name); } else name = NULL; if (gender) { size_t length = strlen(gender) +1; strcpy_s(this->gender, length, gender); } else gender = NULL; if (age) { this->age = age; } } Dog::~Dog() { delete name; delete gender; age = 0; } Dog Dog::operator+(const Dog &dObj) { Dog d; d.age = age + dObj.age; return d; } void MyClass::setInstance(Animal &newInstance) { action = &newInstance; } void MyClass::doSomething() { action->walk(); action->eat(); } int main() { MyClass mObj; Dog dObj("Scruffy", "Male", 4); // passing data into ctor Dog dObj2("Scooby", "Male", 6); mObj.setInstance(dObj); // set the instance specific to the object. mObj.doSomething(); // something happens based on which object is passed in dObj = dObj + dObj2; // invoke the operator+ return 0; }

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  • jquery hover not working in safari and chrome

    - by Nik
    I'm developing a site and I am implementing a jquery hover effect on some list items. It works perfectly in all browser except safari and chrome (mac and pc). For some reason the hover effect doesnt work on those to browsers. Here is the link link text I thought I would add the code just in case it helps (it also uses the color_library.js file that can be found in the head of the document). $(document).ready(function() { var originalBG = $("#menu li#Q_01","#menu li#Q_03","#menu li#Q_05","#menu li#Q_07","#menu li#Q_09","#menu li#Q_11","#menu li#Q_11").css("background-color"); var originalBG1 = $("#menu li").css("color"); var originalBG2 = $("#menu li#Q_02","#menu li#Q_04","#menu li#Q_06","#menu li#Q_08","#menu li#Q_10","#menu li#Q_12").css("background-color"); var fadeColor = "#009FDD"; var fadeColor1 = "#FFF"; var fadeColor2 = "#623A10"; $("#menu li#Q_01").hover( function () { $(this).animate( { backgroundColor:fadeColor2,color:fadeColor1}, 380 ) }, function () { $(this).animate( {color:"#666",backgroundColor:"#fff"}, 380 ) } ); $("#menu li#Q_03").hover( function () { $(this).animate( { backgroundColor:fadeColor2,color:fadeColor1}, 380 ) }, function () { $(this).animate( {color:"#666",backgroundColor:"#fff"}, 380 ) } ); $("#menu li#Q_05").hover( function () { $(this).animate( { backgroundColor:fadeColor2,color:fadeColor1}, 380 ) }, function () { $(this).animate( {color:"#666",backgroundColor:"#fff"}, 380 ) } ); $("#menu li#Q_07").hover( function () { $(this).animate( { backgroundColor:fadeColor2,color:fadeColor1}, 380 ) }, function () { $(this).animate( {color:"#666",backgroundColor:"#fff"}, 380 ) } ); $("#menu li#Q_09").hover( function () { $(this).animate( { backgroundColor:fadeColor2,color:fadeColor1}, 380 ) }, function () { $(this).animate( {color:"#666",backgroundColor:"#fff"}, 380 ) } ); $("#menu li#Q_11").hover( function () { $(this).animate( { backgroundColor:fadeColor2,color:fadeColor1}, 380 ) }, function () { $(this).animate( {color:"#666",backgroundColor:"#fff"}, 380 ) } ); $("#menu li#Q_13").hover( function () { $(this).animate( { backgroundColor:fadeColor2,color:fadeColor1}, 380 ) }, function () { $(this).animate( {color:"#666",backgroundColor:"#fff"}, 380 ) } ); $("#menu li#Q_02").hover( function () { $(this).animate( { backgroundColor:fadeColor,color:fadeColor1}, 380 ) }, function () { $(this).animate( {color:"#666",backgroundColor:"#fff"}, 380 ) } ); $("#menu li#Q_04").hover( function () { $(this).animate( { backgroundColor:fadeColor,color:fadeColor1}, 380 ) }, function () { $(this).animate( {color:"#666",backgroundColor:"#fff"}, 380 ) } ); $("#menu li#Q_06").hover( function () { $(this).animate( { backgroundColor:fadeColor,color:fadeColor1}, 380 ) }, function () { $(this).animate( {color:"#666",backgroundColor:"#fff"}, 380 ) } ); $("#menu li#Q_08").hover( function () { $(this).animate( { backgroundColor:fadeColor,color:fadeColor1}, 380 ) }, function () { $(this).animate( {color:"#666",backgroundColor:"#fff"}, 380 ) } ); $("#menu li#Q_10").hover( function () { $(this).animate( { backgroundColor:fadeColor,color:fadeColor1}, 380 ) }, function () { $(this).animate( {color:"#666",backgroundColor:"#fff"}, 380 ) } ); $("#menu li#Q_12").hover( function () { $(this).animate( { backgroundColor:fadeColor,color:fadeColor1}, 380 ) }, function () { $(this).animate( {color:"#666",backgroundColor:"#fff"}, 380 ) } ); }); Thanks for any advice ;)

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  • codeigniter site, swfobject not fully loading swf

    - by Joe
    I am having a strange problem. I have a view that is supposed to load a swf. The swf was compiled with Flex and the mxml preloader displays but it loads a blank screen. When I path directly to the file it loads fully and works fine. Other possibly relevant information: The swf makes calls through GET requests to the database the site is built with codeigniter I'm using swfobject to load the swf you can see it in all it's busted glory here: http://thetoad.flattoads.com:16080/~iopdev/CI/index.php?c=moodtotem&m=index I'm going bonkers over this!

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  • HTML button to NOT submit form

    - by arik-so
    Hello, I have a form. Outside that form, I have a button. A simple button, like this: <button>My Button</button> Nevertheless, when I click it, it submits the form. Here's the code: <form id="myform"> <input /> </form> <button>My Button</button> All this button should do is some JavaScript. But even when it looks just like in the code above, it submits the form. When I change the tag button to span, it works perfectly. But unfortunately, it needs to be a button. Is there any way to block that button from submitting the form? Like e. g. <button onclick="document.getElementById('myform').doNotSubmit();">My Button</button> Thanks in advance!

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  • What is the ISO C++ way to directly define a conversion function to reference to array?

    - by ben
    According to the standard, a conversion function has a function-id operator conversion-type-id, which would look like, say, operator char(&)[4] I believe. But I cannot figure out where to put the function parameter list. gcc does not accept either of operator char(&())[4] or operator char(&)[4]() or anything I can think of. Now, gcc seems to accept (&operator char ())[4] but clang does not, and I am inclined to not either, since it does not seem to fit the grammar as I understand it. I do not want to use a typedef because I want to avoid polluting the namespace with it.

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  • How do I indicate that a class doesn't support certain operators?

    - by romeovs
    I'm writing a class that represents an ordinal scale, but has no logical zero-point (eg time). This scale should permit addition and substraction (operator+, operator+=, ...) but not multiplication. Yet, I always felt it to be a good practice that when one overloads one operator of a certain group (in this case the math operators), one should also overload all the others that belong to that group. In this case that would mean I should need to overload the multiplication and division operators also, because if a user can use A+B he would probable expect to be able the other operators. Is there a method that I can use to throw an error for this at compiler time? The easiest method would be just no to overload the operators operator*, ... yet it would seem appropriate to add a bit more explaination than operator* is not know for class "time". Or is this something that I really should not care about (RTFM user)?

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  • Script throwing unexpected operator when using mysqldump

    - by Astron
    A portion of a script I use to backup MySQL databases has stopped working correctly after upgrading a Debian box to 6.0 Squeeze. I have tested the backup code via CLI and it works fine. I believe it is in the selection of the databases before the backup occurs, possibly something to do with the $skipdb variable. If there is a better way to perform the function then I'm will to try something new. Any insight would be greatly appreciated. $ sudo ./script.sh [: 138: information_schema: unexpected operator [: 138: -1: unexpected operator [: 138: mysql: unexpected operator [: 138: -1: unexpected operator Using bash -x script here is one of the iterations: + for db in '$DBS' + skipdb=-1 + '[' test '!=' '' ']' + for i in '$IGGY' + '[' mysql == test ']' + : + '[' -1 == -1 ']' ++ /bin/date +%F + FILE=/backups/hostname.2011-03-20.mysql.mysql.tar.gz + '[' no = yes ']' + /usr/bin/mysqldump --single-transaction -u root -h localhost '-ppassword' mysql + /bin/tar -czvf /backups/hostname.2011-03-20.mysql.mysql.tar.gz mysql.sql mysql.sql + rm -f mysql.sql Here is the code. if [ $MYSQL_UP = "yes" ]; then echo "MySQL DUMP" >> /tmp/update.log echo "--------------------------------" >> /tmp/update.log DBS="$($MYSQL -u $MyUSER -h $MyHOST -p"$MyPASS" -Bse 'show databases')" for db in $DBS do skipdb=-1 if [ "$IGGY" != "" ] ; then for i in $IGGY do [ "$db" == "$i" ] && skipdb=1 || : done fi if [ "$skipdb" == "-1" ] ; then FILE="$DEST$HOST.`$DATE +"%F"`.$db.mysql.tar.gz" if [ $ENCRYPT = "yes" ]; then $MYSQLDUMP -u $MyUSER -h $MyHOST -p"$MyPASS" $db > $db.sql && $TAR -czvf - $db.sql | $OPENSSL enc -aes-256-cbc -salt -out $FILE.enc -k $ENC_PASS && rm -f $db.sql else $MYSQLDUMP --single-transaction -u $MyUSER -h $MyHOST -p"$MyPASS" $db > $db.sql && $TAR -czvf $FILE $db.sql && rm -f $db.sql fi fi done fi

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  • Guru of the Week 2 no match for the operator==

    - by Adam
    From Guru of the Week 2. We have the function: string FindAddr(const list<Employee> l, string name) { for( list<Employee>::const_iterator i = l.begin(); i != l.end(); i++) { if( *i == name ) // here will be compilation error { return (*i).addr; } } return ""; } I added dummy Employee class to that: class Employee { string n; public: string addr; Employee(string name) : n(name) {} Employee() {} string name() const { return n; } operator string() { return n; } }; And got compilation error: error: no match for ‘operator==’ in ‘i.std::_List_iterator<_Tp>::operator* [with _Tp = Employee]() == name’ It works only if add operator== to Employee. But, Herb Sutter wrote that: The Employee class isn't shown, but for this to work it must either have a conversion to string or a conversion ctor taking a string. But Employee has a conversion function and conversion constructor as well. GCC version 4.4.3. Compiled normally, g++ file.cpp without any flags. There should be implicit conversion and it should work, why it doesn't?

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  • operator << : std::cout << i << (i << 1);

    - by Oops
    Hi, I use the stream operator << and the bit shifting operator << in one line. I am a bit confused, why does code A) not produce the same output than code B)? A) int i = 4; std::cout << i << " " << (i << 1) << std::endl; //4 8 B) myint m = 4; std::cout << m << " " << (m << 1) << std::endl; //8 8 class myint: class myint { int i; public: myint(int ii) { i = ii; } inline myint operator <<(int n){ i = i << n; return *this; } inline operator int(){ return i; } }; thanks in advance Oops

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  • Custom types as key for a map - C++

    - by Appu
    I am trying to assign a custom type as a key for std::map. Here is the type which I am using as key. struct Foo { Foo(std::string s) : foo_value(s){} bool operator<(const Foo& foo1) { return foo_value < foo1.foo_value; } bool operator>(const Foo& foo1) { return foo_value > foo1.foo_value; } std::string foo_value; }; When used with std::map, I am getting the following error. error C2678: binary '<' : no operator found which takes a left-hand operand of type 'const Foo' (or there is no acceptable conversion) c:\program files\microsoft visual studio 8\vc\include\functional 143 If I change the struct like the below, everything worked. struct Foo { Foo(std::string s) : foo_value(s) {} friend bool operator<(const Foo& foo,const Foo& foo1) { return foo.foo_value < foo1.foo_value; } friend bool operator>(const Foo& foo,const Foo& foo1) { return foo.foo_value > foo1.foo_value; } std::string foo_value; }; Nothing changed except making the operator overloads as friend. I am wondering why my first code is not working? Any thoughts?

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  • defining < operator for map of list iterators

    - by Adrian
    I'd like to use iterators from an STL list as keys in a map. For example: using namespace std; list<int> l; map<list<int>::const_iterator, int> t; int main(int argv, char * argc) { l.push_back(1); t[l.begin()] = 5; } However, list iterators do not have a comparison operator defined (in contrast to random access iterators), so compiling the above code results in an error: /usr/include/c++/4.2.1/bits/stl_function.h:227: error: no match for ‘operator<’ in ‘__x < __y’ If the list is changed to a vector, a map of vector const_iterators compiles fine. What is the appropriate way to define the operator < for list::const_iterator?

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  • Allow member to be const while still supporting operator= on the class

    - by LeopardSkinPillBoxHat
    I have several members in my class which are const and can therefore only be initialised via the initialiser list like so: class MyItemT { public: MyItemT(const MyPacketT& aMyPacket, const MyInfoT& aMyInfo) : mMyPacket(aMyPacket), mMyInfo(aMyInfo) { } private: const MyPacketT mMyPacket; const MyInfoT mMyInfo; }; My class can be used in some of our internally defined container classes (e.g. vectors), and these containers require that operator= is defined in the class. Of course, my operator= needs to do something like this: MyItemT& MyItemT::operator=(const MyItemT& other) { mMyPacket = other.mPacket; mMyInfo = other.mMyInfo; return *this; } which of course doesn't work because mMyPacket and mMyInfo are const members. Other than making these members non-const (which I don't want to do), any ideas about how I could fix this?

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  • Concatenation Operator - PHP

    - by Chaitanya
    This might be a silly question but it struck me, and here i ask. <?php $x="Hi"; $y=" There"; $z = $x.$y; $a = "$x$y"; echo "$z"."<br />"."$a"; ?> $z uses the traditional concatenation operator provided by php and concatenates, conversely $a doesn't, My questions: a. by not using the concatenation operator, does it effect the performance? b. If it doesn't why at all have the concatenation operator. c. Why have 2 modes of implementation when one does the work?

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  • Concatenation Operator

    - by Chaitanya
    This might be a silly question but it struck me, and here i ask. <?php $x="Hi"; $y=" There"; $z = $x.$y; $a = "$x$y"; echo "$z"."<br />"."$a"; ?> $z uses the traditional concatenation operator provided by php and concatenates, conversely $a doesn't, My questions: by not using the concatenation operator, does it effect the performance? If it doesn't why at all have the concatenation operator. Why have 2 modes of implementation when one does the work?

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