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  • What is a good sample solrconfig.xml for django-haystack?

    - by Danner
    I am building out a solr instance for django, but the example provided from solr is super verbose, with many things that are not relevant to haystack. A sample with spelling suggestions, morelikethis, and faceting, without the extra stuff that haystack doesn't use would go a long way to helping me understand what is needed and what isn't.

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  • Is there any good (eazy, small) sample of working with google openid? (php)

    - by Ole Jak
    Is there any good (eazy to understend, small - not lotof code lines) sample of working with google openid? (php) - What I need is to see how to get users name from google openId ; a good way of how to integrate openid into my current users DB (tooday in DB I have table user with name and pass)? and how to get any Idea about if useris currently loged in from this computer with openId?

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  • can some one give me a sample gzip code for htaccess?

    - by Haroldo
    I'm keen to get started experimenting with gzip, but like i used to find php.net when i first started learning php, the apache documentation confuses me a bit. http://httpd.apache.org/docs/2.0/mod/mod_deflate.html I'd really appreciate a sample htaccess file to have a look at if anyone's got one? Also are there things which should be changed in the htconf file instead of htaccess if I'm enabling gzipping server-wide? Sorry i'm a newb with apache!

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  • How to design the application to conform to the n-tier architecture? (Winform sample in .net with li

    - by AlexRednic
    Rather a simple question. But the implications are vast. Over the last few weeks I've been reading a lot of material about n-tier architecture and it's implementation in the .NET world. The problem is I couldn't find a relevant sample for Winforms with Linq (linq is the way to go for BLL right?). How did you guys manage to grasp the n-tier concept? Books, articles, relevant samples etc.

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  • Why is this XMLHttpRequest sample from Mozilla is not working in Firefox 3?

    - by j0rd4n
    I'm trying to get the sample code from Mozilla that consumes a REST web service to work under Firefox 3.0.10. The following code does NOT work in Firefox but does in IE 8! Why is this not working? Does IE 8 have support for XMLHttpRequest? Most examples I've seen use the ActiveX allocation. What should I be doing? XMLHttpRequest seems more standardized. Sample: var req = new XMLHttpRequest(); req.open('GET', 'http://localhost/myRESTfulService/resource', false); // throws 'undefined' exception req.send(null); if(req.status == 0) dump(req.responseText); The open statement is throwing an exception with the description 'undefined'. This is strange as I allocate the req object, am running it in Firefox, and checked to make sure it is defined before calling open (which it says it is of type 'object'). I've also tried the asynchronous version of this with no luck. EDIT 2: Below is my most recent code: function createRequestObject() { if( window.XMLHttpRequest ) { return new XMLHttpRequest(); } else if( window.ActiveXObject ) { return new ActiveXObject( "Microsoft.XMLHTTP" ); } return null; } function handleResponse( req ) { document.writeln( "Handling response..." ); // NEVER GETS CALLED if( req.readyState == 0 ) { document.writeln( "UNITIALIZED" ); } else if( req.readyState == 1 ) { document.writeln( "LOADING" ); } else if( req.readyState == 2 ) { document.writeln( "LOADED" ); } else if( req.readyState == 3 ) { document.writeln( "INTERACTIVE" ); } else if( req.readyState == 4 ) { document.writeln( "COMPLETE" ); if( req.status == 200 ) { document.writeln( "SUCCESS" ); } } } document.writeln( "" ); var req = createRequestObject(); try { document.writeln( "Opening service..." ); req.onreadystatechange = function() { handleResponse( req ); }; req.open('POST', 'http://localhost/test/test2.txt', true); // WORKS IN IE8 & NOT FIREFOX document.writeln( "Sending service request..." ); req.send(''); document.writeln( "Done" ); } catch( err ) { document.writeln( "ERROR: " + err.description ); } EDIT 3: Alright, I reworked this in jQuery. jQuery works great in IE but it throws 'Undefined' when running from Firefox. I double checked and 'Enable JavaScript' is turned on in Firefox - seems to work fine in all other web pages. Below is the jQuery code: function handleResponse( resp ) { alert( "Name: " + resp.Name ); alert( "URL: " + resp.URL ); } $(document).ready( function() { $("a").click( function(event) { try { $.get( "http://localhost/services/ezekielservices/configservice/ezekielservices.svc/test", "{}", function(data) { handleResponse( data ); }, "json" ); } catch( err ) { alert("'$.get' threw an exception: " + err.description); } event.preventDefault(); }); } ); // End 'ready' check Summary of Solution: Alright, web lesson 101. My problem was indeed cross-domain. I was viewing my site unpublished (just on the file system) which was hitting a published service. When I published my site under the same domain it worked. Which also brings up an important distinction between IE and Firefox. When IE experiences this scenario, it prompts the user whether or not they accept the cross-domain call. Firefox throws an exception. While I'm fine with an exception, a more descriptive one would have been helpful. Thanks for all those who helped me.

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  • How are views constructed in Josh Smith's MVVM sample?

    - by Wim Coenen
    Being new to both WPF and MVVM, I'm studying Josh Smith's article on the MVVM pattern and the accompanying sample code. I can see that the application is started in app.xaml.cs by constructing a MainWindow object, wiring it to a MainWindowViewModel object and then showing the main window. So far so good. However, I can't find any code which instantiates the AllCustomersView or CustomerView classes. Using "find all references" on the constructors of those views comes up with nothing. What am I missing here?

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  • Sample source code for processing messages of a window created by an external program?

    - by David
    I know I have to use SetWindowLongPtr with GWLP_WNDPROC and create my own WndProc that handles the message I want (such as WM_GETMINMAXINFO and modify the MINMAXINFO structure). However, because I want to do this for a window created by another program (like notepad.exe), I can't do this from my C#/WinForms program, I have to create a native C/C++ DLL that I have to inject in the the process that created the window. Can you provide a link or the sample code to do this (the native C++ DLL and the way to call it from C# and inject it into the external process)? Thank you

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  • How to use pom.xml/Maven to initialize a local thoughtsite (App Engine sample) project in Eclipse?

    - by ovr
    This sample app ("thoughtsite") for App Engine contains a pom.xml in its trunk: http://code.google.com/p/thoughtsite/source/browse/#svn/trunk But I don't know what command to run in Maven to set up the project locally. (The README doesn't mention anything about Maven.) I tried to just import the project code directly into Eclipse but it doesn't look like it's in an appropriate format for a direct import. So I assume I need to do something with Maven to get it set up correctly. I haven't really used Maven before so I'm not sure what command I would need to run to set everything up. The pom.xml seems like it downloads a bunch of dependencies for the project like the Spring jar files which I don't see anywhere else in the svn repository.

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  • Explain to me the following VS 2010 Extension Sample code..

    - by ealshabaan
    Coders, I am building a VS 2010 extension and I am experimenting around some of the samples that came with the VS 2010 SDK. One of the sample projects is called TextAdornment. In that project there is a weirdo class that looks like the following: [Export(typeof(IWpfTextViewCreationListener))] [ContentType("text")] [TextViewRole(PredefinedTextViewRoles.Document)] internal sealed class TextAdornment1Factory : IWpfTextViewCreationListener While I was experimenting with this project, I tried to debug the project to see the flow of the program and I noticed that this class gets hit when I first start the debugging. Now my question is the following: what makes this class being the first class to get called when VS starts? In other words, why this class gets active and it runs as of some code instantiate an object of this class type? Here is the only two files in the sample project: TextAdornment1Factory.cs using System.ComponentModel.Composition; using Microsoft.VisualStudio.Text.Editor; using Microsoft.VisualStudio.Utilities; namespace TextAdornment1 { #region Adornment Factory /// /// Establishes an to place the adornment on and exports the /// that instantiates the adornment on the event of a 's creation /// [Export(typeof(IWpfTextViewCreationListener))] [ContentType("text")] [TextViewRole(PredefinedTextViewRoles.Document)] internal sealed class TextAdornment1Factory : IWpfTextViewCreationListener { /// /// Defines the adornment layer for the adornment. This layer is ordered /// after the selection layer in the Z-order /// [Export(typeof(AdornmentLayerDefinition))] [Name("TextAdornment1")] [Order(After = PredefinedAdornmentLayers.Selection, Before = PredefinedAdornmentLayers.Text)] [TextViewRole(PredefinedTextViewRoles.Document)] public AdornmentLayerDefinition editorAdornmentLayer = null; /// <summary> /// Instantiates a TextAdornment1 manager when a textView is created. /// </summary> /// <param name="textView">The <see cref="IWpfTextView"/> upon which the adornment should be placed</param> public void TextViewCreated(IWpfTextView textView) { new TextAdornment1(textView); } } #endregion //Adornment Factory } TextAdornment1.cs using System.Windows; using System.Windows.Controls; using System.Windows.Media; using Microsoft.VisualStudio.Text; using Microsoft.VisualStudio.Text.Editor; using Microsoft.VisualStudio.Text.Formatting; namespace TextAdornment1 { /// ///TextAdornment1 places red boxes behind all the "A"s in the editor window /// public class TextAdornment1 { IAdornmentLayer _layer; IWpfTextView _view; Brush _brush; Pen _pen; ITextView textView; public TextAdornment1(IWpfTextView view) { _view = view; _layer = view.GetAdornmentLayer("TextAdornment1"); textView = view; //Listen to any event that changes the layout (text changes, scrolling, etc) _view.LayoutChanged += OnLayoutChanged; _view.Closed += new System.EventHandler(_view_Closed); //selectedText(); //Create the pen and brush to color the box behind the a's Brush brush = new SolidColorBrush(Color.FromArgb(0x20, 0x00, 0x00, 0xff)); brush.Freeze(); Brush penBrush = new SolidColorBrush(Colors.Red); penBrush.Freeze(); Pen pen = new Pen(penBrush, 0.5); pen.Freeze(); _brush = brush; _pen = pen; } void _view_Closed(object sender, System.EventArgs e) { MessageBox.Show(textView.Selection.IsEmpty.ToString()); } /// <summary> /// On layout change add the adornment to any reformatted lines /// </summary> private void OnLayoutChanged(object sender, TextViewLayoutChangedEventArgs e) { foreach (ITextViewLine line in e.NewOrReformattedLines) { this.CreateVisuals(line); } } private void selectedText() { } /// <summary> /// Within the given line add the scarlet box behind the a /// </summary> private void CreateVisuals(ITextViewLine line) { //grab a reference to the lines in the current TextView IWpfTextViewLineCollection textViewLines = _view.TextViewLines; int start = line.Start; int end = line.End; //Loop through each character, and place a box around any a for (int i = start; (i < end); ++i) { if (_view.TextSnapshot[i] == 'a') { SnapshotSpan span = new SnapshotSpan(_view.TextSnapshot, Span.FromBounds(i, i + 1)); Geometry g = textViewLines.GetMarkerGeometry(span); if (g != null) { GeometryDrawing drawing = new GeometryDrawing(_brush, _pen, g); drawing.Freeze(); DrawingImage drawingImage = new DrawingImage(drawing); drawingImage.Freeze(); Image image = new Image(); image.Source = drawingImage; //Align the image with the top of the bounds of the text geometry Canvas.SetLeft(image, g.Bounds.Left); Canvas.SetTop(image, g.Bounds.Top); _layer.AddAdornment(AdornmentPositioningBehavior.TextRelative, span, null, image, null); } } } } } }

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  • What's a good way to have sample data on the iPhone/iPad?

    - by MikeN
    I have an iPad application that pulls in all of its data from an external web service. I am working on building in a demo mode that will use a cache of demo data stored on the device so it can be demoed and tried out without the web service connection (or an internet connection.) Is there a project or good practices standard to follow to model this type of sample data? I'm expecting JSON arrays/Dictionaries back from my web service, how could I build a function that uses hardcoded data to create the NSMutableData object I'd expect to get back from a JSON web request?

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  • How do I sub sample data by group using ddply?

    - by Maiasaura
    I've got a data frame with far too many rows to be able to do a spatial correlogram. Instead, I want to grab 40 rows for each species and run my correlogram on that subset. I wrote a function to subset a data frame as follows: samp <- function(dataf) { dataf[sample(1:dim(dataf)[1], size=40, replace=FALSE),] } Now I want to apply this function to each species in a larger data frame. When I try something like culled_data = ddply (larger_data, .(species), subset, samp) I get this error: Error in subset.data.frame(piece, ...) : 'subset' must evaluate to logical Anyone got ideas on how to do this?

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  • Is there any sample Java code that does AES encryption exactly like this website?

    - by user1068636
    http://www.hanewin.net/encrypt/aes/aes-test.htm If you go to this website and enter the following: "Key In Hex": 00000000000000000000000000123456 "Plain Text in Hex": 00000000000000000000000000000000 And click on "Encrypt" button you will see the ciphertext in hex is: 3fa9f2a6e4c2b440fb6f676076a8ba04 Is there a Java program out there that I can do this (I.e. Is there an AES library that will input the "Key In Hex" above with the "Plain Text In Hex" above and generate the Ciphertext in Hex above? )? I would appreciate any advice or links to Java sample code that does this.

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  • Normal map lighting bug in bottom right quadrant

    - by Ryan Capote
    I am currently working on getting normal maps working in my project, and have run into a problem with lighting. As you can see, the normals in the bottom right quadrant of the lighting isn't calculating the correct direction to the light or something. Best seen by the red light If I use flat normals (z normal = 1.0), it seems to be working fine: normals for the tile sheet: Shader: #version 330 uniform sampler2D uDiffuseTexture; uniform sampler2D uNormalsTexture; uniform sampler2D uSpecularTexture; uniform sampler2D uEmissiveTexture; uniform sampler2D uWorldNormals; uniform sampler2D uShadowMap; uniform vec4 uLightColor; uniform float uConstAtten; uniform float uLinearAtten; uniform float uQuadradicAtten; uniform float uColorIntensity; in vec2 TexCoords; in vec2 GeomSize; out vec4 FragColor; float sample(vec2 coord, float r) { return step(r, texture2D(uShadowMap, coord).r); } float occluded() { float PI = 3.14; vec2 normalized = TexCoords.st * 2.0 - 1.0; float theta = atan(normalized.y, normalized.x); float r = length(normalized); float coord = (theta + PI) / (2.0 * PI); vec2 tc = vec2(coord, 0.0); float center = sample(tc, r); float sum = 0.0; float blur = (1.0 / GeomSize.x) * smoothstep(0.0, 1.0, r); sum += sample(vec2(tc.x - 4.0*blur, tc.y), r) * 0.05; sum += sample(vec2(tc.x - 3.0*blur, tc.y), r) * 0.09; sum += sample(vec2(tc.x - 2.0*blur, tc.y), r) * 0.12; sum += sample(vec2(tc.x - 1.0*blur, tc.y), r) * 0.15; sum += center * 0.16; sum += sample(vec2(tc.x + 1.0*blur, tc.y), r) * 0.15; sum += sample(vec2(tc.x + 2.0*blur, tc.y), r) * 0.12; sum += sample(vec2(tc.x + 3.0*blur, tc.y), r) * 0.09; sum += sample(vec2(tc.x + 4.0*blur, tc.y), r) * 0.05; return sum * smoothstep(1.0, 0.0, r); } float calcAttenuation(float distance) { float linearAtten = uLinearAtten * distance; float quadAtten = uQuadradicAtten * distance * distance; float attenuation = 1.0 / (uConstAtten + linearAtten + quadAtten); return attenuation; } vec3 calcFragPosition(void) { return vec3(TexCoords*GeomSize, 0.0); } vec3 calcLightPosition(void) { return vec3(GeomSize/2.0, 0.0); } float calcDistance(vec3 fragPos, vec3 lightPos) { return length(fragPos - lightPos); } vec3 calcLightDirection(vec3 fragPos, vec3 lightPos) { return normalize(lightPos - fragPos); } vec4 calcFinalLight(vec2 worldUV, vec3 lightDir, float attenuation) { float diffuseFactor = dot(normalize(texture2D(uNormalsTexture, worldUV).rgb), lightDir); vec4 diffuse = vec4(0.0); vec4 lightColor = uLightColor * uColorIntensity; if(diffuseFactor > 0.0) { diffuse = vec4(texture2D(uDiffuseTexture, worldUV.xy).rgb, 1.0); diffuse *= diffuseFactor; lightColor *= diffuseFactor; } else { discard; } vec4 final = (diffuse + lightColor); if(texture2D(uWorldNormals, worldUV).g > 0.0) { return final * attenuation; } else { return final * occluded(); } } void main(void) { vec3 fragPosition = calcFragPosition(); vec3 lightPosition = calcLightPosition(); float distance = calcDistance(fragPosition, lightPosition); float attenuation = calcAttenuation(distance); vec2 worldPos = gl_FragCoord.xy / vec2(1024, 768); vec3 lightDir = calcLightDirection(fragPosition, lightPosition); lightDir = (lightDir*0.5)+0.5; float atten = calcAttenuation(distance); vec4 emissive = texture2D(uEmissiveTexture, worldPos); FragColor = calcFinalLight(worldPos, lightDir, atten) + emissive; }

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  • Sample uniformly at random from an n-dimensional unit simplex.

    - by dreeves
    Sampling uniformly at random from an n-dimensional unit simplex is the fancy way to say that you want n random numbers such that they are all non-negative, they sum to one, and every possible vector of n non-negative numbers that sum to one are equally likely. In the n=2 case you want to sample uniformly from the segment of the line x+y=1 (ie, y=1-x) that is in the positive quadrant. In the n=3 case you're sampling from the triangle-shaped part of the plane x+y+z=1 that is in the positive octant of R3: (Image from http://en.wikipedia.org/wiki/Simplex.) Note that picking n uniform random numbers and then normalizing them so they sum to one does not work. You end up with a bias towards less extreme numbers. Similarly, picking n-1 uniform random numbers and then taking the nth to be one minus the sum of them also introduces bias. Wikipedia gives two algorithms to do this correctly: http://en.wikipedia.org/wiki/Simplex#Random_sampling (Though the second one currently claims to only be correct in practice, not in theory. I'm hoping to clean that up or clarify it when I understand this better. I initially stuck in a "WARNING: such-and-such paper claims the following is wrong" on that Wikipedia page and someone else turned it into the "works only in practice" caveat.) Finally, the question: What do you consider the best implementation of simplex sampling in Mathematica (preferably with empirical confirmation that it's correct)? Related questions http://stackoverflow.com/questions/2171074/generating-a-probability-distribution http://stackoverflow.com/questions/3007975/java-random-percentages

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  • How would i down-sample a .wav file then reconstruct it using nyquist? - in MATLAB

    - by Andrew
    This is all done in MATLAB 2010 My objective is to show the results of: undersampling, nyquist rate/ oversampling First i need to downsample the .wav file to get an incomplete/ or impartial data stream that i can then reconstuct. Heres the flow chart of what im going to be doing So the flow is analog signal - sampling analog filter - ADC - resample down - resample up - DAC - reconstruction analog filter what needs to be achieved: F= Frequency F(Hz=1/s) E.x. 100Hz = 1000 (Cyc/sec) F(s)= 1/(2f) Example problem: 1000 hz = Highest frequency 1/2(1000hz) = 1/2000 = 5x10(-3) sec/cyc or a sampling rate of 5ms This is my first signal processing project using matlab. what i have so far. % Fs = frequency sampled (44100hz or the sampling frequency of a cd) [test,fs]=wavread('test.wav'); % loads the .wav file left=test(:,1); % Plot of the .wav signal time vs. strength time=(1/44100)*length(left); t=linspace(0,time,length(left)); plot(t,left) xlabel('time (sec)'); ylabel('relative signal strength') **%this is were i would need to sample it at the different frequecys (both above and below and at) nyquist frequency.*I think.*** soundsc(left,fs) % shows the resaultant audio file , which is the same as original ( only at or above nyquist frequency however) Can anyone tell me how to make it better, and how to do the sampling at verious frequencies?

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  • CUDA not working in 64 bit windows 7

    - by Programmer
    I have cuda toolkit 4.0 installed in a 64 bit windows 7. I try building my cuda code, #include<iostream> #include"cuda_runtime.h" #include"cuda.h" __global__ void kernel(){ } int main(){ kernel<<<1,1>>>(); int c = 0; cudaGetDeviceCount(&c); cudaDeviceProp prop; cudaGetDeviceProperties(&prop, 0); std::cout<<"the name is"<<prop.name; std::cout<<"Hello World!"<<c<<std::endl; system("pause"); return 0; } but operation fails. Below is the build log: Build Log Rebuild started: Project: god, Configuration: Debug|Win32 Command Lines Creating temporary file "c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\Debug\BAT0000482007500.bat" with contents [ @echo off echo "C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\bin\nvcc.exe" -gencode=arch=compute_10,code=\"sm_10,compute_10\" -gencode=arch=compute_20,code=\"sm_20,compute_20\" --machine 32 -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin" -Xcompiler "/EHsc /W3 /nologo /O2 /Zi /MT " -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\include" -maxrregcount=0 --compile -o "Debug/sample.cu.obj" sample.cu "C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\bin\nvcc.exe" -gencode=arch=compute_10,code=\"sm_10,compute_10\" -gencode=arch=compute_20,code=\"sm_20,compute_20\" --machine 32 -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin" -Xcompiler "/EHsc /W3 /nologo /O2 /Zi /MT " -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\include" -maxrregcount=0 --compile -o "Debug/sample.cu.obj" "c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\sample.cu" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Compiling with CUDA Build Rule..." exit 1 :VCEnd ] Creating command line """c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\Debug\BAT0000482007500.bat""" Creating temporary file "c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\Debug\RSP0000492007500.rsp" with contents [ /OUT:"C:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\Debug\god.exe" /LIBPATH:"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\lib\x64" /MANIFEST /MANIFESTFILE:"Debug\god.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"C:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\Debug\god.pdb" /DYNAMICBASE /NXCOMPAT /MACHINE:X86 cudart.lib cuda.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ".\Debug\sample.cu.obj" ] Creating command line "link.exe @"c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\Debug\RSP0000492007500.rsp" /NOLOGO /ERRORREPORT:PROMPT" Output Window Compiling with CUDA Build Rule... "C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\bin\nvcc.exe" -gencode=arch=compute_10,code=\"sm_10,compute_10\" -gencode=arch=compute_20,code=\"sm_20,compute_20\" --machine 32 -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin" -Xcompiler "/EHsc /W3 /nologo /O2 /Zi /MT " -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\include" -maxrregcount=0 --compile -o "Debug/sample.cu.obj" sample.cu sample.cu sample.cu.obj : error LNK2019: unresolved external symbol _cudaLaunch@4 referenced in function "enum cudaError cdecl cudaLaunch(char *)" (??$cudaLaunch@D@@YA?AW4cudaError@@PAD@Z) sample.cu.obj : error LNK2019: unresolved external symbol ___cudaRegisterFunction@40 referenced in function "void __cdecl _sti_cudaRegisterAll_52_tmpxft_00001c68_00000000_8_sample_compute_10_cpp1_ii_b81a68a1(void)" (?sti__cudaRegisterAll_52_tmpxft_00001c68_00000000_8_sample_compute_10_cpp1_ii_b81a68a1@@YAXXZ) sample.cu.obj : error LNK2019: unresolved external symbol _cudaRegisterFatBinary@4 referenced in function "void __cdecl _sti_cudaRegisterAll_52_tmpxft_00001c68_00000000_8_sample_compute_10_cpp1_ii_b81a68a1(void)" (?sti__cudaRegisterAll_52_tmpxft_00001c68_00000000_8_sample_compute_10_cpp1_ii_b81a68a1@@YAXXZ) sample.cu.obj : error LNK2019: unresolved external symbol _cudaGetDeviceProperties@8 referenced in function _main sample.cu.obj : error LNK2019: unresolved external symbol _cudaGetDeviceCount@4 referenced in function _main sample.cu.obj : error LNK2019: unresolved external symbol _cudaConfigureCall@32 referenced in function _main C:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\Debug\god.exe : fatal error LNK1120: 7 unresolved externals Results Build log was saved at "file://c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\Debug\BuildLog.htm" god - 8 error(s), 0 warning(s) I will be highly obliged if someone could help me. Thanks

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  • [mercurial] Prevent "hg status" from showing everything under untracked directories

    - by Wei Hu
    I find the output of hg status too verbose for untracked directories. Suppose I have an empty repository that's managed by both git and hg. So there would be two directories, .git and .hg. The output of git status is: # Untracked files: # (use "git add <file>..." to include in what will be committed) # # .hg/ The output of hg status is: ? .git/HEAD ? .git/config ? .git/description ? .git/hooks/applypatch-msg.sample ? .git/hooks/commit-msg.sample ? .git/hooks/post-commit.sample ? .git/hooks/post-receive.sample ? .git/hooks/post-update.sample ? .git/hooks/pre-applypatch.sample ? .git/hooks/pre-commit.sample ? .git/hooks/pre-rebase.sample ? .git/hooks/prepare-commit-msg.sample ? .git/hooks/update.sample ? .git/info/exclude Is there a way to reduce its output to something like the following line? ? .git/

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  • Convert swf file to mp4 file using FFMPEG

    - by user1624004
    I now want to show an html5 video on a html page. Now I have an sample.swf file, I want to convert it to .mp4 or .ogg or .webm file. I have tried: ffmpeg -i sample.swf sample.mp4 But I got this error: [swf @ 0000000001feef40] Could not find codec parameters for stream 0 (Audio: pcm_s16le, 5512 Hz, 1 channels, 88 kb/s): unspecified sample format Consider increasing the value for the 'analyzeduration' and 'probesize' options [swf @ 0000000001feef40] Estimating duration from bitrate, this may be inaccurate Guessed Channel Layout for Input Stream #0.0 : mono Input #0, swf, from 'sample.swf': Duration: N/A, bitrate: N/A Stream #0:0: Audio: pcm_s16le, 5512 Hz, mono, 88 kb/s Stream #0:1: Video: mjpeg, yuvj444p, 1024x768 [SAR 100:100 DAR 4:3], 16 fps, 16 tbr, 16 tbn File 'sample.mp4' already exists. Overwrite ? [y/N] y Invalid sample format '(null)' Error opening filters!

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  • What is the recommended method of HTTP Redirection from multiple URLs to one URL?

    - by ChrisHDog
    I have a website that has a number of URLs that people use to connect to that site (uses the bindings on the IIS website and everything works as intended): http://www.sample.com http://sample.com https://www.sample.com http://xyz.sample.com http://oldurl.com Now what I want to do is have all of the URLs go to https://www.sample.com - so if you type in "http://xyz.sample.com" or "sample.com" you should go to https://www.sample.com The question is what is the best mechanism to do this? I have one possible solution (which I will put as an answer to this question), but I get the feeling that there might be another, better solution available.

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