Search Results

Search found 6342 results on 254 pages for 'behavior'.

Page 160/254 | < Previous Page | 156 157 158 159 160 161 162 163 164 165 166 167  | Next Page >

  • Powershell equivilent of python's if __name__ == '__main__':

    - by Mark Mascolino
    I am really fond of python's capability to do things like this: if __name__ == '__main__': #setup testing code here #or setup a call a function with parameters and human format the output #etc... This is nice because I can treat a Python script file as something that can be called from the command line but it remains available for me to import its functions and classes into a separate python script file easily without triggering the default "run from the command line behavior". Does Powershell have a similar facility that I could exploit? And if it doesn't how should I be organizing my library of function files so that i can easily execute some of them while I am developing them?

    Read the article

  • jQuery event fires on doc ready

    - by gmcalab
    I am trying to set the click event of a button on my form and for some reason I am getting weird behavior. When I bind the click event to a function that takes no arguments, things seem to work fine. But when I bind the event with a function that takes an argument, the event fires on document ready and on click. Any ideas? Example 1: This causes an alert box to fire on ready and when the button is clicked. jQuery(document).ready(function(){ $('myButton').click(alert('foo')); }); Example 2: This causes an alert box to fire ONLY when the button is clicked. jQuery(document).ready(function(){ $('myButton').click(wrapper); }); // External js file function wrapper(){ alert('bar'); }

    Read the article

  • Debugging a Browser Redirect Loop

    - by just_wes
    Hi all, I am using CakePHP with the Auth and ACL components. My page loads fine for non-registered users, but if I try to log in as a registered user I get an infinite redirect loop in the browser. I am sure that this is some sort of permissions problem, but the problem exists even for users who have permissions for everything. The only way to prevent this behavior is to allow '*' in my AppController's beforeFilter method. What is the best way to debug this sort of problem? Thanks!

    Read the article

  • Why do people develop emotional attachments for programming languages?

    - by Andrew Heath
    Aside from people who actually developed the languages, I really don't get how someone can develop passion/attachment/perhaps even obsession for a programming language... yet not a day goes by that I don't see a programmer exhibiting this behavior on the internet. I understand how people can feel this way regarding spoken languages - but there's a whole boatload of culture, history, etc that come attached with them. By comparison, the "Python Culture" (as an example) is so small as to be wholly insignificant. Does everyone have a language they love? Am I the odd one out? The dirty polygamist? Are these people rational or silly?

    Read the article

  • Implement a calender with Ruby and Javascript in Rails

    - by samuel02
    I'm trying to implement a calendar with Ruby and Javascript in Rails. I'm using a calendar helper that creates a calendar with given year and month and events as parameters (<%= calendar(:year => 2012, :month => 4, :events => @events %>). I also have three buttons next, today and previous with which the user should be able to navigate the calendar with. I am also going to implement some js that makes it possible to select dates in the calendar. So what I would like to do is to insert the calendar in the DOM with javascript in order to generate a new calendar when the user clicks one of the buttons. That way I will be able to control the behavior of the buttons and add the select functionality. The problem is that I can't just insert my erb code in a javascript plus I'm not even sure it's the right way to go? Any suggestions are appreciated!

    Read the article

  • UISearchBar in UINavigationBar with ScopeBar

    - by ncipollina
    I am trying to put a UISearchBar inside of the UINavigationBar, which I am able to do without much problem. The problem is that I have logic when editing to show the Scope Bar. This all works fine, with one exception. The navigation bar tries to center the UISearchBar inside of the title view. This causes the search bar to move up above the navigation bar. I tried adding some logic to set the frame of the search bar so that it just draws overtop of my main view, which is fine. I can only set the height, which causes the search bar to draw over the view just fine, but it isn't wide enough to cover the whole screen. If I set the width on the frame, it goes back to the same behavior of trying to center the UISearchBar on the navigation bar. Anyone know how I can accomplish this? Thanks, Nick

    Read the article

  • Why a thread is aborted in ASP.NET MVC (again)?

    - by Dario Solera
    Here is what I do in a controller action: create and start a new Thread that does a relatively long processing task (~30 seconds on average, but might be several minutes) immediately return the page response so the user knows processing has started (trivially, a Json with a task ID for polling purposes). At some random point, ThreadAbortException is thrown, so the async task does not complete. The exception is not thrown every time, it just happens randomly roughly 25% of the times. Points to note: I'm not calling Response.End or Response.Redirect - there isn't even a request running when the exception is thrown I tried using ThreadPool and I got the same behavior I know running threads in ASP.NET has several caveats but I don't care right now Any suggestion?

    Read the article

  • Give me better idea to do Marquee tag in asp.net page.

    - by Ayyappan.Anbalagan
    The bellow code working, but i don’t know it the write way or not? <td align="center" style=" height:50px; width:100%; background-color:Red;width:10%;"> <div id="divremview" > <marquee behavior="scroll" direction="up"> <div id="div1"><asp:Label ID="Label1" runat="server" Text="Label">Hi</asp:Label></div> </marquee> </div> </td> Also it not in center alignment. As usual it in left alignment

    Read the article

  • How does .NET repaint controls?

    - by serhio
    Say I have a custom Label that I paint in my way. As lite example we have the code: Protected Overrides Sub OnPaint(ByVal e As System.Windows.Forms.PaintEventArgs) ' MyBase.OnPaint(e) DO NOT USE ' Dim f As Font = Me.Font Dim g As Graphics = e.Graphics Dim textRect As Rectangle = New Rectangle(Me.Location, Me.Size) Using br As New SolidBrush(Me._TextColor) g.DrawString(_Text, f, br, textRect) End Using End Sub maybe this example is useless, because does not bring different behavior that a simple label, but it just for example. Now, the problem is that if this label moves the ancient label area will not be updated, and the old text will remain until the parent will be invalidated. So the question is: How to invalidate the former control region?

    Read the article

  • How to center elements in the BoxLayout using center of the element?

    - by Roman
    I use outputPanel.setLayout(new BoxLayout(outputPanel, BoxLayout.Y_AXIS)); and then I add elements (for example JLabels, JButtons) to the outputPanel. For example: outputPanel.add(submitButton);. I see that all added elements are "centered". It is good, because I do want my elements to be in the center. When I write "center" I mean "equal distance from left and right". But the problem is that the left part of the element is put into the center. And I want to have center of elements to be put into the center. How can I get this behavior?

    Read the article

  • Javascript/Iframe in Static FBML

    - by Loveleen Kaur
    Is there any way the following script be embedded in Static FBML <script src="http://widgets.twimg.com/j/2/widget.js"></script> <script> new TWTR.Widget({ version: 2, type: 'profile', rpp: 4, interval: 6000, width: 250, height: 300, theme: { shell: { background: '#333333', color: '#ffffff' }, tweets: { background: '#000000', color: '#ffffff', links: '#4aed05' } }, features: { scrollbar: false, loop: false, live: false, hashtags: true, timestamp: true, avatars: false, behavior: 'all' } }).render().setUser('twitter').start(); </script> I have tried following code in the Static FBML but it doesnt seem to work <fb:iframe scrolling='no' frameborder='0' marginheight='0' src='http://www.demo.kaazunut.com/twitter-box.html' height='500' width='500'></fb:iframe>

    Read the article

  • Flymake quits right ahead after loading with js2-mode

    - by artistoex
    When opening .js files, js2-mode and, subsequently, flymake-js is automatically loaded. But flymake unloads right ahead with the message Toggling flymake-mode off; better pass an explicit argument. However, when enabling it manually, using M-x flymake-mode, it keeps activated. Has anybody encountered similar behavior and has fixed it? My setup: I followed the instructions on emacswiki to set up Flymake to work with the most recent js2-mode with a little modification: (add-hook 'js2-mode-hook '(lambda () (flymake-js-load))) instead of (add-hook 'javascript-mode-hook '(lambda () (flymake-js-load)))

    Read the article

  • Eclipse call hierarchy skips calls in undefined #ifdef regions

    - by stupakov
    Hi all, The "call hierarchy" and "declaration" features in Eclipse CDT omit results that exist in undefined (greyed out) #ifdef regions. Example: void blah(void) { #ifndef ABC foo(); #else //line is greyed out bar(); //line is greyed out #endif //line is greyed out } The call hierarchy for foo() will list blah() as a caller; the call hierarchy for bar() will not list blah(). I'm not expecting it to do full resolution of which #define blocks will get compiled, I simply would like it to return all calls/declarations of the function I'm searching for, regardless of the #define blocks that surround it. Other IDEs such as SlickEdit are able to do this. Does anyone know of a way to get Eclipse to adopt this behavior? Thanks.

    Read the article

  • Add Attribute (System.Attribute variety) to .aspx page - not the code-behind

    - by Macho Matt
    I am creating a custom Attribute (extending System.Attribute). I know I can put it on another class easily enough by doing the following. [MattsAttribute] public class SomeClassWhichIsACodeBehind { However, I need to be able to test this attribute easily, and putting it in the code-behind would cause a lot of extra effort to get it deployed to an environment which would respond to the behavior of attribute. What I would like to do: declaratively apply this attribute to the .aspx page itself (which is really just another class that inherits from the code-behind). Is this possible? If so, what is the proper syntax for doing this?

    Read the article

  • need help with db-query on sql-server 2005.

    - by Avinash
    We're seeing strange behavior when running two versions of a query on SQL Server 2005: version A: SELECT otherattributes.* FROM listcontacts JOIN otherattributes ON listcontacts.contactId = otherattributes.contactId WHERE listcontacts.listid = 1234 ORDER BY name ASC version B: DECLARE @Id AS INT; SET @Id = 1234; SELECT otherattributes.* FROM listcontacts JOIN otherattributes ON listcontacts.contactId = otherattributes.contactId WHERE listcontacts.listid = @Id ORDER BY name ASC Both queries return 1000 rows; version A takes on average 15s; version B on average takes 4s. Could anyone help us understand the difference in execution times of these two versions of SQL? If we invoke this query via named parameters using NHibernate, we see the following query via SQL Server profiler: EXEC sp_executesql N'SELECT otherattributes.* FROM listcontacts JOIN otherattributes ON listcontacts.contactId = otherattributes.contactId WHERE listcontacts.listid = @id ORDER BY name ASC', N'@id INT', @id=1234; ...and this tends to perform as badly as version A. Thanks in advance,

    Read the article

  • NSTextField (Label) Attributed Text: Select

    - by huntaub
    I have a NSTextField Label that has attributed text in it. The color and size are different from the defaults. (The text is a bit larger and green) Now, I need to be able to select the text in the label so as the click the hyperlinks embedded in the attributed text. This works fine; however, when selecting the text the format of the text reverts back to the defaults (a smaller, black font). Is there anyway to stop this behavior so that my styling is preserved when the user clicks (selects text) on a Label?

    Read the article

  • issues using facebook iphone api to post image and text

    - by Joey
    I have been trying to use the facebook iphone api to publish an image and some text from my app (i.e. using FBRequest call:@"facebook.stream.publish" with the appropriate params. I've found that the behavior is extremely erratic, as it first worked fine when I implemented it, then, completely stopped working (the request would fail and nothing would show up), and now sometimes posts only the text and most of the time posts only the image in a gallery style (returning a failure). I've read that it's something broken on Facebook's side, however, I see other people's games posting things periodically with images and text and wonder if I might be doing something fundamentally different that is much less reliable or stable. Has anyone encountered such an issue or has more familiarity with this?

    Read the article

  • How to move to a location in a web browser component?

    - by Mostafa Mahdieh
    I have a .NET windows form page and a WebBrowser component inside. I load a page inside the web browser using the Navigate method as in: webBrowser1.Navigate("http://www.stackoverflow.com"); The pages length is longer than the browsers height, so the vertical scroll bar appears. Now I want to move the scrollbar down to a specific position. More specifically I want to search for a specific peace of text inside the page, and scroll to that position. This behavior is implemented in the built-in "Find" function of the browser, but I can't figure out how to call the Find function from within my code, without the Find window appearing. Although I don't want the Find window to appear, if the text matches are highlighted it is welcome.

    Read the article

  • Is iOS6 simulator buggy when deleting applications?

    - by davsan
    Frequently, when I try to delete an app on the iOS 6 simulator that comes with Xcode 4.5, the simulator freezes. What I do is just long press on the app. Delete dialog doesn't come up and the icons keep on wiggling. Quitting and re-opening the simulator does not help to delete the app. I've tried to delete the app's folder from /Library/Application Support/iPhone Simulator/5.1/Applications folder. Sometimes this helps but sometimes even this doesn't delete the icon from the simulator. This behavior is independent of the iOS version or the device model. It's the same whichever model/iOS I choose. The only thing that helps is using the Reset Contents and Settings option of the simulator. Do you experience the same frustration? If so, have you figured out a workaround besides resetting the simulator completely?

    Read the article

  • Dynamically adding @property in python

    - by rz
    I know that I can dynamically add an instance method to an object by doing something like: import types def my_method(self): # logic of method # ... # instance is some instance of some class instance.my_method = types.MethodType(my_method, instance) Later on I can call instance.my_method() and self will be bound correctly and everything works. Now, my question: how to do the exact same thing to obtain the behavior that decorating the new method with @property would give? I would guess something like: instance.my_method = types.MethodType(my_method, instance) instance.my_method = property(instance.my_method) But, doing that instance.my_method returns a property object.

    Read the article

  • Is there a way to "freeze" a file in Git?

    - by Suan
    I'm in a situation where I want to open source my project, however there's a single source file that I want to release a "clean" version of, but use a separate version locally. Does git have a feature where I can just commit a file once, and it stops looking for changes on that file from now on? I've tried adding the file to .gitignore, but after the first time when I do a git add -f and git commit on the file, and I proceed to edit it again, git status shows the file as changed. The ideal behavior would be for git to not show this file as changed from now on, even though I've edited it. I'd also be interested in how others have dealt with "scrubbing" their codebases of private code/data before pushing to an open source repo, especially on Git.

    Read the article

  • android browser downloadfile.bin (wordpress cf7)

    - by roman
    i got a little problem with a wordpress site that uses contact form 7 and android browser (at least android v1.5). when a user submits the cf7 form (using ajax followed by a js redirect) and tries to return to the forms page later (using the back button as well as opening the form's url) the download prompt for a 'downloadfile.bin' appears. this behavior can not be reproduced on any other mobile or desktop browsers. could anyone shed some light on this issue? thank you in advance!

    Read the article

  • how do I filter RoutingErrors and their long stack trace out of my log? rails

    - by codeman73
    I am seeing several strange requests like this, with urls like /sitemap/, /google_sitemap.xml.gz, /sitemap.xml.gz, /google_sitemap.xml, /cgi-bin/awstat/awstats.pl, etc. The default rails behavior dumps these long stack traces into my log, like the following: ActionController::RoutingError (No route matches "/rails/info/properties" with {:method=>:get}): /dh/passenger/lib/phusion_passenger/rack/request_handler.rb:92:in `process_request' /dh/passenger/lib/phusion_passenger/abstract_request_handler.rb:207:in `main_loop' /dh/passenger/lib/phusion_passenger/railz/application_spawner.rb:400:in `start_request_handler' /dh/passenger/lib/phusion_passenger/railz/application_spawner.rb:351:in `handle_spawn_application' /dh/passenger/lib/phusion_passenger/utils.rb:184:in `safe_fork' etc. Is there any way to stop these long stack traces? I wouldn't mind the first line, the ActionController::RoutingError with the message and the url, but I'd like to get rid of the long stack of passenger stuff.

    Read the article

  • DLL response is too slow in Visual Studio [Resolved]

    - by magsto
    I use a 3rd party DLL in my VB.NET project (VS2005) that responds to slow and give wrong values in debug mode. In run-time mode everything works as expected. I do understand that there are something going on in the debug mode which makes the DLL communication slow. This behavior makes it hard to debug the application correctly. Is there any way to force VS to communicate with the DLL in "run-time" mode during debugging but let the rest of the project be in control of the debugger? I found a setting that resolved my issue: Project Properties Debug Enable Debuggers select "Enable unmanaged code debugging". Now the DLL communication flowed smoothly. The DLL I use is a middleware between my app and a USB device. There is no Debug/Release version of the DLL.

    Read the article

  • Cocos2d-iPhone: CCSprite positions differ between Retina & non-Retina Screens

    - by bobwaycott
    I have a fairly simple app built using cocos2d-iphone, but a strange positioning problem that I've been unable to resolve. The app uses sprite sheets, and there is a Retina and non-Retina sprite sheet within the app that use the exact same artwork (except for resolution, of course). There are other artwork within the app used for CCSprites that are both standard and -hd suffixed. Within the app, a group of sprites are created when the app starts. These initially created CCSprites always position identically (and correctly) on Retina & non-Retina screens. // In method called to setup sprites when app launches // Cache & setup app sprites [[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile: @"sprites.plist"]; sprites = [CCSpriteBatchNode batchNodeWithFile: @"sprites.png"]; hill = [CCSprite spriteWithSpriteFrameName: @"hill.png"]; hill.position = ccp( 160, 75 ); [sprites addChild: hill z: 1]; // ... [create more sprites in same fashion] // NOTE: All sprites created here have correct positioning on Retina & non-Retina screens When a user taps the screen a certain way, a method is called that creates another group of CCSprites (on- and off-screen), animating them all in. One of these sprites, hand, is always positioned identically (and correctly) on Retina & non-Retina screens. The others (a group of clouds) successfully create & animate, but their positions are correct only on Retina displays. On a non-Retina display, each cloud has incorrect starting positions (incorrect for x, y, or sometimes both), and their ending positions after animation are also wrong. I've included the responsible code below from the on-touch method that creates the new sprites and animates them in. Again, it works as expected on a Retina display, but incorrectly on non-Retina screens. The CCSprites used are created in the same way at app-start to setup all the initial sprites in the app, which always have correct positions. // Elsewhere, in a method called on touch // Create clouds cloud1 = [CCSprite spriteWithSpriteFrameName: @"cloud_1.png"]; cloud1.position = ccp(-150, 320); cloud1.scale = 1.2f; cloud2 = [CCSprite spriteWithSpriteFrameName: @"cloud_2.png"]; cloud2.position = ccp(-150, 335); cloud2.scale = 1.3f; cloud3 = [CCSprite spriteWithSpriteFrameName: @"cloud_4.png"]; cloud3.position = ccp(-150, 400); cloud4 = [CCSprite spriteWithSpriteFrameName: @"cloud_5.png"]; cloud4.position = ccp(-150, 420); cloud5 = [CCSprite spriteWithSpriteFrameName: @"cloud_3.png"]; cloud5.position = ccp(400, 350); cloud6 = [CCSprite spriteWithSpriteFrameName: @"cloud_1.png"]; cloud6.position = ccp(400, 335); cloud6.scale = 1.1f; cloud7 = [CCSprite spriteWithSpriteFrameName: @"cloud_2.png"]; cloud7.flipY = YES; cloud7.flipX = YES; cloud7.position = ccp(400, 380); // Create hand hand = [CCSprite spriteWithSpriteFrameName:@"hand.png"]; hand.position = ccp(160, 650); [sprites addChild: cloud1 z: 10]; [sprites addChild: cloud2 z: 9]; [sprites addChild: cloud3 z: 8]; [sprites addChild: cloud4 z: 7]; [sprites addChild: cloud5 z: 6]; [sprites addChild: cloud6 z: 10]; [sprites addChild: cloud7 z: 8]; [sprites addChild: hand z: 10]; // ACTION!! [cloud1 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(70, 320)]]; [cloud2 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(60, 335)]]; [cloud3 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(100, 400)]]; [cloud4 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(80, 420)]]; [cloud5 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(250, 350)]]; [cloud6 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(250, 335)]]; [cloud7 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(270, 380)]]; [hand runAction: handIn]; It may be worth mentioning that I see this incorrect positioning behavior in the iOS Simulator when running the app and switching between the standard iPhone and iPhone (Retina) hardware options. I have not been able to verify this occurs or does not occur on an actual non-Retina iPhone because I do not have one. However, this is the only time I see this odd positioning behavior occur (the incorrect results obtained after user touch), and since I'm creating all sprites in exactly the same way (i.e., [CCSprite spriteWithSpriteFrameName:] and then setting position with cpp()), I would be especially grateful for any help in tracking down why this single group of sprites are always incorrect on non-Retina screens. Thank you.

    Read the article

< Previous Page | 156 157 158 159 160 161 162 163 164 165 166 167  | Next Page >