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  • XStream <-> Alternative binary formats (e.g. protocol buffers)

    - by sehugg
    We currently use XStream for encoding our web service inputs/outputs in XML. However we are considering switching to a binary format with code generator for multiple languages (protobuf, Thrift, Hessian, etc) to make supporting new clients easier and less reliant on hand-coding (also to better support our message formats which include binary data). However most of our objects on the server are POJOs with XStream handling the serialization via reflection and annotations, and most of these libraries assume they will be generating the POJOs themselves. I can think of a few ways to interface an alternative library: Write an XStream marshaler for the target format. Write custom code to marshal the POJOs to/from the classes generated by the alternative library. Subclass the generated classes to implement the POJO logic. May require some rewriting. (Also did I mention we want to use Terracotta?) Use another library that supports both reflection (like XStream) and code generation. However I'm not sure which serialization library would be best suited to the above techniques.

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  • Custom styled select box

    - by Ivan
    Hi to all am trying to use javascript for custom styled select boxes from www.gerrendesign.com/entry_images/selectboxdemo.zip and as I have plenty entries inside one of select box I need to make but am stuck in creation of scrolling function. As this select boxes are compatible with almost all older and new browsers. I need only suggestion or solution how to add scroll in this linked/attached files above - if select box is populated with plenty of entries (example cities, states, or exchange rates...) Am stuck here... Thanks for your cooperation Ivan THIS IS CODE: $(document).ready(function(){ // first locate all of the select tags on the page and hide them $("select.changeMe").css('display','none'); //now, for each select box, run this function $("select.changeMe").each(function(){ var curSel = $(this); // get the CSS width from the original select box var gddWidth = $(curSel).css('width'); var gddWidthL = gddWidth.slice(0,-2); var gddWidth2 = gddWidthL - 28; var gddWidth3 = gddWidthL - 16; // build the new div structure var gddTop = '<div style="width:' + gddWidthL + 'px" class="selectME" tabindex="0"><div class="cornerstop"><div><div></div></div></div><div class="middle"><div><div><div>'; //get the default selected option var whatSelected = $(curSel).children('option:selected').text(); //write the default var gddFirst = '<div class="first"><span class="selectME gselected" style="width:'+ gddWidth2 + 'px;">'+ whatSelected +'</span><span id="arrowImg"></span><div class="clears"></div></div><ul class="selectME">'; // create a new array of div options from the original's options var addItems = new Array(); $(curSel).children('option').each( function() { var text = $(this).text(); var selVal = $(this).attr('value'); var before = '<li style="width:' + gddWidthL + 'px;"><a href="#" rel="' + selVal + '" tabindex="0" style="width:' + gddWidth3 + 'px;">'; var after = '</a></li>'; addItems.push(before + text + after); }); //hide the default from the list of options var removeFirst = addItems.shift(); // create the end of the div selectbox and close everything off var gddBottom ='</ul></div></div></div></div><div class="cornersbottom"><div><div></div></div></div></div>' //write everything after each selectbox var GDD = gddTop + gddFirst + addItems.join('') + gddBottom; $(curSel).after(GDD); //this var selects the div select box directly after each of the origials var nGDD = $(curSel).next('div.selectME'); $(nGDD).find('li:first').addClass("first"); $(nGDD).find('li:last').addClass('last'); //handle the on click functions - push results back to old text box $(nGDD).click( function(e) { var myTarA = $(e.target).attr('rel'); var myTarT = $(e.target).text(); var myTar = $(e.target); //if closed, then open if( $(nGDD).find('li').css('display') == 'none') { //this next line closes any other selectboxes that might be open $('div.selectME').find('li').css('display','none'); $(nGDD).find('li').css('display','block'); //if user clicks off of the div select box, then shut the whole thing down $(document.window || 'body').click( function(f) { var myTar2 = $(f.target); if (myTar2 !== nGDD) {$(nGDD).find('li').css('display','none');} }); return false; } else { if (myTarA == null){ $(nGDD).find('li').css('display','none'); return false; } else { //set the value of the old select box $(curSel).val(myTarA); //set the text of the new one $(nGDD).find('span.gselected').text(myTarT); $(nGDD).find('li').css('display','none'); return false; } } //handle the tab index functions }).focus( function(e) { $(nGDD).find('li:first').addClass('currentDD'); $(nGDD).find('li:last').addClass('lastDD'); function checkKey(e){ //on keypress handle functions function moveDown() { var current = $(nGDD).find('.currentDD:first'); var next = $(nGDD).find('.currentDD').next(); if ($(current).is('.lastDD')){ return false; } else { $(next).addClass('currentDD'); $(current).removeClass('currentDD'); } } function moveUp() { var current = $(nGDD).find('.currentDD:first'); var prev = $(nGDD).find('.currentDD').prev(); if ($(current).is('.first')){ return false; } else { $(prev).addClass('currentDD'); $(current).removeClass('currentDD'); } } var curText = $(nGDD).find('.currentDD:first').text(); var curVal = $(nGDD).find('.currentDD:first a').attr('rel'); switch (e.keyCode) { case 40: $(curSel).val(curVal); $(nGDD).find('span.gselected').text(curText); moveDown(); return false; break; case 38: $(curSel).val(curVal); $(nGDD).find('span.gselected').text(curText); moveUp(); return false; break; case 13: $(nGDD).find('li').css('display','none'); } } $(document).keydown(checkKey); }).blur( function() { $(document).unbind('keydown'); }); }); });

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  • C++ Mutexes and STL Lists Across Subclasses

    - by Genesis
    I am currently writing a multi-threaded C++ server using Poco and am now at the point where I need to be keeping information on which users are connected, how many connections each of them have, and given it is a proxy server, where each of those connections are proxying through to. For this purpose I have created a ServerStats class which holds an STL list of ServerUser objects. The ServerStats class includes functions which can add and remove objects from the list as well as find a user in the list an return a pointer to them so I can access member functions within any given ServerUser object in the list. The ServerUser class contains an STL list of ServerConnection objects and much like the ServerStats class it contains functions to add, remove and find elements within this list. Now all of the above is working but I am now trying to make it threadsafe. I have defined a Poco::FastMutex within the ServerStats class and can lock/unlock this in the appropriate places so that STL containers are not modified at the same time as being searched for example. I am however having an issue setting up mutexes within the ServerUser class and am getting the following compiler error: /root/poco/Foundation/include/Poco/Mutex.h: In copy constructor âServerUser::ServerUser(const ServerUser&)â: src/SocksServer.cpp:185: instantiated from âvoid __gnu_cxx::new_allocator<_Tp::construct(_Tp*, const _Tp&) [with _Tp = ServerUser]â /usr/include/c++/4.4/bits/stl_list.h:464: instantiated from âstd::_List_node<_Tp* std::list<_Tp, _Alloc::_M_create_node(const _Tp&) [with _Tp = ServerUser, _Alloc = std::allocator]â /usr/include/c++/4.4/bits/stl_list.h:1407: instantiated from âvoid std::list<_Tp, _Alloc::_M_insert(std::_List_iterator<_Tp, const _Tp&) [with _Tp = ServerUser, _Alloc = std::allocator]â /usr/include/c++/4.4/bits/stl_list.h:920: instantiated from âvoid std::list<_Tp, _Alloc::push_back(const _Tp&) [with _Tp = ServerUser, _Alloc = std::allocator]â src/SocksServer.cpp:301: instantiated from here /root/poco/Foundation/include/Poco/Mutex.h:164: error: âPoco::FastMutex::FastMutex(const Poco::FastMutex&)â is private src/SocksServer.cpp:185: error: within this context In file included from /usr/include/c++/4.4/x86_64-linux-gnu/bits/c++allocator.h:34, from /usr/include/c++/4.4/bits/allocator.h:48, from /usr/include/c++/4.4/string:43, from /root/poco/Foundation/include/Poco/Bugcheck.h:44, from /root/poco/Foundation/include/Poco/Foundation.h:147, from /root/poco/Net/include/Poco/Net/Net.h:45, from /root/poco/Net/include/Poco/Net/TCPServerParams.h:43, from src/SocksServer.cpp:1: /usr/include/c++/4.4/ext/new_allocator.h: In member function âvoid __gnu_cxx::new_allocator<_Tp::construct(_Tp*, const _Tp&) [with _Tp = ServerUser]â: /usr/include/c++/4.4/ext/new_allocator.h:105: note: synthesized method âServerUser::ServerUser(const ServerUser&)â first required here src/SocksServer.cpp: At global scope: src/SocksServer.cpp:118: warning: âstd::string getWord(std::string)â defined but not used make: * [/root/poco/SocksServer/obj/Linux/x86_64/debug_shared/SocksServer.o] Error 1 The code for the ServerStats, ServerUser and ServerConnection classes is below: class ServerConnection { public: bool continue_connection; int bytes_in; int bytes_out; string source_address; string destination_address; ServerConnection() { continue_connection = true; } ~ServerConnection() { } }; class ServerUser { public: string username; int connection_count; string client_ip; ServerUser() { } ~ServerUser() { } ServerConnection* addConnection(string source_address, string destination_address) { //FastMutex::ScopedLock lock(_connection_mutex); ServerConnection connection; connection.source_address = source_address; connection.destination_address = destination_address; client_ip = getWord(source_address, ":"); _connections.push_back(connection); connection_count++; return &_connections.back(); } void removeConnection(string source_address) { //FastMutex::ScopedLock lock(_connection_mutex); for(list<ServerConnection>::iterator it = _connections.begin(); it != _connections.end(); it++) { if(it->source_address == source_address) { it = _connections.erase(it); connection_count--; } } } void disconnect() { //FastMutex::ScopedLock lock(_connection_mutex); for(list<ServerConnection>::iterator it = _connections.begin(); it != _connections.end(); it++) { it->continue_connection = false; } } list<ServerConnection>* getConnections() { return &_connections; } private: list<ServerConnection> _connections; //UNCOMMENTING THIS LINE BREAKS IT: //mutable FastMutex _connection_mutex; }; class ServerStats { public: int current_users; ServerStats() { current_users = 0; } ~ServerStats() { } ServerUser* addUser(string username) { FastMutex::ScopedLock lock(_user_mutex); for(list<ServerUser>::iterator it = _users.begin(); it != _users.end(); it++) { if(it->username == username) { return &(*it); } } ServerUser newUser; newUser.username = username; _users.push_back(newUser); current_users++; return &_users.back(); } void removeUser(string username) { FastMutex::ScopedLock lock(_user_mutex); for(list<ServerUser>::iterator it = _users.begin(); it != _users.end(); it++) { if(it->username == username) { _users.erase(it); current_users--; break; } } } ServerUser* getUser(string username) { FastMutex::ScopedLock lock(_user_mutex); for(list<ServerUser>::iterator it = _users.begin(); it != _users.end(); it++) { if(it->username == username) { return &(*it); } } return NULL; } private: list<ServerUser> _users; mutable FastMutex _user_mutex; }; Now I have never used C++ for a project of this size or mutexes for that matter so go easy please :) Firstly, can anyone tell me why the above is causing a compiler error? Secondly, can anyone suggest a better way of storing the information I require? Bear in mind that I need to update this info whenever connections come or go and it needs to be global to the whole server.

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  • Creating Windows Desktop Icon in CMake + CPack + NSIS

    - by Simeon Fitch
    I'm using NSIS package generator in CMake 2.8.1 to distribute a Qt application. Everything is working fine... except the use of CPACK_CREATE_DESKTOP_LINKS to create a desktop link to the application. I've looked through the CMake source (including it's own "bootstrap" installation definition for windows), and as far as I can tell I'm doing the same thing. Here's the relevant section of my CMakeLists.txt file. set(CPACK_GENERATOR NSIS) set(CPACK_NSIS_PACKAGE_NAME "${EWS_APP_NAME}") set(CPACK_NSIS_DISPLAY_NAME "${EWS_APP_NAME}") set(CPACK_NSIS_CONTACT "${EWS_EMAIL}") set(CPACK_PACKAGE_EXECUTABLES "${EXE_TARGET_NAME}" "${EWS_APP_NAME}") set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "${CMAKE_PROJECT_NAME}-${EWS_VERSION}") # this works set(CPACK_NSIS_MENU_LINKS "${EWS_WEBSITE}" "Homepage for ${EWS_APP_NAME}") # this doesn't set(CPACK_CREATE_DESKTOP_LINKS "${EXE_TARGET_NAME}") # Icon in the add/remove control panel. Must be an .exe file set(CPACK_NSIS_INSTALLED_ICON_NAME bin\\\\${EXE_TARGET_NAME}.exe) set(CPACK_NSIS_URL_INFO_ABOUT "${EWS_WEBSITE}") set(CPACK_NSIS_HELP_LINK "${EWS_WEBSITE}") Any ideas or debugging tips are appreciated!

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  • HiLo: how to control Low values

    - by Sandor Drieënhuizen
    I'm using the HiLo generator in my S#rpArchitecture/NHibernate project and I'm performing a large import batch. I've read somewhere about the possibility to predict the Low values of any new records because they are generated on the client. I figure this means I can control the Low values myself or at least fetch the next Low value from somewhere. The reason I want to use this is that I want to set relations to other entities I'm about to insert. They do not exist yet but will be inserted before the batch transaction completes. However, I cannot find information about how to set the Low values or how to get what Low value is up next. Any ideas?

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  • Using devise with Rails 3 beta

    - by Terw
    I'm currently trying to use Devise 1.1.pre3 as authentication in my upcoming project, but I can't get it to work properly. I have done everything it says in the documentation, installed warden and the correct Devise version, run the install and used the generator to create the model. But when I try to access the sign up form (localhost:3000/users/sign_up) all I get is No route matches "/users/sign_up" But when I run rake routing I get the following: ... GET /users/sign_up(.:format) {:controller=>"devise/registrations", :action=>"new"} ... I doesn't have any files matching that controller. Is there any steps I have missed (installed, updated routing etc and created model)

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  • Cannot add library in VC++ 2008: My System is Different

    - by jfm429
    Hopefully someone can tell me what's going on here. I'm trying to link to gdiplus.lib and I tried to go to "Properties - Linker - Input - Additional Dependencies" to add the library but I do NOT have that section. I'm using Visual C++ 2008. Here's what I see: Common Properties Framework and References Configuration Properties General Degugging C/C++ Librarian Resources XML Document Generator Browse Information Build Events Custom Build Step I've checked every subcategory and there is NOT a "Linker" section or an "Input" section. Once again, this is Visual C++ 2008 without any customizations or strange settings. I have a screenshot at http://drp.ly/13ma9l if anybody's interested. How come my Property panel is completely different than everyone else's? Typical Microsoft crap I suppose...

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  • Hibernate annotations cascading doesn't work

    - by user304309
    Hi all, I've decided to change hbm.xml style to annotations using hibernate. I had in my hbm.xml: <hibernate-mapping package="by.sokol.jpr.data"> <class name="Licence"> <id name="licenceId"> <generator class="native" /> </id> <many-to-one name="user" lazy="false" cascade="save-update" column="usr"/> </class> </hibernate-mapping> And changed it to: @Entity public class Licence { @Id @GeneratedValue(strategy = GenerationType.AUTO) private int licenceId; @ManyToOne(targetEntity=User.class, fetch=FetchType.EAGER, cascade = CascadeType.ALL) @Cascade(value = { org.hibernate.annotations.CascadeType.SAVE_UPDATE }) private User user; } And hibernate doesn't save user on saving. I really need help!

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  • How to set up an insert to a grails created file with next sequence number?

    - by Jack BeNimble
    I'm using a JMS queue to read from and insert data into a postgres table created by grails. The problem is obtaining the next sequence value. I thought I had found the solution with the following statement (by putting "DEFAULT" where the ID should go), but it's no longer working. I must have changed something, because I needed to recreate the table. What's the best way to get around this problem? ps = c.prepareStatement("INSERT INTO xml_test (id, version, xml_text) VALUES (DEFAULT, 0, ?)"); UPDATE: In response to the suggested solution, I did the following: Added this to the the domain: class XmlTest { String xmlText static constraints = { id generator:'sequence', params:[name:'xmltest_sequence'] } } And changed the insert statement to the following: ps = c.prepareStatement("INSERT INTO xml_test (id, version, xml_text) VALUES (nextval('xmltest_sequence'), 0, ?)"); However, when I run the statement, I get the following error: [java] 1 org.postgresql.util.PSQLException: ERROR: relation "xmltest_sequence" does not exist Any thoughts?

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  • Paging over a lazy-loaded collection with NHibernate

    - by HackedByChinese
    I read this article where Ayende states NHibernate can (compared to EF 4): Collection with lazy=”extra” – Lazy extra means that NHibernate adapts to the operations that you might run on top of your collections. That means that blog.Posts.Count will not force a load of the entire collection, but rather would create a “select count(*) from Posts where BlogId = 1” statement, and that blog.Posts.Contains() will likewise result in a single query rather than paying the price of loading the entire collection to memory. Collection filters and paged collections - this allows you to define additional filters (including paging!) on top of your entities collections, which means that you can easily page through the blog.Posts collection, and not have to load the entire thing into memory. So I decided to put together a test case. I created the cliché Blog model as a simple demonstration, with two classes as follows: public class Blog { public virtual int Id { get; private set; } public virtual string Name { get; set; } public virtual ICollection<Post> Posts { get; private set; } public virtual void AddPost(Post item) { if (Posts == null) Posts = new List<Post>(); if (!Posts.Contains(item)) Posts.Add(item); } } public class Post { public virtual int Id { get; private set; } public virtual string Title { get; set; } public virtual string Body { get; set; } public virtual Blog Blog { get; private set; } } My mappings files look like this: <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" default-access="property" auto-import="true" default-cascade="none" default-lazy="true"> <class xmlns="urn:nhibernate-mapping-2.2" name="Model.Blog, TestEntityFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" table="Blogs"> <id name="Id" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <column name="Id" /> <generator class="identity" /> </id> <property name="Name" type="System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <column name="Name" /> </property> <property name="Type" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <column name="Type" /> </property> <bag lazy="extra" name="Posts"> <key> <column name="Blog_Id" /> </key> <one-to-many class="Model.Post, TestEntityFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" /> </bag> </class> </hibernate-mapping> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" default-access="property" auto-import="true" default-cascade="none" default-lazy="true"> <class xmlns="urn:nhibernate-mapping-2.2" name="Model.Post, TestEntityFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" table="Posts"> <id name="Id" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <column name="Id" /> <generator class="identity" /> </id> <property name="Title" type="System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <column name="Title" /> </property> <property name="Body" type="System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <column name="Body" /> </property> <many-to-one class="Model.Blog, TestEntityFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" name="Blog"> <column name="Blog_id" /> </many-to-one> </class> </hibernate-mapping> My test case looks something like this: using (ISession session = Configuration.Current.CreateSession()) // this class returns a custom ISession that represents either EF4 or NHibernate { blogs = (from b in session.Linq<Blog>() where b.Name.Contains("Test") orderby b.Id select b); Console.WriteLine("# of Blogs containing 'Test': {0}", blogs.Count()); Console.WriteLine("Viewing the first 5 matching Blogs."); foreach (Blog b in blogs.Skip(0).Take(5)) { Console.WriteLine("Blog #{0} \"{1}\" has {2} Posts.", b.Id, b.Name, b.Posts.Count); Console.WriteLine("Viewing first 5 matching Posts."); foreach (Post p in b.Posts.Skip(0).Take(5)) { Console.WriteLine("Post #{0} \"{1}\" \"{2}\"", p.Id, p.Title, p.Body); } } } Using lazy="extra", the call to b.Posts.Count does do a SELECT COUNT(Id)... which is great. However, b.Posts.Skip(0).Take(5) just grabs all Posts for Blog.Id = ?id, and then LINQ on the application side is just taking the first 5 from the resulting collection. What gives?

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  • Is there a Maven plugin to generate AS3 classes from Java for BlazeDS ?

    - by Maskime
    Hi, I'm looking for a maven plugin that would generate ActionScript3 classes from Java classes in order to access them by object remoting. I've seen FlexMojo but it uses the GraniteDS generator wich create some problems when it comes to map Enum objects (wich can be fix through a workaround that is describe here : http://dev.c-ware.de/confluence/display/PUBLIC/Flexmojos+generated+AS3+model+with+Enum+support+using+BlazeDS?focusedCommentId=7634946&#comment-7634946 if you've googled your way here this might be useful) when working with BlazeDS. Everything that i found so far are people who explain how to generate VO classes on flex side using Flash Builder 4, but this solution can not be used in an industrial developpement environnement. Thanks in advance for any leads on this matter.

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  • Where is the virtual function call overhead?

    - by Semen Semenych
    Hello everybody, I'm trying to benchmark the difference between a function pointer call and a virtual function call. To do this, I have written two pieces of code, that do the same mathematical computation over an array. One variant uses an array of pointers to functions and calls those in a loop. The other variant uses an array of pointers to a base class and calls its virtual function, which is overloaded in the derived classes to do absolutely the same thing as the functions in the first variant. Then I print the time elapsed and use a simple shell script to run the benchmark many times and compute the average run time. Here is the code: #include <iostream> #include <cstdlib> #include <ctime> #include <cmath> using namespace std; long long timespecDiff(struct timespec *timeA_p, struct timespec *timeB_p) { return ((timeA_p->tv_sec * 1000000000) + timeA_p->tv_nsec) - ((timeB_p->tv_sec * 1000000000) + timeB_p->tv_nsec); } void function_not( double *d ) { *d = sin(*d); } void function_and( double *d ) { *d = cos(*d); } void function_or( double *d ) { *d = tan(*d); } void function_xor( double *d ) { *d = sqrt(*d); } void ( * const function_table[4] )( double* ) = { &function_not, &function_and, &function_or, &function_xor }; int main(void) { srand(time(0)); void ( * index_array[100000] )( double * ); double array[100000]; for ( long int i = 0; i < 100000; ++i ) { index_array[i] = function_table[ rand() % 4 ]; array[i] = ( double )( rand() / 1000 ); } struct timespec start, end; clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &start); for ( long int i = 0; i < 100000; ++i ) { index_array[i]( &array[i] ); } clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &end); unsigned long long time_elapsed = timespecDiff(&end, &start); cout << time_elapsed / 1000000000.0 << endl; } and here is the virtual function variant: #include <iostream> #include <cstdlib> #include <ctime> #include <cmath> using namespace std; long long timespecDiff(struct timespec *timeA_p, struct timespec *timeB_p) { return ((timeA_p->tv_sec * 1000000000) + timeA_p->tv_nsec) - ((timeB_p->tv_sec * 1000000000) + timeB_p->tv_nsec); } class A { public: virtual void calculate( double *i ) = 0; }; class A1 : public A { public: void calculate( double *i ) { *i = sin(*i); } }; class A2 : public A { public: void calculate( double *i ) { *i = cos(*i); } }; class A3 : public A { public: void calculate( double *i ) { *i = tan(*i); } }; class A4 : public A { public: void calculate( double *i ) { *i = sqrt(*i); } }; int main(void) { srand(time(0)); A *base[100000]; double array[100000]; for ( long int i = 0; i < 100000; ++i ) { array[i] = ( double )( rand() / 1000 ); switch ( rand() % 4 ) { case 0: base[i] = new A1(); break; case 1: base[i] = new A2(); break; case 2: base[i] = new A3(); break; case 3: base[i] = new A4(); break; } } struct timespec start, end; clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &start); for ( int i = 0; i < 100000; ++i ) { base[i]->calculate( &array[i] ); } clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &end); unsigned long long time_elapsed = timespecDiff(&end, &start); cout << time_elapsed / 1000000000.0 << endl; } My system is LInux, Fedora 13, gcc 4.4.2. The code is compiled it with g++ -O3. The first one is test1, the second is test2. Now I see this in console: [Ignat@localhost circuit_testing]$ ./test2 && ./test2 0.0153142 0.0153166 Well, more or less, I think. And then, this: [Ignat@localhost circuit_testing]$ ./test2 && ./test2 0.01531 0.0152476 Where are the 25% which should be visible? How can the first executable be even slower than the second one? I'm asking this because I'm doing a project which involves calling a lot of small functions in a row like this in order to compute the values of an array, and the code I've inherited does a very complex manipulation to avoid the virtual function call overhead. Now where is this famous call overhead?

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  • How to implement a graph-structured stack?

    - by Emil
    Ok, so I would like to make a GLR parser generator. I know there exist such programs better than what I will probably make, but I am doing this for fun/learning so that's not important. I have been reading about GLR parsing and I think I have a decent high level understanding of it now. But now it's time to get down to business. The graph-structured stack (GSS) is the key data structure for use in GLR parsers. Conceptually I know how GSS works, but none of the sources I looked at so far explain how to implement GSS. I don't even have an authoritative list of operations to support. Can someone point me to some good sample code/tutorial for GSS? Google didn't help so far. I hope this question is not too vague.

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  • ruby_threadptr_data_type error

    - by declan
    I'm starting up a new rails app with the latest version of rails (3.1.3). When I try to invoke the rails generator things get a little rough. First I fixed this bug, and now I'm getting this one /home/declan/.rvm/gems/ruby-1.9.3-p0@lcm/gems/ruby-debug-base19-0.11.25/lib/ruby- debug-base.rb:1:in `require': /home/declan/.rvm/gems/ruby-1.9.3-p0@lcm/gems/ruby- debug-base19-0.11.25/lib/ruby_debug.so: undefined symbol: ruby_threadptr_data_type - /home/declan/.rvm/gems/ruby-1.9.3-p0@lcm/gems/ruby-debug-base19-0.11.25 /lib/ruby_debug.so (LoadError) from /home/declan/.rvm/gems/ruby-1.9.3-p0@lcm/gems/ruby-debug-base19-0.11.25/lib/ ruby-debug-base.rb:1:in `<top (required)>' There's a discussion about this going on here, but I can't make enough sense of it to get things to work.

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  • String replacement problem.

    - by fastcodejava
    I want to provide some template for a code generator I am developing. A typical pattern for class is : public ${class_type} ${class_name} extends ${super_class} implements ${interfaces} { ${class_body} } Problem is if super_class is blank or interfaces. I replace extends ${super_class} with empty string. But I get extra spaces. So a class with no super_class and interfaces end up like : public class Foo { //see the extra spaces before {? ${class_body} } I know I can replace multiple spaces with single, but is there any better approach?

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  • Gothic Medieval font that you can embed With Cufón?

    - by BioGeek
    Hey, I'm looking for a font in Gothic Medieval style that I can embed with Cufón. I tried with the Cloister Black .ttf file but the generator responded with: The file you uploaded could not be converted. Currently only TrueType (TTF), OpenType (OTF), Printer Font Binary (PFB) and PostScript fonts are supported. If you're sure the font is valid, it is likely that the author of the font has decided to not allow modification and/or embedding of the font. This can happen quite often especially with "freeware" TrueType fonts. You must contact the author of the font for a less restricted version.

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  • Are ORM's counterproductive to OO design?

    - by Jeremiah
    In OOD, design of an object is said to be characterized by its identity and behavior. Having used OR/M's in the past, the primary purpose, in my opinion, revolves around the ability to store/retrieve data. That is to say, OR/M objects are not design by behavior, but rather data (i.e. database tables). Case and point: Many OR/M tools come with a point-to-a-database-table-and-click-object-generator. If objects are no longer characterized by behavior this will, in my opinion, muddy the identity and responsibility of the objects. Subsequently, if objects are not defined by a responsibility this could lend a hand to having tightly coupled classes and overall poor design. Furthermore, I would think that in an application setting, you would be heading towards scalability issues. So, my question is, do you think that ORM's are counterproductive to OO design? Perhaps the underlying question would be whether or not they are counterproductive to application development.

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  • Python Random Question

    - by coson
    Good Day, I am using Python 2.6 and am trying to run a simple random number generator program (random.py): import random for i in range(5): # random float: 0.0 <= number < 1.0 print random.random(), # random float: 10 <= number < 20 print random.uniform(10, 20), # random integer: 100 <= number <= 1000 print random.randint(100, 1000), # random integer: even numbers in 100 <= number < 1000 print random.randrange(100, 1000, 2) I'm now receiving the following error: C:\Users\Developer\Documents\PythonDemo>python random.py Traceback (most recent call last): File "random.py", line 3, in <module> import random File "C:\Users\Developer\Documents\PythonDemo\random.py", line 8, in <module> print random.random(), TypeError: 'module' object is not callable C:\Users\Developer\Documents\PythonDemo> I've looked at the Python docs and this version of Python supports random. Is there something else I'm missing? TIA, coson

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  • iPhone OS: Fetching a random entity instance using NSPredicate Nsfetchrequest and core data

    - by nickthedude
    Working on an app where I have a large collections of managed objects against which I want to fetch a few random instances. My question is, is there any way I can use NSPredicate and NSFetchRequest to return several objects at random. I saw that you could actually add a NSFetchRequest into the entity using the data modeler, any way to do the random fetch using this? Also what would be the best method for determining the "count" of a table so I can set the bounds of the random number generator. let me know if you need more details. Thanks! Nick

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  • Why aren't APT generated classes being compiled by Eclipse?

    - by yamsha
    In my Eclipse project I'm using a third-party annotation processor, Hibernate Metamodel Generator to be exact. The annotation processor works as expected and generates files as specified by the spec. These files are generated inside the directory of the Eclipse project under a "gen" folder. In the project properties this is correctly reflected since two source folders exist - "src" and "gen." However, when the project is built for some reason all the [generated] sources under "gen" are not compiled (checking the "bin" directory I only see .class file from the "src" directory). Does anyone know why this is happening?

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  • Entity Framework and the XmlIgnoreAttribute

    - by Mikey Cee
    Say you have a one to one relationship in your entity model. The code generator will decorate it with the following attributes: [global::System.Xml.Serialization.XmlIgnoreAttribute()] [global::System.Xml.Serialization.SoapIgnoreAttribute()] public RelatedObject Relationship { get {...} set {...} } I want to serialize my parent object together with all its properties for which data has been loaded through an XML web service. Obviously, these related properties do not get serialized because of these attributes. So for my purposes I just want to remove these "don't serialize me" attributes. I can do a find and replace in the designer code, but any modifications I make in the designer will put these attributes back in. How do I permanently get rid of these attributes? VS 2008 / EF 3.5.

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  • Python unit-testing with nose: Making sequential tests

    - by cool-RR
    I am just learning how to do unit-testing. I'm on Python / nose / Wing IDE. (The project that I'm writing tests for is a simulations framework, and among other things it lets you run simulations both synchronously and asynchronously, and the results of the simulation should be the same in both.) The thing is, I want some of my tests to use simulation results that were created in other tests. For example, synchronous_test calculates a certain simulation in synchronous mode, but then I want to calculate it in asynchronous mode, and check that the results came out the same. How do I structure this? Do I put them all in one test function, or make a separate asynchronous_test? Do I pass these objects from one test function to another? Also, keep in mind that all these tests will run through a test generator, so I can do the tests for each of the simulation packages included with my program.

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  • How can a component at designtime determine the project directory

    - by Heinz Z.
    Hello, I write a component which should store some information relative to the project directory. Every time a property of my component is changed it should write a file. So how can a component determine the current project directory at design time. Thanks in advance EDIT: I want to generate a delphi source file every time a property of my component is changed, so that I always get the latest version when I compile my code. Think of it as a kind of code generator. At the moment I set whole path and filename where the source should be stored but I prefer a relative path to the project (or the form/datamodule which contains my component) to make it easier to copy the project on different developer machines.

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  • How to persist a very abstract data type between sessions: PHP

    - by Greelmo
    I have an abstract data type that behaves much like stack. It represents a history of "graph objects" made by a particular user. Each "graph object" holds one or more "lines", a date range, keys, and a title. Each "line" holds a sql generator configured for a particular subset of data in my db. I would like for these "histories" to be available to users between their sessions. It will be in the form of a tab that reads something like "most recent graphs". What do you believe to be the best way to persist this type of data between sessions. This application could get rather large, so efficiency is a concern. Thanks in advance.

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  • Temporarily save Word document changes

    - by willvv
    Hi I'm using Interop to create a "custom word editor", basically I've incorporated MS Word on my application and I allow users to edit a document and insert custom fields from a predefined list. I provide a "Preview" option to see how the document will appear when the data is added. The users can start editing a template on my application, and at any time they can hit preview and the preview should appear with the latest changes. I want the user to be able to preview the document without saving the changes, the problem is that when I invoke SaveAs() on the document (to create a temp file that I can use as the input for the preview generator), the editor opens the temp document. Is there a way to save a copy of the document being edited but keep the original (open) document with its changes unsaved? Thanks a lot

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