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  • Unity 3D coding language, C# or JavaScript [on hold]

    - by hemantchhabra
    Hello to the gaming community. I am a budding game designer, learning to code for the first time in my life. I did learned c++ in school, 8 years back, so I sort of understand the logic when people are doing coding and I can suggest them the right route also, but to an extent I can't code. I am beginning to learn coding for Unity 3D. Which one do you suggest is more versatile and easier to work on for future, because I am a game designer not a coder, I would do coding until I don't have anyone else to code for me. It should be easy and fast to learn, functional and universal to apply, and innovative at the same time. C# or JavaScript ? Thank you for your time Ps- if you could suggest me steps to learn and tutorials to look for, that would be just awesome.

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  • Just being hired as a senior developer, never even been a junior developer, what should I expect?

    - by Mark James
    I've been a freelancer and a coder by night for a while, and recently, I've been hired after several levels of interviews in a nice NY company, even though I've some lacks in specific fields. Is this common for companies to hire seniors with less experience? Will they wait some weeks to respect a certain learning curve? I don't know anything about working in a company, so that's why I worry. After one week, I'm still checking and exploring sources, but after one week of work, it seems that some coworkers are considering that I'm slow. I'm good in maths, physics, algorithms, but still I need to learn about all the templates used in this company. Anyone here already received a less-experienced senior member in his team? Is this acceptable? I'm planing on having a meeting with my boss to stop worrying about that. Sounds like a good idea?

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  • Improving exception handling ?

    - by n00b
    Hello, I am a newbie programmer and I recently started learning about exception handling in Java. I know what try, catch and finally blocks do, but I really need to understand how to use them well and where to handle something in the call stack... I have a project right now that involves I/O and all I'm doing is handling the exception in the lowest possible method in the call stack. I'm sure my exception handling can be improved, so I'm asking you guys how you think of exception handling? How did you guys get good at this and how can I better wrap my head around this idea?

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  • How to improve programming skills?

    - by Mike
    I'm very new to programming. I started learning PHP about half a year ago, so I do know something. I can write small functions, I can export and import information from a database and I can make a website. I don't know OOP principles and I don't know about objects and classes. Should I move to OOP principles and learn about classes, methods and objects? If not, what should I do? Continue writing simple code? How can a programmer write his/her own API? Is OOP necessary to do this? So how can i improve my skills? I love programming. I spend my 24/7 on it, so any help will be appreciated.

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  • Your experiences with TDD [closed]

    - by SkonJeet
    In your experience, does TDD prove to be a useful approach in all development projects? Do you take the approach of TDD even when working on an existing project? Also, how does mocking tie in with a TDD discipline? I'm not looking for opinions, I'm looking for developers' advice, tips and learning resources regarding TDD's usage based on their experience. I'm going to spend the day equipping myself with enough knowledge about TDD to start making small steps towards using it but I don't know to what extent I should be using it.

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  • Numerical stability in continuous physics simulation

    - by Panda Pajama
    Pretty much all of the game development I have been involved with runs afoul of simulating a physical world in discrete time steps. This is of course very simple, but hardly elegant (not to mention mathematically inaccurate). It also has severe disadvantages when large values are involved (either very large speeds, or very large time intervals). I'm trying to make a continuous physics simulation, just for learning, which goes like this: time = get_time() while true do new_time = get_time() update_world(new_time - time) render() time = new_time end And update_world() is a continuous physical simulation. Meaning that for example, for an accelerated object, instead of doing object.x = object.x + object.vx * timestep object.vx = object.vx + object.ax * timestep -- timestep is fixed I'm doing something like object.x = object.x + object.vx * deltatime + object.ax * ((deltatime ^ 2) / 2) object.vx = object.vx + object.ax * deltatime However, I'm having a hard time with the numerical stability of my solutions, especially for very large time intervals (think of simulating a physical world for hundreds of thousands of virtual years). Depending on the framerate, I get wildly different solutions. How can I improve the numerical stability of my continuous physical simulations?

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  • How to properly URL/domain forward

    - by NRGdallas
    No clue on a title for this, someone feel free to suggest an edit. I have a client that has a website. He owns around 200 domains, and wants each domain to contain content from the main website. The header, footer, and navigation bars will remain the same for each domain, but the actual page content will vary (obviously duplicate content issues, open to suggestions) He wants each individual page to be its own separate domain, rather than a url within the main domain. (page1.com page2.com etc - NOT site.com/page1.html, however the file is actually hosted at site.com/page1.html - all links will direct to site.com/whatever accordingly) What would be the best place to start reading / learning on how to do this, and what concerns/considerations should be taken into mind?

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  • Podcast with AJI about iOS development coming from a .NET background

    - by Tim Hibbard
    I talked with Jeff and John from AJI Software the other day about developing for the iOS platform. We chatted about learning Xcode and Objective-C, provisioning devices and the app publishing process. We all have a .NET background and made lots of comparisons between the two platforms/ecosystems/fanbois. They even let me throw in a plug for Christian Radio Locator. Jeff was my first contact with the Kansas City .NET community. It was probably about 10 years ago. He pushed me to talk more (and rescued me from my first talk that bombed) and blog more. One time a group of us took a 16 hour car trip to South Carolina for a code camp and live podcasted the whole thing. Good times.Listen to the show Click here to subscribe to more AJI Reports in the future.

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  • Should I concentrate on writing code for money or my studies while in college?

    - by A-Cube
    I am college student of Software Engineering. My worries are that while I am concentrating on my studies, my peers are getting down with the code (e.g. HTML, ASP, PHP, etc) to earn money. Should I be worried that I am not doing coding like them? I was asked to be Microsoft Student Partner but I refused because the person what was doing before me told it was just arranging events. Nothing as such like getting with Microsoft and coding. Should I be writing code and earning money as I still am in 4th semester? I only have C++ as learning language in college. Will my job count on these projects that I do, or should I concentrate on studies for now to get maximum benefit?

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  • *Hidden Features* in your operating system that increase productivity?

    - by AdityaGameProgrammer
    As developers how much time, or do you spend time, In learning the hidden features tricks of your operating system ? How important do you feel is this for productivity in day to day programming? tasks. What do you mean when you list knowledge of an OS in your resume? What are your most useful hidden -less known features For example: A common problem of How can i open the cmd window in a specific location a do it yourself solution in say xp and what to do if something breaks Or are these something you look into as and when you find the need to do so?

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  • Outline Shader Effect for Orthogonal Geometry in XNA

    - by Griffin
    I just recently started learning the art of shading, but I can't give an outline width to 2D, concave geometry when restrained to a single vertex/pixel shader technique (thanks to XNA). the shape I need to give an outline to has smooth, per-vertex coloring, as well as opacity. The outline, which has smooth, per-vertex coloring, variable width, and opacity cannot interfere with the original shape's colors. A pixel depth border detection algorithm won't work because pixel depth isn't a 3.0 semantic. expanding geometry / redrawing won't work because it interferes with the original shape's colors. I'm wondering if I can do something with the stencil/depth buffer outside of the shader functions since I have access to that through the graphics device. But I don't believe I'm able to manipulate actual values. How might I do this?

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  • Need suggestions on how to create a website with an encrypted database.

    - by SFx
    Hi guys, I want to create a website where a user enters content (say a couple of sentences) which eventually gets stored in a backend database (maybe MySQL). But before the content leaves the client side, I want it to get encrypted using something on client like maybe javascript. The data will travel over the web encrypted, but more importantly, will also be permanently stored in the backend database encrypted. Is JavaScript appropriate to use for this? Would 256 bit encryption take too long? Also, how do you query an encrypted database later on if you want to pull down the content that a user may have submitted over the past 2 months? I'm looking for tips, suggestions and any pointers you guys may have in how to go about learning about and accomplishing this. Thanks!

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  • Today is my first day in the land of backbone.js

    - by Andrew Siemer - www.andrewsiemer.com
    I am semi-excited to say that today is my first day into the land of backbone.js.  This will of course take me into many other new javascript-y areas.  As I have primarily been focused on building backend systems for the past many years…with no focus on client side bits…this will be all new ground for me.  Very exciting! I am sure that this endeavor will lead to writing about many new findings along the way.  Expect the subject of near future postings to not be related to MVC or server side code. I am starting this journey by reading through the online book “Backbone Fundamentals”.  http://addyosmani.com/blog/backbone-fundamentals/  Has anyone read this yet?  Any feed back on that title. I have read though Derrick Bailey’s thoughts here and here…also very good. Any suggestions on other nuggets of learning backbone?

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  • Making an efficient collision detection system

    - by Sri Harsha Chilakapati
    I'm very new to game development (just started 3 months ago) and I'm learning through creating a game engine. It's located here. In terms of collision, I know only brute-force detection, in which case, the game slows down if there are a number of objects. So my question is How should I program the collisions? I want them to happen automatically for every object and call the object's collision(GObject other) method on each collision. Are there any new algorithms which can make this fast? If so, can anybody shed some light on this topic?

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  • web services, J2EE, spring, DB integration project ideas- maybe data mining related?

    - by sj88
    Hey guys, I am a graduate CS student (Data mining and machine learning) and have a good exposure to core JAVA (3 years). I have read up a bunch of stuff on Design patterns J2EE Web services( soap and rest) spring and hibernate Java Concurrency - advanced features like Task and Executors. I would now like to do a project combining this stuff (over my free time of corse) to get a better understanding of these things and to kind of make an end to end software (to learn the best design principles etc + svn, maven). Any good project ideas would be really appreciated. I just wanna build this stuff to learn so I dont really mind re-inventing the wheel. Also, anything related to data mining would be an added bonus (fits with my research) but absolutly not necesary (since this project is more to learn to do large scale software developement)

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  • Too much to learn, so little time

    - by Phobia
    Okay, so I'm a java developer (or at least I think I am),and also a student at the same time I want to get a job when I graduate,I'll be graduating in a year or so (hopefully) (Note: my major has nothing to do with programming) Now, I'm between a rock and a hard place I also want to nail the foundations to become a good software developer. I want to be able to write programs that solve problems,not just glue code The software market in my country for java developers is just a few developers working with Java EE (struts,spring,hibernate....etc) I'm currently learning C++ with this book. I've also watched most of the 1st lecture of this course and I understood pretty much everything I watched To sum it up, I have three options Learn Java EE Learn C++ Learn Scheme Which is better for me at this point?

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  • How do you accept arguments in the main.cpp file and reference another file?

    - by Jason H.
    I have a basic understanding of programming and I currently learning C++. I'm in the beginning phases of building my own CLI program for ubuntu. However, I have hit a few snags and I was wondering if I could get some clarification. The program I am working on is called "sat" and will be available via command line only. I have the main.cpp. However, my real question is more of a "best practices" for programming/organization. When my program "sat" is invoked I want it to take additional arguments. Here is an example: > sat task subtask I'm not sure if the task should be in its own task.cpp file for better organization or if it should be a function in the main.cpp? If the task should be in its own file how do you accept arguments in the main.cpp file and reference the other file? Any thoughts on which method is preferred and reference material to backup the reasoning?

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  • Know Thy Operating System?

    - by AdityaGameProgrammer
    As developers how much time, or do you spend time, In learning the hidden features tricks of your operating system ? How important do you feel is this for productivity in day to day programming? tasks. What do you mean when you list knowledge of an OS in your resume? What are your favorite hidden -less known features For example: A common problem of How can i open the cmd window in a specific location a do it yourself solution in say xp and what to do if something breaks Are these something you look into as and when you find the need to do so?

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  • Jump into Android or learn Java basics first?

    - by daniels
    I am quite proficient in C and know some C++, but never touched Java. Recently I got an idea for an app which I think has potential, and I want to develop it. I am planning to go Android first, cause it doesn't require a mac/iPhone. So my question is: can I go straight to learning Android development, picking up the Java syntax as I go along and need it (after all I don't think it's much different from C/C++), or should I take a couple of weeks to learn the basics of Java first and then start with Android development?

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  • What are the pro/cons of Unity3D as a choice to make games?

    - by jokoon
    We are doing our school project with Unity3d, since they were using Shiva the previous year (which seems horrible to me), and I wanted to know your point of view for this tool. Pros: multi platform, I even heard Google is going to implement it in Chrome everything you need is here scripting languages makes it a good choice for people who are not programming gurus Cons: multiplayer ? proprietary, you are totally dependent of unity and its limit and can't extend it it's less "making a game from scratch" C++ would have been a cool thing I really think this kind of tool is interesting, but is it worth it to use at school for a project that involves more than 3 programming persons ? What do we really learn in term of programming from using this kind of tool (I'm ok with python and js, but I hate C#) ? We could have use Ogre instead, even if we were learning direct x starting january...

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  • What job is better for a newbie, one that requires you to create a new program frequently, or something like software maintenance?

    - by MobileDev123
    One of my friends has just completed his college degree and is ready to join the programmers' world. Today he has two offers, one with new projects every time, and another with software maintenance. The remaining factors are not important to him, what he wants to know is which option is better? My experience goes with second option because my first job was the maintenance one and I could learn how my fellow programmers made mistakes while coding . But I soon switched to a new job which required me to create new project every time. I enjoyed both but I must admit that my first job has given me a more advantage today. But it's not necessary that my experience can give benefit to him. But I want to know what is general approach? If I have to give him final verdict on these two, what should I tell him? Edit Everybody deserves one up vote here, I am really learning a lot from you guys.

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  • What should I worry about when changing OpenGL origin to upper left of screen?

    - by derivative
    For self education, I'm writing a 2D platformer engine in C++ using SDL / OpenGL. I initially began with pure SDL using the tutorials on sdltutorials.com and lazyfoo.net, but I'm now rendering in an OpenGL context (specifically immediate mode but I'm learning about VAOs/VBOs) and using SDL for interface, audio, etc. SDL uses a coordinate system with the origin in the upper left of the screen and the positive y-axis pointing down. It's easy to set up my orthographic projection in OpenGL to mirror this. I know that texture coordinates are a right-hand system with values from 0 to 1 -- flipping the texture vertically before rendering (well, flip the file before loading) yields textures that render correctly... which is fine if I'm drawing the entire texture, but ultimately I'll be using tilesets and can imagine problems. What should I be concerned about in terms of rendering when I do this? If anybody has any advice or they've done this themselves and can point out future pitfalls, that would be great, but really any thoughts would be appreciated.

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  • What does /dev/null mean in the shell?

    - by rishiag
    I've started learning bash scripting by using this guide: http://www.tldp.org/LDP/abs/abs-guide.pdf However I got stuck at the first script: cd /var/log cat /dev/null > messages cat /dev/null > wtmp echo "Log files cleaned up." What do lines 2 and 3 do in Ubuntu (I understand cat)? Is it only for other Linux distributions? After running this script as root, the output I get is Log files cleaned up. But /var/log still contains all the files.

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  • Improve Your Photo Prints By Properly Preparing Your Printer

    - by Eric Z Goodnight
    Whether your photo printer is new or has been collecting dust between the holidays, you’ve likely spent a few frustrating moments setting up the machine. But did you know proper setup can improve the quality of your prints? Spend a few moments looking over the basics, and see why it can be a good idea to keep your drivers updated, learn about some basic printer maintenance, and see some advanced options for setting up great prints. Keep reading Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Exploring the Jungle Ruins Wallpaper Protect Your Privacy When Browsing with Chrome and Iron Browser Free Shipping Day is Friday, December 17, 2010 – National Free Shipping Day Find an Applicable Quote for Any Programming Situation Winter Theme for Windows 7 from Microsoft Score Free In-Flight Wi-Fi Courtesy of Google Chrome

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  • Summit reflections

    - by Rob Farley
    So far, my three PASS Summit experiences have been notably different to each other. My first, I wasn’t on the board and I gave two regular sessions and a Lightning Talk in which I told jokes. My second, I was a board advisor, and I delivered a precon, a spotlight and a Lightning Talk in which I sang. My third (last week), I was a full board director, and I didn’t present at all. Let’s not talk about next year. I’m not sure there are many options left. This year, I noticed that a lot more people recognised me and said hello. I guess that’s potentially because of the singing last year, but could also be because board elections can bring a fair bit of attention, and because of the effort I’ve put in through things like 24HOP... Yeah, ok. It’d be the singing. My approach was very different though. I was watching things through different eyes. I looked for the things that seemed to be working and the things that didn’t. I had staff there again, and was curious to know how their things were working out. I knew a lot more about what was going on behind the scenes to make various things happen, and although very little about the Summit was actually my responsibility (based on not having that portfolio), my perspective had moved considerably. Before the Summit started, Board Members had been given notebooks – an idea Tom (who heads up PASS’ marketing) had come up with after being inspired by seeing Bill walk around with a notebook. The plan was to take notes about feedback we got from people. It was a good thing, and the notebook forms a nice pair with the SQLBits one I got a couple of years ago when I last spoke there. I think one of the biggest impacts of this was that during the first keynote, Bill told everyone present about the notebooks. This set a tone of “we’re listening”, and a number of people were definitely keen to tell us things that would cause us to pull out our notebooks. PASSTV was a new thing this year. Justin, the host, featured on the couch and talked a lot of people about a lot of things, including me (he talked to me about a lot of things, I don’t think he talked to a lot people about me). Reaching people through online methods is something which interests me a lot – it has huge potential, and I love the idea of being able to broadcast to people who are unable to attend in person. I’m keen to see how this medium can be developed over time. People who know me will know that I’m a keen advocate of certification – I've been SQL certified since version 6.5, and have even been involved in creating exams. However, I don’t believe in studying for exams. I think training is worthwhile for learning new skills, but the goal should be on learning those skills, not on passing an exam. Exams should be for proving that the skills are there, not a goal in themselves. The PASS Summit is an excellent place to take exams though, and with an attitude of professional development throughout the event, why not? So I did. I wasn’t expecting to take one, but I was persuaded and took the MCM Knowledge Exam. I hadn’t even looked at the syllabus, but tried it anyway. I was very tired, and even fell asleep at one point during it. I’ll find out my result at some point in the future – the Prometric site just says “Tested” at the moment. As I said, it wasn’t something I was expecting to do, but it was good to have something unexpected during the week. Of course it was good to catch up with old friends and make new ones. I feel like every time I’m in the US I see things develop a bit more, with more and more people knowing who I am, who my staff are, and recognising the LobsterPot brand. I missed being a presenter, but I definitely enjoyed seeing many friends on the list of presenters. I won’t try to list them, because there are so many these days that people might feel sad if I don’t mention them. For those that I managed to see, I was pleased to see that the majority of them have lifted their presentation skills since I last saw them, and I happily told them as much. One person who I will mention was Paul White, who travelled from New Zealand to his first PASS Summit. He gave two sessions (a regular session and a half-day), packed large rooms of people, and had everyone buzzing with enthusiasm. I spoke to him after the event, and he told me that his expectations were blown away. Paul isn’t normally a fan of crowds, and the thought of 4000 people would have been scary. But he told me he had no idea that people would welcome him so well, be so friendly and so down to earth. He’s seen the significance of the SQL Server community, and says he’ll be back. It’ll be good to see him there. Will you be there too?

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