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  • In Python, how do I search a flat file for the closest match to a particular numeric value?

    - by kaushik
    have file data of format 3.343445 1 3.54564 1 4.345535 1 2.453454 1 and so on upto 1000 lines and i have number given such as a=2.44443 for the given file i need to find the row number of the numbers in file which is most close to the given number "a" how can i do this i am presently doing by loading whole file into list and comparing each element and finding the closest one any other better faster method? my code:i need to ru this for different file each time around 20000 times so want a fast method p=os.path.join("c:/begpython/wavnk/",str(str(str(save_a[1]).replace('phone','text'))+'.pm')) x=open(p , 'r') for i in range(6): x.readline() j=0 o=[] for line in x: oj=str(str(line).rstrip('\n')).split(' ') o=o+[oj] j=j+1 temp=long(1232332) end_time=save_a[4] for i in range((j-1)): diff=float(o[i][0])-float(end_time) if diff<0: diff=diff*(-1) if temp>diff: temp=diff pm_row=i

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  • Passing object through WCF so that server receives client changes

    - by cvig
    I would like to set up a WCF service so that any changes a client makes to an object I send them are also reflected on the server side. For example, if Assembly A has the following... namespace AssemblyA { public class Person { public string FirstName { get; set; } public string LastName { get; set; } } [ServiceContract] public interface IServer { [OperationContract] Person GetPerson(); } } And Assembly B references Assembly A... using AssemblyA; namespace AssemblyB { class Program { static void Main(string[] args) { <snip> IServer server = factory.CreateChannel(); Person person = server.GetPerson(); person.FirstName = "Kilroy"; person.LastName = "WuzHere"; } } } What is the easiest/best way to make it so that the service's copy of the Person object also reflects the changes that the client makes? Is this even possible?

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  • Java: Inputting text from a file using split

    - by 00PS
    I am inputting an adjacency list for a graph. There are three columns of data (vertex, destination, edge) separated by a single space. Here is my implementation so far: FileStream in = new FileStream("input1.txt"); Scanner s = new Scanner(in); String buffer; String [] line = null; while (s.hasNext()) { buffer = s.nextLine(); line = buffer.split("\\s+"); g.add(line[0]); System.out.println("Added vertex " + line[0] + "."); g.addEdge(line[0], line[1], Integer.parseInt(line[2])); System.out.println("Added edge from " + line[0] + " to " + line[1] + " with a weight of " + Integer.parseInt(line[2]) + "."); } System.out.println("Size of graph = " + g.size()); Here is the output: Added vertex a. Added edge from a to b with a weight of 9. Exception in thread "main" java.lang.NullPointerException at structure5.GraphListDirected.addEdge(GraphListDirected.java:93) at Driver.main(Driver.java:28) I was under the impression that line = buffer.split("\\s+"); would return a 2 dimensional array of Strings to the variable line. It seemed to work the first time but not the second. Any thoughts? I would also like some feedback on my implementation of this problem. Is there a better way? Anything to help out a novice! :)

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  • Dynamically creating/inserting into an associative array in PHP

    - by emil.mp
    I'm trying to build an associative array in PHP dynamically, and not quite getting my strategy right. Basically, I want to insert a value at a certain depth in the array structure, for instance: $array['first']['second']['third'] = $val; Now, the thing is, I'm not sure if that depth is available, and if it isn't, I want to create the keys (and arrays) for each level, and finally insert the value at the correct level. Since I'm doing this quite a lot in my code, I grew tired of doing a whole bunch of "array_key_exists", so I wanted to do a function that builds the array for me, given a list of the level keys. Any help on a good strategy for this is appreciated. I'm sure there is a pretty simple way, I'm just not getting it...

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  • printing the instance in Python

    - by kame
    Hello! With this code: class Complex: def __init__(self, realpart, imagpart): self.real = realpart self.imag = imagpart print self.real, self.imag class Circle: def __init__(self, radius): print "A circle wiht the radius", radius, "has the properties:" print "circumference =", 3.14*radius print "area =", 3.14*radius**2 I get this output: >>> Complex(3,2) 3 2 <__main__.Complex instance at 0x01412210> But why does he print the last line?

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  • accessing nth element (value) of a vector after sorting

    - by memC
    dear experts, This question is an extension of this question I asked. I have a std::vector vec_B.which stores instances of class Foo. The order of elements in this vector changes in the code. Now, I want to access the value of the current "last element" or current 'nth' element of the vector. If I use the code below to get the last element using getLastFoo() method, it doesn't return the correct value. For example, to begin with the last element of the vector has Foo.getNumber() = 9. After sorting it in descending order of num, for the last element, Foo.getNumber() = 0. But with the code below, it still returns 9.. that means it is still pointing to the original element that was the last element. What change should I make to the code below so that "lastFoo" points to the correct last element? class Foo { public: Foo(int i); ~Foo(){}; int getNum(); private: int num; }; Foo:Foo(int i){ num = i; } int Foo::getNum(){ return num; } class B { public: Foo* getLastFoo(); B(); ~B(){}; private: vector<Foo> vec_B; }; B::B(){ int i; for (i = 0; i< 10; i++){ vec_B.push_back(Foo(i)); } // Do some random changes to the vector vec_B so that elements are reordered. For // example rearrange elements in decreasing order of 'num' //... } Foo* B::getLastFoo(){ &vec_B.back(); }; int main(){ B b; Foo* lastFoo; lastFoo = b.getLastFoo() cout<<lastFoo->getNumber(); return 0; }

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  • Perl : In splice() type of arg1 must be array, cannot be scalar dereference. How to fix?

    - by Michael Mao
    I am trying to comprehend the reference/dereference system in Perl. What I am trying to do is to remove an element by using reference: my $ref= \@{$collection{$_[0]}}; # delete($$ref[$i]); # delete works, I've tested that already splice($$ref, $i, 1); # this wouldn't do. I first tried the delete() subroutine, it works; however, it doesn't shift the index after the removed elements forward by 1, so I cannot continue working on other stuff. I then Googled and found the splice() subroutine which does delete and shift in one go. But the error feedback tells me that "Type of arg 1 to splice must be array (not scalar dereference)..." I then tried something like this: splice(@{$$ref}, $i, 1); That resulted in another error like this: "Not a SCALAR reference at...(pointing at that line)" So I am a bit puzzled, how could I handle this issue? I prefer not using any CPAN or additional library for the solution, if possible.

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  • How to test if an array contains a pair of numbers whose product is odd?

    - by John
    How can I write a function that takes an array of integers and returns true if their exists a pair of numbers whose product is odd? What are the properties of odd integers? And of course, how do you write this function in Java? Also, maybe a short explanation of how you went about formulating an algorithm for the actual implementation. Yes, this is a function out of a textbook. No, this is not homework—I'm just trying to learn, so please no "do your own homework comments."

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  • PIC question..~

    - by RyozKidz
    I am currently undertaking software engineering program in one of the local universities at my country. And i am interesting in software and hardware. So i decided to learn it by myself. One of my seniors told me to start with PIC 16 or 18 first. Anyone of here has any links for the related website? And where can i get a device to program PIC other than ebay? thx in advance.

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  • Where can I find Python tutorials aimed at people who are already programmers?

    - by Chris R
    I'm a reasonably skilled programmer, and I'm interested in branching out into some new languages -- python, specifically -- but frankly I do NOT want to go through a tutorial that assumes I know nothing about programming. I want a tutorial -- again, preferably for python -- that assumes I'm just unfamiliar with the language itself and describes the ways I can use the language to solve problems. Does such a beast exist? I mean, other than the Python wiki?

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  • Hex to bin after logical operations

    - by user355926
    I want: 111 || 100 ---> 111, not 1 100 && 100 ---> 100, not 1 101 && 010 ---> 000, not 0 Broken code #include <stdio.h> main(void){ string hexa = 0xff; strig hexa2 = 0xf1; // CONVERT TO INT??? cast int hexa3 = hexa || hexa2; int hexa4 = hexa && hexa2; puts(hexa3); puts(hexa4); }

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  • C++ bughunt - High-score insertion in a vector crashes the program

    - by Francisco P.
    Hello, everyone! I have a game I'm working on. My players are stored in a vector, and, at the end of the game, the game crashes when trying to insert the high-scores in the correct positions. Here's what I have (please ignore the portuguese comments, the code is pretty straightforward :P): //TOTAL_HIGHSCORES is the max. number of hiscores that i'm willing to store. This is set as 10. bool Game::updateHiScores() { bool stopIterating; bool scoresChanged = false; //Se ainda nao existirem TOTAL_HISCORES melhores pontuacoes ou se a pontuacao for melhor que uma das existentes for (size_t i = 0; i < players.size(); ++i) { //&& !(players[i].isAI()) if (players[i].getScoreValue() > 0 && (hiScores.size() < TOTAL_HISCORES || hiScores.back() < players[i].getScore())) { scoresChanged = true; if(hiScores.empty() || hiScores.back() >= players[i].getScore()) hiScores.push_back(players[i].getScore()); else { //Ciclo que encontra e insere a pontuacao no lugar desejado stopIterating = false; for(vector<Score>::iterator it = hiScores.begin(); it < hiScores.end() && !(stopIterating); ++it) { if(*it <= players[i].getScore()) { //E inserida na posicao 'it' o Score correspondente hiScores.insert(it, players[i].getScore()); //Verifica se o comprimento do vector esta dentro do desejado, se nao estiver, este e rectificado if (hiScores.size() > TOTAL_HISCORES) hiScores.pop_back(); stopIterating = true; } } } } } if (scoresChanged) sort(hiScores.begin(), hiScores.end(), higher); return scoresChanged; } What am I doing wrong here? Thanks for your time, fellas.

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  • How do I declare and initialize a 2d int vector in C++?

    - by FrankTheTank
    I'm trying to do something like: #include <iostream> #include <vector> #include <ctime> class Clickomania { public: Clickomania(); std::vector<std::vector<int> > board; bool move(int, int); bool isSolved(); void print(); void pushDown(); }; Clickomania::Clickomania() : board(12, std::vector<int>(8,0)) { srand((unsigned)time(0)); for(int i = 0; i < 12; i++) { for(int j = 0; j < 8; j++) { int color = (rand() % 6) + 1; board[i][j] = color; } } } However, apparently I can't initialize the "board" vector of vectors this way. How can I create a public member of a 2d vector type and initialize it properly?

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  • NoneType has no attribute Append

    - by Rosarch
    I'm new to Python. I can't understand why a variable is None at a certain point in my code: class UsersInRoom(webapp.RequestHandler): def get(self): room_id = self.request.get("room_id") username = self.request.get("username") UserInRoom_entities = UserInRoom.gql("WHERE room = :1", room_id).get() if UserInRoom_entities: for user_in_room in UserInRoom_entities: if user_in_room.username == username: user_in_room.put() # last_poll auto updates to now whenenever user_in_room is saved else: user_in_room = UserInRoom() user_in_room.username = username user_in_room.put() UserInRoom_entities = [] UserInRoom_entities.append(user_in_room) // error here # name is `user_at_room` intead of `user_in_room` to avoid confusion usernames = [user_at_room.username for user_at_room in UserInRoom_entities] self.response.out.write(json.dumps(usernames)) The error is: Traceback (most recent call last): File "C:\Program Files\Google\google_appengine\google\appengine\ext\webapp\__init__.py", line 507, in __call__ handler.get(*groups) File "path\to\chat.py", line 160, in get AttributeError: 'NoneType' object has no attribute 'append' How is this possible? I'm setting UserInRoom_entities = [] immediately before that call. Or is something else the None in question?

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  • Should we or should we not check in the classes folder in WEB-INF directory into SVN?

    - by Vatsala
    I use SVN, and am learning how to use it along with eclipse IDE. The first time I add classes to my package, there is no problem, the generated class files get into SVN smoothly. The moment I edit them, I get this message - "WEB-INF/classes" is obstructed. I try the "clean-up" command and the clean up command says "WEB-INF/classes" folder is locked. I use TortoiseSVN as my SVN client. I know why this is happening. It probably because the Eclipse overwrites all the files while generating classes and then causes this - Is it inappropriate to commit the class files into SVN? If not, what should I do to commit these class files smoothly?

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