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  • [javascript]Where are all funcitons in IE?

    - by user339865
    If i want to take all functions and variables declared in my program in firefox i just iterate 'window' object. For example if i have var a=function() {}; i can use a(); or window.a(); in firefox, but not in IE. I have function iterating window object and writing all function names declared in program like that: for (smthng in window) { document.write(smthng); } works in FF, in IE there are some stuff but nothing i declare before. Any ideas?

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  • Fade out menu doesn't work in IE8

    - by user1787488
    I used this script in my website. But it doesn't work in IE8 or lower versions. Is it possible to work perfectly in all browsers? <script type="text/javascript" src="/web/upload/js/jquery-1.3.2.js"></script> <script type="text/javascript"> $(function() { $(window).scroll(function(){ var scrollTop = $(window).scrollTop(); if(scrollTop != 0) $('#header').stop().animate({'opacity':'0'},400); else $('#header').stop().animate({'opacity':'1'},400); }); $('#header').hover( function (e) { var scrollTop = $(window).scrollTop(); if(scrollTop != 0){ $('#header').stop().animate({'opacity':'1'},400); } }, function (e) { var scrollTop = $(window).scrollTop(); if(scrollTop != 0){ $('#header').stop().animate({'opacity':'0'},400); } } ); }); </script>

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  • [javascript]Where are all functions in IE?

    - by user339865
    If i want to take all functions and variables declared in my program in firefox i just iterate 'window' object. For example if i have var a=function() {}; i can use a(); or window.a(); in firefox, but not in IE. I have function iterating window object and writing all function names declared in program like that: for (smthng in window) { document.write(smthng); } works in FF, in IE there are some stuff but nothing i declare before. Any ideas?

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  • html open a url on new target and focus.

    - by richard
    I am trying to fix a web site. It opens a help page in a new window/tab via <a href="..." target="help"> (no other frame has this name) This works well the first time opening a new window/tab, for the help. But on subsequent clicks the window/tab is loaded but remains hidden. I tryed this: <script> function OpenAndFocusHelp() { win=window.open('help/1000CH00017.htm','help'); win.focus(); } </script> <a href="help.html" target="help" onclick="OpenAndFocusHelp()">Help</a> It did not work!

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  • Why isn't div centering?

    - by user2898276
    I'm trying to centre a logo in the middle of the browser. I have this so far... <script type="text/javascript"> $(document).ready(function(){ $(window).resize(function(){ $('#theLogo').css({ position:'absolute', left: ($(window).width() - $('#theLogo').outerWidth())/2, top: ($(window).height() - $('#theLogo').outerHeight())/2 }); }); $(window).resize(); }); HTML <div id="theLogo"> <section id="responsiveLogo" class="logo">September</section> </div> I'm trying to centre this bit: <section id="responsiveLogo" class="logo">September</section> Live version here

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  • Resized XIB still full size

    - by James
    Building an iPad app. I have a button on my main view that I want to launch a help window. The help window is fairly involved and has its own xib/controller. I resized the help window's XIB and saved it. I instantiated it and added it to the application controller's views as a modal. For some reason this window is still taking up the entire screen. What I really want to do is have a "view" that's maybe 70% of the width and height that lays over the normal view as a modal. How is this accomplished normally? I want it to require that they hit a button to close it. Thanks

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  • ufw portforwarding to virtualbox guest

    - by user85116
    My goal is to be able to connect using remote desktop on my desktop machine, to windows xp running in virtualbox on my linux server. My setup: server = debian squeeze, 64 bit, with a public IP address (host) virtualbox-ose 3.2.10 (from debian repo) windows xp running inside VBox as a guest; bridged networking mode in VBox, ip = 192.168.1.100 ufw as the firewall on debian, 3 ports are opened: 22 / ssh, 80 / apache, and 3389 for remote desktop My problem: If I try to use remote desktop on my home computer, I am unable to connect to the windows guest. If I first "ssh -X -C" into the debian server, then run "rdesktop 192.168.1.100", I am able to connect without issue. The windows firewall was configured to allow remote desktop connections, and I've even turned it off (as it is redundant here) to see if that was the problem but it made no difference. Since I am able to connect from inside the local subnet, I suspect that I have not setup my debian firewall correctly to handle connections from outside the LAN. Here is what I've done... First my ufw status: ufw status Status: active To Action From -- ------ ---- 22 ALLOW Anywhere 80 ALLOW Anywhere 3389 ALLOW Anywhere I edited /etc/ufw/sysctl.conf and added: net/ipv4/ip_forward=1 Edited /etc/default/ufw and added: DEFAULT_FORWARD_POLICY="ACCEPT" Edited /etc/ufw/before.rules and added: # setup port forwarding to forward rdp to windows VM *nat :PREROUTING - [0:0] -A PREROUTING -i eth0 -p tcp --dport 3389 -j DNAT --to-destination 192.168.1.100 -A PREROUTING -i eth0 -p udp --dport 3389 -j DNAT --to-destination 192.168.1.100 COMMIT # Don't delete these required lines, otherwise there will be errors *filter <snip> Restarted the firewall etc., but no connection. My log files on the debian host show this (my public ip address was removed for this posting but it is correct in the actual log): Feb 6 11:11:21 localhost kernel: [171991.856941] [UFW AUDIT] IN=eth0 OUT=eth0 SRC=aaa.bbb.ccc.dd DST=192.168.1.100 LEN=60 TOS=0x00 PREC=0x00 TTL=45 ID=27518 DF PROTO=TCP SPT=54201 DPT=3389 WINDOW=5840 RES=0x00 SYN URGP=0 Feb 6 11:11:21 localhost kernel: [171991.856963] [UFW ALLOW] IN=eth0 OUT=eth0 SRC=aaa.bbb.ccc.dd DST=192.168.1.100 LEN=60 TOS=0x00 PREC=0x00 TTL=45 ID=27518 DF PROTO=TCP SPT=54201 DPT=3389 WINDOW=5840 RES=0x00 SYN URGP=0 Feb 6 11:11:24 localhost kernel: [171994.856701] [UFW AUDIT] IN=eth0 OUT=eth0 SRC=aaa.bbb.ccc.dd DST=192.168.1.100 LEN=60 TOS=0x00 PREC=0x00 TTL=45 ID=27519 DF PROTO=TCP SPT=54201 DPT=3389 WINDOW=5840 RES=0x00 SYN URGP=0 Feb 6 11:11:24 localhost kernel: [171994.856723] [UFW ALLOW] IN=eth0 OUT=eth0 SRC=aaa.bbb.ccc.dd DST=192.168.1.100 LEN=60 TOS=0x00 PREC=0x00 TTL=45 ID=27519 DF PROTO=TCP SPT=54201 DPT=3389 WINDOW=5840 RES=0x00 SYN URGP=0 Feb 6 11:11:30 localhost kernel: [172000.856656] [UFW AUDIT] IN=eth0 OUT=eth0 SRC=aaa.bbb.ccc.dd DST=192.168.1.100 LEN=60 TOS=0x00 PREC=0x00 TTL=45 ID=27520 DF PROTO=TCP SPT=54201 DPT=3389 WINDOW=5840 RES=0x00 SYN URGP=0 Feb 6 11:11:30 localhost kernel: [172000.856678] [UFW ALLOW] IN=eth0 OUT=eth0 SRC=aaa.bbb.ccc.dd DST=192.168.1.100 LEN=60 TOS=0x00 PREC=0x00 TTL=45 ID=27520 DF PROTO=TCP SPT=54201 DPT=3389 WINDOW=5840 RES=0x00 SYN URGP=0 Although this is the current setup / configuration, I've also tried several variations of this; I thought maybe the ISP would be blocking 3389 for some reason and tried using different ports, but again there was no connection. Any ideas...? Did I forget to modify some file somewhere?

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  • Notes - Part II - Play with JavaFX

    - by Silviu Turuga
    Open the project from last lesson Double click on NotesUI.fmxl, this will open the JavaFX Scene Builder On the left side you have a area called Hierarchy, from there press Del or Shift+Backspace on Mac to delete the Button and the Label. You'll receive a warning, that some components have been assigned an fx:id, click Delete as we don't need them anymore. Resize the AnchorPane to have enough room for our design, eg. 820x550px From the top left pick the Container called Accordion and drag over the AnchorPane design Chose then from Controls a List View and drag inside the Accordion. You'll notice that by default the Accordion has 2 TitledPane, and you can switch between them by clicking on their name. I'll let you the pleasure to do the rest in order to get the following result  Here is the list of objects used Save it and then return to NetBeans Run the application and it should be run without any issue. If you click on buttons they all are functional, but nothing happens as we didn't link them with any action. We'll see this in the next episode. Now, let's play a little bit with the application and try to resize it… Have you notice the behavior? If the form is too small, some objects aren't visible, if it is too large there is too much space . That's for sure something that your users won't like and you as a programmer have to care about this. From NetBeans double click NotesUI.fmxl so to return back to JavaFX Scene Builder Select the TextField from bottom left of Notes, the one where I put the text Category and then from the right part of JavaFX Scene Builder you'll notice a panel called Inspector. Chose Layout and then click on the dotted lines from left and bottom of the square, like you see in the below image This will make the textfield to have always the same distance from left and bottom no matter the size of the form. Save and run the application. Note that whenever the form is changing the Height, the Category TextField has the same distance from the bottom. Select Accordion and do the same steps but also check the top dotted line, because we want the Accordion to have the same height as the main form has. I'll let you the pleasure to do the same for the rest of components. It's very important to design an application that can be resize by user and in the same time, all the buttons are on place. Last step is to make sure our application is not getting smaller then a certain size, as this will hide parts of our layout. So select the AnchorPane and from Inspector go to Layout and note down the Width and Height. Go back to NetBeans and open the file Main.java and add the following code just after stage.setScene(scene); (around line 26) stage.setMinWidth(820); stage.setMinHeight(550); Use your own width and height. This will prevent user to reduce the width or height of your application to a value that will hide parts of your layout. So now you should have done most of the design part and next time we'll see how can we enter some data into our newly created application… Note: in case you miss something, here are the source files of the project till this point. 

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  • Jquery mobile and Google maps [on hold]

    - by Jack
    I have been trying to get my google maps to display within a page of a mobile app. The map will display for a second, and then disappear. I have read about a jquery bug, but i can't seem to find a way to get this code to work. any help would be greatly appreciated. <script> var geocoder; var currentLocation; var searchResults; var map; var directionsDisplay; var directionsService; function init(){ geocoder = new google.maps.Geocoder(); if (navigator.geolocation){ navigator.geolocation.watchPosition(showLocation, locationError); } else { alert("Geolocation not supported on this device"); return; } }//init function function showLocation(location){//start showlocation currentLocation = new google.maps.LatLng(location.coords.latitude, location.coords.longitude); $('#lat').attr("value", currentLocation.lat()); $('#lng').attr("value", currentLocation.lng()); geocoder = new google.maps.Geocoder(); geocoder.geocode({'latLng': currentLocation}, function(results, status){ if (status == google.maps.GeocoderStatus.OK){ if (results[0]){ var address = results[0].formatted_address; $('#loc').html(results[0].formatted_address); var info = "Latitude: " + location.coords.latitude + " Longitude: " + location.coords.longitude + "<br />"; info += "Location accurate within " + location.coords.accuracy + " meters <br /> Last Update: " + new Date(location.timestamp).toLocaleString(); $('#acc').html(info); $('#address').attr("value", results[0].formatted_address); }else{ alert('No results found'); }//end else //if(!map) initMap(); }else { $('#loc').html('Geocoder failed due to: ' + status); }//end else });//end of function if (!map) initMap(); }//end showlocation function function locationError(error){ switch(error.code) { case error.PERMISSION_DENIED: alert("Geolocation access denied or disabled. To enable geolocation on your iPhone, go to Settings > General> Location Services"); break; case error.POSITION_UNAVAILABLE: alert("Current location not available"); break; case error.TIMEOUT: alert("Timeout"); break; default: alert("unkown error"); break; }//endswitch }//endlocationerror function initMap(){ var mapOptions = { zoom: 14, mapTypeId: google.maps.MapTypeId.ROADMAP, center: currentLocation };//var mapOptions map = new google.maps.Map(document.getElementById('mapDiv'), mapOptions); google.maps.event.trigger(map, 'resize'); var bounds = new google.maps.LatLngBounds(); bounds.extend(currentLocation); map.fitBounds(bounds); //new code //var center; //function calculateCenter(){ //center = map.getCenter(); //} //google.maps.even.addDomListener(map, 'idle', function(){ //calculateCenter(); //}); //google.maps.even.addListenerOnce(map, 'idle', function(){ //google.maps.even.trigger(map,'resize'); //}); //google.maps.event.addDomListener(window, 'resize', function() { //map.setCenter(center); //});//end new code }//end initMap() //------------------------------------------------------------------------------- $(document).on("pageinit", init);

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  • Python Image Library, Close method

    - by DNN
    Hello, I have been using pil for the first time today. And I wanted to resize an image assuming it was larger than 800x600 and also create a thumbnail. I could do either of these tasks separately but not together in one method (I am doing a custom save method in django admin). This returns a "cannot identify image file" error message. The error is on the line "image = Image.open(self.photo)" after "#if image is size is greatet than 800 x 600 then resize image." I thought this may be because the image is already open, but if i remove the line I still get issues. So I thought I could try closing after creating a thumbnail and then reopening. But I couldn't find a close method.... This is my code: def save(self): #create thumbnail Thumb_Size = (75, 75) image = Image.open(self.photo) if image.mode not in ('L', 'RGB'): image = image.convert('RGB') image.thumbnail(Thumb_Size, Image.ANTIALIAS) temp_handle = StringIO() image.save(temp_handle, 'jpeg') temp_handle.seek(0) suf = SimpleUploadedFile(os.path.split(self.photo.name)[-1], temp_handle.read(), content_type='image/jpg') self.thumbnail.save(suf.name+'.jpg', suf, save=False) #if image is size is greatet than 800 x 600 then resize image. image = Image.open(self.photo) if image.size[0] > 800: if image.size[1] > 600: Max_Size = (800, 600) if image.mode not in ('L', 'RGB'): image = image.convert('RGB') image.thumbnail(Max_Size, Image.ANTIALIAS) temp_handle = StringIO() image.save(temp_handle, 'jpeg') temp_handle.seek(0) suf = SimpleUploadedFile(os.path.split(self.photo.name)[-1], temp_handle.read(), content_type='image/jpg') self.photo.save(suf.name+'.jpg', suf, save=False) #enter info to database super(Photo, self).save()

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  • Custom Keyboard (iPhone), UIKeyboardDidShowNotification and UITableViewController

    - by Pascal
    On an iPhone App, I've got a custom keyboard which works like the standard keyboard; it appears if a custom textfield becomes first responder and hides if the field resigns first responder. I'm also posting the Generic UIKeyboardWillShowNotification, UIKeyboardDidShowNotification and their hiding counterparts, like follows: NSMutableDictionary *userInfo = [NSMutableDictionary dictionaryWithCapacity:5]; [userInfo setObject:[NSValue valueWithCGPoint:self.center] forKey:UIKeyboardCenterBeginUserInfoKey]; [userInfo setObject:[NSValue valueWithCGPoint:shownCenter] forKey:UIKeyboardCenterEndUserInfoKey]; [userInfo setObject:[NSValue valueWithCGRect:self.bounds] forKey:UIKeyboardBoundsUserInfoKey]; [userInfo setObject:[NSNumber numberWithInt:UIViewAnimationCurveEaseOut] forKey:UIKeyboardAnimationCurveUserInfoKey]; [userInfo setObject:[NSNumber numberWithDouble:thisAnimDuration] forKey:UIKeyboardAnimationDurationUserInfoKey]; [[NSNotificationCenter defaultCenter] postNotificationName:UIKeyboardWillShowNotification object:nil userInfo:userInfo]; This code is working and I use it in UIViewController subclasses. Now since iPhone OS 3.0, UITableViewController automatically resizes its tableView when the system keyboards show and hide. I'm only now compiling against 3.0 and I thought that the controller should also resize the table if my custom keyboard appears, since I'm posting the same notification. However it doesn't. The table view controller is set as the delegate of the input fields. Does anyone have an idea why this might be the case? Has anyone implemented something similar successfully? I have standard input fields along the custom ones, so if the user changes the fields the standard keyboard hides and the custom one shows. It would be beneficial if the tableView didn't resize to full height and I didn't have to resize it back with a custom method.

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  • Quartz compositions created in Snow Leopard (10.6) doesn't work in Leopard (10.5) despite testing in

    - by adib
    Hi I have a reasonably advanced (many patches and subpatches) quartz composition that was created in Snow Leopard but doesn't run well (many elements are not rendered) in Leopard. The composition tested OK via Quartz Composer's Test in Runtime option and works fine for both Leopard 32-bits and Leopard 64-bits (menu item "File | Test in Runtime | Leopard 32-bits". In an actual Leopard (32-bits) system, a lot of elements are not rendered in the quartz composition. Below are the log file excerpt when the composition is run in QuickTime Player under Leopard: QuickTime Player[134] *** <QCNodeManager | namespace = "com.apple.QuartzComposer" | 335 nodes>: Patch with name "/units to pixels" is missing QuickTime Player[134] *** Message from <QCPatch = 0x06D82880 "(null)">:Cannot create node of class "/units to pixels" and identifier "(null)" QuickTime Player[134] *** Message from <QCPatch = 0x06D7C130 "(null)">:Cannot create node of class "/resize image to target" and identifier "(null)" QuickTime Player[134] *** Message from <QCPatch = 0x06D7C130 "(null)">:Cannot create connection from ["outputValue" @ "Math_1"] to ["Target_Pixels" @ "Patch_2"] The patch "units to pixels" is a system patch in Snow Leopard whereas the patch "resize image to target" is a custom virtual patch located in my home directory. It seems that we can cross out problems in which the composition is referencing a missing virtual patch. I have tested the composition under another user's account and it ran fine which shows that it already embeds the "resize image to target" virtual patch that is located in my home directory. I'm really puzzled why the composition passes the Leopard Runtime test but yet fail to run in an actual Leopard OS? Is there a post-processing step that I need to run to the composition file? Is there any way to make this patch more compatible with Leopard? Thanks in advance.

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  • Delete array of size 1

    - by Arne
    This is possibly a candidate for a one-line answer. I would like know it anyway.. I am writing a simple circular buffer and for some reasons that are not important for the question I need to implement it using an array of doubles. In fact I have not investiated other ways to do it, but since an array is required anyway I have not spent much time on looking for alternatives. template<typename T> class CircularBuffer { public: CircularBuffer(unsigned int size); ~CircularBuffer(); void Resize(unsigned int new_size); ... private: T* buffer; unsigned int buffer_size; }; Since I need to have the buffer dynamically sized the buffer_size is neither const nor a template parameter. Now the question: During construction and in function Resize(int) I only require the size to be at least one, although a buffer of size one is effectively no longer a buffer. Of course using a simple double instead would be more appropriate but anyway. Now when deleting the internal buffer in the destructor - or in function resize for that matter - I need to delete the allocated memory. Question is, how? First candidate is of course delete[] buffer; but then again, if I have allocated a buffer of size one, that is if the pointer was aquired with buffer = new T[0], is it still appropriate to call delete[] on the pointer or do I need to call delete buffer; (without brackets) ? Thanks, Arne

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  • video streaming over http in blackberry

    - by ysnky
    hi all, while i was searching video player over http, i found the article which is located at this url; http://www.blackberry.com/knowledgecenterpublic/livelink.exe/fetch/2000/348583/800332/1089414/Stream ing_media_-_Start_to_finish.html?nodeid=2456737&ve rnum=0 i can run by adding ";deviceside=true" at the end of url. it works fine in the jde4.5 simulator. it gets 3gp videos from my local server. i tested with 580kb files and works fine. but when i get the same file from my server (not local, real server) i have problems with big files (e.g 580 kb). it plays 180kb files (but sometimes it does not play this file either) but not plays 580kb file. and also i deployed my application to my 9000 device it sometimes plays small file (180kb) but never plays big file (580kb). why it plays if it is on my local file, not play in real world? i ve stucked for days. hope you help me. and also the code at the url given below is not work, the only code i ve found is the above. blackberry.com/knowledgecenterpublic/livelink.exe/fetch/2000/348583/800332/1089414/How_To _-_Play_video_within_a_BlackBerry_smartphone_appli cation.html?nodeid=1383173&vernum=0 btw, there is no method such as resize(long param) of CircularByteBuffer class. so i comment relavent line (buffer.resize(buffer.getSize() + (buffer.getSize() * percent / 100)); as shown below. public void increaseBufferCapacity(int percent) { if(percent < 0){ log(0, "FAILED! SP.setBufferCapacity() - " + percent); throw new IllegalArgumentException("Increase factor must be positive.."); } synchronized(readLock){ synchronized(connectionLock){ synchronized(userSeekLock){ synchronized(mediaIStream){ log(0, "SP.setBufferCapacity() - " + percent); //buffer.resize(buffer.getSize() + (buffer.getSize() * percent / 100)); this.bufferCapacity = buffer.getSize(); } } } } } thanks in advance.

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  • Javascript error: Object required...tough time fixing this

    - by rtnav2301
    The situation is this: a friend of mine asked me to help her with a website she's working on called www.KeepsakePartyInvitations.com. Her original designer created this code but didn't finish the project. So here I am to help save the day. Now, once a photo has been added to the party template and the mouse is placed over the image, an alternate text message appears to the right. The message informs the visitor how to reposition and resize the image, if necessary. I'm testing the procedure in the invitation to reposition the image. I follow the directions about moving the picture, but the mouse does not let go of the photo. Where ever the mouse moves, so does the image. The same thing occurs if you want to resize the image, you follow the directions but the image does not resize. I check the error message in IE 8 and it states: Message: Object required Line: 873 Char: 3 Code: 0 URI: http://www.keepsakepartyinvitations.com/Includes/JCode.js When I checked the Javascript file, the Line 873 states: tempX = e.clientX + document.body.scrollLeft If you review the javascript file, the function where the line is located is called: function getMouseXY(e). Please help me, it has been a long while since I've worked with Javascript and I'm motivated to get this fixed. Thank you!

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  • JPanel.addComponentListener does not work when the listener is a class variable

    - by Coder
    I have a public class which has the following method and instance variable: public void setImagePanel(JPanel value) { imagePanel = value; if (imagePanel != null) { //method 1 : works imagePanel.addComponentListener(new ComponentAdapter() { public void componentResized(ComponentEvent evt) { System.out.println("Here 1"); } }); //method 2 : does not work panelResizeListener = new ResizeListener(); imagePanel.addComponentListener(panelResizeListener); //method 3 : works //ResizeListener listener = new ResizeListener(); //imagePanel.addComponentListener(listener); //method 4 : works //imagePanel.addComponentListener(new ResizeListener()); //method 5 : does not work -- THIS IS THE DESIRED CODE I WANT TO USE imagePanel.addComponentListener(panelResizeListener); } } public class ResizeListener extends ComponentAdapter { @Override public void componentResized(ComponentEvent evt) { System.out.println("RESIZE 3"); } } private ResizeListener panelResizeListener = new ResizeListener(); Each of the methods above correspond the to code immediately below until the next //method comment. What i don't understand is why i can't use the class instance variable and add that to the JPanel as a component listener. What happens in the cases above where i say that the method does not work is that i don't get the "RESIZE 3" log messages. In all cases where i list that it works, then i get the "RESIZE 3" messages. The outer class is public with no other modification except that it implements an interface that i created (which has no methods or variables in common with the methods and variables listed above). If anyone can help me i would greatly appreciate it. This problem makes no sense to me, the code should be identical.

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  • Dynamic margin (or simulation of margin) between left floated divs

    - by BugBusterX
    I have a number of divs floated left. When browser is resized they move down or up based on how many can fit on the line. I was wondering if there is a way to dynamically (with css) have those divs align (or have margin) in a way, that they would always fill the entire screen space by having their marhin resize? In other words margin between them would resize while browser is resized, but as soon as another div can fit it will be added in the line, or if minimum margin is reached and passed another div goes to next line while margins expand again. Here's an example how it is now, resize the wondow to see he leftover space that I want to "fill" <html> <head> <style> .test { float:left; width: 100px; height:100px; background-color: grey; margin: 0 10px 10px 0; } </style> </head> <body> <div class="test"></div> <div class="test"></div> <div class="test"></div> <div class="test"></div> <div class="test"></div> <div class="test"></div> <div class="test"></div> <div class="test"></div> <div class="test"></div> <div class="test"></div> <div class="test"></div> <div class="test"></div> </body> </html>

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  • In Silverlight 3 how can I get the call to HtmlPage.Plugin.SetStyleAttribute() call to call other co

    - by John Rennemeyer
    I'm trying to take a snapshot of my Silverlight control using WriteableBitmap and it works fine, however, it only takes a snapshot of what is showing. I'm trying to resize the Silverlight control so it will show everything and then take a screenshot, however, the code doesn't resize the control until after the code after the call all runs which is the snapshot code... I can get this work using a timer to fire the snapshot after the other code has caused the resize but I'm wondering if there is a better way. The HtmlPage.Plugin.SetStyleAttribute call has to be called from the UI thread so I'm assuming that's where the problem is. The fact that it is being dispatched onto the UI thread while the rest of the code is not and so the other code is being run first. Is there anyway to create a new event or attach to the call to determine when it has been run to then fire off my snapshot code? I have the following code: private void btnTakeSnapshot_Click(object sender, System.Windows.RoutedEventArgs e) { if (CurrentContractAction != null) { string heightBefore = HtmlPage.Plugin.GetStyleAttribute("height"); HtmlPage.Plugin.SetStyleAttribute("height", string.Format("{0}px", "1800")); //this line doesn't change the height until after the "TakeSnapshot" code is run for some reason, I'm thinking it is because it is most likely dispatched to the UI thread :( and the following code is not run on the UI thread Snapshot snapshot = new Snapshot(string.Format("Action_Schedule_{0}", CurrentContractAction.Title), LayoutRoot, LayoutRoot, busyIndicatorDataGrid); snapshot.HideElements(btnViewGanttChart, btnSave, btnEditAction, btnFullScreen, btnTakeSnapshot, btnLockAndSubmit); snapshot.TakeSnapshot(); snapshot.ResetElementsVisibility(); HtmlPage.Plugin.SetStyleAttribute("height", string.Format("{0}px", heightBefore)); } } Thanks, John

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  • Regex to GENERATE thumbnails!?!?! (but that's crazy!)

    - by CryptoMonkey
    Hello everyone! So here is my situation, and the solution that I've come up with to solve the problem. I have created an application that includes TinyMCE to allow users to create HTML content for publishing. The user can include images in their markup, and drag/resize those images effecting the final Width/Height attributes in the IMG tag. This is all great, the users can include images and resize/relocate them to their desired appearance. But one big problem is that I am now sending a (possibly) much larger image to the client, only to have the browser resize the image into the requested Width/Height attributes. All that bandwidth and lost load time.... So my solution is to pre-process my users markup content, scanning all of the IMG tags and parsing out the Height/Width/Src attributes. Then set each img's SRC tag to a phpThumb request with the parsed Height/Width passed into the thumbnails URL. This will create my reduced size image (optimising bandwidth at the expense of CPU and caching). What do you think about this solution? I've seen other posts where people were using mod_rewrite to do something similar, but I want to effect the content on the page service and not manipulate the image requests as they're being received. .... Any thoughts about this design? I need some help with the fine details as my regex skills need some work, but I'm very short on time and promise to pay my technical knowledge debt soon. To make the regex's easier, I can be sure of some things. Only img tags that need this processing will have an existing width="" height="" attributes (with the double quotes, and lower cased text, but I suppose matching the text case insensitive would be better if TinyMCE changes) So a regex to match only the necessary Img tags, and maybe another three regex's to extract the src, the width, and the height? Thanks everyone.

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  • Failed to maintain 100% width & height of structure in extjs

    - by ayanonly1
    HI, i am new in extjs. i want to build a page using extjs ____________ |HD__________| | p1      <| p2          | |          |            |--will be a viewport (will resize on window resize without any |          |             | Scroll bar |          |             | |          |             | |          |             | |___|_____| HD-- heading with 100 width p1-- panel 1 which will collapse on west and split = true p2-- panel 2 which will occupy remaining place i build the structure but failed to maintain it 100 % even on window resize bellow is my code EditorUi = Ext.extend(Ext.Viewport, { layout: 'fit', initComponent: function() { this.items = [ { xtype: 'panel', title: 'Heading', autoHeight: true, autoWidth: true, layout: 'hbox', items: [ { xtype: 'panel', title: 'Navigation', collapsible: true, region:'west', width:200, split:'true', margins:'3 0 3 3', cmargins:'3 3 3 3' }, { xtype: 'panel', title: 'container', region:'center', autoHeight: true, autoWidth: true, split:'true', margins:'3 0 3 3', cmargins:'3 3 3 3' } ] } ]; EditorUi.superclass.initComponent.call(this); } }); Ext.onReady(function(){ new EditorUi(); }) thanks in advance

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  • Integrating JavaScript Unit Tests with Visual Studio

    - by Stephen Walther
    Modern ASP.NET web applications take full advantage of client-side JavaScript to provide better interactivity and responsiveness. If you are building an ASP.NET application in the right way, you quickly end up with lots and lots of JavaScript code. When writing server code, you should be writing unit tests. One big advantage of unit tests is that they provide you with a safety net that enable you to safely modify your existing code – for example, fix bugs, add new features, and make performance enhancements -- without breaking your existing code. Every time you modify your code, you can execute your unit tests to verify that you have not broken anything. For the same reason that you should write unit tests for your server code, you should write unit tests for your client code. JavaScript is just as susceptible to bugs as C#. There is no shortage of unit testing frameworks for JavaScript. Each of the major JavaScript libraries has its own unit testing framework. For example, jQuery has QUnit, Prototype has UnitTestJS, YUI has YUI Test, and Dojo has Dojo Objective Harness (DOH). The challenge is integrating a JavaScript unit testing framework with Visual Studio. Visual Studio and Visual Studio ALM provide fantastic support for server-side unit tests. You can easily view the results of running your unit tests in the Visual Studio Test Results window. You can set up a check-in policy which requires that all unit tests pass before your source code can be committed to the source code repository. In addition, you can set up Team Build to execute your unit tests automatically. Unfortunately, Visual Studio does not provide “out-of-the-box” support for JavaScript unit tests. MS Test, the unit testing framework included in Visual Studio, does not support JavaScript unit tests. As soon as you leave the server world, you are left on your own. The goal of this blog entry is to describe one approach to integrating JavaScript unit tests with MS Test so that you can execute your JavaScript unit tests side-by-side with your C# unit tests. The goal is to enable you to execute JavaScript unit tests in exactly the same way as server-side unit tests. You can download the source code described by this project by scrolling to the end of this blog entry. Rejected Approach: Browser Launchers One popular approach to executing JavaScript unit tests is to use a browser as a test-driver. When you use a browser as a test-driver, you open up a browser window to execute and view the results of executing your JavaScript unit tests. For example, QUnit – the unit testing framework for jQuery – takes this approach. The following HTML page illustrates how you can use QUnit to create a unit test for a function named addNumbers(). <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>Using QUnit</title> <link rel="stylesheet" href="http://github.com/jquery/qunit/raw/master/qunit/qunit.css" type="text/css" /> </head> <body> <h1 id="qunit-header">QUnit example</h1> <h2 id="qunit-banner"></h2> <div id="qunit-testrunner-toolbar"></div> <h2 id="qunit-userAgent"></h2> <ol id="qunit-tests"></ol> <div id="qunit-fixture">test markup, will be hidden</div> <script type="text/javascript" src="http://code.jquery.com/jquery-latest.js"></script> <script type="text/javascript" src="http://github.com/jquery/qunit/raw/master/qunit/qunit.js"></script> <script type="text/javascript"> // The function to test function addNumbers(a, b) { return a+b; } // The unit test test("Test of addNumbers", function () { equals(4, addNumbers(1,3), "1+3 should be 4"); }); </script> </body> </html> This test verifies that calling addNumbers(1,3) returns the expected value 4. When you open this page in a browser, you can see that this test does, in fact, pass. The idea is that you can quickly refresh this QUnit HTML JavaScript test driver page in your browser whenever you modify your JavaScript code. In other words, you can keep a browser window open and keep refreshing it over and over while you are developing your application. That way, you can know very quickly whenever you have broken your JavaScript code. While easy to setup, there are several big disadvantages to this approach to executing JavaScript unit tests: You must view your JavaScript unit test results in a different location than your server unit test results. The JavaScript unit test results appear in the browser and the server unit test results appear in the Visual Studio Test Results window. Because all of your unit test results don’t appear in a single location, you are more likely to introduce bugs into your code without noticing it. Because your unit tests are not integrated with Visual Studio – in particular, MS Test -- you cannot easily include your JavaScript unit tests when setting up check-in policies or when performing automated builds with Team Build. A more sophisticated approach to using a browser as a test-driver is to automate the web browser. Instead of launching the browser and loading the test code yourself, you use a framework to automate this process. There are several different testing frameworks that support this approach: · Selenium – Selenium is a very powerful framework for automating browser tests. You can create your tests by recording a Firefox session or by writing the test driver code in server code such as C#. You can learn more about Selenium at http://seleniumhq.org/. LTAF – The ASP.NET team uses the Lightweight Test Automation Framework to test JavaScript code in the ASP.NET framework. You can learn more about LTAF by visiting the project home at CodePlex: http://aspnet.codeplex.com/releases/view/35501 jsTestDriver – This framework uses Java to automate the browser. jsTestDriver creates a server which can be used to automate multiple browsers simultaneously. This project is located at http://code.google.com/p/js-test-driver/ TestSwam – This framework, created by John Resig, uses PHP to automate the browser. Like jsTestDriver, the framework creates a test server. You can open multiple browsers that are automated by the test server. Learn more about TestSwarm by visiting the following address: https://github.com/jeresig/testswarm/wiki Yeti – This is the framework introduced by Yahoo for automating browser tests. Yeti uses server-side JavaScript and depends on Node.js. Learn more about Yeti at http://www.yuiblog.com/blog/2010/08/25/introducing-yeti-the-yui-easy-testing-interface/ All of these frameworks are great for integration tests – however, they are not the best frameworks to use for unit tests. In one way or another, all of these frameworks depend on executing tests within the context of a “living and breathing” browser. If you create an ASP.NET Unit Test then Visual Studio will launch a web server before executing the unit test. Why is launching a web server so bad? It is not the worst thing in the world. However, it does introduce dependencies that prevent your code from being tested in isolation. One of the defining features of a unit test -- versus an integration test – is that a unit test tests code in isolation. Another problem with launching a web server when performing unit tests is that launching a web server can be slow. If you cannot execute your unit tests quickly, you are less likely to execute your unit tests each and every time you make a code change. You are much more likely to fall into the pit of failure. Launching a browser when performing a JavaScript unit test has all of the same disadvantages as launching a web server when performing an ASP.NET unit test. Instead of testing a unit of JavaScript code in isolation, you are testing JavaScript code within the context of a particular browser. Using the frameworks listed above for integration tests makes perfect sense. However, I want to consider a different approach for creating unit tests for JavaScript code. Using Server-Side JavaScript for JavaScript Unit Tests A completely different approach to executing JavaScript unit tests is to perform the tests outside of any browser. If you really want to test JavaScript then you should test JavaScript and leave the browser out of the testing process. There are several ways that you can execute JavaScript on the server outside the context of any browser: Rhino – Rhino is an implementation of JavaScript written in Java. The Rhino project is maintained by the Mozilla project. Learn more about Rhino at http://www.mozilla.org/rhino/ V8 – V8 is the open-source Google JavaScript engine written in C++. This is the JavaScript engine used by the Chrome web browser. You can download V8 and embed it in your project by visiting http://code.google.com/p/v8/ JScript – JScript is the JavaScript Script Engine used by Internet Explorer (up to but not including Internet Explorer 9), Windows Script Host, and Active Server Pages. Internet Explorer is still the most popular web browser. Therefore, I decided to focus on using the JScript Script Engine to execute JavaScript unit tests. Using the Microsoft Script Control There are two basic ways that you can pass JavaScript to the JScript Script Engine and execute the code: use the Microsoft Windows Script Interfaces or use the Microsoft Script Control. The difficult and proper way to execute JavaScript using the JScript Script Engine is to use the Microsoft Windows Script Interfaces. You can learn more about the Script Interfaces by visiting http://msdn.microsoft.com/en-us/library/t9d4xf28(VS.85).aspx The main disadvantage of using the Script Interfaces is that they are difficult to use from .NET. There is a great series of articles on using the Script Interfaces from C# located at http://www.drdobbs.com/184406028. I picked the easier alternative and used the Microsoft Script Control. The Microsoft Script Control is an ActiveX control that provides a higher level abstraction over the Window Script Interfaces. You can download the Microsoft Script Control from here: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=d7e31492-2595-49e6-8c02-1426fec693ac After you download the Microsoft Script Control, you need to add a reference to it to your project. Select the Visual Studio menu option Project, Add Reference to open the Add Reference dialog. Select the COM tab and add the Microsoft Script Control 1.0. Using the Script Control is easy. You call the Script Control AddCode() method to add JavaScript code to the Script Engine. Next, you call the Script Control Run() method to run a particular JavaScript function. The reference documentation for the Microsoft Script Control is located at the MSDN website: http://msdn.microsoft.com/en-us/library/aa227633%28v=vs.60%29.aspx Creating the JavaScript Code to Test To keep things simple, let’s imagine that you want to test the following JavaScript function named addNumbers() which simply adds two numbers together: MvcApplication1\Scripts\Math.js function addNumbers(a, b) { return 5; } Notice that the addNumbers() method always returns the value 5. Right-now, it will not pass a good unit test. Create this file and save it in your project with the name Math.js in your MVC project’s Scripts folder (Save the file in your actual MVC application and not your MVC test application). Creating the JavaScript Test Helper Class To make it easier to use the Microsoft Script Control in unit tests, we can create a helper class. This class contains two methods: LoadFile() – Loads a JavaScript file. Use this method to load the JavaScript file being tested or the JavaScript file containing the unit tests. ExecuteTest() – Executes the JavaScript code. Use this method to execute a JavaScript unit test. Here’s the code for the JavaScriptTestHelper class: JavaScriptTestHelper.cs   using System; using System.IO; using Microsoft.VisualStudio.TestTools.UnitTesting; using MSScriptControl; namespace MvcApplication1.Tests { public class JavaScriptTestHelper : IDisposable { private ScriptControl _sc; private TestContext _context; /// <summary> /// You need to use this helper with Unit Tests and not /// Basic Unit Tests because you need a Test Context /// </summary> /// <param name="testContext">Unit Test Test Context</param> public JavaScriptTestHelper(TestContext testContext) { if (testContext == null) { throw new ArgumentNullException("TestContext"); } _context = testContext; _sc = new ScriptControl(); _sc.Language = "JScript"; _sc.AllowUI = false; } /// <summary> /// Load the contents of a JavaScript file into the /// Script Engine. /// </summary> /// <param name="path">Path to JavaScript file</param> public void LoadFile(string path) { var fileContents = File.ReadAllText(path); _sc.AddCode(fileContents); } /// <summary> /// Pass the path of the test that you want to execute. /// </summary> /// <param name="testMethodName">JavaScript function name</param> public void ExecuteTest(string testMethodName) { dynamic result = null; try { result = _sc.Run(testMethodName, new object[] { }); } catch { var error = ((IScriptControl)_sc).Error; if (error != null) { var description = error.Description; var line = error.Line; var column = error.Column; var text = error.Text; var source = error.Source; if (_context != null) { var details = String.Format("{0} \r\nLine: {1} Column: {2}", source, line, column); _context.WriteLine(details); } } throw new AssertFailedException(error.Description); } } public void Dispose() { _sc = null; } } }     Notice that the JavaScriptTestHelper class requires a Test Context to be instantiated. For this reason, you can use the JavaScriptTestHelper only with a Visual Studio Unit Test and not a Basic Unit Test (These are two different types of Visual Studio project items). Add the JavaScriptTestHelper file to your MVC test application (for example, MvcApplication1.Tests). Creating the JavaScript Unit Test Next, we need to create the JavaScript unit test function that we will use to test the addNumbers() function. Create a folder in your MVC test project named JavaScriptTests and add the following JavaScript file to this folder: MvcApplication1.Tests\JavaScriptTests\MathTest.js /// <reference path="JavaScriptUnitTestFramework.js"/> function testAddNumbers() { // Act var result = addNumbers(1, 3); // Assert assert.areEqual(4, result, "addNumbers did not return right value!"); }   The testAddNumbers() function takes advantage of another JavaScript library named JavaScriptUnitTestFramework.js. This library contains all of the code necessary to make assertions. Add the following JavaScriptnitTestFramework.js to the same folder as the MathTest.js file: MvcApplication1.Tests\JavaScriptTests\JavaScriptUnitTestFramework.js var assert = { areEqual: function (expected, actual, message) { if (expected !== actual) { throw new Error("Expected value " + expected + " is not equal to " + actual + ". " + message); } } }; There is only one type of assertion supported by this file: the areEqual() assertion. Most likely, you would want to add additional types of assertions to this file to make it easier to write your JavaScript unit tests. Deploying the JavaScript Test Files This step is non-intuitive. When you use Visual Studio to run unit tests, Visual Studio creates a new folder and executes a copy of the files in your project. After you run your unit tests, your Visual Studio Solution will contain a new folder named TestResults that includes a subfolder for each test run. You need to configure Visual Studio to deploy your JavaScript files to the test run folder or Visual Studio won’t be able to find your JavaScript files when you execute your unit tests. You will get an error that looks something like this when you attempt to execute your unit tests: You can configure Visual Studio to deploy your JavaScript files by adding a Test Settings file to your Visual Studio Solution. It is important to understand that you need to add this file to your Visual Studio Solution and not a particular Visual Studio project. Right-click your Solution in the Solution Explorer window and select the menu option Add, New Item. Select the Test Settings item and click the Add button. After you create a Test Settings file for your solution, you can indicate that you want a particular folder to be deployed whenever you perform a test run. Select the menu option Test, Edit Test Settings to edit your test configuration file. Select the Deployment tab and select your MVC test project’s JavaScriptTest folder to deploy. Click the Apply button and the Close button to save the changes and close the dialog. Creating the Visual Studio Unit Test The very last step is to create the Visual Studio unit test (the MS Test unit test). Add a new unit test to your MVC test project by selecting the menu option Add New Item and selecting the Unit Test project item (Do not select the Basic Unit Test project item): The difference between a Basic Unit Test and a Unit Test is that a Unit Test includes a Test Context. We need this Test Context to use the JavaScriptTestHelper class that we created earlier. Enter the following test method for the new unit test: [TestMethod] public void TestAddNumbers() { var jsHelper = new JavaScriptTestHelper(this.TestContext); // Load JavaScript files jsHelper.LoadFile("JavaScriptUnitTestFramework.js"); jsHelper.LoadFile(@"..\..\..\MvcApplication1\Scripts\Math.js"); jsHelper.LoadFile("MathTest.js"); // Execute JavaScript Test jsHelper.ExecuteTest("testAddNumbers"); } This code uses the JavaScriptTestHelper to load three files: JavaScripUnitTestFramework.js – Contains the assert functions. Math.js – Contains the addNumbers() function from your MVC application which is being tested. MathTest.js – Contains the JavaScript unit test function. Next, the test method calls the JavaScriptTestHelper ExecuteTest() method to execute the testAddNumbers() JavaScript function. Running the Visual Studio JavaScript Unit Test After you complete all of the steps described above, you can execute the JavaScript unit test just like any other unit test. You can use the keyboard combination CTRL-R, CTRL-A to run all of the tests in the current Visual Studio Solution. Alternatively, you can use the buttons in the Visual Studio toolbar to run the tests: (Unfortunately, the Run All Impacted Tests button won’t work correctly because Visual Studio won’t detect that your JavaScript code has changed. Therefore, you should use either the Run Tests in Current Context or Run All Tests in Solution options instead.) The results of running the JavaScript tests appear side-by-side with the results of running the server tests in the Test Results window. For example, if you Run All Tests in Solution then you will get the following results: Notice that the TestAddNumbers() JavaScript test has failed. That is good because our addNumbers() function is hard-coded to always return the value 5. If you double-click the failing JavaScript test, you can view additional details such as the JavaScript error message and the line number of the JavaScript code that failed: Summary The goal of this blog entry was to explain an approach to creating JavaScript unit tests that can be easily integrated with Visual Studio and Visual Studio ALM. I described how you can use the Microsoft Script Control to execute JavaScript on the server. By taking advantage of the Microsoft Script Control, we were able to execute our JavaScript unit tests side-by-side with all of our other unit tests and view the results in the standard Visual Studio Test Results window. You can download the code discussed in this blog entry from here: http://StephenWalther.com/downloads/Blog/JavaScriptUnitTesting/JavaScriptUnitTests.zip Before running this code, you need to first install the Microsoft Script Control which you can download from here: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=d7e31492-2595-49e6-8c02-1426fec693ac

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  • Integrating HTML into Silverlight Applications

    - by dwahlin
    Looking for a way to display HTML content within a Silverlight application? If you haven’t tried doing that before it can be challenging at first until you know a few tricks of the trade.  Being able to display HTML is especially handy when you’re required to display RSS feeds (with embedded HTML), SQL Server Reporting Services reports, PDF files (not actually HTML – but the techniques discussed will work), or other HTML content.  In this post I'll discuss three options for displaying HTML content in Silverlight applications and describe how my company is using these techniques in client applications. Displaying HTML Overlays If you need to display HTML over a Silverlight application (such as an RSS feed containing HTML data in it) you’ll need to set the Silverlight control’s windowless parameter to true. This can be done using the object tag as shown next: <object data="data:application/x-silverlight-2," type="application/x-silverlight-2" width="100%" height="100%"> <param name="source" value="ClientBin/HTMLAndSilverlight.xap"/> <param name="onError" value="onSilverlightError" /> <param name="background" value="white" /> <param name="minRuntimeVersion" value="4.0.50401.0" /> <param name="autoUpgrade" value="true" /> <param name="windowless" value="true" /> <a href="http://go.microsoft.com/fwlink/?LinkID=149156&v=4.0.50401.0" style="text-decoration:none"> <img src="http://go.microsoft.com/fwlink/?LinkId=161376" alt="Get Microsoft Silverlight" style="border-style:none"/> </a> </object> By setting the control to “windowless” you can overlay HTML objects by using absolute positioning and other CSS techniques. Keep in mind that on Windows machines the windowless setting can result in a performance hit when complex animations or HD video are running since the plug-in content is displayed directly by the browser window. It goes without saying that you should only set windowless to true when you really need the functionality it offers. For example, if I want to display my blog’s RSS content on top of a Silverlight application I could set windowless to true and create a user control that grabbed the content and output it using a DataList control: <style type="text/css"> a {text-decoration:none;font-weight:bold;font-size:14pt;} </style> <div style="margin-top:10px; margin-left:10px;margin-right:5px;"> <asp:DataList ID="RSSDataList" runat="server" DataSourceID="RSSDataSource"> <ItemTemplate> <a href='<%# XPath("link") %>'><%# XPath("title") %></a> <br /> <%# XPath("description") %> <br /> </ItemTemplate> </asp:DataList> <asp:XmlDataSource ID="RSSDataSource" DataFile="http://weblogs.asp.net/dwahlin/rss.aspx" XPath="rss/channel/item" CacheDuration="60" runat="server" /> </div> The user control can then be placed in the page hosting the Silverlight control as shown below. This example adds a Close button, additional content to display in the overlay window and the HTML generated from the user control. <div id="RSSDiv"> <div style="background-color:#484848;border:1px solid black;height:35px;width:100%;"> <img alt="Close Button" align="right" src="Images/Close.png" onclick="HideOverlay();" style="cursor:pointer;" /> </div> <div style="overflow:auto;width:800px;height:565px;"> <div style="float:left;width:100px;height:103px;margin-left:10px;margin-top:5px;"> <img src="http://weblogs.asp.net/blogs/dwahlin/dan2008.jpg" style="border:1px solid Gray" /> </div> <div style="float:left;width:300px;height:103px;margin-top:5px;"> <a href="http://weblogs.asp.net/dwahlin" style="margin-left:10px;font-size:20pt;">Dan Wahlin's Blog</a> </div> <br /><br /><br /> <div style="clear:both;margin-top:20px;"> <uc:BlogRoller ID="BlogRoller" runat="server" /> </div> </div> </div> Of course, we wouldn’t want the RSS HTML content to be shown until requested. Once it’s requested the absolute position of where it should show above the Silverlight control can be set using standard CSS styles. The following ID selector named #RSSDiv handles hiding the overlay div shown above and determines where it will be display on the screen. #RSSDiv { background-color:White; position:absolute; top:100px; left:300px; width:800px; height:600px; border:1px solid black; display:none; } Now that the HTML content to display above the Silverlight control is set, how can we show it as a user clicks a HyperlinkButton or other control in the application? Fortunately, Silverlight provides an excellent HTML bridge that allows direct access to content hosted within a page. The following code shows two JavaScript functions that can be called from Siverlight to handle showing or hiding HTML overlay content. The two functions rely on jQuery (http://www.jQuery.com) to make it easy to select HTML objects and manipulate their properties: function ShowOverlay() { rssDiv.css('display', 'block'); } function HideOverlay() { rssDiv.css('display', 'none'); } Calling the ShowOverlay function is as simple as adding the following code into the Silverlight application within a button’s Click event handler: private void OverlayHyperlinkButton_Click(object sender, RoutedEventArgs e) { HtmlPage.Window.Invoke("ShowOverlay"); } The result of setting the Silverlight control’s windowless parameter to true and showing the HTML overlay content is shown in the following screenshot:   Thinking Outside the Box to Show HTML Content Setting the windowless parameter to true may not be a viable option for some Silverlight applications or you may simply want to go about showing HTML content a different way. The next technique I’ll show takes advantage of simple HTML, CSS and JavaScript code to handle showing HTML content while a Silverlight application is running in the browser. Keep in mind that with Silverlight’s HTML bridge feature you can always pop-up HTML content in a new browser window using code similar to the following: System.Windows.Browser.HtmlPage.Window.Navigate( new Uri("http://silverlight.net"), "_blank"); For this example I’ll demonstrate how to hide the Silverlight application while maximizing a container div containing the HTML content to show. This allows HTML content to take up the full screen area of the browser without having to set windowless to true and when done right can make the user feel like they never left the Silverlight application. The following HTML shows several div elements that are used to display HTML within the same browser window as the Silverlight application: <div id="JobPlanDiv"> <div style="vertical-align:middle"> <img alt="Close Button" align="right" src="Images/Close.png" onclick="HideJobPlanIFrame();" style="cursor:pointer;" /> </div> <div id="JobPlan_IFrame_Container" style="height:95%;width:100%;margin-top:37px;"></div> </div> The JobPlanDiv element acts as a container for two other divs that handle showing a close button and hosting an iframe that will be added dynamically at runtime. JobPlanDiv isn’t visible when the Silverlight application loads due to the following ID selector added into the page: #JobPlanDiv { position:absolute; background-color:#484848; overflow:hidden; left:0; top:0; height:100%; width:100%; display:none; } When the HTML content needs to be shown or hidden the JavaScript functions shown next can be used: var jobPlanIFrameID = 'JobPlan_IFrame'; var slHost = null; var jobPlanContainer = null; var jobPlanIFrameContainer = null; var rssDiv = null; $(document).ready(function () { slHost = $('#silverlightControlHost'); jobPlanContainer = $('#JobPlanDiv'); jobPlanIFrameContainer = $('#JobPlan_IFrame_Container'); rssDiv = $('#RSSDiv'); }); function ShowJobPlanIFrame(url) { jobPlanContainer.css('display', 'block'); $('<iframe id="' + jobPlanIFrameID + '" src="' + url + '" style="height:100%;width:100%;" />') .appendTo(jobPlanIFrameContainer); slHost.css('width', '0%'); } function HideJobPlanIFrame() { jobPlanContainer.css('display', 'none'); $('#' + jobPlanIFrameID).remove(); slHost.css('width', '100%'); } ShowJobPlanIFrame() handles showing the JobPlanDiv div and adding an iframe into it dynamically. Once JobPlanDiv is shown, the Silverlight control host has its width set to a value of 0% to allow the control to stay alive while making it invisible to the user. I found that this technique works better across multiple browsers as opposed to manipulating the Silverlight control host div’s display or visibility properties. Now that you’ve seen the code to handle showing and hiding the HTML content area, let’s switch focus to the Silverlight application. As a user clicks on a link such as “View Report” the ShowJobPlanIFrame() JavaScript function needs to be called. The following code handles that task: private void ReportHyperlinkButton_Click(object sender, RoutedEventArgs e) { ShowBrowser(_BaseUrl + "/Report.aspx"); } public void ShowBrowser(string url) { HtmlPage.Window.Invoke("ShowJobPlanIFrame", url); } Any URL can be passed into the ShowBrowser() method which handles invoking the JavaScript function. This includes standard web pages or even PDF files. We’ve used this technique frequently with our SmartPrint control (http://www.smartwebcontrols.com) which converts Silverlight screens into PDF documents and displays them. Here’s an example of the content generated:   Silverlight 4’s WebBrowser Control Both techniques shown to this point work well when Silverlight is running in-browser but not so well when it’s running out-of-browser since there’s no host page that you can access using the HTML bridge. Fortunately, Silverlight 4 provides a WebBrowser control that can be used to perform the same functionality quite easily. We’re currently using it in client applications to display PDF documents, SSRS reports and standard HTML content. Using the WebBrowser control simplifies the application quite a bit since no JavaScript is required if the application only runs out-of-browser. Here’s a simple example of defining the WebBrowser control in XAML. I typically define it in MainPage.xaml when a Silverlight Navigation template is used to create the project so that I can re-use the functionality across multiple screens. <Grid x:Name="WebBrowserGrid" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Visibility="Collapsed"> <StackPanel HorizontalAlignment="Stretch" VerticalAlignment="Stretch"> <Border Background="#484848" HorizontalAlignment="Stretch" Height="40"> <Image x:Name="WebBrowserImage" Width="100" Height="33" Cursor="Hand" HorizontalAlignment="Right" Source="/HTMLAndSilverlight;component/Assets/Images/Close.png" MouseLeftButtonDown="WebBrowserImage_MouseLeftButtonDown" /> </Border> <WebBrowser x:Name="JobPlanReportWebBrowser" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" /> </StackPanel> </Grid> Looking through the XAML you can see that a close image is defined along with the WebBrowser control. Because the URL that the WebBrowser should navigate to isn’t known at design time no value is assigned to the control’s Source property. If the XAML shown above is left “as is” you’ll find that any HTML content assigned to the WebBrowser doesn’t display properly. This is due to no height or width being set on the control. To handle this issue the following code is added into the XAML’s code-behind file to dynamically determine the height and width of the page and assign it to the WebBrowser. This is done by handling the SizeChanged event. void MainPage_SizeChanged(object sender, SizeChangedEventArgs e) { WebBrowserGrid.Height = JobPlanReportWebBrowser.Height = ActualHeight; WebBrowserGrid.Width = JobPlanReportWebBrowser.Width = ActualWidth; } When the user wants to view HTML content they click a button which executes the code shown in next: public void ShowBrowser(string url) { if (Application.Current.IsRunningOutOfBrowser) { JobPlanReportWebBrowser.NavigateToString("<html><body><iframe src='" + url + "' style='width:100%;height:97%;' /></body></html>"); WebBrowserGrid.Visibility = Visibility.Visible; } else { HtmlPage.Window.Invoke("ShowJobPlanIFrame", url); } } private void WebBrowserImage_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { WebBrowserGrid.Visibility = Visibility.Collapsed; }   Looking through the code you’ll see that it checks to see if the Silverlight application is running out-of-browser and then either displays the WebBrowser control or runs the JavaScript function discussed earlier. Although the WebBrowser control’s Source property could be assigned the URI of the page to navigate to, by assigning HTML content using the NavigateToString() method and adding an iframe, content can be shown from any site including cross-domain sites. This is especially handy when you need to grab a page from a reporting site that’s in a different domain than the Silverlight application. Here’s an example of viewing  PDF file inside of an out-of-browser application. The first image shows the application running out-of-browser before the user clicks a PDF HyperlinkButton.  The second image shows the PDF being displayed.   While there are certainly other techniques that can be used, the ones shown here have worked well for us in different applications and provide the ability to display HTML content in-browser or out-of-browser. Feel free to add a comment if you have another tip or trick you like to use when working with HTML content in Silverlight applications.   Download Code Sample   For more information about onsite, online and video training, mentoring and consulting solutions for .NET, SharePoint or Silverlight please visit http://www.thewahlingroup.com.

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  • Our Look at Opera 10.50 Web Browser

    - by Asian Angel
    Everyone has been talking about the newest version of Opera recently but perhaps you have not looked at it too closely yet. Today we will take a look at 10.50 and let you see what this “new browser” is all about. The New Engines Carakan JavaScript Engine: Runs web applications up to 7 times faster than its predecessor Futhark Vega Graphics Library: Enables super fast and smooth graphics on everything from tab switching to webpage animation Presto 2.5: Provides support for HTML5, CSS2.1 and the latest CSS3 standards A Look at the Features Available If you have installed or used older versions of Opera before then the default look after a clean install will probably seem rather different. The main differences in appearance are mainly located within the “glass border” areas of the browser. The “Speed Dial” setup looks and works just as well as in previous versions. You can set a favorite wallpaper or image as your background and choose the number of “dials” using the “Configure Speed Dial Command”. One of the “standout” differences is the “O Button”. All of the menus have been condensed into this single access point but it only takes a few moments to find what you are looking for. If you have used the style before in earlier versions of Opera some of the items have been moved around. For those who prefer the “Menu Bar” that can be easily restored using the “Show Menu Bar Command”. If desired you can actually “extend” the “Tab Bar” downwards to display thumbnails of your open tabs. Just use your mouse to grab the bottom of the “Tab Bar” and adjust it to suit your personal needs. The only problem with this feature is that it will quickly use up a good sized portion of your available UI and browser window space. The “Password Manager” is ready to access when needed…the background for the button will turn a shiny metallic blue when you open a webpage that you have “Login Information” saved for. One of the new features is a small “Recycle Bin Button” in the upper right corner. Clicking on this will display a list of recently closed tabs letting you have easy access to any tabs that you may have accidentally closed. This is definitely a great feature to have as an easy access button. For those who were used to how the “Zoom Feature” looked before it has a new “look” to it. Instead of the pop-up menu-type listing of “view sizes” present before you now have a slider button that you can use to adjust the zooming level. For our default setup here the “Sidebar Panels” available were: “Bookmarks, Widgets, Unite, Notes, Downloads, History, & Panels”. Additional panels such as “Links, Windows, Search, Info, etc.” are available if you want and/or need them (accessible using the “Panels Plus Sign Button”). The “Opera Link Button” makes it easy for you to synchronize your “Speed Dial, Bookmarks, Personal Bar, Custom Searches, History & Notes”. Note: “Opera Link” requires an account and can be signed up for using the link provided below. Want to share files with your family and friends? “Unite” allows you to do that and more. With “Unite” you can: “Stream Music, Show Photo Galleries, Share Files and/or Folders, & host webpages directly from your browser”. We have a more in-depth look at “Unite” in our article here. Note: Use of “Unite” requires an Opera account. Got a slow internet connection? “Opera Turbo” can help with that by running the web traffic through their “compression servers” to speed up your web browsing. Keep in mind that “Opera Turbo” will not engage if you are accessing a secure website (i.e. your bank’s website) thus preserving your security. Note: “Opera Turbo” can be set up to automatically detect slow internet connections (i.e. crowded Wi-Fi in a cafe). Opera has a built-in “Private Browsing Mode” now for those who prefer anonymous browsing and want to keep the “history records clean” on their computer. To access it go to “Tabs and windows” and select “New private tab” or “New private window” as desired. When you open your new “Private Tab or Window” you will see the following message with details on how Opera will handle browsing information and a large “door hanger symbol”. Notice that the one tab is locked into “Private Browsing Mode” while the others are still working in “Regular Browsing Mode”. Very nice! A miniature version of the “door hanger symbol” will be present on any tab that is locked into “Private Browsing Mode”. If you are using Windows 7 then you will love how things look from your “Taskbar”. Here you can see four very nice looking thumbnails for the tabs that we had open. All that you have to do is click on the desired thumbnail… The “Context Menu” looks just as lovely as the thumbnails and definitely has some terrific functionality built into it. Add Enhanced Aero Capability If you love “Aero” and want more for your new Opera install then we have the perfect theme for you. The theme’s name is Z1-AV69 and once you have downloaded it you will need to place it in the “Skins Subfolder” in Opera’s “Program Files Folder”. Note: For our example we used version 1.10 but version 2.00 is now available (link provided below). Once you have restarted Opera, go to the “O Menu” and select “Appearance”. When the “Appearance Window” opens click on “Z1-Glass Skin” and then click “OK”. All of a sudden you will have more “Aero Goodness” to enjoy. Compare this screenshot with the one at the top of this article…the only part that is not transparent now is the browser window area itself. Want even more “Aero Goodness”? Right click on the “Tab Bar” and set “Tab Bar Placement” to “Left”. Note: You can achieve the same effect by setting the “Tab Bar Placement” to “Right”. With the “Speed Dial” visible you will be able to see your wallpaper with ease. While this is obviously not for everyone it does make for a great visual trick. Portable Versions Perhaps you need this wonderful new version of Opera to go with you wherever you do during the day. Not a problem…just visit the Opera USB website to choose a version that works best for you. You can select from “Zip or Exe” setup files and if needed update an older portable version using a “Zipped Update Files Package”. If you are updating an older version keep in mind that you will need to delete the old “OperaUSB.exe. File” due to changes with the new setup files. During our tests updating older portable versions went well for the most part but we did experience a few “odd UI quirks” here and there…so we recommend setting up a clean install if possible. Conclusion The new 10.50 release is a pleasure to use and is a recommended install for your system. Whether you are considering trying Opera for the first time or have been using it for a bit we think that you will pleased with everything that the 10.50 release has to offer. For those who would like to add User Scripts to Opera be certain to look at our how-to article here. Links Download Opera 10.50 for your location (Windows) Get the latest Snapshot versions for Linux & Mac Sign up for an Opera Link account View In-Depth detail on Opera 10.50’s features Download the Z1-AV69 Aero Theme Download Portable Opera 10.50 Similar Articles Productive Geek Tips Set the Speed Dial as the Opera Startup PageSet Up User Scripts in Opera BrowserScan Files for Viruses Before You Download With Dr.WebTurn Your Computer into a File, Music, and Web Server with Opera UniteSet the Default Browser on Ubuntu From the Command Line TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Make your Joomla & Drupal Sites Mobile with OSMOBI Integrate Twitter and Delicious and Make Life Easier Design Your Web Pages Using the Golden Ratio Worldwide Growth of the Internet How to Find Your Mac Address Use My TextTools to Edit and Organize Text

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  • How to Reduce the Size of Your WinSXS Folder on Windows 7 or 8

    - by Chris Hoffman
    The WinSXS folder at C:\Windows\WinSXS is massive and continues to grow the longer you have Windows installed. This folder builds up unnecessary files over time, such as old versions of system components. This folder also contains files for uninstalled, disabled Windows components. Even if you don’t have a Windows component installed, it will be present in your WinSXS folder, taking up space. Why the WinSXS Folder Gets to Big The WinSXS folder contains all Windows system components. In fact, component files elsewhere in Windows are just links to files contained in the WinSXS folder. The WinSXS folder contains every operating system file. When Windows installs updates, it drops the new Windows component in the WinSXS folder and keeps the old component in the WinSXS folder. This means that every Windows Update you install increases the size of your WinSXS folder. This allows you to uninstall operating system updates from the Control Panel, which can be useful in the case of a buggy update — but it’s a feature that’s rarely used. Windows 7 dealt with this by including a feature that allows Windows to clean up old Windows update files after you install a new Windows service pack. The idea was that the system could be cleaned up regularly along with service packs. However, Windows 7 only saw one service pack — Service Pack 1 — released in 2010. Microsoft has no intention of launching another. This means that, for more than three years, Windows update uninstallation files have been building up on Windows 7 systems and couldn’t be easily removed. Clean Up Update Files To fix this problem, Microsoft recently backported a feature from Windows 8 to Windows 7. They did this without much fanfare — it was rolled out in a typical minor operating system update, the kind that don’t generally add new features. To clean up such update files, open the Disk Cleanup wizard (tap the Windows key, type “disk cleanup” into the Start menu, and press Enter). Click the Clean up System Files button, enable the Windows Update Cleanup option and click OK. If you’ve been using your Windows 7 system for a few years, you’ll likely be able to free several gigabytes of space. The next time you reboot after doing this, Windows will take a few minutes to clean up system files before you can log in and use your desktop. If you don’t see this feature in the Disk Cleanup window, you’re likely behind on your updates — install the latest updates from Windows Update. Windows 8 and 8.1 include built-in features that do this automatically. In fact, there’s a StartComponentCleanup scheduled task included with Windows that will automatically run in the background, cleaning up components 30 days after you’ve installed them. This 30-day period gives you time to uninstall an update if it causes problems. If you’d like to manually clean up updates, you can also use the Windows Update Cleanup option in the Disk Usage window, just as you can on Windows 7. (To open it, tap the Windows key, type “disk cleanup” to perform a search, and click the “Free up disk space by removing unnecessary files” shortcut that appears.) Windows 8.1 gives you more options, allowing you to forcibly remove all previous versions of uninstalled components, even ones that haven’t been around for more than 30 days. These commands must be run in an elevated Command Prompt — in other words, start the Command Prompt window as Administrator. For example, the following command will uninstall all previous versions of components without the scheduled task’s 30-day grace period: DISM.exe /online /Cleanup-Image /StartComponentCleanup The following command will remove files needed for uninstallation of service packs. You won’t be able to uninstall any currently installed service packs after running this command: DISM.exe /online /Cleanup-Image /SPSuperseded The following command will remove all old versions of every component. You won’t be able to uninstall any currently installed service packs or updates after this completes: DISM.exe /online /Cleanup-Image /StartComponentCleanup /ResetBase Remove Features on Demand Modern versions of Windows allow you to enable or disable Windows features on demand. You’ll find a list of these features in the Windows Features window you can access from the Control Panel. Even features you don’t have installed — that is, the features you see unchecked in this window — are stored on your hard drive in your WinSXS folder. If you choose to install them, they’ll be made available from your WinSXS folder. This means you won’t have to download anything or provide Windows installation media to install these features. However, these features take up space. While this shouldn’t matter on typical computers, users with extremely low amounts of storage or Windows server administrators who want to slim their Windows installs down to the smallest possible set of system files may want to get these files off their hard drives. For this reason, Windows 8 added a new option that allows you to remove these uninstalled components from the WinSXS folder entirely, freeing up space. If you choose to install the removed components later, Windows will prompt you to download the component files from Microsoft. To do this, open a Command Prompt window as Administrator. Use the following command to see the features available to you: DISM.exe /Online /English /Get-Features /Format:Table You’ll see a table of feature names and their states. To remove a feature from your system, you’d use the following command, replacing NAME with the name of the feature you want to remove. You can get the feature name you need from the table above. DISM.exe /Online /Disable-Feature /featurename:NAME /Remove If you run the /GetFeatures command again, you’ll now see that the feature has a status of “Disabled with Payload Removed” instead of just “Disabled.” That’s how you know it’s not taking up space on your computer’s hard drive. If you’re trying to slim down a Windows system as much as possible, be sure to check out our lists of ways to free up disk space on Windows and reduce the space used by system files.     

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  • Stream Music and Video Over the Internet with Windows Media Player 12

    - by DigitalGeekery
    A new feature in Windows Media Player 12, which is included with Windows 7, is being able to stream media over the web to other Windows 7 computers.  Today we will take a look at how to set it up and what you need to begin. Note: You will need to perform this process on each computer that you want to use. What You’ll Need Two computers running Windows 7 Home Premium, Professional, or Ultimate. The host, or home computer that you will be streaming the media from, cannot be on a public network or part of domain. Windows Live ID UPnP or Port Forwarding enabled on your home router Media files added to your Windows Media Player library Windows Live ID Sign up online for a Windows Live ID if you do not already have one. See the link below for a link to Windows Live.   Configuring the Windows 7 Computers Open Windows Media Player and go to the library section. Click on Stream and then “Allow Internet access to home media.”   The Internet Home Media Access pop up window will prompt you to link your Windows Live ID to a user account. Click “Link an online ID.” If you haven’t already installed the Windows Live ID Sign-In Assistant, you will be taken to Microsoft’s website and prompted to download it. Once you have completed the Windows Live download assistant install, you will see Windows Live ID online provider appear in the “Link Online IDs” window. Click on “Link Online ID.” Next, you’ll be prompted for a Windows Live ID and password. Enter your Windows Live ID and password and click “Sign In.” A pop up window will notify you that you have successfully allowed Internet access to home media. Now, you will have to repeat the exact same configuration on the 2nd Windows 7 computer. Once you have completed the same configuration on your 2nd computer, you might also need to configure your home router for port forwarding. If your router supports UPnP, you may not need to manually forward any ports on your router. So, this would be a good time to test your connection. Go to a nearby hotspot, or perhaps a neighbor’s house, and test to see if you can stream your media. If not, you’ll need to manually forward the ports. You can always choose to forward the ports anyway, just in case. Note: We tested on a Linksys WRT54GL router, which supports UPnP, and found we still needed to manually forward the ports. Finding the ports to forward on the router Open Windows Media Player and make sure you are in Library view. Click on “Stream” on the top menu, and select “Allow Internet access to home media.”   On the “Internet Home Media Access” window, click on “Diagnose connections.” The “Internet Streaming Diagnostic Tool” will pop up. Click on “Port forwarding information” near the bottom.   On the “Port Forwarding Information” window you will find both the Internal and External Port numbers you will need to forward on your router. The Internal port number should always be 10245. The external number will be different depending on your computer. Microsoft also recommends forwarding port 443. Configuring the Router Next, you’ll need to configure Port Forwarding on your home router. We will show you the steps for a Linksys WRT54GL router, however, the steps for port forwarding will vary from router to router. On the Linksys configuration page, click on the Administration Tab along the top, click the “Applications & Gaming Tab, and then the “Port Range Forward” tab below it. Under “Application,” type in a name. It can be any name you choose. In both the “Start” and “End” boxes, type the port number. Enter the IP address of your home computer in the IP address column. Click the check box under “Enable.” Do this for both the internal and external port numbers and port 443. When finished, click the “Save Settings” button. Note: It’s highly recommended that you configure your home computer with a static IP address When you’re ready to play your media over the Internet, open up Windows Media Player and look for your host computer and username listed under “Other Libraries.” Click on it expand the list to see your media libraries. Choose a library and a file to play. Now you can enjoy your streaming media over the Internet. Conclusion We found media streaming over the Internet to work fairly well. However, we did see a loss of quality with streaming video. Also, Recorded TV .wtv and dvr-ms files did not play at all. Check out our previous article to see how to stream media share and stream media between Windows 7 computers on your home network. Similar Articles Productive Geek Tips Enable Media Streaming in Windows Home Server to Windows Media PlayerFixing When Windows Media Player Library Won’t Let You Add FilesShare Digital Media With Other Computers on a Home Network with Windows 7Share and Stream Digital Media Between Windows 7 Machines On Your Home NetworkLearning Windows 7: Manage Your Music with Windows Media Player TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Stormpulse provides slick, real time weather data Geek Parents – Did you try Parental Controls in Windows 7? 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