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  • Why does this threading approach not work?

    - by Tomas Lycken
    I have a wierd problem with threading in an ASP.NET application. For some reason, when I run the code in the request thread, everything works as expected. But when I run it in a separate thread, nothing happens. This is verified by calling the below handler with the three flags "on", "off" and "larma" respectively - in the two first cases everything works, but in the latter nothing happens. What am I doing wrong here? In the web project I have a generic handler with the following code: If task = "on" Then Alarm.StartaLarm(personId) context.Response.Write("Larmet är PÅ") ElseIf task = "off" Then Alarm.StoppaLarm(personId) context.Response.Write("Larmet är AV") ElseIf task = "larma" Then Alarm.Larma(personId) context.Response.Write("Larmar... (stängs av automagiskt)") Else context.Response.Write("inget hände - task: " & task) End If The Alarm class has the following methods: Private Shared Sub Larma_Thread(ByVal personId As Integer) StartaLarm(personId) Thread.Sleep(1000 * 30) StoppaLarm(personId) End Sub Public Shared Sub StartaLarm(ByVal personId As Integer) SandSMS(True, personId) End Sub Public Shared Sub StoppaLarm(ByVal personId As Integer) SandSMS(False, personId) End Sub Public Shared Sub SandSMS(ByVal setOn As Boolean, ByVal personId As Integer) ... End Sub

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  • Simple POSIX threads question

    - by Andy
    Hi, I have this POSIX thread: void subthread(void) { while(!quit_thread) { // do something ... // don't waste cpu cycles if(!quit_thread) usleep(500); } // free resources ... // tell main thread we're done quit_thread = FALSE; } Now I want to terminate subthread() from my main thread. I've tried the following: quit_thread = TRUE; // wait until subthread() has cleaned its resources while(quit_thread); But it does not work! The while() clause does never exit although my subthread clearly sets quit_thread to FALSE after having freed its resources! If I modify my shutdown code like this: quit_thread = TRUE; // wait until subthread() has cleaned its resources while(quit_thread) usleep(10); Then everything is working fine! Could someone explain to me why the first solution does not work and why the version with usleep(10) suddenly works? I know that this is not a pretty solution. I could use semaphores/signals for this but I'd like to learn something about multithreading, so I'd like to know why my first solution doesn't work. Thanks!

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  • threading in c#

    - by I__
    i am using this code: private void Form1_Load(object sender, EventArgs e) { } private void serialPort1_DataReceived(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker( () => textBox1.AppendText(response + "\r\n") )); } ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork); Thread myThread = new Thread(myThreadDelegate); myThread.Start(); but am getting lots of errors: Error 2 The type or namespace name 'ThreadStart' could not be found (are you missing a using directive or an assembly reference?) C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 31 44 WindowsFormsApplication1 Error 3 The name 'ThreadWork' does not exist in the current context C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 31 56 WindowsFormsApplication1 Error 4 The type or namespace name 'Thread' could not be found (are you missing a using directive or an assembly reference?) C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 32 31 WindowsFormsApplication1 Error 5 A field initializer cannot reference the non-static field, method, or property 'WindowsFormsApplication1.Form1.myThreadDelegate' C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 32 38 WindowsFormsApplication1 what am i doing wrong?

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  • Why is CoRegisterClassObject creating two extra threads?

    - by Stijn Sanders
    I'm trying to fix a problem that only recently happens on a number of machine's on a VPN. They each run a client application I wrote that exposes a COM automation object. For some strange reason I haven't been able to discover yet, one thread in the application takes up all of the available CPU time, slowing other operation on the machine. In observing the application's strange behaviour, I've noticed it's the third thread started, and if I debug on my machine I notice the first call to CoRegisterClassObject created two extra threads. If the second of these two threads is the one that gets into an infinite loop, I'm not at all shure how to fix this. Where could I check next about what's wrong? Could it have started by one of the recent patches rolled out by Microsoft this last 'patch tuesday'? I had a go with ProcessExplorer to extract a stack trace of the thread: ntoskrnl.exe!ExReleaseResourceLite+0x1a3 ntoskrnl.exe!PsGetContextThread+0x329 WLDAP32.dll!Ordinal325+0x1231 WLDAP32.dll!Ordinal325+0x129e WLDAP32.dll!Ordinal325+0x1178 ntdll.dll!LdrInitializeThunk+0x24 ntdll.dll!LdrShutdownThread+0xe9 kernel32.dll!ExitThread+0x3e kernel32.dll!FreeLibraryAndExitThread+0x1e ole32.dll!StringFromGUID2+0x65d kernel32.dll!GetModuleFileNameA+0x1ba

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  • Java, Massive message processing with queue manager (trading)

    - by Ronny
    Hello, I would like to design a simple application (without j2ee and jms) that can process massive amount of messages (like in trading systems) I have created a service that can receive messages and place them in a queue to so that the system won't stuck when overloaded. Then I created a service (QueueService) that wraps the queue and has a pop method that pops out a message from the queue and if there is no messages returns null, this method is marked as "synchronized" for the next step. I have created a class that knows how process the message (MessageHandler) and another class that can "listen" for messages in a new thread (MessageListener). The thread has a "while(true)" and all the time tries to pop a message. If a message was returned, the thread calls the MessageHandler class and when it's done, he will ask for another message. Now, I have configured the application to open 10 MessageListener to allow multi message processing. I have now 10 threads that all time are in a loop. Is that a good design?? Can anyone reference me to some books or sites how to handle such scenario?? Thanks, Ronny

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  • Getting Google repositories to work with apt-get on Ubuntu Hardy

    - by Justin
    I've installed Google Chrome on Hardy via the .deb file and would like to configure apt-get for automatic updates. [I have another machine running Ubuntu Karmic where this works fine; apt-get knows the package as 'google-chrome'; I'm now using a Dell Mini 10 with Ubuntu 8.04 LTS installed] As part of the .deb install, two entries have been added to the third- party software sources tab: http://dl.google.com/linux/deb stable main http://dl.google.com/linux/deb stable non-free main However if I check for updates with either of these clicked, I get the following error: Failed to fetch http://dl.google.com/linux/deb/dists/stable/Release Unable to find expected entry main/binary-lpia/Packages in Meta-index file (malformed Release file?) There is a thread here which indicates others have had the same problem: http://www.google.co.uk/support/forum/p/Chrome/thread?tid=097d103f87b49abe&hl=en This references a further thread: http://code.google.com/p/chromium/issues/detail?id=38608 which suggests the problem has been fixed. Despite this I remain unable to get it to work, and none of the suggested workarounds seem to work either. Ideas ? Thanks.

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  • Computation overhead in C# - Using getters/setters vs. modifying arrays directly and casting speeds

    - by Jeffrey Kern
    I was going to write a long-winded post, but I'll boil it down here: I'm trying to emulate the graphical old-school style of the NES via XNA. However, my FPS is SLOW, trying to modify 65K pixels per frame. If I just loop through all 65K pixels and set them to some arbitrary color, I get 64FPS. The code I made to look-up what colors should be placed where, I get 1FPS. I think it is because of my object-orented code. Right now, I have things divided into about six classes, with getters/setters. I'm guessing that I'm at least calling 360K getters per frame, which I think is a lot of overhead. Each class contains either/and-or 1D or 2D arrays containing custom enumerations, int, Color, or Vector2D, bytes. What if I combined all of the classes into just one, and accessed the contents of each array directly? The code would look a mess, and ditch the concepts of object-oriented coding, but the speed might be much faster. I'm also not concerned about access violations, as any attempts to get/set the data in the arrays will done in blocks. E.g., all writing to arrays will take place before any data is accessed from them. As for casting, I stated that I'm using custom enumerations, int, Color, and Vector2D, bytes. Which data types are fastest to use and access in the .net Framework, XNA, XBox, C#? I think that constant casting might be a cause of slowdown here. Also, instead of using math to figure out which indexes data should be placed in, I've used precomputed lookup tables so I don't have to use constant multiplication, addition, subtraction, division per frame. :)

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  • Calling NSFetchedResultsController & CoreData experts

    - by JK
    I am having a few nagging issues with NSFetchedResultsController and CoreData, any of which I would be very grateful to get help on. Issue 1 - Updates: I update my store on a background thread which results in certain rows being delete, inserted or updated. The changes are merged into the context on the main thread using the "mergeChangesFromContextDidSaveNotification:" method. Inserts and deletes are updated properly, but updates are not (e.g. the cell label is not updated with the change) although I have confirmed the updates to come through the contextDidSaveNotifcation, exactly like the inserts and deleted. My current workaround is to temporarily change the staleness interval of the context to 0, but this does not seem like the ideal solution. Issue 2 - Deleting objects: My fetch batch size is 20. If an object is deleted by the background thread which is in the first 20 rows, everything works fine. But if the object is after the first 20 rows and the table is scrolled down, a "CoreData could not fulfill a fault" error is raised. I have tried resaving the context and reperforming the frc fetch - all to no avail. Note: In this scenario, the frc delegate method "didChangeObject...." is not called for the delete - I assume this is because the object in question had not been faulted at that time (as it is was outside the initial fetch range). But for some reason, the context still thinks the object is around, although is has been deleted from the store. Issue 3 - Deleting sections : When the deletion of a row leads to the deletion of a section, I have gotten the "invalid number of rows in section???" error. I have worked around this by removing the "reloadSection" line from the NSFetchedResultsChangeMove: section and replacing it with "[tableView insertRowsAtIndexPaths...." This seems to work, but once again, I am not sure if this is the best solution. Any help would be greatly appreciated. Thank you!

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  • Repeated host lookups failing in urllib2

    - by reve_etrange
    I have code which issues many HTTP GET requests using Python's urllib2, in several threads, writing the responses into files (one per thread). During execution, it looks like many of the host lookups fail (causing a name or service unknown error, see appended error log for an example). Is this due to a flaky DNS service? Is it bad practice to rely on DNS caching, if the host name isn't changing? I.e. should a single lookup's result be passed into the urlopen? Exception in thread Thread-16: Traceback (most recent call last): File "/usr/lib/python2.6/threading.py", line 532, in __bootstrap_inner self.run() File "/home/da/local/bin/ThreadedDownloader.py", line 61, in run page = urllib2.urlopen(url) # get the page File "/usr/lib/python2.6/urllib2.py", line 126, in urlopen return _opener.open(url, data, timeout) File "/usr/lib/python2.6/urllib2.py", line 391, in open response = self._open(req, data) File "/usr/lib/python2.6/urllib2.py", line 409, in _open '_open', req) File "/usr/lib/python2.6/urllib2.py", line 369, in _call_chain result = func(*args) File "/usr/lib/python2.6/urllib2.py", line 1170, in http_open return self.do_open(httplib.HTTPConnection, req) File "/usr/lib/python2.6/urllib2.py", line 1145, in do_open raise URLError(err) URLError: <urlopen error [Errno -2] Name or service not known>

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  • Strange results about C++11 memory model (Relaxed ordering)

    - by Dancing_bunny
    I was testing the example in the memory model of the Anthony Williams's book "C++ Concurrency" #include<atomic> #include<thread> #include<cassert> std::atomic_bool x,y; std::atomic_int z; void write_x_then_y() { x.store(true, std::memory_order_relaxed); y.store(true, std::memory_order_relaxed); } void read_y_then_x() { while(!y.load(std::memory_order_relaxed)); if(x.load(std::memory_order_relaxed)) { ++z; } } int main() { x = false; y = false; z = 0; std::thread a(write_x_then_y); std::thread b(read_y_then_x); a.join(); b.join(); assert(z.load()!=0); } According to the explanation, relaxed operations on difference variables (here x and y) can be freely reordered. However, I repeated running the problem for more than several days. I never hit the situation that the assertion (assert(z.load()!=0);) fires. I just use the default optimization and compile the code using g++ -std=c++11 -lpthread dataRaceAtomic.cpp Does anyone actually try it and hit the assertion? Could anyone give me an explanation about my test results? BTW, I also tried the version without using the atomic type, I got the same result. Currently, both programs are running healthily. Thanks.

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  • Android Bluetooth syncing

    - by Darryl
    I am connecting to a bluetooth enabled camera, and I am able to connect using the methods found in the BluetoothChat example. I need to send commands to the camera. The issue is that I also need to get a response BACK from the camera after I send the command in the first place. So basically I need to write a command and receive a response. However, the thing is that the commands sometimes don't generate a response. Even the documentation on the camera says that you "have to send the sync command as many as 25 times on power up before you will get a response." So I cannot just write a command and wait for a response, as the "read" function blocks the thread. If I have the read function in another thread, like the bluetooth chat example, there seems to be sync issues, i.e., if I issue a write command, how can I know that it is reading if that is happening in another thread? I did set a global variable to check for, but this seems "iffy" at best. So basically I need to write to the bluetooth and then attempt to read from it. However, I need to let that read timeout and if I haven't received a response, I need to write again until I get a response (or until it's tried a set number of times). I don't need the read function to be going all the time in the background. Any ideas? Thanks in advance for your time.

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  • Why is short project lifetime and other situation-specific reasons used to excuse crappy code? [clos

    - by sharptooth
    Every now and then (including on SO) people say things implying that "if the project is short lived you can leave obvious defects there" or "that memory leak only accounts for 100 bytes per whole program lifetime and could be left". Now in my practice I always reuse company-owned code to the greatest extent I can. Like if I need something and I can find it in the company codebase I take it from there and reuse or adapt. This means that any crappy code will be reused as well and I might notice or not notice defects therein. So the defect in some "test we only need for a month" can slip into a proram we ship to customers. And a leak that "only accounted for 100 bytes per lifetime" now could account for 100 bytes 10 times per second in a server application intended to run for months. That's why I don't understand why excuses like that are offered. Is our compamy the only one having a source control? Or are we the only company that requires writing human-readable code? Could anyone shed a light on why people seriously offer such excuses?

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  • pthread_create followed by pthread_detach still results in possibly lost error in Valgrind.

    - by alesplin
    I'm having a problem with Valgrind telling me I have some memory possible lost: ==23205== 544 bytes in 2 blocks are possibly lost in loss record 156 of 265 ==23205== at 0x6022879: calloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==23205== by 0x540E209: allocate_dtv (in /lib/ld-2.12.1.so) ==23205== by 0x540E91D: _dl_allocate_tls (in /lib/ld-2.12.1.so) ==23205== by 0x623068D: pthread_create@@GLIBC_2.2.5 (in /lib/libpthread-2.12.1.so) ==23205== by 0x758D66: MTPCreateThreadPool (MTP.c:290) ==23205== by 0x405787: main (MServer.c:317) The code that creates these threads (MTPCreateThreadPool) basically gets an index into a block of waiting pthread_t slots, and creates a thread with that. TI becomes a pointer to a struct that has a thread index and a pthread_t. (simplified/sanitized): for (tindex = 0; tindex < NumThreads; tindex++) { int rc; TI = &TP->ThreadInfo[tindex]; TI->ThreadID = tindex; rc = pthread_create(&TI->ThreadHandle,NULL,MTPHandleRequestsLoop,TI); /* check for non-success that I've omitted */ pthread_detach(&TI->ThreadHandle); } Then we have a function MTPDestroyThreadPool that loops through all the threads we created and cancels them (since the MTPHandleRequestsLoop doesn't exit). for (tindex = 0; tindex < NumThreads; tindex++) { pthread_cancel(TP->ThreadInfo[tindex].ThreadHandle); } I've read elsewhere (including other questions here on SO) that detaching a thread explicitly would prevent this possibly lost error, but it clearly isn't. Any thoughts?

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  • python script problem once build and package it

    - by Apache
    hi expert, I've written python script to scan wifi and send data to the server, I set interval value, so it keep on scanning and send the data, it read from config.txt file where i set the interval value to scan, I also add yes/no in my config file, so is 'no' it will scan only once and if 'yes' it will scan according to the interval level, my code as below import time,..... from threading import Event, Thread class RepeatTimer(Thread): def __init__(self, interval, function, iterations=0, args=[], kwargs={}): Thread.__init__(self) self.interval = interval self.function = function self.iterations = iterations self.args = args self.kwargs = kwargs self.finished = Event() def run(self): count = 0 while not self.finished.is_set() and (self.iterations <= 0 or count < self.iterations): self.finished.wait(self.interval) if not self.finished.is_set(): self.function(*self.args, **self.kwargs) count += 1 def cancel(self): self.finished.set() def scanWifi(self): #scanning process and sending data done here obj = JW() if status == "yes": t = RepeatTimer(int(intervalTime),obj.scanWifi) t.start() else: obj.scanWifi() once I package my code, its only run when I set my config file set to 'no' where it scan only once, but when I set my config file to 'yes', there is no progress at all, so I found that there is problem with my class RepeatTimer(Timer) once build, but don't know how to solve can anyone help me thanks

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  • Semaphore - What is the use of initial count?

    - by Sandbox
    http://msdn.microsoft.com/en-us/library/system.threading.semaphoreslim.aspx To create a semaphore, I need to provide an initial count and maximum count. MSDN states that an initial count is - The initial number of requests for the semaphore that can be granted concurrently. While it states that maximum count is The maximum number of requests for the semaphore that can be granted concurrently. I can understand that the maximum count is the maximum number of threads that can access a resource concurrently. But, what is the use of initial count? If I create a semaphore with an initial count of 0 and a maximum count of 2, none of my threadpool threads are able to access the resource. If I set the initial count as 1 and maximum count as 2 then only thread pool thread can access the resource. It is only when I set both initial count and maximum count as 2, 2 threads are able to access the resource concurrently. So, I am really confused about the significance of initial count? SemaphoreSlim semaphoreSlim = new SemaphoreSlim(0, 2); //all threadpool threads wait SemaphoreSlim semaphoreSlim = new SemaphoreSlim(1, 2);//only one thread has access to the resource at a time SemaphoreSlim semaphoreSlim = new SemaphoreSlim(2, 2);//two threadpool threads can access the resource concurrently

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  • How to delete ProgIDs from other user accounts when uninstalling from Windows?

    - by Mordachai
    I've been investigating "how should a modern windows c++ application register its file types" with Windows (see http://stackoverflow.com/questions/2828637/c-how-do-i-correctly-register-and-unregister-file-type-associations-for-our-ap). And having combed through the various MSDN articles on the subject, the summary appears to be as follows: The installer (elevated) should register the global ProgID HKLM\Software\Classes\my-app.my-doc[.version] (e.g. HKLM\Software\Classes\TextPad.text) The installer also configures default associations for its document types (e.g. .myext) and points this to the aforementioned global ProgID in HKLM. NOTE: a user interface should be provided here to allow the user to either accept all default associations, or to customize which associations should be set. The application, running standard (unelevated), should provide a UI for allowing the current user to set their personal associations as is available in the installer, except that these associations are stored in HKCU\Software\Classes (per user, not per machine). The UN-installer is then responsible for deleting all registered ProgIDs (but should leave the actual file associations alone, as Windows is smart enough to handle associations pointing to missing ProgIDs, and this is the specified desired behavior by MSDN). So that schema sounds reasonable to me, except when I consider #4: How does an uninstaller, running elevated for a given user account, delete any per-user ProgIDs created in step #3 for other users? As I understand things, even in elevated mode, an uninstaller cannot go into another user's registry hive and delete items? Or can it? Does it have to load each given user hive first? What are the rules here? Thanks for any insight you might have to offer! EDIT: See below for the solution (My question was founded in confusion)

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  • Error with threads during automatic testing on TeamCity 5

    - by yeyeyerman
    Hello, I'm having some problems executing the tests of the application I'm developing. All the tests execute normally with ReSharper and in NCover. However, the execution of one of these tests in TeamCity is generating an error. This test initializes two objects, the object under test and a simulator of a real object. Both objects will communicate throug a serial link in a representation of the real scenario. ObjectSimulator r_simulator = new ObjectSimulator(...); ObjectDriver r_driver = new ObjectDriver(...); Assert.IsTrue(r_driver.Connect() == ErrorCode.Success); The simulator just do the following in the constructor public class ObjectSimulator { ... public ObjectSimulator() { // serial port configuration m_port = new SerialPort(); m_port.DataReceived += DataReceivedEvent; } ... } The main object has two threads. The main thread of the application and a timer to refresh a watchdog timer in the real object. public ErrorCode Connect() { ... StartSynchroTimer(); Thread.Sleep(4); // to check if the timer is working properly ... } The problem is comming from the Thread.Sleep() call, as when I remove it everything works. It seems like the ObjectSimulator also sleeps and doesn't receive the DataReceived event. How can I resolve this issue?

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  • Why is only the first shown window focusable

    - by Miha Markic
    Imagine the code below. Only the first window appears on the top, all of subsequent windows won't nor can they be programatically focused for some reason (they appear in the background). Any idea how to workaround this? BTW, static methods/properties are not allowed nor is any global property. [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Thread t1 = new Thread(CreateForm); t1.SetApartmentState(ApartmentState.STA); t1.Start(); t1.Join(); t1 = new Thread(CreateForm); t1.SetApartmentState(ApartmentState.STA); t1.Start(); t1.Join(); } private static void CreateForm() { using (Form f = new Form()) { System.Windows.Forms.Timer t = new System.Windows.Forms.Timer { Enabled = true, Interval = 2000 }; t.Tick += (s, e) => { f.Close(); t.Enabled = false; }; f.TopMost = true; Application.Run(f); } }

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  • Concurrent Threads in C# using BackgroundWorker

    - by Jim Fell
    My C# application is such that a background worker is being used to wait for the acknowledgement of some transmitted data. Here is some psuedo code demonstrating what I'm trying to do: UI_thread { TransmitData() { // load data for tx // fire off TX background worker } RxSerialData() { // if received data is ack, set ack received flag } } TX_thread { // transmit data // set ack wait timeout // fire off ACK background worker // wait for ACK background worker to complete // evaluate status of ACK background worker as completed, failed, etc. } ACK_thread { // wait for ack received flag to be set } What happens is that the ACK BackgroundWorker times out, and the acknowledgement is never received. I'm fairly certain that it is being transmitted by the remote device because that device has not changed at all, and the C# application is transmitting. I have changed the ack thread from this (when it was working)... for( i = 0; (i < waitTimeoutVar) && (!bAckRxd); i++ ) { System.Threading.Thread.Sleep(1); } ...to this... DateTime dtThen = DateTime.Now(); DateTime dtNow; TimeSpan stTime; do { dtNow = DateTime.Now(); stTime = dtNow - dtThen; } while ( (stTime.TotalMilliseconds < waitTimeoutVar) && (!bAckRxd) ); The latter generates a very acurate wait time, as compared to the former. However, I am wondering if removal of the Sleep function is interferring with the ability to receive serial data. Does C# only allow one thread to run at a time, that is, do I have to put threads to sleep at some time to allow other threads to run? Any thoughts or suggestions you may have would be appreciated. I am using Microsoft Visual C# 2008 Express Edition. Thanks.

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  • How can I pivot these key+values rows into a table of complete entries?

    - by CodexArcanum
    Maybe I demand too much from SQL but I feel like this should be possible. I start with a list of key-value pairs, like this: '0:First, 1:Second, 2:Third, 3:Fourth' etc. I can split this up pretty easily with a two-step parse that gets me a table like: EntryNumber PairNumber Item 0 0 0 1 0 First 2 1 1 3 1 Second etc. Now, in the simple case of splitting the pairs into a pair of columns, it's fairly easy. I'm interested in the more advanced case where I might have multiple values per entry, like: '0:First:Fishing, 1:Second:Camping, 2:Third:Hiking' and such. In that generic case, I'd like to find a way to take my 3-column result table and somehow pivot it to have one row per entry and one column per value-part. So I want to turn this: EntryNumber PairNumber Item 0 0 0 1 0 First 2 0 Fishing 3 1 1 4 1 Second 5 1 Camping Into this: Entry [1] [2] [3] 0 0 First Fishing 1 1 Second Camping Is that just too much for SQL to handle, or is there a way? Pivots (even tricky dynamic pivots) seem like an answer, but I can't figure how to get that to work.

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  • Not Able to call The method Asynchronously in the Unit Test.

    - by user43838
    Hi everyone, I am trying to call a method that passes an object called parameters. public void LoadingDataLockFunctionalityTest() { DataCache_Accessor target = DataCacheTest.getNewDataCacheInstance(); target.itemsLoading.Add("WebFx.Caching.TestDataRetrieverFactorytestsync", true); DataParameters parameters = new DataParameters("WebFx.Core", "WebFx.Caching.TestDataRetrieverFactory", "testsync"); parameters.CachingStrategy = CachingStrategy.TimerDontWait; parameters.CacheDuration = 0; string data = (string)target.performGetForTimerDontWaitStrategy(parameters); TestSyncDataRetriever.SimulateLoadingForFiveSeconds = true; Thread t1 = new Thread(delegate() { string s = (string)target.performGetForTimerDontWaitStrategy(parameters); Console.WriteLine(s ?? String.Empty); }); t1.Start(); t1.Join(); Thread.Sleep(1000); ReaderWriterLockSlim rw = DataCache_Accessor.GetLoadingLock(parameters); Assert.IsTrue(rw.IsWriteLockHeld); Assert.IsNotNull(data); } My test is failing all the time and i am not able step through the method.. Can someone please put me in the right direction Thanks

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  • Threaded Python port scanner

    - by Amnite
    I am having issues with a port scanner I'm editing to use threads. This is the basics for the original code: for i in range(0, 2000): s = socket(AF_INET, SOCK_STREAM) result = s.connect_ex((TargetIP, i)) if(result == 0) : c = "Port %d: OPEN\n" % (i,) s.close() This takes approx 33 minutes to complete. So I thought I'd thread it to make it run a little faster. This is my first threading project so it's nothing too extreme, but I've ran the following code for about an hour and get no exceptions yet no output. Am I just doing the threading wrong or what? import threading from socket import * import time a = 0 b = 0 c = "" d = "" def ScanLow(): global a global c for i in range(0, 1000): s = socket(AF_INET, SOCK_STREAM) result = s.connect_ex((TargetIP, i)) if(result == 0) : c = "Port %d: OPEN\n" % (i,) s.close() a += 1 def ScanHigh(): global b global d for i in range(1001, 2000): s = socket(AF_INET, SOCK_STREAM) result = s.connect_ex((TargetIP, i)) if(result == 0) : d = "Port %d: OPEN\n" % (i,) s.close() b += 1 Target = raw_input("Enter Host To Scan:") TargetIP = gethostbyname(Target) print "Start Scan On Host ", TargetIP Start = time.time() threading.Thread(target = ScanLow).start() threading.Thread(target = ScanHigh).start() e = a + b while e < 2000: f = raw_input() End = time.time() - Start print c print d print End g = raw_input()

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  • multi-threading in MFC

    - by kiddo
    Hello all,in my application there is a small part of function,in which it will read files to get some information,the number of filecount would be utleast 50,So I thought of implementing threading.Say if the user is giving 50 files,I wanted to separate it as 5 *10, 5 thread should be created,so that each thread can handle 10 files which can speed up the process.And also from the below code you can see that some variables are common.I read some articles about threading and I am aware that only one thread should access a variable/contorl at a me(CCriticalStiuation can be used for that).For me as a beginner,I am finding hard to imlplement what I have learned about threading.Somebody please give me some idea with code shown below..thanks in advance file read function:// void CMyClass::GetWorkFilesInfo(CStringArray& dataFilesArray,CString* dataFilesB, int* check,DWORD noOfFiles,LPWSTR path) { CString cFilePath; int cIndex =0; int exceptionInd = 0; wchar_t** filesForWork = new wchar_t*[noOfFiles]; int tempCheck; int localIndex =0; for(int index = 0;index < noOfFiles; index++) { tempCheck = *(check + index); if(tempCheck == NOCHECKBOX) { *(filesForWork+cIndex) = new TCHAR[MAX_PATH]; wcscpy(*(filesForWork+cIndex),*(dataFilesB +index)); cIndex++; } else//CHECKED or UNCHECKED { dataFilesArray.Add(*(dataFilesB+index)); *(check + localIndex) = *(check + index); localIndex++; } } WorkFiles(&cFilePath,dataFilesArray,filesForWork, path, cIndex); dataFilesArray.Add(cFilePath); *(check + localIndex) = CHECKED; }

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  • How do I choose what and when to cache data with ob_start rather than query the database?

    - by Tim Santeford
    I have a home page that has several independent dynamic parts. The parts consist of a list of recent news from the company, a site statistics panel, and the online status of certain employees. The recent news changes monthly, site statistics change daily, and online statuses change on a per minute bases. I would like to cache these panels so that the db is not hit on every page load. Is using ob_start() then ob_get_contents() to cache these parts to a file the correct way to do this or is there a better method in PHP5 for doing this? In asking this question I'm trying to answer these additional questions: How can I determine the correct approach for caching this data without doing extensive benchmarking? Does it make sense to cache these parts in different files and then join them together per requests or should I re-query the data and cache once per minute? I'm looking for a rule of thumb for planning pages and for situations where doing testing is not cost effective (The client is not paying enough for it I mean). Thanks!

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  • Why is my php script freezing?

    - by William
    What is causing my php code to freeze? I know it's cause of the while loop, but I have $max_threads--; at the end so it shouldn't do that. <html> <head> <?php $db = mysql_connect("host","name","pass") or die("Can't connect to host"); mysql_select_db("dbname",$db) or die("Can't connect to DB"); $sql_result = mysql_query("SELECT MAX(Thread) FROM test_posts", $db); $rs = mysql_fetch_row($sql_result); $max_threads = $rs[0]; $board = $_GET['board']; ?> </head> <body> <?php While($max_threads >= 0) { $sql_result = mysql_query("SELECT MIN(ID) FROM test_posts WHERE Thread=".$max_threads."", $db); $rs = mysql_fetch_row($sql_result); $sql_result = mysql_query("SELECT post FROM test_posts WHERE ID=".$rs[0]."", $db); $post = mysql_fetch_row($sql_result); $sql_result = mysql_query("SELECT name FROM test_posts WHERE ID=".$rs[0]."", $db); $name = mysql_fetch_row($sql_result); $sql_result = mysql_query("SELECT trip FROM test_posts WHERE ID=".$rs[0]."", $db); $trip = mysql_fetch_row($sql_result); if(!empty($post)) echo'<div class="postbox"><h4>'.$name[0].'['.$trip[0].']</h4><hr />' . $post[0] . '<br /><hr />[<a href="http://prime.programming-designs.com/test_forum/viewthread.php?thread='.$max_threads.'">Reply</a>]</div>'; $max_threads--; } ?> </body> </html>

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