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  • Is it possible to load an assembly targeting a different .NET runtime version in a new app domain?

    - by Notre
    Hello, I've an application that is based on .NET 2 runtime. I want to add a little bit of support for .NET 4 but don't want to (in the short term), convert the whole application (which is very large) to target .NET 4. I tried the 'obvious' approach of creating an application .config file, having this: <startup useLegacyV2RuntimeActivationPolicy="true"> <supportedRuntime version="v4.0" /> </startup> but I ran into some problems that I noted here. I got the idea of creating a separate app domain. To test it, I created a WinForm project targeting .NET 2. I then created a class library targeting .NET 4. In my WinForm project, I added the following code: AppDomainSetup setup = new AppDomainSetup(); setup.ApplicationBase = "path to .NET 4 assembly"; setup.ConfigurationFile = System.Environment.CurrentDirectory + "\\DotNet4AppDomain.exe.config"; // Set up the Evidence Evidence baseEvidence = AppDomain.CurrentDomain.Evidence; Evidence evidence = new Evidence(baseEvidence); // Create the AppDomain AppDomain dotNet4AppDomain = AppDomain.CreateDomain("DotNet4AppDomain", evidence, setup); try { Assembly doNet4Assembly = dotNet4AppDomain.Load( new AssemblyName("MyDotNet4Assembly, Version=1.0.0.0, Culture=neutral, PublicKeyToken=66f0dac1b575e793")); MessageBox.Show(doNet4Assembly.FullName); } finally { AppDomain.Unload(dotNet4AppDomain); } My DotNet4AppDomain.exe.config file looks like this: <startup useLegacyV2RuntimeActivationPolicy="true"> <supportedRuntime version="v4.0" /> </startup> Unfortunately, this throws the BadImageFormatException when dotNet4AppDomain.Load is executed. Am I doing something wrong in my code, or is what I'm trying to do just not going to work? Thank you!

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  • How to implement progressbar(to show progress) using threading concept in win 32?

    - by Rakesh
    I am trying to show a progress bar while my process is going on...in my application there will be a situation where I gotta read files and manipulate them(it will take some time to complete)..want to display a progress bar during this operation..the particular function I am calling is an win 32 ...so if you check my code below i am upto the point of creating the progress bar in a dialog window and creating a thread Now I dont know how to post the message and where to get the message and handle...Please help me..thanks in advance //my function int Myfunction(....) { HWND dialog = CreateWindowEx(0,WC_DIALOG,L"Proccessing...",WS_OVERLAPPEDWINDOW|WS_VISIBLE, 600,300,280,120,NULL,NULL,NULL,NULL); HWND pBar = CreateWindowEx(NULL,PROGRESS_CLASS,NULL,WS_CHILD|WS_VISIBLE,40,20,200, 20, dialog,(HMENU)IDD_PROGRESS,NULL,NULL); HANDLE getHandle = CreateThread(NULL,NULL,(LPTHREAD_START_ROUTINE)SetFilesForOperation(...), NULL,NULL,0); } LPARAM SetFilesForOperation(...) { for(int index = 0;index < noOfFiles; index++) { *checkstate = *(checkState + index); if(*checkstate == -1) { *(getFiles+i) = new TCHAR[MAX_PATH]; wcscpy(*(getFiles+i),*(dataFiles +index)); i++; } else { (*tempDataFiles)->Add(*(dataFiles+index)); *(checkState + localIndex) = *(checkState + index); localIndex++; } //SendMessage(pBar,PBM_SETSTEP,1,0); } }

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  • What should the standard be for ReSTful URLS?

    - by gargantaun
    Since I can't find a chuffing job, I've been reading up on ReST and creating web services. The way I've interpreted it, the future is all about creating a web service for all your data before you build the web app. Which seems like a good idea. However, there seems to be a lot of contradictory thoughts on what the best scheme is for ReSTful URLs. Some people advocate simple pretty urls http://api.myapp.com/resource/1 In addition, some people like to add the API version to the url like so http://api.myapp.com/v1/resource/1 And to make things even more confusing, some people advocate adding the content-type to get requests http://api.myapp.com/v1/resource/1.xml http://api.myapp.com/v1/resource/1.json http://api.myapp.com/v1/resource/1.txt Whereas others think the content-type should be sent in the HTTP header. Soooooooo.... That's a lot of variation, which has left me unsure of what the best URL scheme is. I personally see the merits of the most comprehensive URL that includes a version number, resource locator and content-type, but I'm new to this so I could be wrong. On the other hand, you could argue that you should do "whatever works best for you". But that doesn't really fit with the ReST mentality as far as I can tell since the aim is to have a standard. And since a lot of you people will have more experience than me with ReST, I thought I'd ask for some guidance. So, with all that in mind... What should the standard be for ReSTful URLS?

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  • Generic FSM for game in C++ ?

    - by Mr.Gando
    Hello, I was wondering if there's a way I could code some kind of "generic" FSM for a game with C++?. My game has a component oriented design, so I use a FSM Component. my Finite State Machine (FSM) Component, looks more or less this way. class gecFSM : public gecBehaviour { public: //Constructors gecFSM() { state = kEntityState_walk; } gecFSM(kEntityState s) { state = s; } //Interface void setRule(kEntityState initialState, int inputAction, kEntityState resultingState); void performAction(int action); private: kEntityState fsmTable[MAX_STATES][MAX_ACTIONS]; }; I would love to hear your opinions/ideas or suggestions about how to make this FSM component, generic. With generic I mean: 1) Creating the fsmTable from an xml file is really easy, I mean it's just a bunch of integers that can be loaded to create an MAX_STATESxMAX_ACTION matrix. void gecFSM::setRule(kEntityState initialState, int inputAction, kEntityState resultingState) { fsmTable[initialState][inputAction] = resultingState; } 2) But what about the "perform Action" method ? void gecFSM::performAction(int action) { switch( smTable[ ownerEntity->getState() ][ action ] ) { case WALK: /*Walk action*/ break; case STAND: /*Stand action*/ break; case JUMP: /*Jump action*/ break; case RUN: /*Run action*/ break; } } What if I wanted to make the "actions" and the switch generic? This in order to avoid creating a different FSM component class for each GameEntity? (gecFSMZombie, gecFSMDryad, gecFSMBoss etc ?). That would allow me to go "Data Driven" and construct my generic FSM's from files for example. What do you people suggest?

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  • Generating SQL change scripts in SSMS 2008

    - by Munish Goyal
    I have gone through many related SO threads and got some basic info. Already generated DB diagram. After that i am unable to find a button/option to generate SQL scripts (create) for all the tables in diagram. "Generate script" button is disabled, even on clicking the table in diagram. However i enabled the auto-generate option in tools-designer. But what to do with previous diagrams. I just want an easy way to auto-generate such scripts (create/alter) and would be gud if i get auto-generated stored procs for insert/selects/update etc. EDIT: I could do generate scripts for DB objects. Now: 1. How to import DB diagram from another DB. 2. How to generate (and manage their change integrated with VS source control) routine stored-procs like insert, update and select. Ok let me ask another way, can experts guide on the usual flow of creating/altering tables (across releases), creating stored-procs (are stored-procs the best way to go ?) and their change-management using SSMS design tools and minimal effort ?

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  • Where to post code for open source usage?

    - by Douglas
    I've been working for a few weeks now with the Google Maps API v3, and have done a good bit of development for the map I've been creating. Some of the things I've done have had to be done to add usability where there previously was not any, at least not that I could find online. Essentially, I made a list of what had to be done, searched all over the web for the ways to do what I needed, and found that some were not(at the time) possible(in the "grab an example off the web" sense). Thus, in my working on this map, I have created a number of very useful tools, which I would like to share with the development community. Is there anywhere I could use as a hub, apart from my portfolio ( http://dougglover.com ), to allow people to view and recycle my work? I know how hard it can be to need to do something, and be unable to find the solution elsewhere, and I don't think that if something has been done before, it should necessarily need to be written again and again. Hence open source code, right? Firstly, I was considering coming on here and asking a question, and then just answering it. Problem there is I assume that would just look like a big reputation grab. If not, please let me know and I'll go ahead and do that so people here can see it. Other suggestions appreciated. Some stuff I've made: A (new and improved) LatLng generator Works quicker, generates LatLng based on position of a draggable marker Allows searching for an address to place the marker on/near the desired location(much better than having to scroll to your location all the way from Siberia) Since it's a draggable marker, double-clicking zooms in, instead of creating a new LatLng marker like the one I was originally using The ability to create entirely custom "Smart Paths" Plot LatLng points on the map which connect to each other just like they do using the actual Google Maps Using Dijkstra's algorithm with Javascript, the routing is intelligent and always gives the shortest possible route, using the points provided Simple, easy to read multi-dimensional array system allows for easily adding new points to the grid Any suggestions, etc. appreciated.

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  • VBA: Difference in two ways of declaring a new object? (Trying to understand why my solution works)

    - by Matt
    I was creating a new object within a loop, and adding that object to a collection; but when I read back the collection after, it was always filled entirely with the last object I had added. I've come up with two ways around this, but I simply do not understand why my initial implementation was wrong. Original: Dim oItem As Variant Dim sOutput As String Dim i As Integer Dim oCollection As New Collection For i = 0 To 10 Dim oMatch As New clsMatch oMatch.setLineNumber i oCollection.Add oMatch Next For Each oItem In oCollection sOutput = sOutput & "[" & oItem.lineNumber & "]" Next MsgBox sOutput This resulted in every lineNumber being 10; I was obviously not creating new objects, but instead using the same one each time through the loop, despite the declaration being inside of the loop. So, I added Set oMatch = Nothing immediately before the Next line, and this fixed the problem, it was now 0 to 10. So if the old object was explicitly destroyed, then it was willing to create a new one? I would have thought the next iteration through the loop would cause anything declared within the loop do be destroyed due to scope? Curious, I tried another way of declaring a new object: Dim oMatch As clsMatch: Set oMatch = New clsMatch. This, too, results in 0 to 10. Can anyone explain to me why the first implementation was wrong?

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  • OO vs Simplicity when it comes to user interaction

    - by Oetzi
    Firstly, sorry if this question is rather vague but it's something I'd really like an answer to. As a project over summer while I have some downtime from Uni I am going to build a monopoly game. This question is more about the general idea of the problem however, rather than the specific task I'm trying to carry out. I decided to build this with a bottom up approach, creating just movement around a forty space board and then moving on to interaction with spaces. I realised that I was quite unsure of the best way of proceeding with this and I am torn between two design ideas: Giving every space its own object, all sub-classes of a Space object so the interaction can be defined by the space object itself. I could do this by implementing different land() methods for each type of space. Only giving the Properties and Utilities (as each property has unique features) objects and creating methods for dealing with the buying/renting etc in the main class of the program (or Board as I'm calling it). Spaces like go and super tax could be implemented by a small set of conditionals checking to see if player is on a special space. Option 1 is obviously the OO (and I feel the correct) way of doing things but I'd like to only have to handle user interaction from the programs main class. In other words, I don't want the space objects to be interacting with the player. Why? Errr. A lot of the coding I've done thus far has had this simplicity but I'm not sure if this is a pipe dream or not for larger projects. Should I really be handling user interaction in an entirely separate class? As you can see I am quite confused about this situation. Is there some way round this? And, does anyone have any advice on practical OO design that could help in general?

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  • How to restrict a content of string to less than 4MB and save that string in DB using C#

    - by Pranay B
    I'm working on a project where I need to get the Text data from pdf files and dump the whole text in a DB column. With the help of iTextsharp, I got the data and referred it String. But now I need to check whether the string exceeds the 4MB limit or not and if it is exceeding then accept the string data which is less than 4MB in size. This is my code: internal string ReadPdfFiles() { // variable to store file path string filePath = null; // open dialog box to select file OpenFileDialog file = new OpenFileDialog(); // dilog box title name file.Title = "Select Pdf File"; //files to be accepted by the user. file.Filter = "Pdf file (*.pdf)|*.pdf|All files (*.*)|*.*"; // set initial directory of computer system file.InitialDirectory = Environment.GetFolderPath(Environment.SpecialFolder.Desktop); // set restore directory file.RestoreDirectory = true; // execute if block when dialog result box click ok button if (file.ShowDialog() == DialogResult.OK) { // store selected file path filePath = file.FileName.ToString(); } //file path /// use a string array and pass all the pdf for searching //String filePath = @"D:\Pranay\Documentation\Working on SSAS.pdf"; try { //creating an instance of PdfReader class using (PdfReader reader = new PdfReader(filePath)) { //creating an instance of StringBuilder class StringBuilder text = new StringBuilder(); //use loop to specify how many pages to read. //I started from 5th page as Piyush told for (int i = 5; i <= reader.NumberOfPages; i++) { //Read the pdf text.Append(PdfTextExtractor.GetTextFromPage(reader, i)); }//end of for(i) int k = 4096000; //Test whether the string exceeds the 4MB if (text.Length < k) { //return the string text1 = text.ToString(); } //end of if } //end of using } //end try catch (Exception ex) { MessageBox.Show(ex.Message, "Please Do select a pdf file!!", MessageBoxButtons.OK, MessageBoxIcon.Warning); } //end of catch return text1; } //end of ReadPdfFiles() method Do help me!

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  • node.js beginner tutorials?

    - by TreyK
    Hey all, I'm working on creating my first real node.js http server, and I'm sort of drowning in it. As a good teacher of mine always said, "I'll just shove you in the water for now, and then I'll show you how to swim." Fortunately, she wasn't a swimming instructor, but it's a good analogy nonetheless. I feel like I've jumped into node.js and I've only found a ping pong ball to help, that is to say, most of the tutorials I've read stop shortly after the "Hello World" example and I've mostly been trying to make sense of copied and pasted code (or they assume I have knowledge of lower level HTTP and webserver concepts that have been done for me as an Apache/PHP developer). I have experience in both client-side Javascript and PHP, but node seems to be a beast all of its own. I don't quite have the low-level knowledge that seems necessary for creating a node server, and connect, which seems to be a nice module for simplifying things, seems quite sparsely explained, even in the docs on its Git. Where could I find some tutorials to help me in this situation? TL;DR - Are there any tutorials for node.js that go beyond "Hello World" but don't require much low-level knowledge? Or any tutorials that explain lower-level HTTP and webserver concepts that I would need to effectively create a node HTTP server? Thanks for any help. -Trey

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  • Access class instance "name" dynamically in Python

    - by user328317
    In plain english: I am creating class instances dynamically in a for loop, the class then defines a few attributes for the instance. I need to later be able to look up those values in another for loop. Sample code: class A: def init(self, name, attr): self.name=name self.attr=attr names=("a1", "a2", "a3") x=10 for name in names: name=A(name, x) x += 1 ... ... ... for name in names: print name.attr How can I create an identifier for these instances so they can be accessed later on by "name"? I've figured a way to get this by associating "name" with the memory location: class A: instances=[] names=[] def init(self, name, attr): self.name=name self.attr=attr A.instances.append(self) A.names.append(name) names=("a1", "a2", "a3") x=10 for name in names: name=A(name, x) x += 1 ... ... ... for name in names: index=A.names.index(name) print "name: " + name print "att: " + str(A.instances[index].att) This has had me scouring the web for 2 days now, and I have not been able to find an answer. Maybe I don't know how to ask the question properly, or maybe it can't be done (as many other posts seemed to be suggesting). Now this 2nd example works, and for now I will use it. I'm just thinking there has to be an easier way than creating your own makeshift dictionary of index numbers and I'm hoping I didn't waste 2 days looking for an answer that doesn't exist. Anyone have anything? Thanks in advance, Andy Update: A coworker just showed me what he thinks is the simplest way and that is to make an actual dictionary of class instances using the instance "name" as the key.

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  • Android Compass orientation on unreliable (Low pass filter)

    - by madsleejensen
    Hi all Im creating an application where i need to position a ImageView depending on the Orientation of the device. I use the values from a MagneticField and Accelerometer Sensors to calculate the device orientation with SensorManager.getRotationMatrix(rotationMatrix, null, accelerometerValues, magneticFieldValues) SensorManager.getOrientation(rotationMatrix, values); double degrees = Math.toDegrees(values[0]); My problem is that the positioning of the ImageView is very sensitive to changes in the orientation. Making the imageview constantly jumping around the screen. (because the degrees change) I read that this can be because my device is close to things that can affect the magneticfield readings. But this is not the only reason it seems. I tried downloading some applications and found that the "3D compass" application remains extremely steady in its readings, i would like the same behavior in my application. I read that i can tweak the "noise" of my readings by adding a "Low pass filter", but i have no idea how to implement this (because of my lack of Math). Im hoping someone can help me creating a more steady reading on my device, Where a little movement to the device wont affect the current orientation. Right now i do a small if (Math.abs(lastReadingDegrees - newReadingDegrees) > 1) { updatePosition() } To filter abit of the noise. But its not working very well :)

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  • Indesign and XML - how to auto flow into multiple pages with differing styles?

    - by MetaDan
    Hi guys, I've got a bit of a problem at the moment. I'm trying to work with indesign (cs3) and xml. Basically i have a template which is has 1 master dps, both pages have the same data (fields 1-5) but one is left aligned, one right - hence mildly different paragraph styles. What i want to be able to do is import xml and have indesign flow the data from the individual nodes into many pages. eg xml format: root day field1 field2 field3 field4 field5 day field1 field2 field3 field4 field5 day ... I can almost make this work by tagging the frames on the master pages, then creating pages and importing the xml, however it only flows the first 2 nodes into the pages reptitively for the total count of all the nodes. I can also almost make it work by creating a page from the untagged masters and then tagging the frames with the field1-5 tags then importing the xml. This populates the first page, however i then can't find a way to make the rest of the data flow into new pages... Am I missing something? Am I being a complete dumbass? If anyone can offer any help it will be greatly appreciated...

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  • Refactoring code/consolidating functions (e.g. nested for-loop order)

    - by bmay2
    Just a little background: I'm making a program where a user inputs a skeleton text, two numbers (lower and upper limit), and a list of words. The outputs are a series of modifications on the skeleton text. Sample inputs: text = "Player # likes @." (replace # with inputted integers and @ with words in list) lower = 1 upper = 3 list = "apples, bananas, oranges" The user can choose to iterate over numbers first: Player 1 likes apples. Player 2 likes apples. Player 3 likes apples. Or words first: Player 1 likes apples. Player 1 likes bananas. Player 1 likes oranges. I chose to split these two methods of outputs by creating a different type of dictionary based on either number keys (integers inputted by the user) or word keys (from words in the inputted list) and then later iterating over the values in the dictionary. Here are the two types of dictionary creation: def numkey(dict): # {1: ['Player 1 likes apples', 'Player 1 likes...' ] } text, lower, upper, list = input_sort(dict) d = {} for num in range(lower,upper+1): l = [] for i in list: l.append(text.replace('#', str(num)).replace('@', i)) d[num] = l return d def wordkey(dict): # {'apples': ['Player 1 likes apples', 'Player 2 likes apples'..] } text, lower, upper, list = input_sort(dict) d = {} for i in list: l = [] for num in range(lower,upper+1): l.append(text.replace('#', str(num)).replace('@', i)) d[i] = l return d It's fine that I have two separate functions for creating different types of dictionaries but I see a lot of repetition between the two. Is there any way I could make one dictionary function and pass in different values to it that would change the order of the nested for loops to create the specific {key : value} pairs I'm looking for? I'm not sure how this would be done. Is there anything related to functional programming or other paradigms that might help with this? The question is a little abstract and more stylistic/design-oriented than anything.

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  • Can I specify default value?

    - by atch
    Why is it that for user defined types when creating an array of objects every element of this array is initialized with default ctor but when I create built-in type this isn't the case? And second question: is it possible to specify default value to be used while initialize? Something like this (not valid): char* p = new char[size]('\0'); And another question in this topic while I'm with arrays. I suppose that when creating an array of user defined type and knowing the fact that every elem. of this array will be initialized with default value firstly why? If arrays for built in types do not initialize their elems. with their dflts why do they do it for UDT, and secondly: is there a way to switch it off/avoid/circumvent somehow? It seems like bit of a waste if I for example have created an array with size 10000 and then 10000 times dflt ctor will be invoked and I will (later on) overwrite this values anyway. I think that behaviour should be consistent, so either every type of array should be initialized or none. And I think that the behaviour for built-in arrays is more appropriate.

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  • What should I do if i have a factory method which requires different parameters for different implem

    - by Sam Holder
    I have an interface, IMessage and a class which have several methods for creating different types of message like so: class MessageService { IMessage TypeAMessage(param 1, param 2) IMessage TypeBMessage(param 1, param 2, param 3, param 4) IMessage TypeCMessage(param 1, param 2, param 3) IMessage TypeDMessage(param 1) } I don't want this class to do all the work for creating these messages so it simply delegates to a MessageCreatorFactory which produces an IMessageCreator depending on the type given (an enumeration based on the type of the message TypeA, TypeB, TypeC etc) interface IMessageCreator { IMessage Create(MessageParams params); } So I have 4 implementations of IMessageCreator: TypeAMessageCreator, TypeBMessageCreator, TypeCMessageCreator, TypeDMessageCreator I ok with this except for the fact that because each type requires different parameters I have had to create a MessageParams object which contains 4 properties for the 4 different params, but only some of them are used in each IMessageCreator. Is there an alternative to this? One other thought I had was to have a param array as the parameter in the Create emthod, but this seems even worse as you don't have any idea what the params are. Or to create several overloads of Create in the interface and have some of them throw an exception if they are not suitable for that particular implementation (ie you called a method which needs more params, so you should have called one of the other overloads.) Does this seem ok? Is there a better solution?

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  • maven assemblies. Putting each dependency with transitive dependencies in own directory?

    - by jr
    I have a maven project which consists of a few modules. This is to be deployed on a client machine and will involve installing Tomcat and will make use of NSIS for installer. There is a separate application which monitors tomcat and can restart it, perform updates, etc. So, I have the modules setup as follows: project +-- client (all code, handlers, for the war) +-- client-common - (shared code, shared between monitor and client) +-- client-web - (the war, basically just uses war has applicationcontext, web.xml,etc) +-- monitor - (the monitor application jar. Uses wrapper to run) So, I need to create an installer. I was planning on creating another module which would be the installer. This is where I would have tomcat directory and I'd like maven to "assemble" everything and then run NSIS so I can create the final installer. However, I need to have the monitor jar file in a directory and then have all monitors dependencies in a lib/ directory. The final directory structure should be: project-installer-directory/monitor/monitor-version.jar project-installer-directory/monitor/lib/monitor-dep-1.jar project-installer-directory/monitor/lib/monitor-dep-2.jar project-installer-directory/monitor/lib/monitor-dep-3.jar project-installer-directory/webapps/client-web.war Where in the client-web\WEB-INF\lib directory we will have all client-web's dependencies after it is exploded. That works, I have the .war file. What I am having problems with is getting the monitor module dependencies independent of the dependencies of the client-web module. I tried to just create the installer module and make the monitor and client-web dependencies, but when I use dependencies-copy it gives me everything. Not what I want. I'm leaning towards creating a new module called monitor-assembly or something to give me a zip file which contains the directory format I need, but that is yet another module. Can someone please help me with the correct way to accomplish this? thanks!

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  • How to prevent my C# winforms application from stealing focus when I set the visible properly to tru

    - by Fopedush
    I've got a C# winforms application that runs in the background, listening for hotkeys to be pressed. When a hotkey is pressed, my form makes a brief appearance. The form is always running, but set to hidden until I receive a hotkey event, at which time I set the visible property to true. The code looks like this: void hook_volumeDown(object sender, KeyPressedEventArgs e) { this.Visible = true; } It should be noted that the topmost property of this form is set to true. The really odd part is, after my C# app has stolen focus from another application, it will never do it again. For example: I launch my app, then launch some fullscreep app like Team Fortress 2. Then I press my hotkey. Team Fortress 2 minimizes, and I see my form. Then, however, I can restore TF2, and press my hotkey again all I want (with the desired effect), and TF2 will remain focused. At any rate, I'm looking for a way to fix this. I've found a lot of questions here covering similar problems, but all of them are related to creating/launching a new form, not making an existing one visible (unless I missed something). I could rework the application to create a new form every time I need one, but that would entail creating yet another form to be invisible all the time just to wait for hotkey events, so I'd rather leave it as it is. Any ideas?

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  • How do you test a command object in a grails controller integration test?

    - by egervari
    I'm new to grails. How do I test a form command object to make sure that it's working? Here's some setup code in a test. When I try to do it, I get the following exceptions: Error occurred creating command object. org.codehaus.groovy.grails.web.servlet.mvc.exceptions.ControllerExecutionException: Error occurred creating command object. at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) .... Caused by: groovy.lang.MissingPropertyException: No such property: password for class: project.user.RegistrationForm Possible solutions: password Here is my test case. As you can see, I set "password" on the params map... void testSaveWhenDataIsCorrect() { controller.params.emailAddress = "[email protected]" controller.params.password = "secret" controller.params.confirmPassword = "secret" controller.save() assertEquals "success", redirectArgs.view ... } Here's the controller action, that adds the command object as a closure parameter: def save = { RegistrationForm form -> if(form.hasErrors()) { render view: "create", model: [form: form] } else { def user = new User(form.properties) user.password = form.encryptedPassword if(user.save()) { redirect(action: "success") } else { render view: "create", model: [form: form] } } } Here's the command object itself... and note that it DOES have a "password" field... class RegistrationForm { def springSecurityService String emailAddress String password String confirmPassword String getEncryptedPassword() { springSecurityService.encodePassword(password) } static constraints = { emailAddress(blank: false, email: true) password(blank: false, size:4..10) confirmPassword(blank: false, validator: { password != confirmPassword }) } } I'm totally lost in the non-intuitive way to do controllers... Please help.

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  • Loading .dll/.exe from file into temporary AppDomain throws Exception

    Hi Gang, I am trying to make a Visual Studio AddIn that removes unused references from the projects in the current solution (I know this can be done, Resharper does it, but my client doesn't want to pay for 300 licences). Anyhoo, I use DTE to loop through the projects, compile their assemblies, then reflect over those assemblies to get their referenced assemblies and cross-examine the .csproj file. Problem: since the .dll/.exe I loaded up with Reflection doesn't unload until the app domian unloads, it is now locked and the projects can't be built again because VS tries to re-create the files (all standard stuff). I have tried creating temporary files, then reflecting over them...no worky, still have locked original files (I totally don’t understand that BTW). Now I am now going down the path of creating a temporary AppDomain to load the files into and then destroy. I am having problems loading the files though: The way I understand AddDomain.Load is that I should create and send a byte array of the assembly to it. I do that: FileStream fs = new FileStream(assemblyFile, FileMode.Open); byte[] assemblyFileBuffer = new byte[(int)fs.Length]; fs.Read(assemblyFileBuffer, 0, assemblyFileBuffer.Length); fs.Close(); AppDomainSetup domainSetup = new AppDomainSetup(); domainSetup.ApplicationBase = assemblyFileInfo.Directory.FullName; AppDomain tempAppDomain = AppDomain.CreateDomain("TempAppDomain", null, domainSetup); Assembly projectAssembly = tempAppDomain.Load(assemblyFileBuffer); The last line throws an exception: "Could not load file or assembly 'WindowsFormsApplication1, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.":"WindowsFormsApplication3, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"}" Any help or thoughts would be greatly appreciated. My head is lopsided from beating it against the wall... Thanks, Dan

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  • QT4 Designer - Implement Widget

    - by MOnsDaR
    I'm currently trying to get into QT4 and figure out a workflow for myself. While trying to create a widget which allows the user to connect to a hostname:port some questions appeared. The widget itself contains a LineEdit for entering the hostname, a SpinBox for entering the port and a PushButton which should emit a connect(QString hostname, unsigned int port) signal. In QTDesigner I created the necessary Form. It is saved as a .ui-File. Now the big question is how could I implement the widget? Is there a place in QTDesigner where I could add my signal to the Widget? Where could I add custom Properties? I've learned in another tutorial, which showed how to create a Widget in C++, how signals, slots, Q_PROPERTIES etc are defined and added to the widget. But there is no sourcecode in QTDesigner. Another option would be to generate sourcecode using uic. But the header says, that another generate would overwrite any changes to the sourcefiles. So how can I create a QT-widget completely with my own signals, slots and properties by using the QTDesigner for creating the UI and not having to recode everything whenever the UI is changing. Is there some kind of Roundtrip-Engineering? If thats not possible: Whats the sense of creating a Widget with QTDesigner then?

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  • [Ruby] Object assignment and pointers

    - by Jergason
    I am a little confused about object assignment and pointers in Ruby, and coded up this snippet to test my assumptions. class Foo attr_accessor :one, :two def initialize(one, two) @one = one @two = two end end bar = Foo.new(1, 2) beans = bar puts bar puts beans beans.one = 2 puts bar puts beans puts beans.one puts bar.one I had assumed that when I assigned bar to beans, it would create a copy of the object, and modifying one would not affect the other. Alas, the output shows otherwise. ^_^[jergason:~]$ ruby test.rb #<Foo:0x100155c60> #<Foo:0x100155c60> #<Foo:0x100155c60> #<Foo:0x100155c60> 2 2 I believe that the numbers have something to do with the address of the object, and they are the same for both beans and bar, and when I modify beans, bar gets changed as well, which is not what I had expected. It appears that I am only creating a pointer to the object, not a copy of it. What do I need to do to copy the object on assignment, instead of creating a pointer? Tests with the Array class shows some strange behavior as well. foo = [0, 1, 2, 3, 4, 5] baz = foo puts "foo is #{foo}" puts "baz is #{baz}" foo.pop puts "foo is #{foo}" puts "baz is #{baz}" foo += ["a hill of beans is a wonderful thing"] puts "foo is #{foo}" puts "baz is #{baz}" This produces the following wonky output: foo is 012345 baz is 012345 foo is 01234 baz is 01234 foo is 01234a hill of beans is a wonderful thing baz is 01234 This blows my mind. Calling pop on foo affects baz as well, so it isn't a copy, but concatenating something onto foo only affects foo, and not baz. So when am I dealing with the original object, and when am I dealing with a copy? In my own classes, how can I make sure that assignment copies, and doesn't make pointers? Help this confused guy out.

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  • How can I load combo box's data when it has been defined in DataTemplate codebehind ?

    - by Naseem
    Hi, In my silverlight application,I need to have dynamic columns in my DataGrid . So I had to create all the columns and their DataTemplate dynamically .When user wants to edit the column , a combo box will be displayed which has different values based on selected column. For creating each column I have wrote : foreach (var itemFilter in ProductFilterCollection) { DataGridTemplateColumn templateColumn = new DataGridTemplateColumn(); templateColumn.Header = itemFilter.Description.ToString(); templateColumn.CellTemplate = CreateCellTemplate(typeof(TextBlock), itemFilter.Description.ToString()); templateColumn.CellEditingTemplate = CreateEditingTemplate(typeof(ComboBox), itemFilter.Description.ToString()); grdTest.Columns.Add(templateColumn); } Here is the code for creating DataTemplate dynamically. public DataTemplate CreateCellTemplate(Type type, string strBinding) { return (DataTemplate)XamlReader.Load(@"<DataTemplate xmlns=""http://schemas.microsoft.com/client/2007""> <" + type.Name + @" Text=""{Binding " + strBinding + @"}""/> </DataTemplate>"); } public DataTemplate CreateEditingTemplate(Type type, string strBinding) { return (DataTemplate)XamlReader.Load(@"<DataTemplate xmlns=""http://schemas.microsoft.com/client/2007""> <" + type.Name + @" Loaded=""ddlTest_Loaded"" Tag=""{Binding " + strBinding + @"}""/> </DataTemplate>"); } I need to use Loaded="ddlTest_Loaded" in CreateEditingTemplate() ,in order to load the combo box . However it causes exception . When I remove Loaded event it's fine however the combo box is empty. How can I load the combo box when I define it in DataTemplate codebehind.

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  • How do I reference my MainViewController from another class?

    - by todd412
    Hi, I am building an iPhone Utility app that uses UIImageView to display an animation. Within the MainViewController's viewDidLoad() method, I am creating an instance of a CustomClass, and then setting up the animations: - (void)viewDidLoad { [super viewDidLoad]; cc = [CustomClass new]; NSArray * imageArray = [[NSArray alloc] initWithObjects: [UIImage imageNamed:@"image-1-off.jpg"], [UIImage imageNamed:@"image-2-off.jpg"], [UIImage imageNamed:@"image-3-off.jpg"], [UIImage imageNamed:@"image-4-off.jpg"], nil]; offSequence = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)]; offSequence.animationImages = imageArray; offSequence.animationDuration = .8; offSequence.contentMode = UIViewContentModeBottomLeft; [self.view addSubview:offSequence]; [offSequence startAnimating]; } That works fine. However, I would like to be able to move all the above code that sets up the UIImageView into my CustomClass. The problem is in the second to last line: [self.view addSubview:offSequence]; I basically need to replace 'self' with a reference to the MainControllerView, so I can call addSubview from within my CustomClass. I tried creating an instance var of CustomClass called mvc and a setter method that takes a reference to the MainViewController as an argument as such: - (void) setMainViewController: (MainViewController *) the_mvc { mvc = the_mvc; } And then I called it within MainViewController like so: [cc setMainController:MainViewController:self]; But this yields all sorts of errors which I can post here, but it strikes me that I may be overcomplicating this. Is there an easier way to reference the MainViewController that instanatiated my CustomClass?

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  • strange memory error when deleting object from Core Data

    - by llloydxmas
    I have an application that downloads an xml file, parses the file, and creates core data objects while doing so. In the parse code I have a function called 'emptydatacontext' that removes all items from Core Data before creating replacements from the xml file. This method looks like this: -(void) emptyDataContext { NSMutableArray* mutableFetchResults = [CoreDataHelper getObjectsFromContext:@"Condition" :@"road" :NO :managedObjectContext]; NSFetchRequest * allCon = [[NSFetchRequest alloc] init]; [allCon setEntity:[NSEntityDescription entityForName:@"Condition" inManagedObjectContext:managedObjectContext]]; NSError * error = nil; NSArray * conditions = [managedObjectContext executeFetchRequest:allCon error:&error]; [allCon release]; for (NSManagedObject * condition in conditions) { [managedObjectContext deleteObject:condition]; } } The first time this runs it deletes all objects and functions as it should - creating new objects from the xml file. I created a 'update' button that starts the exact same process of retrieving the file the preceeding as it did the first time. All is well until its time to delete the core data objects again. This 'deleteObject' call creates a "EXC_BAD_ACCESS" error each time. This only happens on the second time through. See this image for the debugger window as it appears when walking through the deletion FOR loop on the second iteration. Conditions is the fetched array of 7 objects with the objects below. Condition should be an individual condition. link text As you can see 'condition' does not match any of the objects in the 'conditions' array. I'm sure this is why I'm getting the memory access errors. Just not sure why this fetch (or the FOR) is returning a wrong reference. All the code that successfully performes this function on the first iteration is used in the second but with very different results. Thanks in advance for the help!

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