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  • OOP concept: is it possible to update the class of an instantiated object?

    - by Federico
    I am trying to write a simple program that should allow a user to save and display sets of heterogeneous, but somehow related data. For clarity sake, I will use a representative example of vehicles. The program flow is like this: The program creates a Garage object, which is basically a class that can contain a list of vehicles objects Then the users creates Vehicles objects, these Vehicles each have a property, lets say License Plate Nr. Once created, the Vehicle object get added to a list within the Garage object --Later on--, the user can specify that a given Vehicle object is in fact a Car object or a Truck object (thus giving access to some specific attributes such as Number of seats for the Car, or Cargo weight for the truck) At first sight, this might look like an OOP textbook question involving a base class and inheritance, but the problem is more subtle because at the object creation time (and until the user decides to give more info), the computer doesn't know the exact Vehicle type. Hence my question: how would you proceed to implement this program flow? Is OOP the way to go? Just to give an initial answer, here is what I've came up until now. There is only one Vehicle class and the various properties/values are handled by the main program (not the class) through a dictionary. However, I'm pretty sure that there must be a more elegant solution (I'm developing using VB.net): Public Class Garage Public GarageAdress As String Private _ListGarageVehicles As New List(Of Vehicles) Public Sub AddVehicle(Vehicle As Vehicles) _ListGarageVehicles.Add(Vehicle) End Sub End Class Public Class Vehicles Public LicensePlateNumber As String Public Enum VehicleTypes Generic = 0 Car = 1 Truck = 2 End Enum Public VehicleType As VehicleTypes Public DictVehicleProperties As New Dictionary(Of String, String) End Class NOTE that in the example above the public/private modifiers do not necessarily reflect the original code

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  • Assembly Language being used in Aircraft System

    - by caramel23
    Today my lecturer mentioned the reason why the aircraft system is programmed in assembly language is due to the program being written have less error . Is this statement true ? Because when he asked about our opinion I said assembly can create faster program thus it is a good language for real-time oriented aircraft system program . I search around google but can't seem to find an article clarifying my lecturer's statement .

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  • Export all SSIS packages from msdb using Powershell

    - by jamiet
    Have you ever wanted to dump all the SSIS packages stored in msdb out to files? Of course you have, who wouldn’t? Right? Well, at least one person does because this was the subject of a thread (save all ssis packages to file) on the SSIS forum earlier today. Some of you may have already figured out a way of doing this but for those that haven’t here is a nifty little script that will do it for you and it uses our favourite jack-of-all tools … Powershell!!   Imagine I have the following package folder structure on my Integration Services server (i.e. in [msdb]): There are two packages in there called “20110111 Chaining Expression components” & “Package”, I want to export those two packages into a folder structure that mirrors that in [msdb]. Here is the Powershell script that will do that:   Param($SQLInstance = "localhost") #####Add all the SQL goodies (including Invoke-Sqlcmd)##### add-pssnapin sqlserverprovidersnapin100 -ErrorAction SilentlyContinue add-pssnapin sqlservercmdletsnapin100 -ErrorAction SilentlyContinue cls $Packages = Invoke-Sqlcmd -MaxCharLength 10000000 -ServerInstance $SQLInstance -Query "WITH cte AS ( SELECT cast(foldername as varchar(max)) as folderpath, folderid FROM msdb..sysssispackagefolders WHERE parentfolderid = '00000000-0000-0000-0000-000000000000' UNION ALL SELECT cast(c.folderpath + '\' + f.foldername as varchar(max)), f.folderid FROM msdb..sysssispackagefolders f INNER JOIN cte c ON c.folderid = f.parentfolderid ) SELECT c.folderpath,p.name,CAST(CAST(packagedata AS VARBINARY(MAX)) AS VARCHAR(MAX)) as pkg FROM cte c INNER JOIN msdb..sysssispackages p ON c.folderid = p.folderid WHERE c.folderpath NOT LIKE 'Data Collector%'" Foreach ($pkg in $Packages) { $pkgName = $Pkg.name $folderPath = $Pkg.folderpath $fullfolderPath = "c:\temp\$folderPath\" if(!(test-path -path $fullfolderPath)) { mkdir $fullfolderPath | Out-Null } $pkg.pkg | Out-File -Force -encoding ascii -FilePath "$fullfolderPath\$pkgName.dtsx" }   To run it simply change the “localhost” parameter of the server you want to connect to either by editing the script or passing it in when the script is executed. It will create the folder structure in C:\Temp (which you can also easily change if you so wish – just edit the script accordingly). Here’s the folder structure that it created for me: Notice how it is a mirror of the folder structure in [msdb]. Hope this is useful! @Jamiet

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  • Architectural Composition Languages

    - by C. Lawrence Wenham
    Recently stumbled upon this paper (PDF) talking about ACLs, or Architectural Composition Languages. They're a fusion of two earlier lines of research: Architectural Definition Languages (such as UML) and Object Composition Languages (such as XAML, WWF, or scripting languages). The goal of an ACL is to have a high-level description of a program's architecture which can also be compiled into a runnable program. The high-level description assists automated analysis, while the 'executability' means changes can be tested immediately. You would still author the components of the program in a conventional programming language (C, Java, Python, etc), but they would be composed into a complete program by the ACL. One of the expected benefits is that a program can be ported to a different platform by swapping in "similar but different" components. I've been hankering for something like this for a long time (see this answer I gave on a StackOverflow question a few years ago). The paper mentions that the researchers were working on a language called ACL/1 that initially targeted Java, but would be ported to support .Net as well. However, I can't find any more mention of ACL/1 anywhere. Has there been any more work done on this? Are there any other implementations of the ACL concept that are available for use or experimentation?

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  • Trying to migrate Windows 7 install of Adobe CS5 to Ubuntu 12.04 with Wine - 'Internal errors - invalid paramters received"

    - by Don
    I have Adobe CS5 installed and running on the Windows 7 side of my machine. Since I'd hate to boot up into Windows just to use Photoshop, I'm trying to get it in Ubuntu 12.04. Tutorials I found suggested that the easiest way to have it in Ubuntu was to install Wine, and copy my Windows installation over. Here are the exact steps I've done up to this point. From Windows, exported the registry key for HKEY_LOCAL_MACHINE SOFTWARE Adobe to the desktop. Changed to Ubuntu, downloaded Wine from Software Center Terminal: $ sudo apt-get install wine ttf-mscorefonts-installer $ winecfg $ wget http://www.kegel.com/wine/winetricks $ sh winetricks msxml6 gdiplus gecko vcrun2005sp1 vcrun2008 msxml3 atmlib Moved registry export to home folder. Copied "Program Files (x86)\Adobe" to "~/.wine/drive_c/Program Files (x86)/Adobe" "Program Files (x86)\Common Files\Adobe" to "~/.wine/drive_c/Program Files (x86)/Common Files/Adobe" "Documents and Settings\Don\Application Data\Adobe" to "~/.wine/drive_c/users/don/Application Data/Adobe" "Windows\System32\odbcint.dll" to "~/.wine/drive_c/windows/system32/odbcint.dll" ,and lastly "Windows\System32\odbc32.dll" to "~/.wine/drive_c/windows/system32/odbc32.dll". From Terminal, $ wine regedit adobe.reg. Right clicked on Photoshop.exe and selected "Open with Wine". Got the message "Wine Program Crash, Internal errors - invalid parameters received." So to restate my question, How can I get Photoshop running in Ubuntu 12.04? I'm not sold on doing it in this specific way, I just want to use Photoshop without having to reboot. What's the best way to make this happen? Edit: I do not have the installation CD, no.

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  • Is it good to review programs with seniors and boss even if it is working fine?

    - by Himanshu
    In my company, before delivery of any project, my boss asks my seniors to review programs written by me or other team members or sometimes boss also sits with us for review. I think it is a good way of getting knowledge, but sometimes when programs are working fine, they don't work same after review and I need to look again into my program. They says that review helps to optimize program and query execution, but can we prefer optimization over actual functioning of program?

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  • Can Scala be considered a functional superset of Java?

    - by Giorgio
    Apart from the differences in syntax, can Scala be considered a superset of Java that adds the functional paradigm to the object-oriented paradigm? Or are there any major features in Java for which there is no direct Scala equivalent? With major features I mean program constructs that would force me to heavily rewrite / restructure my code, e.g., if I had to port a Java program to Scala. Or can I expect that, given a Java program, I can port it to Scala almost line-by-line?

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  • Setup LDAP In WAMP

    - by Cory Dee
    I'm having a really tough time getting the LDAP extensions to work in PHP on a WAMP server. Here is what I've done: Went to C:\Program Files\Apache Software Foundation\Apache2.2\modules and made sure that mod_ldap.so exists. I've gone into C:\Program Files\Apache Software Foundation\Apache2.2\conf\httpd.conf and made sure that this line is not commented out: LoadModule ldap_module modules/mod_ldap.so I've gone into C:\Program Files\PHP\php.ini and made sure this line is not commented out: extension=php_ldap.dll I've made sure C:\Program Files\PHP is in the Path I've made sure C:\Program Files\PHP contains libeay32.dll and ssleay32.dll Restart apache phpinfo() still doesn't show mod_ldap as being turned on. It shows util_ldap under Loaded Modules, but that's the only reference anywhere to LDAP. For a bit more background, I originally posted this on SO.

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  • Link mysql with php on apache

    - by Cristy
    THE STORY: I've installed Apache 2.2.17 , PHP 5.2.16 , MySQL 5.5.8 . The PHP woks great, the phpinfo() works on the localhost. THE PROBLEM: The thing is that in phpinfo() there is no mysql mentionened. I've done the following: moved php.ini to C:\windows removed the ";" in front of the mysql extension line ( extension=php_mysql.dll ) copied the libmysql.dll to php folder & windows\system32 checked the extension path in php.ini to be " C:\php\ext" searched the internet for a solution for about 2 hours... ADDITIONAL INFO: In the Apache Enviorment path I have the following: C:\Program Files (x86)\PHP\;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files (x86)\QuickTime\QTSystem\;C:\OJI\MinGWStudio\work\mingw\bin;C:\Program Files (x86)\Microsoft SQL Server\100\Tools\Binn\;C:\Program Files\Microsoft SQL Server\100\Tools\Binn\;C:\Program Files\Microsoft SQL Server\100\DTS\Binn\; I think the Microsoft SQL path should be replaced with the MySQL one, but I don't know where to change that...

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  • Loaded OBJ Model Will Not Display in OpenGL / C++ Project

    - by Drake Summers
    I have been experimenting with new effects in game development. The programs I have written have been using generic shapes for the visuals. I wanted to test the effects on something a bit more complex, and wrote a resource loader for Wavefront OBJ files. I started with a simple cube in blender, exported it to an OBJ file with just vertices and triangulated faces, and used it to test the resource loader. I could not get the mesh to show up in my application. The loader never gave me any errors, so I wrote a snippet to loop through my vertex and index arrays that were returned from the loader. The data is exactly the way it is supposed to be. So I simplified the OBJ file by editing it directly to just show a front facing square. Still, nothing is displayed in the application. And don't worry, I did check to make sure that I decreased the value of each index by one while importing the OBJ. - BEGIN EDIT I also tested using glDrawArrays(GL_TRIANGLES, 0, 3 ); to draw the first triangle and it worked! So the issue could be in the binding of the VBO/IBO items. END EDIT - INDEX/VERTEX ARRAY OUTPUT: GLOBALS AND INITIALIZATION FUNCTION: GLuint program; GLint attrib_coord3d; std::vector<GLfloat> vertices; std::vector<GLushort> indices; GLuint vertexbuffer, indexbuffer; GLint uniform_mvp; int initialize() { if (loadModel("test.obj", vertices, indices)) { GLfloat myverts[vertices.size()]; copy(vertices.begin(), vertices.end(), myverts); GLushort myinds[indices.size()]; copy(indices.begin(), indices.end(), myinds); glGenBuffers(1, &vertexbuffer); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(myverts), myverts, GL_STATIC_DRAW); glGenBuffers(1, &indexbuffer); glBindBuffer(GL_ARRAY_BUFFER, indexbuffer); glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(myinds), myinds, GL_STATIC_DRAW); // OUTPUT DATA FROM NEW ARRAYS TO CONSOLE // ERROR HANDLING OMITTED FOR BREVITY } GLint link_result = GL_FALSE; GLuint vert_shader, frag_shader; if ((vert_shader = create_shader("tri.v.glsl", GL_VERTEX_SHADER)) == 0) return 0; if ((frag_shader = create_shader("tri.f.glsl", GL_FRAGMENT_SHADER)) == 0) return 0; program = glCreateProgram(); glAttachShader(program, vert_shader); glAttachShader(program, frag_shader); glLinkProgram(program); glGetProgramiv(program, GL_LINK_STATUS, &link_result); // ERROR HANDLING OMITTED FOR BREVITY const char* attrib_name; attrib_name = "coord3d"; attrib_coord3d = glGetAttribLocation(program, attrib_name); // ERROR HANDLING OMITTED FOR BREVITY const char* uniform_name; uniform_name = "mvp"; uniform_mvp = glGetUniformLocation(program, uniform_name); // ERROR HANDLING OMITTED FOR BREVITY return 1; } RENDERING FUNCTION: glm::mat4 model = glm::translate(glm::mat4(1.0f), glm::vec3(0.0, 0.0, -4.0)); glm::mat4 view = glm::lookAt(glm::vec3(0.0, 0.0, 4.0), glm::vec3(0.0, 0.0, 3.0), glm::vec3(0.0, 1.0, 0.0)); glm::mat4 projection = glm::perspective(45.0f, 1.0f*(screen_width/screen_height), 0.1f, 10.0f); glm::mat4 mvp = projection * view * model; int size; glUseProgram(program); glUniformMatrix4fv(uniform_mvp, 1, GL_FALSE, glm::value_ptr(mvp)); glClearColor(0.5, 0.5, 0.5, 1.0); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glEnableVertexAttribArray(attrib_coord3d); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); glVertexAttribPointer(attrib_coord3d, 3, GL_FLOAT, GL_FALSE, 0, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexbuffer); glGetBufferParameteriv(GL_ELEMENT_ARRAY_BUFFER, GL_BUFFER_SIZE, &size); glDrawElements(GL_TRIANGLES, size/sizeof(GLushort), GL_UNSIGNED_SHORT, 0); glDisableVertexAttribArray(attrib_coord3d); VERTEX SHADER: attribute vec3 coord3d; uniform mat4 mvp; void main(void) { gl_Position = mvp * vec4(coord3d, 1.0); } FRAGMENT SHADER: void main(void) { gl_FragColor[0] = 0.0; gl_FragColor[1] = 0.0; gl_FragColor[2] = 1.0; gl_FragColor[3] = 1.0; } OBJ RESOURCE LOADER: bool loadModel(const char * path, std::vector<GLfloat> &out_vertices, std::vector<GLushort> &out_indices) { std::vector<GLfloat> temp_vertices; std::vector<GLushort> vertexIndices; FILE * file = fopen(path, "r"); // ERROR HANDLING OMITTED FOR BREVITY while(1) { char lineHeader[128]; int res = fscanf(file, "%s", lineHeader); if (res == EOF) { break; } if (strcmp(lineHeader, "v") == 0) { float _x, _y, _z; fscanf(file, "%f %f %f\n", &_x, &_y, &_z ); out_vertices.push_back(_x); out_vertices.push_back(_y); out_vertices.push_back(_z); } else if (strcmp(lineHeader, "f") == 0) { unsigned int vertexIndex[3]; int matches = fscanf(file, "%d %d %d\n", &vertexIndex[0], &vertexIndex[1], &vertexIndex[2]); out_indices.push_back(vertexIndex[0] - 1); out_indices.push_back(vertexIndex[1] - 1); out_indices.push_back(vertexIndex[2] - 1); } else { ... } } // ERROR HANDLING OMITTED FOR BREVITY return true; } I can edit the question to provide any further info you may need. I attempted to provide everything of relevance and omit what may have been unnecessary. I'm hoping this isn't some really poor mistake, because I have been at this for a few days now. If anyone has any suggestions or advice on the matter, I look forward to hearing it. As a final note: I added some arrays into the code with manually entered data, and was able to display meshes by using those arrays instead of the generated ones. I do not understand!

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  • Postfix how to triggering my script when outgoing email status is sent?

    - by Laszlo Malina
    I want to run a program when postfix has successfully sent out a mail (local or remote). I would like to pass the headers to program and if possible also the destination ip or address (exclude spam filter delivery). I just have an idea: Delivery Status Notification processing via uniqe transport program, but I'd prefer the above. My goal is to be recorded lifetime (events) of email: it came, it went out (from, to, subject, datetime, message id, message status: bounce, sent). I would only need the state of the outgoing mail, because incoming and bounce program is working. It is possible to trigger a program (similar to a transport pipe/spawn) or DSN "cheat" stay? Thanks in advance for any reply!

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  • Linking one uniform variable to many shaders

    - by Winged
    Let's say, that I have 3 programs, and in each of those programs there is a view matrix uniform, which should be the same in all those programs. Right now, when my camera moves, I need to re-upload the modified matrix to every program separately. Is it possible to create some kind of global uniforms which are constant for all programs linked to it, so I could just upload the matrix once? I tried creating a globalUniforms object which looked kinda like this: var globalUniforms = { program: {}, // (...) vMatrixUniform: null, // (...) initialize: function() { vMatrixUniform = gl.getUniformLocation(this.program, 'uVMatrix'); } }; So I could just link it to proper programs like this: program.vMatrixUniform = globalUniforms.vMatrixUniform;, and then pass the matrix like this: if (camera.isDirty.viewMatrix !== false) { camera.isDirty.viewMatrix = false; gl.uniformMatrix4fv(globalUniforms.vMatrixUniform, false, camera.viewMatrix.element); } but unfortunately it throws an error: Uncaught exception: gl.INVALID_VALUE was caused by call to: getUniformLocation called from line 272, column 2 in () in mysite/js/mesh.js: vMatrixUniform = gl.getUniformLocation(this.program, 'uVMatrix'); Summing up: is there a more efficient way of managing shaders which follows my logic?

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  • Content Manager Assistant PSVita Linux Does NOT Recognize USB Port

    - by Nicky Bailuc
    I have an external copy of Windows 7 alongside Quantal and I installed Content Manager Assistant on it. I was able to start the program successfully by finding the Executable file of the program in the program folder in Windows and run it in Wine, however Wine didn't recognize my PSVita that was connected through one of my USB ports. Is there any way to configure WINE to properly recognize the Vita? Content Manager Assistant is a Windows and Mac only program that allows you to transfer files between your PC and PSVita, kinda like iTunes for iPod.

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  • Can I test my affiliate ID on a dummy webpage without it being suspended?

    - by user359650
    I've recently applied for an Amazon affiliate program (which was accepted) as I'm planning on advertising books I read, on my website. Before going live with my website, I would like to: 1 -test the whole affiliate program to make sure it's working properly. 2 -buy the books I will review and promote on my website under my own affiliate program in order to get some cash back and therefore save money. To do so, I thought about setting up a simple HTML page (on the actual domain I applied for) which will just list the products I will buy before going live. That way I test, get some cash back, and don't expose my website (Brand, content...) before going live. Can I do this without having my account suspended by Amazon (i.e. won't Amazon think I only applied to the program to get some cash back, will Amazon be happy with receiving affiliate traffic from an almost empty website...) ?

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  • Is there an alternative to k3dsurf in 12.10?

    - by Sean Fitzpatrick
    I've just upgraded to Quantal Quetzal on my home computer and discovered that the program K3dSurf has been removed from the repositories. (Presumably since it doesn't seem to be in active development and still depends on qt3 libraries.) Does anyone know of a similar program (user-friendly and versatile) for drawing 3D surfaces? This has been a mission-critical program for me when teaching multivariable calculus, so I won't be able to upgrade at work unless I can find a replacement. (Yes, I could install directly from the program's website, but dealing with obsolete libraries sounds like a giant headache.)

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  • Configure xfce4-screenshooter settings

    - by rubo77
    xfce4-screenshooter is the standard screenshot program in XFCE on Xubuntu. How can I configure the settings about which format it saves the screenshot in and in which folder? I noticed, that my settings I made in shutter also affect the settings of xfce4-screenshooter (but not all). EDIT: The man page sais, there is an -o option to open it with an external program. How can I make this default? Then I could set there an external program, that automatically compresses the screenshot to an emailable size

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  • List has no value after adding values in

    - by Sigh-AniDe
    I am creating a a ghost sprite that will mimic the main sprite after 10 seconds of the game. I am storing the users movements in a List<string> and i am using a foreach loop to run the movements. The problem is when i run through the game by adding breakpoints the movements are being added to the List<string> but when the foreach runs it shows that the list has nothing in it. Why does it do that? How can i fix it? this is what i have: public List<string> ghostMovements = new List<string>(); public void UpdateGhost(float scalingFactor, int[,] map) { // At this foreach, ghostMovements has nothing in it foreach (string s in ghostMovements) { // current position of the ghost on the tiles int mapX = (int)(ghostPostition.X / scalingFactor); int mapY = (int)(ghostPostition.Y / scalingFactor); if (s == "left") { switch (ghostDirection) { case ghostFacingUp: angle = 1.6f; ghostDirection = ghostFacingRight; Program.form.direction = ""; break; case ghostFacingRight: angle = 3.15f; ghostDirection = ghostFacingDown; Program.form.direction = ""; break; case ghostFacingDown: angle = -1.6f; ghostDirection = ghostFacingLeft; Program.form.direction = ""; break; case ghostFacingLeft: angle = 0.0f; ghostDirection = ghostFacingUp; Program.form.direction = ""; break; } } } } // The movement is captured here and added to the list public void captureMovement() { ghostMovements.Add(Program.form.direction); }

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  • Government Mandates and Programming Languages

    A recent SEC proposal (which, at over 600 pages, I havent read in any detail) includes the following: We are proposing to require the filing of a computer program (the waterfall computer program, as defined in the proposed rule) of the contractual cash flow provisions of the securities in the form of downloadable source code in Python, a commonly used computer programming language that is open source and interpretive. The computer program would be tagged in XML and required to be filed with the Commission as an exhibit. Under our proposal, the filed source code for the computer program, when downloaded and run (by loading it into an open Python session on the investors computer), would be required to allow the user to programmatically input information from the asset data file that we are proposing to require as described above. We believe that, with the waterfall computer program and the asset data file, investors would be better able to conduct their own evaluations of ABS and may be less likely to be dependent on the opinions of credit rating agencies. With respect to any registration statement on Form SF-1 (Section 239.44) or Form SF-3 (Section 239.45) relating to an offering of an asset-backed security that is required to comply with Item 1113(h) of Regulation AB, the Waterfall Computer Program (as defined in Item 1113(h)(1) of Regulation AB) must be written in the Python programming language and able to be downloaded and run on a local computer properly configured with a Python interpreter. The Waterfall Computer Program should be filed in the manner specified in the EDGAR Filer Manual. I dont see how it can be in investors best interests that the SEC demand a particular programming language be used for software related to investment data.  I have a feeling that investors who use computers at all already have software with which they are familiar, and that the vast majority of them are not running an open source scripting language on their machines to do their financial analysis.  In fact, I would wager that most of them are using tools like Excel, and if they really need to script anything, its being done with VBA in Excel. Now, Im not proposing that the SEC should require that the data be provided in Excel format with VBA scripts included so everyone can easily access the data (despite the fact that this would actually be pretty useful generally).  Rather, I think it is ill-advised for a government agency to make recommendations of this nature, period.  If the goal of the recommendation is to ensure that the way things work is codified in a transparent manner, than I can certainly respect that.  It seems to me that this could be accomplished without dictating the technology to use.  To wit: An Excel document could contain all of the data as well as the formulae necessary, and most likely would not require the end-user to install anything on their machine The SEC could simply create a calculator in the cloud such that any/all investors could use a single canonical web-based (or web service based) tool Millions of Java and .NET developers could write their own implementations You can read more about this issue, including the favorable position on it, on Jayanth Varmas blog. Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Make application automatically detect system language

    - by hakermania
    What should an application developed under a Linux System like Ubuntu do so as to automatically detect the system language? There are applications, like Liferea that automatically change their language to match the system's, without altering any preference of the program itself: Should this be the "default" behavior for all the programs? Should there be an option on the program so as to let the user choose the language nonetheless? Are all these translations coming along with the program itself? What if the user has set a system language not available in the translations of the program? Is this Ubuntu or most-linux-distros specific?

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  • Schedule a batch file with parameters containing spaces

    - by Danilo Brambilla
    Hi, I need to schedule a task in Windows Server 2003 that executes this script that deletes files older that n days in the specified folder. The script needs 3 parameters: %1 path to folder where files need to be deleted %2 file names (es. *.log) %3 number of days @echo off forfiles -p %1 -s -m %2 -d -%3 -c "cmd /c del /q @path" The script works fine if the first parameter has no spaces inside. This is an example of parameters that work: "C:\Program Files\SCRIPT\DeleteFilesOlderThanXDays.cmd" N:\FOLDER\FOLDER *.zip 60 This is an example that does not work: "C:\Program Files\SCRIPT\DeleteFilesOlderThanXDays.cmd" N:\Program Files\LOG *.zip 60 This does not work too: "C:\Program Files\SCRIPT\DeleteFilesOlderThanXDays.cmd" "N:\Program Files\LOG" *.zip 60 I think it would be a quotes problem but I can't figure out the solution. I'd like not to insert values directly into the script if possible Thank you all for help

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  • Help deciding on language for a complex desktop - web application

    - by user967834
    I'm about to start working on a fairly complex project needing a desktop GUI as well as a web interface and I need to decide on a language(s) to use. This is from an electrical engineering/robotics background. These are the requirements: Program will have to read data from multiple sensors and inputs (motion sensor, temperature sensor, capacitive sensor, infrared, magnetic sensors, etc) through a port on a computer - so either through USB or ethernet. Program will have to be able to send control signals based on this input. Program will have to continuously monitor all input signals at all times - so realtime data. Program will require authentication. Program will need to be controllable from a web interface from anywhere via logging in to a website. Web interface will also need to have realtime feedback once authenticated. What language do you think would best accomplish this? I was thinking maybe saving everything into a database which can be accessed by both the desktop and web app? And would Python be able to do all of this? Or something like a remote desktop app? I know this is a complex project but let's assume I can learn any language. Has anyone done something like this and if so how did you accomplish it?

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  • Modern OpenGL context failure [migrated]

    - by user209347
    OK, I managed to create an OpenGL context with wglcreatecontextattribARB with version 3.2 in my attrib struct (So I have initialized a 3.2 opengl context). It works, but the strange thing is, when I use glBindBuffer e,g. I still get unreferenced linker error, shouldn't a newer context prevent this? I'm on windows BTW, Linux doesn't have to deal with older and newer contexts (it directly supports the core of its version). The code: PIXELFORMATDESCRIPTOR pfd; HGLRC tmpRC; int iFormat; if (!(hDC = GetDC(hWnd))) { CMsgBox("Unable to create a device context. Program will now close.", "Error"); return false; } ZeroMemory(&pfd, sizeof(pfd)); pfd.nSize = sizeof(pfd); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = attribs->colorbits; pfd.cDepthBits = attribs->depthbits; pfd.iLayerType = PFD_MAIN_PLANE; if (!(iFormat = ChoosePixelFormat(hDC, &pfd))) { CMsgBox("Unable to find a suitable pixel format. Program will now close.", "Error"); return false; } if (!SetPixelFormat(hDC, iFormat, &pfd)) { CMsgBox("Unable to initialize the pixel formats. Program will now close.", "Error"); return false; } if (!(tmpRC=wglCreateContext(hDC))) { CMsgBox("Unable to create a rendering context. Program will now close.", "Error"); return false; } if (!wglMakeCurrent(hDC, tmpRC)) { CMsgBox("Unable to activate the rendering context. Program will now close.", "Error"); return false; } strncpy(vers, (char*)glGetString(GL_VERSION), 3); vers[3] = '\0'; if (sscanf(vers, "%i.%i", &glv, &glsubv) != 2) { CMsgBox("Unable to retrieve the OpenGL version. Program will now close.", "Error"); return false; } hRC = NULL; if (glv > 2) // Have OpenGL 3.+ support { if ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"))) { int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, glv, WGL_CONTEXT_MINOR_VERSION_ARB, glsubv,WGL_CONTEXT_FLAGS_ARB, 0,0}; hRC = wglCreateContextAttribsARB(hDC, 0, attribs); wglMakeCurrent(NULL, NULL); wglDeleteContext(tmpRC); if (!wglMakeCurrent(hDC, hRC)) { CMsgBox("Unable to activate the rendering context. Program will now close.", "Error"); return false; } moderncontext = true; } } if (hRC == NULL) { hRC = tmpRC; moderncontext = false; }

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