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  • Can you create ACLs with open vSwitch on XenServer 5.6FP1 without using the DVS appliance?

    - by bwizzy
    I have a pool of XenServer hosts running the Free version of XenServer 5.6 FP1. I was wondering if I change the network backend to use Open vSwitch if I can specify ACLs on individual network VIFs without needing to use the DVS appliance (distributed virtual switch) which requires an Advanced License or higher. Basically I'm looking for a way to isolate VMs on my network so that if a user had root access on the command line they couldn't access other servers they should not be able to (without using a VLAN).

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  • C++ Windows IOCP - HTTP POST data missing

    - by Mike Trader
    I have written a very simple IOCP HTTP server that works for the GET verb, but not POST. I create a socket and a listen thread in which accept() is waiting for a connection. When a client connects I call ioctlsocket() to unblock the socket then I associate the socket with IOCP and finally call WSARecv() to read the data. Some data is indeed read and when that has happened, IOCP wakes up a worker thread via GetQueuedCompletionStatus() and I recover the request data. I only ever get the request header when I POST from any browser. Any suggestions as to why? I am assuming the IOCP completes when ALL the data has arrived from TCP?

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  • crashing out in a while loop python

    - by Edward
    How to solve this error? i want to pass the values from get_robotxya() and get_ballxya() and use it in a loop but it seems that it will crash after awhile how do i fix this? i want to get the values whithout it crashing out of the while loop import socket import os,sys import time from threading import Thread HOST = '59.191.193.59' PORT = 5555 COORDINATES = [] def connect(): globals()['client_socket'] = socket.socket(socket.AF_INET, socket.SOCK_STREAM) client_socket.connect((HOST,PORT)) def update_coordinates(): connect() screen_width = 0 screen_height = 0 while True: try: client_socket.send("loc\n") data = client_socket.recv(8192) except: connect(); continue; globals()['COORDINATES'] = data.split() if(not(COORDINATES[-1] == "eom" and COORDINATES[0] == "start")): continue if (screen_width != int(COORDINATES[2])): screen_width = int(COORDINATES[2]) screen_height = int(COORDINATES[3]) return def get_ballxy(): update_coordinates() ballx = int(COORDINATES[8]) bally = int(COORDINATES[9]) return ballx,bally def get_robotxya(): update_coordinates() robotx = int(COORDINATES[12]) roboty = int(COORDINATES[13]) angle = int(COORDINATES[14]) return robotx,roboty,angle def print_ballxy(bx,by): print bx print by def print_robotxya(rx,ry,a): print rx print ry print a def activate(): bx,by = get_ballxy() rx,ry,a = get_robotxya() print_ballxy(bx,by) print_robotxya(rx,ry,a) Thread(target=update_coordinates).start() while True: activate() this is the error i get:

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  • Saving part of audio file (java)

    - by m159701m
    Hi evryone, While playing an audio file (.wav) I want , if I resort to ctrl+c , to stop the playback and save part of the audio file in a file called "file2.wav". Here's the thread I'd like to add to my code. Unfortunately it doesn't work at all. Thanks in advance class myThread extends Thread{ public void run(){ try { PipedOutputStream poStream = new PipedOutputStream(); PipedInputStream piStream = new PipedInputStream(); poStream.connect(piStream); File cutaudioFile = new File ("file2.wav"); AudioInputStream ais = new AudioInputStream(piStream, AudioFileFormat.Type.WAVE , cutaudioFile); poStream.write(ais,AudioFileFormat.Type.WAVE,cutaudioFile); }catch (Exception e){ e.printStackTrace(); } } // end run } // end myThread

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  • some OVERLAPS using WSASend not returning in a timely manner using GetQueuedCompletionStatus?

    - by Geoffrey
    Background: I'm using CreateIoCompletionPort, WSASend/Recv, and GetQueuedCompletionStatus to do overlapped socket io on my server. For flow control, when sending to the client, I only allow several WSASend() to be called when all pending OVERLAPs have popped off the IOCP. Problem: Recently, there are occassions when the OVERLAPs do not get returned to the IOCP. The thread calling GetQueuedCompletionStatus does not get them and they remain in my local pending queue. I've verified that the client DOES receive the data off the socket and the socket is connected. No errors were returned when the WSASend() calls were made. The OVERLAPs simply "never" come back without an external stimulus like the following: Disconnecting the socket from the client or server, immediately allows the GetQueuedCompletionStatus thread to retrieve the OVERLAPs Making additional calls to WSASend(), sometimes several are needed, before all the OVERLAPs suddenly pop off the queue. Question: Has anyone seen this type of behavior? Any ideas on what is causing this? Thanks, Geoffrey

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  • asp.net Background Threads Exception Handling

    - by Chris
    In my 3.5 .net web application I have a background thread that does a lot of work (the application is similar to mint.com in that it does a lot of account aggregation on background threads). I do extensive exception handling within the thread performing the aggregation but there's always the chance an unhandled exception will be thrown and my entire application will die. I've read some articles about this topic but they all seem fairly outdated and none of them implement a standard approach. Is there a standard approach to this nowadays? Is there any nicer way to handle this in ASP.NET 4.0?

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  • Moving default web site to another drive

    - by Chadworthington
    I set the default location from c:\inetpub\wwwroot to d:\inetpub\wwwroot but when I access my .NET 4.0 site get this error: Description: An error occurred during the processing of a configuration file required to service this request. Please review the specific error details below and modify your configuration file appropriately. Parser Error Message: Unrecognized attribute 'targetFramework'. Note that attribute names are case-sensitive. Source Error: Line 105: Set explicit="true" to force declaration of all variables. Line 106: --> Line 107: <compilation debug="true" strict="true" explicit="true" targetFramework="4.0"> Line 108: <assemblies> Line 109: <add assembly="System.Web.Extensions.Design, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> When I try to Manage the Basic Settings on the Site and click the "Test Settings" button, I see that I have a problem under "authorization:" The server is configured to use pass-through authentication with a built-in account to access the specified physical path. However, IIS Manager cannot verify whether the built-in account has access. Make sure that the application pool identity has Read access to the physical path. If this server is joined to a domain, and the application pool identity is NetworkService or LocalSystem, verify that <domain>\<computer_name>$ has Read access to the physical path. Then test these settings again. 1) Do I need to grant rights to IIS to the new folder? Which user? I thought it was something like IIS_USER or something similar but I cannot determine the correct name of the user. 2) Also, do I need to set the default version of the framework somewhere at the Default Site level or at the Virtual folder level? How is this done in IIS6, I am used to IIS5 or whatever came with XP Pro. 3) My original site had a subfolder under wwwroot called "aspnet_client." How was this cleated? I manually copied it to the corresponding new location. My app was using seperate ASP specific databases for storing session state and role info, if that is relevant. Thanks

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  • calling invokeAndWait from the EDT

    - by Aly
    Hi, I have a problem following from my previous problem. I also have the code SwingUtillities.invokeAndWait somewhere else in the code base, but when I remove this the gui does not refresh. If I dont remove it the error I get is: Exception in thread "AWT-EventQueue-0" java.lang.Error: Cannot call invokeAndWait from the event dispatcher thread at java.awt.EventQueue.invokeAndWait(Unknown Source) at javax.swing.SwingUtilities.invokeAndWait(Unknown Source) at game.player.humanplayer.model.HumanPlayer.act(HumanPlayer.java:69) The code in HumanPlayer.act is: public Action act(final Action[] availiableActions) { try { SwingUtilities.invokeAndWait(new Runnable() { @Override public void run() { gui.update(availiableActions); } }); } catch (InterruptedException e) { e.printStackTrace(); } catch (InvocationTargetException e) { e.printStackTrace(); } synchronized(performedAction){ while(!hasPerformedAction()){ try { performedAction.wait(); } catch (InterruptedException e) { e.printStackTrace(); } } setPerformedAction(false); } return getActionPerfomed(); }

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  • Threading and pcap issues.

    - by cftmon
    I have a GUI program that allows a user a scan a network, the issue is that when the pcap_loop function is called, my GUI program becomes unresponsive.(the pcap_loop blocks the current thread). When i try to use pthreads, i got a SIGSEGV fault at the pcap_loop function.Why?It's as if the thread can't see the procPacket function itself. void procPacket(u_char *arg, const struct pcap_pkthdr *pkthdr, const u_char *packet) { //show packets here } void* pcapLooper(void* param) { pcap_t* handler = (pcap_t*) param; pcap_loop(handler, 900 ,procPacket, NULL ); } //some function that runs when a button is pressed //handler has been opened through pcap_open_live pthread_t scanner; int t = pthread_create(&scanner,NULL,&pcapLooper, &handler ); if(t) { std::cout << "failed" << std::endl; } pthread_join(scanner,NULL); //do other stuff.

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  • Gapless (looping) audio playback with DirectX in C#

    - by horsedrowner
    I'm currently using the following code (C#): private static void PlayLoop(string filename) { Audio player = new Audio(filename); player.Play(); while (player.Playing) { if (player.CurrentPosition >= player.Duration) { player.SeekCurrentPosition(0, SeekPositionFlags.AbsolutePositioning); } System.Threading.Thread.Sleep(100); } } This code works, and the file I'm playing is looping. But, obviously, there is a small gap between each playback. I tried reducing the Thread.Sleep it to 10 or 5, but the gap remains. I also tried removing it completely, but then the CPU usage raises to 100% and there's still a small gap. Is there any (simple) way to make playback in DirectX gapless? It's not a big deal since it's only a personal project, but if I'm doing something foolish or otherwise completely wrong, I'd love to know. Thanks in advance.

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  • ASP.NET application stopping event?

    - by Barguast
    I have a ASP.NET application which implements a custom in-memory cache. I'm using this as opposed to ASP.NET's caching mechanism as I needed a more complex way to handle what to drop from the cache. Part of this custom cache is a separate thread which occasionally searches for data to drop from the cache whenever it gets too large. What I need to do is signal this cache maintenance thread to stop whenever the ASP.NET application 'exits'. I guess this basically amounts to when the web site is stopped in IIS. Is there a pre-existing event I can utilise to do this? Thanks.

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  • How to get application to use specific version of .NET?

    - by HN
    Hi, I am using pnunit to run nunit tests on remote machines, the pnunit agent loads the test and runs it in Windows 2008 but the test fails to load in Windows 2003, the agent error is INFO PNUnit.Agent.PNUnitAgent - Registering channel on port 9080 INFO PNUnit.Agent.PNUnitAgent - RunTest called for Test MyTest, AssemblyName test.dll, TestToRun test.Program.myDeployTest INFO PNUnit.Agent.PNUnitTestRunner - Spawning a new thread INFO PNUnit.Agent.PNUnitTestRunner - Thread entered for Test MyTest:test.Program.myDeployTest Assembly test.dll Unhandled Exception: System.BadImageFormatException: The format of the file 'test ' is invalid. File name: "test" Server stack trace: at System.Reflection.Assembly.nLoad(AssemblyName fileName, String codeBase, B oolean isStringized, Evidence assemblySecurity, Boolean throwOnFileNotFound, Ass embly locationHint, StackCrawlMark& stackMark) On running procmon and monitoring the agent process i could see that the agent executable was using .NET 1.1 assemblies on Windows 2003 and .NET 2.0 on Windows 2008 which could be an explanation for this behavior. How do I get the agent to use .NET 2.0 on Windows 2003?

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  • Why I get different date formats when I run my application through IIS and Visual Studio's web serve

    - by Puneet Dudeja
    I get the same culture i.e. "en-US" while running the website from both IIS and Visual Studio's web server. But I get a different date format as follows, when I run the following code: HttpContext.Current.Response.Write(System.Threading.Thread.CurrentThread.CurrentCulture.ToString()); HttpContext.Current.Response.Write(System.Threading.Thread.CurrentThread.CurrentCulture.DateTimeFormat.ShortDatePattern); On Visual Studio's web server: dd/MM/yyyy en-US On IIS: M/d/yyyy en-US Does "Regional and Language Options" in "Control Panel" play any role in this ? If I change the date format there in "Regional and Language Options", I see no effect in my application.

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  • Change DateTimePicker Calendar Runtime

    - by Smart pro
    I want to view the calendar in another culture, for example let it show in Arabic. I use this code in the Main, but the calendar is still in the same culture: CultureInfo sa = new CultureInfo("ar-SA", false); sa.DateTimeFormat.Calendar = new System.Globalization.HijriCalendar(); // Sets the culture to Arabic (Saudi Arabia) Thread.CurrentThread.CurrentCulture = sa; // Sets the UI culture to Arabic (Saudi Arabia) Thread.CurrentThread.CurrentUICulture = sa; I add the DateTimePicker on a form and expect that it shows the date in Arabic after running, but the DateTimePicker or Calendar is not changed to that culture.

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  • BizTalk Server Threading in Receive Pipelines

    - by ToxicAvenger
    I am building custom pipeline components for receive pipelines in BizTalk Server (2006 and 2009). I am building the components in a streaming fashion. My question: for any single inbound message, if I have a disassembling component, when I create n messages from a single inbound message, will the message agent always use a single thread when reading the (body) streams and persisting the messages to the message box? I would think so, but confirmation would be helpful. Say if I create five messages in the disassembler, will any of these messages be persisted sequentially from the same thread? Or could these messages be processed in parallel?

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  • AudioRecord doesn't work for Motorola Milestone

    - by hcpl
    I'm having this problem only on Motorola Milestone. Code: // init recorder recordInstance = new AudioRecord(MediaRecorder.AudioSource.MIC, 8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, 8000); recordInstance.startRecording(); //more code here recordInstance.stop(); The errorinformation I have (can't find more for the moment since I don't have a milestone myself for debugging): Uncaught handler: thread main exiting due to uncaught exception java.lang.IllegalStateException: stop() called on an uninitialized AudioRecord. at android.media.AudioRecord.stop(AudioRecord.java:51 6) Apparantly I'm not the only one with this problem. Some very similar threads I found (without solution): http://groups.google.com/group/android-developers/browse_thread/thread/6dd24aeb484b2e40 http://androidcommunity.com/forums/f2/problem-using-audiorecord-in-motorola-milestone-30935/ http://community.developer.motorola.com/t5/Android-App-Development-for/Problem-using-AudioRecord-on-Milestone-device/m-p/3889 http://www.fring.com/forums/showthread.php?t=16194

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  • Java Swing app hangs when run in normal mode but runs fine in debug mode

    - by snocorp
    I am writing a basic Java application with a Swing front-end. Basically it loads some data from a Derby database via Apache Cayenne and then displays it in a JTable. I'm doing my development in Eclipse and I don't think it's important but I'm using Maven for dependencies. Now this works fine when I run using Debug but it seems to hang the display thread when I use the Run button. I've done a thread dump and I'm not 100% certain but everything looks good. I used Java VisualVM and the threads look fine there as well. Strangely it seems to work intermittently. It's pretty consistent though and easy to reproduce. If anyone has any ideas, I'm all out of them.

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  • Multiplying matrices: error: expected primary-expression before 'struct'

    - by justin
    I am trying to write a program that is supposed to multiply matrices using threads. I am supposed to fill the matrices using random numbers in a thread. I am compiling in g++ and using PTHREADS. I have also created a struct to pass the data from my command line input to the thread so it can generate the matrix of random numbers. The sizes of the two matrices are also passed in the command line as well. I keep getting: main.cpp:7: error: expected primary-expression before 'struct' my code @ line 7 =: struct a{ int Arow; int Acol; int low; int high; }; My inpust are : Sizes of two matrices ( 4 arguments) high and low ranges in which o generate the random numbers between. Complete code: [headers] using namespace std; void *matrixACreate(struct *); void *status; int main(int argc, char * argv[]) { int Arow = atoi(argv[1]); // Matrix A int Acol = atoi(argv[2]); // WxX int Brow = atoi(argv[3]); // Matrix B int Bcol = atoi(argv[4]); // XxZ, int low = atoi(argv[5]); // Range low int high = atoi(argv[6]); struct a{ int Arow; // Matrix A int Acol; // WxX int low; // Range low int high; }; pthread_t matrixAthread; //pthread_t matrixBthread; pthread_t runner; int error, retValue; if (Acol != Brow) { cout << " This matrix cannot be multiplied. FAIL" << endl; return 0; } error = pthread_create(&matrixAthread, NULL, matrixACreate, struct *a); //error = pthread_create(&matrixAthread, NULL, matrixBCreate, sendB); retValue = pthread_join(matrixAthread, &status); //retValue = pthread_join(matrixBthread, &status); return 0; } void matrixACreate(struct * a) { struct a *data = (struct a *) malloc(sizeof(struct a)); data->Arow = Arow; data->Acol = Acol; data->low = low; data->high = high; int range = ((high - low) + 1); cout << Arow << endl<< Acol << endl; }// just trying to print to see if I am in the thread

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  • Mutex takes a long while to unlock

    - by l.thee.a
    I have two threads. First one is something like this: while(1) { pthread_mutex_lock(&mutex); //DO WORK pthread_mutex_unlock(&mutex); pthread_yield(); } The second one locks the mutex on user event, change some settings and unlocks. Thread one does ~ 200 iterations a second. However on occasion it takes the second thread up to 3 seconds to get active (to unlock the mutex). How do I ensure faster response?

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  • Local IP address same as Google's external

    - by GRIGORE-TURBODISEL
    I'm exampling Google's IPs, but you get the idea. What happens if somebody configures a router's LAN address pool to range from 62.231.75.2 to 62.231.75.255, then his computer's IP address to 62.231.75.232 and someone else on the network tries to access Google? Or better off, is there any case in which someone in that network can, by merely attempting to access Google, accidentally bump into another computer on the network?

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  • Is re-using a Command and Connection object in ado.net a legitimate way of reducing new object creat

    - by Neil Trodden
    The current way our application is written, involves creating a new connection and command object in every method that access our sqlite db. Considering we need it to run on a WM5 device, that is leading to hideous performance. Our plan is to use just one connection object per-thread but it's also occurred to us to use one global command object per-thread too. The benefit of this is it reduces the overhead on the garbage collector created by instantiating objects all over the place. I can't find any advice against doing this but wondered if anyone can answer definitively if this is a good or bad thing to do, and why?

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  • remote function with pthread

    - by user311130
    Hi all, I wrote some code in c, using pthread (I configured the linker and compiler in eclipse IDE first). #include <pthread.h> #include "starter.h" #include "UI.h" Page* MM; Page* Disk; PCB* all_pcb_array; void* display_prompt(void *id){ printf("Hello111\n"); return NULL; } int main(int argc, char** argv) { printf("Hello\n"); pthread_t *thread = (pthread_t*) malloc (sizeof(pthread_t)); pthread_create(thread, NULL, display_prompt, NULL); printf("Hello\n"); return 1; } that works fine. However, when I move display_prompt to UI.h no "Hello111 " output is printed. anyone know how to solve that? Elad

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  • Handling Incoming Data from Multiple Sockets in Python

    - by user859434
    Background: I have a current implementation that receives data from about 120 different socket connections in python. In my current implementation, I handle each of these separate socket connections with a dedicated thread for each. Each of these threads parse the data and eventually store it within a shared locked dictionary. These sockets DO NOT have uniform data rates, some sockets get more data than others. Question: Is this the best way to handle incoming data in python, or does python have a better way on handling multiple sockets per thread?

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  • What is the JVM Scheduling algorithm ?

    - by IHawk
    Hello ! I am really curious about how does the JVM work with threads ! In my searches in internet, I found some material about RTSJ, but I don't know if it's the right directions for my answers. I also found this topic in sun's forums, http://forums.sun.com/thread.jspa?forumID=513&threadID=472453, but that's not satisfatory. Can someone give me some directions, material, articles or suggestion about the JVM scheduling algorithm ? I am also looking for information about the default configurations of Java threads in the scheduler, like 'how long does it take for every thread' in case of time-slicing. And this stuff. I would appreciate any help ! Thank you !

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