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  • Custom UIButton for Iphone.

    - by Amal
    I have an view in my App which has a number of buttons based on the number of items returned by the server. So if the server returns say 10 items, there should be 10 buttons and clicking on each button should call a different person. For the above purpose I created a custom button class deriving from UIButton. @implementation HopitalButton @synthesize index; @synthesize button_type; - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { UIImage* img = [UIImage imageNamed:@"dr_btn.png"]; [img stretchableImageWithLeftCapWidth:10 topCapHeight:10]; [self setBackgroundImage:img forState:UIControlStateNormal]; [self setTitleColor:[UIColor colorWithRed:0.698 green:0.118 blue:0.376 alpha:1] forState:UIControlStateNormal] ; [self setFont:[UIFont fontWithName:@"Helvetica Bold" size:13]]; self.titleLabel.textColor = [UIColor colorWithRed:178 green:48 blue:95 alpha:1]; self.adjustsImageWhenHighlighted = YES; } return self; } - (void)dealloc { [super dealloc]; } @end Now the problem with the above code is that it does not create buttons that look similar to the buttons created by default in Interface builder. The borders are missing. And I create buttons of the above type by the following code: HopitalButton* hb = [[HopitalButton alloc] init]; hb.button_type = @"call"; hb.frame = CGRectMake(50, 50 + i * 67, 220, 40); [self.scroll_view addSubview:hb]; [hb setTitle:[[[self.office_full_list objectAtIndex:i] objectForKey:@"Staff" ]objectForKey:@"FullName"] forState:UIControlStateNormal]; hb.index = [NSNumber numberWithInt:[self.button_items count]]; [self.button_items insertObject:hb atIndex:[self.button_items count]]; [hb addTarget:self action:@selector(buttonClicked:) forControlEvents:UIControlEventTouchUpInside]; I am not finding a way to set the button type for this custom button. Is there a way i can do it ? Or is there a better way to design the code.

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  • How to access CSS generated content with JavaScript

    - by Boldewyn
    I generate the numbering of my headers and figures with CSS's counter and content properties: img.figure:after { counter-increment: figure; content: "Fig. " counter(section) "." counter(figure); } This (appropriate browser assumed) gives a nice labelling "Fig. 1.1", "Fig. 1.2" and so on following any image. Question: How can I access this from Javascript? The question is twofold in that I'd like to access either the current value of a certain counter (at a certain DOM node) or the value of the CSS generated content (at a certain DOM node) or, obviously, both information. Background: I'd like to append to links back-referencing to figures the appropriate number, like this: <a href="#fig1">see here</h> ------------------------^ " (Fig 1.1)" inserted via JS As far as I can see, it boils down to this problem: I could access content or counter via getComputedStyle: var fig_content = window.getComputedStyle( document.getElementById('fig-a'), ':after').content; However, this is not the live value, but the one declared in the stylesheet. I cannot find any interface to access the real live value.

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  • Extension method using Reflection to Sort

    - by Xavier
    I implemented an extension "MyExtensionSortMethod" to sort collections (IEnumerate). This allows me to replace code such as 'entities.OrderBy( ... ).ThenByDescending( ...)' by 'entities.MyExtensionSortMethod()' (no parameter as well). Here is a sample of implementation: //test function function Test(IEnumerable<ClassA> entitiesA,IEnumerable<ClassB> entitiesB ) { //Sort entitiesA , based on ClassA MySort method var aSorted = entitiesA.MyExtensionSortMethod(); //Sort entitiesB , based on ClassB MySort method var bSorted = entitiesB.MyExtensionSortMethod(); } //Class A definition public classA: IMySort<classA> { .... public IEnumerable<classA> MySort(IEnumerable<classA> entities) { return entities.OrderBy( ... ).ThenBy( ...); } } public classB: IMySort<classB> { .... public IEnumerable<classB> MySort(IEnumerable<classB> entities) { return entities.OrderByDescending( ... ).ThenBy( ...).ThenBy( ... ); } } //extension method public static IEnumerable<T> MyExtensionSortMethod<T>(this IEnumerable<T> e) where T : IMySort<T>, new() { //the extension should call MySort of T Type t = typeof(T); var methodInfo = t.GetMethod("MySort"); //invoke MySort var result = methodInfo.Invoke(new T(), new object[] {e}); //Return return (IEnumerable < T >)result; } public interface IMySort<TEntity> where TEntity : class { IEnumerable<TEntity> MySort(IEnumerable<TEntity> entities); } However, it seems a bit complicated compared to what it does so I was wondering if they were another way of doing it?

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  • How do I setup NInject? (I'm getting can't resolve "Bind", in the line "Bind<IWeapon>().To<Sword>()

    - by Greg
    Hi, I'm getting confused in the doco how I should be setting up Ninject. I'm seeing different ways of doing it, some v2 versus v1 confusion probably included... Question - What is the best way in my WinForms application to set things up for NInject (i.e. what are the few lines of code required). I'm assuming this would go into the MainForm Load method. In other words what code do I have to have prior to getting to: Bind<IWeapon>().To<Sword>(); I have the following code, so effectively I just want to get clarification on the setup and bind code that would be required in my MainForm.Load() to end up with a concrete Samurai instance? internal interface IWeapon { void Hit(string target); } class Sword : IWeapon { public void Hit(string target) { Console.WriteLine("Chopped {0} clean in half", target); } } class Samurai { private IWeapon _weapon; [Inject] public Samurai(IWeapon weapon) { _weapon = weapon; } public void Attack(string target) { _weapon.Hit(target); } } thanks PS. I've tried the following code, however I can't resolve the "Bind". Where does this come from? what DLL or "using" statement would I be missing? private void MainForm_Load(object sender, EventArgs e) { Bind<IWeapon>().To<Sword>(); // <== *** CAN NOT RESOLVE Bind *** IKernel kernel = new StandardKernel(); var samurai = kernel.Get<Samurai>();

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  • How to implement IEquatable<T> when mutable fields are part of the equality - Problem with GetHashCo

    - by Shimmy
    Hello! I am using Entity Framework in my application. I implemented with the partial class of an entity the IEquatable<T> interface: Partial Class Address : Implements IEquatable(Of Address) 'Other part generated Public Overloads Function Equals(ByVal other As Address) As Boolean _ Implements System.IEquatable(Of Address).Equals If ReferenceEquals(Me, other) Then Return True Return AddressId = other.AddressId End Function Public Overrides Function Equals(ByVal obj As Object) As Boolean If obj Is Nothing Then Return MyBase.Equals(obj) If TypeOf obj Is Address Then Return Equals(DirectCast(obj, Address)) Else Return False End Function Public Overrides Function GetHashCode() As Integer Return AddressId.GetHashCode End Function End Class Now in my code I use it this way: Sub Main() Using e As New CompleteKitchenEntities Dim job = e.Job.FirstOrDefault Dim address As New Address() job.Addresses.Add(address) Dim contains1 = job.Addresses.Contains(address) 'True e.SaveChanges() Dim contains2 = job.Addresses.Contains(address) 'False 'The problem is that I can't remove it: Dim removed = job.Addresses.Remoeve(address) 'False End Using End Sub Note (I checked in the debugger visualizer) that the EntityCollection class stores its entities in HashSet so it has to do with the GetHashCode function, I want it to depend on the ID so entities are compared by their IDs. The problem is that when I hit save, the ID changes from 0 to its db value. So the question is how can I have an equatable object, being properly hashed. Please help me find what's wrong in the GetHashCode function (by ID) and what can I change to make it work. Thanks a lot.

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  • IUsable: controlling resources in a better way than IDisposable

    - by Ilya Ryzhenkov
    I wish we have "Usable" pattern in C#, when code block of using construct would be passed to a function as delegate: class Usable : IUsable { public void Use(Action action) // implements IUsable { // acquire resources action(); // release resources } } and in user code: using (new Usable()) { // this code block is converted to delegate and passed to Use method above } Pros: Controlled execution, exceptions The fact of using "Usable" is visible in call stack Cons: Cost of delegate Do you think it is feasible and useful, and if it doesn't have any problems from the language point of view? Are there any pitfalls you can see? EDIT: David Schmitt proposed the following using(new Usable(delegate() { // actions here }) {} It can work in the sample scenario like that, but usually you have resource already allocated and want it to look like this: using (Repository.GlobalResource) { // actions here } Where GlobalResource (yes, I know global resources are bad) implements IUsable. You can rewrite is as short as Repository.GlobalResource.Use(() => { // actions here }); But it looks a little bit weird (and more weird if you implement interface explicitly), and this is so often case in various flavours, that I thought it deserve to be new syntactic sugar in a language.

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  • iPhone - UIViewController not rotating when device orientation changes

    - by Ryu
    I have got my own custom UIViewController, which contains a UIScrollView with an UIImageView as it's subview. I would like to make the image to auto rotate when device orientation changes, but it doesn't seem to be working... In the header file, I've got; @interface MyViewController : UIViewController <UIScrollViewDelegate> { IBOutlet UIScrollView *containerView; UIImageView *imageView; } These components are initialised in the loadView function as below; containerView = [[UIScrollView alloc] initWithFrame:frame]; NSData *data = [NSData dataWithContentsOfURL:[NSURL URLWithString:@"http://..."]]; UIImage *image = [[UIImage alloc] initWithData:data]; imageView = [[UIImageView alloc] initWithImage:image]; [image release]; [containerView addSubview:imageView]; And I have added the following method, assuming that's all I need to make the view auto-rotate... -(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } MyViewController loads fine with the image I've specified to grab from the URL, and the shouldAutorotate... function is being called, with the correct UIInterfaceOrientation, when I flip the device too. However, didRotateFromInterfaceOrientation method do not get called, and the image doesn't seem to rotate itself... Could someone please point out what I need to add, or what I have done wrong here? Thanks in advance!

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  • What version control system is best designed to *prevent* concurrent editing?

    - by Fred Hamilton
    We've been using CVS (with TortoiseCVS interface) for years for both source control and wide-ranging document control (including binaries such as Word, Excel, Framemaker, test data, simulation results, etc.). Unlike typical version control systems, 99% of the time we want to prevent concurrent editing - when a user starts editing a file, the pre-edit version of the file becomes read only to everyone else. Many of the people who will be using this are not programmers or even that computer savvy, so we're also looking for a system that let's people simply add documents to the repository, check out and edit a document (unless someone else is currently editing it), and check it back in with a minimum of fuss. We've gotten this to work reasonably well with CVS + TortoiseCVS, but we're now considering Subversion and Mercurial (and open to others if they're a better fit) for their better version tracking, so I was wondering which one supported locking files most transparently. For example, we'd like exclusive locking enabled as the default, and we want to make it as difficult as possible for someone to accidentally start editing a file that someone else has checked out. For example when someone checks out a file for editing, it checks with the master database first even if they have not recently updated their sandbox. Maybe it even won't let a user check out a document if it's off the network and can't check in with the mothership.

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  • Best emailing approach with template emails

    - by Harun Baris Bulut
    Hi all, We are creating a project with lots of different mail templates in it. There are different messages for different purposes and we are trying to make the coding easy and understandable for the future. By the way we have different transport classes like e-mail, sms, twitter vs... Now we are doing this but I dont know if there is a better solution. We have a class called H2B_Message_Container_Mail_About_Blablabla it has 4 methods; interface H2B_Message_Mail_Interface { public function setName($name); public function setValue($key, $value); public function getMailBody(); public function getMailSubject(); } and in the mail body there are various variables as expected. before we send the mail, we get the variable values from the database with JSON format and decode it. Then we send it like; $mail = new H2B_Message_Mail(); $mail->setTemplate($newTemplate); $mail->send(); The question is; is there a better way to do this ?

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  • Python Django Global Variables

    - by Joe J
    Hi all, I'm looking for simple but recommended way in Django to store a variable in memory only. When Apache restarts or the Django development server restarts, the variable is reset back to 0. More specifically, I want to count how many times a particular action takes place on each model instance (database record), but for performance reasons, I don't want to store these counts in the database. I don't care if the counts disappear after a server restart. But as long as the server is up, I want these counts to be consistent between the Django shell and the web interface, and I want to be able to return how many times the action has taken place on each model instance. I don't want the variables to be associated with a user or session because I might want to return these counts without being logged in (and I want the counts to be consistent no matter what user is logged in). Am I describing a global variable? If so, how do I use one in Django? I've noticed the files like the urls.py, settings.py and models.py seems to be parsed only once per server startup (by contrast to the views.py which seems to be parsed eache time a request is made). Does this mean I should declare my variables in one of those files? Or should I store it in a model attribute somehow (as long as it sticks around for as long as the server is running)? This is probably an easy question, but I'm just not sure how it's done in Django. Any comments or advice is much appreciated. Thanks, Joe

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  • Mocking Autofac's "Resolve" extension method with TypeMock

    - by Lockshopr
    I'm trying to mock an Autofac resolve, such as: using System; using Autofac; using TypeMock.ArrangeActAssert; class Program { static void Main(string[] args) { var inst = Isolate.Fake.Instance<IContainer>(); Isolate.Fake.StaticMethods(typeof(ResolutionExtensions), Members.ReturnNulls); Isolate.WhenCalled(() => inst.Resolve<IRubber>()).WillReturn(new BubbleGum()); Console.Out.WriteLine(inst.Resolve<IRubber>()); } } public interface IRubber {} public class BubbleGum : IRubber {} Coming from Moq, the syntax and exceptions from TypeMock confuse me a great deal. Having initially run this in a TestMethod, I kept getting an exception resembling "WhenCalled cannot be run without a complementing behavior". I tried defining behaviors for everyone and their mothers, but to no avail. Then I debug stepped through the test run, and saw that an actual exception was fired from Autofac: IRubber has not been registered. So it's obvious that the static Resolve function isn't being faked, and I can't get it to be faked, no matter how I go about hooking it up. Isolate.WhenCalled(() => ResolutionExtensions.Resolve<IRubber>(null)).WillReturn(new BubbleGum()); ... throws an exception from Autofac complaining that the IComponentContext cannot be null. Feeding it the presumably faked IContainer (or faking an IComponentContext instead) gets me back to the "IRubber not registered" error.

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  • How to mimic built-in .NET serialization idioms?

    - by Matt Enright
    I have a library (written in C#) for which I need to read/write representations of my objects to disk (or to any Stream) in a particular binary format (to ensure compatibility with C/Java library implementations). The format requires a fair amount of bit-packing and some DEFLATE'd bytestreams. I would like my library, however, to be as idiomatic .NET as possible, however, and so would like to provide an API as close as possible to the normal binary serialization process. I'm aware of the ability to implement the IFormatter interface, but being that I really am unable to reuse any part of the built-in serialization stack, is it worth doing this, or will it just bring unnecessary overhead. In other words: Implement IFormatter and co. OR Just provide "Serialize"/"Deserialize" methods that act on a Stream? A good point brought up below about needing the serialization semantics for any case involving Remoting. In a case where using MarshalByRef objects is feasible, I'm pretty sure that this won't be an issue, so leaving that aside are there any benefits or drawbacks to using the ISerializable/IFormatter versus a custom stack (or, is my understanding remoting incorrectly)?

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  • Factory Method Pattern clarification

    - by nettguy
    My understanding of Factory Method Pattern is (Correct me if i am wrong) Factory Method Pattern "Factory Method allow the client to delegates the product creation (Instance Creation) to the subclass". There are two situation in which we can go for creating Factory Method pattern. (i) When the client is restricted to the product (Instance) creation. (ii) There are multiple products available.But a decision to be made which product instance need to be returned. If you want to create Abstract Method pattern You need to have abstract product Concrete Product Factory Method to return the appropriate product. Example : public enum ORMChoice { L2SQL, EFM, LS, Sonic } //Abstract Product public interface IProduct { void ProductTaken(); } //Concrete Product public class LinqtoSql : IProduct { public void ProductTaken() { Console.WriteLine("OR Mapping Taken:LinqtoSql"); } } //concrete product public class Subsonic : IProduct { public void ProductTaken() { Console.WriteLine("OR Mapping Taken:Subsonic"); } } //concrete product public class EntityFramework : IProduct { public void ProductTaken() { Console.WriteLine("OR Mapping Taken:EntityFramework"); } } //concrete product public class LightSpeed : IProduct { public void ProductTaken() { Console.WriteLine("OR Mapping Taken :LightSpeed"); } } public class Creator { //Factory Method public IProduct ReturnORTool(ORMChoice choice) { switch (choice) { case ORMChoice.EFM:return new EntityFramework(); break; case ORMChoice.L2SQL:return new LinqtoSql(); break; case ORMChoice.LS:return new LightSpeed(); break; case ORMChoice.Sonic:return new Subsonic(); break; default: return null; } } } **Client** Button_Click() { Creator c = new Creator(); IProduct p = c.ReturnORTool(ORMChoice.L2SQL); p.ProductTaken(); } Is my understanding of Factory Method is correct?

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  • WCF contracts - namespaces and SerializationExceptions

    - by qntmfred
    I am using a third party web service that offers the following calls and responses http://api.athirdparty.com/rest/foo?apikey=1234 <response> <foo>this is a foo</foo> </response> and http://api.athirdparty.com/rest/bar?apikey=1234 <response> <bar>this is a bar</bar> </response> This is the contract and supporting types I wrote [ServiceContract] [XmlSerializerFormat] public interface IFooBarService { [OperationContract] [WebGet( BodyStyle = WebMessageBodyStyle.Bare, ResponseFormat = WebMessageFormat.Xml, UriTemplate = "foo?key={apikey}")] FooResponse GetFoo(string apikey); [OperationContract] [WebGet( BodyStyle = WebMessageBodyStyle.Bare, ResponseFormat = WebMessageFormat.Xml, UriTemplate = "bar?key={apikey}")] BarResponse GetBar(string apikey); } [XmlRoot("response")] public class FooResponse { [XmlElement("foo")] public string Foo { get; set; } } [XmlRoot("response")] public class BarResponse { [XmlElement("bar")] public string Bar { get; set; } } and then my client looks like this static void Main(string[] args) { using (WebChannelFactory<IFooBarService> cf = new WebChannelFactory<IFooBarService>("thirdparty")) { var channel = cf.CreateChannel(); FooResponse result = channel.GetFoo("1234"); } } When I run this I get the following exception Unable to deserialize XML body with root name 'response' and root namespace '' (for operation 'GetFoo' and contract ('IFooBarService', 'http://tempuri.org/')) using XmlSerializer. Ensure that the type corresponding to the XML is added to the known types collection of the service. If I comment out the GetBar operation from IFooBarService, it works fine. I know I'm missing an important concept here - just don't know quite what to look for. What is the proper way to construct my contract types, so that they can be properly deserialized?

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  • Source of UIView Implicit Animation delay?

    - by iPhoneToucher
    I have a block of UIView animation code that looks like this: [UIView beginAnimations:@"pushView" context:nil]; [UIView setAnimationDelay:0]; [UIView setAnimationDuration:.5]; [UIView setAnimationDelegate:self]; [UIView setAnimationWillStartSelector:@selector(animationWillStart)]; view.frame = CGRectMake(0, 0, 320, 416); [UIView commitAnimations]; The code basically mimics the animation of a ModalView presentation and is tied to a button on my interface. When the button is pressed, I get a long (.5 sec) delay (on iPod Touch...twice as fast on iPhone 3GS) before the animationWillStart: actually gets called. My app has lots going on besides this, but I've timed various points of my code and the delay definitely occurs at this block. In other words, a timestamp immediately before this code block and a timestamp when animationWillStart: gets called shows a .5 sec difference. I'm not too experienced with Core Animation and I'm just trying to figure out what the cause of the delay is...Memory use is stable when the animation starts and CoreAnimation FPS seems to be fine in Instruments. The view that gets animated does have upwards of 20 total subviews, but if that were the issue wouldn't it cause choppiness after the animation starts, rather than before? Any ideas?

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  • Behavior of retained propertie while holder is retained

    - by Aurélien Vallée
    Hello everyone, I am a beginner ObjectiveC programmer, coming from the C++ world. I find it very difficult to understand the memory management offered by NSObject :/ Say I have the following class: @interface User : NSObject { NSString* name; } @property (nonatomic,retain) NSString* name; - (id) initWithName: (NSString*) theName; - (void) release; @end @implementation User @synthetise name - (id) initWithName: (NSString*) theName { if ( self = [super init] ) { [self setName:theName]; } return self; } - (void) release { [name release]; [super release]; } @end No considering the following code, I can't understand the retain count results: NSString* name = [[NSString alloc] initWithCString:/*C string from sqlite3*/]; // (1) name retainCount = 1 User* user = [[User alloc] initWithName:name]; // (2) name retainCount = 2 [whateverMutableArray addObject:user]; // (3) name retainCount = 2 [user release]; // (4) name retainCount = 1 [name release]; // (5) name retainCount = 0 At (4), the retain count of name decreased from 2 to 1. But that's not correct, there is still the instance of user inside the array that points to name ! The retain count of a variable should only decrease when the retain count of a referring variable is 0, that is, when it is dealloced, not released.

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  • How can I inject multiple repositories in a NServicebus message handler?

    - by Paco
    I use the following: public interface IRepository<T> { void Add(T entity); } public class Repository<T> { private readonly ISession session; public Repository(ISession session) { this.session = session; } public void Add(T entity) { session.Save(entity); } } public class SomeHandler : IHandleMessages<SomeMessage> { private readonly IRepository<EntityA> aRepository; private readonly IRepository<EntityB> bRepository; public SomeHandler(IRepository<EntityA> aRepository, IRepository<EntityB> bRepository) { this.aRepository = aRepository; this.bRepository = bRepository; } public void Handle(SomeMessage message) { aRepository.Add(new A(message.Property); bRepository.Add(new B(message.Property); } } public class MessageEndPoint : IConfigureThisEndpoint, AsA_Server, IWantCustomInitialization { public void Init() { ObjectFactory.Configure(config => { config.For<ISession>() .CacheBy(InstanceScope.ThreadLocal) .TheDefault.Is.ConstructedBy(ctx => ctx.GetInstance<ISessionFactory>().OpenSession()); config.ForRequestedType(typeof(IRepository<>)) .TheDefaultIsConcreteType(typeof(Repository<>)); } } My problem with the threadlocal storage is, is that the same session is used during the whole application thread. I discovered this when I saw the first level cache wasn't cleared. What I want is using a new session instance, before each call to IHandleMessages<.Handle. How can I do this with structuremap? Do I have to create a message module?

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  • Building an extension framework for a Rails app

    - by obvio171
    I'm starting research on what I'd need in order to build a user-level plugin system (like Wordpress plugins) for a Rails app, so I'd appreciate some general pointers/advice. By user-level plugin I mean a package a user can extract into a folder and have it show up on an admin interface, allowing them to add some extra configuration and then activate it. What is the best way to go about doing this? Is there any other opensource project that does this already? What does Rails itself already offer for programmer-level plugins that could be leveraged? Any Rails plugins that could help me with this? A plugin would have to be able to: run its own migrations (with this? it's undocumented) have access to my models (plugins already do) have entry points for adding content to views (can be done with content_for and yield) replace entire views or partials (how?) provide its own admin and user-facing views (how?) create its own routes (or maybe just announce its presence and let me create the routes for it, to avoid plugins stepping on each other's toes) Anything else I'm missing? Also, is there a way to limit which tables/actions the plugin has access to concerning migrations and models, and also limit their access to routes (maybe letting them include, but not remove routes)? P.S.: I'll try to keep this updated, compiling stuff I figure out and relevant answers so as to have a sort of guide for others.

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  • Convert IDispatch* to a string?

    - by Rob
    I am converting an old VB COM object (which I didn't write) to C++ using ATL. One of the methods, according to the IDL, takes an IDispatch* as a parameter and the documentation and samples for this method claim that you can pass either a string (which is the progid of an object that will be created and used by the control) or an IDispatch* to an object that has already been created. How on earth do I implement this in ATL? For example, the IDL: [id(1)] HRESULT Test(IDispatch* obj); The samples (which are all JScript): obj.Test("foo.bar"); or var someObject = new ActiveXObject("foo.bar"); obj.Test(someObject); To make matters even more bizarre the actual VB code that implements this method actually declares the 'obj' parameter as a string! However, it all seems to work. Can you even pass a string to a COM method that takes an IDispatch*? If so, can I determine that the IDispatch* is actually a string in my C++ ATL code? Even better, if it's an IDispatch that implements a specific interface I will want to call methods on it, or instantiate an object if it's a string. Any ideas welcome!

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  • How can I open VLC via browser with PHP (Mac OS X)

    - by Damiqib
    I'm trying to open VLC via browser and make it instantly play the given video file on Mac OS X. This runs on my local server and is only meant to run locally - therefore I already run apache (MAMP) with my username and with group "staff" (defined in httpd.conf). YES - I do know that VLC has http interface - however that is not what I need, so do not suggest that... My current system works without any problems when I run it via Terminal: php /var/www/Movies/index.php - This leads to VLC opening and video starts playing fullscreen like intented. Problems start when I run the same PHP-page with browser. Then the VLC-process starts, but there's no GUI for it, video file won't start playing and the VLC-process takes nearly 100% of CPU. Both; terminal and browser started VLC-processes run with the same user (mine) Both have "Parent process" bash VLC-process begun with Terminal has empty "Process group" (only process id-number) and browser started has "httpd" + (id-number) VLC-process started via browser makes 1000-times more "Mach System Calls" than it's Terminal-started counterpart. Could anyone give me any pointers on how to get this thing working? index.php # $j is a file path to the videofile and is defined before exec('/var/www/Movies/vlc.sh "' . $j . '" > /dev/null 2>&1 & echo $!;'); # If I do this in the given PHP-page it tells me that apache is running # with my username and with the group "staff" like it should be... exec('whoamI'); vlc.sh #!/bin/bash # Activate VLC in 5 seconds to make it the front-most window (sleep 5; open -a VLC) & # Open video file /Applications/VLC.app/Contents/MacOS/VLC --quiet --fullscreen "$1"

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  • How to make a Global Array?

    - by Wayfarer
    So, I read this post, and it's pretty much exactly what I was looking for. However... it doesn't work. I guess I'm not going to go with the singleton object, but rather making the array in either a Global.h file, or insert it into the _Prefix file. Both times I do that though, I get the error: Expected specifier-qualifier-list before 'static' and it doesn't work. So... I'm not sure how to get it to work, I can remove extern and it works, but I feel like I need that to make it a constant. The end goal is to have this Mutable Array be accessible from any object or any file in my project. Help would be appreciated! This is the code for my Globals.h file: #import <Foundation/Foundation.h> @interface Globals : NSObject { static extern NSMutableArray * myGlobalArray; } @end I don't think I need anything in the implementation file. If I were to put that in the prefix file, the error was the same.

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  • Number of args for stored procedure PLS-00306

    - by Peter Kaleta
    Hi I have problem with calling for my procedure. Oracle scrams PLS-00306 Error: Wrong number of types of arguments in call to procedure. With my type declaration procedure has exact the same declaration like in header below. If I run it as separate procedure it works, when i work in ODCI interface for extensible index creation, it throws PLS-00306. MEMBER PROCEDURE FILL_TREE_LVL (target_column VARCHAR2, cur_lvl NUMBER, max_lvl NUMBER, parent_rect NUMBER,start_x NUMBER, start_y NUMBER, end_x NUMBER, end_y NUMBER) IS stmt VARCHAR2(2000); rect_id NUMBER; diff_x NUMBER; diff_y NUMBER; new_start_x NUMBER; new_end_x NUMBER; i NUMBER; j NUMBER; BEGIN {...} END FILL_TREE_LVL; STATIC FUNCTION ODCIINDEXCREATE (ia SYS.ODCIINDEXINFO, parms VARCHAR2, env SYS.ODCIEnv) RETURN NUMBER IS stmt VARCHAR2(2000); stmt2 VARCHAR2(2000); min_x NUMBER; max_x NUMBER; min_y NUMBER; max_y NUMBER; lvl NUMBER; rect_id NUMBER; pt_tab VARCHAR2(50); rect_tab VARCHAR2(50); cnum NUMBER; TYPE point_rect is RECORD( point_id NUMBER, rect_id NUMBER ); TYPE point_rect_tab IS TABLE OF point_rect; pr_table point_rect_tab; BEGIN {...} FILL_TREE_LVL('any string', 0, lvl,0, min_x, min_y, max_x, max_y); {...} END;

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  • In asp.Net, writing code in the control tag generates compile error

    - by Nour Sabouny
    Hi this is really strange !! But look at the following asp code: <div runat="server" id="MainDiv"> <%foreach (string str in new string[]{"First#", "Second#"}) { %> <div id="<%=str.Replace("#","div") %>"> </div> <%} %> </div> now if you put this code inside any web page (and don't worry about the moral of this code, I made it just to show the idea) you'll get this error : Compiler Error Message: CS1518: Expected class, delegate, enum, interface, or struct Of course the error has nothing to do with the real problem, I searched for the code that was generated by asp.net and figured out the following : private void @__RenderMainDiv(System.Web.UI.HtmlTextWriter @__w, System.Web.UI.Control parameterContainer) { @__w.Write("\r\n "); #line 20 "blabla\blabla\Default.aspx" foreach (string str in new string[] { "First#", "Second#" }) { #line default #line hidden @__w.Write("\r\n <div id=\""); #line 22 "blabla\blabla\Default.aspx" @__w.Write(str.Replace("#", "div")); #line default #line hidden @__w.Write("\">\r\n "); } This is the code that was generated from the asp page and this is the method that is meant to render our div (MainDiv), I found out that there is a missing bracket "}" that closes the method or the (for loop). now the problem has three parts: 1- first you should have a server control (in our situation is the MainDiv) and I'm not sure if it is only the div tag. 2- HTML control inside the server control and a code inside it using the double quotation mark ( for example <div id="<%=str instead of <div id='<%=str. 3-Any keyword which has block brackets e.g.:for{},while{},using{}...etc. now removing any part, will solve the problem !!! how is this happening ?? any ideas ? BTW: please help me to make the question more obvious, because I couldn't find the best words to describe the problem.

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  • Mocking attributes - C#

    - by bob
    I use custom Attributes in a project and I would like to integrate them in my unit-tests. Now I use Rhino Mocks to create my mocks but I don't see a way to add my attributes (and there parameters) to them. Did I miss something, or is it not possible? Other mocking framework? Or do I have to create dummy implementations with my attributes? example: I have an interface in a plugin-architecture (IPlugin) and there is an attribute to add meta info to a property. Then I look for properties with this attribute in the plugin implementation for extra processing (storing its value, mark as gui read-only...) Now when I create a mock can I add easily an attribute to a property or the object instance itself? EDIT: I found a post with the same question - link. The answer there is not 100% and it is Java... EDIT 2: It can be done... searched some more (on SO) and found 2 related questions (+ answers) here and here Now, is this already implemented in one or another mocking framework?

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  • Algorithm to find the percentage of how much two texts are identical

    - by qster
    What algorithm would you suggest to identify how much from 0 to 1 (float) two texts are identical? Note that I don't mean similar (ie, they say the same thing but in a different way), I mean exact same words, but one of the two texts could have extra words or words slightly different or extra new lines and stuff like that. A good example of the algorithm I want is the one google uses to identify duplicate content in websites (X search results very similar to the ones shown have been omitted, click here to see them). The reason I need it is because my website has the ability for users to post comments; similar but different pages currently have their own comments, so many users ended up copy&pasting their comments on all the similar pages. Now I want to merge them (all similar pages will "share" the comments, and if you post it on page A it will appear on similar page B), and I would like to programatically erase all those copy&pasted comments from the same user. I have quite a few million comments but speed shouldn't be an issue since this is a one time thing that will run in the background. The programming language doesn't really matter (as long as it can interface to a MySQL database), but I was thinking of doing it in C++.

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