Search Results

Search found 39726 results on 1590 pages for 'iphone development'.

Page 164/1590 | < Previous Page | 160 161 162 163 164 165 166 167 168 169 170 171  | Next Page >

  • Does anyone else get worn out using Scrum, finishing sprint after sprint?

    - by Simucal
    I'm with a pretty small startup and we started using a form of a Scrum/Agile development cycle. In many ways I enjoy Scrum. We have relatively short sprints (2 weeks) and I like the Burndown Chart to track the teams progress. I also like the Feature Board so I always know what I should be doing next. It feels good taking down a feature's card from the board, completing it and then putting it in the burn down pile. However, we are now entering in our 18th Sprint release cycle and I'm starting to feel a little burnt out. It isn't that I don't like job or my co-workers, it is just that these sprints are... well, sprints. From start to finish I literally feel like I'm racing against the clock to maintain our development velocity. When we are done with the sprint we spend one day planning the next sprints feature set and estimates and then off we go again. For people who work in a mature Agile/Scrum development process, is this normal? Or are we missing something? Is there normally time in a Scrum enviornment that is unassigned/untracked to get done some minor things and to clear your head?

    Read the article

  • iPad Custom Font

    - by asonico
    Hi, is there a way to load an own Font with the iPad SDK? I cannot find a useful example of what file-type the font has to be or how the LIB of the iPad is called. Can you provide further informations? Thank you

    Read the article

  • NavigationController pushViewController problems.

    - by Jacek
    Hello. I have created new a view controller in my project (ActivateController). I have added it to the interface of the parent view controller (PrefsViewController): #import <UIKit/UIKit.h> #import "ActivateController.h" @interface PrefsViewController : UIViewController <UITextFieldDelegate> { ActivateController *activateController; } -(IBAction)pressedActivate; @property(nonatomic,retain) IBOutlet ActivateController *activateController; @end I have also added it to parent's controller nib (and changed it type to ActivateController), and connected it to IBOutlet ActivateController. But still, when I perform (on pressedActivate): [self.navigationController pushViewController:activateController animated:YES]; Nothing happens. I have done it successfully many times before. What might be wrong? P.S. pressedActivate is executed for sure (I used NSLog to check).

    Read the article

  • UITextView insert text in the textview text

    - by John Smith
    I want to have to occasionally insert text into the UITextView text object. For example, if the user presses the "New Paragraph" button I would like to insert a double newline instead of just the standard single newline. How can I go about such? Do i have to read the string from UITextView, mutate it, and write it back? Then how would I know where the pointer was? Thanks

    Read the article

  • Extremely slow MFMailComposeViewControllerDelegate

    - by Jeff B
    I have a bit of a strange problem. I am trying to send in-app email. I am also using Cocos2d. It works, so far as I get the mail window and I can send mail, but it is extremely slow. It seems to only accept touches every second or so. I checked the cpu usage, and it is quite low. I paused my director, so nothing else should be happening. Any ideas? I am pulling my hair out. I looked at some examples and did the following: Made my scene the mail delegate: @interface MyLayer : CCLayer <MFMailComposeViewControllerDelegate> { ... } And implemented the following function in the scenes: -(void) showEmailWindow: (id) sender { [[CCDirector sharedDirector] pause]; MFMailComposeViewController *picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; [picker setSubject: @"My subject here"]; NSString *emailBody = @"<h1>Here is my email!</h1>"; [picker setMessageBody:emailBody isHTML:YES]; [myMail presentModalViewController:picker animated:NO]; [picker release]; } I also implemented the mailComposeController, to handle the callback.

    Read the article

  • Understanding CABasicAnimation when spinning an object from a random angle....

    - by user157733
    I have spent ages trying to figure this out and I am still having problems. I want to rotate an image a random number of time - say 5 and a bit - then have it stop. I then want to rotate it again FROM ITS STOPPED POSITION. I am having difficulty with this so maybe someone can advise me on the right way to do it. Ok so I am using a CABasicAnimation for the spin like this... CABasicAnimation* rotationAnimation; rotationAnimation = [NSNumber numberWithFloat: 0.0]; rotationAnimation.toValue = [NSNumber numberWithFloat: M_PI * 1.0]; rotationAnimation.duration = 100; rotationAnimation.cumulative = YES; rotationAnimation.repeatCount = 5.2; rotationAnimation.removedOnCompletion = NO; rotationAnimation.fillMode = kCAFillModeForwards; [myView.layer addAnimation:rotationAnimation forKey:@"rotationAnimation"]; This works fine. I use a animationDidStop function to transform the image to the new angle so that it actually in the new position (not just appearing that way). This is where my problems start. I have tried the following... removing the toValue line which means the animation starts from where it currently is but when the animation block is repeated it jumps back to this start position every time the block is run storing the value of the end rotation and using this in the toValue so the 2 lines of code become... rotationAnimation = [NSNumber numberWithFloat: previousVal]; rotationAnimation.toValue = [NSNumber numberWithFloat: (M_PI * 1.0)+previousVal]; when I do this the animation still jumps because it is flicking back to the previousVal everytime the block is repeated Therefore my final thought is to check to see if the image is at zero, if not then rotate it to zero, then impliment the block of code to spin multiple times. This seems complicated but is this the ONLY way to achieve this? I am concerned about getting the timings smooth with this method. Any suggestions would be amazing! Thanks

    Read the article

  • iPhone SDK Push notification randomly fails

    - by Jameson
    I have a PHP file with the following content that works perfectly on development ceritficates, but when I switch to a production certificate the PHP errors and gives the below message, but it only does this about 50% of the time. The other 50% it works. Anyone know why this might be happening? <?php // masked for security reason $deviceToken = 'xxxxxx'; // jq $ctx = stream_context_create(); stream_context_set_option($ctx, 'ssl', 'local_cert', dirname(__FILE__)."/prod.pem"); $number = 5; $fp = stream_socket_client('ssl://gateway.push.apple.com:2195', $err, $errstr, 60, STREAM_CLIENT_CONNECT, $ctx); if (!$fp) { print "Failed to connect $err $errstr\n"; } else { print "Connection OK\n"; $msg = $_GET['msg']; $payload['aps'] = array('alert' => $msg, 'badge' => 1, 'sound' => 'default'); $payload = json_encode($payload); $msg = chr(0) . pack("n",32) . pack('H*', str_replace(' ', '', $deviceToken)) . pack("n",strlen($payload)) . $payload; print "sending message :" . $payload . "\n"; fwrite($fp, $msg); fclose($fp); } ?> The PHP error: Warning: stream_socket_client() [function.stream-socket-client]: Unable to set local cert chain file `/var/www/vhosts/thissite.com/httpdocs/prod.pem'; Check that your cafile/capath settings include details of your certificate and its issuer in /var/www/vhosts/thissite.com/httpdocs/pushMessageLive.php on line 19 Warning: stream_socket_client() [function.stream-socket-client]: failed to create an SSL handle in /var/www/vhosts/thissite.com/httpdocs/pushMessageLive.php on line 19 Warning: stream_socket_client() [function.stream-socket-client]: Failed to enable crypto in /var/www/vhosts/thissite.com/httpdocs/pushMessageLive.php on line 19 Warning: stream_socket_client() [function.stream-socket-client]: unable to connect to ssl://gateway.sandbox.push.apple.com:2195 (Unknown error) in /var/www/vhosts/thissite.com/httpdocs/pushMessageLive.php on line 19 Failed to connect 0

    Read the article

  • NSDateFormatter incorrect date on simulator, correct date on device

    - by Rudiger
    Hi, Im building a calendar and to find out the first day of the month I do [formatter setDateFormat:@"e"]; int startDay = [[formatter stringFromDate:newDate] intValue]; On the device this works correctly and the 1st of the month is on the correct day. But on the simulator it is the day after. Although it doesn't overly matter about the simulator it is kind of driving me crazy thinking I've done something wrong. I tried to set the locale of the formatter but no difference, nor i think should it. Can anyone shed some light on this? On a side note is there a better way to build a calendar than this?

    Read the article

  • array of UIView display?

    - by senthilmuthu
    Hi, If you see the URL in TRY ME simulator select cardex tab,if u scroll vertically on simulator(flash),the no of uiviews are coming,if u touch anything, it will be shown,any idea to do this ,have they used OPENGL? please any help?

    Read the article

  • ASIHttpRequest problems. "unrecognized selector sent to instance"

    - by Paul Peelen
    Hi, I am experiencing problems using ASIHttpRequst. This is the error I get: 2010-04-11 20:47:08.176 citybikesPlus[5885:207] *** -[CALayer rackDone:]: unrecognized selector sent to instance 0x464a890 2010-04-11 20:47:08.176 citybikesPlus[5885:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[CALayer rackDone:]: unrecognized selector sent to instance 0x464a890' 2010-04-11 20:47:08.176 citybikesPlus[5885:207] Stack: ( 33936475, 2546353417, 34318395, 33887862, 33740482, 126399, 445238, 33720545, 33717320, 40085013, 40085210, 3108783, 11168, 11022 ) And this is my code (Part of it): // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [image setImage:[UIImage imageNamed:@"bullet_rack.png"]]; BikeAnnotation *bike = [[annotationView annotation] retain]; bike._sub = @""; [super viewDidLoad]; NSString *newUrl = [[NSString alloc] initWithFormat:rackUrl, bike._id]; NSString *fetchUrl = [newUrl stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]; [networkQueue cancelAllOperations]; [networkQueue setRequestDidFinishSelector:@selector(rackDone:)]; [networkQueue setRequestDidFailSelector:@selector(processFailed:)]; [networkQueue setDelegate:self]; ASIFormDataRequest *request = [[[ASIFormDataRequest alloc] initWithURL:[NSURL URLWithString:fetchUrl]] retain]; [request setDefaultResponseEncoding:NSUTF8StringEncoding]; [networkQueue addOperation:request]; [networkQueue go]; } - (void)rackDone:(ASIHTTPRequest *)request { NSString *resultSearch = [request responseString]; NSData *data = [resultSearch dataUsingEncoding:NSUTF8StringEncoding]; NSString *errorDesc = nil; NSPropertyListFormat format; NSDictionary * dict = (NSDictionary*)[NSPropertyListSerialization propertyListFromData:data mutabilityOption:NSPropertyListMutableContainersAndLeaves format:&format errorDescription:&errorDesc]; rackXmlResult* fileResult = [[[rackXmlResult alloc] initWithDictionary:dict] autorelease]; rackXmlSet *rackSet = [fileResult getRackResult]; NSString *subString = [[NSString alloc] initWithFormat:@"Cyklar tillgängligt: %@ -- Lediga platser: %@", rackSet._ready_bikes, rackSet._empty_locks]; [activity setHidden:YES]; [image setHidden:NO]; BikeAnnotation *bike = [annotationView annotation]; bike._sub = subString; } - (void) processFailed:(ASIHTTPRequest *)request { UIAlertView *errorView; NSError *error = [request error]; NSString *errorString = [error localizedDescription]; errorView = [[UIAlertView alloc] initWithTitle: NSLocalizedString(@"Network error", @"Network error") message: errorString delegate: self cancelButtonTitle: NSLocalizedString(@"Close", @"Network error") otherButtonTitles: nil]; [errorView show]; [errorView autorelease]; } The process is loaded as LeftCalloutView in the callout bubble when annotations are loaded in my mapview, so quite a lot (80 times or so). It is meant to retrieve a XML Plist from a server, parse it and use the data... but it dies at the rackDone: Does anybody have any ideas? Regards, Paul Peelen

    Read the article

  • Ipad Magazines App How do they work?

    - by Terente Ionut Alexandru
    How are built the magazines apps? For example Popular Science, Auto Trends and PARIS MATCH I want to build an app like this. But how do these app render the content? How the app knows where is an video, an photo, scroll views and so on? Is there any library to use, and do this easy way or do I need my own engine that renders the content? Is just an webView that loads html5, css and java script or is much more than that?

    Read the article

  • iPad UIViewController loads as portrait when device is in landscape

    - by jud
    I have an application with 3 view controllers. They are all have shouldAutoRotateToInterfaceOrientation returning YES. The first two, my main menu and my submenu both autorotate just fine. The third viewcontroller, which programatically loads a UIImageView from a jpg file in the program's bundle, will only display in portrait. In the viewcontroller containing the image, i have this: NSString *imageName = [NSString stringWithFormat:@"%@-00%d.jpg",setPrefix,imageNumber]; UIImageView *pictureView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:imageName]]; pictureView.frame = CGRectMake(0, 0, 1024, 768); [self.view addSubview:pictureView]; and again, I have shouldAutoRotateToInterfaceOrientation returning YES for all orientations. My image shows up, but is sideways, and the 0,0,1024,768 values I used to make my rectangle start from the top right corner going down, instead of starting at the top left and going across (holding in landscape). Am I missing a parameter I need to set in order to ensure the imageview shows up in landscape instead of portrait?

    Read the article

  • Adding view to UIScrollView and toggling scrolling/interacting

    - by Peter Hajas
    Hi all! I have a UIScrollView in my project. I have a view controller I would like to add as a child of the UIScrollview. Would I just do that like this: [scrollView addSubview:theViewController.view]; or is there a better way? (theView is a view, not the TV show) Furthermore, I would like to be able to use a UIButton in scrollView's parent view controller to toggle whether or not the user is scrolling with scrollView and NOT interacting with theView or NOT scrolling with scrollview and interacting with theView. Should I just have that set the property: scrollView.userInteractionEnabled = NO; or would that disable interaction with theView because it's a child? Thanks for your help!

    Read the article

  • Application get crash while using NSAutoreleasepool inside MKMapview regionDidChangeAnimated method

    - by Ram
    Hi, i am working on a map application, in that i like to drop the pins (as in Zillow apps) when ever user change the map view. I am using following code code. i am try to load the xml data from server using NSAutoreleasepool to do the xml parsing in the background thread. (void)mapView:(MKMapView *)mapView regionDidChangeAnimated:(BOOL)animated{ NSLog(@"inside region did changed "); urlString =[NSString stringWithFormat: @"http://asdfasdasdf.com/asdfasdf/mapxml.php]; [stories1 release]; [mapview removeAnnotations:eventPoints1]; eventPoints1 = [[NSMutableArray array] retain]; [self performSelectorInBackground:@selector(callParsing) withObject:nil]; } -(void)callParsing{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; [self parseXMLFileAtURL:urlString]; [self performSelectorOnMainThread:@selector(droppingPin) withObject:nil waitUntilDone:YES]; [pool drain]; } The above code is working fine, but once i changed the mapview, the appllication get crashed. Anyone can help me to fix the issue? thanks in advance.

    Read the article

  • How to recreate the default UIView the same as the default tableView:viewForHeaderInSection:?

    - by Hoang Pham
    I tried to implement the - (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section to get the text label of the header in section of black color instead of the white color, but it looks so different from the default one created by the SDK, mine is so ugly. How to recreate the UIView with exactly the same as the one from the SDK? From Apple documentation: Discussion The table view uses a fixed font style for section header titles. If you want a different font style, return a custom view (for example, a UILabel object) in the delegate method tableView:viewForHeaderInSection: instead.

    Read the article

  • OpenGL ES view: how to orient it to landscape?

    - by Steph Thirion
    Looking for clues about orienting an OpenGL ES app in landscape, most information I found dates back from 2008, most of it refering to the early versions of the SDK. Apparently, back in the days, in the case of GL it was recommended to not rotate the view, but instead to apply the rotation as a GL transformation. Is it still the case with the current SDKs? It would be so much simpler to simply rotate the window: all the touch events would be in sync with the rotation. In other words: how to set up an OpenGL view in landscape mode?

    Read the article

  • iPhone UIImage upload to web service

    - by user347635
    Hi all, I worked on this for several hours today and I'm pretty close to a solution but clearly need some help from someone who's pulled this off. I'm trying to post an image to a web service from the iPhone. I'll post the code first then explain everything I've tried: NSData *imageData = UIImageJPEGRepresentation(barCodePic, .9); NSString *soapMsg = [NSString stringWithFormat: @"<?xml version=\"1.0\" encoding=\"utf-8\"?><soap:Envelope xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:soap=\"http://schemas.xmlsoap.org/soap/envelope/\"><soap:Body><WriteImage xmlns=\"http://myserver/imagewebservice/\"><ImgIn>%@</ImgIn></WriteImage></soap:Body></soap:Envelope>", [NSData dataWithData:imageData] ]; NSURL *url = [NSURL URLWithString:@"http://myserver/imagewebservice/service1.asmx"]; NSMutableURLRequest *req = [NSMutableURLRequest requestWithURL:url]; NSString *msgLength = [NSString stringWithFormat:@"%d", [soapMsg length]]; [req addValue:@"text/xml; charset=utf-8" forHTTPHeaderField:@"Content-Type"]; [req addValue:@"http://myserver/imagewebservice/WriteImage" forHTTPHeaderField:@"SOAPAction"]; [req addValue:msgLength forHTTPHeaderField:@"Content-Length"]; [req setHTTPMethod:@"POST"]; [req setHTTPBody: [soapMsg dataUsingEncoding:NSUTF8StringEncoding]]; conn = [[NSURLConnection alloc] initWithRequest:req delegate:self]; if (conn) { webData = [[NSMutableData data] retain]; } First thing, this code works fine for anything but an image. The web service is running on my local network and I can change the source code at will and if I change the "ImgIn" parameter to a string and pass a string in, everything works fine, I get a return value no problem. So there are no connectivity issues at all, I'm able to call and get data from this web service on this server no problems. But I need to upload an image to this web service via the ImgIn parameter, so the above code is my best shot so far. I also have didReceiveResponse, didReceiveData, didFailWithError, etc all being handled. The above code fires off didRecieveResponse every time. However didReceiveData is never fired and it's like the web service itself never even runs. When I debug the web service itself, it runs and debugs fine when I use a string parameter, but with the image parameter, it never even debugs when I call it. It's almost like the ImgIn parameter is too long (it's huge when I output it to the screen) and the web service just chokes on it. I've read about having to encode to Base64 when using this method, but I can't find any good links on how that's done. If that's what I'm doing wrong, can you PLEASE provide code as to how to do this, not just "you need to use Base64", I'd really appreciate it as I can find almost nothing on how to implement this with an example. Other than that, I'm kind of lost, it seems like I'm doing everything else right. Please help! Thanks

    Read the article

  • Iphone App crashing on launch

    - by Declan Scott
    Hey, My simple iphone app is crashing on launch, it says "the application downloadText quit unexcpectedly i none of these windows that pop up when a mac app crashes and has a send to Apple button. My .h is below and i would greatly appreciate it if anyone could give me a hand as to what's wrong? thanks, Declan `#import "downloadTextViewController.h" @implementation downloadTextViewController // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { NSString *myPath = [self saveFilePath]; NSLog(myPath); BOOL fileExists = [[NSFileManager defaultManager] fileExistsAtPath:myPath]; if (fileExists) { NSArray *values = [[NSArray alloc] initWithContentsOfFile:myPath]; textView.text = [values objectAtIndex:0]; [values release]; } // notification UIApplication *myApp = [UIApplication sharedApplication]; // add yourself to the dispatch table [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(applicationWillTerminate:) name:UIApplicationWillTerminateNotification object:myApp]; [super viewDidLoad]; } (IBAction)fetchData { /// Show activityIndicator / progressView NSURLRequest *downloadRequest = [NSURLRequest requestWithURL:[NSURL URLWithString:@"http://simpsonatyapps.com/exampletext.txt"] cachePolicy:NSURLRequestReloadIgnoringCacheData timeoutInterval:1.0]; NSURLConnection *downloadConnection = [[NSURLConnection alloc] initWithRequest:downloadRequest delegate:self]; if (downloadConnection) downloadedData = [[NSMutableData data] retain]; else { /// Error message } } (void)connection:(NSURLConnection *)downloadConnection didReceiveData:(NSData *)data { [downloadedData appendData:data]; NSString *file = [[NSString alloc] initWithData:downloadedData encoding:NSUTF8StringEncoding]; textView.text = file; /// Remove activityIndicator / progressView [[UIApplication sharedApplication] setApplicationIconBadgeNumber:1]; } (NSString *) saveFilePath { NSArray *pathArray = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); return [[pathArray objectAtIndex:0] stringByAppendingPathComponent:@"savedddata.plist"]; } (void)applicationWillTerminate:(UIApplication *)application { NSArray *values = [[NSArray alloc] initWithObjects:textView.text,nil]; [values writeToFile:[self saveFilePath] atomically:YES]; [values release]; } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } (NSCachedURLResponse *)connection:(NSURLConnection *)connection willCacheResponse:(NSCachedURLResponse *)cachedResponse { return nil; } @end `

    Read the article

  • How can I pop a view from a UINavigationController and replace it with another in one operation?

    - by Matt Brandt
    I have an application where I need to remove one view from the stack of a UINavigationController and replace it with another. The situation is that the first view creates an editable item and then replaces itself with an editor for the item. When I do the obvious solution within the first view: MyEditViewController *mevc = [[MYEditViewController alloc] initWithGizmo: gizmo]; [self retain]; [self.navigationController popViewControllerAnimated: NO]; [self.navigationController pushViewController: mevc animated: YES]; [self release]; I get very strange behavior. Usually the editor view will appear, but if I try to use the back button on the nav bar I get extra screens, some blank, and some just screwed up. The title becomes random too. It is like the nav stack is completely hosed. What would be a better approach to this problem? Thanks, Matt

    Read the article

  • How does overlayViewTouched notification work in the MoviePlayer sample code

    - by Jonathan
    Hi, I have a question regarding the MoviePlayer sample code provided by apple. I don't understand how the overlayViewTouch notification works. The NSlog message I added to it does not get sent when I touch the view (not button). // post the "overlayViewTouch" notification and will send // the overlayViewTouches: message - (void)overlayViewTouches:(NSNotification *)notification { NSLog(@"overlay view touched"); // Handle touches to the overlay view (MyOverlayView) here... } I can, however, get the NSlog notification if I place it in -(void)touchesBegan in "MyOverlayView.m". Which makes me think it is recognizing touches but not sending a notification. // Handle any touches to the overlay view - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch* touch = [touches anyObject]; if (touch.phase == UITouchPhaseBegan) { NSLog(@"overlay touched(from touchesBegan") // IMPORTANT: // Touches to the overlay view are being handled using // two different techniques as described here: // // 1. Touches to the overlay view (not in the button) // // On touches to the view we will post a notification // "overlayViewTouch". MyMovieViewController is registered // as an observer for this notification, and the // overlayViewTouches: method in MyMovieViewController // will be called. // // 2. Touches to the button // // Touches to the button in this same view will // trigger the MyMovieViewController overlayViewButtonPress: // action method instead. NSNotificationCenter *nc = [NSNotificationCenter defaultCenter]; [nc postNotificationName:OverlayViewTouchNotification object:nil]; } } Can anyone shed light on what I am missing or doing wrong? Thank you.

    Read the article

  • Learning Objective-C for iPad/iPhone/iPod Development

    - by Jeff Julian
    I am learning how to write apps for the iPad/iPhone/iPod!  Why, well several reasons.  One reason, I have 5 devices in my house on the platform.  I had an iPad and iPhone, Michelle has an iPhone, and each of the kids have iPod Touches.  They are excellent devices for life management, entertainment, and learning.  I am amazed at how well the kids pick up on it and how much it effects the way they learn.  My two year old knows how to use it better than any other device we own and she is learning new words and letters so quickly. Because of this saturation at home, it would be fun to write some apps my family could use.  Some games to bring the hobby of development back into my life.  Second reason is we want to have a Geekswithblogs app for the iPhone and iPad.  We are not sure if it is purely informational (blog posts and tweets) or if members want to be able to publish from the app.  Creating a blog editor would be tough stuff, but could be just the right challenge. There are so many more reasons, but the last one that really makes me excited is that it is a new domain of development where I get excited when I think about writing apps.  That excitement level where I want to see if there are User Groups and if we are just watching TV, to break out the MBP and start working on it.  That excitement level where I could really read a development book cover to cover and not just use as a reference.  I really do like this feeling. Who knows how long this will last and I am definitely not leaving .NET.  Microsoft software will always be my main focus, but for the time, my hobby is changing and I am getting excited about development again.   Technorati Tags: Apple,iPad Development,Objective-C,New Frontiers Image: Courtesy of Apple

    Read the article

< Previous Page | 160 161 162 163 164 165 166 167 168 169 170 171  | Next Page >