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  • Is it bad OOP practice to have objects reference each other?

    - by lala
    Pardon my noobness. I'm making a game in which several characters have relationships with each other and they need to be able to interact with each other and store some relationship data regarding how they feel about each other. I have an object for each character. Is it bad for each of those character objects to have an array of all the other character objects in order to perform these interactions? Is there a better way to do this?

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  • How to pass a variable inside a jquery fonction $.each($("abc")...?

    - by Rock
    I'm trying to iterate a bunch of SELECT OPTION html drop-down fields and from the ones that are NOT empty, take the values and add a hidden field for a PAYPAL shopping cart. My problem is that for some reason, the variable "curitem" is not passed inside the each function and I can't add the hidden field like they should. All I get is "NaN" or "undefined". What PAYPAL expect is : item_name_1, item_name_2, etc. All numbers must iterate by +1. How can I do this? Thanks a bunch in advance var curitem; $.each($("select"), function(index, item) { var attname = $(this).attr("name"); var nom = $(this).attr("data-nom"); var prix = $(this).attr("data-val"); var partname = attname.substring(0, 1); var qte = $(this).val(); // i want all my <select option> items that the NAME start with "q" AND have a value selected if (partname == "q" && isNaN(qte) == false && qte > 0) { // item name var inp2 = document.createElement("input"); inp2.setAttribute("type", "hidden"); inp2.setAttribute("id", "item_name_"+curitem); inp2.setAttribute("name", "item_name_"+curitem); inp2.setAttribute("value", nom); // amount var inp3 = document.createElement("input"); inp3.setAttribute("type", "hidden"); inp3.setAttribute("id", "amount_"+curitem); inp3.setAttribute("name", "amount_"+curitem); inp3.setAttribute("value", prix); // qty var inp4 = document.createElement("input"); inp4.setAttribute("type", "hidden"); inp4.setAttribute("id", "quantity_"+curitem); inp4.setAttribute("name", "quantity_"+curitem); inp4.setAttribute("value", qte); // add hidden fields to form document.getElementById('payPalForm').appendChild(inp2); document.getElementById('payPalForm').appendChild(inp3); document.getElementById('payPalForm').appendChild(inp4); // item number curitem = curitem + 1; } });

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  • Print Data Frame with Columns Center Aligned in R

    - by Glen
    I would like to print a data frame where the columns are center aligned. Below is what I have I tried, I thought printing the data frame test1 would result in the columns being aligned in the center but this is not the case. Any thoughts on how I can do this? test=data.frame(x=c(1,2,3),y=c(5,6,7)) names(test)=c('Variable 1','Variable 2') test[,1]=as.character(test[,1]) test[,2]=as.character(test[,2]) test1=format(test,justify='centre') print(test,row.names=FALSE,quote=FALSE) Variable 1 Variable 2 1 5 2 6 3 7 print(test1,row.names=FALSE,quote=FALSE) Variable 1 Variable 2 1 5 2 6 3 7

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  • Is there a way to get a reference to all the paragraphs or headings in a web page in JavaScript?

    - by mattbd
    I'm writing a simple Greasemonkey script to strip out all the images, headings and paragraphs from a web page (it's because someone wants to use images of several popular websites with the images and text removed in a presentation about branding of websites). I've figured out how to do so with images by using a for loop and the document.images array like this: var i = 0; var imglngth = document.images.length; for(i=0;i<imglngth;i++) { document.images[i].style.display="none"; } However, I don't believe there's an object representing paragraphs or headers. Any suggestions as to how I could implement this?

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  • JavaScript: Can I declare a variable by querying which function is called? (Newbie)

    - by belle3WA
    I'm working with an existing JavaScript-powered cart module that I am trying to modify. I do not know JS and for various reasons need to work with what is already in place. The text that appears for my quantity box is defined within an existing function: function writeitems() { var i; for (i=0; i<items.length; i++) { var item=items[i]; var placeholder=document.getElementById("itembuttons" + i); var s="<p>"; // options, if any if (item.options) { s=s+"<select id='options"+i+"'>"; var j; for (j=0; j<item.options.length; j++) { s=s+"<option value='"+item.options[j].name+"'>"+item.options[j].name+"</option>"; } s=s+"</select>&nbsp;&nbsp;&nbsp;"; } // add to cart s=s+method+"Quantity: <input id='quantity"+i+"' value='1' size='3'/> "; s=s+"<input type='submit' value='Add to Cart' onclick='addtocart("+i+"); return false;'/></p>"; } placeholder.innerHTML=s; } refreshcart(false); } I have two different types of quantity input boxes; one (donations) needs to be prefaced with a dollar sign, and one (items) should be blank. I've taken the existing additem function, copied it, and renamed it so that there are two identical functions, one for items and one for donations. The additem function is below: function additem(name,cost,quantityincrement) { if (!quantityincrement) quantityincrement=1; var index=items.length; items[index]=new Object; items[index].name=name; items[index].cost=cost; items[index].quantityincrement=quantityincrement; document.write("<span id='itembuttons" + index + "'></span>"); return index; } Is there a way to declare a global variable based on which function (additem or adddonation) is called so that I can add that into the writeitems function so display or hide the dollar sign as needed? Or is there a better solution? I can't use HTML in the body of the cart page because of the way it is currently coded, so I'm depending on the JS to take care of it. Any help for a newbie is welcome. Thanks!

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  • How to do a back-reference on Google AppEngine?

    - by jCuga
    I'm trying to access an object that is linked to by a db.ReferenceProperty in Google app engine. Here's the model's code: class InquiryQuestion(db.Model): inquiry_ref = db.ReferenceProperty(reference_class=GiftInquiry, required=True, collection_name="inquiry_ref") And I am trying to access it in the following way: linkedObject = question.inquiry_ref and then linkedKey = linkedObject.key but it's not working. Can anyone please help?

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  • Reference properteries declared in a protocol and implemented in the anonymous category?

    - by Heath Borders
    I have the following protocol: @protocol MyProtocol @property (nonatomic, retain) NSObject *myProtocolProperty; -(void) myProtocolMethod; @end and I have the following class: @interface MyClass : NSObject { } @end I have a class extension declared, I have to redeclare my protocol properties here or else I can't implement them with the rest of my class. @interface()<MyProtocol> @property (nonatomic, retain) NSObject *myExtensionProperty; /* * This redeclaration is required or my @synthesize myProtocolProperty fails */ @property (nonatomic, retain) NSObject *myProtocolProperty; - (void) myExtensionMethod; @end @implementation MyClass @synthesize myProtocolProperty = _myProtocolProperty; @synthesize myExtensionProperty = _myExtensionProperty; - (void) myProtocolMethod { } - (void) myExtensionMethod { } @end In a consumer method, I can call my protocol methods and properties just fine. Calling my extension methods and properties produces a warning and an error respectively. - (void) consumeMyClassWithMyProtocol: (MyClass<MyProtocol> *) myClassWithMyProtocol { myClassWithMyProtocol.myProtocolProperty; // works, yay! [myClassWithMyProtocol myProtocolMethod]; // works, yay! myClassWithMyProtocol.myExtensionProperty; // compiler error, yay! [myClassWithMyProtocol myExtensionMethod]; // compiler warning, yay! } Is there any way I can avoid redeclaring the properties in MyProtocol within my class extension in order to implement MyProtocol privately?

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  • MySQL datetime fields and daylight savings time -- how do I reference the "extra" hour?

    - by Aaron
    I'm using the America/New York timezone. In the Fall we "fall back" an hour -- effectively "gaining" one hour at 2am. At the transition point the following happens: it's 01:59:00 -04:00 then 1 minute later it becomes: 01:00:00 -05:00 So if you simply say "1:30am" it's ambiguous as to whether or not you're referring to the first time 1:30 rolls around or the second. I'm trying to save scheduling data to a MySQL database and can't determine how to save the times properly. Here's the problem: "2009-11-01 00:30:00" is stored internally as 2009-11-01 00:30:00 -04:00 "2009-11-01 01:30:00" is stored internally as 2009-11-01 01:30:00 -05:00 This is fine and fairly expected. But how do I save anything to 01:30:00 -04:00? The documentation does not show any support for specifying the offset and, accordingly, when I've tried specifying the offset it's been duly ignored. The only solutions I've thought of involve setting the server to a timezone that doesn't use daylight savings time and doing the necessary transformations in my scripts (I'm using PHP for this). But that doesn't seem like it should be necessary. Many thanks for any suggestions.

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  • Java: If I overwrite the .equals method, can I still test for reference equality with ==?

    - by shots fired
    I have the following situation: I need to sort trees based by height, so I made the Tree's comparable using the height attribute. However, I was also told to overwrite the equals and hashCode methods to avoid unpredictable behaviour. Still, sometimes I may want to compare the references of the roots or something along those lines using ==. Is that still possible or does the == comparison call the equals method?

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  • Is this a safe way to reference objects in JavaScript?

    - by John
    If I were to define two objects myDataStore and myDrawer something like this: var myDataStore = function(myObjectRef) { this.myInternalObject = myObjectRef; }; var myDrawer = function(myObjRef) { this.myInternalObject = myObjectRef; }; And if I were to create an object like so: (function(){ var myObject = window.myObject = function(){ this.dataStore = new myDataStore(this); this.drawer = new myDrawer(this); } })(); Then myObject.dataStore.myInternalObject, and myObject.drawer.myInternalObject, would simply be pointers back to the original 'myObject' - not taking up any additional memory in the browser. Yes? I am interested in implementing techniques like this - as it makes it easy for objects to communicate with each other.

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  • How do I reference a control in a different thread?

    - by Testifier
    //button is clicked //worker starts private void processWorker_DoWork(object sender, DoWorkEventArgs e) { string code = DoLongWorkAndReturnCode(); if (code != 0) { MessageBox.Show("Error!"); EnableAllButtons(); // this is defined in the other thread and it's where i run into the error. } else { string code = DoAnotherLongProcessAndReturnCode(); if (code != 0) { MessageBox.Show("Error 2!"); EnableAllButtons(); // again, this is defined in the other thread } } } I'm running into a cross threading error because "EnableAllButtons()" is defined in a different thread. How do I go about enabling all buttons in one thread, from a different thread?

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  • getline(cin, variable) not wanting to work properly in c++?

    - by Jeff
    Here's my program so far: int main() { char choice = 'D'; string inputString; cout << "Please input a string." << endl; getline(cin, inputString); LetterCount letterCount(inputString); while(choice != 'E') { cout << "Please choose from the following: " << endl << "A) Count the number of vowels in the string." << endl << "B) Count the number of consonants in the string." << endl << "C) Count both the vowels and consonants in the string." << endl << "D) Enter another string." << endl << "E) Exit the program." << endl; cin >> choice; if(choice == 'A' || choice == 'a') { cout << "There are " << letterCount.vowelCount() << " vowels in this string." << endl; } else if(choice == 'B' || choice == 'b') { cout << "There are " << letterCount.consonantCount() << " consonants in this string." << endl; } else if(choice == 'C' || choice == 'c') { cout << "There are " << letterCount.vowelCount() << " vowels and " << letterCount.consonantCount() << " consonants in this string, for a total of " << (letterCount.vowelCount() + letterCount.consonantCount()) << " letters." << endl; } else if(choice == 'D' || choice == 'd') { cout << "Please type in another string." << endl; getline(cin, inputString); letterCount.setInputString(inputString); } else { choice = 'E'; } } } I'm only including the main as it's the issue giver here, everything else functions properly. The problem comes up when I use choice 'D' (input a new string.) as soon as enter is hit, the program returns right to the choice prompt and sets the inputString variable to blank (not the word blank, but nothing in it) the first getline(cin, inputString) works perfectly fine, the second one is the issue giver...any suggestions?

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  • How do I get around this lambda expression outer variable issue?

    - by panamack
    I'm playing with PropertyDescriptor and ICustomTypeDescriptor (still) trying to bind a WPF DataGrid to an object, for which the data is stored in a Dictionary. Since if you pass WPF DataGrid a list of Dictionary objects it will auto generate columns based on the public properties of a dictionary (Comparer, Count, Keys and Values) my Person subclasses Dictionary and implements ICustomTypeDescriptor. ICustomTypeDescriptor defines a GetProperties method which returns a PropertyDescriptorCollection. PropertyDescriptor is abstract so you have to subclass it, I figured I'd have a constructor that took Func and an Action parameters that delegate the getting and setting of the values in the dictionary. I then create a PersonPropertyDescriptor for each Key in the dictionary like this: foreach (string s in this.Keys) { var descriptor = new PersonPropertyDescriptor( s, new Func<object>(() => { return this[s]; }), new Action<object>(o => { this[s] = o; })); propList.Add(descriptor); } The problem is that each property get's its own Func and Action but they all share the outer variable s so although the DataGrid autogenerates columns for "ID","FirstName","LastName", "Age", "Gender" they all get and set against "Gender" which is the final resting value of s in the foreach loop. How can I ensure that each delegate uses the desired dictionary Key, i.e. the value of s at the time the Func/Action is instantiated? Much obliged. Here's the rest of my idea, I'm just experimenting here these are not 'real' classes... // DataGrid binds to a People instance public class People : List<Person> { public People() { this.Add(new Person()); } } public class Person : Dictionary<string, object>, ICustomTypeDescriptor { private static PropertyDescriptorCollection descriptors; public Person() { this["ID"] = "201203"; this["FirstName"] = "Bud"; this["LastName"] = "Tree"; this["Age"] = 99; this["Gender"] = "M"; } //... other ICustomTypeDescriptor members... public PropertyDescriptorCollection GetProperties() { if (descriptors == null) { var propList = new List<PropertyDescriptor>(); foreach (string s in this.Keys) { var descriptor = new PersonPropertyDescriptor( s, new Func<object>(() => { return this[s]; }), new Action<object>(o => { this[s] = o; })); propList.Add(descriptor); } descriptors = new PropertyDescriptorCollection(propList.ToArray()); } return descriptors; } //... other other ICustomTypeDescriptor members... } public class PersonPropertyDescriptor : PropertyDescriptor { private Func<object> getFunc; private Action<object> setAction; public PersonPropertyDescriptor(string name, Func<object> getFunc, Action<object> setAction) : base(name, null) { this.getFunc = getFunc; this.setAction = setAction; } // other ... PropertyDescriptor members... public override object GetValue(object component) { return getFunc(); } public override void SetValue(object component, object value) { setAction(value); } }

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  • How can I draw a line with a variable of width?

    - by user1729944
    #include <iostream> #include <cmath> #include "graph1.h" using namespace std; int main() { int diameter = 0; int height = 0; double rate = 0; char repeat = 'y'; int obj_num = 0; displayGraphics(); obj_num = drawRect(0,0,50,400); setColor(obj_num,200,200,200); obj_num = drawRect(0,400,640,79); setColor(obj_num,71,35,35); obj_num = drawLine(50,50,150,50,5); setColor(obj_num,80,80,80); displayBMP("faucet.bmp",150,12); do { do { cout << "Enter the diamater of the cylinder <in inches > 0 but <= 300: "; cin >> diameter; if((diameter<0) || (diameter>300)) { cout << "Incorrect diamater entered; value must be between 1 and 300" << endl; } }while((diameter<0) || (diameter>300)); do { cout << "Enter the height of the cylinder <in inches > 0 but <= 325: "; cin >> height; if((height<0) || (height>325)) { cout << "Incorrect height entered; value must be between 1 and 325" << endl; } }while((height<0) || (height>325)); do { cout << "Enter the facet water's rate: <gallons/minute> "; cin >> rate; if((rate<0) || (rate>100)) { cout << "Incorrect rate entered; value must be between 1 and 100" << endl; } }while((rate<0) || (rate>100)); //I need to draw the lines here. The graphics window has a faucet that is supposed to fill //up a cylinder made out of 3 lines. I don't know how to make the lines vary from the users //input since lines are hard coded with points and all i am receiving is the width for the //bottom line and the height for the left and right lines. cout << "Repeat program? (y/n): "; cin >> repeat; clearGraphics(); }while ( (repeat == 'y') || (repeat == 'Y') ); return 0; } Here is a screenshot for reference:

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