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  • Interfaces and Virtuals Everywhere????

    - by David V. Corbin
    First a disclaimer; this post is about micro-optimization of C# programs and does not apply to most common scenarios - but when it does, it is important to know. Many developers are in the habit of declaring member virtual to allow for future expansion or using interface based designs1. Few of these developers think about what the runtime performance impact of this decision is. A simple test will show that this decision can have a serious impact. For our purposes, we used a simple loop to time the execution of 1 billion calls to both non-virtual and virtual implementations of a method that took no parameters and had a void return type: Direct Call:     1.5uS Virtual Call:   13.0uS The overhead of the call increased by nearly an order of magnitude! Once again, it is important to realize that if the method does anything of significance then this ratio drops quite quickly. If the method does just 1mS of work, then the differential only accounts for a 1% decrease in performance. Additionally the method in question must be called thousands of times in order to produce a meaqsurable impact at the application level. Yet let us consider a situation such as the per-pixel processing of a graphics processing application. Here we may have a method which is called millions of times and even the slightest increase in overhead can have significant ramification. In this case using either explicit virtuals or interface based constructs is likely to be a mistake. In conclusion, good design principles should always be the driving force behind descisions such as these; but remember that these decisions do not come for free.   1) When a concrete class member implements an interface it does not need to be explicitly marked as virtual (unless, of course, it is to be overriden in a derived concerete class). Nevertheless, when accessed via the interface it behaves exactly as if it had been marked as virtual.

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  • Why is there no facility to overload static properties in PHP?

    - by Jon
    Intro PHP allows you to overload method calls and property accesses by declaring magic methods in classes. This enables code such as: class Foo { public function __get($name) { return 42; } } $foo = new Foo; echo $foo->missingProperty; // prints "42" Apart from overloading instance properties and methods, since PHP 5.3.0 we can also overload static methods calls by overriding the magic method __callStatic. Something missing What is conspicuously missing from the available functionality is the ability to overload static properties, for example: echo Foo::$missingProperty; // fatal error: access to undeclared static property This limitation is clearly documented: Property overloading only works in object context. These magic methods will not be triggered in static context. Therefore these methods should not be declared static. As of PHP 5.3.0, a warning is issued if one of the magic overloading methods is declared static. But why? My questions are: Is there a technical reason that this functionality is not currently supported? Or perhaps a (shudder) political reason? Have there been any aborted attempts to add this functionality in the past? Most importantly, the question is not "how can I have dynamic static properties in userland PHP?". That said, if you know of an especially cute implementation based on __callStatic that you want to share then by all means do so.

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  • MVC Persist Collection ViewModel (Update, Delete, Insert)

    - by Riccardo Bassilichi
    In order to create a more elegant solution I'm curios to know your suggestion about a solution to persist a collection. I've a collection stored on DB. This collection go to a webpage in a viewmodel. When the go back from the webpage to the controller I need to persist the modified collection to the same DB. The simple solution is to delete the stored collection and recreate all rows. I need a more elegant solution to mix the collections and delete not present record, update similar records ad insert new rows. this is my Models and ViewModels. public class CustomerModel { public virtual string Id { get; set; } public virtual string Name { get; set; } public virtual IList<PreferredAirportModel> PreferedAirports { get; set; } } public class AirportModel { public virtual string Id { get; set; } public virtual string AirportName { get; set; } } public class PreferredAirportModel { public virtual AirportModel Airport { get; set; } public virtual int CheckInMinutes { get; set; } } // ViewModels public class CustomerViewModel { [Required] public virtual string Id { get; set; } public virtual string Name { get; set; } public virtual IList<PreferredAirporViewtModel> PreferedAirports { get; set; } } public class PreferredAirporViewtModel { [Required] public virtual string AirportId { get; set; } [Required] public virtual int CheckInMinutes { get; set; } } And this is the controller with not elegant solution. public class CustomerController { public ActionResult Save(string id, CustomerViewModel viewModel) { var session = SessionFactory.CurrentSession; var customer = session.Query<CustomerModel>().SingleOrDefault(el => el.Id == id); customer.Name = viewModel.Name; // How cai I Merge collections handling delete, update and inserts ? var modifiedPreferedAirports = new List<PreferredAirportModel>(); var modifiedPreferedAirportsVm = new List<PreferredAirporViewtModel>(); // Update every common Airport foreach (var airport in viewModel.PreferedAirports) { foreach (var custPa in customer.PreferedAirports) { if (custPa.Airport.Id == airport.AirportId) { modifiedPreferedAirports.Add(custPa); modifiedPreferedAirportsVm.Add(airport); custPa.CheckInMinutes = airport.CheckInMinutes; } } } // Remove common airports from ViewModel modifiedPreferedAirportsVm.ForEach(el => viewModel.PreferedAirports.Remove(el)); // Remove deleted airports from model var toDelete = customer.PreferedAirports.Except(modifiedPreferedAirports); toDelete.ForEach(el => customer.PreferedAirports.Remove(el)); // Add new Airports var toAdd = viewModel.PreferedAirports.Select(el => new PreferredAirportModel { Airport = session.Query<AirportModel>(). SingleOrDefault(a => a.Id == el.AirportId), CheckInMinutes = el.CheckInMinutes }); toAdd.ForEach(el => customer.PreferedAirports.Add(el)); session.Save(customer); return View(); } } My environment is ASP.NET MVC 4, nHibernate, Automapper, SQL Server. Thank You!!

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  • Why don't RSpec's methods, "get", "post", "put", "delete" work in a controller spec in a gem (or out

    - by ramon.tayag
    I'm not new to Rails or Rspec, but I'm new to making gems. When I test my controllers, the REST methods "get", "post", "put", "delete" give me an undefined method error. Below you'll find code, but if you prefer to see it in a pastie, click here. Thanks! Here's my spec_helper: $LOAD_PATH.unshift(File.dirname(__FILE__)) $LOAD_PATH.unshift(File.join(File.dirname(__FILE__), '..', 'lib')) require 'rubygems' require 'active_support' unless defined? ActiveSupport # Need this so that mattr_accessor will work in Subscriber module require 'active_record/acts/subscribable' require 'active_record/acts/subscriber' require 'action_view' require 'action_controller' # Since we'll be testing subscriptions controller #require 'action_controller/test_process' require 'spec' require 'spec/autorun' # Need active_support to user mattr_accessor in Subscriber module, and to set the following inflection ActiveSupport::Inflector.inflections do |inflect| inflect.irregular 'dorkus', 'dorkuses' end require 'active_record' # Since we'll be testing a User model which will be available in the app # Tell active record to load the subscribable files ActiveRecord::Base.send(:include, ActiveRecord::Acts::Subscribable) ActiveRecord::Base.send(:include, ActiveRecord::Acts::Subscriber) require 'app/models/user' # The user model we expect in the application require 'app/models/person' require 'app/models/subscription' require 'app/models/dorkus' require 'app/controllers/subscriptions_controller' # The controller we're testing #... more but I think irrelevant My subscriptions_spec: require File.expand_path(File.dirname(__FILE__) + '/../spec_helper') describe SubscriptionsController, "on GET index" do load_schema describe ", when only subscribable params are passed" do it "should list all the subscriptions of the subscribable object" end describe ", when only subscriber params are passed" do it "should list all the subscriptions of the subscriber" do u = User.create d1 = Dorkus.create d2 = Dorkus.create d1.subscribe! u d2.subscribe! u get :index, {:subscriber_type = "User", :subscriber_id = u.id} assigns[:subscriptions].should == u.subscriptions end end end My subscriptions controller: class SubscriptionsController The error: NoMethodError in 'SubscriptionsController on GET index , when only subscriber params are passed should list all the subscriptions of the subscriber' undefined method `get' for # /home/ramon/rails/acts_as_subscribable/spec/controllers/subscriptions_controller_spec.rb:21:

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  • What does this code from AuthKit do? (where are these functions and methods defined?)

    - by Beau Simensen
    I am trying to implement my own authentication method for AuthKit and am trying to figure out how some of the built-in methods work. In particular, I'm trying to figure out how to update the REMOTE_USER for environ correctly. This is how it is handled inside of authkit.authenticate.basic but it is pretty confusing. I cannot find anyplace where REMOTE_USER and AUTH_TYPE are defined. Is there something strange going on here and if so, what is it? def __call__(self, environ, start_response): environ['authkit.users'] = self.users result = self.authenticate(environ) if isinstance(result, str): AUTH_TYPE.update(environ, 'basic') REMOTE_USER.update(environ, result) return self.application(environ, start_response) There are actually a number of all uppercase things like this that I cannot find a definition for. For example, where does AUTHORIZATION come from below: def authenticate(self, environ): authorization = AUTHORIZATION(environ) if not authorization: return self.build_authentication() (authmeth, auth) = authorization.split(' ',1) if 'basic' != authmeth.lower(): return self.build_authentication() auth = auth.strip().decode('base64') username, password = auth.split(':',1) if self.authfunc(environ, username, password): return username return self.build_authentication() I feel like maybe I am missing some special syntax handling for the environ dict, but it is possible that there is something else really weird going on here that isn't immediately obvious to someone as new to Python as myself.

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  • WinForms - How do I access/call methods in UI thread from a separate thread without passing a delega

    - by Greg
    Hi, QUESTION: In .NET 3.5 WinForms apps, how do I access/call methods in UI thread from a separate thread, without passing a delegate? EXAMPLE: Say I have some code I want to run both (a) manually when the user clicks a button, and (b) periodically called by a process which is running in a separate non-mainUI thread but without passing a delegate. [Simplistically I'm thinking that the class that has this method is already been constructed, and the main UI thread has a handle to it, therefore if the process running in the separate thread could just get a handle to it from the main-UI thread it could call it. Hopefully this is not a flawed concept] BACKGROUND: I'm actually after a way to do the above for the case where my separate process thread is actually a job I schedule using quartz.net. The way the scheduler works I can't seem to actually pass in a delegate. There is a way to pass JobDetails, however it only seems to caters for things like string, int, etc. Hence what I'm after is a way to access the MainForm class for example, to call a method on it, from within the quartz.net job which runs in a separate thread. Thanks

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  • Is this a clean way to manage AsyncResults with Generic Methods?

    - by Michael Stum
    I've contributed Async Support to a Project I'm using, but I made a bug which I'm trying to fix. Basically I have this construct: private readonly Dictionary<WaitHandle, object> genericCallbacks = new Dictionary<WaitHandle, object>(); public IAsyncResult BeginExecute<T>(RestRequest request, AsyncCallback callback, object state) where T : new() { var genericCallback = new RequestExecuteCaller<T>(this.Execute<T>); var asyncResult = genericCallback.BeginInvoke(request, callback, state); genericCallbacks[asyncResult.AsyncWaitHandle] = genericCallback; return asyncResult; } public RestResponse<T> EndExecute<T>(IAsyncResult asyncResult) where T : new() { var cb = genericCallbacks[asyncResult.AsyncWaitHandle] as RequestExecuteCaller<T>; genericCallbacks.Remove(asyncResult.AsyncWaitHandle); return cb.EndInvoke(asyncResult); } So I have a generic BeginExecute/EndExecute method pair. As I need to store the delegate that is called on EndExecute somewhere I created a dictionary. I'm unsure about using WaitHandles as keys though, but that seems to be the only safe choice. Does this approach make sense? Are WaitHandles unique or could I have two equal ones? Or should I instead use the State (and wrap any user provided state into my own State value)? Just to add, the class itself is non-generic, only the Begin/EndExecute methods are generic.

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  • Are finalizers ever allowed to call other managed classes' methods?

    - by romkyns
    I used to be pretty sure the answer is "no", as explained in Overriding the Finalize method and Object.Finalize documentation. However, while randomly browsing through FileStream in Reflector, I found that it can actually call just such a method from a finalizer: private SafeFileHandle _handle; ~FileStream() { if (this._handle != null) { this.Dispose(false); } } protected override void Dispose(bool disposing) { try { ... } finally { if ((this._handle != null) && !this._handle.IsClosed) // <=== HERE { this._handle.Dispose(); // <=== AND HERE } [...] } } I started wondering whether this will always work due to the exact way in which it's written, and hence whether the "do not touch managed classes from finalizers" is just a guideline that can be broken given a good reason and the necessary knowledge to do it right. I dug a bit deeper and found out that the worst that can happen when the "rule" is broken is that the managed object being accessed had already been finalized, or may be getting finalized in parallel on a separate thread. So if the SafeFileHandle's finalizer didn't do anything that would cause a subsequent call to Dispose fail then the above should be fine... right? Question: so there might after all be situations in which a method on another managed class may be called reliably from a finalizer? I've always believed this to be false, but this code suggests that it's possible and that there can be good enough reasons to do it. Bonus: Observe that the SafeFileHandle will not even know it's being called from a finalizer, since this is just a normal call to Dispose(). The base class, SafeHandle, actually has two private methods, InternalDispose and InternalFinalize, and in this case InternalDispose will be called. Isn't this a problem? Why not?...

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  • Is it possible to unit test methods that rely on NHibernate Detached Criteria?

    - by Aim Kai
    I have tried to use Moq to unit test a method on a repository that uses the DetachedCriteria class. But I come up against a problem whereby I cannot actually mock the internal Criteria object that is built inside. Is there any way to mock detached criteria? Test Method [Test] [Category("UnitTest")] public void FindByNameSuccessTest() { //Mock hibernate here var sessionMock = new Mock<ISession>(); var sessionManager = new Mock<ISessionManager>(); var queryMock = new Mock<IQuery>(); var criteria = new Mock<ICriteria>(); var sessionIMock = new Mock<NHibernate.Engine.ISessionImplementor>(); var expectedRestriction = new Restriction {Id = 1, Name="Test"}; //Set up expected returns sessionManager.Setup(m => m.OpenSession()).Returns(sessionMock.Object); sessionMock.Setup(x => x.GetSessionImplementation()).Returns(sessionIMock.Object); queryMock.Setup(x => x.UniqueResult<SopRestriction>()).Returns(expectedRestriction); criteria.Setup(x => x.UniqueResult()).Returns(expectedRestriction); //Build repository var rep = new TestRepository(sessionManager.Object); //Call repostitory here to get list var returnR = rep.FindByName("Test"); Assert.That(returnR.Id == expectedRestriction.Id); } Repository Class public class TestRepository { protected readonly ISessionManager SessionManager; public virtual ISession Session { get { return SessionManager.OpenSession(); } } public TestRepository(ISessionManager sessionManager) { } public SopRestriction FindByName(string name) { var criteria = DetachedCriteria.For<Restriction>().Add<Restriction>(x => x.Name == name) return criteria.GetExecutableCriteria(Session).UniqueResult<T>(); } } Note I am using "NHibernate.LambdaExtensions" and "Castle.Facilities.NHibernateIntegration" here as well. Any help would be gratefully appreciated.

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  • What OOP pattern to use when only adding new methods, not data?

    - by Jonathon Reinhart
    Hello eveyone... In my app, I have deal with several different "parameters", which derive from IParameter interface, and also ParamBase abstract base class. I currently have two different parameter types, call them FooParameter and BarParameter, which both derive from ParamBase. Obviously, I can treat them both as IParameters when I need to deal with them generically, or detect their specific type when I need to handle their specific functionality. My question lies in specific FooParameters. I currently have a few specific ones with their own classes which derive from FooParameter, we'll call them FP12, FP13, FP14, etc. These all have certain characteristics, which make me treat them differently in the UI. (Most have names associated with the individual bits, or ranges of bits). Note that these specific, derived FP's have no additional data associated with them, only properties (which refer to the same data in different ways) or methods. Now, I'd like to keep all of these parameters in a Dictionary<String, IParameter> for easy generic access. The problem is, if I want to refer to a specific one with the special GUI functions, I can't write: FP12 fp12 = (FP12)paramList["FP12"] because you can't downcast to a derived type (rightfully so). But in my case, I didn't add any data, so the cast would theoretically work. What type of programming model should I be using instead? Thanks!

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  • Should methods that are required to be executed in a specific order be private?

    - by TooFat
    I have a Class that retrieves some data and images does some stuff to them and them uploads them to a third party app using web services. The object needs to perform some specific steps in order. My question is should I be explicitly exposing each method publicly like so. myObject obj = new myObject(); obj.RetrieveImages(); obj.RetrieveAssociatedData(); obj.LogIntoThirdPartyWebService(); obj.UploadStuffToWebService(); or should all of these methods be private and encapsulated in a single public method like so. public class myObject() { private void RetrieveImages(){}; private void RetrieveAssociatedData(){}; private void LogIntoThirdPartyWebService(){}; private void UploadStuffToWebService(){}; public void DoStuff() { this.RetrieveImages(); this.RetrieveAssociatedData(); this.LogIntoThirdPartyWebService(); this.UploadStuffToWebService(); } } which is called like so. myObject obj = new myObject(); obj.DoStuff();

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  • What are some methods to prevent double posting in a form? (PHP)

    - by jpjp
    I want to prevent users from accidentally posting a comment twice. I use the PRG (post redirect get) method, so that I insert the data on another page then redirect the user back to the page which shows the comment. This allows users to refresh as many times as they want. However this doesn't work when the user goes back and clicks submit again or when they click submit 100 times really fast. I don't want 100 of the same comments. I looked at related questions on SO and found that a token is best. But I am having trouble using it. //makerandomtoken(20) returns a random 20 length char. <form method="post" ... > <input type="text" id="comments" name="comments" class="commentbox" /><br/> <input type="hidden" name="_token" value="<?php echo $token=makerandomtoken(20); ?>" /> <input type="submit" value="submit" name="submit" /> </form> if (isset($_POST['submit']) && !empty($comments)) { $comments= mysqli_real_escape_string($dbc,trim($_POST['comments'])); //how do I make the if-statment to check if the token has been already set once? if ( ____________){ //don't insert comment because already clicked submit } else{ //insert the comment into the database } } So I have the token as a hidden value, but how do I use that to prevent multiple clicking of submit. METHODS: someone suggested using sessions. I would set the random token to $_SESSION['_token'] and check if that session token is equal to the $_POST['_token'], but how do I do that? When I tried, it still doesn't check

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  • How can I have 2 ADO access methods use the same Transaction?

    - by KevinDeus
    I'm writing a test to see if my LINQ to Entity statement works.. I'll be using this for others if I can get this concept going.. my intention here is to INSERT a record with ADO, then verify it can be queried with LINQ, and then ROLLBACK the whole thing at the end. I'm using ADO to insert because I don't want to use the object or the entity model that I am testing. I figure that a plain ADO INSERT should do fine. problem is.. they both use different types of connections. is it possible to have these 2 different data access methods use the same TRANSACTION so I can roll it back?? _conn = new SqlConnection(_connectionString); _conn.Open(); _trans = _conn.BeginTransaction(); var x = new SqlCommand("INSERT INTO Table1(ID, LastName, FirstName, DateOfBirth) values('127', 'test2', 'user', '2-12-1939');", _conn); x.ExecuteNonQuery(); //So far, so good. Adding a record to the table. //at this point, we need to do **_trans.Commit()** here because our Entity code can't use the same connection. Then I have to manually delete in the TestHarness.TearDown.. I'd like to eliminate this step //(this code is in another object, I'll include it for brevity. Imagine that I passed the connection in) //check to see if it is there using (var ctx = new XEntities(_conn)) //can't do this.. _conn is not an EntityConnection! { var retVal = (from m in ctx.Table1 where m.first_name == "test2" where m.last_name == "user" where m.Date_of_Birth == "2-12-1939" where m.ID == 127 select m).FirstOrDefault(); return (retVal != null); } //Do test.. Assert.BlahBlah(); _trans.Rollback();

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  • How can I override list methods to do vector addition and subtraction in python?

    - by Bobble
    I originally implemented this as a wrapper class around a list, but I was annoyed by the number of operator() methods I needed to provide, so I had a go at simply subclassing list. This is my test code: class CleverList(list): def __add__(self, other): copy = self[:] for i in range(len(self)): copy[i] += other[i] return copy def __sub__(self, other): copy = self[:] for i in range(len(self)): copy[i] -= other[i] return copy def __iadd__(self, other): for i in range(len(self)): self[i] += other[i] return self def __isub__(self, other): for i in range(len(self)): self[i] -= other[i] return self a = CleverList([0, 1]) b = CleverList([3, 4]) print('CleverList does vector arith: a, b, a+b, a-b = ', a, b, a+b, a-b) c = a[:] print('clone test: e = a[:]: a, e = ', a, c) c += a print('OOPS: augmented addition: c += a: a, c = ', a, c) c -= b print('OOPS: augmented subtraction: c -= b: b, c, a = ', b, c, a) Normal addition and subtraction work in the expected manner, but there are problems with the augmented addition and subtraction. Here is the output: >>> CleverList does vector arith: a, b, a+b, a-b = [0, 1] [3, 4] [3, 5] [-3, -3] clone test: e = a[:]: a, e = [0, 1] [0, 1] OOPS: augmented addition: c += a: a, c = [0, 1] [0, 1, 0, 1] Traceback (most recent call last): File "/home/bob/Documents/Python/listTest.py", line 35, in <module> c -= b TypeError: unsupported operand type(s) for -=: 'list' and 'CleverList' >>> Is there a neat and simple way to get augmented operators working in this example?

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  • Visual Studio: Collapse Methods, but not Comments (Summary etc.)

    - by Alex
    Hello, is there a way (settings? "macro"? extension?) that I can simply toggle outlining so that only the using section and my methods collapse to their signature line, but my comments (summary and double slash comments) and classes stay expanded? Examples: 1) Uncollapsed using System; using MachineGun; namespace Animals { /// <summary> /// Angry animal /// Pretty Fast, too /// </summary> public partial class Lion { // // Dead or Alive public Boolean Alive; /// <summary> /// Bad bite /// </summary> public PieceOfAnimal Bite(Animal animalToBite) { return animalToBite.Shoulder; } /// <summary> /// Fatal bite /// </summary> public PieceOfAnimal Kill(Animal animalToKill) { return animalToKill.Head; } } } 2) Collapsed (the following is my desired result): using[...] namespace Animals { /// <summary> /// Angry animal /// Pretty Fast, too /// </summary> public partial class Lion { // // Dead or Alive public Boolean Alive; /// <summary> /// Bad bite /// </summary> public PieceOfAnimal Bite(Animal animalToBite)[...] /// <summary> /// Fatal bite /// </summary> public PieceOfAnimal Kill(Animal animalToKill)[...] } } This is how I prefer seeing my class files (the collapsed form). I've been doing the collapsing by hand a million times by now and I think there should be a way to automate/customize/extend VS to do it the way I want? Every time I debug/hit a breakpoint, it uncollapses and messes up things. If I collapse via the context menu's collapse to outline etc. it also collapses my comments which isn't desired. Appreciate your help!

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  • Is it OK to set state within Event Raising methods?

    - by Greg
    I ran across this pattern in the code of a library I'm using. It sets state within the event raising method, but only if the event is not null. protected virtual void OnMyEvent(EventArgs e) { if(MyEvent != null) { State = "Executing"; // Only sets state if MyEvent != null. MyEvent(this,e); } } Which means that the state is not set when overriding the method: protected override void OnMyEvent(EventArgs e) { base.OnMyEvent(e); Debug.Assert( State == "Executing" ); // This fails } but is only set when handling the event: foo.MyEvent += (o, args) => Debug.Assert(State == "Executing"); // This passes Setting state within the if(MyEvent != null) seems like bad form, but I've checked the Event Design Guidelines and it doesn't mention this. Do you think this code is incorrect? If so, why? (Reference to design guidelines would be helpful). Edit for Context: It's a Control, I'm trying to create subclass of it, and the state that it's setting is calling EnsureChildControls() conditionally based upon there being an event handler. I can call EnsureChildControls() myself, but I consider that something of a hack.

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  • Excel I have a .Net object compiled as a tlb but cant not access any methods apart from Dispose.

    - by Mark O'Grady
    Hi This is ongoing issue to something I posted yesterday. I have a .net object that I want to use in Excel. I have an existing VBA script that i need to alter to call this the object from. I have then converted the object to a TLB. I've not really touched on this area before so any help will be appreciated. I have created an interface [Guid("0F700B48-E0CA-446b-B87E-555BCC317D74"),InterfaceType(ComInterfaceType.InterfaceIsDual)] [ComVisible(true)] public interface IOfficeCOMInterface { [DispId(1)] void ResetOrder(); [DispId(2)] void SetDeliveryAddress(string PostalName, string AddressLine1, string AddressLine2, string AddressLine3, string AddressLine4, string PostCode, string CountryCode, string TelephoneNo, string FaxNo, string EmailAddress); } I have also created an class that inherits that object. [ClassInterface(ClassInterfaceType.None), ProgId("NAMESPACE.OfficeCOMInterface"), Guid("9D9723F9-8CF1-4834-BE69-C3FEAAAAB530"), ComVisible(true)] public class OfficeCOMInterface : IOfficeCOMInterface, IDisposable { public void ResetSOPOrder() { } public void SetDeliveryAddress(string PostalName, string AddressLine1, string AddressLine2, string AddressLine3, string AddressLine4, string PostCode, string CountryCode, string TelephoneNo, string FaxNo, string EmailAddress) { try { SalesOrder.AmendDeliveryAddress(PostalName, AddressLine1, AddressLine2, AddressLine3, AddressLine4, PostCode); MessageBox.Show("Delivery address set"); } catch (Exception ex) { throw ex; } } } I can't access the object methods apart from dispose, I guess IDisposable is working fine. Is there anything I need to my Interface?

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  • Is there a way to make sure classes implementing an Interface implement static methods?

    - by Tobias Kienzler
    Frist of all, I read erickson's usefull reply to "Why can’t I define a static method in a Java interface?". This question is not about the "why" but about the "how then?". So basically I want one Interface to provide both usual methods and e.g. a getSimilarObject method. For (a made up) example public interface ParametricFunction { /** @return f(x) using the parameters */ static abstract public double getValue(double x, double[] parameters); /** @return The function's name */ static abstract public String getName(); } and then public class Parabola implements ParametricFunction { /** @return f(x) = parameters[0] * x² + parameters[1] * x + parameters[2] */ static public double getValue(double x, double[] parameters) { return ( parameters[2] + x*(parameters[1] + x*parameters[0])); } static public String getName() { return "Parabola"; } } Since this is not allowed in the current Java standard, what is the closest thing to this? The idea behind this is putting several ParametricFunction's in a package and use Reflection to list them all, allowing the user to pick e.g. which one to plot. Obviously one could provide a loader class containing an array of the available ParametricFunction's, but every time a new one is implemented one has to remember adding it there, too.

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  • Hot to set class variable to be visible to its public static methods?

    - by RCola
    Why I can noy access my variable p in mull form iterate method? How to resolve a problem? Hot to set class variable to be visible to its public static methods? public class mull { public static void main(String[] args) throws InterruptedException { final JPanel p = createAndShowGUI(); Timer timer = new Timer(1000, new MyTimerActionListener()); timer.start(); try { Thread.sleep(10000); } catch (InterruptedException e) { } timer.stop(); public static void iterate(){ for (int i = 0; i < 55; i++){ // "p cannot be resolved" p.moveSquare(i*10, i*10); p.setParamsRing(i*5, i*7, 200, 200); // p.repaint(); } } } class MyPanel extends JPanel { .... } How to access variable set in another method (in this example main())? Why Eclipse forces me to use this ((MyPanel) p).setParamsRing(i*5, i*7, 200, 200); instead of this p.setParamsRing(i*5, i*7, 200, 200);?

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  • What guarantees are there on the run-time complexity (Big-O) of LINQ methods?

    - by tzaman
    I've recently started using LINQ quite a bit, and I haven't really seen any mention of run-time complexity for any of the LINQ methods. Obviously, there are many factors at play here, so let's restrict the discussion to the plain IEnumerable LINQ-to-Objects provider. Further, let's assume that any Func passed in as a selector / mutator / etc. is a cheap O(1) operation. It seems obvious that all the single-pass operations (Select, Where, Count, Take/Skip, Any/All, etc.) will be O(n), since they only need to walk the sequence once; although even this is subject to laziness. Things are murkier for the more complex operations; the set-like operators (Union, Distinct, Except, etc.) work using GetHashCode by default (afaik), so it seems reasonable to assume they're using a hash-table internally, making these operations O(n) as well, in general. What about the versions that use an IEqualityComparer? OrderBy would need a sort, so most likely we're looking at O(n log n). What if it's already sorted? How about if I say OrderBy().ThenBy() and provide the same key to both? I could see GroupBy (and Join) using either sorting, or hashing. Which is it? Contains would be O(n) on a List, but O(1) on a HashSet - does LINQ check the underlying container to see if it can speed things up? And the real question - so far, I've been taking it on faith that the operations are performant. However, can I bank on that? STL containers, for example, clearly specify the complexity of every operation. Are there any similar guarantees on LINQ performance in the .NET library specification?

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  • Running Windows Phone Developers Tools CTP under VMWare Player - Yes you can! - But do you want to?

    - by Liam Westley
    This blog is the result of a quick investigation of running the Windows Phone Developer Tools CTP under VMWare Player.  In the release notes for Windows Phone Developer Tools CTP it mentions that it is not supported under VirtualPC or Hyper-V.  Some developers have policies where ‘no non-production code’ can be installed on their development workstation and so the only way they can use a CTP like this is in a virtual machine. The dilemma here is that the emulator for Windows Phone itself is a virtual machine and running a virtual machine within another virtual machine is normally frowned upon.  Even worse, previous Windows Mobile emulators detected they were in a virtual machine and refused to run.  Why VMWare? I selected VMWare as a possible solution as it is possible to run VMWare ESXi under VMWare Workstation by manually setting configuration options in the VMX configuration file so that it does not detect the presence of a virtual environment. I actually found that I could use VMWare Player (the free version, that can now create VM images) and that there was no need for any editing of the configuration file (I tried various switches, none of which made any difference to performance). So you can run the CTP under VMWare Player, that’s the good news. The bad news is that it is incredibly slow, bordering on unusable.  However, if it’s the only way you can use the CTP, at least this is an option. VMWare Player configuration I used the latest VMWare Player, 3.0, running under Windows x64 on my HP 6910p laptop with an Intel T7500 Dual Core CPU running at 2.2GHz, 4Gb of memory and using a separate drive for the virtual machines. I created a machine in VMWare Player with a single CPU, 1536 Mb memory and installed Windows 7 x64 from an ISO image.  I then performed a Windows Update, installed VMWare Tools, and finally the Windows Phone Developer Tools CTP After a few warnings about performance, I configured Windows 7 to run with Windows 7 Basic theme rather than use Aero (which is available under VMWare Player as it has a WDDM driver). Timings As a test I first launched Microsoft Visual Studio 2010 Express for Windows Phone, and created a default Windows Phone Application project.  I then clicked the run button, which starts the emulator and then loads the default application onto the emulator. For the second test I left the emulator running, stopped the default application, added a single button to change the page title and redeployed to the already running emulator by clicking the run button.   Test 1 (1st run) Test 2 (emulator already running)   VMWare Player 10 minutes  1 minute   Windows x64 native 1 minute  < 10 seconds   Conclusion You can run the Windows Phone Developer Tools CTP under VMWare Player, but it’s really, really slow and you would have to have very good reasons to try this approach. If you need to keep a development system free of non production code, and the two systems aren’t required to run simultaneously, then I’d consider a boot from VHD option.  Then you can completely isolate the Windows Phone Developer Tools CTP and development environment into a single VHD separate from your main development system.

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  • Separate php.ini file for each Apache virtual host?

    - by Calvin L
    Is it possible to have a separate php.ini file that overrides the default php.ini file for each virtual host? I'm running Apache/2.2.14, PHP 5.3.2-1. For example I have several vhosts pointing to domains in my /var/www/ directory: /var/www/website1.com /var/www/website2.com What I'd like is to be able to place a custom php.ini file in each directory that would override the default values only for that vhost, but keep the original defaults if the value isn't specified: /var/www/website1.com/htdocs/ /var/www/website1.com/php.ini

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