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  • Overlapping template partial specialization when wanting an "override" case: how to avoid the error?

    - by user173342
    I'm dealing with a pretty simple template struct that has an enum value set by whether its 2 template parameters are the same type or not. template<typename T, typename U> struct is_same { enum { value = 0 }; }; template<typename T> struct is_same<T, T> { enum { value = 1 }; }; This is part of a library (Eigen), so I can't alter this design without breaking it. When value == 0, a static assert aborts compilation. So I have a special numerical templated class SpecialCase that can do ops with different specializations of itself. So I set up an override like this: template<typename T> struct SpecialCase { ... }; template<typename LT, typename RT> struct is_same<SpecialCase<LT>, SpecialCase<RT>> { enum { value = 1 }; }; However, this throws the error: more than one partial specialization matches the template argument list Now, I understand why. It's the case where LT == RT, which steps on the toes of is_same<T, T>. What I don't know is how to keep my SpecialCase override and get rid of the error. Is there a trick to get around this? edit: To clarify, I need all cases where LT != RT to also be considered the same (have value 1). Not just LT == RT.

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  • Executing logic before save or validation with EF Code-First Models

    - by Ryan Norbauer
    I'm still getting accustomed to EF Code First, having spent years working with the Ruby ORM, ActiveRecord. ActiveRecord used to have all sorts of callbacks like before_validation and before_save, where it was possible to modify the object before it would be sent off to the data layer. I am wondering if there is an equivalent technique in EF Code First object modeling. I know how to set object members at the time of instantiation, of course, (to set default values and so forth) but sometimes you need to intervene at different moments in the object lifecycle. To use a slightly contrived example, say I have a join table linking Authors and Plays, represented with a corresponding Authoring object: public class Authoring { public int ID { get; set; } [Required] public int Position { get; set; } [Required] public virtual Play Play { get; set; } [Required] public virtual Author Author { get; set; } } where Position represents a zero-indexed ordering of the Authors associated to a given Play. (You might have a single "South Pacific" Play with two authors: a "Rodgers" author with a Position 0 and a "Hammerstein" author with a Position 1.) Let's say I wanted to create a method that, before saving away an Authoring record, it checked to see if there were any existing authors for the Play to which it was associated. If no, it set the Position to 0. If yes, it would find set the Position of the highest value associated with that Play and increment by one. Where would I implement such logic within an EF code first model layer? And, in other cases, what if I wanted to massage data in code before it is checked for validation errors? Basically, I'm looking for an equivalent to the Rails lifecycle hooks mentioned above, or some way to fake it at least. :)

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  • Given a main function and a cleanup function, how (canonically) do I return an exit status in Bash/Linux?

    - by Zac B
    Context: I have a bash script (a wrapper for other scripts, really), that does the following pseudocode: do a main function if the main function returns: $returncode = $? #most recent return code if the main function runs longer than a timeout: kill the main function $returncode = 140 #the semi-canonical "exceeded allowed wall clock time" status run a cleanup function if the cleanup function returns an error: #nonzero return code exit $? #exit the program with the status returned from the cleanup function else #cleanup was successful .... Question: What should happen after the last line? If the cleanup function was successful, but the main function was not, should my program return 0 (for the successful cleanup), or $returncode, which contains the (possibly nonzero and unsuccessful) return code of the main function? For a specific application, the answer would be easy: "it depends on what you need the script for." However, this is more of a general/canonical question (and if this is the wrong place for it, kill it with fire): in Bash (or Linux in general) programming, do you typically want to return the status that "means" something (i.e. $returncode) or do you ignore such subjectivities and simply return the code of the most recent function? This isn't Bash-specific: if I have a standalone executable of any kind, how, canonically should it behave in these cases? Obviously, this is somewhat debatable. Even if there is a system for these things, I'm sure that a lot of people ignore it. All the same, I'd like to know. Cheers!

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  • php function to make slug (url string)

    - by andufo
    function gen_slug($str){ # special accents $a = array('À','Á','Â','Ã','Ä','Å','Æ','Ç','È','É','Ê','Ë','Ì','Í','Î','Ï','Ð','Ñ','Ò','Ó','Ô','Õ','Ö','Ø','Ù','Ú','Û','Ü','Ý','ß','à','á','â','ã','ä','å','æ','ç','è','é','ê','ë','ì','í','î','ï','ñ','ò','ó','ô','õ','ö','ø','ù','ú','û','ü','ý','ÿ','A','a','A','a','A','a','C','c','C','c','C','c','C','c','D','d','Ð','d','E','e','E','e','E','e','E','e','E','e','G','g','G','g','G','g','G','g','H','h','H','h','I','i','I','i','I','i','I','i','I','i','?','?','J','j','K','k','L','l','L','l','L','l','?','?','L','l','N','n','N','n','N','n','?','O','o','O','o','O','o','Œ','œ','R','r','R','r','R','r','S','s','S','s','S','s','Š','š','T','t','T','t','T','t','U','u','U','u','U','u','U','u','U','u','U','u','W','w','Y','y','Ÿ','Z','z','Z','z','Ž','ž','?','ƒ','O','o','U','u','A','a','I','i','O','o','U','u','U','u','U','u','U','u','U','u','?','?','?','?','?','?'); $b = array('A','A','A','A','A','A','AE','C','E','E','E','E','I','I','I','I','D','N','O','O','O','O','O','O','U','U','U','U','Y','s','a','a','a','a','a','a','ae','c','e','e','e','e','i','i','i','i','n','o','o','o','o','o','o','u','u','u','u','y','y','A','a','A','a','A','a','C','c','C','c','C','c','C','c','D','d','D','d','E','e','E','e','E','e','E','e','E','e','G','g','G','g','G','g','G','g','H','h','H','h','I','i','I','i','I','i','I','i','I','i','IJ','ij','J','j','K','k','L','l','L','l','L','l','L','l','l','l','N','n','N','n','N','n','n','O','o','O','o','O','o','OE','oe','R','r','R','r','R','r','S','s','S','s','S','s','S','s','T','t','T','t','T','t','U','u','U','u','U','u','U','u','U','u','U','u','W','w','Y','y','Y','Z','z','Z','z','Z','z','s','f','O','o','U','u','A','a','I','i','O','o','U','u','U','u','U','u','U','u','U','u','A','a','AE','ae','O','o'); return strtolower(preg_replace(array('/[^a-zA-Z0-9 -]/','/[ -]+/','/^-|-$/'),array('','-',''),str_replace($a,$b,$str))); } Works great, but i've found some cases in which it fails: echo gen_slug('andrés'); returns andras instead of andres why? any ideas on the preg_replace parameters?

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  • how do use Ninject with class libraries I am developing?

    - by Greg
    Hi, If I am working on a class library how do I make use of Ninject here? Ie from the internal class library point of view and also from the client code? For example: should the class library have it's own IOC set up, or should it always assume the client code will supply? if no (ie it's upto the client to have the IOC in place) then where is the mapping data stored here'. Is this mapping of the class library's functionality to be places in the client? have a reusable library that is available, that uses interfaces with classes that use the getInstance concept to create concrete classes for you to use, then in this case would that make sense on the client side to use the IOC container to create instances of these classes? Or is that really applying a double layer of abstraction? Q2 Or in the cases where I'm building the reusable library myself and want the client to use an IOC container, then in my reusable library would I then dispense with any overhead of having factories or "getInstance" methods to instantiate the classes in the client? (i.e. as the IOC container would do this no?)

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  • Could DataGridView be this dumb? or its me?lol

    - by Selase
    Am trying to bind data to a dropdown list on pageload based on a condition. Code explains further below. public partial class AddExhibit : System.Web.UI.Page { string adminID, caseIDRetrieved; DataSet caseDataSet = new DataSet(); SqlDataAdapter caseSqlDataAdapter = new SqlDataAdapter(); string strConn = WebConfigurationManager.ConnectionStrings["CMSSQL3ConnectionString1"].ConnectionString; protected void Page_Load(object sender, EventArgs e) { adminID = Request.QueryString["adminID"]; caseIDRetrieved = Request.QueryString["caseID"]; if (caseIDRetrieved != null) { CaseIDDropDownList.Text = caseIDRetrieved; //CaseIDDropDownList.Enabled = false; } else { try { CreateDataSet(); DataView caseDataView = new DataView(caseDataSet.Tables[0]); CaseIDDropDownList.DataSource = caseDataView; CaseIDDropDownList.DataBind(); } catch (Exception ex) { string script = "<script>alert('" + ex.Message + "');</script>"; } } } The CreateDataset method that is called in the if..else statement is contains the following code. private void CreateDataSet() { SqlConnection caseConnection = new SqlConnection(strConn); caseSqlDataAdapter.SelectCommand = new SqlCommand("Select CaseID FROM Cases", caseConnection); caseSqlDataAdapter.Fill(caseDataSet); } However when i load the page and as usual the condition that is supposed to bid the data is met, the gridview decides to displays as follows... IS IT ME OR ITS THE DATAGRID?...??

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  • C standard addressing simplification inconsistency

    - by Chris Lutz
    Section §6.5.3.2 "Address and indirection operators" ¶3 says (relevant section only): The unary & operator returns the address of its operand. ... If the operand is the result of a unary * operator, neither that operator nor the & operator is evaluated and the result is as if both were omitted, except that the constraints on the operators still apply and the result is not an lvalue. Similarly, if the operand is the result of a [] operator, neither the & operator nor the unary * that is implied by the [] is evaluated and the result is as if the & operator were removed and the [] operator were changed to a + operator. ... This means that this: int *i = NULL; printf("%p", (void *) (&*i) ); printf("%p", (void *) (&i[10]) ); Should be perfectly legal, printing the null pointer (probably 0) and the null pointer plus 10 (probably 10). The standard seems very clear that both of those cases are required to be optimized. However, it doesn't seem to require the following to be optimized: struct { int a; short b; } *s = 0; printf("%p", (void *) (&s->b) ); This seems awfully inconsistent. I can see no reason that the above code shouldn't print the null pointer plus sizeof(int) (possibly 4). Simplifying a &-> expression is going to be the same conceptually (IMHO) as &[], a simple address-plus-offset. It's even an offset that's going to be determinable at compile time, rather than potentially runtime with the [] operator. Is there anything in the rationale about why this is so seemingly inconsistent?

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  • pure/const functions in C++

    - by Albert
    Hi, I'm thinking of using pure/const functions more heavily in my C++ code. (pure/const attribute in GCC) However, I am curious how strict I should be about it and what could possibly break. The most obvious case are debug outputs (in whatever form, could be on cout, in some file or in some custom debug class). I probably will have a lot of functions, which don't have any side effects despite this sort of debug output. No matter if the debug output is made or not, this will absolutely have no effect on the rest of my application. Or another case I'm thinking of is the use of my own SmartPointer class. In debug mode, my SmartPointer class has some global register where it does some extra checks. If I use such an object in a pure/const function, it does have some slight side effects (in the sense that some memory probably will be different) which should not have any real side effects though (in the sense that the behaviour is in any way different). Similar also for mutexes and other stuff. I can think of many complex cases where it has some side effects (in the sense of that some memory will be different, maybe even some threads are created, some filesystem manipulation is made, etc) but has no computational difference (all those side effects could very well be left out and I would even prefer that). How does it work out in practice? If I mark such functions as pure/const, could it break anything (considering that the code is all correct)?

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  • Java Generics Class Parameter Type Inference

    - by Pindatjuh
    Given the interface: public interface BasedOnOther<T, U extends BasedList<T>> { public T getOther(); public void staticStatisfied(final U list); } The BasedOnOther<T, U extends BasedList<T>> looks very ugly in my use-cases. It is because the T type parameter is already defined in the BasedList<T> part, so the "uglyness" comes from that T needs to be typed twice. Problem: is it possible to let the Java compiler infer the generic T type from BasedList<T> in a generic class/interface definition? Ultimately, I'd like to use the interface like: class X implements BasedOnOther<BasedList<SomeType>> { public SomeType getOther() { ... } public void staticStatisfied(final BasedList<SomeType> list) { ... } } // Does not compile, due to invalid parameter count. Instead: class X implements BasedOnOther<SomeType, BasedList<SomeType>> { public SomeType getOther() { ... } public void staticStatisfied(final BasedList<SomeType> list) { ... } }

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  • If a nonblocking recv with MSG_PEEK succeeds, will a subsequent recv without MSG_PEEK also succeed?

    - by Michael Wolf
    Here's a simplified version of some code I'm working on: void stuff(int fd) { int ret1, ret2; char buffer[32]; ret1 = recv(fd, buffer, 32, MSG_PEEK | MSG_DONTWAIT); /* Error handling -- and EAGAIN handling -- would go here. Bail if necessary. Otherwise, keep going. */ /* Can this call to recv fail, setting errno to EAGAIN? */ ret2 = recv(fd, buffer, ret1, 0); } If we assume that the first call to recv succeeds, returning a value between 1 and 32, is it safe to assume that the second call will also succeed? Can ret2 ever be less than ret1? In which cases? (For clarity's sake, assume that there are no other error conditions during the second call to recv: that no signal is delivered, that it won't set ENOMEM, etc. Also assume that no other threads will look at fd. I'm on Linux, but MSG_DONTWAIT is, I believe, the only Linux-specific thing here. Assume that the right fnctl was set previously on other platforms.)

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  • asp.net mvc stand alone ascx control how do i link (css and js) most efficiently

    - by Julian
    Hi, I need some advice. I have developed some asp.net mvc web pages. Each page has a master and some ascx controls (between 2 - 6) embedded into it a js and css file. Up to now every thing was fine. In order to improve modularity, flexibility and testability the ascx's are now expected to be able to work as stand alone controls. (Each ascx has also got its own css and js files in some cases it has another control inside it) In order to meet this requirement we call the controller with the relevant parameters and it returns the ascx (partial) directly to the browser without all of the other parts of the original page . In order to get it to display correctly (css) and act correctly (js/jquery) all of the relevant files need to be added (as links or scripts eg. href="<%= ResolveUrl(styleSheet)%>") to the user control. This is "contradicting" the concept of positioning the files at the most logical place (could be the master page for example). How can I overcome this problem? Keep in mind that this is relevant for each "control" ascx file. Any thoughts will be appreciated.

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  • Hashtable is that fast

    - by Costa
    Hi s[0]*31^(n-1) + s[1]*31^(n-2) + ... + s[n-1]. Is the hash function of the java string, I assume the rest of languages is similar or close to this implementation. If we have hash-Table and a list of 50 elements. each element is 7 chars ABCDEF1, ABCDEF2, ABCDEF3..... ABCDEFn If each bucket of hashtable contains 5 strings (I think this function will make it one string per bucket, but let us assume it is 5). If we call col.Contains("ABCDEFn"); // will do 6 comparisons and discover the difference on the 7th. The hash-table will take around 70 operations (multiplication and additions) to get the hashcode and to compare with 5 strings in bucket. and BANG it found. For list it will take around 300 comparisons to find it. for the case that there is only 10 elements, the list will take around 70 operations but the Hashtable will take around 50 operations. and note that hashtable operations are more time consuming (it is multiplications). I conclude that HybirdDictionary in .Net probably is the best choice for that most cases that require Hashtable with unknown size, because it will let me use a list till the list becomes more than 10 elements. still need something like HashSet rather than a Dictionary of keys and values, I wonder why there is no HybirdSet!! So what do u think? Thanks

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  • Why would certain browsers request all pages on my ASP.Net Web site twice?

    - by Deane
    Firefox is issuing duplicate requests to my ASP.Net web site. It will request a page, get the response, then immediately issue the same request again (well, almost the same -- see below). This happens on every page of this particular Web site (but not any others). IE does not do this, but Chrome also does this. I have confirmed that there is no Location header in the response, and no Javascript or meta tag in the page which would cause the page to be re-requested (if any of these were true, IE would be re-requesting pages as well). I have confirmed this behavior on multiple Firefox installs on multiple machines. Versions vary, but all are 3.x. The only difference between the two requests is the Accepts header. For the first request, it looks like this: Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 For the second request, it looks like this: Accept: */* The Content-Type response header in all cases is: Content-Type: text/html; charset=utf-8 Something else odd -- even though Firefox requests the page twice, it uses the first response and discards the second. I put a counter on a page that increments with every request. I can watch the responses come back (via the Charles proxy). Firefox will get a "1" the first time, and a "2" the second time. Yet it will display the "1," for some reason. Chrome exhibits this exact same behavior. I suspect it's a protocol-level issue, given the difference in Accepts header, but I've never seen this before.

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  • How to get a list of all Subversion commit author usernames?

    - by Quinn Taylor
    I'm looking for an efficient way to get the list of unique commit authors for an SVN repository as a whole, or for a given resource path. I haven't been able to find an SVN command specifically for this (and don't expect one) but I'm hoping there may be a better way that what I've tried so far in Terminal (on OS X): svn log --quiet | grep "^r" | awk '{print $3}' svn log --quiet --xml | grep author | sed -E "s:</?author>::g" Either of these will give me one author name per line, but they both require filtering out a fair amount of extra information. They also don't handle duplicates of the same author name, so for lots of commits by few authors, there's tons of redundancy flowing over the wire. More often than not I just want to see the unique author usernames. (It actually might be handy to infer the commit count for each author on occasion, but even in these cases it would be better if the aggregated data were sent across instead.) I'm generally working with client-only access, so svnadmin commands are less useful, but if necessary, I might be able to ask a special favor of the repository admin if strictly necessary or much more efficient. The repositories I'm working with have tens of thousands of commits and many active users, and I don't want to inconvenience anyone.

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  • Disable validation in an object in Ruby on Rails

    - by J. Pablo Fernández
    I have an object which whether validation happens or not should depend on a boolean, or in another way, validation is optional. I haven't found a clean way to do it. What I'm currently doing is this (disclaimer: you cannot unsee, leave this page if you are too sensitive): def valid? if perform_validation super else super # Call valid? so that callbacks get called and things like encrypting passwords and generating salt in before_validation actually happen errors.clear # but then clear the errors true # and claim ourselves to be valid. This is super hacky! end end Any better ways? Before you point to the :if argument of many validations, this is for a user model which is using authlogic so it has a lot of validation rules. You can stop reading here if you belive me. If you don't, authlogic already sets some :ifs like: :if => :email_changed? which I have to turn into :if => Proc.new {|user| user.email_changed? and user.perform_validation} and in some other cases, since I'm also using authlogic-oid (OpenID) I just don't have control over the :if, authlogic-oid sets it in a way I cannot change it (in time) without further monkey patching. So I have to override seemingly unrelated functions, catch exceptions if a method doesn't exist, etc. The previous hacky solution if the best of my two attempts.

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  • Qt/PyQt dialog with togglable fullscreen mode - problem on Windows

    - by Guard
    I have a dialog created in PyQt. It's purpose and functionality don't matter. The init is: class MyDialog(QWidget, ui_module.Ui_Dialog): def __init__(self, parent=None): super(MyDialog, self).__init__(parent) self.setupUi(self) self.installEventFilter(self) self.setWindowFlags(Qt.Dialog | Qt.WindowTitleHint) self.showMaximized() Then I have event filtering method: def eventFilter(self, obj, event): if event.type() == QEvent.KeyPress: key = event.key() if key == Qt.Key_F11: if self.isFullScreen(): self.setWindowFlags(self._flags) if self._state == 'm': self.showMaximized() else: self.showNormal() self.setGeometry(self._geometry) else: self._state = 'm' if self.isMaximized() else 'n' self._flags = self.windowFlags() self._geometry = self.geometry() self.setWindowFlags(Qt.Tool | Qt.FramelessWindowHint) self.showFullScreen() return True elif key == Qt.Key_Escape: self.close() return QWidget.eventFilter(self, obj, event) As can be seen, Esc is used for dialog hiding, and F11 is used for toggling full-screen. In addition, if the user changed the dialog mode from the initial maximized to normal and possibly moved the dialog, it's state and position are restored after exiting the full-screen. Finally, the dialog is created on the MainWindow action triggered: d = MyDialog(self) d.show() It works fine on Linux (Ubuntu Lucid), but quite strange on Windows 7: if I go to the full-screen from the maximized mode, I can't exit full-screen (on F11 dialog disappears and appears in full-screen mode again). If I change the dialog's mode to Normal (by double-clicking its title), then go to full-screen and then return back, the dialog is shown in the normal mode, in the correct position, but without the title line. Most probably the reason for both cases is the same - the setWindowFlags doesn't work. But why? Is it also possible that it is the bug in the recent PyQt version? On Ubuntu I have 4.6.x from apt, and on Windows - the latest installer from the riverbank site.

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  • Achieving Thread-Safety

    - by Smasher
    Question How can I make sure my application is thread-safe? Are their any common practices, testing methods, things to avoid, things to look for? Background I'm currently developing a server application that performs a number of background tasks in different threads and communicates with clients using Indy (using another bunch of automatically generated threads for the communication). Since the application should be highly availabe, a program crash is a very bad thing and I want to make sure that the application is thread-safe. No matter what, from time to time I discover a piece of code that throws an exception that never occured before and in most cases I realize that it is some kind of synchronization bug, where I forgot to synchronize my objects properly. Hence my question concerning best practices, testing of thread-safety and things like that. mghie: Thanks for the answer! I should perhaps be a little bit more precise. Just to be clear, I know about the principles of multithreading, I use synchronization (monitors) throughout my program and I know how to differentiate threading problems from other implementation problems. But nevertheless, I keep forgetting to add proper synchronization from time to time. Just to give an example, I used the RTL sort function in my code. Looked something like FKeyList.Sort (CompareKeysFunc); Turns out, that I had to synchronize FKeyList while sorting. It just don't came to my mind when initially writing that simple line of code. It's these thins I wanna talk about. What are the places where one easily forgets to add synchronization code? How do YOU make sure that you added sync code in all important places?

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  • What's the best way to only output a tag if it exists in XSL?

    - by Morinar
    I'm working on an interface with a 3rd party app that basically needs to take XML that was spat out by the app and convert it into XML our system can deal with. It's basically just applying a stylesheet to the original XML to make it looks like "our" XML. I've noticed that in other stylesheets we have, there are constructs like this: <xsl:for-each select="State"> <StateAbbreviation> <xsl:value-of select="."/> </StateAbbreviation> </xsl:for-each> Basically, the "in" XML has a State tag that I need to output as our recognized StateAbbreviation tag. However, I want to ONLY output the StateAbbreviation tag if the "in" XML contains the State tag. The block above accomplishes this just fine, but is not very intuitive (at least it wasn't to me), as every time I see a for-each I assume there is more than one, whereas in these cases there is 0 or 1. My question: is that a standard-ish construct? If not, is there a more preferred way to do it? I could obviously check the string length (which is also being done in other stylesheets), but would like to do it the same, "best" way everywhere (assuming of course that a "best" way exists. Advice? Suggestions?

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  • Different behaviour of method overloading in C#

    - by Wondering
    Hi All, I was going through C# Brainteasers(http://www.yoda.arachsys.com/csharp/teasers.html) and came accross one question:what should be the o/p of below code class Base { public virtual void Foo(int x) { Console.WriteLine ("Base.Foo(int)"); } } class Derived : Base { public override void Foo(int x) { Console.WriteLine ("Derived.Foo(int)"); } public void Foo(object o) { Console.WriteLine ("Derived.Foo(object)"); } } class Test { static void Main() { Derived d = new Derived(); int i = 10; d.Foo(i); // it prints ("Derived.Foo(object)" } } but if I change the code to enter code here class Derived { public void Foo(int x) { Console.WriteLine("Derived.Foo(int)"); } public void Foo(object o) { Console.WriteLine("Derived.Foo(object)"); } } class Program { static void Main(string[] args) { Derived d = new Derived(); int i = 10; d.Foo(i); // prints Derived.Foo(int)"); Console.ReadKey(); } } I want to why the o/p is getting changde when we are inheriting vs not inheriting , why method overloading is behaving differently in both the cases

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  • ASP:DropDownList in ItemTemplate: Why is SelectedValue attribute allowed?

    - by recursive
    This piece of code <asp:DropDownList runat="server" ID="testdropdown" SelectedValue="2"> <asp:ListItem Text="1" Value="1"></asp:ListItem> <asp:ListItem Text="2" Value="2"></asp:ListItem> <asp:ListItem Text="3" Value="3"></asp:ListItem> </asp:DropDownList> yields this error: The 'SelectedValue' property cannot be set declaratively. Yet, this is a legal and commonly used edit template for databound GridViews. The SelectedValue attribute certainly appears to be declaratively set here. <EditItemTemplate> <asp:DropDownList runat="server" ID="GenreDropDownList" DataSourceID="GenreDataSource" DataValueField="GenreId" DataTextField="Name" SelectedValue='<%# Bind("Genre.GenreId") %>'> </asp:DropDownList> </EditItemTemplate> The question is: what is the difference between the cases when you are allowed to set it declaratively and those in which you are not? The error message implies that it's never allowed.

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  • Is anyone familiar with SDPT.clsSDPT?

    - by David Stratton
    Normally I wouldn't ask this kind of question here, but I'm desperate at this point. I'm attempting to support a classic ASP app written by a predecessor who is no longer available. Keeping it short, several applications use a dll to perform encryption of sensitive data. This dll is named SDPT.dll, and the line of code used to create an object is set objSDPT = server.CreateObject("SDPT.clsSDPT") At this point, I am getting errors in a critical app on one of my servers, and I've actually hit a dead end. The error is a standard "Server.CreateObject Failed" message, which I know how to troubleshoot in most cases. However, in this case, all of my normal tries, plus several hours of Google searches are coming up with nothing that works. At this point, I'm not so much looking for help in troubleshooting the issue as I am in finding any sort of reference on this third party component. Even finding that is proving to be difficult, so I'm resorting to asking any of the seasoned developers that hang out here if they are familiar with this product, who it was developed by, and if any documentation on it exists anywhere.

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  • using STI and ActiveRecordBase<> with full FindAll

    - by oillio
    Is it possible to use generic support with single table inheritance, and still be able to FindAll of the base class? As a bonus question, will I be able to use ActiveRecordLinqBase< as well? I do love those queries. More detail: Say I have the following classes defined: public interface ICompany { int ID { get; set; } string Name { get; set; } } [ActiveRecord("companies", DiscriminatorColumn="type", DiscriminatorType="String", DiscriminatorValue="NA")] public abstract class Company<T> : ActiveRecordBase<T>, ICompany { [PrimaryKey] private int Id { get; set; } [Property] public String Name { get; set; } } [ActiveRecord(DiscriminatorValue="firm")] public class Firm : Company<Firm> { [Property] public string Description { get; set; } } [ActiveRecord(DiscriminatorValue="client")] public class Client : Company<Client> { [Property] public int ChargeRate { get; set; } } This works fine for most cases. I can do things like: var x = Client.FindAll(); But sometimes I want all of the companies. If I was not using generics I could do: var x = (Company[]) FindAll(Company); Client a = (Client)x[0]; Firm b = (Firm)x[1]; Is there a way to write a FindAll that returns an array of ICompany's that can then be typecast into their respective types? Something like: var x = (ICompany[]) FindAll(Company<ICompany>); Client a = (Client)x[0]; Or maybe I am going about implementing the generic support all wrong?

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  • Permuting a binary tree without the use of lists

    - by Banang
    I need to find an algorithm for generating every possible permutation of a binary tree, and need to do so without using lists (this is because the tree itself carries semantics and restraints that cannot be translated into lists). I've found an algorithm that works for trees with the height of three or less, but whenever I get to greater hights, I loose one set of possible permutations per height added. Each node carries information about its original state, so that one node can determine if all possible permutations have been tried for that node. Also, the node carries information on weather or not it's been 'swapped', i.e. if it has seen all possible permutations of it's subtree. The tree is left-centered, meaning that the right node should always (except in some cases that I don't need to cover for this algorithm) be a leaf node, while the left node is always either a leaf or a branch. The algorithm I'm using at the moment can be described sort of like this: if the left child node has been swapped swap my right node with the left child nodes right node set the left child node as 'unswapped' if the current node is back to its original state swap my right node with the lowest left nodes' right node swap the lowest left nodes two childnodes set my left node as 'unswapped' set my left chilnode to use this as it's original state set this node as swapped return null return this; else if the left child has not been swapped if the result of trying to permute left child is null return the permutation of this node else return the permutation of the left child node if this node has a left node and a right node that are both leaves swap them set this node to be 'swapped' The desired behaviour of the algoritm would be something like this: branch / | branch 3 / | branch 2 / | 0 1 branch / | branch 3 / | branch 2 / | 1 0 <-- first swap branch / | branch 3 / | branch 1 <-- second swap / | 2 0 branch / | branch 3 / | branch 1 / | 0 2 <-- third swap branch / | branch 3 / | branch 0 <-- fourth swap / | 1 2 and so on... Sorry for the ridiculisly long and waddly explanation, would really, really apreciate any sort of help you guys could offer me. Thanks a bunch!

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  • How is it possible to extend an SWFLoader with MXML?

    - by michael-cereda
    I'm currently doing the following.. Main application: " " In the Component: First Try: ]]> </fx:Script> <fx:Declarations></fx:Declarations> <mx:SWFLoader x="0" y="0" id="loader"/> </s:Group> Second Try: <?xml version="1.0" encoding="utf-8"?> <s:Group xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Script> <![CDATA[ [Bindable] public var source:String; ]]> </fx:Script> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <mx:SWFLoader x="0" y="0" source="{source}"/> </s:Group> But the component displays only a "Not Found" icon in both cases. Thanks

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  • Generic version control strategy for select table data within a heavily normalized database

    - by leppie
    Hi Sorry for the long winded title, but the requirement/problem is rather specific. With reference to the following sample (but very simplified) structure (in psuedo SQL), I hope to explain it a bit better. TABLE StructureName { Id GUID PK, Name varchar(50) NOT NULL } TABLE Structure { Id GUID PK, ParentId GUID (FK to Structure), NameId GUID (FK to StructureName) NOT NULL } TABLE Something { Id GUID PK, RootStructureId GUID (FK to Structure) NOT NULL } As one can see, Structure is a simple tree structure (not worried about ordering of children for the problem). StructureName is a simplification of a translation system. Finally 'Something' is simply something referencing the tree's root structure. This is just one of many tables that need to be versioned, but this one serves as a good example for most cases. There is a requirement to version to any changes to the name and/or the tree 'layout' of the Structure table. Previous versions should always be available. There seems to be a few possibilities to tackle this issue, like copying the entire structure, but most approaches causes one to 'loose' referential integrity. Example if one followed this approach, one would have to make a duplicate of the 'Something' record, given that the root structure will be a new record, and have a new ID. Other avenues of possible solutions are looking into how Wiki's handle this or go a lot further and look how proper version control systems work. Currently, I feel a bit clueless how to proceed on this in a generic way. Any ideas will be greatly appreciated. Thanks leppie

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