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  • Performing text processing on flatpage content to include handling of custom tag

    - by Dzejkob
    Hi. I'm using flatpages app in my project to manage some html content. That content will include images, so I've made a ContentImage model allowing user to upload images using admin panel. The user should then be able to include those images in content of the flatpages. He can of course do that by manually typing image url into <img> tag, but that's not what I'm looking for. To make including images more convenient, I'm thinking about something like this: User edits an additional, let's say pre_content field of CustomFlatPage model (I'm using custom flatpage model already) instead of defining <img> tags directly, he uses a custom tag, something like [img=...] where ... is name of the ContentImage instance now the hardest part: before CustomFlatPage is saved, pre_content field is checked for all [img=...] occurences and they are processed like this: ContentImage model is searched if there's image instance with given name and if so, [img=...] is replaced with proper <img> tag. flatpage actual content is filled with processed pre_content and then flatpage is saved (pre_content is leaved unchanged, as edited by user) The part that I can't cope with is text processing. Should I use regular expressions? Apparently they can be slow for large strings. And how to organize logic? I assume it's rather algorithmic question, but I'm not familliar with text processing in Python enough, to do it myself. Can somebody give me any clues?

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  • C# - Removing event handlers - FormClosing event or Dispose() method

    - by Andy
    Suppose I have a form opened via the .ShowDialog() method. At some point I attach some event handlers to some controls on the form. e.g. // Attach radio button event handlers. this.rbLevel1.Click += new EventHandler(this.RadioButton_CheckedChanged); this.rbLevel2.Click += new EventHandler(this.RadioButton_CheckedChanged); this.rbLevel3.Click += new EventHandler(this.RadioButton_CheckedChanged); When the form closes, I need to remove these handlers, right? At present, I am doing this when the FormClosing event is fired. e.g. private void Foo_FormClosing(object sender, FormClosingEventArgs e) { // Detach radio button event handlers. this.rbLevel1.Click -= new EventHandler(this.RadioButton_CheckedChanged); this.rbLevel2.Click -= new EventHandler(this.RadioButton_CheckedChanged); this.rbLevel3.Click -= new EventHandler(this.RadioButton_CheckedChanged); } However, I have seen some examples where handlers are removed in the Dispose() method. Is there a 'best-practice' way of doing this? (Using C#, Winforms, .NET 2.0) Thanks.

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  • Store PHP Exceptions in array

    - by Industrial
    Hi everyone, I am really not sure if this is the right way to go, since exceptions is really a fresh subject to me. Is it possible to catch multiple exceptions (let the execution of the script continue) and then store the exceptions in a array to be able to return all exceptions caused? By that said, it would be awesome to be able to use exceptions to more than just showing an error that kills the application (script) Thanks!

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  • Custom event loop and UIKit controls. What extra magic Apple's event loop does?

    - by tequilatango
    Does anyone know or have good links that explain what iPhone's event loop does under the hood? We are using a custom event loop in our OpenGL-based iPhone game framework. It calls our game rendering system, calls presentRenderbuffer and pumps events using CFRunLoopRunInMode. See the code below for details. It works well when we are not using UIKit controls (as a proof, try Facetap, our first released game). However, when using UIKit controls, everything almost works, but not quite. Specifically, scrolling of UIKit controls doesn't work properly. For example, let's consider following scenario. We show UIImagePickerController on top of our own view. UIImagePickerController covers our custom view We also pause our own rendering, but keep on using the custom event loop. As said, everything works, except scrolling. Picking photos works. Drilling down to photo albums works and transition animations are smooth. When trying to scroll photo album view, the view follows your finger. Problem: when scrolling, scrolling stops immediately after you lift your finger. Normally, it continues smoothly based on the speed of your movement, but not when we are using the custom event loop. It seems that iPhone's event loop is doing some magic related to UIKit scrolling that we haven't implemented ourselves. Now, we can get UIKit controls to work just fine and dandy together with our own system by using Apple's event loop and calling our own rendering via NSTimer callbacks. However, I'd still like to understand, what is possibly happening inside iPhone's event loop that is not implemented in our custom event loop. - (void)customEventLoop { OBJC_METHOD; float excess = 0.0f; while(isRunning) { animationInterval = 1.0f / openGLapp->ticks_per_second(); // Calculate the target time to be used in this run of loop float wait = max(0.0, animationInterval - excess); Systemtime target = Systemtime::now().after_seconds(wait); Scope("event loop"); NSAutoreleasePool* pool = [[ NSAutoreleasePool alloc] init]; // Call our own render system and present render buffer [self drawView]; // Pump system events [self handleSystemEvents:target]; [pool release]; excess = target.seconds_to_now(); } } - (void)drawView { OBJC_METHOD; // call our own custom rendering bool bind = openGLapp->app_render(); // bind the buffer to be THE renderbuffer and present its contents if (bind) { opengl::bind_renderbuffer(renderbuffer); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } } - (void) handleSystemEvents:(Systemtime)target { OBJC_METHOD; SInt32 reason = 0; double time_left = target.seconds_since_now(); if (time_left <= 0.0) { while((reason = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE)) == kCFRunLoopRunHandledSource) {} } else { float dt = time_left; while((reason = CFRunLoopRunInMode(kCFRunLoopDefaultMode, dt, FALSE)) == kCFRunLoopRunHandledSource) { double time_left = target.seconds_since_now(); if (time_left <= 0.0) break; dt = (float) time_left; } } }

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  • How do I convert Data::Dumper output back into a Perl data structure?

    - by newbee_me
    Hi all! I was wondering if you could shed some lights regarding the code I've been doing for a couple of days. I've been trying to convert a Perl-parsed hash back to XML using the XMLout() and XMLin() method and it has been quite successful with this format. #!/usr/bin/perl -w use strict; # use module use IO::File; use XML::Simple; use XML::Dumper; use Data::Dumper; my $dump = new XML::Dumper; my ( $data, $VAR1 ); Topology:$VAR1 = { 'device' => { 'FOC1047Z2SZ' => { 'ChassisID' => '2009-09', 'Error' => undef, 'Group' => { 'ID' => 'A1', 'Type' => 'Base' }, 'Model' => 'CATALYST', 'Name' => 'CISCO-SW1', 'Neighbor' => {}, 'ProbedIP' => 'TEST', 'isDerived' => 0 } }, 'issues' => [ 'TEST' ] }; # create object my $xml = new XML::Simple (NoAttr=>1, RootName=>'data', SuppressEmpty => 'true'); # convert Perl array ref into XML document $data = $xml->XMLout($VAR1); #reads an XML file my $X_out = $xml->XMLin($data); # access XML data print Dumper($data); print "STATUS: $X_out->{issues}\n"; print "CHASSIS ID: $X_out->{device}{ChassisID}\n"; print "GROUP ID: $X_out->{device}{Group}{ID}\n"; print "DEVICE NAME: $X_out->{device}{Name}\n"; print "DEVICE NAME: $X_out->{device}{name}\n"; print "ERROR: $X_out->{device}{error}\n"; I can access all the element in the XML with no problem. But when I try to create a file that will house the parsed hash, problem arises because I can't seem to access all the XML elements. I guess, I wasn't able to unparse the file with the following code. #!/usr/bin/perl -w use strict; #!/usr/bin/perl # use module use IO::File; use XML::Simple; use XML::Dumper; use Data::Dumper; my $dump = new XML::Dumper; my ( $data, $VAR1, $line_Holder ); #this is the file that contains the parsed hash my $saveOut = "C:/parsed_hash.txt"; my $result_Holder = IO::File->new($saveOut, 'r'); while ($line_Holder = $result_Holder->getline){ print $line_Holder; } # create object my $xml = new XML::Simple (NoAttr=>1, RootName=>'data', SuppressEmpty => 'true'); # convert Perl array ref into XML document $data = $xml->XMLout($line_Holder); #reads an XML file my $X_out = $xml->XMLin($data); # access XML data print Dumper($data); print "STATUS: $X_out->{issues}\n"; print "CHASSIS ID: $X_out->{device}{ChassisID}\n"; print "GROUP ID: $X_out->{device}{Group}{ID}\n"; print "DEVICE NAME: $X_out->{device}{Name}\n"; print "DEVICE NAME: $X_out->{device}{name}\n"; print "ERROR: $X_out->{device}{error}\n"; Do you have any idea how I could access the $VAR1 inside the text file? Regards, newbee_me

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  • Detecting a Dispose() from an exception inside using block

    - by Augusto Radtke
    I have the following code in my application: using (var database = new Database()) { var poll = // Some database query code. foreach (Question question in poll.Questions) { foreach (Answer answer in question.Answers) { database.Remove(answer); } // This is a sample line that simulate an error. throw new Exception("deu pau"); database.Remove(question); } database.Remove(poll); } This code triggers the Database class Dispose() method as usual, and this method automatically commits the transaction to the database, but this leaves my database in an inconsistent state as the answers are erased but the question and the poll are not. There is any way that I can detect in the Dispose() method that it being called because of an exception instead of regular end of the closing block, so I can automate the rollback? I don´t want to manually add a try ... catch block, my objective is to use the using block as a logical safe transaction manager, so it commits to the database if the execution was clean or rollbacks if any exception occured. Do you have some thoughts on that?

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  • Exception while opening file

    - by viswanathan
    Hi I have a VC++ application and in my application i have some basic file operations. Below is the defaulting code CStdioFile cFile; CFileException e; CString sReport; CString sHtmlfile = "testreport.html" OutputDebugString((sHtmlfile)); if (!cFile.Open(sHtmlfile,CFile::modeCreate | CFile::modeWrite, &e )) { } The problem is my application executes this piece of code every few minutes. and it works fine. After several runs of the code the cFile.Open() function fails. I tried to get the error message TCHAR szError[1024]; e.GetErrorMessage(szError,1024); OutputDebugString((szError)); The irony is the szError error message is "No error occured". This again works once i restart my application. Any idea why this occurs. Thanks in advance.

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  • Detecting the type of iPhone interrupt

    - by Prashant
    I can detect that the iPhone went to sleep and came back from sleep, by using the applicationWillResignActive and applicationDidBecomeActive. But how do I find out what kind of interrupt it was. I am making an audio player application, and need to keep the audio playing when the iPhone goes to sleep (which I know how to do). But I need to interrupt the audio when a message, alarm or low battery interrupt occurs. Also I need to resume the audio when the event is over. So how do I differentiate between these different interrupts.

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  • Unhandled Exception in c#

    - by nightcoder1
    Hello i am currently trying to run a web crawler through the terminal. it compiles fine and the debug does not find any errors, however i get the following error which i do not understand. any ideas on how to get rid of this error would be much appreciated Unhandled Exception: System.ArgumentOutOfRangeException: startIndex + length > this.length Parameter name: length at System.String.Substring (Int32 startIndex, Int32 length) [0x00000] at OpenWebSpiderCS.mysql.executeSQLQuery (System.String SQL) [0x00000] at OpenWebSpiderCS.db.startIndexThisSite (OpenWebSpiderCS.page p) [0x00000] at OpenWebSpiderCS.ows.startCrawling () [0x00000] at OpenWebSpiderCS.mainClass.Main (System.String[] args) [0x00000] thank you

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  • How to implement an EventHandler to update controls

    - by Bill
    May I ask for help with the following? I am attempting to connect and control three pieces of household electronic equipment by computer through a GlobalCache GC-100 and iTach. As you will see in the following code, I created a class-instance of GlobalCacheAdapter that communicates with each piece of equipment. Although the code seems to work well in controlling the equipment, I am having trouble updating controls with the feedback from the equipment. The procedure "ReaderThreadProc" captures the feedback; however I don't know how to update the associated TextBox with the feedback. I believe that I need to create an EventHandler to notify the TextBox of the available update; however I am uncertain as to how an EventHandler like this would be implemented. Any help wold be greatly appreciated. using System; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Form1 : Form { // Create three new instances of GlobalCacheAdaptor and connect. // GC-100 (Elan) 192.168.1.70 4998 // GC-100 (TuneSuite) 192.168.1.70 5000 // GC iTach (Lighting) 192.168.1.71 4999 private GlobalCacheAdaptor elanGlobalCacheAdaptor; private GlobalCacheAdaptor tuneSuiteGlobalCacheAdaptor; private GlobalCacheAdaptor lutronGlobalCacheAdaptor; public Form1() { InitializeComponent(); elanGlobalCacheAdaptor = new GlobalCacheAdaptor(); elanGlobalCacheAdaptor.ConnectToDevice(IPAddress.Parse("192.168.1.70"), 4998); tuneSuiteGlobalCacheAdaptor = new GlobalCacheAdaptor(); tuneSuiteGlobalCacheAdaptor.ConnectToDevice(IPAddress.Parse("192.168.1.70"), 5000); lutronGlobalCacheAdaptor = new GlobalCacheAdaptor(); lutronGlobalCacheAdaptor.ConnectToDevice(IPAddress.Parse("192.168.1.71"), 4999); elanTextBox.Text = elanGlobalCacheAdaptor._line; tuneSuiteTextBox.Text = tuneSuiteGlobalCacheAdaptor._line; lutronTextBox.Text = lutronGlobalCacheAdaptor._line; } private void btnZoneOnOff_Click(object sender, EventArgs e) { elanGlobalCacheAdaptor.SendMessage("sendir,4:3,1,40000,4,1,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,800" + Environment.NewLine); } private void btnSourceInput1_Click(object sender, EventArgs e) { elanGlobalCacheAdaptor.SendMessage("sendir,4:3,1,40000,1,1,20,179,20,179,20,179,20,179,20,179,20,179,20,179,20,278,20,179,20,179,20,179,20,780" + Environment.NewLine); } private void btnSystemOff_Click(object sender, EventArgs e) { elanGlobalCacheAdaptor.SendMessage("sendir,4:3,1,40000,1,1,20,184,20,184,20,184,20,184,20,184,20,286,20,286,20,286,20,184,20,184,20,184,20,820" + Environment.NewLine); } private void btnLightOff_Click(object sender, EventArgs e) { lutronGlobalCacheAdaptor.SendMessage("sdl,14,0,0,S2\x0d"); } private void btnLightOn_Click(object sender, EventArgs e) { lutronGlobalCacheAdaptor.SendMessage("sdl,14,100,0,S2\x0d"); } private void btnChannel31_Click(object sender, EventArgs e) { tuneSuiteGlobalCacheAdaptor.SendMessage("\xB8\x4D\xB5\x33\x31\x00\x30\x21\xB8\x0D"); } private void btnChannel30_Click(object sender, EventArgs e) { tuneSuiteGlobalCacheAdaptor.SendMessage("\xB8\x4D\xB5\x33\x30\x00\x30\x21\xB8\x0D"); } } } public class GlobalCacheAdaptor { public Socket _multicastListener; public string _preferredDeviceID; public IPAddress _deviceAddress; public Socket _deviceSocket; public StreamWriter _deviceWriter; public bool _isConnected; public int _port; public IPAddress _address; public string _line; public GlobalCacheAdaptor() { } public static readonly GlobalCacheAdaptor Instance = new GlobalCacheAdaptor(); public bool IsListening { get { return _multicastListener != null; } } public GlobalCacheAdaptor ConnectToDevice(IPAddress address, int port) { if (_deviceSocket != null) _deviceSocket.Close(); try { _port = port; _address = address; _deviceSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); _deviceSocket.Connect(new IPEndPoint(address, port)); ; _deviceAddress = address; var stream = new NetworkStream(_deviceSocket); var reader = new StreamReader(stream); var writer = new StreamWriter(stream) { NewLine = "\r", AutoFlush = true }; _deviceWriter = writer; writer.WriteLine("getdevices"); var readerThread = new Thread(ReaderThreadProc) { IsBackground = true }; readerThread.Start(reader); _isConnected = true; return Instance; } catch { DisconnectFromDevice(); MessageBox.Show("ConnectToDevice Error."); throw; } } public void SendMessage(string message) { try { var stream = new NetworkStream(_deviceSocket); var reader = new StreamReader(stream); var writer = new StreamWriter(stream) { NewLine = "\r", AutoFlush = true }; _deviceWriter = writer; writer.WriteLine(message); var readerThread = new Thread(ReaderThreadProc) { IsBackground = true }; readerThread.Start(reader); } catch { MessageBox.Show("SendMessage() Error."); } } public void DisconnectFromDevice() { if (_deviceSocket != null) { try { _deviceSocket.Close(); _isConnected = false; } catch { MessageBox.Show("DisconnectFromDevice Error."); } _deviceSocket = null; } _deviceWriter = null; _deviceAddress = null; } private void ReaderThreadProc(object state) { var reader = (StreamReader)state; try { while (true) { var line = reader.ReadLine(); if (line == null) break; _line = _line + line + Environment.NewLine; } // Need to create EventHandler to notify the TextBoxes to update with _line } catch { MessageBox.Show("ReaderThreadProc Error."); } } }

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  • Handling inverse kinematics: animation blending or math?

    - by meds
    I've been working for the past four days on inverse kinematics for my game engine. I'm working on a game with a shoestring budget so when the idea of inverse kinematics came up I knew I had to make it such that the 3D models bones would be mathematically changed to appear to be stepping on objects. This is causing some serious problems with my animation, after it was technically implemented the animations started looking quite bad when the character was wlaking up inclines or steps even though mathematically the stepping was correct and was even smoothly interpolating. So I was wondering, is it actually possible to get a smooth efficient inverse kinematic system based exclusively on math where bones are changed or is this just a wild goose chase and I should either solve the inverse kinematics problem with animation blending or don't do it at all?

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  • NSTableView handling edititng cells correctly

    - by Martins
    Hi All, I have an NSTableView working correctly except when I'm editing one of the table items. If the user is still in edit mode, and it presses the Sheet OK button, the tableiew doesn't update. How do I force the tableview to commit the changes when the user press the ok button (closesheet). Also, how do I handle the ESC Key to cancel the editing? Sorry if the questions looks absurd, but I've been only on developing on Mac for a month.

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  • Handling Errors in PHP

    - by Mike
    I have a custom class that, when called, will redirect to a page and send a 'message_type' and 'message' variable via GET. When the page opens it checks for these variables and displays a 'success', 'warning', or 'error' message depending on the 'message_type' variable. I made it so the user thinks they stay on the same page. It also allows for other variables to be passed along with the message. Is this good practice, or should I just start using exceptions? Example: //Call a static function that will redirect to a page, with an error message RedirectWithMessage::go('somepage.php', MessageType::ERROR, 'Error message here.'); The following checkMessage() function is an include file: function checkMessage() { if((isset($_GET['message_type']) && strlen($_GET['message_type'])) && (isset($_GET['message']) && strlen($_GET['message_type']))) { DisplayMessage::display($_GET['message_type'], $_GET['message']); return true; } return false; } On the page that is redirected to, call checkMessage(); //If a message is received, display it. If not, do nothing checkMessage(); I know this might be vague, and I can supply more code if necessary. I guess the issue is that I don't have much experience using exceptions, but I think they seem cumbersome (writing try-catch blocks everywhere). Please let me know if I am making this more difficult for myself or if there is a better solution. Thanks! Mike

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  • ADO/SQL Server: What is the error code for "timeout expired"?

    - by Ian Boyd
    i'm trying to trap a "timeout expired" error from ADO. When a timeout happens, ADO returns: Number: 0x80040E31 (DB_E_ABORTLIMITREACHED in oledberr.h) SQLState: HYT00 NativeError: 0 The NativeError of zero makes sense, since the timeout is not a function of the database engine (i.e. SQL Server), but of ADO's internal timeout mechanism. The Number (i.e. the COM hresult) looks useful, but the definition of DB_E_ABORTLIMITREACHED in oledberr.h says: Execution stopped because a resource limit was reached. No results were returned. This error could apply to things besides "timeout expired" (some potentially server-side), such as a governor that limits: CPU usage I/O reads/writes network bandwidth and stops a query. The final useful piece is SQLState, which is a database-independent error code system. Unfortunately the only reference for SQLState error codes i can find have no mention of HYT00. What to do? What do do? Note: i can't trust 0x80040E31 (DB_E_ABORTLIMITREACHED) to mean "timeout expired", anymore than i could trust 0x80004005 (E_UNSPECIFIED_ERROR) to mean "Transaction was deadlocked on lock resources with another process and has been chosen as the deadlock victim". My pseudo-question becomes: does anyone have documentation on what the SQLState "HYT000" means? And my real question still remains: How can i specifically trap an ADO timeout expired exception thrown by ADO? Gotta love the questions where the developer is trying to "do the right thing", but nobody knows how to do the right thing. Also gotta love how googling for DB_E_ABORTLIMITREACHED and this question is #9, with MSDN nowhere to be found. Update 3 From the OLEdb ICommand.Execute reference: DB_E_ABORTLIMITREACHED Execution has been aborted because a resource limit has been reached. For example, a query timed out. No results have been returned. "For example", meaning not an exhaustive list.

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  • Handling connection errors in a MDB

    - by Rafa de Castro
    Is it possible to manage connection timeouts or errors in a MessageDrivenBean? You can make the factory to retry connecting a certain number of times but... is it possible to make some actions each time that a reconnection retrial is neccesary? Is it possible to register an ExceptionListener into the MessageDrivenBean's connection somehow? Thanks a lot.

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  • Why is there no assertError() function in FlexUnit?

    - by lorennorman
    It seems that most XUnit testing frameworks provide assertions for the times when you want to assert that a given operation will thrown an exception (or an Error in AS3 parlance.) Is there some "standard" way of doing this that I am overlooking, which would explain the absence of an assertError() assertion included with FlexUnit? I know HOW to implement such a thing, and I will probably add it to my FlexUnit (go open source!), but it seems like such a glaring omission that I'm left wondering if I'm just doing it wrong. Anyone have thoughts on this?

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  • Graceful handling of server timeout in BlazeDS

    - by Rydell
    I have a flex client that makes service calls to a tomcat server running BlazeDS. I would like to gracefully handle server session timeouts in this environment. I do have security constraints on the service, so the client authenticates against a remote object by initializing a ChannelSet based on the destination, and then logging in using that ChannelSet. After the user is authenticated, if they go get a (long) cup of coffee, their session will inevitably time out. I would like the client to detect the timeout, and return the user back to the login page, with the appropriate informational messages. But I am having difficulty finding the best way to detect this timeout from the client. Is it possible, or must I have the server throw an error when the timeout occurs? Thanks!

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  • firefox window.onerror event problem - alerts "Script error!" only

    - by powerboy
    I use the window.onerror to alert javascript errors for debugging. window.onerror = function(msg, url, line) { alert(msg + '\nLine: ' + line); }; When an error is fired, it can alert this actual error message in IE. But in firefox, it just alerts "Script error!", but I can still see the actual error message in firefox's error console. I remembered several months ago when I worked on another project, firefox did not work like this. But I cannot get the code of that project currently. So I wonder what are the possible problems with this?

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  • Unable to catch exception from Activator.CreateInstance.

    - by Patrik Hägne
    OK, I admit it this code will just look weird to you, and that's because it is weird. This is just code to reproduce the behavior, not code I want to use. class Program { static void Main(string[] args) { try { Activator.CreateInstance(typeof(Func<int>), new object[] { new object(), IntPtr.Zero }); } catch { Console.WriteLine("This won't print!"); } Console.Write("Actually this will not print either!"); Console.ReadLine(); } } No matter what exception type I try to catch (the actual exception thrown is an ArgumentException as far as I can tell) the code inside the catch block will not execute. Actually execution will just stop at the Activator.CreateInstance-line.

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  • How do I correctly model data in SQL-based databases that have some columns in common, but also have

    - by Brandon Weiss
    For instance, let's say I have a User model. Users have things like logins, passwords, e-mail addresses, avatars, etc. But there are two types of Users that will be using this site, let's say Parents and Businesses. I need to store some different information for the Parents (e.g. childrens' names, domestic partner, salaries, etc.) than for the Businesses (e.g. industry, number of employees, etc.), but also some of it is the same, like logins and passwords. How do I correctly structure this in a SQL-based database? Thanks!

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  • Wcf exception handling

    - by pdiddy
    I noticed that if you do a throw new InvalidCastException for example, the channel state on the client side is faulted. But if you throw new FaultException, the channel state on the client side is opened. By curiosity, what is the reason why one faults the channel and the other doesn't?

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  • Logging and Error handling in asp.net

    - by parminder
    Hi Experts, I have a website running now. I have to implement some logging routines as well as some handler for unhandeled exceptions. I was looking at ELMAH also which seems good to me. I need something very light and easy to use. Can someone recommend any other option I can choose from. Thanks Parminder

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