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  • android populating gridivew from a url string

    - by user1685991
    I am building an android application in which i am trying to read data from a url and want to display the data in a gridview. But i have some problem or dont understand to how to display the array list on grdiview. Here is my code for reading data from php url ArrayList<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(); //http post try{ HttpClient httpclient = new DefaultHttpClient(); HttpPost httppost = new HttpPost("http://sml.com.pk/a/smldb.php"); httppost.setEntity(new UrlEncodedFormEntity(nameValuePairs)); HttpResponse response = httpclient.execute(httppost); HttpEntity entity = response.getEntity(); is = entity.getContent(); }catch(Exception e){ Log.e("log_tag", "Error in http connection"+e.toString()); } //convert response to string try{ BufferedReader reader = new BufferedReader(new InputStreamReader(is,"iso-8859-1"),8); sb = new StringBuilder(); sb.append(reader.readLine() + "\n"); String line="0"; while ((line = reader.readLine()) != null) { sb.append(line + "\n"); } is.close(); result=sb.toString(); }catch(Exception e){ Log.e("log_tag", "Error converting result "+e.toString()); } //paring data double des; double value; try{ jArray = new JSONArray(result); JSONObject json_data=null; for(int i=0;i<jArray.length();i++){ json_data = jArray.getJSONObject(i); LAT=json_data.getDouble("TITLE"); LANG=json_data.getDouble("A"); } } catch(JSONException e1){ Toast.makeText(getBaseContext(), "No Vehicles Found" ,Toast.LENGTH_LONG).show(); } catch (ParseException e1) { e1.printStackTrace(); } Here TITLE and A are my two columns of DB Table and i want to display them on gridview please any one help me to do this according to my current code. Here is my live url for data string http://sml.com.pk/a/smldb.php

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  • JarEntry.getSize() is returning -1 when the jar files is opened as InputStream from URL

    - by Reshma Donthireddy
    I am trying to read file from the JarInputStream and the size of file is returning -1. I am accessing Jar file from the URL as a inputStream. URLConnection con = url.openConnection(); JarInputStream jis = new JarInputStream(con.getInputStream()); JarEntry je = null; while ((je = jis.getNextJarEntry()) != null) { htSizes.put(je.getName(), new Integer((int) je.getSize())); if (je.isDirectory()) { continue; } int size = (int) je.getSize(); // -1 means unknown size. if (size == -1) { size = ((Integer) htSizes.get(je.getName())).intValue(); } byte[] b = new byte[(int) size]; int rb = 0; int chunk = 0; while (((int) size - rb) > 0) { chunk = jis.read(b, rb, (int) size - rb); if (chunk == -1) { break; } rb += chunk; } // add to internal resource hashtable htJarContents.put(je.getName(), baos.toByteArray()); }

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  • std::stringstream GCC Abnormal Behavior

    - by FlorianZ
    I have a very interesting problem with compiling a short little program on a Mac (GCC 4.2). The function below would only stream chars or strings into the stringstream, but not anything else (int, double, float, etc.) In fact, the fail flag is set if I attempt to convert for example an int into a string. However, removing the preprocessor flag: _GLIBCXX_DEBUG=1, which is set by default in XCode for the debug mode, will yield the desired results / correct behavior. Here is the simple function I am talking about. value is template variable of type T. Tested for int, double, float (not working), char and strings (working). template < typename T > const std::string Attribute<T>::getValueAsString() const { std::ostringstream stringValue; stringValue << value; return stringValue.str(); } Any ideas what I am doing wrong, why this doesn't work, or what the preprocessor flag does to make this not work anymore? Thanks!

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  • Javascript: click and dblclick deliver different parentNodes on same html. Why?

    - by user1658206
    currently I work on an very small wysiwyg editor based on jquery. I dont care about IE oder Chrome, just Firefox. My problem is to find if the selection is in a link for to get the value of the href attribute if is set. With click the node of the link is found, with double click always the body. It is in designMode. My event-handler for click and dblclick. The vars current_selection, current_node, iframe and container are global. selection_handler:function() { current_selection = iframe.getSelection(); current_node = current_selection.anchorNode; if(current_node.nodeName == "#text") { current_node = current_node.parentNode; } $('#log').text(current_node.nodeName); }, The log shows mit for example 'body', when I click in unformated text. When I add a link with execCommand('createLink',...) the log shows 'A'. That works. When I mark the linked word with 2 click from start to end, the log shows 'A'. But with double click I always get 'body'. So I can't get the href attribute. The handler is defined in the init: init:function(options) { ... iframe = $('#wysiwyg-'+container.attr('id'))[0].contentWindow; iframe.addEventListener('dblclick',methods.selection_handler,false); iframe.addEventListener('click',methods.selection_handler,false); ... } Has somebody an idea what is wrong?

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  • Stuck in a loop

    - by Luke
    while (true) { //read in the file StreamReader convert = new StreamReader("../../convert.txt"); //define variables string line = convert.ReadLine(); double conversion; int numberIn; double conversionFactor; //ask for the conversion information Console.WriteLine("Enter the conversion in the form (Amount, Convert from, Convert to)"); String inputMeasurement = Console.ReadLine(); string[] inputMeasurementArray = inputMeasurement.Split(','); //loop through the lines looking for a match while (line != null) { string[] fileMeasurementArray = line.Split(','); if (fileMeasurementArray[0] == inputMeasurementArray[1]) { if (fileMeasurementArray[1] == inputMeasurementArray[2]) { Console.WriteLine("The conversion factor for {0} to {1} is {2}", inputMeasurementArray[1], inputMeasurementArray[2], fileMeasurementArray[2]); //convert to int numberIn = Convert.ToInt32(inputMeasurementArray[0]); conversionFactor = Convert.ToDouble(fileMeasurementArray[2]); conversion = (numberIn * conversionFactor); Console.WriteLine("{0} {1} is {2} {3} \n", inputMeasurementArray[0], inputMeasurementArray[1], conversion, inputMeasurementArray[2]); break; } } else { Console.WriteLine("Please enter two valid conversion types \n"); break; } line = convert.ReadLine(); } } The file consists of the following: ounce,gram,28.0 pound,ounce,16.0 pound,kilogram,0.454 pint,litre,0.568 inch,centimetre,2.5 mile,inch,63360.0 The user will input something like 6,ounce,gram The idea is that it finds the correct line by checking if the first and second words in the file are the same as the second and third the user enters. The problem is that if it checks the first line and it fails the if statement, if goes through to the else statement and stops. I am trying to find a way where it will stop after the it finds the correct line but not until. If someone types in a value that isn't in the file, then it should show an error.

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  • Int - number too large. How to get program to fail?

    - by Dave
    Hi Problem: How do you get a program to fail if a number goes beyond the bounds of its type? This code below gives the wrong answer for sum of primes under 2 million as I'd used an int instead of a long. [TestMethod] public void CalculateTheSumOfPrimesBelow2million() { int result = PrimeTester.calculateTheSumOfPrimesBelow(2000000); // 2million Assert.AreEqual(1, result); // 1,179,908,154 .. this was what I got with an int... // correct answer was 142,913,828,922 with a long } public static class PrimeTester { public static int calculateTheSumOfPrimesBelow(int maxPrimeBelow) { // we know 2 is a prime number int sumOfPrimes = 2; int currentNumberBeingTested = 3; while (currentNumberBeingTested < maxPrimeBelow) { double squareRootOfNumberBeingTested = (double)Math.Sqrt(currentNumberBeingTested); bool isPrime = true; for (int i = 2; i <= squareRootOfNumberBeingTested; i++) { if (currentNumberBeingTested % i == 0) { isPrime = false; break; } } if (isPrime) sumOfPrimes += currentNumberBeingTested; currentNumberBeingTested += 2; // as we don't want to test even numbers } return sumOfPrimes; } }

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  • How to store and locate multiple interface types within a Delphi TInterfaceList

    - by Brian Frost
    Hi, I'm storing small interfaces from a range of objects into a single TInterfaceList 'store' with the intention of offering list of specific interface types to the end user, so each interface will expose a 'GetName' function but all other methods are unique to that interface type. For example here are two interfaces: IBase = interface //---------------------------------------- function GetName : string; //---------------------------------------- end; IMeasureTemperature = interface(IBase) //------------------------------------ function MeasureTemperature : double; //---------------------------------------- end; IMeasureHumidity = interface(IBase) //---------------------------------------- function MeasureHumidity: double; //---------------------------------------- end; I put several of these interfaces into a single TInterfaceList and then I'd like to scan the list for a specific interface type (e.g. 'IMeasureTemperature') building another list of pointers to the objects exporting those interfaces. I wish to make no assumptions about the locations of those objects, some may export more than one type of interface. I know I could do this with a class hierarchy using something like: If FList[I] is TMeasureTemperature then .. but I'd like to do something simliar with an interface type, Is this possible?

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  • Images won't load if they are of high size

    - by Fahim Parkar
    I have created web-application using JSF 2.0 and mysql. I am storing images in DB using MEDIUMBLOB. When I try to load image, I am able to see those images. However if the image size is big (1 MB or more), I can see half or 3/4th image on the browser. Any idea how to overcome this issue? Do I need to set any variable in JSF or MySQL? I know I should have saved the images over disk instead of DB, however this was client requirement. Client wanted to backup data and provide it to someone else and client don't want to backup DB and images also. Edit 1 Do I need to set any variables on mysql like query_cache. Edit 2 When I download same image and put below code it works perfectly. <h:graphicImage value="images/myImage4.png" width="50%" /> Edit 3 code is as below. <h:graphicImage value="DisplayImage?mainID=drawing" /> DisplayImage.java String imgLen = rs1.getString(1); int len = imgLen.length(); byte[] rb = new byte[len]; InputStream readImg = rs1.getBinaryStream(1); InputStream inputStream = readImg; int index = readImg.read(rb, 0, len); response.reset(); response.setHeader("Content-Length", String.valueOf(len)); response.setHeader("Content-disposition", "inline;filename=/file.png"); response.setContentType("image/png"); response.getOutputStream().write(rb, 0, len); response.getOutputStream().flush(); When I print len I get value as len=1548432

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  • How to receive sms from a special phone number?

    - by Pariya
    I wrote a send and receive sms in android successfully. I want my program to be able to receive sms from a special number("+9856874236"). But, if the SMS is from any other number, it should go to the phone's message inbox and not to my application. import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.os.Bundle; import android.telephony.SmsMessage; import android.util.Log; public class SmsReceiver extends BroadcastReceiver { public String str = ""; @Override public void onReceive(Context context, Intent intent) { Bundle bundle = intent.getExtras(); Object messages[] = (Object[]) bundle.get("pdus"); SmsMessage[] msgs = null; if (bundle != null) { Object[] pdus = (Object[]) bundle.get("pdus"); SmsMessage smsMessage[] = new SmsMessage[messages.length]; String msg_from=""; for (int n = 0; n < messages.length; n++) { smsMessage[n] = SmsMessage.createFromPdu((byte[]) messages[n]); msg_from += msgs[n].getOriginatingAddress(); } String receivedMessage = smsMessage[0].getMessageBody().toString().toUpperCase(); if(msg_from .equals("+989124236870")) { for (int n = 0; n < messages.length; n++) { smsMessage[n] = SmsMessage.createFromPdu((byte[]) pdus[n]); str += "SMS from " + msgs[n].getOriginatingAddress(); str += " :"; //str += "sms az shomare makhsus"; str += msgs[n].getMessageBody().toString(); str += "\n"; abortBroadcast(); } Intent act = new Intent(context, MainActivity.class); act.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); act.putExtra("message", str); context.startActivity(act); } } } }

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  • Sorting the output from XmlSerializer in C#

    - by prosseek
    In this post, I could get an XML file generated based on C# class. Can I reorder the XML elements based on its element? My code uses var ser = new XmlSerializer(typeof(Module)); ser.Serialize(WriteFileStream, report, ns); WriteFileStream.Close(); to get the XML file, but I need to have the XML file sorted based on a BlocksCovered variable. public class ClassInfo { public string ClassName; public int BlocksCovered; public int BlocksNotCovered; public double CoverageRate; public ClassInfo() {} public ClassInfo(string ClassName, int BlocksCovered, int BlocksNotCovered, double CoverageRate) { this.ClassName = ClassName; this.BlocksCovered = BlocksCovered; this.BlocksNotCovered = BlocksNotCovered; this.CoverageRate = CoverageRate; } } [XmlRoot("Module")] public class Module { [XmlElement("Class")] public List<ClassInfo> ClassInfoList; public int BlocksCovered; public int BlocksNotCovered; public string moduleName; public Module() { ClassInfoList = new List<ClassInfo>(); BlocksCovered = 0; BlocksNotCovered = 0; moduleName = ""; } } Module report = new Module(); ... TextWriter WriteFileStream = new StreamWriter(xmlFileName); XmlSerializerNamespaces ns = new XmlSerializerNamespaces(); ns.Add("", ""); var ser = new XmlSerializer(typeof(Module)); ser.Serialize(WriteFileStream, report, ns); WriteFileStream.Close();

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  • Need to have JProgress bar to measure progress when copying directories and files

    - by user1815823
    I have the below code to copy directories and files but not sure where to measure the progress. Can someone help as to where can I measure how much has been copied and show it in the JProgress bar public static void copy(File src, File dest) throws IOException{ if(src.isDirectory()){ if(!dest.exists()){ //checking whether destination directory exisits dest.mkdir(); System.out.println("Directory copied from " + src + " to " + dest); } String files[] = src.list(); for (String file : files) { File srcFile = new File(src, file); File destFile = new File(dest, file); copyFolder(srcFile,destFile); } }else{ InputStream in = new FileInputStream(src); OutputStream out = new FileOutputStream(dest); byte[] buffer = new byte[1024]; int length; while ((length = in.read(buffer)) > 0){ out.write(buffer, 0, length); } in.close(); out.close(); System.out.println("File copied from " + src + " to " + dest); }

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  • When Creating a Reference for an Object Where from where that class is Loaded?

    - by asela38
    When doing some sample codings with Java I came crosss ClassCast Exception, from where I cast the object to StaticClass. Can any explaing the what has happened here. public void test5() throws Exception { System.out.println(StaticClass.obj); Object newInstance = ClassLoader.getSystemClassLoader().loadClass("com.StaticClass").newInstance(); System.out.println(newInstance.getClass().getDeclaredField("obj").get(newInstance)); Object newInstance2 = new ILoader().loadClass("com//StaticClass.class").newInstance(); System.out.println(newInstance2.getClass().getDeclaredField("obj").get(newInstance2)); StaticClass s = (StaticClass)newInstance2; System.out.println(s.obj); System.out.println(newInstance.getClass().getClassLoader()); System.out.println(newInstance2.getClass().getClassLoader()); } package com; public class StaticClass { public static final Object obj = new Object(); } package com; import java.io.File; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.IOException; public class ILoader extends ClassLoader { public ILoader() { super(null); } @Override protected Class<?> findClass(String name) throws ClassNotFoundException { File file = new File(name); byte[] bytes = new byte[(int)file.length()]; try { new FileInputStream(file).read(bytes); } catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } return super.defineClass("com.StaticClass",bytes, 0, bytes.length); } } output which was given by last sysout's when the casting part of the code not existed is as belows. sun.misc.Launcher$AppClassLoader@133056f com.ILoader@1ac3c08

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  • SQL Duplicates Issue

    - by jeff
    I have two tables : Product and ProductRateDetail. The parent table is Product. I have duplicate records in the product table which need to be unique. There are entries in the ProductRateDetail table which correspond to duplicate records in the product table. Somehow I need to update the ProductRateDetail table to match the original (older) ID from the Product table and then remove the duplicates from the product table. I would do this manually but there are 100's of records. I.e. something like UPDATE tbl_productRateDetail SET productID = (originalID from tbl_product) then something like DELETE from tbl_product WHERE duplicate ID and only delete the recently added ID data example: (sorry can't work out this formatting thing) select * from dbo.Product where ProductCode = '10003' tbl_product ProductID ProductTypeID ProductDescription ProductCode ProductSize 365 1 BEND DOUBLE FLANGED 10003 80mmX90deg 1354 1 BEND DOUBLE FLANGED 10003 80mmX90deg SELECT * FROM [MSTS2].[dbo].[ProductRateDetail] WHERE ProductID in (365,1354) tbl_productratedetail ProductRateDetailID ProductRateID ProductID UnitRate 365 1 365 16.87 1032 5 365 16.87 2187 10 365 16.87 2689 11 365 16.87 3191 12 365 16.87 7354 21 1354 21.30 7917 22 1354 21.30 8480 23 1354 21.30 9328 25 1354 21.30 9890 26 1354 21.30 10452 27 1354 21.30 Please help!

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  • ccfollow actions in cocos2d

    - by Srinivas
    ccfollow actions is following my projectile correctly. when, double tap recognised. see the below code. were am mistaken. here is my code:- - (void)update:(ccTime)dt { if (numTaps==1 ) { [self runAction:[CCFollow actionWithTarget:nextProjectile worldBoundary:CGRectMake(0,0,1050,350)]]; } } - (void)ccTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { numTaps = [[touches anyObject] tapCount]; printf("Tapcount : %d",numTaps); if (numTaps ==1) { nextProjectile = [[CCSprite spriteWithFile:@"Weapon.png"] retain]; nextProjectile.position = ccp(nextprojectile .contentSize.width/2+65, nextprojectile.contentSize.height/2+70); [nextProjectile runAction:[CCSequence actions: [here's my nextprojectile actions],nil]]; } } after seen the above code. a question raised by you. why am mentioning the ccfollow action in if condition. answer is here, ordinarily, am mention in update function it will not works, when i set this if condition it works after double tap recognised. how to rectify this issue? any help would be highly appreciated.

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  • adding elements in to the doubly linked list

    - by user329820
    Hi this is my code for main class and doubly linked class and node class but when I run the program ,in the concole will show this"datastructureproject.DoublyLinkedList@19ee1ac" instead of the random numbers .please help me thanks! main class: public class Main { public static int getRandomNumber(double min, double max) { Random random = new Random(); return (int) (random.nextDouble() * (max - min) + min); } public static void main(String[] args) { int j; int i = 0; i = getRandomNumber(10, 10000); DoublyLinkedList listOne = new DoublyLinkedList(); for (j = 0; j <= i / 2; j++) { listOne.add(getRandomNumber(10, 10000)); } System.out.println(listOne); } } doubly linked list class: public class DoublyLinkedList { private Node head ; private Node tail; private long size = 0; public DoublyLinkedList() { head= new Node(0, null, null); tail = new Node(0, head, null); } public void add(int i){ head.setValue(i); Node newNode = new Node(); head.setNext(newNode); newNode.setPrev(head); newNode = head; } } and the node class is like the class that you have seen before (Node prev,Node next,int value)

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  • How can multiple variables be passed to a function cleanly in C?

    - by aquanar
    I am working on an embedded system that has different output capabilities (digital out, serial, analog, etc). I am trying to figure out a clean way to pass many of the variables that will control those functions. I don't need to pass ALL of them too often, but I was hoping to have a function that would read the input data (in this case from a TCP network), and then parse the data (IE, the 3rd byte contains the states of 8 of the digital outputs (according to which bit in that byte is high or low)), and put that into a variable where I can then use elsewhere in the program. I wanted that function to be separate from the main() function, but to do so would require passing pointers to some 20 or so variables that it would be writing to. I know I could make the variables global, but I am trying to make it easier to debug by making it obvious when a function is allowed to edit that variable, by passing it to the function. My best idea was a struct, and just pass a pointer to it, but wasn't sure if there was a more efficient way, especially since there is only really 1 function that would need to access all of them at once, while most others only require parts of the information that will be stored in this bunch of state variables. So anyway, is there a clean way to send many variables between functions at once that need to be edited?

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  • OpenGL Pixel Format Attributes (NSOpenGLPixelFormatAttibutes) explanation?

    - by nacho4d
    Hi, I am not new to OpenGL, but not an expert. Many tutorials teach how to draw, 3D, 2D, projections, orthogonal, etc, but How about setting a the view? (NSOpenGLView in Cocoa, Macs). For example I have this: - (id) initWithFrame: (NSRect) frame { GLuint attribs[] = { //PF: PixelAttibutes NSOpenGLPFANoRecovery, NSOpenGLPFAWindow, NSOpenGLPFAAccelerated, NSOpenGLPFADoubleBuffer, NSOpenGLPFAColorSize, 24, NSOpenGLPFAAlphaSize, 8, NSOpenGLPFADepthSize, 24, NSOpenGLPFAStencilSize, 8, NSOpenGLPFAAccumSize, 0, 0 }; NSOpenGLPixelFormat* fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes: (NSOpenGLPixelFormatAttribute*) attribs]; return self = [super initWithFrame:frame pixelFormat: [fmt autorelease]]; } And I don't understand very well their usage, specially when combining them. For example: If I want my view to be capable of full screen should I write NSOpenGLPFAFullScreen only ? or both? (by capable I mean not always in full screen) Regarding Double Buffer, what is this exactly? (Below: Apple's definition) If present, this attribute indicates that only double-buffered pixel formats are considered. Otherwise, only single-buffered pixel formats are considered Regarding Color: if NSOpenGLPFAColorSize is 24 and NSOpenGLPFAColorSize is 8 then it means that alpha and RGB components are treated differently? what happen if I set the former to 32 and the later to 0? Etc, etc,In general how do I learn to set my view from scratch? Thanks in advance. Ignacio.

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  • fopen / fopen_s and writing to files

    - by yCalleecharan
    Hi, I'm using fopen in C to write the output to a text file. The function declaration is (where ARRAY_SIZE has been defined earlier): void create_out_file(char file_name[],long double *z1){ FILE *out; int i; if((out = fopen(file_name, "w+")) == NULL){ fprintf(stderr, "* Open error on output file %s", file_name); exit(-1); } for(i = 0; i < ARRAY_SIZE; i++) fprintf(out, "%.16Le\n", z1[i]); fclose(out); } My questions: On compilation with MVS2008 I get the warning: warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. I haven't see much information on fopen_s so that I can change my code. Any suggestions? Can one instruct fprintf to write at desired precision? If I'm using long double then I assume that my answers are good till 15 digits after the decimal point. Am I right? Thanks a lot...

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  • Using pair in c++

    - by user1543957
    Can someone please tell why i am unable to compile the following program #include<iostream> #include<string> #include<cmath> #include<iostream> #include<cfloat> #define MOD 10000009 using namespace std; double distance(pair<int,int> p1,pair<int,int> p2) { double dist; dist = sqrt( (p1.first-p2.first)*(p1.first-p2.first) + (p1.second-p2.second)*(p1.second-p2.second) ); return(dist); } int main() { int N,i,j; cin >> N; pair<int,int> pi[N]; for(i=0;i<N;i++) { cin >> pi[i].first >> pi[i].second; } for(i=0;i<N;i++) { cout << pi[i].first << " "<< pi[i].second << endl; } distance(pi[0],pi[1]); // This line is giving error return 0; }

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  • How To Block The UserName After 3 Invalid Password Attempts IN ASP.NET

    - by shihab
    I used the following code for checking user name and password. and I want ti block the user name after 3 invalid password attempt. what should I add in my codeing MD5CryptoServiceProvider md5hasher = new MD5CryptoServiceProvider(); Byte[] hashedDataBytes; UTF8Encoding encoder = new UTF8Encoding(); hashedDataBytes = md5hasher.ComputeHash(encoder.GetBytes(TextBox3.Text)); StringBuilder hex = new StringBuilder(hashedDataBytes.Length * 2); foreach (Byte b in hashedDataBytes) { hex.AppendFormat("{0:x2}", b); } string hash = hex.ToString(); SqlConnection con = new SqlConnection("Data Source=Shihab-PC;Initial Catalog=test;User ID=SOMETHING;Password=SOMETHINGELSE"); SqlDataAdapter ad = new SqlDataAdapter("select password from Users where UserId='" + TextBox4.Text + "'", con); DataSet ds = new DataSet(); ad.Fill(ds, "Users"); SqlDataAdapter ad2 = new SqlDataAdapter("select UserId from Users ", con); DataSet ds2 = new DataSet(); ad2.Fill(ds2, "Users"); Session["id"] = TextBox4.Text.ToString(); if ((string.Compare((ds.Tables["Users"].Rows[0][0].ToString()), hash)) == 0) { if (string.Compare(TextBox4.Text, (ds2.Tables["Users"].Rows[0][0].ToString())) == 0) { Response.Redirect("actioncust.aspx"); } else { Response.Redirect("actioncust.aspx"); } } else { Label2.Text = "Invalid Login"; } con.Close(); }

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  • How do I access abstract private data from derived class without friend or 'getter' functions in C++?

    - by John
    So, I am caught up in a dilemma right now. How am I suppose to access a pure abstract base class private member variable from a derived class? I have heard from a friend that it is possible to access it through the base constructor, but he didn't explain. How is it possible? There are some inherited classes from base class. Is there any way to gain access to the private variables ? class Base_button { private: bool is_vis; Rect rButton; public: // Constructors Base_button(); Base_button( const Point &corner, double height, double width ); // Destructor virtual ~ Base_button(); // Accessors virtual void draw() const = 0; bool clicked( const Point &click ) const; bool is_visible() const; // Mutators virtual void show(); virtual void hide(); void move( const Point &loc ); }; class Button : public Base_button { private: Message mButton; public: // Constructors Button(); Button( const Point &corner, const string &label ); // Acessors virtual void draw() const; // Mutators virtual void show(); virtual void hide(); }; I want to be able access Rect and bool in the base class from the subclass

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  • how do i make the app take correct input..?

    - by user1824343
    This is my windows app's one layout which converts Celsius to Fahrenheit. The problem is that when I try to input the temperature it shows some junk(for eg: if i enter '3' it displayin '3.0000009') and sometimes its even showing stack overflow exception. The output is also not shown properly : cel.text is the textbox for celsius. fahre.text is the textbox for fahrenheit. namespace PanoramaApp1 { public partial class FahretoCel : PhoneApplicationPage { public FahretoCel() { InitializeComponent(); } private void fahre_TextChanged(object sender, TextChangedEventArgs e) { if (fahre.Text != "") { try { double F = Convert.ToDouble(fahre.Text); cel.Text = "" + ((5.0/9.0) * (F - 32)) ; //this is conversion expression } catch (FormatException) { fahre.Text = ""; cel.Text = ""; } } else { cel.Text = ""; } } private void cel_TextChanged(object sender, TextChangedEventArgs e) { if (cel.Text != "") { try { Double c = Convert.ToDouble(cel.Text); fahre.Text = "" + ((c *(9.0 / 5.0 )) + 32); } catch (FormatException) { fahre.Text = ""; cel.Text = ""; } } else { fahre.Text = ""; } } } }

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  • Can I control object creation using MEF?

    - by Akash
    I need to add some extension points to our existing code, and I've been looking at MEF as a possible solution. We have an IRandomNumberGenerator interface, with a default implementation (ConcreteRNG) that we would like to be swappable. This sounds like an ideal scenario for MEF, but I've been having problems with the way we instantiate the random number generators. Our current code looks like: public class Consumer { private List<IRandomNumberGenerator> generators; private List<double> seeds; public Consumer() { generators = new List<IRandomNumberGenerator>(); seeds = new List<double>(new[] {1.0, 2.0, 3.0}); foreach(var seed in seeds) { generators.Add(new ConcreteRNG(seed); } } } In other words, the consumer is responsible for instantiating the RNGs it needs, including providing the seed that each instance requires. What I'd like to do is to have the concrete RNG implementation discovered and instantiated by MEF (using the DirectoryCatalog). I'm not sure how to achieve this. I could expose a Generators property and mark it as an [Import], but how do I provide the required seeds? Is there some other approach I am missing?

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  • crash when using stl vector at instead of operator[]

    - by Jamie Cook
    I have a method as follows (from a class than implements TBB task interface - not currently multithreading though) My problem is that two ways of accessing a vector are causing quite different behaviour - one works and the other causes the entire program to bomb out quite spectacularly (this is a plugin and normally a crash will be caught by the host - but this one takes out the host program as well! As I said quite spectacular) void PtBranchAndBoundIterationOriginRunner::runOrigin(int origin, int time) const // NOTE: const method { BOOST_FOREACH(int accessMode, m_props->GetAccessModes()) { // get a const reference to appropriate vector from member variable // map<int, vector<double>> m_rowTotalsByAccessMode; const vector<double>& rowTotalsForAccessMode = m_rowTotalsByAccessMode.find(accessMode)->second; if (origin != 129) continue; // Additional debug constrain: I know that the vector only has one non-zero element at index 129 m_job->Write("size: " + ToString(rowTotalsForAccessMode.size())); try { // check for early return... i.e. nothing to do for this origin if (!rowTotalsForAccessMode[origin]) continue; // <- this works if (!rowTotalsForAccessMode.at(origin)) continue; // <- this crashes } catch (...) { m_job->Write("Caught an exception"); // but its not an exception } // do some other stuff } } I hate not putting in well defined questions but at the moment my best phrasing is : "WTF?" I'm compiling this with Intel C++ 11.0.074 [IA-32] using Microsoft (R) Visual Studio Version 9.0.21022.8 and my implementation of vector has const_reference operator[](size_type _Pos) const { // subscript nonmutable sequence #if _HAS_ITERATOR_DEBUGGING if (size() <= _Pos) { _DEBUG_ERROR("vector subscript out of range"); _SCL_SECURE_OUT_OF_RANGE; } #endif /* _HAS_ITERATOR_DEBUGGING */ _SCL_SECURE_VALIDATE_RANGE(_Pos < size()); return (*(_Myfirst + _Pos)); } (Iterator debugging is off - I'm pretty sure) and const_reference at(size_type _Pos) const { // subscript nonmutable sequence with checking if (size() <= _Pos) _Xran(); return (*(begin() + _Pos)); } So the only difference I can see is that at calls begin instead of simply using _Myfirst - but how could that possibly be causing such a huge difference in behaviour?

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  • C# specifying generic delegate type param at runtime

    - by smerlin
    following setup, i have several generic functions, and i need to choose the type and the function identified by two strings at runtime. my first try looked like this: public static class FOOBAR { public delegate void MyDelegateType(int param); public static void foo<T>(int param){...} public static void bar<T>(int param){...} public static void someMethod(string methodstr, string typestr) { MyDelegateType mydel; Type mytype; switch(typestr) { case "int": mytype = typeof(int); break; case "double": mytype = typeof(double); break; default: throw new InvalidTypeException(typestr); } switch(methodstr) { case "foo": mydel = foo<mytype>; //error break; case "bar": mydel = bar<mytype>; //error break; default: throw new InvalidTypeException(methodstr); } for(int i=0; i<1000; ++i) mydel(i); } } since this didnt work, i nested those switchs (a methodstr switch inside the typestr switch or viceversa), but that solution is really ugly and unmaintainable. The number of types is pretty much fixed, but the number of functions like foo or bar will increase by high numbers, so i dont want nested switchs. So how can i make this working without using nested switchs ?

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