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  • What types of objects should the ViewModel reference in the MVVM pattern?

    - by Blanthor
    I've seen quite a few examples of MVVM. I can see that the View should reference the ViewModel. I've seen recently an example of a ViewModel referencing a View, which seems wrong to me, as it would result in tighter coupling. Given that ViewModel is often described as an intermediary between the View and the Model, is there more to the ViewModel than a facade to domain objects? I hope I used the term "facade" correctly here.

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  • Function chaining depending on boolean result

    - by Markive
    This is just an efficiency question really.. I'm interested to know if there is a more efficient or logical way that people use to handle this sort of scenario. In my asp.net application I am running a script to generate a new project my code at the top level looks like this: Dim ok As Boolean = True ok = createFolderStructure() If ok Then ok = createMDB() If ok Then ok = createProjectConfig() If ok Then ok = updateCompanyConfig() I create a boolean and each function returns a boolean result, the next function in this chain will only run if the previous one was successful. I do this because an asp.net application will continue to run through the page life cycle unless there is an unhandled exception and I don't want my whole application to be screwed up if something in the chain goes wrong (there is a lot of copying and deleting of files etc.. in this example). I was just wondering how other people handle this scenario? the vb.net single line if statement is quite succinct but I'm wondering if there is a better way?

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  • Continuous integration with multiple branch development

    - by ryanprayogo
    In the project that I'm working on, we are using SVN with 'Stable Trunk' strategy. What that means is that for each bug that is found, QA opens a bug ticket and assigns it to a developer. Then, a developer fixes that bug and checks it in a branch (off trunk, let's call this the bug branch) and that branch will only contain fixes for that particular bug ticket When we decided to do a release, for each bug fixes that we want to release to the customer, a developer will merge all the fixes from several bug branch to trunk and proceed with the normal QA cycle. The problem is that we use trunk as the codebase for our CI job (Hudson, specifically), and therefore, for all commits to the bug branch, it will miss the daily build until it gets merged to trunk when we decided to release the new version of the software. Obviously, that defeats the purpose of having CI. What is the proper way to fix this issue?

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  • Are ASCII diagrams worth my time?

    - by Jesse Stimpson
    Are ASCII diagrams within source code worth the time they take to create? I could create a bitmap diagram much faster, but images are much more difficult to in line in a source file (until VS2010). For the record, I'm not talking about decorative ASCII art. Here's an example of a diagram I recently created for my code that I probably could have constructed in half the time in MS Paint. Scenario A: v (U)_________________(N)_______<--(P) Legend: ' / | J = ... ' / | P = ... ' /d | U = ... ' / | v = ... ' / | d = ... '/ | N = ... (J) | | | |___________________|

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  • why copy and paste codes is dangerous

    - by Yigang Wu
    sometimes, my boss will complain us why we need so long time to implement a feature, actually, the feature has been implemented in other AP before, you just need to copy and paste codes from there. The cost should be low. It's really a hard question, because copy and paste codes is not a easy thing from my point. Do you have any good reason to explain your boss who doesn't know technology?

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  • Pattern for database-wrapper in java

    - by Space_C0wb0y
    I am currently writing a java-class that wraps an SQLite database. This class has two ways to be instantiated: Open an existing database. Create a new database. This is what I cam up with: public class SQLiteDatabaseWrapper { public static SQLiteDatabaseWrapper openExisting(File PathToDB) { return new SQLiteDatabaseWrapper(PathToDB); } public static SQLiteDatabaseWrapper createNew(File PathToDB) { CreateAndInitializeNewDatabase(PathToDB); return new SQLiteDatabaseWrapper(PathToDB); } private SQLiteDatabaseWrapper(File PathToDB) { // Open connection and setup wrapper } } Is this the way to go in Java, or is there any other best practice for this situation?

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  • What is MVC and what are the advantages of it?

    - by Teifion
    I found What are mvp and mvc and what is the difference but it didn't really answer this question. I've recently started using MVC because it's part of the framework that myself and my work-partner are going to use. We chose it because it looked easy and separated process from display, are there advantages besides this that we don't know about and could be missing out on? Pros Display and Processing are seperated Cons None so far

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  • Best practice for debug Asserts during Unit testing

    - by Steve Steiner
    Does heavy use of unit tests discourage the use of debug asserts? It seems like a debug assert firing in the code under test implies the unit test shouldn't exist or the debug assert shouldn't exist. "There can be only one" seems like a reasonable principle. Is this the common practice? Or do you disable your debug asserts when unit testing, so they can be around for integration testing? Edit: I updated 'Assert' to debug assert to distinguish an assert in the code under test from the lines in the unit test that check state after the test has run. Also here is an example that I believe shows the dilema: A unit test passes invalid inputs for a protected function that asserts it's inputs are valid. Should the unit test not exist? It's not a public function. Perhaps checking the inputs would kill perf? Or should the assert not exist? The function is protected not private so it should be checking it's inputs for safety.

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  • Pitfalls when switching to .NET for Windows CE?

    - by Presidenten
    Hi! I have been developing in .NET for quite some time now. But now I have customer who wants me to develop an application for them in .NET for Windows CE. I have done some embedded system programming in C before, but never in .NET. Please share any tips or tricks that would make my life easier when taking this assignment, or perhaps knowledge about any pitfalls to watch out for.

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  • Where to put a recursive function when following MVC?

    - by Glibly
    Hello, I have a recursive function being used to generate a menu on my site. The function is calling a database for each level of children in the menu, and generating html for them. I've currently put this function in a Model part of the code, however, I feel that generating html in the model goes against the MVC. I didn't put it in a Controller because I didn't want to have database calls or HTML generation there. I didn't put it in a View because I didn't want database calls there either. Is the 'correct' way of tackling this problem to have a Controller call a recursive function in a Model that returns a 2d array representing the menu. Then pass the array to a view which has it's own recursive function for generating html from the array?

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  • Getting up to speed on modern architecture

    - by Matt Thrower
    Hi, I don't have any formal qualifications in computer science, rather I taught myself classic ASP back in the days of the dotcom boom and managed to get myself a job and my career developed from there. I was a confident and, I think, pretty good programmer in ASP 3 but as others have observed one of the problems with classic ASP was that it did a very good job of hiding the nitty-gritty of http so you could become quite competent as a programmer on the basis of relatively poor understanding of the technology you were working with. When I changed on to .NET at first I treated it like classic ASP, developing stand-alone applications as individual websites simply because I didn't know any better at the time. I moved jobs at this point and spent the next several years working on a single site whose architecture relied heavily on custom objects: in other words I gained a lot of experience working with .NET as a middle-tier development tool using a quite old-fashioned approach to OO design along the lines of the classic "car" class example that's so often used to teach OO. Breaking down programs into blocks of functionality and basing your classes and methods around that. Although we worked under an Agile approach to manage the work the whole setup was classic client/server stuff. That suited me and I gradually got to grips with .NET and started using it far more in the manner that it should be, and I began to see the power inherent in the technology and precisely why it was so much better than good old ASP 3. In my latest job I have found myself suddenly dropped in at the deep end with two quite young, skilled and very cutting-edge programmers. They've built a site architecture which is modelling along a lot of stuff which is new to me and which, in truth I'm having a lot of trouble understanding. The application is built on a cloud computing model with multi-tenancy and the architecture is all loosely coupled using a lot of interfaces, factories and the like. They use nHibernate a lot too. Shortly after I joined, both these guys left and I'm now supposedly the senior developer on a system whose technology and architecture I don't really understand and I have no-one to ask questions of. Except you, the internet. Frankly I feel like I've been pitched in at the deep end and I'm sinking. I'm not sure if this is because I lack the educational background to understand this stuff, if I'm simply not mathematically minded enough for modern computing (my maths was never great - my approach to design is often to simply debug until it works, then refactor until it looks neat), or whether I've simply been presented with too much of too radical a nature at once. But the only way to find out which it is is to try and learn it. So can anyone suggest some good places to start? Good books, tutorials or blogs? I've found a lot of internet material simply presupposes a level of understanding that I just don't have. Your advice is much appreciated. Help a middle-aged, stuck in the mud developer get enthusastic again! Please!

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  • best-practice on for loop's condition

    - by guest
    what is considered best-practice in this case? for (i=0; i<array.length(); ++i) or for (i=array.length(); i>0; --i) assuming i don't want to iterate from a certain direction, but rather over the bare length of the array. also, i don't plan to alter the array's size in the loop body. so, will the array.length() become constant during compilation? if not, then the second approach should be the one to go for..

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  • Implementing Tagging System with PHP and mySQL. Caching help!!!

    - by Hamid Sarfraz
    With reference to this post: http://stackoverflow.com/questions/2122546/how-to-implement-tag-counting I have implemented the suggested 3 table tagging system completely. To count the number of Articles per tag, i am using another column named tagArticleCount in the tag definition table. (other columns are tagId, tagText, tagUrl, tagArticleCount). If i implement realtime editing of this table, so that whenever user adds another tag to article or deletes an existing tag, the tag_definition_table is updated to update the counter of the added/removed tag. This will cost an extra query each time any modification is made. (at the same time, related link entry for tag and article is deleted from tagLinkTable). An alternative to this is not allowing any real time editing to the counter, instead use CRONs to update counter of each tag after a specified time period. Here comes the problem that i want to discuss. This can be seen as caching the article count in database. Can you please help me find a way to present the articles in a list when a tag is explored and when the article counter for that tag is not up to date. For example: 1. Counter shows 50 articles, but there are infact 55 entries in the tag link table (that links tags and articles). 2. Counter shows 50 articles, but there are infact 45 extries in the tag link table. How to handle these 2 scenerios given in example. I am going to use APC to keep cache of these counters. Consider it too in your solution. Also discuss performance in the realtime / CRONNED counter updates.

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  • What's quicker and better to determine if an array key exists in PHP?

    - by alex
    Consider these 2 examples $key = 'jim'; // example 1 if (isset($array[$key])) { doWhatIWant(); } // example 2 if (array_key_exists($key, $array)) { doWhatIWant(); } I'm interested in knowing if either of these are better. I've always used the first, but have seen a lot of people use the second example on this site. So, which is better? Faster? Clearer intent? Update Thanks for the quality answers. I now understand the difference between the 2. A benchmark states that isset() alone is quicker than array_key_exists(). However, if you want the isset() to behave like array_key_exists() it is slower.

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  • Command Query Separation validating for retries

    - by Neil Barnwell
    So I'm comfortable with the basic concept of CQS, where you might have a command that writes to one database, and that updates the query database that you read from. However, consider the scenario where you are entering data, and want to prevent duplicates. Using new employee data entry an employee register as an example, working through a pile of application forms to key in the new employees' details: Take top sheet. Key in employee name and unique payroll number to UI. Submit. Put paper in "completed pile". Repeat. How would you now prevent the user from keying in the same payroll number again, say for instance if they get distracted and can't remember whether they've keyed one in already and the "message" hasn't got all the way back to the query db for the user to search?

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  • How to differentiate between exceptions i can show the user, and ones i can't?

    - by Ian Boyd
    i have some business logic that traps some logically invalid situations, e.g. trying to reverse a transaction that was already reversed. In this case the correct action is to inform the user: Transaction already reversed or Cannot reverse a reversing transaction or You do not have permission to reverse transactions or This transaction is on a session that has already been closed or This transaction is too old to be reversed The question is, how do i communicate these exceptional cases back to the calling code, so they can show the user? Do i create a separate exception for each case: catch (ETransactionAlreadyReversedException) MessageBox.Show('Transaction already reversed') catch (EReversingAReversingTransactionException) MessageBox.Show('Cannot reverse a reversing transaction') catch (ENoPermissionToReverseTranasctionException) MessageBox.Show('You do not have permission to reverse transactions') catch (ECannotReverseTransactionOnAlredyClosedSessionException) MessageBox.Show('This transaction is on a session that has already been closed') catch (ECannotReverseTooOldTransactionException) MessageBox.Show('This transaction is too old to be reversed') Downside for this is that when there's a new logical case to show the user: Tranasctions created by NSL cannot be reversed i don't simply show the user a message, and instead it leaks out as an unhandled excpetion, when really it should be handled with another MessageBox. The alternative is to create a single exception class: `EReverseTransactionException` With the understanding that any exception of this type is a logical check, that should be handled with a message box: catch (EReverseTransactionException) But it's still understood that any other exceptions, ones that involve, for example, an memory ECC parity error, continue unhandled. In other words, i don't convert all errors that can be thrown by the ReverseTransaction() method into EReverseTransactionException, only ones that are logically invalid cause of the user.

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  • Documentation style: how do you differentiate variable names from the rest of the text within a comm

    - by Alix
    Hi, This is a quite superfluous and uninteresting question, I'm afraid, but I always wonder about this. When you're commenting code with inline comments (as opposed to comments that will appear in the generated documentation) and the name of a variable appears in the comment, how do you differentiate it from normal text? E.g.: // Try to parse type. parsedType = tryParse(type); In the comment, "type" is the name of the variable. Do you mark it in any way to signify that it's a symbol and not just part of the comment's text? I've seen things like this: // Try to parse "type". // Try to parse 'type'. // Try to parse *type*. // Try to parse <type>. // Try to parse [type]. And also: // Try to parse variable type. (I don't think the last one is very helpful; it's a bit confusing; you could think "variable" is an adjective there) Do you have any preference? I find that I need to use some kind of marker; otherwise the comments are sometimes ambiguous, or at least force you to reread them when you realise a particular word in the comment was actually the name of a variable. (In comments that will appear in the documentation I use the appropriate tags for the generator, of course: @code, <code></code>, etc) Thanks!

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  • Why represent shopping carts and order invoices differently in a domain model?

    - by Todd
    I've built some shopping cart systems in the past, but I always designed them such that the final order invoice is just a shopping cart that has been marked as "purchased". All the logic for adding/removing/changing items in a cart is also the logic for the order. All data is stored in the same tables in the database. But it seems this is not the proper way to design an e-commerce site.. Can someone explain the benefit of separating the shopping cart from invoices in the domain model? It seems to me this would lead to a lot of duplicated code, an extra set of tables in the database, and make it harder to maintain in the event the system need to start accommodating more complicated orders (like specifying selected options for an item which may or may not change the price/availability/shipping time of the order). I'm assuming I just haven't seen the light, as every book and other example I see seems to separate these two seemingly similar concerns -- but I can't find any explanation as to the benefit of doing such! It's also the case in the systems that I design that changes are often made after the initial order is confirmed. It's not uncommon for items to be removed, replaced, or added afterwards (but prior to fulfillment).

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  • Subclassing and adding data members

    - by Marius
    I have an hierarchy of classes that looks like the following: class Critical { public: Critical(int a, int b) : m_a(a), m_b(b) { } virtual ~Critical() { } int GetA() { return m_a; } int GetB() { return m_b; } void SetA(int a) { m_a = a; } void SetB(int b) { m_b = b; } protected: int m_a; int m_b; }; class CriticalFlavor : public Critical { public: CriticalFlavor(int a, int b, int flavor) : Critical(a, b), m_flavor(flavor) { } virtual ~CriticalFlavor() { } int GetFlavor() { return m_flavor; } void SetFlavor(int flavor) { m_flavor = flavor; } protected: int m_flavor; }; class CriticalTwist : public Critical { public: CriticalTwist(int a, int b, int twist) : Critical(a, b), m_twist(twist) { } virtual ~CriticalTwist() { } int GetTwist() { return m_twist; } void SetTwist(int twist) { m_twist = twist; } protected: int m_twist; }; The above does not seem right to me in terms of the design and what bothers me the most is the fact that the addition of member variables seems to drive the interface of these classes (the real code that does the above is a little more complex but still embracing the same pattern). That will proliferate when in need for another "Critical" class that just adds some other property. Does this feel right to you? How could I refactor such code? An idea would be to have just a set of interfaces and use composition when it comes to the base object like the following: class Critical { public: virtual int GetA() = 0; virtual int GetB() = 0; virtual void SetA(int a) = 0; virtual void SetB(int b) = 0; }; class CriticalImpl { public: CriticalImpl(int a, int b) : m_a(a), m_b(b) { } ~CriticalImpl() { } int GetA() { return m_a; } int GetB() { return m_b; } void SetA(int a) { m_a = a; } void SetB(int b) { m_b = b; } private: int m_a; int m_b; }; class CriticalFlavor { public: virtual int GetFlavor() = 0; virtual void SetFlavor(int flavor) = 0; }; class CriticalFlavorImpl : public Critical, public CriticalFlavor { public: CriticalFlavorImpl(int a, int b, int flavor) : m_flavor(flavor), m_critical(new CriticalImpl(a, b)) { } ~CriticalFlavorImpl() { delete m_critical; } int GetFlavor() { return m_flavor; } void SetFlavor(int flavor) { m_flavor = flavor; } int GetA() { return m_critical-GetA(); } int GetB() { return m_critical-GetB(); } void SetA(int a) { m_critical-SetA(a); } void SetB(int b) { m_critical-SetB(b); } private: int m_flavor; CriticalImpl* m_critical; };

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  • Is there a design pattern that expresses objects (an their operations) in various states?

    - by darren
    Hi I have a design question about the evolution of an object (and its state) after some sequence of methods complete. I'm having trouble articulating what I mean so I may need to clean up the question based on feedback. Consider an object called Classifier. It has the following methods: void initialise() void populateTrainingSet(TrainingSet t) void pupulateTestingSet(TestingSet t) void train() void test() Result predict(Instance i) My problem is that these methods need to be called in a certain order. Futher, some methods are invalid until a previous method is called, and some methods are invalid after a method has been called. For example, it would be invalid to call predict() before test() was called, and it would be invalid to call train() after test() was called. My approach so far has been to maintain a private enum that represents the current stateof the object: private static enum STATE{ NEW, TRAINED, TESTED, READY}; But this seems a bit cloogy. Is there a design pattern for such a problem type? Maybe something related to the template method.

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