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  • NSString to NSURL objects

    - by user337844
    Hello, I have an array that I populated with my plist file, which looks something like this: <array> <string>http://www.apple.com</string> <string>http://www.google.com</string> <string>http://www.amazon.com</string> </array> So, I'm looking to convert these NSString objects to NSURL objects when I call them in my didSelectRowAtIndexPath method. Any ideas? This is what I have right now: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSInteger row = [indexPath row]; if (self.viewController == nil) { TemplateViewController *details = [[TemplateViewController alloc] initWithNibName:@"TemplateViewController" bundle:nil]; self.viewController = details; [details release]; } NSString *tempURLString = [tieroneurlArray objectAtIndex:row]; NSURL *loadingUrl = [NSURL URLWithString:tempURLString]; [tieroneurlArray addObject:loadingUrl]; viewController.title = [NSString stringWithFormat:@"%@", [tieroneArray objectAtIndex:row]]; [self.viewController setTableURL:[tieroneurlArray objectAtIndex:row]]; TemplateAppAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [delegate.templateNavController pushViewController:viewController animated:YES]; } And this is how I load the array with the plist: - (void)viewDidLoad { [super viewDidLoad]; NSString *path = [[NSBundle mainBundle] pathForResource:@"tier1Names" ofType:@"plist"]; tieroneArray = [[NSMutableArray alloc] initWithContentsOfFile:path]; NSString *tableURL = [[NSBundle mainBundle] pathForResource:@"tier1URL" ofType:@"plist"]; tieroneurlArray = [[NSMutableArray alloc] initWithContentsOfFile:tableURL]; }

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  • Storing arrays in NSUserDefaultsController

    - by neoneye
    Currently I use NSUserDefaults and I'm interested in using NSUserDefaultsController, so that I get notifications when things change. Below is my current code. items = /* NSArray of MYItem's */; NSData* data = [NSKeyedArchiver archivedDataWithRootObject:items]; [[NSUserDefaults standardUserDefaults] setObject:data forKey:kMYItems]; How should I rework my code to store items in NSUserDefaultsController ? Is NSKeyedArchiver the smartest way to store arrays? @interface MYItem : NSObject <NSCoding> { NSString* name; NSString* path; } @property (copy) NSString* name; @property (copy) NSString* path; @end @implementation MYItem @synthesize name, path; -(void)encodeWithCoder:(NSCoder*)coder { [coder encodeObject:name forKey:@"name"]; [coder encodeObject:path forKey:@"path"]; } -(id)initWithCoder:(NSCoder*)coder { [super init]; [self setName:[coder decodeObjectForKey:@"name"]]; [self setPath:[coder decodeObjectForKey:@"path"]]; return self; } @end

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  • Rotation Portrait Landscape with 2 XIB

    - by Ploetzeneder
    Hello, i have got 2 GUIs and 2 Controllers 1 is called landscapeguicontroller and the second is called highguicontroller. Now generally i call the highguicontroller, and when i rotate my iphone it detects that and then it shows the landscapeguicontroller: Code: landscapeguicontroller *neu =[[landscapeguicontroller alloc] initWithNibName:nil bundle:nil]; [self presentModalViewController:neu animated:YES]; [self dismissModalViewControllerAnimated:YES]; The Problem is that then the animation pushes the new window from the beyond side of the iphone up into the window. In the Landscapeguicontroller,i have added to the the following lines: Code: (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait); } when i want go back to the highguicontroller i call: [self dismissModalViewControllerAnimated:YES]; that all works , but just in the second animation i see the correct "rotation animation". Have you got any suggestions? So a short Problem description: in the 1. animation from high to landscape, the landscape is pushed into the window BUT in the 2. animation from landscape to high, the rotation looks like a real rotation... i want the 1.animation look like the 2. animation best regards Ploetzeneder

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  • Loading animation Memory leak

    - by Ayaz Alavi
    Hi, I have written network class that is managing all network calls for my application. There are two methods showLoadingAnimationView and hideLoadingAnimationView that will show UIActivityIndicatorView in a view over my current viewcontroller with fade background. I am getting memory leaks somewhere on these two methods. Here is the code -(void)showLoadingAnimationView { textmeAppDelegate *textme = (textmeAppDelegate *)[[UIApplication sharedApplication] delegate]; [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:YES]; if(wrapperLoading != nil) { [wrapperLoading release]; } wrapperLoading = [[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 480.0)]; wrapperLoading.backgroundColor = [UIColor clearColor]; wrapperLoading.alpha = 0.8; UIView *_loadingBG = [[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 480.0)]; _loadingBG.backgroundColor = [UIColor blackColor]; _loadingBG.alpha = 0.4; circlingWheel = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; CGRect wheelFrame = circlingWheel.frame; circlingWheel.frame = CGRectMake(((320.0 - wheelFrame.size.width) / 2.0), ((480.0 - wheelFrame.size.height) / 2.0), wheelFrame.size.width, wheelFrame.size.height); [wrapperLoading addSubview:_loadingBG]; [wrapperLoading addSubview:circlingWheel]; [circlingWheel startAnimating]; [textme.window addSubview:wrapperLoading]; [_loadingBG release]; [circlingWheel release]; } -(void)hideLoadingAnimationView { [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:NO]; wrapperLoading.alpha = 0.0; [self.wrapperLoading removeFromSuperview]; //[NSTimer scheduledTimerWithTimeInterval:0.8 target:wrapperLoading selector:@selector(removeFromSuperview) userInfo:nil repeats:NO]; } Here is how I am calling these two methods [NSThread detachNewThreadSelector:@selector(showLoadingAnimationView) toTarget:self withObject:nil]; and then somewhere later in the code i am using following function call to hide animation. [self hideLoadingAnimationView]; I am getting memory leaks when I call showLoadingAnimationView function. Anything wrong in the code or is there any better technique to show loading animation when we do network calls?

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  • UINavigationController navigation stack problems in Landscape Mode

    - by David F
    I have a iPhone application that I am currently converting to a Universal Binary to work with the iPad. I have successfully implemented everything I need in terms of layout so that full landscape functionality is now supported in my app (previously I primarily used portrait mode to display content). But, I have one strange problem, and it ONLY occurs in landscape mode: when I push a view controller onto the stack, it takes two taps on the back button to return to the previous view controller!!! The first tap shows a blank view, but with the same name on the left-side back navigation button, the second tap takes the controller back to previous view like it should. I don't have an iPad to test, so I am relying on the simulator. The problem does not show up on the iPhone and doesn't show up if you rotate back to portrait mode. My app consists of a tabbarcontroller with navigation controllers loaded for its vc's: //application delegate - (void)applicationDidFinishLaunching:(UIApplication *)application //.... WebHelpViewController *vc8 = [[WebHelpViewController alloc] init]; UINavigationController *nv8 = [[UINavigationController alloc] initWithRootViewController:vc8]; [self.tabBarController setViewControllers:[NSArray arrayWithObjects:nv1,nv2,nv3,nv4,nv5,nv6,nv7,nv8,nil]]; To implement landscape capability, the UITabBarController is overridden to autorotate when required: //CustomTabBarController.m - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return [[(UINavigationController *)self.selectedViewController topViewController] shouldAutorotateToInterfaceOrientation:interfaceOrientation]; } ... works fine. I navigate into new views using this method SomeViewController *vc = [[SomeViewController alloc] init]; [self.navigationController pushViewController:vc animated:YES]; [vc release]; Has anyone encountered this problem, and do they know if it's only a simulation error?

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  • Dismissing UIImagePickerController from UITabBarController

    - by Dave
    I have a tab bar application whereby one tab uses a navigation controller to move through a series of views. On the final view, there is a button to add a photo, which presents a UIImagePickerController. So far, so good - however when I finish picking the image, or cancel the operation, the previous view is loaded, but without the tab bar. I'm sure I'm missing something elementary, but any suggestions on how to properly release the UIImagePickerController would be much appreciated. The code is as follows: ImagePickerViewController *aController = [[ImagePickerViewController alloc]; initWithNibName:@"ImagePickerViewController" bundle:[NSBundle mainBundle]]; [self presentModalViewController:aController animated:YES]; [aController release]; //viewDidLoad self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease]; imagePickerController = [[UIImagePickerController alloc] init]; imagePickerController.delegate = self; if([UIImagePickerController isSourceTypeAvailable: UIImagePickerControllerSourceTypeCamera]){ imagePickerController.sourceType = UIImagePickerControllerSourceTypeCamera; } else { imagePickerController.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; } [window addSubview:imagePickerController.view]; //ImagePickerViewController imagePickerControllerDidCancel - FinalViewController is the last view in the stack controlled by a navigation controller which contains the button to present the UIImagePickerController [picker dismissModalViewControllerAnimated:YES]; FinalViewController *aController = [[FinalViewController alloc initWithNibName:@"FinalViewController" bundle:[NSBundle mainBundle]]; [picker presentModalViewController:aController animated:YES]; [aController release];

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  • SQLAlchemy DetachedInstanceError with regular attribute (not a relation)

    - by haridsv
    I just started using SQLAlchemy and get a DetachedInstanceError and can't find much information on this anywhere. I am using the instance outside a session, so it is natural that SQLAlchemy is unable to load any relations if they are not already loaded, however, the attribute I am accessing is not a relation, in fact this object has no relations at all. I found solutions such as eager loading, but I can't apply to this because this is not a relation. I even tried "touching" this attribute before closing the session, but it still doesn't prevent the exception. What could be causing this exception for a non-relational property even after it has been successfully accessed once before? Any help in debugging this issue is appreciated. I will meanwhile try to get a reproducible stand-alone scenario and update here. Update: This is the actual exception message with a few stacks: File "/home/hari/bin/lib/python2.6/site-packages/SQLAlchemy-0.6.1-py2.6.egg/sqlalchemy/orm/attributes.py", line 159, in __get__ return self.impl.get(instance_state(instance), instance_dict(instance)) File "/home/hari/bin/lib/python2.6/site-packages/SQLAlchemy-0.6.1-py2.6.egg/sqlalchemy/orm/attributes.py", line 377, in get value = callable_(passive=passive) File "/home/hari/bin/lib/python2.6/site-packages/SQLAlchemy-0.6.1-py2.6.egg/sqlalchemy/orm/state.py", line 280, in __call__ self.manager.deferred_scalar_loader(self, toload) File "/home/hari/bin/lib/python2.6/site-packages/SQLAlchemy-0.6.1-py2.6.egg/sqlalchemy/orm/mapper.py", line 2323, in _load_scalar_attributes (state_str(state))) DetachedInstanceError: Instance <ReportingJob at 0xa41cd8c> is not bound to a Session; attribute refresh operation cannot proceed The partial model looks like this: metadata = MetaData() ModelBase = declarative_base(metadata=metadata) class ReportingJob(ModelBase): __tablename__ = 'reporting_job' job_id = Column(BigInteger, Sequence('job_id_sequence'), primary_key=True) client_id = Column(BigInteger, nullable=True) And the field client_id is what is causing this exception with a usage like the below: Query: jobs = session \ .query(ReportingJob) \ .filter(ReportingJob.job_id == job_id) \ .all() if jobs: # FIXME(Hari): Workaround for the attribute getting lazy-loaded. jobs[0].client_id return jobs[0] This is what triggers the exception later out of the session scope: msg = msg + ", client_id: %s" % job.client_id

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  • Behavior of retained propertie while holder is retained

    - by Aurélien Vallée
    Hello everyone, I am a beginner ObjectiveC programmer, coming from the C++ world. I find it very difficult to understand the memory management offered by NSObject :/ Say I have the following class: @interface User : NSObject { NSString* name; } @property (nonatomic,retain) NSString* name; - (id) initWithName: (NSString*) theName; - (void) release; @end @implementation User @synthetise name - (id) initWithName: (NSString*) theName { if ( self = [super init] ) { [self setName:theName]; } return self; } - (void) release { [name release]; [super release]; } @end No considering the following code, I can't understand the retain count results: NSString* name = [[NSString alloc] initWithCString:/*C string from sqlite3*/]; // (1) name retainCount = 1 User* user = [[User alloc] initWithName:name]; // (2) name retainCount = 2 [whateverMutableArray addObject:user]; // (3) name retainCount = 2 [user release]; // (4) name retainCount = 1 [name release]; // (5) name retainCount = 0 At (4), the retain count of name decreased from 2 to 1. But that's not correct, there is still the instance of user inside the array that points to name ! The retain count of a variable should only decrease when the retain count of a referring variable is 0, that is, when it is dealloced, not released.

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  • can load data(google app enngine) from http://localhost:8100/remote_api ..

    - by zjm1126
    i can download data from gae (http://zjm1126.appspot.com/remote_api), this is code: appcfg.py download_data --application=zjm1126 --url=http://zjm1126.appspot.com/remote_api --filename=a.csv and it successful : D:\zjm_demo\app>appcfg.py download_data --application=zjm1126 --url=http://zjm1 126.appspot.com/remote_api --filename=a.csv Downloading data records. [INFO ] Logging to bulkloader-log-20100618.162421 [INFO ] Throttling transfers: [INFO ] Bandwidth: 250000 bytes/second [INFO ] HTTP connections: 8/second [INFO ] Entities inserted/fetched/modified: 20/second [INFO ] Batch Size: 10 [INFO ] Opening database: bulkloader-progress-20100618.162421.sql3 [INFO ] Opening database: bulkloader-results-20100618.162421.sql3 [INFO ] Connecting to zjm1126.appspot.com/remote_api Please enter login credentials for zjm1126.appspot.com Email: [email protected] Password for [email protected]: [INFO ] Downloading kinds: [u'LogText', u'Greeting', u'Forum', u'Thread'] .... [INFO ] Have 0 entities, 0 previously transferred [INFO ] 0 entities (8804 bytes) transferred in 11.3 seconds so i want to know can load data from 127.0.0.1 , this is my code : appcfg.py download_data --application=zjm1126 --url=http://localhost:8100/remote_api --filename=a.csv and the error is : D:\zjm_demo\app>appcfg.py download_data --application=zjm1126 --url=http://loca lhost:8100/remote_api --filename=a.csv Downloading data records. [INFO ] Logging to bulkloader-log-20100618.162325 [INFO ] Throttling transfers: [INFO ] Bandwidth: 250000 bytes/second [INFO ] HTTP connections: 8/second [INFO ] Entities inserted/fetched/modified: 20/second [INFO ] Batch Size: 10 [INFO ] Opening database: bulkloader-progress-20100618.162325.sql3 [INFO ] Opening database: bulkloader-results-20100618.162325.sql3 Please enter login credentials for localhost Email: [email protected] Password for [email protected]: [INFO ] Connecting to localhost:8100/remote_api [ERROR ] Exception during authentication Traceback (most recent call last): File "d:\Program Files\Google\google_appengine\google\appengine\tools\bulkload er.py", line 3169, in Run self.request_manager.Authenticate() File "d:\Program Files\Google\google_appengine\google\appengine\tools\bulkload er.py", line 1178, in Authenticate remote_api_stub.MaybeInvokeAuthentication() File "d:\Program Files\Google\google_appengine\google\appengine\ext\remote_api \remote_api_stub.py", line 542, in MaybeInvokeAuthentication datastore_stub._server.Send(datastore_stub._path, payload=None) File "d:\Program Files\Google\google_appengine\google\appengine\tools\appengin e_rpc.py", line 346, in Send f = self.opener.open(req) File "D:\Python25\lib\urllib2.py", line 387, in open response = meth(req, response) File "D:\Python25\lib\urllib2.py", line 498, in http_response 'http', request, response, code, msg, hdrs) File "D:\Python25\lib\urllib2.py", line 425, in error return self._call_chain(*args) File "D:\Python25\lib\urllib2.py", line 360, in _call_chain result = func(*args) File "D:\Python25\lib\urllib2.py", line 506, in http_error_default raise HTTPError(req.get_full_url(), code, msg, hdrs, fp) HTTPError: HTTP Error 404: Not Found [INFO ] Authentication Failed so what should i do , thanks

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  • Detect if certain UIView was touched amongst other UIViews

    - by Rudiger
    HI Guys, Sorry if this has been answered elsewhere but I can't seem to get it to work. I have 3 UIViews, layered on top of one large uiview. I want to know if the user touches the top one and not care about the other ones. I will have a couple of buttons in the second UIView and a UITable in the 3rd UIView. Problem is I turn userInteractionEngabled on on the first view and that works, but all the other views respond in the same way even if I turn it off. If I disable userInteractionEnabled on self.view none of them respond. I also can't detect which view was touched in the touchesBegan delegate method. my code: UIView *aView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 150)]; aView = userInteractionEnabled = YES; [self.view addSubview:aView]; UIView *bView = [[UIView alloc] initWithFrame:CGRectMake(0, 150, 320, 50)]; bView.userInteractionEnabled = NO; [self.view addSubview:bView]; -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { //This gets called for a touch anywhere } Thanks for any help.

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  • How do I get a UIView to appear instantly?

    - by matsgrip
    I'm trying to create an activity indicator in iPhone app. The problem is that I cannot get it to appear before the actual task i want it to diplay during is already done. Is there something funky about the order in which the iPhone does stuff? Here is my problematic code (in my app delegate): -(BOOL)showProgressView: (NSString *) message { self.progress = [[UIView alloc] initWithFrame:window.frame]; UIImageView *img = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"squircle.png"]]; [img setAlpha:0.5]; [img setFrame:CGRectMake(94, 173, 133, 133)]; UIActivityIndicatorView *spinner = [[UIActivityIndicatorView alloc] initWithFrame:CGRectMake(51.5, 51.5, 30, 30)]; spinner.activityIndicatorViewStyle = UIActivityIndicatorViewStyleWhiteLarge; [img addSubview:spinner]; [self.progress addSubview:img]; [spinner startAnimating]; [img release]; [spinner release]; [window addSubview:self.progress]; return YES; } I then call this code like this: if ([appDelegate showProgressView:@"Loading..:"]) { //My actual code loads data and stuff here but that is not important //drawCtrl is a UIViewController subclass that is instantiated here UINavigationController *navController = [appDelegate navigationController]; [navController pushViewController:drawCtrl animated:YES]; [drawCtrl release]; } The problem is that my activity indicator does not appear until the new view controller is pushed onto the navController's stack. Can I control this in some way? Thanks in advance! -Mats

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  • Python byte per byte XOR decryption

    - by neurino
    I have an XOR encypted file by a VB.net program using this function to scramble: Public Class Crypter ... 'This Will convert String to bytes, then call the other function. Public Function Crypt(ByVal Data As String) As String Return Encoding.Default.GetString(Crypt(Encoding.Default.GetBytes(Data))) End Function 'This calls XorCrypt giving Key converted to bytes Public Function Crypt(ByVal Data() As Byte) As Byte() Return XorCrypt(Data, Encoding.Default.GetBytes(Me.Key)) End Function 'Xor Encryption. Private Function XorCrypt(ByVal Data() As Byte, ByVal Key() As Byte) As Byte() Dim i As Integer If Key.Length <> 0 Then For i = 0 To Data.Length - 1 Data(i) = Data(i) Xor Key(i Mod Key.Length) Next End If Return Data End Function End Class and saved this way: Dim Crypter As New Cryptic(Key) 'open destination file Dim objWriter As New StreamWriter(fileName) 'write crypted content objWriter.Write(Crypter.Crypt(data)) Now I have to reopen the file with Python but I have troubles getting single bytes, this is the XOR function in python: def crypto(self, data): 'crypto(self, data) -> str' return ''.join(chr((ord(x) ^ ord(y)) % 256) \ for (x, y) in izip(data.decode('utf-8'), cycle(self.key)) I had to add the % 256 since sometimes x is 256 i.e. not a single byte. This thing of two bytes being passed does not break the decryption because the key keeps "paired" with the following data. The problem is some decrypted character in the conversion is wrong. These chars are all accented letters like à, è, ì but just a few of the overall accented letters. The others are all correctly restored. I guess it could be due to the 256 mod but without it I of course get a chr exception... Thanks for your support

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  • Rotating an object in OpenGL ES for iPhone [translate to origin --> rotate --> translate back is not

    - by ayanonagon
    I recently started working with OpenGL ES for the iPhone, and I am having a bit of trouble with it. I want to be able to rotate an object with your fingers. My problem is that I have my object placed at (0, 0, -3), and I would like to rotate it about its center. I know that I need to translate back to the origin, rotate, and then bring it back to the original place. I think I am facing a problem because I am using a matrix to keep track (?) of all of my rotations/translation/scaling etc, and I think it may be combining the operations in a way that order is not even considered (so the two translations would cancel each other). I just started learning OpenGL a day ago and am a complete newbie, so my assumption may be wrong. Here is the part of the in drawView that I am having trouble with: GLfloat matrix[16]; glGetFloatv(GL_MODELVIEW_MATRIX, matrix); glLoadIdentity(); glTranslatef(0, 0, 3); // bring to origin glRotatef(self.angle, self.dy, self.dx, 0); // rotate glTranslatef(0, 0, -3); // put it back in place glMultMatrixf(matrix); // save the transformations performed Help would be much appreciated, thank you!

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  • Loading a UITableView From A Nib

    - by Garry
    Hi, I keep getting a crash when loading a UITableView. I am trying to use a cell defined in a nib file. I have an IBOutlet defined in the view controller header file: UITableViewCell *jobCell; @property (nonatomic, assign) IBOutlet UITableViewCell *jobCell; This is synthesised in the implementation file. I have a UITableViewCell created in IB and set it's identifier to JobCell. Here is the cellForRowAtIndexPath method: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *cellIdentifier = @"JobCell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier]; if (cell == nil) { [[NSBundle mainBundle] loadNibNamed:@"JobsRootViewController" owner:self options:nil]; cell = jobCell; self.jobCell = nil; } // Get this job Job *job = [fetchedResultsController objectAtIndexPath:indexPath]; // Job title UILabel *jobTitle; jobTitle = (UILabel *)[cell viewWithTag:tagJobTitle]; jobTitle.text = job.title; // Job due date UILabel *dueDate; dueDate = (UILabel *)[cell viewWithTag:tagJobDueDate]; dueDate.text = [self.dateFormatter stringFromDate:job.dueDate]; // Notes icon UIImageView *notesImageView; notesImageView = (UIImageView *)[cell viewWithTag:tagNotesImageView]; if ([job.notes length] > 0) { // This job has a note attached to it - show the notes icon notesImageView.hidden = NO; } else { // Hide the notes icon notesImageView.hidden = YES; } // Job completed button // Return the cell return cell; } When I run the app - I get a hard crash and the console reports the following: objc[1291]: FREED(id): message style sent to freed object=0x4046400 I have hooked up all the outlets in IB correctly. What is the issue? Thanks,

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  • Xcode 5 - remove storyboard and start app with a .xib

    - by Lucy
    I've tried to follow the instructions on this Question. But I must not be doing something correctly because I am still getting a SIGABRT before I even get into the ViewController methods. Here are the steps: Copied all items on the view in the story board and pasted into the new xib view. Copied all contents of .h and .m view controller files into the new ones for the xib. Changed the Main nib file base name to the new xib name in the info.plist file. Tried to change the owner but I don't know if I'm doing that correctly. Edited the appdelegate didFinishLaunchingWithOptions file as follows: - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] ; // Override point for customization after application launch. TestViewController *test = [[TestViewController alloc] initWithNibName:@"TestViewController" bundle:nil]; UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:test]; self.window.rootViewController = nav; [self.window makeKeyAndVisible]; return YES; } I even tried to start with an empty project like one of the last posts suggested and still get a SIGABRT when I try to run. Has Apple made it impossible to remove the storyboard? I'm creating an SDK. I don't want a storyboard. But I do need one xib that is rotatable. Help?

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  • Behavior of retained property while holder is retained

    - by Aurélien Vallée
    Hello everyone, I am a beginner ObjectiveC programmer, coming from the C++ world. I find it very difficult to understand the memory management offered by NSObject :/ Say I have the following class: @interface User : NSObject { NSString* name; } @property (nonatomic,retain) NSString* name; - (id) initWithName: (NSString*) theName; - (void) release; @end @implementation User @synthesize name - (id) initWithName: (NSString*) theName { if ( self = [super init] ) { [self setName:theName]; } return self; } - (void) release { [name release]; [super release]; } @end No considering the following code, I can't understand the retain count results: NSString* name = [[NSString alloc] initWithCString:/*C string from sqlite3*/]; // (1) name retainCount = 1 User* user = [[User alloc] initWithName:name]; // (2) name retainCount = 2 [whateverMutableArray addObject:user]; // (3) name retainCount = 2 [user release]; // (4) name retainCount = 1 [name release]; // (5) name retainCount = 0 At (4), the retain count of name decreased from 2 to 1. But that's not correct, there is still the instance of user inside the array that points to name ! The retain count of a variable should only decrease when the retain count of a referring variable is 0, that is, when it is dealloced, not released.

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  • Converted some PHP functions to c# but getting different results

    - by Tom Beech
    With a bit of help from people on here, i've converted the following PHP functions to C# - But I get very different results between the two and can't work out where i've gone wrong: PHP: function randomKey($amount) { $keyset = "abcdefghijklmABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"; $randkey = ""; for ($i=0; $i<$amount; $i++) $randkey .= substr($keyset, rand(0, strlen($keyset)-1), 1); return $randkey; } public static function hashPassword($password) { $salt = self::randomKey(self::SALTLEN); $site = new Sites(); $s = $site->get(); return self::hashSHA1($s->siteseed.$password.$salt.$s->siteseed).$salt; } c# public static string randomKey(int amount) { string keyset = "abcdefghijklmABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"; string randkey = string.Empty; Random random = new Random(); for (int i = 0; i < amount; i++) { randkey += keyset.Substring(0, random.Next(2, keyset.Length - 2)); } return randkey; } static string hashPassword(string password) { string salt = randomKey(4); string siteSeed = "6facef08253c4e3a709e17d9ff4ba197"; return CalculateSHA1(siteSeed + password + salt + siteSeed) + siteSeed; } static string CalculateSHA1(string ipString) { SHA1 sha1 = new SHA1CryptoServiceProvider(); byte[] ipBytes = Encoding.Default.GetBytes(ipString.ToCharArray()); byte[] opBytes = sha1.ComputeHash(ipBytes); StringBuilder stringBuilder = new StringBuilder(40); for (int i = 0; i < opBytes.Length; i++) { stringBuilder.Append(opBytes[i].ToString("x2")); } return stringBuilder.ToString(); } EDIT The string 'password' in the PHP function comes out as "d899d91adf31e0b37e7b99c5d2316ed3f6a999443OZl" in the c# it comes out as: "905d25819d950cf73f629fc346c485c819a3094a6facef08253c4e3a709e17d9ff4ba197"

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  • The dealloc method is not called in the present modal view contrller.

    - by Madan Mohan
    It is in My view controller -(void)doctorsListAction { if(isFirst == YES) { [self getDoctorsListController]; [[self navigationController] presentModalViewController:doctorListViewNavigationController animated:YES]; [doctorListViewController release]; } } -(void)getDoctorsListController { //DoctorListViewController *doctorListViewController=[[[DoctorListViewController alloc]initWithNibName:nil bundle:nil]autorelease]; doctorListViewController=[[DoctorListViewController alloc]init]; doctorListViewNavigationController=[[UINavigationController alloc]initWithRootViewController:doctorListViewController]; doctorListViewController.doctorList=doctorList; doctorListViewNavigationController.navigationBar.barStyle= UIBarStyleBlackOpaque; [doctorListViewController release]; } It is in DoctorListViewContrller -(void)closeAction { printf("\n hai i am in close action*******************************"); //[doctorList release]; //[myTableView release]; //myTableView=nil; printf("\n myTableView retainCount :%d",[myTableView retainCount]); [[self navigationController] dismissModalViewControllerAnimated:YES]; } //this method is not called I don't know why if it not called i will get memory issues - (void)dealloc { printf("\n hai i am in dealloc of Doctor list view contrller"); [doctorList release]; [myTableView release]; myTableView=nil; [super dealloc]; }

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  • Removing a view from it's superview causes memory error - why?

    - by mystify
    Xcode is throwing an error at me: malloc: * error for object 0x103f000: pointer being freed was not allocated * set a breakpoint in malloc_error_break to debug I tracked down the code until a line where I do this: - (void)inputValueCommitted:(NSString *)animationID finished:(BOOL)finished context:(void *)context { // retainCount of myView is 2! (one for the retain-property, one for beeing a subview) [self.myView removeFromSuperview]; // ERROR-LINE !! self.myView = nil; } When I remove that errorful line, the error is gone. So in conclusion: I can't get rid of my view! It's an UIImageView with nothing else inside, just showing an image. What I do is this: I create an UIView Animation Block, create that UIImageView, assign it to an retain-property with self.myView = ..., and after the animation is done, I just want to get rid of that view. So I remove it from it's superview and then set my property to nil, which lets it go away - in theory. Did anyone else encounter such issues? iPhone SDK 3.0.

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  • UIView animation only animating some of the things I ask it to

    - by Ben
    I have a series of (say) boxes on the screen in a row, all subviews of my main view. Each is a UIView. I want to shift them all left and have a new view also enter the screen from the right in lockstep. Here's what I'm doing: // First add a dummy view offscreen UIView * stagingView = /* make this view, which sets up its width/height */ CGRect frame = [stagingView frame]; frame.origin.x = /* just off the right side of the screen */; [stagingView setFrame:frame]; [self stagingView]; And then I set up animations in one block for all of my subviews (which includes the one I just added): [UIView beginAnimations:@"shiftLeft" context:NULL]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(_animationDidStop:context:)]; [UIView setAnimationDuration:0.3]; for (UIView * view in [self subviews]) { CGRect frame = [view frame]; frame.origin.x -= (frame.size.width + viewPadding); [view setFrame:frame]; } [UIView commitAnimations]; Here's what I expect: The (three) views already on screen get shifted left and the newly staged view marches in from the right at the same time. Here's what happens: The newly staged view animates in exactly as expected, and the views already on the screen do not appear to move at all! (Or possibly they jump without animation to their end locations). And! If I comment out the whole business of creating the new subview offscreen... the ones onscreen do animate correctly! Huh? (Thanks!)

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  • What is Ruby's analog to Python Metaclasses?

    - by Sean Copenhaver
    Python has the idea of metaclasses that, if I understand correctly, allow you to modify an object of a class at the moment of construction. You are not modifying the class, but instead the object that is to be created then initialized. Python (at least as of 3.0 I believe) also has the idea of class decorators. Again if I understand correctly, class decorators allow the modifying of the class definition at the moment it is being declared. Now I believe there is an equivalent feature or features to the class decorator in Ruby, but I'm currently unaware of something equivalent to metaclasses. I'm sure you can easily pump any Ruby object through some functions and do what you will to it, but is there a feature in the language that sets that up like metaclasses do? So again, Does Ruby have something similar to Python's metaclasses? Edit I was off on the metaclasses for Python. A metaclass and a class decorator do very similar things it appears. They both modify the class when it is defined but in different manners. Hopefully a Python guru will come in and explain better on these features in Python. But a class or the parent of a class can implement a __new__(cls[,..]) function that does customize the construction of the object before it is initialized with __init__(self[,..]).

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  • Singleton Issues in iOS http client

    - by Andrew Lauer Barinov
    I implemented an HTTP client is iOS that is meant to be a singleton. It is a subclass of AFNetworking's excellent AFHTTPClient My access method is pretty standard: + (LBHTTPClient*) sharedHTTPClient { static dispatch_once_t once = 0; static LBHTTPClient *sharedHTTPClient = nil; dispatch_once(&once, ^{ sharedHTTPClient = [[LBHTTPClient alloc] initHTTPClient]; }); return sharedHTTPClient; } // my init method - (id) initHTTPClient { self = [super initWithBaseURL:[NSURL URLWithString:kBaseURL]]; if (self) { // Sub class specific initializations } return self; } Super's init method is very long, and can be found here However the problem I experience is when the dispatch_once queue is run, the app locks and become unresponsive. When I step through code, I notice that it locks on dispatch_once and then remains frozen. Is this something to do with the main thread locking down? How come it stays locked like that? Also, none of the HTTP client methods fire. Stepping through the code some more, I find this line in dispatch/once.h is where the app locks down: DISPATCH_INLINE DISPATCH_ALWAYS_INLINE DISPATCH_NONNULL_ALL DISPATCH_NOTHROW void _dispatch_once(dispatch_once_t *predicate, dispatch_block_t block) { if (DISPATCH_EXPECT(*predicate, ~0l) != ~0l) { dispatch_once(predicate, block); // App locks here } }

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  • plupload with webpy.

    - by markus
    Hi, i have a problem. I want to upload a file with plupload with the HML5 runtime. This is my html/js code : jQuery(function(){ jQuery("#uploader").pluploadQueue({ // General settings runtimes : 'html5', name : 'file', url : 'http://server.name/addContent', max_file_size : '${maxSize}$_("GB")', }); jQuery('#form_upload_file').submit(function(e) { var uploader = jQuery('#uploader').pluploadQueue(); // Validate number of uploaded files if (uploader.total.uploaded == 0) { // Files in queue upload them first if (uploader.files.length > 0) { // When all files are uploaded submit form uploader.bind('UploadProgress', function() { if (uploader.total.uploaded == uploader.files.length) jQuery('#form_upload_file').submit(); }); uploader.start(); } else alert('You must at least upload one file.'); e.preventDefault(); } }); }); <form id="form_upload_file" action="#" method="POST"> <div id="uploader"></div> <input type="hidden" name="token" value="token" /> <input type="hidden" name="idUser" value="$idUser" /> </form> So, when i click in the button to upload(the submit() method is not called), it does an OPTIONS HTTP request to my server so i don't know what i must do to save the file? this is my webpy code : def OPTIONS(self): web.header('Content-type', 'text/plain: charset=utf-8') web.header('Cache-Control', 'no-store, no-cache, must-revalidate') web.header('Cache-Control', 'post-check=0, pre-check=0', False) web.header('Pragma', 'no-cache') def POST(self): input = web.input(_unicode=False, file={})#on récupère les input self.copy(input.file.file) etc. any idea ? thanks.

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  • Why my UTableView with style UITableViewStyleGrouped is consuming memory?

    - by prathumca
    Hello everyone, Currently in my app, I'm using an UITableView with style UITableViewStyleGrouped as shown below. CGRect imgFrame = CGRectMake(0, 0, 320, 650); UITableView *myTable = [[UITableView alloc] initWithFrame:imgFrame style:UITableViewStyleGrouped]; myTable.dataSource = self; myTable.delegate = self; //make the current object the event handler for view [self.view addSubview:myTable]; [myTable release]; And the data has stored in an array "dataArray". dataArray has collection of arrays, where each array represent a section. Currently I have only one section with 100 records. When I installed my app onto my IPhone, I observed that this UITableView is consuming 20 MB of IPhone memory. If I changed the table view style to "UITableViewStylePlain", then it is consuming only 4MB of memory. I'm trying to figure it out, where is the exact problem, but not. What was wrong with "UITableViewStyleGrouped"? Regards, prathumca.

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  • Celery tasks not works with gevent

    - by Novarg
    When i use celery + gevent for tasks that uses subprocess module i'm getting following stacktrace: Traceback (most recent call last): File "/home/venv/admin/lib/python2.7/site-packages/celery/task/trace.py", line 228, in trace_task R = retval = fun(*args, **kwargs) File "/home/venv/admin/lib/python2.7/site-packages/celery/task/trace.py", line 415, in __protected_call__ return self.run(*args, **kwargs) File "/home/webapp/admin/webadmin/apps/loggingquarantine/tasks.py", line 107, in release_mail_task res = call_external_script(popen_obj.communicate) File "/home/webapp/admin/webadmin/apps/core/helpers.py", line 42, in call_external_script return func_to_call(*args, **kwargs) File "/usr/lib64/python2.7/subprocess.py", line 740, in communicate return self._communicate(input) File "/usr/lib64/python2.7/subprocess.py", line 1257, in _communicate stdout, stderr = self._communicate_with_poll(input) File "/usr/lib64/python2.7/subprocess.py", line 1287, in _communicate_with_poll poller = select.poll() AttributeError: 'module' object has no attribute 'poll' My manage.py looks following (doing monkeypatch there): #!/usr/bin/env python from gevent import monkey import sys import os if __name__ == "__main__": if not 'celery' in sys.argv: monkey.patch_all() os.environ.setdefault("DJANGO_SETTINGS_MODULE", "webadmin.settings") from django.core.management import execute_from_command_line sys.path.append(".") execute_from_command_line(sys.argv) Is there a reason why celery tasks act like it wasn't patched properly? p.s. strange thing that my local setup on Macos works fine while i getting such exceptions under Centos (all package versions are the same, init and config scripts too)

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