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  • Stick element to bottom-right corner (AS3 - Adobe AIR)?

    - by Martti Laine
    Hello I'm creating a simple AIR app with resize-functionality. Of course i need to position a resize-arrow to the bottom-right corner. Here's my code: stage.addEventListener(Event.RESIZE, handleResize); function handleResize(e:Event):void{ resize_btn.y = stage.stageHeight-resize_btn.height; } This doesn't work, my button gets out of the window very quickly. How could I make this work? Martti Laine

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  • C#: Windows Forms: What could cause Invalidate() to not redraw?

    - by Rosarch
    I'm using Windows Forms. For a long time, pictureBox.Invalidate(); worked to make the screen be redrawn. However, it now doesn't work and I'm not sure why. this.worldBox = new System.Windows.Forms.PictureBox(); this.worldBox.BackColor = System.Drawing.SystemColors.Control; this.worldBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; this.worldBox.Location = new System.Drawing.Point(170, 82); this.worldBox.Name = "worldBox"; this.worldBox.Size = new System.Drawing.Size(261, 250); this.worldBox.TabIndex = 0; this.worldBox.TabStop = false; this.worldBox.MouseMove += new System.Windows.Forms.MouseEventHandler(this.worldBox_MouseMove); this.worldBox.MouseDown += new System.Windows.Forms.MouseEventHandler(this.worldBox_MouseDown); this.worldBox.MouseUp += new System.Windows.Forms.MouseEventHandler(this.worldBox_MouseUp); Called in my code to draw the world appropriately: view.DrawWorldBox(worldBox, canvas, gameEngine.GameObjectManager.Controllers, selectedGameObjects, LevelEditorUtils.PREVIEWS); View.DrawWorldBox: public void DrawWorldBox(PictureBox worldBox, Panel canvas, ICollection<IGameObjectController> controllers, ICollection<IGameObjectController> selectedGameObjects, IDictionary<string, Image> previews) { int left = Math.Abs(worldBox.Location.X); int top = Math.Abs(worldBox.Location.Y); Rectangle screenRect = new Rectangle(left, top, canvas.Width, canvas.Height); IDictionary<float, ICollection<IGameObjectController>> layers = LevelEditorUtils.LayersOfControllers(controllers); IOrderedEnumerable<KeyValuePair<float, ICollection<IGameObjectController>>> sortedLayers = from item in layers orderby item.Key descending select item; using (Graphics g = Graphics.FromImage(worldBox.Image)) { foreach (KeyValuePair<float, ICollection<IGameObjectController>> kv in sortedLayers) { foreach (IGameObjectController controller in kv.Value) { // ... float scale = controller.View.Scale; float width = controller.View.Width; float height = controller.View.Height; Rectangle controllerRect = new Rectangle((int)controller.Model.Position.X, (int)controller.Model.Position.Y, (int)(width * scale), (int)(height * scale)); // cull objects that aren't intersecting with the canvas if (controllerRect.IntersectsWith(screenRect)) { Image img = previews[controller.Model.HumanReadableName]; g.DrawImage(img, controllerRect); } if (selectedGameObjects.Contains(controller)) { selectionRectangles.Add(controllerRect); } } } foreach (Rectangle rect in selectionRectangles) { g.DrawRectangle(drawingPen, rect); } selectionRectangles.Clear(); } worldBox.Invalidate(); } What could I be doing wrong here?

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  • CSS Drop-Shadows Without Images

    - by Spencer B.
    I'm trying to use Nicolas Gallagher's brilliant CSS work on applying CSS drop-shadows to elements without images and without extra markup using the :before and :after pseudo-elements. His code is provided below... .drop-shadow { position:relative; width:90%; } .drop-shadow:before, .drop-shadow:after { content:""; position:absolute; z-index:-1; bottom:15px; left:10px; width:50%; height:20%; max-width:300px; -webkit-box-shadow:0 15px 10px rgba(0, 0, 0, 0.7); -moz-box-shadow:0 15px 10px rgba(0, 0, 0, 0.7); box-shadow:0 15px 10px rgba(0, 0, 0, 0.7); -webkit-transform:rotate(-3deg); -moz-transform:rotate(-3deg); -o-transform:rotate(-3deg); transform:rotate(-3deg); } .drop-shadow:after{ right:10px; left:auto; -webkit-transform:rotate(3deg); -moz-transform:rotate(3deg); -o-transform:rotate(3deg); transform:rotate(3deg); } I'm trying to target all images wrapped with an a tag, which in Wordpress are really full-size images that have been resized to a medium height and width in the backend. When the user clicks on the smaller image in the post, it opens up a new tab with the fullsize view of the image (I'm sure you're already familiar with this if you use Wordpress). For some reason, I can't get his code to work, and I'm wondering if I'm targeting this wrong within my CSS. Can you help? In place of the .drop-shadow class that he uses, I'm target all images wrapped with an a tag within the #main-i div. So, like this... #main-i a img Does anyone know how to target it better than I have so that I can get the drop shadows to be applied for all images within the specified div? Thanks for your help! P.S. An example of the image I am wanting to target with this CSS is the picture of the Haitian boy here: http://lifebridgecypress.org/our-heart/seventy-two/help-haiti

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  • How do I manage conflict in the workplace?

    - by JoelFan
    My workplace has an excessive amount of personal conflict among developers. There are some legitimate technical disagreements involved, but I wish it could be kept to a discussion about issues and not about people. Is there anything I can do about this from my lowly position, being that I don't have any formal leadership role on the team?

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  • Windowsless property is not working in Firefox ONLY

    - by lmenaria
    Hello, I have created a simple silverlight application to display some text at realtime from xml. The text display using HTML DIV tag. I have added plugin property windowless=true, enablehtmlaccess=true,background=transparent. On Silverlight I have added a Button "Continue" at Top & Bottom, which shows some message on that click. Silverlight Plugin resize based in XML contents. My code : MainPage.xaml: MainPage.xaml.cs: Creating HTML DIV on Application Start using : HtmlDocument _document = HtmlPage.Document; HtmlElement iDIV = _document.CreateElement("DIV"); iDIV.SetAttribute("id", "divHTMLViewer"); iDIV.SetStyleAttribute("position", "absolute"); iDIV.SetStyleAttribute("z-index", "1"); iDIV.SetStyleAttribute("display", "INLINE"); iDIV.SetStyleAttribute("top", "100px"); iDIV.SetStyleAttribute("height", "0px"); iDIV.SetStyleAttribute("width", "96%"); iDIV.SetStyleAttribute("left", "15px"); iDIV.SetStyleAttribute("text-align", "justify"); HtmlElement body = _document.GetElementsByTagName("BODY")[0] as HtmlElement; body.RemoveChild(iDIV); body.AppendChild(iDIV); Set the XML text : HtmlElement divHTMLViewer = HtmlPage.Document.GetElementById("divHTMLViewer"); sText = sText.Replace("<", "<").Replace(">", ""); divHTMLViewer.SetStyleAttribute("display", "none"); divHTMLViewer.SetStyleAttribute("width", "96%"); divHTMLViewer.SetStyleAttribute("top", "100px"); divHTMLViewer.SetStyleAttribute("left", "15px"); divHTMLViewer.RemoveStyleAttribute("color"); divHTMLViewer.RemoveStyleAttribute("fontSize"); divHTMLViewer.SetProperty("innerHTML", sText); divHTMLViewer.SetStyleAttribute("display", "INLINE"); setSilverlightControlHeight(UILAYOUT.INSTRUCTIONS); Silverlight Plugin size increase code : isilverlightControlHost.SetStyleAttribute("height", HtmlPage.Window.Eval("document.documentElement.scrollHeight").ToString() + "px"); isilverlightControlHost.SetStyleAttribute("position", "absolute"); All these code is working fine in Internet Explorer, Crome & Safari but "Continue" not visible in FIREFOX ONLY. So is there any issue with this code ? Code Sample :http://lm-bucket-for-forum-post.s3.amazonaws.com/HtMLViewerSilverLight.zip working sample : Just replace ".zip" with "TestPage.html" in above URL. Please let me know how can I solve it ? Thanks in advance, Laxmilal Menaria

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  • How to know a device's name from its device ID in OS X?

    - by yangumi
    Hi all, I'm writing a program in OS X that receives click events from a mouse and a touchpad. When the user clicks at somewhere, the OS sends the device ID, which is just an int, and the position of the cursor to my callback function. I want to know if the click event comes from mouse or touchpad. So, how can I know the device's name from its device ID? Thank you! (I'm sorry for my poor English.)

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  • How to monkeypatch Issue model in Redmine from a plugin, specifically redmine_task_board

    - by armmer
    I'm trying to add a custom sort method to the Issue.rb model in Redmine from the redmine_task_board plugin. My commit on github I don't know if this is a lack of knowledge about Rails plugins on my part or something specific I have to do with Redmine. Redmine 0.8.6.stable I want this method so that when I show the Task Board show method from tasks_board_controller I can sort the tickets in each column by Issue.priority.position. Thank you for any help.

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  • Crazy errors with FsLex and FsYacc

    - by Ramon Snir
    I am trying to compile this project: http://ramon.org.il/Here.zip But I get a bunch of non-sense errors. They got text I am familiar with, but in the position there is nothing like that (like unexpected ')' at an empty row). Help me, please!

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  • What are the BEST resources for learning WPF & .NET?

    - by dicroce
    I'm a longtime C/C++ Unix guy. I recently started work in a new position that's gonna eventually require C# and WPF (and probably some LINQ). What are the best resources to quickly come up to speed on all these Microsoft technologies? Years ago I read Petzold's book and loved it because it was so complete and by the end I really felt like I knew what I was doing... Is their something equivalent for the .NET world?

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  • What is the "box model?"

    - by Chris
    During a recent interview for a front-end developer position I was asked what the box model was. I thought the interviewer was referring to testing (i.e. white box testing, black box testing). I was wrong. What is the box model, in reference to front-end development?

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  • Quartz 2D's drawing text and NSTimer in custom method

    - by coure06
    i want to show text using quartz 2d. Text will be drawing randomly on different position after each 1 seconds. I am not sure how i can use NSTimer with quartz 2D text. I can draw text in drawRect method where graphics context is already available. How i will draw text using my custom method myDraw which will be called after 1 second using NSTimer? If i create my custom Method the graphics context is not available in that method.

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  • how to figure out if the present node is the last child of the parent's node

    - by Bacon
    Hello, I'm trying to figure out how to know if a node is the last child of another, or not. I know how to retrieve the parent's lastChild name ($node-parentNode-lastChild-nodeName), but as sometimes there's many same node names within the same parent, the name is definitly not the way to find the last child. I'm looking for some kind of iterator which can retrieve the number of childs, and depending of the position of the current node, tell if the current node is the last child. Thanks!

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  • WPF "flying" combobox

    - by JerryVienna
    Hello, is it possible to create a combobox in wpf from code, which I could position wherever I want on the window? In my case, I basically want to create something like a Autocomplete for DataGrid rows,... Thanks!

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  • What are the basics of dealing with user input events in Android?

    - by user279112
    Hello. I thought I had understood this question, but something is quite wrong here. When the user (me, so far) tries to press keys, nothing really happens, and I am having a lot of trouble understanding what it is that I've missed. Consider this before I present some code to help clarify my problem: I am using Android's Lunar Lander example to make my first "real" Android program. In that example, of course, there exist a class LunarView, and class nested therein LunarThread. In my code the equivalents of these classes are Graphics and GraphicsThread, respectively. Also I can make sprite animations in 2D just fine on Android. I have a Player class, and let's say GraphicsThread has a Player member referred to as "player". This class has four coordinates - x1, y1, x2, and y2 - and they define a rectangle in which the sprite is to be drawn. I've worked it out so that I can handle that perfectly. Whenever the doDraw(Canvas canvas) method is invoked, it'll just look at the values of those coordinates and draw the sprite accordingly. Now let's say - and this isn't really what I'm trying to do with the program - I'm trying to make the program where all it does is display the Player sprite at one location of the screen UNTIL the FIRST time the user presses the Dpad's left button. Then the location will be changed to another set position on the screen, and the sprite will be drawn at that position for the rest of the program invariably. Also note that the GraphicsThread member in Graphics is called "thread", and that the SurfaceHolder member in GraphicsThread is called "mSurfaceHolder". So consider this method in class Graphics: @Override public boolean onKeyDown(int keyCode, KeyEvent msg) { return thread.keyDownHandler(keyCode, msg); } Also please consider this method in class GraphicsThread: boolean keyDownHandler(int keyCode, KeyEvent msg) { synchronized (mSurfaceHolder) { if (keyCode == KeyEvent.KEYCODE_DPAD_LEFT) { player.x1 = 100; player.y1 = 100; player.x2 = 120; player.y2 = 150; } } return true; } Now then assuming that player's coordinates start off as (200, 200, 220, 250), why won't he do anything different when I press Dpad: Left? Thanks!

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  • Find location using only distance and range?

    - by pinnacler
    Triangulation works by checking your angle to three KNOWN targets. "I know the that's the Lighthouse of Alexandria, it's located here (X,Y) on a map, and it's to my right at 90 degrees." Repeat 2 more times for different targets and angles. Trilateration works by checking your distance from three KNOWN targets. "I know the that's the Lighthouse of Alexandria, it's located here (X,Y) on a map, and I'm 100 meters away from that." Repeat 2 more times for different targets and ranges. But both of those methods rely on knowing WHAT you're looking at. Say you're in a forest and you can't differentiate between trees, but you know where key trees are. These trees have been hand picked as "landmarks." You have a robot moving through that forest slowly. Do you know of any ways to determine location based solely off of angle and range, exploiting geometry between landmarks? Note, you will see other trees as well, so you won't know which trees are key trees. Ignore the fact that a target may be occluded. Our pre-algorithm takes care of that. 1) If this exists, what's it called? I can't find anything. 2) What do you think the odds are of having two identical location 'hits?' I imagine it's fairly rare. 3) If there are two identical location 'hits,' how can I determine my exact location after I move the robot next. (I assume the chances of having 2 occurrences of EXACT angles in a row, after I reposition the robot, would be statistically impossible, barring a forest growing in rows like corn). Would I just calculate the position again and hope for the best? Or would I somehow incorporate my previous position estimate into my next guess? If this exists, I'd like to read about it, and if not, develop it as a side project. I just don't have time to reinvent the wheel right now, nor have the time to implement this from scratch. So if it doesn't exist, I'll have to figure out another way to localize the robot since that's not the aim of this research, if it does, lets hope it's semi-easy.

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  • full text search on multiple fields in diferrent tables

    - by crisgomez
    Hi, I want to create a a full text search usng ms sql 2005. here is the structure of my table User-contains fields of Id, fname,lname,email,alternativeemail Attachment-contains fields of id, name,category,filenameorurl Certification-contains of fileds of id, title,school,sdate,edate EducationalBackground-contain of fields of, id,qualification,sdate,edate,school,fieldofstudy EmploymentDetails-contain of fields position, positionlevelid,specializationid,description now the relationship of user to the other table is one to many relationship. now how can I create an effective query to have quick full text search and return the values of the different tables?any help please

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  • When should I use Dependency Injection and when utility methods?

    - by Roman
    I have a Java EE project with Spring IoC container. I've just found in Utils class static method sendMail(long list of params). I don't know why but I feel that it would look better if we had separate class (Spring bean with singleton scope) which will be responsible for sending email. But I can't find any arguments which can prove my position. So, are there any pros (or cons) in using DI in this (rather general) situation?

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  • How do I add VisualStateManager to my Surface project?

    - by AskAboutGadgets
    I have a surface project and I would like to use controls designed in Blend. I added these controls to my microsoft surface project, but I receive an error when I try to compile it. Error 1 The tag 'VisualStateManager.VisualStateGroups' does not exist in XML namespace 'http://schemas.microsoft.com/winfx/2006/xaml/presentation'. Line 12 Position 4. UserControl1.xaml 12 4 How can I solve this issue? Can I use the VisualStateManager in Surface application at all?

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  • Generating video or images of geometrical objects from data

    - by Jonathan Barbero
    Hello, I'm working in a course's project to predict the velocity and position of the solar system planets (and other objects). It will be really cool if I can visualize the predicted objects data, if it's possible generating 3D images, if in video that's amazing. Do you know any library that lets me to use this data to generate an image or video? (I don't care in which language) Data: - simulation step (time line step for a video) - positions of the objects - radius and/or colours of the objects Thanks in advance, any suggestion is welcome.

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  • Where to put default-servlet-handler in Spring MVC configuration

    - by gigadot
    In my web.xml, the default servlet mapping, i.e. /, is mapped to Spring dispatcher. In my Spring dispatcher configuration, I have DefaultAnnotationHandlerMapping, ControllerClassNameHandlerMapping and AnnotationMethodHandlerAdapter which allows me to map url to controllers either by its class name or its @Requestmapping annotation. However, there are some static resources under the web root which I also want spring dispatcher to serve using default servlet. According to Spring documentation, this can be done using <mvc:default-servlet-handler/> tag. In the configuration below, there are 4 candidate locations that I marked which are possible to insert this tag. Inserting the tag in different location causes the dispatcher to behave differently as following : Case 1 : If I insert it at location 1, the dispatcher will no longer be able to handle mapping by the @RequestMapping and controller class name but it will be serving the static content normally. Cas 2, 3 : It will be able to handle mapping by the @RequestMapping and controller class name as well as serving the static content if other mapping cannot be done successfully. Case 4 : It will not be able to serve the static contents. Therefore, Case 2 and 3 are desirable .According to Spring documentation, this tag configures a handler which precedence order is given to lowest so why the position matters? and Which is the best position to put this tag? <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:mvc="http://www.springframework.org/schema/mvc" xmlns:context="http://www.springframework.org/schema/context" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd http://www.springframework.org/schema/context http://www.springframework.org/schema/context/spring-context-3.0.xsd http://www.springframework.org/schema/mvc http://www.springframework.org/schema/mvc/spring-mvc-3.0.xsd"> <context:annotation-config/> <context:component-scan base-package="webapp.controller"/> <!-- Location 1 --> <!-- Enable annotation-based controllers using @Controller annotations --> <bean id="annotationUrlMapping" class="org.springframework.web.servlet.mvc.annotation.DefaultAnnotationHandlerMapping"/> <!-- Location 2 --> <bean id="controllerClassNameHandlerMapping" class="org.springframework.web.servlet.mvc.support.ControllerClassNameHandlerMapping"/> <!-- Location 3 --> <bean id="annotationMethodHandlerAdapter" class="org.springframework.web.servlet.mvc.annotation.AnnotationMethodHandlerAdapter"/> <!-- Location 4 --> <mvc:default-servlet-handler/> <!-- All views are JSPs loaded from /WEB-INF/jsp --> <bean id="viewResolver" class="org.springframework.web.servlet.view.InternalResourceViewResolver"> <property name="viewClass" value="org.springframework.web.servlet.view.JstlView"/> <property name="prefix" value="/WEB-INF/jsp/"/> <property name="suffix" value=".jsp"/> </bean> </beans>

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  • How Do I Create A Accordian Box Using JavaScript?

    - by user105033
    Hi, what I want is this: Start: End: ---------------- ---------------- |asdf | | | ---------------- | stuff | | | | | ---------------- | asdf | ---------------- When you click asdf it should end up looking like the End box but the 'stuff' box should appear gradually so it looks like the asdf box is pulling down the stuff menu. When asdf is clicked again it should look like the stuff box is pulling up the asdf box and end at the Start position. Any tutorials on doing things like this?

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