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  • Slow Javascript touch events on Android

    - by oneself
    I'm trying to write a simple html based drawing application (standalone simplified code attached bellow). I've tested this on the following devices: iPad 1 and 2: Works great ASUS T101 running Windows: Works great Samsung Galaxy Tab: Extremely slow and patchy -- unusable. Lenovo IdeaPad K1: Extremely slow and patchy -- unusable. Asus Transformer Prime: Noticeable lag compare with the iPad -- close to usable. The Asus tablet is running ICS, the other android tablets are running 3.1 and 3.2. I tested using the stock Android browser. I also tried the Android Chrome Beta, but that was even worse. My questions is why are the Android tablets so slow? Am I doing something wrong or is it an inherit problem with Android OS or browser, or is there anything I can do about it in my code? multi.html: <html> <body> <style media="screen"> canvas { border: 1px solid #CCC; } </style> <canvas style="" id="draw" height="450" width="922"></canvas> <script class="jsbin" src="jquery.js"></script> <script src="multi.js"></script> </body> </html> multi.js: var CanvasDrawr = function(options) { // grab canvas element var canvas = document.getElementById(options.id), ctxt = canvas.getContext("2d"); canvas.style.width = '100%' canvas.width = canvas.offsetWidth; canvas.style.width = ''; // set props from options, but the defaults are for the cool kids ctxt.lineWidth = options.size || Math.ceil(Math.random() * 35); ctxt.lineCap = options.lineCap || "round"; ctxt.pX = undefined; ctxt.pY = undefined; var lines = [,,]; var offset = $(canvas).offset(); var eventCount = 0; var self = { // Bind click events init: function() { // Set pX and pY from first click canvas.addEventListener('touchstart', self.preDraw, false); canvas.addEventListener('touchmove', self.draw, false); }, preDraw: function(event) { $.each(event.touches, function(i, touch) { var id = touch.identifier; lines[id] = { x : this.pageX - offset.left, y : this.pageY - offset.top, color : 'black' }; }); event.preventDefault(); }, draw: function(event) { var e = event, hmm = {}; eventCount += 1; $.each(event.touches, function(i, touch) { var id = touch.identifier, moveX = this.pageX - offset.left - lines[id].x, moveY = this.pageY - offset.top - lines[id].y; var ret = self.move(id, moveX, moveY); lines[id].x = ret.x; lines[id].y = ret.y; }); event.preventDefault(); }, move: function(i, changeX, changeY) { ctxt.strokeStyle = lines[i].color; ctxt.beginPath(); ctxt.moveTo(lines[i].x, lines[i].y); ctxt.lineTo(lines[i].x + changeX, lines[i].y + changeY); ctxt.stroke(); ctxt.closePath(); return { x: lines[i].x + changeX, y: lines[i].y + changeY }; }, }; return self.init(); }; $(function(){ var drawr = new CanvasDrawr({ id: "draw", size: 5 }); });

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  • javascript and extJs - scope question

    - by ben
    Hi guys, I got a little scope related problem with some js code, maybe somebody can explain to me what I'm making wrong: I'm using extJs and got this snippet: Ext.onReady(function(){ // Form for filter selection var formFilter = new Ext.FormPanel({ // ... items: [ cbGroup = new Ext.form.ComboBox({ fieldLabel: 'Group', store: dsGroups, displayField: 'name', valueField: 'number', emptyText : '- Please choose a group -', listeners:{ 'select': function() { alert(cbGroup.selectedIndex +' '+this.selectedIndex); } } }) ] }); }); The problem: When I access the combobox over 'this' within the listener function, I get the correct result for the selectIndex property. When I access the combobox over it's var name, I allways get the result '-1'. Thank a lot for your help!

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  • Can this jQuery/Javascript functionality be replicated with PHP

    - by benhowdle89
    This is the code to grab tweets, but i need this in PHP, can anybody offer any insight? $(document).ready( function() { var url = "http://twitter.com/status/user_timeline/joebloggs.json?count=1&callback=?"; $.getJSON(url, function(data){ $.each(data, function(i, item) { $("#twitter-posts").append("<p>" + item.text.linkify() + " <span class='created_at'>" + relative_time(item.created_at) + " via " + item.source + "</span></p>"); }); }); }); String.prototype.linkify = function() { return this.replace(/[A-Za-z]+:\/\/[A-Za-z0-9-_]+\.[A-Za-z0-9-_:%&\?\/.=]+/, function(m) { return m.link(m); }); }; function relative_time(time_value) { var values = time_value.split(" "); time_value = values[1] + " " + values[2] + ", " + values[5] + " " + values[3]; var parsed_date = Date.parse(time_value); var relative_to = (arguments.length > 1) ? arguments[1] : new Date(); var delta = parseInt((relative_to.getTime() - parsed_date) / 1000); delta = delta + (relative_to.getTimezoneOffset() * 60); var r = ''; if (delta < 60) { r = 'a minute ago'; } else if(delta < 120) { r = 'couple of minutes ago'; } else if(delta < (45*60)) { r = (parseInt(delta / 60)).toString() + ' minutes ago'; } else if(delta < (90*60)) { r = 'an hour ago'; } else if(delta < (24*60*60)) { r = '' + (parseInt(delta / 3600)).toString() + ' hours ago'; } else if(delta < (48*60*60)) { r = '1 day ago'; } else { r = (parseInt(delta / 86400)).toString() + ' days ago'; } return r; } function twitter_callback () { return true; }

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  • javaScript .splice() not working on correctly

    - by adardesign
    I am setting a cookie for each navigation container that is clicked on. It sets an array that is joined and set the cookie value. if its clicked again then its removed from the array. It somehow buggy. It only splices after clicking on other elements. and then it behaves weird. Thanks much. var navLinkToOpen; var setNavCookie = function(value){ var isSet = false; var checkCookies = checkNavCookie() setCookieHelper = checkCookies? checkCookies.split(","): []; console.log("value passed", value) for(i in setCookieHelper){ if(value == setCookieHelper[i]){ setCookieHelper.splice(value,1); isSet = true; } } if(!isSet){ setCookieHelper.push(value) } setCookieHelper.join(",") document.cookie = "navLinkToOpen"+"="+setCookieHelper; } var checkNavCookie = function(){ var allCookies = document.cookie.split( ';' ); for (i = 0; i < allCookies.length; i++ ){ temp = allCookies[i].split("=") if(temp[0].match("navLinkToOpen")){ var getValue = temp[1] } } return getValue || false } $(document).ready(function() { $("#LeftNav li").has("b").addClass("navHeader").not(":first").siblings("li").hide() $(".navHeader").click(function(){ $(this).toggleClass("collapsed").nextUntil("li:has('b')").slideToggle(300); setNavCookie($('.navHeader').index($(this))) return false }) console.log("init",document.cookie) var testCookies = checkNavCookie(); if(testCookies){ finalArrayValue = testCookies.split(",") for(i in finalArrayValue){ $(".navHeader").eq(finalArrayValue[i]).toggleClass("collapsed").nextUntil(".navHeader").slideToggle (0); } } });

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  • Modifying CSS class property values on the fly with JavaScript / jQuery

    - by JPN
    all. I've run into a unique situation that I have so far been unable to find a solution for: dynamically assigning a value to a CSS style. I know how to use jQuery to assign width, height, etc. to an element, but what I'm trying to do is actually change the value defined in the stylesheet so that the dynamically-created value can be assigned to multiple elements. What I'm building is a slideshow of images that occupy the full viewport, recalculating the image's width, height, and left properties on resize so that the image is always centered, favors width over height, except when the viewport is taller than it is wide (resizing does not reload the page, just fires a function to resize the image). I have successfully been able to get it to work on one image, and now I'm trying to determine the best way to assign those property values to all images in the slideshow without having to specify those three things individually for every image. Can the values of properties in a class be modified on the fly? I'm sure the answer is out there, I'm probably just not using the correct terminology in my searches. Hope I did a good job of describing the problem. TIA.

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  • Javascript instanceof & typeof in GWT (JSNI)

    - by rybz
    Hi, I've encountered an curious problem while trying to use some objects through JSNI in GWT. Let's say we have javscript file with the function defined: test.js: function test(arg){ var type = typeof(arg); if (arg instanceof Array) alert('Array'); if (arg instanceof Object) alert('Object'); if (arg instanceof String) alert('String'); } And the we want to call this function user JSNI: public static native void testx()/ *-{ $wnd.test( new Array(1, 2, 3) ); $wnd.test( [ 1, 2, 3 ] ); $wnd.test( {val:1} ); $wnd.test( "Some text" ); }-*/; The questions are: why instanceof instructions will always return false? why typeof will always return "object" ? how to pass these objects so that they were recognized properly?

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  • Why can't I roll a loop in Javascript?

    - by Carl Manaster
    I am working on a web page that uses dojo and has a number (6 in my test case, but variable in general) of project widgets on it. I'm invoking dojo.addOnLoad(init), and in my init() function I have these lines: dojo.connect(dijit.byId("project" + 0).InputNode, "onChange", function() {makeMatch(0);}); dojo.connect(dijit.byId("project" + 1).InputNode, "onChange", function() {makeMatch(1);}); dojo.connect(dijit.byId("project" + 2).InputNode, "onChange", function() {makeMatch(2);}); dojo.connect(dijit.byId("project" + 3).InputNode, "onChange", function() {makeMatch(3);}); dojo.connect(dijit.byId("project" + 4).InputNode, "onChange", function() {makeMatch(4);}); dojo.connect(dijit.byId("project" + 5).InputNode, "onChange", function() {makeMatch(5);}); and change events for my project widgets properly invoke the makeMatch function. But if I replace them with a loop: for (var i = 0; i < 6; i++) dojo.connect(dijit.byId("project" + i).InputNode, "onChange", function() {makeMatch(i);}); same makeMatch() function, same init() invocation, same everything else - just rolling my calls up into a loop - the makeMatch function is never called; the objects are not wired. What's going on, and how do I fix it? I've tried using dojo.query, but its behavior is the same as the for loop case.

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  • Javascript code semantics

    - by Mohammad
    if(myVar = img.parent('a').length > 0){ var Y = 1; }else{ var Y = 2; } When I run this code myVar (being announced for the first time) takes the value of img.parent('a').length > 0 and becomes either false or true depending on the case. First Question: Is this a correct way of defining myVar? Second Question: Am I defining Y for the second time? Is my second 'var' excess? i.e. should i just write Y = 2;

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  • Offset time for DST in one specific timezone using JavaScript

    - by Shannon
    I need to offset the time by an hour if it's currently DST in the Pacific Time Zone. How can I determine the current daylight savings status of the Pacific Time Zone, regardless of the user's local timezone? Here's what I have so far. "dst" in line 4 is just a placeholder for a function that would tell me if daylight savings time is active in that zone. function checkTime() { var d = new Date(); var hour = d.getUTCHours(); var offset = dst ? 7 : 8; // is pacific time currently in daylight savings? // is it currently 6 AM, 2 PM, or 10 PM? if (hour === ((6 + offset) % 24) || hour === ((14 + offset) % 24) || hour === ((22 + offset) % 24)) { // do stuff } } checkTime();

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  • Twitter Client using JavaScript and Oauth

    - by MP
    Is there any good tutorial or example to build a Twitter client using popup and oauth for login (Ex: http://twitgoo.com/) Also once the user logs in, the new tweets showed without any page refresh and also the ability to post a tweet without page refresh. If there is no good example, please suggest the API or libraries i need or any general suggestion.

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  • Safari javascript cookie issue

    - by Aaron Moodie
    I've hit a bit of a weird issue in Safari in regards to setting a js cookie. The cookie itself is just a rgb colour value, which gets set using .click(), and is working fine in Chrome and Firefox, yet in Safari the value of the cookie is incomplete, showing up as rgb(193 instead of rgb(193, 184, 76) as the other browsers do. The jQuery function I'm using to set the cookie is: $('.project_link a').click(function() { var link_colour = $(this).css("color"); document.cookie = "colour="+link_colour+";expires=;path=/"; });

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  • Change ExtJS Grid Height in Javascript

    - by williamtroup
    How can I point at the object of a ExtJS Grid and manually set the height (in pixels)? For example, with this same: var grid = new Ext.grid.GridPanel({ store: store, columns: [ {id:'company',header: 'Company', width: 160, sortable: true, dataIndex: 'company'}, {header: 'Price', width: 75, sortable: true, renderer: 'usMoney', dataIndex: 'price'}, {header: 'Change', width: 75, sortable: true, renderer: change, dataIndex: 'change'}, {header: '% Change', width: 75, sortable: true, renderer: pctChange, dataIndex: 'pctChange'}, {header: 'Last Updated', width: 85, sortable: true, renderer: Ext.util.Format.dateRenderer('m/d/Y'), dataIndex: 'lastChange'} ], stripeRows: true, autoExpandColumn: 'company', height: 350, width: 600, title: 'Array Grid', // config options for stateful behavior stateful: true, stateId: 'grid' }); I would i be able to point at the "grid" object and then set the size of the grid? Any help would be fantastic!

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  • Javascript: Using the Module Pattern for larger projects

    - by Rob
    I'm interested in using the Module Pattern to better organize my future projects. Unfortunately, there are only a few brief tutorials and proof-of-concept examples of the Module Pattern. Using the module pattern, I would like to organize projects into this sort of structure: project.arm.object.method(); Where "project" is my global project name, "arm" is a sub-section or branch of the project, "object" is an individual object, and so on to the methods and properties. However, I'm not sure how I should be declaring and organizing multiple "arms" and "objects" under "project". var project = window.project || {}; project.arm = project.arm || {}; project.arm.object = (function() { var privateVar = "Private contents."; function privateMethod() { alert(privateVar); } return { method: privateMethod }; }()); Are there any best practices or conventions when defining a complex module structure? Should I just declare a new arm/object underneath the last?

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  • Javascript - Canvas image never appears on first function run

    - by Matt
    I'm getting a bit of a weird issue, the image never shows the first time you run the game in your browser, after that you see it every time. If you close your browser and re open it and run the game again, the same issue occurs - you don't see the image the first time you run it. Here's the issue in action, just hit a wall and there's no image the first time on the end game screen. Any help would be appreciated. Regards, Matt function showGameOver() { ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.fillStyle = "black"; ctx.font = "16px sans-serif"; ctx.fillText("Game Over!", ((canvas.width / 2) - (ctx.measureText("Game Over!").width / 2)), 50); ctx.font = "12px sans-serif"; ctx.fillText("Your Score Was: " + score, ((canvas.width / 2) - (ctx.measureText("Your Score Was: " + score).width / 2)), 70); myimage = new Image(); myimage.src = "xcLDp.gif"; var size = [119, 26], //set up size coord = [443, 200]; ctx.font = "12px sans-serif"; ctx.fillText("Restart", ((canvas.width / 2) - (ctx.measureText("Restart").width / 2)), 197); ctx.drawImage( //draw it on canvas myimage, coord[0], coord[1], size[0], size[1] ); $("canvas").click(function(e) { //when click.. if ( testIfOver(this, e, size, coord) ) { startGame(); //reload } }); $("canvas").mousemove(function(e) { //when mouse moving if ( testIfOver(this, e, size, coord) ) { $(this).css("cursor", "pointer"); //change the cursor } else { $(this).css("cursor", "default"); //change it back } }); function testIfOver(ele,ev,size,coord){ if ( ev.pageX > coord[0] + ele.offsetLeft && ev.pageX < coord[0] + size[0] + ele.offsetLeft && ev.pageY > coord[1] + ele.offsetTop && ev.pageY < coord[1] + size[1] + ele.offsetTop ) { return true; } return false; } }

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  • [SOLVED] javascript insertBefore() Method

    - by Robert
    I'm trying to insert a TH as the first column. But so far always put it at the end of all columns. Any help will be appreciate it. Thanks var someNode = document.createElement("th"); someNode.innerHTML = "Hello"; var sp = document.getElementById("table").getElementsByTagName("thead")[0].getElementsByTagName("tr")[0]; var ref = document.getElementById("table").getElementsByTagName("thead")[0].getElementsByTagName("tr")[0].getElementsByTagName("th")[0]; sp.insertBefore(someNode,ref);

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  • Disabling JavaScript Listener with Greasemonkey

    - by RHPT
    There is a Greasemonkey script that removes the tracking identifiers from Yahoo! News stories (http://userscripts.org/scripts/show/3642). However, Yahoo! implemented listeners that adds the tracking link back when you click on a news story link. How could I disable the onclick listener so that the link tracking is not added back?

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  • Generate and download a text file in javascript

    - by Mark B
    All my research so far suggests this can't be done, but I'm hoping someone here has some cunning ideas. I have a form on a website which allows users to bulk upload lots of URLs to add to a list on the server. There's quite a lot of server-side processing to do on each URL, so to avoid timeouts and to display progress, I've implemented the upload using jQuery to submit the URLs one at a time using ajax. This is all working nicely. However, part of the processing on each URL is deduplicating it against the complete list. The ajax call returns a status indicating either a successful upload or a rejection due to duplication. As the upload progresses, I tell the user how many URLs have been rejected as duplicates (along with overall progress and ETA). The problem now is how to give the user a complete list of the failed duplicate URLs. I've kept them in an array in my jQuery, and would like the user to be able to click on a link on the form to download a text file containing those URLs. Is this possible just using client-side processing? The server-side processing basically handles a single keyword at a time. I'd rather not have to store the duplicates in a database table with some kind of session key which gets sent with every ajax call, and is then used at the end to generate the text file server-side (and then gets cleaned up some time later). I can see how to do this, but it seems very clunky and a bit 20th century.

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  • javascript get child by id

    - by Senica Gonzalez
    <div onclick="test(this)"> Test <div id="child">child</div> </div> I want to change the style of the child div when the parent div is clicked. How do I reference it? I would like to be able to reference it by ID as the the html in the parent div could change and the child won't be the first child etc. function test(el){ el.childNode["child"].style.display = "none"; } Something like that, where I can reference the child node by id and set the style of it. Thanks.

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