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  • Javascript onresize event

    - by blogofsongs
    If I have this window.onresize = function() { alert('resized!!'); }; My function gets fired multiple times throughout the resize, but I want to capture the completion of the resize. This is in IE. Any ideas? There are various ideas out there, but not has worked for me so far (example IE's supposed window.onresizeend event.)

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  • Javascript Prototype Best Practice Event Handlers

    - by nahum
    Hi this question is more a consulting of best practice, Sometimes when I'm building a complete ajax application I usually add elements dynamically for example. When you'r adding a list of items, I do something like: var template = new Template("<li id='list#{id}'>#{value}</li>"); var arrayTemplate = []; arrayOfItem.each(function(item, index){ arrayTemplate.push(template.evaluate( id : index, value : item)) }); after this two options add the list via "update" or "insert" ----- $("elementToUpdate").update("<ul>" + arrayTemplate.join("") + "</ul">); the question is how can I add the event handler without repeat the process of read the array, this is because if you try add a Event before the update or insert you will get an Error because the element isn't still on the DOM. so what I'm doing by now is after insert or update: arrayOfItem.each(function(item, index){ $("list" + index).observe("click", function(){ alert("I see the world"); }) }); so the question is exist a better way to doing this??????

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  • Javascript obfuscation help

    - by Victor
    I need some help to understand how this code was obfuscated. The code is: <a id="suggest" href="#" ajaxify="/ajax/social_graph/invite_dialog.php?class=FanManager&amp;node_id=108463912505356" class=" profile_action actionspro_a" rel="dialog-post">Suggest to Friends</a> And the obfuscation is: \x3c\x61\x20\x69\x64\x3d\x22\x73\x75\x67\x67\x65\x73\x74\x22\x20\x68\x72\x65\x66\x3d\x22\x23\x22\x20\x61\x6a\x61\x78\x69\x66\x79\x3d\x22\x2f\x61\x6a\x61\x78\x2f\x73\x6f\x63\x69\x61\x6c\x5f\x67\x72\x61\x70\x68\x2f\x69\x6e\x76\x69\x74\x65\x5f\x64\x69\x61\x6c\x6f\x67\x2e\x70\x68\x70\x3f\x63\x6c\x61\x73\x73\x3d\x46\x61\x6e\x4d\x61\x6e\x61\x67\x65\x72\x26\x61\x6d\x70\x3b\x6e\x6f\x64\x65\x5f\x69\x64\x3d\x31\x30\x38\x34\x36\x33\x39\x31\x32\x35\x30\x35\x33\x35\x36\x22\x20\x63\x6c\x61\x73\x73\x3d\x22\x20\x70\x72\x6f\x66\x69\x6c\x65\x5f\x61\x63\x74\x69\x6f\x6e\x20\x61\x63\x74\x69\x6f\x6e\x73\x70\x72\x6f\x5f\x61\x22\x20\x72\x65\x6c\x3d\x22\x64\x69\x61\x6c\x6f\x67\x2d\x70\x6f\x73\x74\x22\x3e\x53\x75\x67\x67\x65\x73\x74\x20\x74\x6f\x20\x46\x72\x69\x65\x6e\x64\x73\x3c\x2f\x61\x3e","\x73\x75\x67\x67\x65\x73\x74 Now I used unescape on the above obfuscated code to read it. What I want to know is what exactly was used to obfuscate the code like that? Basically, I need to customize the readable code to the same obfuscation. Any help would be greatly appreciated.

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  • Malicious javascript code in my website

    - by Depami
    I found this code in my website sourcecode: var _0xd28d=["\x5F\x30\x78\x33\x32\x6C\x73\x6A\x39","\x5F\x78\x6C\x74","\x5F\x78\x38\x66\x6B\x63\x33","\x66\x6C\x6F\x6F\x72","\x72\x61\x6E\x64\x6F\x6D","\x6C\x65\x6E\x67\x74\x68"];var _0x9ae4=[_0xd28d[0],12,_0xd28d[1],_0xd28d[2],2,31,Math,_0xd28d[3]];var _0xcd6e=[_0x9ae4[5],_0x9ae4[0],_0x9ae4[_0x9ae4[4]],_0x9ae4[3],4,_0xd28d[4]];var _0xr6g0={};_0xr6g0[_0xcd6e[2]]=0;_0xr6g0[_0x9ae4[4]]=function (){var _0x4c68x4={};_0x4c68x4[_0xd28d[0]]=_0x9ae4[0];do{_0x4c68x4[_0x9ae4[0]]+=_0x4c68x4[_0xd28d[0]][_0x9ae4[6][_0x9ae4[7]](_0x9ae4[6][_0xcd6e[5]]()*_0x4c68x4[_0xd28d[0]][_0xd28d[5]])];} while(_0x4c68x4[_0xd28d[0]][_0xd28d[5]]<_0xcd6e[0]);;_0x4c68x4[_0x4c68x4[_0x9ae4[0]]]=function (){_0xr6g0[_0xcd6e[2]]++;_0xr6g0[_0xcd6e[2]]%=_0x9ae4[1];return _0x4c68x4[_0x4c68x4[_0x9ae4[0]]];} ;return _0x4c68x4[_0x4c68x4[_0xcd6e[1]]];} ;_0xr6g0[_0x9ae4[_0xcd6e[4]]]()()()()()()()()()()()()()()()(); I was wondering, what is it?

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  • Continuing JavaScript "classes" - enums within

    - by espais
    From a previous question, I have the following: So I have implemented a resource class, now I'd like to continue extending it and add all my constants and enums (or as far as JS will allow...). This is what I currently have: var resources = { // images player : new c_resource("res/player.png"), enemies : new c_resource("res/enemies.png"), tilemap : new c_resource("res/tilemap.png") }; And this is what I would like to continue to extend it to: var resources = { // images player : new c_resource("res/player.png"), enemies : new c_resource("res/enemies.png"), tilemap : new c_resource("res/tilemap.png"), // enums directions : {up:0, right:1, down:2, left:3}, speeds : {slow: 1, medium: 3, fast: 5} }; ... function enemies() { this.dir = resources.directions.down; // initialize to down } When I attempt to access resources.directions.up, my JS script goes down in a flaming pile of burning code. Are enums allowed in this context, and if not, how can I properly insert them to be used outside of a normal function? I have also tried defining them as global to a similar effect. edits: fixed the comma...that was just an error in transcribing it. When I run it in Firefox and watch the console, I get an error that says resources is undefined. The resources 'class' is defined at the top of my script, and function enemies() directly follows...so from what I understand it should still be in scope...

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  • Add leading zeros to this javascript countdown script?

    - by eddjedi
    I am using the following countdown script which works great, but I can't figure out how to add leading zeros to the numbers (eg so it displays 09 instead of 9.) Can anybody help me out please? Here's the current script: function countDown(id, end, cur){ this.container = document.getElementById(id); this.endDate = new Date(end); this.curDate = new Date(cur); var context = this; var formatResults = function(day, hour, minute, second){ var displayString = [ '<div class="stat statBig">',day,'</div>', '<div class="stat statBig">',hour,'</div>', '<div class="stat statBig">',minute,'</div>', '<div class="stat statBig">',second,'</div>' ]; return displayString.join(""); } var update = function(){ context.curDate.setSeconds(context.curDate.getSeconds()+1); var timediff = (context.endDate-context.curDate)/1000; // Check if timer expired: if (timediff<0){ return context.container.innerHTML = formatResults(0,0,0,0); } var oneMinute=60; //minute unit in seconds var oneHour=60*60; //hour unit in seconds var oneDay=60*60*24; //day unit in seconds var dayfield=Math.floor(timediff/oneDay); var hourfield=Math.floor((timediff-dayfield*oneDay)/oneHour); var minutefield=Math.floor((timediff-dayfield*oneDay-hourfield*oneHour)/oneMinute); var secondfield=Math.floor((timediff-dayfield*oneDay-hourfield*oneHour-minutefield*oneMinute)); context.container.innerHTML = formatResults(dayfield, hourfield, minutefield, secondfield); // Call recursively setTimeout(update, 1000); }; // Call the recursive loop update(); }

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  • JavaScript automatically converts some special characters

    - by noplacetoh1de
    I need to extract a HTML-Substring with JS which is position dependent. I store special characters HTML-encoded. For example: HTML <div id="test"><p>l&ouml;sen &amp; gr&uuml;&szlig;en</p></div>? Text lösen & grüßen My problem lies in the JS-part, for example when I try to extract the fragment lö, which has the HTML-dependent starting position of 3 and the end position of 9 inside the <div> block. JS seems to convert some special characters internally so that the count from 3 to 9 is wrongly interpreted as "lösen " and not "l&ouml;". Other special characters like the &amp; are not affected by this. So my question is, if someone knows why JS is behaving in that way? Characters like &auml; or &ouml; are being converted while characters like &amp; or &nbsp; are plain. Is there any possibility to avoid this conversion? I've set up a fiddle to demonstrate this: JSFiddle Thanks for any help! EDIT: Maybe I've explained it a bit confusing, sorry for that. What I want is the HTML: <p>l&ouml;sen &amp; gr&uuml;&szlig;en</p> . Every special character should be unconverted, except the HTML-Tags. Like in the HTML above. But JS converts the &ouml; or &uuml; into ö or ü automatically, what I need to avoid.

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  • Javascript Illegal Token Error

    - by Pete Herbert Penito
    Forgive me if this is a simple problem but I can't seem to find why this code: function create_content(c) { var html = "<div id='header'>"+c+"</div>"; if(c == "links") { var ul = "<ul><li><a href='http://www.mylink.com'>My Link 1</a></li> <li><a href='http://www.mylink2.co.uk'>My Link 2</a></li></ul>"; html = html + ul; } return(html); } Is giving me this error in Chrome (win): Uncaught SyntaxError: Unexpected token ILLEGAL On the line that starts with "var ul = " Any advice would help thanks!

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  • Learning JavaScript - What is the BEST ONLINE RESOURCE?

    - by Chris Jacob
    The Goal: Use votes to rank nominated sites. The first answer to reach 100+ votes will be accepted. Please answer following these 5 simple rules: ONE SITE per answer. Link to each page if nominating a "series" of resources on a SITE. No "offline" books. Only online resources (tutorials, API references, blogs, screencasts, etc). Don't add "subjective" details/notes in your answer. Add them as a comment to the answer. Don't post duplicates. If your favourite is already listed Up Vote It! Example Answer: Site Name http://www.example.com Example Answer (site with a series of resources): Site Name http://www.example.com Series Name A http://www.example.com/video/a/1 http://www.example.com/video/a/2 Series Name B http://www.example.com/video/b/1

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  • Specify only the second parameter in a javascript function

    - by Ben McCormack
    The spec for the jQuery ajax.error function is: error(XMLHttpRequest, textStatus, errorThrown)Function I'm trying to catch the error and display the textStatus, but I can't figure out how to specify only the textStatus without having to put in a variable name for XMLHttpRequest and errorThrown. My code currently looks like this: $.ajax({ type: "POST", contentType: "application/json; charset=utf-8", url: hbAddressValidation.webServiceUrl, data: this.jsonRequest, dataType: "json", timeout: 5, success: function (msgd) { //... }, error: function (a,textStatus,b) { $("#txtAjaxError").val("There was an error in the AJAX call: " + textStatus); } }); You can see in my code that I'm putting variables a and b as placeholders for the first and last variables in the error function. I know that in my success function, I'm only providing one parameter and it works fine, but in that case data is the first parameter. In the case of error, textStatus is the second parameter, but that's the only one I want to specify. Is this possible?

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  • Calling a webservice in javascript

    - by user303052
    So, I am trying to make a firefox extension which will use a webservice. I was looking online to find a way to do this. I was wondering if someone could explain what the following objects/methods do: service.useService(_, _); service.<`Service Name.callService(); If there is an alternative that does not include these objects, I would be happy to hear about it. Thank you very much

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  • detecting object-reference duplication across JavaScript files

    - by AnC
    I have a number of files with contents like this: function hello() { ... element1.text = foo.locale.lorem; element2.text = foo.locale.ipsum; ... elementn.text = foo.locale.whatever; ... } function world() { ... var label = bar.options.baz.blah; var toggle = bar.options.baz.use_toggle; ... } This could be written more efficiently, and also be more readable, by creating a shortcut to the locale object: function hello() { var loc = foo.locale; ... element1.text = loc.lorem; element2.text = loc.ipsum; ... elementn.text = loc.whatever; ... } function world() { var options = bar.options.baz; ... var label = options.blah; var toggle = options.use_toggle; ... } Is there a simple way to detect occurrences of such duplication for any arbitrary object (it's not always as simple as "locale", or foo.something)? Basically, I wanna know where lengthy object references appear two or more times within a function. Thanks!

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  • Javascript height statement

    - by Sean
    This is not working and I can't figure out where I went wrong: <style> * { margin: 0px } div { height: 250px; width: 630px; overflow: hidden; vertical-align: top; position: relative; } iframe { position: absolute; left: -50px; top: -130px; } </style> <script> window.onload = function() { document.getElementsByTagName('body')[0].onkeyup = function(e) { var div = document.getElementById('capture'); if(e.keyCode == 70) { if(div.style.height == 250){ alert("Yes"); } else {alert("no");} } } }; </script>

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  • Modifying CSS class property values on the fly with JavaScript / jQuery

    - by JPN
    all. I've run into a unique situation that I have so far been unable to find a solution for: dynamically assigning a value to a CSS style. I know how to use jQuery to assign width, height, etc. to an element, but what I'm trying to do is actually change the value defined in the stylesheet so that the dynamically-created value can be assigned to multiple elements. What I'm building is a slideshow of images that occupy the full viewport, recalculating the image's width, height, and left properties on resize so that the image is always centered, favors width over height, except when the viewport is taller than it is wide (resizing does not reload the page, just fires a function to resize the image). I have successfully been able to get it to work on one image, and now I'm trying to determine the best way to assign those property values to all images in the slideshow without having to specify those three things individually for every image. Can the values of properties in a class be modified on the fly? I'm sure the answer is out there, I'm probably just not using the correct terminology in my searches. Hope I did a good job of describing the problem. TIA.

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  • Javascript/JQuery if statement

    - by Samuurai
    This is probably pretty simple, but I can't figure out how to do it: I have this code: $.post("/admin/contract", { 'mark_paid' : true, 'id' : id }, In pseudo code, how can I do this: $.post("/admin/contract", { 'mark_paid' : true, 'id' : id, if(is_set(dont_email)) {print 'dont_email' : true} },

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  • Javascript array length incorrect on array of objects

    - by Serenti
    Could someone explain this (strange) behavior? Why is the length in the first example 3 and not 2, and most importantly, why is the length in the second example 0? As long as the keys are numerical, length works. When they are not, length is 0. How can I get the correct length from the second example? Thank you. a = []; a["1"] = {"string1":"string","string2":"string"}; a["2"] = {"string1":"string","string2":"string"}; alert(a.length); // returns 3 b = []; b["key1"] = {"string1":"string","string2":"string"}; b["key2"] = {"string1":"string","string2":"string"}; alert(b.length); // returns 0

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  • Javascript not working in firefox

    - by Samuel Meddows
    Hi guys, I have a PHP form validation function that I developed in chrome and now will not work in firefox or Opera. The function checks to see if a section of the form is blank and shows and error message. If there is no error then then the form submits through document.events.submit(); CODE: function submit_events() { //Check to see if a number is entered if the corosponding textbox is checked if (document.events.dj_card.checked == true && dj_amount.value==""){ //Error Control Method //alert ('You didn\'t enetr an Amount for DJ\'s Card!'); var txt=document.getElementById("error") txt.innerHTML="<p><font color=\"#FF0000\"> You didn\'t enetr an Amount for DJ\'s Card!</font></p>"; window.document.getElementById("dj_card_label").style.color = '#FF0000'; //Reset window.document.getElementById("company_amount_label").style.color = '#000000'; window.document.getElementById("own_amount_label").style.color = '#000000'; }else{ document.events.submit(); } The document.events.submit();does work across all my browsers however the check statements do not. If the box is not ticked the form submits. If the box is ticked it does not matter whether there is data in the dj_amount.value or not. The form will not submit and no error messages are displayed. Thanks guys.

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  • Slow Javascript touch events on Android

    - by oneself
    I'm trying to write a simple html based drawing application (standalone simplified code attached bellow). I've tested this on the following devices: iPad 1 and 2: Works great ASUS T101 running Windows: Works great Samsung Galaxy Tab: Extremely slow and patchy -- unusable. Lenovo IdeaPad K1: Extremely slow and patchy -- unusable. Asus Transformer Prime: Noticeable lag compare with the iPad -- close to usable. The Asus tablet is running ICS, the other android tablets are running 3.1 and 3.2. I tested using the stock Android browser. I also tried the Android Chrome Beta, but that was even worse. My questions is why are the Android tablets so slow? Am I doing something wrong or is it an inherit problem with Android OS or browser, or is there anything I can do about it in my code? multi.html: <html> <body> <style media="screen"> canvas { border: 1px solid #CCC; } </style> <canvas style="" id="draw" height="450" width="922"></canvas> <script class="jsbin" src="jquery.js"></script> <script src="multi.js"></script> </body> </html> multi.js: var CanvasDrawr = function(options) { // grab canvas element var canvas = document.getElementById(options.id), ctxt = canvas.getContext("2d"); canvas.style.width = '100%' canvas.width = canvas.offsetWidth; canvas.style.width = ''; // set props from options, but the defaults are for the cool kids ctxt.lineWidth = options.size || Math.ceil(Math.random() * 35); ctxt.lineCap = options.lineCap || "round"; ctxt.pX = undefined; ctxt.pY = undefined; var lines = [,,]; var offset = $(canvas).offset(); var eventCount = 0; var self = { // Bind click events init: function() { // Set pX and pY from first click canvas.addEventListener('touchstart', self.preDraw, false); canvas.addEventListener('touchmove', self.draw, false); }, preDraw: function(event) { $.each(event.touches, function(i, touch) { var id = touch.identifier; lines[id] = { x : this.pageX - offset.left, y : this.pageY - offset.top, color : 'black' }; }); event.preventDefault(); }, draw: function(event) { var e = event, hmm = {}; eventCount += 1; $.each(event.touches, function(i, touch) { var id = touch.identifier, moveX = this.pageX - offset.left - lines[id].x, moveY = this.pageY - offset.top - lines[id].y; var ret = self.move(id, moveX, moveY); lines[id].x = ret.x; lines[id].y = ret.y; }); event.preventDefault(); }, move: function(i, changeX, changeY) { ctxt.strokeStyle = lines[i].color; ctxt.beginPath(); ctxt.moveTo(lines[i].x, lines[i].y); ctxt.lineTo(lines[i].x + changeX, lines[i].y + changeY); ctxt.stroke(); ctxt.closePath(); return { x: lines[i].x + changeX, y: lines[i].y + changeY }; }, }; return self.init(); }; $(function(){ var drawr = new CanvasDrawr({ id: "draw", size: 5 }); });

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