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  • Migrating a Core Data Store from iCloud to local

    - by schmok
    I'm currently struggling with Core Data iCloud migration. I want to move a store from an iCloud ubiquity container (.nosync) to a local URL. Problem is whenever I call something like this: NSPersistentStore *newStore = [self.persistentStoreCoordinator migratePersistentStore: currentiCloudStore toURL: localURL options: nil withType: NSSQLiteStoreType error: &error]; I get this error: -[NSPersistentStoreCoordinator addPersistentStoreWithType:configuration:URL:options:error:](1055): CoreData: Ubiquity: Error: A persistent store which has been previously added to a coordinator using the iCloud integration options must always be added to the coordinator with the options present in the options dictionary. If you wish to use the store without iCloud, migrate the data from the iCloud store file to a new store file in local storage. file://localhost/Users/sch/Library/Containers/bla/Data/Documents/tmp.sqlite. This will be a fatal error in a future release Anyone ever seen this error? Maybe I'm just missing the right migration options?

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  • App Crashes Loading View Controllers

    - by golfromeo
    I have the following code in my AppDelegate.h file: @class mainViewController; @class AboutViewController; @interface iSearchAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; mainViewController *viewController; AboutViewController *aboutController; UINavigationController *nav; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet mainViewController *viewController; @property (nonatomic, retain) IBOutlet AboutViewController *aboutController; @property (nonatomic, retain) IBOutlet UINavigationController *nav; [...IBActions declared here...] @end Then, in my .m file: @implementation iSearchAppDelegate @synthesize window; @synthesize viewController, aboutController, settingsData, nav, engines; (void)applicationDidFinishLaunching:(UIApplication *)application { [window addSubview:nav.view]; [window addSubview:aboutController.view]; [window addSubview:viewController.view]; [window makeKeyAndVisible]; } -(IBAction)switchToHome{ [window bringSubviewToFront:viewController.view]; } -(IBAction)switchToSettings{ [window bringSubviewToFront:nav.view]; } -(IBAction)switchToAbout{ [window bringSubviewToFront:aboutController.view]; } - (void)dealloc { [viewController release]; [aboutController release]; [nav release]; [window release]; [super dealloc]; } @end Somehow, when I run the app, the main view presents itself fine... however, when I try to execute the actions to switch views, the app crashes with an EXC_BAD_ACCESS. Thanks for any help in advance.

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  • Using NSThread to solve waiting for image from URL on the iPhone

    - by james.ingham
    So I have the following code in a method which I want to set a UIImageView image to that of one from an online source: [NSThread detachNewThreadSelector:@selector(loadImage) toTarget:self withObject:nil]; Then in the method called by the thread I have this: - (void) loadImage { NSURL *url = [NSURL URLWithString:logoPath]; // logoPath is an NSString with path details NSData *data = [NSData dataWithContentsOfURL:url]; logoImage.image = [UIImage imageWithData:data]; } This works great however I get many warnings within the Debugger Console along the lines of: 2010-05-10 14:30:14.052 ProjectTitle[2930:633f] * _NSAutoreleaseNoPool(): Object 0x169d30 of class NSHTTPURLResponse autoreleased with no pool in place - just leaking This occurs many times each time I call the new thread and then eventually, under no pattern, after calling a few of these threads I get the classic 'EXC_BAD_ACCESS' run-time error. I understand that this is happening because I'm not retaining the object but how can I solve this with the code in 'loadImage' shown above? Thanks

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  • How to use UISwipeGestureRecognizer on UIButton?

    - by Ashutosh
    I have a UIbutton which i want to work as a joystick. So i am trying to add some gesture recognizer on the same button. I have this in my code right now: UISwipeGestureRecognizer *recognizer; recognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipeFrom:)]; [recognizer setDirection:(UISwipeGestureRecognizerDirectionUp)]; [self.gestureRecieverButton addGestureRecognizer:recognizer]; [recognizer release]; recognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipeFrom:)]; [recognizer setDirection:(UISwipeGestureRecognizerDirectionDown)]; [self.gestureRecieverButton addGestureRecognizer:recognizer]; [recognizer release]; -(void)handleSwipeFrom:(UISwipeGestureRecognizer *)recognizer { NSLog(@"Swipe received.%@",recognizer); } This is the error i am getting now: -[CUETutorialSixteenClusterRootController handleSwipeFrom:]: unrecognized selector sent to instance 0x79b71b0 2012-03-28 13:25:55.724 CUETrainer[1788:11f03] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[CUETutorialSixteenClusterRootController handleSwipeFrom:]: unrecognized selector sent to instance 0x79b71b0' But its not actually doing anything. Please help!!!!

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  • Can't add to NSMutableArray from SecondaryView

    - by Antonio
    Hi guys, I've searched and read and still haven't found a concrete answer. Brief: I have an application where I declare an NSMutableArray in my AppDelegate to synthesize when the application loads. (code below). I have a SecondaryViewController call this function, and I have it output a string to let me know what the array size is. Every time I run it, it executes but it does not add any objects to the array. How do I fix this? AppDelegate.h file #import <UIKit/UIKit.h> @class arrayTestViewController; @interface arrayTestAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; arrayTestViewController *viewController; NSMutableArray *myArray3; } @property (nonatomic, retain) NSMutableArray *myArray3; @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet arrayTestViewController *viewController; -(void)addToArray3; @end AppDelegate.m file #import "arrayTestAppDelegate.h" #import "arrayTestViewController.h" @implementation arrayTestAppDelegate @synthesize window; @synthesize viewController; @synthesize myArray3; #pragma mark - #pragma mark Application lifecycle - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { myArray3 = [[NSMutableArray alloc] init]; // Override point for customization after application launch. // Add the view controller's view to the window and display. [window addSubview:viewController.view]; [window makeKeyAndVisible]; return YES; } -(void)addToArray3{ NSLog(@"Array Count: %d", [myArray3 count]); [myArray3 addObject:@"Test"]; NSLog(@"Array triggered from SecondViewController"); NSLog(@"Array Count: %d", [myArray3 count]); } SecondViewController.m file #import "SecondViewController.h" #import "arrayTestAppDelegate.h" @implementation SecondViewController -(IBAction)addToArray{ arrayTestAppDelegate *object = [[arrayTestAppDelegate alloc] init]; [object addToArray3]; }

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  • Using installed identity certificate from within an app on iPhone

    - by Sabi Tinterov
    Hi, My question is: is there a way to use the installed identity certificates on the phone from within my app. For example similar case like with saffary: if certain site requires client certificate, the user has to install it on the phone and then when authenticating saffary uses the installed certificate to authenticate. I need to do the same: 1.User installs certificate on the phone. 2. The user starts the application and authenticates using the installed certificate. Thanks

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  • Radiobutton in iphone

    - by Harita
    hi, i am using radio button image (empty circle) in button to answer the question from 3 options, and the 3 options are radio button's. i have created 3 uibuttons programmatically in tableview delegate method cellforrowatindexpath. i need when one button is selected(with filled circle image) other one if selected before gets unselected. i am using below code in button clicked method. static int _row; -(IBAction) optionClicked:(id)sender { UIButton *btn = (UIButton)sender; _row = btn.tag; if (btn.tag == 0) { if(btn1On) { [btnrad1 setImage:[UIImage imageNamed:@"unfilled.png"]forState:UIControlStateNormal]; btn1On=FALSE; } else { [btnrad1 setImage:[UIImage imageNamed:@"filled.png"]forState:UIControlStateNormal]; btn1On = TRUE; btn2On = FALSE; btn3On = FALSE; } } else if (btn.tag == 1) { if(btn2On) { [btnrad2 setImage:[UIImage imageNamed:@"unfilled.png"]forState:UIControlStateNormal]; btn2On=FALSE; } else { [btnrad2 setImage:[UIImage imageNamed:@"filled.png"]forState:UIControlStateNormal]; btn2On = TRUE; btn1On = FALSE; btn3On = FALSE; } } else if (btn.tag == 2) { if(btn3On) { [btnrad3 setImage:[UIImage imageNamed:@"unfilled.png"]forState:UIControlStateNormal]; btn3On=FALSE; } else { [btnrad3 setImage:[UIImage imageNamed:@"filled.png"]forState:UIControlStateNormal]; btn3On = TRUE; btn1On = FALSE; btn2On = FALSE; } } else { NSLog(@"Error"); } } above code is doing selection of button in another row. like i am selecting 1st option in 1st row but its is selecting 2nd row button. i don't know how to use _row to check for every cell of table view.

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  • set different images to uitableview cell

    - by Sudha
    I am making an app in which one of the view has a tableview. Tableview cell has two conditions. There are two images which are going to be set on uitableview cell according to the condition i.e. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{ NSString *que =[[userqueries objectAtIndex:indexPath.row]objectForKey:@"question"]; NSString *ans =[[userqueries objectAtIndex:indexPath.row]objectForKey:@"answer"]; static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil){ cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; cell.imageView.image=nil; if ((que.length!=0)&&(ans.length!=0)) { UIImageView* imag = [[UIImageView alloc]initWithFrame:CGRectMake(0, 0, 320, 75)]; imag.image = [UIImage imageNamed:@"ques.png"]; [cell.contentView addSubview:imag]; questext = [[UITextView alloc]initWithFrame:CGRectMake(10, 0, 300, 35)]; questext.backgroundColor = [UIColor clearColor]; questext.delegate = self; questext.tag = 101; questext.textAlignment = UITextAlignmentLeft; questext.editable = NO; questext.scrollEnabled = YES; [cell addSubview:questext]; anstext = [[UITextView alloc]initWithFrame:CGRectMake(10, 37, 300, 35)]; anstext.backgroundColor = [UIColor clearColor]; anstext.delegate = self; anstext.tag = 102; anstext.scrollEnabled = YES; anstext.textAlignment = UITextAlignmentLeft; anstext.editable = NO; [cell addSubview:anstext]; } else { UIImageView* imag = [[UIImageView alloc]initWithFrame:CGRectMake(0, 0, 320, 40)]; imag.image = [UIImage imageNamed:@"answ.png"]; [cell.contentView addSubview:imag]; onlyques = [[UITextView alloc]initWithFrame:CGRectMake(10, 0, 300, 35)]; onlyques.backgroundColor= [UIColor clearColor]; [onlyques setScrollEnabled:YES]; onlyques.delegate = self; onlyques.tag = 103; onlyques.textAlignment = UITextAlignmentLeft; onlyques.editable = NO; onlyques.scrollEnabled = YES; [cell addSubview:onlyques]; } } questext = (UITextView*)[cell viewWithTag:101]; questext.text = que; anstext = (UITextView*)[cell viewWithTag:102]; anstext.text = ans; onlyques = (UITextView*)[cell viewWithTag:103]; onlyques.text = que; return cell; } But image is not appearing properly. As I scroll up and down the table view ,images get changes automatically. Please look upon my code and help me in finding the error. second image is when I scroll up and down the table view and first image is in the starting. please help me. if any one knows how to load different images to uitableview cell. thanks in advance.

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  • Why do I have a memory leak in UIApplication

    - by saintmac
    I have an iphone app project. I analysed it using instruments memory leak tool. According to instruments I have 2 leaks the Trace is as follows: start main UIAplicationMain _run CFRunLoopInMode CFRunLoopRunSpecific PurpleEventCallback _UIAplicationHandleEvent sendEvent: handleEvent:withNewEvent: After this trace there are two separate traces. What causes this and how can I fix it?

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  • Creating a "permanent" Cocoa object

    - by quixoto
    I have an object factory that hands out instances of certain "constant" objects. I'd like these objects to be protected against bad memory management by clients. This is how I've overridden the class's key methods. Am I missing anything (code or other considerations)? - (id)retain { return self; } - (NSUInteger)retainCount { return UINT_MAX; } - (void)release { // nothing. }

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  • Sorting NSTableColumn contents

    - by Yahoo
    Hey, I have a problem with sorting NSTableColumn contents. In my NSTableView there are three columns: File, Size, Path. The contents are stored in NSMutableArray. Each object in this array is a NSDictionary containing three keys: file, size and path - value for each is a NSString. In Interface Builder, in each Table Column's attributes I can choose sorting options: Selector: IB entered "compare:" which I think is ok, because I compare NSStrings. Sort Key - and that's the problem I think - I don't know what to enter here. Any clues? If you've got questions about my code, please ask.

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  • Better product to develop for, iPad or Android based tablet in a purely business related application

    - by Caylem
    Hey guys Just wondering what you'd suggest as the best platform for developing a business application for a tablet device. The application needs to be multitouch, have access to a maps API, a database on the device. It will not be going on sale in the app store or Androids market, it is purely for specific business task and not for the general consumer. Obviously the options seem to be iPhone OS and the iPad or Android and an Android tablet device. The form factor for the end product requires something in the region of 8 inch+ screen and enough processing power to provide a good experience for the end user. Any help would be much appreciated. Thanks

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  • Any good way to set the exit status of a Cocoa application?

    - by buglesareking
    I have a Cocoa app which interacts with a server and displays a GUI. If there is a fatal error, I display an alert and exit. I'd like to set the exit status to a non-zero value to reflect that an error occurred, for ease of interaction with some other UNIX based tools. Unfortunately I've been unable to find a good way to do so - NSApplication doesn't seem to have any way to set an exit status. At the moment, I've subclassed NSApplication and added an exitStatus ivar (which I set in my app delegate when necessary), then overridden -terminate: so that it calls exit(exitStatus). This works fine, but it seems a bit grungy to me, not to mention that I may be missing something important that the stadnard `terminate: is doing behind the scenes. I can't call [super terminate:sender] in my subclassed method, because that exit()s without giving me a chance to set the status. Am I missing something obvious?

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  • AVAudioPlayer lag when calling play

    - by joec
    I have set up an AVAudioPlayer object in viewDidLoad, as per the Apple guidelines, calling prepareToPlay as the last line in viewDidLoad (i have tried in awakeFromNib also). When i press my play button, there is a pause, as it would appear to load the file, then it plays. In audioPlayerDidFinishPlaying, i reload the player with a different sound, and when clicking play for a second time, the file plays instantly. What would cause the player to lag on the first play? Thanks.

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  • NSTableView - Trying to fit exactly 9 rows

    - by Justin808
    Hi, I'm trying to size the rows of a NSTableView to exactly 9 rows fit. I've tried [menuTableView setRowHeight:floor(menuRect.size.height / 9)]; and I've tried [menuTableView setRowHeight:(menuRect.size.height / 9)]; and [menuTableView setRowHeight:ceil(menuRect.size.height / 9)]; but all of them have the same issue, if I've selected row 0 then row 9 is clipped at the bottom and if I select row 9 then row 0 is clipped at the top. How can I set up a NSTableView to show 9 full rows so no matter what there is never a partial row visible? Thanks, edit: Yes menuRect is the frame for the menuTableView

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  • Where should I put some code for loading application data?

    - by cgp
    I have a tab-bar and navigation controller application (like Youtube app or Contacts app). Where is the correct place to have the code for loading some data from the web? These data are necessary for all the tabs of the Tab Controller and the app can't display anything before all data are downloaded and parsed from the app (except a loading indicator view of course). Up to now I put it in the AppDelegate but it somehow doesn't feel right.. What's the correct way to do it? Thanks!

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  • How to rotate a UIImageView?

    - by jkally
    It's quite frustrating not to be able to do such a simple task: I have an "app" with a single viewcontroller, and in it a single UIImageView, that's initialized to a specific image at potrtait mode. Now when the iPhone gets roteated to landscape mode and the shouldAutorotateToInterfaceOrientation event fires, at which I return YES, my resulting UIImageView looks totally screwed up: either the image is stretched so to fill landscape mode frame (which looks ridiculuous of course) or the top and bottom of the image are cropped. How can I have my UIImageview and the contained image handle the device rotation gracefully, and display normal looking image at landscape mode as well?

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  • Release an object without a pointer?

    - by Kai Friis
    I’ve just started developing for iPhone and am trying to get my head around memory management. I made a small program that shows a map and an annotation on the map. For the annotation I made a simple class that implements the MKAnnotation protocol. To create and add the annotation I wrote this: [self.myMapView addAnnotation:[[MyAnnotation alloc] init]]; It worked fine until I tried to release the object. Nothing to release. This is what I would have done in C#, I guess it doesn’t work without garbage collection? So is this the only way to do it? MyAnnotation *myAnnotation = [[MyAnnotation alloc] init]; [self.myMapView addAnnotation: myAnnotation]; [myAnnotation release];

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  • Require Integer Value not Memory Address whilst avoiding Invalid receiver type compiler warning

    - by Dave Anderson
    I have the following code; int days = [[SettingsUtils daysToRetainHistory] intValue]; [retainHistory setText:[NSString stringWithFormat:@"Days to retain History: %d", days]]; [daysToRetainHistory setValue:days animated:NO]; where [SettingsUtils daysToRetainHistory] is as follows; + (int) daysToRetainHistory { return (int)[[NSUserDefaults standardUserDefaults] objectForKey:@"CaseBaseDaysToRetainHistory"]; } I get the compiler warning Invalid receiver type 'int' because I call intValue on an int but unless I do this I can't seem to get the integer value out and always end up with the memory address i.e. 98765432 instead of 9 which ruins the UILabel display [retainHistory] and the UISlider [daysToRetainHistory] value. How do I avoid the compiler warning and still get my integer value in the label and the necessary float value for setting the UISlider value?

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  • How can I make my tableview enter editing mode?

    - by Jake
    Hi, for some reason I can't get my tableview to enter editing mode. It's a little harder than it might seem because I'm using some open source code to make a calendar (iCal esque) with a tableview under it, and it's not quite as straightforward as just using a regular tableview. Basically, I have two classes. One (let's say Class A) is a UIViewController and the other (Class B) is that viewController's datasource and tableview delegate. In Class B, I've implemented -(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath; which works fine, but if I put an edit nav bar item in Class A (the view controller), nothing happens. Am I forgetting certain protocols, or certain special methods that I need to write? Thanks for any help, and apologies if I'm missing something, I'm just learning to work with other people's code.

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  • How to remove subviews to release more memory

    - by Tankista
    I have UIScrollView with number of subviews. Each subview is custom UIButton with UIImage. When I load more and more subviews, more and more memory is used. But I remove invisible subviews by removeFromSuperView method. Subviews are removed and stay invisible, but Im afraid that no memory is released. UIImage is image downloaded from internet. Thanx for help.

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