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  • Can't view order in magento

    - by koko
    Hi, I've been setting up a fresh magento 1.4.0.1 install, working great so far. I did some test orders just to see. Everything works fine, but when I click on "view order" under "my orders", I get a bunch of error messages: There has been an error processing your request Notice: iconv_substr() [function.iconv-substr]: Unknown error (0) in /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Helper/String.php on line 98 Trace: #0 [internal function]: mageCoreErrorHandler(8, 'iconv_substr() ...', '/data/web/A1423...', 98, Array) #1 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Helper/String.php(98): iconv_substr('1', 0, 50, 'UTF-8') #2 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Helper/String.php(173): Mage_Core_Helper_String-substr('1', 0, 50) #3 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Helper/String.php(112): Mage_Core_Helper_String-str_split('1', 50) #4 /data/web/A14237/htdocs/magento/app/design/frontend/base/default/template/sales/order/items/renderer/default.phtml(58): Mage_Core_Helper_String-splitInjection('1') #5 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(189): include('/data/web/A1423...') #6 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(225): Mage_Core_Block_Template-fetchView('frontend/base/d...') #7 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(242): Mage_Core_Block_Template-renderView() #8 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(674): Mage_Core_Block_Template-_toHtml() #9 /data/web/A14237/htdocs/magento/app/code/core/Mage/Sales/Block/Items/Abstract.php(137): Mage_Core_Block_Abstract-toHtml() #10 /data/web/A14237/htdocs/magento/app/design/frontend/base/default/template/sales/order/items.phtml(52): Mage_Sales_Block_Items_Abstract-getItemHtml(Object(Mage_Sales_Model_Order_Item)) #11 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(189): include('/data/web/A1423...') #12 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(225): Mage_Core_Block_Template-fetchView('frontend/base/d...') #13 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(242): Mage_Core_Block_Template-renderView() #14 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(674): Mage_Core_Block_Template-_toHtml() #15 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(516): Mage_Core_Block_Abstract-toHtml() #16 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(467): Mage_Core_Block_Abstract-_getChildHtml('order_items', true) #17 /data/web/A14237/htdocs/magento/app/design/frontend/base/default/template/sales/order/view.phtml(64): Mage_Core_Block_Abstract-getChildHtml('order_items') #18 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(189): include('/data/web/A1423...') #19 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(225): Mage_Core_Block_Template-fetchView('frontend/base/d...') #20 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(242): Mage_Core_Block_Template-renderView() #21 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(674): Mage_Core_Block_Template-_toHtml() #22 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(516): Mage_Core_Block_Abstract-toHtml() #23 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(463): Mage_Core_Block_Abstract-_getChildHtml('sales.order.vie...', true) #24 /data/web/A14237/htdocs/magento/app/code/core/Mage/Page/Block/Html/Wrapper.php(52): Mage_Core_Block_Abstract-getChildHtml('', true, true) #25 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(674): Mage_Page_Block_Html_Wrapper-_toHtml() #26 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Text/List.php(43): Mage_Core_Block_Abstract-toHtml() #27 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(674): Mage_Core_Block_Text_List-_toHtml() #28 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(516): Mage_Core_Block_Abstract-toHtml() #29 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(467): Mage_Core_Block_Abstract-_getChildHtml('content', true) #30 /data/web/A14237/htdocs/magento/app/design/frontend/base/default/template/page/2columns-left.phtml(48): Mage_Core_Block_Abstract-getChildHtml('content') #31 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(189): include('/data/web/A1423...') #32 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(225): Mage_Core_Block_Template-fetchView('frontend/base/d...') #33 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Template.php(242): Mage_Core_Block_Template-renderView() #34 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Block/Abstract.php(674): Mage_Core_Block_Template-_toHtml() #35 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Model/Layout.php(536): Mage_Core_Block_Abstract-toHtml() #36 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Controller/Varien/Action.php(389): Mage_Core_Model_Layout-getOutput() #37 /data/web/A14237/htdocs/magento/app/code/core/Mage/Sales/controllers/OrderController.php(100): Mage_Core_Controller_Varien_Action-renderLayout() #38 /data/web/A14237/htdocs/magento/app/code/core/Mage/Sales/controllers/OrderController.php(136): Mage_Sales_OrderController-_viewAction() #39 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Controller/Varien/Action.php(418): Mage_Sales_OrderController-viewAction() #40 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Controller/Varien/Router/Standard.php(254): Mage_Core_Controller_Varien_Action-dispatch('view') #41 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Controller/Varien/Front.php(177): Mage_Core_Controller_Varien_Router_Standard-match(Object(Mage_Core_Controller_Request_Http)) #42 /data/web/A14237/htdocs/magento/app/code/core/Mage/Core/Model/App.php(304): Mage_Core_Controller_Varien_Front-dispatch() #43 /data/web/A14237/htdocs/magento/app/Mage.php(596): Mage_Core_Model_App-run(Array) #44 /data/web/A14237/htdocs/magento/index.php(78): Mage::run('', 'store') #45 {main} gtx, koko

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  • What is "elegant" code?

    - by Breton
    I see a lot of lip service and talk about the most "elegant" way to do this or that. I think if you spend enough time programming you begin to obtain a sort of intuitive feel for what it is we call "elegance". But I'm curious. Even if we can look at a bit of code, and say instinctively "That's elegant", or "That's messy", I wonder if any of us really understands what that means. Is there a precise definition for this "elegance" we keep referring to? If there is, what is it? Now, what I mean by a precise definition, is a series of statements which can be used to derive questions about a peice of code, or a program as a whole, and determine objectively, or as objectively as possible, whether that code is "elegant" or not. May I assert, that perhaps no such definition exists, and it's all just personal preference. In this case, I ask you a slightly different question: Is there a better word for "elegance", or a better set of attributes to use for judging code quality that is perhaps more objective than merely appealing to individual intuition and taste? Perhaps code quality is a matter of taste, and the answer to both of my questions is "no". But I can't help but feel that we could be doing better than just expressing wishy washy feelings about our code quality. For example, user interface design is something that to a broad range of people looks for all the world like a field of study that oughtta be 100% subjective matter of taste. But this is shockingly and brutally not the case, and there are in fact many objective measures that can be applied to a user interface to determine its quality. A series of tests could be written to give a definitive and repeatable score to user interface quality. (See GOMS, for instance). Now, okay. is Elegance simply "code quality" or is it something more? Is it something that can be measured? Or is it a matter of taste? Does our profession have room for taste? Maybe I'm asking the wrong questions altogether. Help me out here. Bonus Round If there is such a thing as elegance in code, and that concept is useful, do you think that justifies classifying the field of programming as an "Art" capital A, or merely a "craft". Or is it just an engineering field populated by a bunch of wishful thinking humans? Consider this question in the light of your thoughts about the elegance question. Please note that there is a distinction between code which is considered "art" in itself, and code that was written merely in the service of creating an artful program. When I ask this question, I ask if the code itself justifies calling programming an art. Bounty Note I liked the answers to this question so much, I think I'd like to make a photographic essay book from it. Released as a free PDF, and published on some kind of on demand printing service of course, such as "zazz" or "tiggle" or "printley" or something . I'd like some more answers, please!

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  • How to extend methods to a class not to its instances.

    - by Fraga
    Hi. Extending methods to any instance is really easy: public static string LeaveJustNumbers(this string text) { return Regex.Replace(text, @"[\D]", ""); } ... string JustNumbers = "A5gfb343j4".LeaveJustNumber(); But what if i want to extend methods to a sealed class like string, to work like: string.Format("Hi:{0}","Fraga"); Is there any way to do it?

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  • Calls to singleton library

    - by metdos
    I have a singleton class, and I will compile it as a library static(lib) or dynamic(dll). Is it guaranteed that calls to same file in a machine always refer to same and unique instance in both cases?

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  • Extraneous Library Linkage

    - by gmatt
    I have a question which may be somewhat silly because I'm pretty sure I may know the answer already. Suppose you have static library A, and dynamic shared object library B and your program C under linux. Suppose that library A calls functions from library B and your program calls functions from library A. Now suppose that all functions that C calls in A make no use of functions in B. To compile C will it be enough to link just A and omit B and furthermore can your program C be run on a system without library B installed?

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  • Can ASM method-visitors be used with interfaces?

    - by Olaf Mertens
    I need to write a tool that lists the classes that call methods of specified interfaces. It will be used as part of the build process of a large java application consisting of many modules. The goal is to automatically document the dependencies between certain java modules. I found several tools for dependency analysis, but they don't work on the method level, just for packages or jars. Finally I found ASM, that seems to do what I need. The following code prints the method dependencies of all class files in a given directory: import java.io.*; import java.util.*; import org.objectweb.asm.ClassReader; public class Test { public static void main(String[] args) throws Exception { File dir = new File(args[0]); List<File> classFiles = new LinkedList<File>(); findClassFiles(classFiles, dir); for (File classFile : classFiles) { InputStream input = new FileInputStream(classFile); new ClassReader(input).accept(new MyClassVisitor(), 0); input.close(); } } private static void findClassFiles(List<File> list, File dir) { for (File file : dir.listFiles()) { if (file.isDirectory()) { findClassFiles(list, file); } else if (file.getName().endsWith(".class")) { list.add(file); } } } } import org.objectweb.asm.MethodVisitor; import org.objectweb.asm.commons.EmptyVisitor; public class MyClassVisitor extends EmptyVisitor { private String className; @Override public void visit(int version, int access, String name, String signature, String superName, String[] interfaces) { this.className = name; } @Override public MethodVisitor visitMethod(int access, String name, String desc, String signature, String[] exceptions) { System.out.println(className + "." + name); return new MyMethodVisitor(); } } import org.objectweb.asm.commons.EmptyVisitor; public class MyMethodVisitor extends EmptyVisitor { @Override public void visitMethodInsn(int opcode, String owner, String name, String desc) { String key = owner + "." + name; System.out.println(" " + key); } } The Problem: The code works for regular classes only! If the class file contains an interface, visitMethod is called, but not visitMethodInsn. I don't get any info about the callers of interface methods. Any ideas?

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  • Which languages are dynamically typed and compiled (and which are statically typed and interpreted)?

    - by Skilldrick
    In my reading on dynamic and static typing, I keep coming up against the assumption that statically typed languages are compiled, while dynamically typed languages are interpreted. I know that in general this is true, but I'm interested in the exceptions. I'd really like someone to not only give some examples of these exceptions, but try to explain why it was decided that these languages should work in this way.

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  • Creating .lib files in CUDA Toolkit 5

    - by user1683586
    I am taking my first faltering steps with CUDA Toolkit 5.0 RC using VS2010. Separate compilation has me confused. I tried to set up a project as a Static Library (.lib), but when I try to build it, it does not create a device-link.obj and I don't understand why. For instance, there are 2 files: A caller function that uses a function f #include "thrust\host_vector.h" #include "thrust\device_vector.h" using namespace thrust::placeholders; extern __device__ double f(double x); struct f_func { __device__ double operator()(const double& x) const { return f(x); } }; void test(const int len, double * data, double * res) { thrust::device_vector<double> d_data(data, data + len); thrust::transform(d_data.begin(), d_data.end(), d_data.begin(), f_func()); thrust::copy(d_data.begin(),d_data.end(), res); } And a library file that defines f __device__ double f(double x) { return x+2.0; } If I set the option generate relocatable device code to No, the first file will not compile due to unresolved extern function f. If I set it to -rdc, it will compile, but does not produce a device-link.obj file and so the linker fails. If I put the definition of f into the first file and delete the second it builds successfully, but now it isn't separate compilation anymore. How can I build a static library like this with separate source files? [Updated here] I called the first caller file "caller.cu" and the second "libfn.cu". The compiler lines that VS2010 outputs (which I don't fully understand) are (for caller): nvcc.exe -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin" -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -G --keep-dir "Debug" -maxrregcount=0 --machine 32 --compile -g -D_MBCS -Xcompiler "/EHsc /W3 /nologo /Od /Zi /RTC1 /MDd " -o "Debug\caller.cu.obj" "G:\Test_Linking\caller.cu" -clean and the same for libfn, then: nvcc.exe -gencode=arch=compute_20,code=\"sm_20,compute_20\" --use-local-env --cl-version 2010 -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin" -rdc=true -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -G --keep-dir "Debug" -maxrregcount=0 --machine 32 --compile -g -D_MBCS -Xcompiler "/EHsc /W3 /nologo /Od /Zi /RTC1 /MDd " -o "Debug\caller.cu.obj" "G:\Test_Linking\caller.cu" and again for libfn.

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  • Swap CSS class on the basis of Scroll Position with Javascript

    - by Alan
    I have followed answer given by CMS in relation to getting a menu to stay in one place on the page whilst you scroll the page as per this original question and it works very well but I also have a number of images on the page where I'm using the jquery fancylink plugin to show an enlarged image on click. The problem is when you then close the fancylink popup and scroll to the top of the page the static DIV then decides to stick to the very top of the page. Any ideas or help would this would be greatly appreciated.

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  • java objects, shared variables

    - by raven
    hello, I have a simple question here. If I declare a variable inside an object which was made [declared] in the main class, like this: public static int number; ( usually I declare it like this : private int number; ) can it be used in a different object which was also made [declared] in the main class? btw I do not care about security atm, I just want to make something work, don't care about protection)

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  • Constant member

    - by TGadfly
    I have structure defined in some header (D3DXVECTOR3) How can I declare: static member in the class of that type and initialize it? maybe constant member of that type and init it? when i use some constructor i get error only integral can be initialized.

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  • Code deploy system [closed]

    - by Turnaev Evgeny
    Currently we deploy code to servers in a various ways: freebsd package freebsd ports part of config files and static just svn up'ed and a symlink is changed to new upped folder The distribution of freebsd packages to target servers is done through custom tool that uses ssh. I am looking for a code deploy system that will allow: deploy several packages (freebsd or linux) atomic (ether deploy all or none of them to server) can save a history of last stable version - so in case of bad deploy i can easily rollback to last working version all servers ease deployment of config and static files - and integrate those into atomic deploy/rollback system. should work with freebsd or linux (apt-get system)

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  • CA2000 and disposal of WCF client

    - by Mayo
    There is plenty of information out there concerning WCF clients and the fact that you cannot simply rely on a using statement to dispose of the client. This is because the Close method can throw an exception (i.e. if the server hosting the service doesn't respond). I've done my best to implement something that adheres to the numerous suggestions out there. public void DoSomething() { MyServiceClient client = new MyServiceClient(); // from service reference try { client.DoSomething(); } finally { client.CloseProxy(); } } public static void CloseProxy(this ICommunicationObject proxy) { if (proxy == null) return; try { if (proxy.State != CommunicationState.Closed && proxy.State != CommunicationState.Faulted) { proxy.Close(); } else { proxy.Abort(); } } catch (CommunicationException) { proxy.Abort(); } catch (TimeoutException) { proxy.Abort(); } catch { proxy.Abort(); throw; } } This appears to be working as intended. However, when I run Code Analysis in Visual Studio 2010 I still get a CA2000 warning. CA2000 : Microsoft.Reliability : In method 'DoSomething()', call System.IDisposable.Dispose on object 'client' before all references to it are out of scope. Is there something I can do to my code to get rid of the warning or should I use SuppressMessage to hide this warning once I am comfortable that I am doing everything possible to be sure the client is disposed of? Related resources that I've found: http://www.theroks.com/2011/03/04/wcf-dispose-problem-with-using-statement/ http://www.codeproject.com/Articles/151755/Correct-WCF-Client-Proxy-Closing.aspx http://codeguru.earthweb.com/csharp/.net/net_general/tipstricks/article.php/c15941/

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  • Time complexity with bit cost

    - by Keyser
    I think I might have completely misunderstood bit cost analysis. I'm trying to wrap my head around the concept of studying an algorithm's time complexity with respect to bit cost (instead of unit cost) and it seems to be impossible to find anything on the subject. Is this considered to be so trivial that no one ever needs to have it explained to them? Well I do. (Also, there doesn't even seem to be anything on wikipedia which is very unusual). Here's what I have so far: The bit cost of multiplication and division of two numbers with n bits is O(n^2) (in general?) So, for example: int number = 2; for(int i = 0; i < n; i++ ){ number = i*i; } has a time complexity with respect to bit cost of O(n^3), because it does n multiplications (right?) But in a regular scenario we want the time complexity with respect to the input. So, how does that scenario work? The number of bits in i could be considered a constant. Which would make the time complexity the same as with unit cost except with a bigger constant (and both would be linear). Also, I'm guessing addition and subtraction can be done in constant time, O(1). Couldn't find any info on it but it seems reasonable since it's one assembler operation.

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  • Verizon SongID - How is it programmed?

    - by CheeseConQueso
    For anyone not familiar with Verizon's SongID program, it is a free application downloadable through Verizon's VCast network. It listens to a song for 10 seconds at any point during the song and then sends this data to some all-knowing algorithmic beast that chews it up and sends you back all the ID3 tags (artist, album, song, etc...) The first two parts and last part are straightforward, but what goes on during the processing after the recorded sound is sent? I figure it must take the sound file (what format?), parse it (how? with what?) for some key identifiers (what are these? regular attributes of wave functions? phase/shift/amplitude/etc), and check it against a database. Everything I find online about how this works is something generic like what I typed above. From audiotag.info This service is based on a sophisticated audio recognition algorithm combining advanced audio fingerprinting technology and a large songs' database. When you upload an audio file, it is being analyzed by an audio engine. During the analysis its audio “fingerprint” is extracted and identified by comparing it to the music database. At the completion of this recognition process, information about songs with their matching probabilities are displayed on screen.

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