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  • interface variables are final and static by default and methods are public and abstract

    - by sap
    The question is why it's been decided to have variable as final and static and methods as public and abstract by default. Is there any particular reason for making them implicit,variable as final and static and methods as public and abstract. Why they are not allowing static method but allowing static variable? We have interface to have feature of multiple inheritance in Java and to avoid diamond problem. But how it solves diamond problem,since it does not allow static methods. In the following program, both interfaces have method with the same name..but while implementing only one we implement...is this how diamond problem is solved? interface testInt{ int m = 0; void testMethod(); } interface testInt1{ int m = 10; void testMethod(); } public class interfaceCheck implements testInt, testInt1{ public void testMethod(){ System . out . println ( "m is"+ testInt.m ); System . out . println ( "Hi World!" ); } }

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  • How do I change or add data to a data repeater and get it to display in ASP.NET

    - by CowKingDeluxe
    Here is my code-behind, this adds the "OakTreeName" to the datarepeater. There's about 200 of them. Dim cmd As New SqlClient.SqlCommand("OakTree_Load", New SqlClient.SqlConnection(ConnStr)) cmd.CommandType = CommandType.StoredProcedure cmd.Connection.Open() Dim datareader As SqlClient.SqlDataReader = cmd.ExecuteReader() OakTree_Thumb_Repeater.DataSource = datareader OakTree_Thumb_Repeater.DataBind() cmd.Connection.Close() Here is essentially what I'd like to do with my markup: <ContentTemplate> <asp:Repeater ID="OakTree_Thumb_Repeater" runat="server"> <ItemTemplate> <asp:ImageButton ImageUrl="<%# Container.DataItem("OakTreeName") %>" AlternateText="" runat="server" /> <!-- Or I'd like to do it this way by adding a custom variable to the data repeater --> <asp:ImageButton ImageUrl="<%# Container.DataItem("OakTreeThumbURL") %>" AlternateText="" runat="server" /> </ItemTemplate> </asp:Repeater> </ContentTemplate> I would like to manipulate the "OakTreeName" variable before it gets placed into the item template. Basically I need to manipulate the "OakTreeName" variable and then input it as the ImageURL for the imagebutton within the item template. How do I do this? Am I approaching this wrong? Is there a way to manipulate the item template from code-behind before it gets displayed for each round of variables in the data repeater?

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  • Stopping a MATLAB GUI callback

    - by leonhart88
    Dear All, I have a START and STOP button. When I hit START, i run a bunch of code in my callback. It's basically a sequential "script" that opens valves, dispenses water and then closes the valves...there is no while() loop and it doesn't repeat. I want to be able to stop this process at any time using the STOP button. Most of the related answers I've seen are in the cases where a while() loop is used. Some people have also suggested to periodically check if the STOP button was pressed (using a variable or handle variable). Since I do not have a while loop, I can't solve it that way. Also, I'd like to be able to exit immediately, without having to periodically check (because checking multiple times in my code would be ugly and confusing). Is there a way to terminate the callback which was interrupted by the STOP button? If not, is it possible to have the START button run a .m file and then have the STOP button terminate that .m file? The worst case scenario would be to check a variable periodically. UPDATE: Well, looks like the worst case scenario is what is suggested by MATLAB... http://www.mathworks.com/support/solutions/en/data/1-33IK85/index.html?product=ML&solution=1-33IK85 Thanks.

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  • Automating Excel through the PIA makes VBA go squiffy.

    - by Jon Artus
    I have absolutely no idea how to start diagnosing this, and just wondered if anyone had any suggestions. I'm generating an Excel spreadsheet by calling some Macros from a C# application, and during the generation process it somehow breaks. I've got a VBA class containing all of my logging/error-handling logic, which I instantiate using a singleton-esque accessor, shown here: Private mcAppFramework As csys_ApplicationFramework Public Function AppFramework() As csys_ApplicationFramework If mcAppFramework Is Nothing Then Set mcAppFramework = New csys_ApplicationFramework Call mcAppFramework.bInitialise End If Set AppFramework = mcAppFramework End Function The above code works fine before I've generated the spreadsheet, but afterwards fails. The problem seems to be the following line; Set mcAppFramework = New csys_ApplicationFramework which I've never seen fail before. If I add a watch to the variable being assigned here, the type shows as csys_ApplicationFramework/wksFoo, where wksFoo is a random worksheet in the same workbook. What seems to be happening is that while the variable is of the right type, rather than filling that slot with a new instance of my framework class, it's making it point to an existing worksheet instead, the equivalent of Set mcAppFramework = wksFoo which is a compiler error, as one might expect. Even more bizarrely, if I put a breakpoint on the offending line, edit the line, and then resume execution, it works. For example, I delete the word 'New' move off the line, move back, re-type 'New' and resume execution. This somehow 'fixes' the workbook and it works happily ever after, with the type of the variable in my watch window showing as csys_ApplicationFramework/csys_ApplicationFramework as I'd expect. This implies that manipulating the workbook through the PIA is somehow breaking it temporarily. All I'm doing in the PIA is opening the workbook, calling several macros using Excel.Application.Run(), and saving it again. I can post a few more details if anyone thinks that it's relevant. I don't know how VBA creates objects behind the scenes or how to debug this. I also don't know how the way the code executes can change without the code itself changing. As previously mentioned, VBA has frankly gone a bit squiffy on me... Any thoughts?

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  • Write to PDF using PHP from android device

    - by Brent Mitchell
    I am trying to write to a pdf file on php server. I have sent variables to the server, create the pdf document, then have my phone download the document to view on device. The variables seem not to write on the php file. I have my code below public void postData() { try { Calculate calc = new Calculate(); HttpClient mClient = new DefaultHttpClient(); StringBuilder sb=new StringBuilder("myurl.com/pdf.php"); HttpPost mpost = new HttpPost(sb.toString()); String value = "1234"; List nameValuepairs = new ArrayList(1); nameValuepairs.add(new BasicNameValuePair("id",value)); mpost.setEntity(new UrlEncodedFormEntity(nameValuepairs)); } catch (UnsupportedEncodingException e) { Log.w(" error ", e.toString()); } catch (Exception e) { Log.w(" error ", e.toString()); } } And my php code to write the variable "value" onto the pdf document: //code to reverse the string if($_POST[] != null) { $reversed = strrev($_POST["value"]); $this->SetFont('Arial','u',50); $this->Text(52,68,$reversed); } I am just trying to write the variable in a random spot, but the variable the if statement is always null and I do not know why. Thanks. Sorry if it is a little sloppy.

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  • Increasing understanding of validating a string with PHP string functions

    - by user1554264
    I've just started attempts to validate data in PHP and I'm trying to understand this concept better. I was expecting the string passed as an argument to the $data parameter for the test_input() function to be formatted by the following PHP functions. trim() to remove white space from the end of the string stripslashes() to return a string with backslashes stripped off htmlspecialchars() to convert special characters to HTML entities The issue is that the string that I am echoing at the end of the function is not being formatted in the way I desire at all. In fact it looks exactly the same when I run this code on my server - no white space removed, the backslash is not stripped and no special characters converted to HTML entities. My question is have I gone about this in the wrong approach? Should I be creating the variable called $santised_input on 3 separate lines with each of the functions trim(), stripslashes() and htmlspecialchars()? By my understanding surely I am overwriting the value of the $santised_input variable each time I recreate it on a new line of code. Therefore the trim() and stripslashes() string functions will never be executed. What I am trying to achieve is using the "$santised_input" variable to run all of these PHP string functions when the $data argument is passed to my test_input() function. In other words can these string functions be chained together so that I only need to create $santised_input once? <?php function test_input($data) { $santised_input = trim($data); $santised_input = stripslashes($data); $santised_input = htmlspecialchars($data); echo $santised_input; } test_input("%22%3E%3Cscript%3Ealert('hacked')%3C/script%3E\ "); //Does not output desired result "&quot;&gt;&lt;script&gt;alert('hacked')&lt;/script&gt;" ?>

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  • PGU HTML Renderer can't render most sites

    - by None
    I am trying to make a web browser using pygame. I am using PGU for html rendering. It works fine when I visit simple sites, like example.com, but when I try and load anything more complex that uses an html form, like google, I get this error: UnboundLocalError: local variable 'e' referenced before assignment I looked in the PGU html rendering file and found this code segment: def start_input(self,attrs): r = self.attrs_to_map(attrs) params = self.map_to_params(r) #why bother #params = {} type_,name,value = r.get('type','text'),r.get('name',None),r.get('value',None) f = self.form if type_ == 'text': e = gui.Input(**params) self.map_to_connects(e,r) self.item.add(e) elif type_ == 'radio': if name not in f.groups: f.groups[name] = gui.Group(name=name) g = f.groups[name] del params['name'] e = gui.Radio(group=g,**params) self.map_to_connects(e,r) self.item.add(e) if 'checked' in r: g.value = value elif type_ == 'checkbox': if name not in f.groups: f.groups[name] = gui.Group(name=name) g = f.groups[name] del params['name'] e = gui.Checkbox(group=g,**params) self.map_to_connects(e,r) self.item.add(e) if 'checked' in r: g.value = value elif type_ == 'button': e = gui.Button(**params) self.map_to_connects(e,r) self.item.add(e) elif type_ == 'submit': e = gui.Button(**params) self.map_to_connects(e,r) self.item.add(e) elif type_ == 'file': e = gui.Input(**params) self.map_to_connects(e,r) self.item.add(e) b = gui.Button(value='Browse...') self.item.add(b) def _browse(value): d = gui.FileDialog(); d.connect(gui.CHANGE,gui.action_setvalue,(d,e)) d.open(); b.connect(gui.CLICK,_browse,None) self._locals[r.get('id',None)] = e I got the error in the last line, because e wasn't defined. I am guessing the reason for this is that the if statement that checks the type of the input and creates the e variable didn't match anything. I added a line to print the _type variable and I got 'hidden' when i tried google and apple. Is there any way to render form items that have the type 'hidden' with PGU?

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  • Are programming languages and methods ineffective? (assembler and C knowledge needed)

    - by b-gen-jack-o-neill
    Hi, for a long time, I am thinking and studying output of C language compiler in asemlber form, as well as CPU architecture. I know this may be silly to you, but it seems to me that something is very ineffective. Please, don´t be angry if I am wrong, and there is some reason I do not see for all these principles. I will be very glad if you tell me why is it designed this way. I actually trully believe I am wrong, I know the genius minds of people which get PCs together knew a reason to do so. What exactly, do you ask? I´ll tell you right away, I use C as a example: 1, Stack local scope memory allocation: So, typical local memory allocation uses stack. Just copy esp to ebp and than allocate all the memory via ebp. OK, I would understand this if you explicitly need allocate RAM by default stack values, but if I do understand it correctly, modern OS use paging as a translation layer between application and physical RAM, when adress you desire is further translated before reaching actuall RAM byte. So why don´t just say 0x00000000 is int a,0x00000004 is int b and so? And access them just by mov 0x00000000,#10? Becouse you wont actually access memory blocks 0x00000000 and 0x00000004 but those your OS set the paging tables to. Actually, since memory allocation by ebp and esp use indirect adressing, "my" way would be even faster. 2, Variable allocation duplicitly: When you run aaplication, Loader load its code into RAM. When you create variable, or string, compiler generates code that pushes these values on the top o stack when created in main. So there is actuall instruction for do so, and that actuall number in memory. So, there are 2 entries of the same value in RAM. One in fomr of instruction, second in form of actuall bytes in the RAM. But why? Why not to just when declaring variable count at which memory block it would be, than when used, just insert this memory location?

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  • PHP Multi-Domain Sessions; ini_set Not Working?

    - by SumWon
    Hello, I'm trying to set it up so if you log in to my website the session carries over to all sub-domains of my website. For example, if you go to domain.com and log in, then go to sub.domain.com, you'll already be logged in at sub.domain.com. To my understanding, you would want to use ini_set('session.cookie_domain','.domain.com') and then session_start(), then set your session variables, but this isn't working. Example of what I'm doing: Code for domain.com: <?php ini_set('session.cookie_domain','.domain.com'); session_start(); $_SESSION['variable'] = 1; ?> Code for sub.domain.com: <?php session_start(); echo $_SESSION['variable']; ?> But $_SESSION['variable'] isn't set. I've also tried using ini_set() in the sub.domain.com code, but it made no difference. I've verified that setting session.cookie_domain is working by using ini_get(). What am I doing wrong? Thanks!

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  • PHP PDO Parameters from a function returned array

    - by noko
    I've got a function written that runs a query based on parameters passed to the function. I can't seem to figure out why doing the following returns a result: function test($function_returned_array) { $variable = 'Hello World'; $sql = 'SELECT `name`, `pid` FROM `products` WHERE `name` IN (?)'; $found = $this->db->get_array($sql, $variable); } While this doesn't return any results: function test2($function_returned_array) { $sql = 'SELECT `name`, `pid` FROM `products` WHERE `name` IN (?)'; $found = $this->db->get_array($sql, $function_returned_array[0]); } $function_returned_array[0] is also equal to 'Hello World'. Shouldn't they both return the same results? When I echo the values of $variable and $function_returned_array[0], they are both 'Hello World' Here's the relevant parts of my PDO wrapper: public function query(&$query, $params) { $sth = $this->_db->prepare($query); if(is_null($params)) { $sth->execute(); } else if(is_array($params)) { $sth->execute($params); } else { $sth->execute(array($params)); } $this->_rows = $sth->rowCount(); $this->_counter++; return $sth; } public function get_array(&$query, $params, $style = PDO::FETCH_ASSOC) { $q = $this->query($query, $params); return $q->fetchAll($style); } I'm using PHP 5.3.5. Any help would be appreciated.

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  • Call instance method with objc_msgSend

    - by user772349
    I'm trying to use the objc_msgSend method to call some method dynamically. Say I want call some method in Class B from Class A and there are two methods in class B like: - (void) instanceTestWithStr1:(NSString *)str1 str2:(NSString *)str1; + (void) methodTestWithStr1:(NSString *)str1 str2:(NSString *)str1; And I can call the class method like this in Class A successfully: objc_msgSend(objc_getClass("ClassB"), sel_registerName("methodTestWithStr1:str2:"), @"111", @"222"); And I can call the instance method like this in Class A successfully as well: objc_msgSend([[objc_getClass("ClassB") alloc] init], sel_registerName("instanceTestWithStr1:str2:"), @"111", @"222"); But the thing is to get a instance of Class B I have to call "initWithXXXXX:XXXXXX:XXXXXX" instead of "init" so that to pass some necessary parameters to class B to do the init stuff. So I stored a instance of ClassB in class A as variable: self.classBInstance = [[ClassB alloc] initWithXXXXX:XXXXXX:XXXXXX]; And then I call the method like this (successfully): The problem is, I want to call a method by simply applying the classname and the method sel like "ClassName" and "SEL" and then call it dynamically: If it's a class method. then call it like: objc_msgSend(objc_getClass("ClassName"), sel_registerName("SEL")); If it's a instance method, find the existing class instance variable in the calling class then: objc_msgSend([self.classInstance, sel_registerName("SEL")); So I want to know if there is any way to: Check if a class has a given method (I found "responseToSelector" will be the one) Check if a given method in class method or instance method (maybe can use responseToSelector as well) Check if a class has a instance variable of a given class So I can call a instance method like: objc_msgSend(objc_getClassInstance(self, "ClassB"), sel_registerName("SEL"));

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  • What does the Asterisk * mean in Objective-C?

    - by Thanks
    Is it true, that the Asterisk always means "Hey, that is a pointer!" And an Pointer always holds an memory adress? (Yes I know for the exception that a * is used for math operation) For Example: NSString* myString; or SomeClass* thatClass; or (*somePointerToAStruct).myStructComponent = 5; I feel that there is more I need to know about the Asterirsk (*) than that I use it when defining an Variable that is a pointer to a class. Because sometimes I already say in the declaration of an parameter that the Parameter variable is a pointer, and still I have to use the Asterisk in front of the Variable in order to access the value. That recently happened after I wanted to pass a pointer of an struct to a method in a way like [myObj myMethod:&myStruct], I could not access a component value from that structure even though my method declaration already said that there is a parameter (DemoStruct*)myVar which indeed should be already known as a pointer to that demostruct, still I had always to say: "Man, compiler. Listen! It IIISSS a pointer:" and write: (*myVar).myStructComponentX = 5; I really really really do not understand why I have to say that twice. And only in this case. When I use the Asterisk in context of an NSString* myString then I can just access myString however I like, without telling the compiler each time that it's a pointer. i.e. like using *myString = @"yep". It just makes no sense to me.

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  • How to know the order of component rendering in Flex

    - by Tam
    I have a component that has a sub-component they both use a shared variable from the model. The shared variable needs to be set by the parent component before it can be used by the child component. I did like this in the parent component: <mx:Canvas xmlns:mx="library://ns.adobe.com/flex/mx" ... creationComplete="group1_completeHandler(event)" > .... protected function group1_activateHandler(event:Event):void { model.myVariable = something; } .... <components:myCustomComponent> ... <components:myCustomComponent> ... </mx:Canvas> But for some reason when the code inside myCustomComponent tries to use myVariable for the first time I get a "null" object error. This means I guess that the child component gets rendered before the group1_activateHandler gets called and consequently myVariable gets set. What should I do to ensure that the parent container initializes the variable before the child component gets created?

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  • Assigning values from list to list excluding nulls

    - by GutierrezDev
    Hi. Sorry for the title but I don't know other way of asking. I got 2 Dictionary < string,string list One of them has a length of 606 items including null values. The other one has a length of 285 items. I determined the length doing this: int count = 0; for (int i = 0; i < temp.Length; i++) { if (temp[i] != null) count++; } Now I want to assign every value in the temp variable to another variable excluding the null values. Any Idea? Remember that I have a different size variables. Edited Dictionary<string, string>[] info; Dictionary<string, string>[] temp = new Dictionary<string, string>[ds.Tables[0].Rows.Count]; .... Here I added some data to the Temp variable ..... Then this: int count = 0 for (int i = 0; i < temp.Length; i++) { if (temp[i] != null) count++; } info = new Dictionary<string, string>[count]; Hope you understand now.

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  • Enums and inheritance

    - by devoured elysium
    I will use (again) the following class hierarchy: Event and all the following classes inherit from Event: SportEventType1 SportEventType2 SportEventType3 SportEventType4 I have originally designed the Event class like this: public abstract class Event { public abstract EventType EventType { get; } public DateTime Time { get; protected set; } protected Event(DateTime time) { Time = time; } } with EventType being defined as: public enum EventType { Sport1, Sport2, Sport3, Sport4 } The original idea would be that each SportEventTypeX class would set its correct EventType. Now that I think of it, I think this approach is totally incorrect for two reasons: If I want to later add a new SportEventType class I will have to modify the enum If I later decide to remove one SportEventType that I feel I won't use I'm also in big trouble with the enum. I have a class variable in the Event class that makes, afterall, assumptions about the kind of classes that will inherit from it, which kinda defeats the purpose of inheritance. How would you solve this kind of situation? Define in the Event class an abstract "Description" property, having each child class implement it? Having an Attribute(Annotation in Java!) set its Description variable instead? What would be the pros/cons of having a class variable instead of attribute/annotation in this case? Is there any other more elegant solution out there? Thanks

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  • Enums for Build Flavor and Build Platform in Custom TFS 2010 Build Activities

    - by Ben Hughes
    Are there enums available in the .NET framework that have values for build flavor (Debug, Release) and build platform (Any CPU, x86, x64 etc)? I haven't been able to find anything on MSDN or Google. It seems unnecessarily cumbersome to create my own. For context: I'm creating a custom TFS2010 workflow activity that requires flavor and platform info. Currently these are entered in the build definition as free-from strings. The default TFS build template has a dialog box (accessible in the build definition editor under Process\1.Required\Items to Build\Configurations to Build) that provides drop-down menus with this info pre-populated. I'd like to do something similar.

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  • How do I add additional data to a DataGridRowGroupHeader?

    - by Jeff Yates
    I have a DataGrid that is showing some data via a PagedCollectionView with one group definition. I have created a Style for the corresponding DataGridRowGroupHeader under which I have added a ControlTemplate containing an additional TextBlock and a spacing Rectangle. I would like to bind the widths of these controls to the widths of particular columns, but I am struggling to get this working. I would also like to bind the Text property of the TextBlock to a value. I tried binding the widths via the Width property of a Rectangle in resources but this didn't work (possibly because the Rectangle was never drawn and therefore didn't calculate it's layout). However, I believe both sets of bindings can be performed with some use of one or more ValueConverter implementations, but I was wondering if there was a better way. Can any of this be achieved through the definition of a ControlTemplate?

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  • Compile error with Nested Classes

    - by ProfK
    I have metadata classes nested within entity classes, as I have always done, but suddenly, when I deploy to my target web site, and try and view a page, I get e.g. the following compile error: CS0102: The type 'PvmmsModel.ActivationResource' already contains a definition for 'ActivationResourceMetadata' My code for this type looks like below. There is only one definition of ActivationResourceMetadata: namespace PvmmsModel { [DisplayName("Activation Resources")] [DisplayColumn("Name")] [MetadataType(typeof(ActivationResourceMetadata))] public partial class ActivationResource { public class ActivationResourceMetadata { [ScaffoldColumn(false)] public object ResourceId { get; set; } [DisplayName("Cell Phone")] public object CellPhone { get; set; } [DisplayName("Shifts Worked or Planned")] public object ActivationShifts { get; set; } } } } This is on an ASP.NET WebSite project.

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  • Loading persisted workflow after workflowdefinition has changed in WF4

    - by Flores
    How to solve this problem (in WF4): I create a workflow in xaml and start several instances of it, I have a persistancestore and all workflows persist on a bookmark half way their workflow. Now I stop the application If I restart te application everything is resumed, en nicely completes. But what if I want to change the workflow definition after the running instances persist? the only way to load the running workflows (that I was able to find) is the following way: WorkflowApplication wfapp = new WorkflowApplication(new WorkflowDefinition()); wfapp.InstanceStore = new SqlWorkflowInstanceStore(connStr); wfapp.Load(wfGuid); So you need the workflow definition, if it has changed during the persistance, things go horribly wrong. What is the best way to solve this?

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  • Difference between coder and programmer in common examples, rules

    - by MInner
    Real definition is a kind of definition based on out-of-subjects axioms, rules. (Subjective, I know.) It's easy to speak about 'difference ..' with person, who's in programming. But usually it's quite hard to show difference to the person who have never used to write program. How do you think - which examples, analogies, logical chains are best for showing this kind of difference. The only example, which comes to mind is - economist (coder) and mathematician (programmer). How do you feel about it?

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  • Subsonic 3 fails to identify Stored Procedure Output Parameter

    - by CmdrTallen
    Hi using Subsonic 3.0.0.3 it appears there is some issue with Subsonic identifying Stored Procedure paramters as output parameters. In the StoredProcedures.cs class I find my stored procedure definition but the last parameter is defined incorrectly as a 'AddParameter'. sp.Command.AddParameter("HasPermission",HasPermission,DbType.Boolean); When I sp.Execute() and attempt to read the value of the sp.Command.OutputValues[0] the value is null. If the definition is edited to be like this; sp.Command.AddOutputParameter("HasPermission", DbType.Boolean); Then the value is returned and is correct value type I am not sure how I 'fix' this - as everytime I regen the SP class via the 'Run Custom Tool' the parameter definitions require editing. Should I edit a T4 template somehow? Please advise. EDIT: I forgot to mention I am using MS SQL 2008 (10.0.2531)

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  • How to Redirect Visual Studio F12 Shortcut Key to Object Browser in C# Project

    - by AMissico
    For C# projects, I would like to have the F12 "Go to Definition" shortcut key to open the Object Browser and select the type under the cursor position. This is the behavior for VB.NET projects, which I really like. I think the Object Browser is more helpful than IntelliSense in some cases. I really do not need a text representation of the metadata. How do I duplicate the F12 / "Go to Definition" functionality in a C# project? Is there a different shortcut key for C#? I am not talking about the Alt+Ctrl+J shortcut key that displays the Object Browser.

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  • Method signature Vs function prototype

    - by Maroloccio
    A formal definition of the two? Current Wiki articles denote their different contexts and applications, such as internal type signature "strings" in Java VMs (1) and C/C++ function prototypes informing compilers of upcoming method definitions (2) but... 1) http://en.wikipedia.org/wiki/Type_signature 2) http://en.wikipedia.org/wiki/Function_prototype ... where to look for a definition which clearly and formally distinguished one from the other? There is literature using the words prototype and signature almost interchangeably yet other uses appear strict and consistent, if language-specific. Background: I am writing documentation for a sample compiler written for a University project.

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  • Help with Boost Spirit ASTs

    - by Decmac04
    I am writing a small tool for analyzing simple B Machine substitutions as part of a college research work. The code successfully parse test inputs of the form mySubst := var1 + var2. However, I get a pop-up error message saying "This application has requested the Runtime to terminate it in an unusual way. " In the command prompt window, I get an "Assertion failed message". The main program is given below: // BMachineTree.cpp : Defines the entry point for the console application. // /*============================================================================= Copyright (c) 2010 Temitope Onunkun =============================================================================*/ /////////////////////////////////////////////////////////////////////////////// // // UUsing Boost Spririt Trees (AST) to parse B Machine Substitutions. // /////////////////////////////////////////////////////////////////////////////// #define BOOST_SPIRIT_DUMP_PARSETREE_AS_XML #include <boost/spirit/core.hpp> #include <boost/spirit/tree/ast.hpp> #include <boost/spirit/tree/tree_to_xml.hpp> #include "BMachineTreeGrammar.hpp" #include <iostream> #include <stack> #include <functional> #include <string> #include <cassert> #include <vector> #if defined(BOOST_SPIRIT_DUMP_PARSETREE_AS_XML) #include <map> #endif // Using AST to parse B Machine substitutions //////////////////////////////////////////////////////////////////////////// using namespace std; using namespace boost::spirit; typedef char const* iterator_t; typedef tree_match<iterator_t> parse_tree_match_t; typedef parse_tree_match_t::tree_iterator iter_t; //////////////////////////////////////////////////////////////////////////// string evaluate(parse_tree_match_t hit); string eval_machine(iter_t const& i); vector<string> dx; string evaluate(tree_parse_info<> info) { return eval_machine(info.trees.begin()); } string eval_machine(iter_t const& i) { cout << "In eval_machine. i->value = " << string(i->value.begin(), i->value.end()) << " i->children.size() = " << i->children.size() << endl; if (i->value.id() == substitution::leafValueID) { assert(i->children.size() == 0); // extract string tokens string leafValue(i->value.begin(), i->value.end()); dx.push_back(leafValue.c_str()); return leafValue.c_str(); } // else if (i->value.id() == substitution::termID) { if ( (*i->value.begin() == '*') || (*i->value.begin() == '/') ) { assert(i->children.size() == 2); dx.push_back( eval_machine(i->children.begin()) ); dx.push_back( eval_machine(i->children.begin()+1) ); return eval_machine(i->children.begin()) + " " + eval_machine(i->children.begin()+1); } // else assert(0); } else if (i->value.id() == substitution::expressionID) { if ( (*i->value.begin() == '+') || (*i->value.begin() == '-') ) { assert(i->children.size() == 2); dx.push_back( eval_machine(i->children.begin()) ); dx.push_back( eval_machine(i->children.begin()+1) ); return eval_machine(i->children.begin()) + " " + eval_machine(i->children.begin()+1); } else assert(0); } // else if (i->value.id() == substitution::simple_substID) { if (*i->value.begin() == (':' >> '=') ) { assert(i->children.size() == 2); dx.push_back( eval_machine(i->children.begin()) ); dx.push_back( eval_machine(i->children.begin()+1) ); return eval_machine(i->children.begin()) + "|->" + eval_machine(i->children.begin()+1); } else assert(0); } else { assert(0); // error } return 0; } //////////////////////////////////////////////////////////////////////////// int main() { // look in BMachineTreeGrammar for the definition of BMachine substitution BMach_subst; cout << "/////////////////////////////////////////////////////////\n\n"; cout << "\t\tB Machine Substitution...\n\n"; cout << "/////////////////////////////////////////////////////////\n\n"; cout << "Type an expression...or [q or Q] to quit\n\n"; string str; while (getline(cin, str)) { if (str.empty() || str[0] == 'q' || str[0] == 'Q') break; tree_parse_info<> info = ast_parse(str.c_str(), BMach_subst, space_p); if (info.full) { #if defined(BOOST_SPIRIT_DUMP_PARSETREE_AS_XML) // dump parse tree as XML std::map<parser_id, std::string> rule_names; rule_names[substitution::identifierID] = "identifier"; rule_names[substitution::leafValueID] = "leafValue"; rule_names[substitution::factorID] = "factor"; rule_names[substitution::termID] = "term"; rule_names[substitution::expressionID] = "expression"; rule_names[substitution::simple_substID] = "simple_subst"; tree_to_xml(cout, info.trees, str.c_str(), rule_names); #endif // print the result cout << "Variables in Vector dx: " << endl; for(vector<string>::iterator idx = dx.begin(); idx < dx.end(); ++idx) cout << *idx << endl; cout << "parsing succeeded\n"; cout << "result = " << evaluate(info) << "\n\n"; } else { cout << "parsing failed\n"; } } cout << "Bye... :-) \n\n"; return 0; } The grammar, defined in BMachineTreeGrammar.hpp file is given below: /*============================================================================= Copyright (c) 2010 Temitope Onunkun http://www.dcs.kcl.ac.uk/pg/onun Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #ifndef BOOST_SPIRIT_BMachineTreeGrammar_HPP_ #define BOOST_SPIRIT_BMachineTreeGrammar_HPP_ using namespace boost::spirit; /////////////////////////////////////////////////////////////////////////////// // // Using Boost Spririt Trees (AST) to parse B Machine Substitutions. // /////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////// // // B Machine Grammar // //////////////////////////////////////////////////////////////////////////// struct substitution : public grammar<substitution> { static const int identifierID = 1; static const int leafValueID = 2; static const int factorID = 3; static const int termID = 4; static const int expressionID = 5; static const int simple_substID = 6; template <typename ScannerT> struct definition { definition(substitution const& ) { // Start grammar definition identifier = alpha_p >> (+alnum_p | ch_p('_') ) ; leafValue = leaf_node_d[ lexeme_d[ identifier | +digit_p ] ] ; factor = leafValue | inner_node_d[ ch_p( '(' ) >> expression >> ch_p(')' ) ] ; term = factor >> *( (root_node_d[ch_p('*') ] >> factor ) | (root_node_d[ch_p('/') ] >> factor ) ); expression = term >> *( (root_node_d[ch_p('+') ] >> term ) | (root_node_d[ch_p('-') ] >> term ) ); simple_subst= leaf_node_d[ lexeme_d[ identifier ] ] >> root_node_d[str_p(":=")] >> expression ; // End grammar definition // turn on the debugging info. BOOST_SPIRIT_DEBUG_RULE(identifier); BOOST_SPIRIT_DEBUG_RULE(leafValue); BOOST_SPIRIT_DEBUG_RULE(factor); BOOST_SPIRIT_DEBUG_RULE(term); BOOST_SPIRIT_DEBUG_RULE(expression); BOOST_SPIRIT_DEBUG_RULE(simple_subst); } rule<ScannerT, parser_context<>, parser_tag<simple_substID> > simple_subst; rule<ScannerT, parser_context<>, parser_tag<expressionID> > expression; rule<ScannerT, parser_context<>, parser_tag<termID> > term; rule<ScannerT, parser_context<>, parser_tag<factorID> > factor; rule<ScannerT, parser_context<>, parser_tag<leafValueID> > leafValue; rule<ScannerT, parser_context<>, parser_tag<identifierID> > identifier; rule<ScannerT, parser_context<>, parser_tag<simple_substID> > const& start() const { return simple_subst; } }; }; #endif The output I get on running the program is: ///////////////////////////////////////////////////////// B Machine Substitution... ///////////////////////////////////////////////////////// Type an expression...or [q or Q] to quit mySubst := var1 - var2 parsing succeeded In eval_machine. i->value = := i->children.size() = 2 Assertion failed: 0, file c:\redmound\bmachinetree\bmachinetree\bmachinetree.cpp , line 114 I will appreciate any help in resolving this problem.

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