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  • Storing a Hex Grid

    - by Pedro Caetano
    I've been creating a small hex grid framework for Unity3D and have come to the following dilema. This is my coordinate system (taken from here) Link because I'm a new user It all works pretty nicely except for the fact I have no idea how to store it. I originally intended to store this in a 2D array and use images to generate my maps. One problem was that it had negative values (this was easily fixed by offsetting the coordinates a bit). However, due to this coordinate system, such an image or bitmap would have to be diamond shaped - and since these structures are square shaped, this would cause a lot of headaches even if I hack something together. Is there anything I'm missing that could fix this? I recall seeing a forum post regarding this in the unity forums but I can no longer find the link. Is writing a set of coordinate translators the best solution here? If you guys think it would be helpful, I can post code and images of my problem.

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  • Ask the Readers: How Do You Give an Old Laptop a New Life?

    - by Jason Fitzpatrick
    That powerhouse laptop you bought back in 2006 can’t compete with the sleek ultrabook you just unboxed–but that doesn’t mean you should ship it to the dump. How do you give an old laptop a new lease on life? Whether you tear it apart and rebuild it into something brand new, put it on night duty as a backup station, or install a lightweight Linux distro before passing it on to your relatives, we want to hear all about your tools and methods for keeping old laptops out of the junk bin. However big or small your repurposing project, sound off in the comments below with your tips, tricks, and tools. Make sure to check back in on Friday for the What You Said roundup to see how your fellow readers revitalize their old laptops. How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • Could JQuery and similar tools be built into the browser install?

    - by Ozz
    After reading another question about JQuery and CDN's, is it feasible for tools like JQuery to "come with" the browser, thus reducing/eliminating the need for the first download from a CDN, or from your own host server. JQuery files specifically are pretty small, so you could easily have a number (all?) of the different versions as part of a browser install. Now fair enough, this would increase install footprint, download time for the browser itself. Then sites could check "local" first, before CDN (which then caches), before finally defaulting to downloading from the website server itself. If this is feasible, has it been done, and if not, why hasn't it be done?

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  • Ubercart for 'serious' ecommerce?

    - by user793011
    Im big Drupal fan, and some very high profile sites use Drupal which also suggests that its a good system. Can the same be said for Ubercart? Ive used it for some small e commerce sites purely because I know Drupal. It seems to lack some basic features and also relies on javascript. I dont know of any high profile e commerce sites using it. My productivity would take a big hit if I had to learn a new e commerce platform and also if I couldn't use my favorite CMS with it, but do I have a choice? If not I guess I can hope that Drupal 7's Commerce module will be an improvement. Thanks

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  • Linux OpenGL programming, should I use GLX or any other?

    - by pahnin
    I'm new to OpenGL and found that there are a lot of libraries to do that in C, and I also found that glx is most friendly with Linux X Server, I just want to do basic stuff, and I cannot find any tutorials for GLX. Is GLX a bad thing? I just want to do some small graphical things without installing many libraries and getting confused. Can anyone suggest me something which has tutorials and simple to compile? I found a link with an example with GLX and it worked perfect with no errors: anyone please suggest where I can find nice documentation or any better libraries.

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  • Why do i keep forgetting things? [closed]

    - by Mr.Anubis
    I am currently learning many things at the same time in C++ and coded many data structures and algorithms and some small applications. When I suddenly try to remember something that I coded many months ago, my mind completely goes blank. It's like I'll have to re-learn the whole thing. For example, recently I was thinking to refactor my BST data structure, when I realized that I don't even remember how I coded it or how does it works internally. Does this happen with many others? Or is it me only? How do I overcome this problem?

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  • Which language is productive for high phase business application development? [closed]

    - by Nizar
    If we (I and my friends) would like to build web-based products and sell it using a license approach (to renew every year for example). Which server-side language will be most suitable for our purpose? We could target the following audience: - Personal sites. - Serious small-medium companies (to sell prducts such as Help-Desks, Forms,etc.) - Restaurants (to sell online order web applications). We would like to - attract as many customers as possible. - provide updates for our prodcuts (for our customers). - make our products easy to use. There are number of open-source frameworks and languages that has potential to handle our business problems (like Django, Python, Java, etc..) However, we are not sure which one is easier to learn and has variety of tools/plugins to help us in development process. Thus we need to get you experience on this hard to decide matter. Which language and its supporting framework we should choose ?

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  • Can I use GNOME-applets in Unity?

    - by Moma Antero
    Hello, Applets are small programs that you attach and start from the GNOME's toolbar. See picture: http://www.futuredesktop.com/audio-recorder/recorder-applet.ogv My favourite applets are: rec-applet: Smart audio recorder applet. You can get this from Launchpad. clipart-finder: Find and download clipart to your computer. You can get this from the Launchpad. 1) Can I use these applets in UNITY as is? 2) What changes I have to make to applets' code (rec-applet and clipart-finder) to make them usable in Unity? 3) Where is the applet-specification for Unity?

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  • How to purge old links in google from an old domain.

    - by jbcurtin
    Hey all, Recently, I uploaded a new site to an existing domain and I'd like to figure out how I can forward all links to said domain to a new domain. I'm looking for a wordpress solution if possible, but in the end I I seem myself writing a small header script that I will paste into ever directory's index file saying header('Location:http://xxx.yyy.zzz') Is there a cleaner way to do this without having to resort to managing the whole file structure? No, I do not have access to the apache runtime. Unfortunately it is a shared-host server. Thanks in advance.

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  • How to cross-compile programs for the Raspberry Pi with gcc?

    - by InkBlend
    I am fond of using gcc to compile small little C and C++ programs on my main computer. However, I also have a Raspberry Pi, and, being a 700-MHz single-core computer, I would prefer to not have to do my development work on it every time I want to create a binary for it. How (for I know that there's a way) do I cross-compile my program for the Raspberry Pi using my x86 laptop? And is there a way that I may compile C(++) programs on the Pi but produce an x86 binary? If it's any help, "The SoC is a Broadcom BCM2835. This contains an ARM1176JZFS, with floating point..." (according to the official Raspberry Pi FAQ).

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  • Efficient skeletal animation

    - by Will
    I am looking at adopting a skeletal animation format (as prompted here) for an RTS game. The individual representation of each model on-screen will be small but there will be lots of them! In skeletal animation e.g. MD5 files, each individual vertex can be attached to an arbitrary number of joints. How can you efficiently support this whilst doing the interpolation in GLSL? Or do engines do their animation on the CPU? Or do engines set arbitrary limits on maximum joints per vertex and invoke nop multiplies for those joints that don't use the maximum number? Are there games that use skeletal animation in an RTS-like setting thus proving that on integrated graphics cards I have nothing to worry about in going the bones route?

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  • How can I estimate the entropy of a password?

    - by Wug
    Having read various resources about password strength I'm trying to create an algorithm that will provide a rough estimation of how much entropy a password has. I'm trying to create an algorithm that's as comprehensive as possible. At this point I only have pseudocode, but the algorithm covers the following: password length repeated characters patterns (logical) different character spaces (LC, UC, Numeric, Special, Extended) dictionary attacks It does NOT cover the following, and SHOULD cover it WELL (though not perfectly): ordering (passwords can be strictly ordered by output of this algorithm) patterns (spatial) Can anyone provide some insight on what this algorithm might be weak to? Specifically, can anyone think of situations where feeding a password to the algorithm would OVERESTIMATE its strength? Underestimations are less of an issue. The algorithm: // the password to test password = ? length = length(password) // unique character counts from password (duplicates discarded) uqlca = number of unique lowercase alphabetic characters in password uquca = number of uppercase alphabetic characters uqd = number of unique digits uqsp = number of unique special characters (anything with a key on the keyboard) uqxc = number of unique special special characters (alt codes, extended-ascii stuff) // algorithm parameters, total sizes of alphabet spaces Nlca = total possible number of lowercase letters (26) Nuca = total uppercase letters (26) Nd = total digits (10) Nsp = total special characters (32 or something) Nxc = total extended ascii characters that dont fit into other categorys (idk, 50?) // algorithm parameters, pw strength growth rates as percentages (per character) flca = entropy growth factor for lowercase letters (.25 is probably a good value) fuca = EGF for uppercase letters (.4 is probably good) fd = EGF for digits (.4 is probably good) fsp = EGF for special chars (.5 is probably good) fxc = EGF for extended ascii chars (.75 is probably good) // repetition factors. few unique letters == low factor, many unique == high rflca = (1 - (1 - flca) ^ uqlca) rfuca = (1 - (1 - fuca) ^ uquca) rfd = (1 - (1 - fd ) ^ uqd ) rfsp = (1 - (1 - fsp ) ^ uqsp ) rfxc = (1 - (1 - fxc ) ^ uqxc ) // digit strengths strength = ( rflca * Nlca + rfuca * Nuca + rfd * Nd + rfsp * Nsp + rfxc * Nxc ) ^ length entropybits = log_base_2(strength) A few inputs and their desired and actual entropy_bits outputs: INPUT DESIRED ACTUAL aaa very pathetic 8.1 aaaaaaaaa pathetic 24.7 abcdefghi weak 31.2 H0ley$Mol3y_ strong 72.2 s^fU¬5ü;y34G< wtf 88.9 [a^36]* pathetic 97.2 [a^20]A[a^15]* strong 146.8 xkcd1** medium 79.3 xkcd2** wtf 160.5 * these 2 passwords use shortened notation, where [a^N] expands to N a's. ** xkcd1 = "Tr0ub4dor&3", xkcd2 = "correct horse battery staple" The algorithm does realize (correctly) that increasing the alphabet size (even by one digit) vastly strengthens long passwords, as shown by the difference in entropy_bits for the 6th and 7th passwords, which both consist of 36 a's, but the second's 21st a is capitalized. However, they do not account for the fact that having a password of 36 a's is not a good idea, it's easily broken with a weak password cracker (and anyone who watches you type it will see it) and the algorithm doesn't reflect that. It does, however, reflect the fact that xkcd1 is a weak password compared to xkcd2, despite having greater complexity density (is this even a thing?). How can I improve this algorithm? Addendum 1 Dictionary attacks and pattern based attacks seem to be the big thing, so I'll take a stab at addressing those. I could perform a comprehensive search through the password for words from a word list and replace words with tokens unique to the words they represent. Word-tokens would then be treated as characters and have their own weight system, and would add their own weights to the password. I'd need a few new algorithm parameters (I'll call them lw, Nw ~= 2^11, fw ~= .5, and rfw) and I'd factor the weight into the password as I would any of the other weights. This word search could be specially modified to match both lowercase and uppercase letters as well as common character substitutions, like that of E with 3. If I didn't add extra weight to such matched words, the algorithm would underestimate their strength by a bit or two per word, which is OK. Otherwise, a general rule would be, for each non-perfect character match, give the word a bonus bit. I could then perform simple pattern checks, such as searches for runs of repeated characters and derivative tests (take the difference between each character), which would identify patterns such as 'aaaaa' and '12345', and replace each detected pattern with a pattern token, unique to the pattern and length. The algorithmic parameters (specifically, entropy per pattern) could be generated on the fly based on the pattern. At this point, I'd take the length of the password. Each word token and pattern token would count as one character; each token would replace the characters they symbolically represented. I made up some sort of pattern notation, but it includes the pattern length l, the pattern order o, and the base element b. This information could be used to compute some arbitrary weight for each pattern. I'd do something better in actual code. Modified Example: Password: 1234kitty$$$$$herpderp Tokenized: 1 2 3 4 k i t t y $ $ $ $ $ h e r p d e r p Words Filtered: 1 2 3 4 @W5783 $ $ $ $ $ @W9001 @W9002 Patterns Filtered: @P[l=4,o=1,b='1'] @W5783 @P[l=5,o=0,b='$'] @W9001 @W9002 Breakdown: 3 small, unique words and 2 patterns Entropy: about 45 bits, as per modified algorithm Password: correcthorsebatterystaple Tokenized: c o r r e c t h o r s e b a t t e r y s t a p l e Words Filtered: @W6783 @W7923 @W1535 @W2285 Breakdown: 4 small, unique words and no patterns Entropy: 43 bits, as per modified algorithm The exact semantics of how entropy is calculated from patterns is up for discussion. I was thinking something like: entropy(b) * l * (o + 1) // o will be either zero or one The modified algorithm would find flaws with and reduce the strength of each password in the original table, with the exception of s^fU¬5ü;y34G<, which contains no words or patterns.

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  • duplicate pages

    - by Mert
    I did a small coding mistake and google indexed my site wrongly. this is correct form: https://www.foo.com/urunler/171/TENGA-CUP-DOUBLE-HOLE but google index my site like this : https://www.foo.com/urunler/171/cart.aspx first I fixed the problem and made a site map and only correct link in it. now I checked webmaster tools and I see this; Total indexed 513 Not selected 544 Blocked by robots 0 so I think this can be caused by double indexes and they looks not selected makes my data not selected. I want to know how to fix this "https://www.foo.com/urunler/171/cart.aspx" links. should I fix in code or should I connect to google to reindex my site. If I should redirect wrong/duplicate links to correct ones, what the way should be? thanks for your time in advance.

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  • Textures selectively not applying in Unity

    - by user46790
    On certain imported objects (fbx) in Unity, upon applying a material, only the base colour of the material is applied, with none of the tiled texture showing. This isn't universal; on a test model only some submeshes didn't show the texture, while some did. I have tried every combination of import/calculate normals/tangents to no avail. FYI I'm not exactly experienced with the software or gamedev in general; this is to make a small static scene with 3-4 objects max. One model tested was created in 3DSMax, the other in Blender. I've had this happen on every export from Blender, but only some submeshes from the 3DSMax model (internet sourced to test the problem)

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  • Independent contractors posting projects to their portfolio

    - by Yuji Tomita
    I'm about to hire freelance contractors to do small pieces of my web projects. Is it standard to allow them to put the project on their portfolio? Say a simple debugging task getting a specific mobile problem fixed in <5 hours. I'm just concerned as it could potentially dilute my company's portfolio by having it listed by each contractor when in fact the majority of work is done by me. I'm trying to build a portfolio here as an agency. I think it's a risk for my company since I'm working hard to get clients and the whole point is putting projects on my portfolio. Am I wrong here? Is there an standard policy for this? Perhaps a limited policy whereby attribution is required to the agency? Did exactly X for agency Y (link).

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  • As a Qt GUI programmer, how to improve (career & skill)?

    - by linjunhalida
    hello, I'm a python & Qt programmer, and my daily job is create small PC GUI programs ship with hardware devices. the problem is, My job is simple, read/write data to device by using serial port(pyserial), display and edit data(PyQt + PyQwt), that's all. although I'm a linux user, my program is running under windows XP, but thanks to PyQt, I can still develop under linux. And I'm always afraid of being replaced by the people cheaper and younger than me in the future. (I'm 26 now.. not too much time for playing..) So I need improve myself, and make me more competitive in the global market, and I like programming, and want coding till the end of my life. any roadmap suggestion?

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  • Programming for Digital frames

    - by spartan2417
    A project has recently come to my attention but i have no idea where to start or even if its possible. The idea revolves around programming a clock that is displayed inside a digital photo frame. The user would then be able to put different pictures corresponding to different times inside a usb pen for example, which would load as soon as you put the usb in. The project itself would be a really neat project - if it was just on a computer. I have no idea if what im talking about it even possible on a digital photo frame and if it is what language? Anyone who has any input at all would be great. My current idea is to maybe have a small device at the back, SSD, that runs the program through a screen, completely by passing standard digital photo frames, again though i dont know how to begin with this. And yes ive tried google (although it helps to know what to google).

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  • Hidden text and links appearing just on click for SEO?

    - by CamSpy
    I am working on a site that has neat clean/minimalistic design/layout. Menu items are "hidden" behind an icon, to see them, users need to click on that icon to get a javascript toggled overlay with the list of menu items. Then there are blocks with photos and users need to click on a small icon/button on each of them to get a block of text shown for each of the photo. While I don't like such "design" myself, making me click lots of time just to read, I also think that for SEO purpose this model is really wrong. Is such model bad for SEO? Are there ways to keep design like this but have "safe" methods of displaying text content on click that will not hurt SEO?

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  • I'm a premature optimizer

    - by Matthew Day
    I work in a small sized software/web development company. I have gotten into the habit of optimizing prematurely, I know it is evil and promotes bad code... But I have been working at this firm for a long while and I have deemed this as a necessary evil. It has never caused me an issue so far in the past, but it might if I get partners or a successor. The point of this long-winded speech is that, should I change my evil practices to 'save face' and to help out in the future?

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  • How do you stay motivated for hobby projects?

    - by aubreyrhodes
    I started seriously programming as a hobbiest, student and then intern about 4 years ago and I've always done small projects on the side as a learning exercise. Schools over now though, and I spend my days at work as a software developer. I would still love to do projects on the side to learn about areas in computer science that I'm not exposed to at work, but I've noticed that after 8 hours of starring at an IDE it's far to tempting to veg out. Any time I do get up the gumption to work on something for a few hours lately it's gotten left by the wayside. Anyone have any advice for sticking with side projects when you spend most of your day coding?

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  • ASP.NET Image to PDF with VB.Net

    This tutorial will discuss how to use the PDFSharp library on images. Specifically it will cover how to do simple JPG to PDF conversion using PDFSharp in VB.NET. This has a lot of applications in ASP.NET implementations such as converting a document online that contains either a pure image or both text and images.... Comcast? Business Class - Official Site Learn About Comcast Small Business Services. Best in Phone, TV & Internet.

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  • Converting to a mac-book pro for multi disciplined development.

    - by DeanMc
    Hi all, I am in a bit of a bind. I have been contracted to create a small suite of applications for Android, iOS and WP7. Currently I am also on the market for a new notebook for development. Now the issue I have is I can either buy a consumer grade macbook and a laptop or I could just buy an 8gb Ram, SSD, i7 mackbook and virtualise windows 7. I have never used a mac or macbook before so before I go purchase anything I would like to know what your thoughts are on this. Has anyone any experience with this?

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  • What to use to make voice chat (and some more) on a web?

    - by Tunococ
    I am trying to make available on my website a voice chat for a small group of people that allows some other means to interact such as text messaging, photo sharing, file sharing, simple drawing and silly games. In other words, something similar to older MSN Messenger, but on the web. Any ideas on what to use? To clarify, I am looking for suggestions on languages and libraries to use. I want to be able to fully customize it as much as possible because I might want to add other (somewhat interesting) functions later. Low-level programming is fine if required, but platform dependency isn't that much preferred.

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  • How to divide hex grid evenly among n players?

    - by manabreak
    I'm making a simple hex-based game, and I want the map to be divided evenly among the players. The map is created randomly, and I want the players to have about equal amount of cells, with relatively small areas. For example, if there's four players and 80 cells in the map, each of the players would have about 20 cells (it doesn't have to be spot-on accurate). Also, each player should have no more than four adjacent cells. That is to say, when the map is generated, the biggest "chunks" cannot be more than four cells each. I know this is not always possible for two or three players (as this resembles the "coloring the map" problem), and I'm OK with doing other solutions for those (like creating maps that solve the problem instead). But, for four to eight players, how could I approach this problem? As always, any and all help is appreciated. :)

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  • how to give meaningful id to the things in database

    - by gcc
    There are a lot of manuals. I am trying to create an database to hold information of these documents. But, there is a small problem. How can I give meaningful id to the manuals? Are there any standard or logic behind the giving meaningful id to the documents? If there is no standard, can you tell me how I should do that? example: table : manual id | manual name EDIT: Not Meaningful ID 1 or M1 or foo 2 C2 bar 3 P123 name ... ... ... (i) (ii) (iii) (i) Not meaningful for me because if some item deleted, there can be gap. ex 1 33 100. (ii) random character can be confusing when one try to give a name to new manual (iii) Why giving name is not preferred is because finding a name to the manual as ID is hard after 500 manuals. Meaningful : New ID * Can be easily produced even if after 1000 manuals * Should not be so complicated

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