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  • slick2d missiles

    - by kirchhoff
    Hey I'm making a game in java with slick2d and I want to create planes which shoots: int maxBullets = 40; static int bullet = 0; Missile missile[] = new Missile[maxBullets]; I want to create/move my missiles in the most efficient way, I would appreciate your advises: public void shoot() throws SlickException{ if(bullet<maxBullets){ if(missile[bullet] != null){ missile[bullet].resetLocation(plane.getCentreX(), plane.getCentreY(), plane.image.getRotation()); }else{ missile[bullet] = new Missile("resources/missile.png", plane.getCentreX(), plane.getCentreY(), plane.image.getRotation()); } }else{ bullet = 0; missile[bullet].resetLocation(plane.getCentreX(), plane.getCentreY(), plane.image.getRotation()); } bullet++; } I created the method "resetLocation" in my Missile class in order to avoid loading again the resource. Is it correct? In the update method I've got this to move all the missiles: if(bullet > 0 && bullet < maxBullets){ float hyp = 0.4f * delta; if(bullet == 1){ missile[0].move(hyp); }else{ for(int x = 0; x<bullet; x++){ missile[x].move(hyp); } } }

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  • Custom field names in Rails error messages

    - by Madhan ayyasamy
    The defaults in Rails with ActiveRecord is beautiful when you are just getting started and are created everything for the first time. But once you get into it and your database schema becomes a little more solidified, the things that would have been easy to do by relying on the conventions of Rails require a little bit more work.In my case, I had a form where there was a database column named “num_guests”, representing the number of guests. When the field fails to pass validation, the error messages is something likeNum guests is not a numberNot quite the text that we want. It would be better if it saidNumber of guests is not a numberAfter doing a little bit of digging, I found the human_attribute_name method. You can override this method in your model class to provide alternative names for fields. To change our error message, I did the followingclass Reservation ... validates_presence_of :num_guests ... HUMAN_ATTRIBUTES = { :num_guests = "Number of guests" } def self.human_attribute_name(attr) HUMAN_ATTRIBUTES[attr.to_sym] || super endendSince Rails 2.2, this method is used to support internationalization (i18n). Looking at it, it reminds me of Java’s Resource Bundles and Spring MVC’s error messages. Messages are defined based off a key and there’s a chain of look ups that get applied to resolve an error’s message.Although, I don’t see myself doing any i18n work in the near-term, it is cool that we have that option now in Rails.

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  • How would you TDD the functionality of getting the corresponding process of a running windows service?

    - by Matt Spinelli
    Purpose Over the last year or more I've been learning unit testing via books I've read recently like The Art of Unit Testing, Working Effectively with Legacy Code, and others. I've also been using unit tests, mocking frameworks, and the like, periodically at work and definitely see the value. However, I'm still having a hard time wrapping my mind around TDD (as opposed to TAD) when the situation calls for code that is gong to mostly use external API calls. Problem to solve Get the process associated with a windows service using the service name. example: Function GetProcess(ByVal serviceName As String) As Process Rules Show each major iteration in production & test code using TDD No need to see any other code or configuration that is required to get things to run. Just curious about the interfaces, concrete classes, and test methods. C# or VB.NET Must use the .Net framework regarding services/processes (i.e. System.Diagnostics.Process) Test Frameworks: Nunit or MSTest Isolation Frameworks: Moq, Rhino Mock, or Microsoft Moles Must write true unit tests (no integration tests) Additional notes As far as I can tell there are two approaches design wise. Use an Inversion of Control approach along with using the Adapter and/or Facade patterns to wrap the underlying .net framework objects dealing with processes and services. Keep the .net framework code in the class containing the Get Process method and use code detouring (interception) via Microsoft Moles to isolate the hard dependencies from the method under test.

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  • Designing rules to fight smallpox in Civ-style TBS games

    - by Williham Totland
    TL;DR: How do you design a ruleset for a Civ-style TBS game that prevents city smallpox from being a profitable or viable strategy? Long version: Civ-style games are pretty great. Bringing a civilization from cradle to grave is a great endeavor, and practicing diplomacy with hard-line human players is fun and challenging. In theory. In practice, however, many of these games has, especially in multiplayer, exactly one viable strategy: City smallpox, a.k.a. infinite city spread, a.k.a. covering all available space with 1-citizen cities, packed as tight as they will go. I suppose this could count as emergent gameplay, but still; it could hardly be considered to be in the spirit of the class of game. The Civilization series, of course, is stuck in their more or less fixed rule sets, established with Civilization. Yes, there have been major changes in some respects, but the rules pertaining to city building and maintenance have stayed pretty similar. So the question, then: If you build a ruleset for a TBS from the ground up; what rules should be in place to prevent Infinite City Sprawl from being a viable strategy? Or should ICS be a viable strategy?

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  • Benefits of classic OOP over Go-like language

    - by tylerl
    I've been thinking a lot about language design and what elements would be necessary for an "ideal" programming language, and studying Google's Go has led me to question a lot of otherwise common knowledge. Specifically, Go seems to have all of the interesting benefits from object oriented programming without actually having any of the structure of an object oriented language. There are no classes, only structures; there is no class/structure inheritance -- only structure embedding. There aren't any hierarchies, no parent classes, no explicit interface implementations. Instead, type casting rules are based on a loose system similar to duck-typing, such that if a struct implements the necessary elements of a "Reader" or a "Request" or an "Encoding", then you can cast it and use it as one. Does such a system obsolete the concept of OOP? Or is there something about OOP as implemented in C++ and Java and C# that is inherently more capable, more maintainable, somehow more powerful that you have to give up when moving to a language like Go? What benefit do you have to give up to gain the simplicity that this new paradigm represents?

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  • Confused about javascript module pattern implementation

    - by Damon
    I have a class written on a project I'm working on that I've been told is using the module pattern, but it's doing things a little differently than the examples I've seen. It basically takes this form: (function ($, document, window, undefined) { var module = { foo : bar, aMethod : function (arg) { className.bMethod(arg); }, bMethod : function (arg) { console.log('spoons'); } }; window.ajaxTable = ajaxTable; })(jQuery, document, window); I get what's going on here. But I'm not sure how this relates to most of the definitions I've seen of the module (or revealing?) module pattern. like this one from briancray var module = (function () { // private variables and functions var foo = 'bar'; // constructor var module = function () { }; // prototype module.prototype = { constructor: module, something: function () { } }; // return module return module; })(); var my_module = new module(); Is the first example basically like the second except everything is in the constructor? I'm just wrapping my head around patterns and the little things at the beginnings and endings always make me not sure what I should be doing.

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  • Honing Performance Tuning Skills on MySQL

    - by Antoinette O'Sullivan
    Get hands-on experience with techniques for tuning a MySQL Server with the Authorized MySQL Performance Tuning course.  This course is designed for database administrators, database developers and system administrators who are responsible for managing, optimizing, and tuning a MySQL Server. You can follow this live instructor led training: From your desk. Choose from among the 800+ events on the live-virtual training schedule. In a classroom. A selection of events/locations listed below  Location  Date  Delivery Language  Prague, Czech Republic  1 October 2012  Czech  Warsaw, Poland  9 July 2012  Polish  London, UK  19 November 2012  English  Rome, Italy  23 October 2012  Italian  Lisbon, Portugal  17 September 2012  European Portugese  Aix-en-Provence, France  4 September 2012  French  Strasbourg, France  16 October 2012  French  Nieuwegein, Netherlands  3 September 2012  Dutch  Madrid, Spain  6 August 2012  Spanish  Mechelen, Belgium  1 October 2012  English  Riga, Latvia  10 December 2012  Latvian  Petaling Jaya, Malaysia  10 September 2012  English  Edmonton, Canada  27 August 2012  English  Vancouver, Canada  27 August 2012  English  Ottawa, Canada  26 November 2012  English  Toronto, Canada  26 November 2012  English  Montreal, Canada  26 November 2012  English  Mexico City, Mexico  9 July 2012  Spanish  Sao Paulo, Brazil  2 July 2012  Brazilian Portugese To find a virtual or in-class event that suits you, go or http://oracle.com/education and choose a course and delivery type in your location.  

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  • Ideal data structure/techniques for storing generic scheduler data in C#

    - by GraemeMiller
    I am trying to implement a generic scheduler object in C# 4 which will output a table in HTML. Basic aim is to show some object along with various attributes, and whether it was doing something in a given time period. The scheduler will output a table displaying the headers: Detail Field 1 ....N| Date1.........N I want to initialise the table with a start date and an end date to create the date range (ideally could also do other time periods e.g. hours but that isn't vital). I then want to provide a generic object which will have associated events. Where an object has events within the period I want a table cell to be marked E.g. Name Height Weight 1/1/2011 2/1/2011 3/1/20011...... 31/1/2011 Ben 5.11 75 X X X Bill 5.7 83 X X So I created scheduler with Start Date=1/1/2011 and end date 31/1/2011 I'd like to give it my person object (already sorted) and tell it which fields I want displayed (Name, Height, Weight) Each person has events which have a start date and end date. Some events will start and end outwith but they should still be shown on the relevant date etc. Ideally I'd like to have been able to provide it with say a class booking object as well. So I'm trying to keep it generic. I have seen Javasript implementations etc of similar. What would a good data structure be for this? Any thoughts on techniques I could use to make it generic. I am not great with generics so any tips appreciated.

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  • The best way to have a pointer to several methods - critique requested

    - by user827992
    I'm starting with a short introduction of what i know from the C language: a pointer is a type that stores an adress or a NULL the * operator reads the left value of the variable on its right and use this value as address and reads the value of the variable at that address the & operator generate a pointer to the variable on its right so i was thinking that in C++ the pointers can work this way too, but i was wrong, to generate a pointer to a static method i have to do this: #include <iostream> class Foo{ public: static void dummy(void){ std::cout << "I'm dummy" << std::endl; }; }; int main(){ void (*p)(); p = Foo::dummy; // step 1 p(); p = &(Foo::dummy); // step 2 p(); p = Foo; // step 3 p->dummy(); return(0); } now i have several questions: why step 1 works why step 2 works too, looks like a "pointer to pointer" for p to me, very different from step 1 why step 3 is the only one that doesn't work and is the only one that makes some sort of sense to me, honestly how can i write an array of pointers or a pointer to pointers structure to store methods ( static or non-static from real objects ) what is the best syntax and coding style for generating a pointer to a method?

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  • Why is there no facility to overload static properties in PHP?

    - by Jon
    Intro PHP allows you to overload method calls and property accesses by declaring magic methods in classes. This enables code such as: class Foo { public function __get($name) { return 42; } } $foo = new Foo; echo $foo->missingProperty; // prints "42" Apart from overloading instance properties and methods, since PHP 5.3.0 we can also overload static methods calls by overriding the magic method __callStatic. Something missing What is conspicuously missing from the available functionality is the ability to overload static properties, for example: echo Foo::$missingProperty; // fatal error: access to undeclared static property This limitation is clearly documented: Property overloading only works in object context. These magic methods will not be triggered in static context. Therefore these methods should not be declared static. As of PHP 5.3.0, a warning is issued if one of the magic overloading methods is declared static. But why? My questions are: Is there a technical reason that this functionality is not currently supported? Or perhaps a (shudder) political reason? Have there been any aborted attempts to add this functionality in the past? Most importantly, the question is not "how can I have dynamic static properties in userland PHP?". That said, if you know of an especially cute implementation based on __callStatic that you want to share then by all means do so.

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  • C# Simple Twitter Update

    - by mroberts
    For what it's worth a simple twitter update. using System; using System.IO; using System.Net; using System.Text; namespace Server.Actions { public class TwitterUpdate { public string Body { get; set; } public string Login { get; set; } public string Password { get; set; } public override void Execute() { try { //encode user name and password string creds = Convert.ToBase64String(Encoding.ASCII.GetBytes(string.Format("{0}:{1}", this.Login, this.Password))); //encode tweet byte[] tweet = Encoding.ASCII.GetBytes("status=" + this.Body); //setup request HttpWebRequest request = (HttpWebRequest)WebRequest.Create("http://twitter.com/statuses/update.xml"); request.Method = "POST"; request.ServicePoint.Expect100Continue = false; request.Headers.Add("Authorization", string.Format("Basic {0}", creds)); request.ContentType = "application/x-www-form-urlencoded"; request.ContentLength = tweet.Length; //write to stream Stream reqStream = request.GetRequestStream(); reqStream.Write(tweet, 0, tweet.Length); reqStream.Close(); //check response HttpWebResponse response = (HttpWebResponse)request.GetResponse(); //... } catch (Exception e) { //... } } } }

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  • How to write your unit tests to switch between NUnit and MSTest

    - by Justin Jones
    On my current project I found it useful to use both NUnit and MsTest for unit testing. When using ReSharper for running unit tests, it just simply works better with NUnit, and on large scale projects NUnit tends to run faster. We would have just simply used NUnit for everything, but MSTest gave us a few bonuses out of the box that were hard to pass up. Namely code coverage (without having to shell out thousands of extra dollars for the privilege) and integrated tests into the build process. I’m one of those guys who wants the build to fail if the unit tests don’t pass. If they don’t pass, there’s no point in sending that build on to QA. So making the build work with MsTest is easiest if you just create a unit test project in your solution. This adds the right references and project type Guids in the project file so that everything just automagically just works. Then (using NuGet of course) you add in NUnit. At the top of your test file, remove the using statements that refer to MsTest and replace it with the following: #if NUNIT using NUnit.Framework; #else using TestFixture = Microsoft.VisualStudio.TestTools.UnitTesting.TestClassAttribute; using Test = Microsoft.VisualStudio.TestTools.UnitTesting.TestMethodAttribute; using TestFixtureSetUp = Microsoft.VisualStudio.TestTools.UnitTesting.TestInitializeAttribute; using SetUp = Microsoft.VisualStudio.TestTools.UnitTesting.TestInitializeAttribute; using Microsoft.VisualStudio.TestTools.UnitTesting; #endif Basically I’m taking the NUnit naming conventions, and redirecting them to MsTest. You can go the other way, of course. I only chose this direction because I had already written the tests as NUnit tests. NUnit and MsTest provide largely the same functionality with slightly differing class names. There’s few actual differences between then, and I have not run into them on this project so far. To run the tests as NUnit tests, simply open up the project properties tab and add the compiler directive NUNIT. Remove it, and you’re back in MsTest land.

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  • Oracle University Partner Enablement Update (15th November)

    - by swalker
    Two new OPN Only Boot Camps available The following OPN Only Boot Camps have just become available: 3-day Oracle Exadata 11g Technical Boot Camp: Prepares you for becoming an Oracle Exadata 11g Certified Implementation Specialist Currently scheduled in Germany, UK Available for scheduling in all countries Live Virtual Class dates: 15-17 Feb 12 & 16-18 May 12 5-day Oracle BI Enterprise Edition 11g Implementation Boot Camp Currently scheduled in Sweden Available for scheduling in all countries View the complete OPN Only Boot Camp schedule. Certification News: Java SE 7 Be one of the first to get Java SE 7 certified. The following exams have recently become available for beta testing: Exam Code and Title Certification Track 1Z1-805 Upgrade to Java SE 7 Programmer (Beta until 17-Dec-11 ) Oracle Certified Professional, Java SE 7 Programmer 1Z1-803 Java SE 7 Programmer I (Beta until 17-Dec-11 ) Oracle Certified Associate, Java SE 7 Programmer A beta exam offers you two distinct advantages: you will be one of the first to get certified you pay a lower price. Beta exams can be taken at any Pearson VUE Testing Center. New CoursesOracle University released several new courses recently. Please click here to find out more about the new course titles. Are you looking for insight from the Oracle University experts? Check out these Oracle University Newsletters: Technology Newsletters Applications Newsletters Stay Connected to Oracle University: LinkedIn OracleMix Twitter Facebook

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  • Prepared statement alternatives for this middle-man program?

    - by user2813274
    I have an program that is using a prepared statement to connect and write to a database working nicely, and now need to create a middle-man program to insert between this program and the database. This middle-man program will actually write to multiple databases and handle any errors and connection issues. I would like advice as to how to replicate the prepared statements such as to create minimal impact to the existing program, however I am not sure where to start. I have thought about creating a "SQL statement class" that mimics the prepared statement, only that seems silly. The existing program is in Java, although it's going to be networked anyways so I would be open to writing it in just about anything that would make sense. The databases are currently MySQL, although I would like to be open to changing the database type in the future. My main question is what should the interface for this program look like, and does doing this even make sense? A distributed DB would be the ideal solution, but they seem overly complex and expensive for my needs. I am hoping to replicate the main functionality of a distributed DB via this middle-man. I am not too familiar with sql-based servers distributing data (or database in general...) - perhaps I am fighting an uphill battle by trying to solve it via programming, but I would like to make an attempt at least.

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  • JSCompress fails to compress my js file - why?

    - by Renso
    Issue: You use the online compression utility jscompress.com to compress your js file but it fails with an error. Why this may be happening and how to fix it. Possible causes: Apparently not using open and closing curly brackets in an IF statement would cause this. Well turns out this is not the case. Look at the following example and see if you can figure out what the issue is :-)   function SetupDeliveredVPRecontactNotes($item, id) {     var theData;     $.ajax({         data: { deliveredVPId: id },         url: $('#ajaxGetDeliveredVPRecontactNotesUrl').val(),         type: "GET",         async: false,         dataType: "html",         success: function(data, result) {             $item.empty();             var input = '<textarea class="recontactNote" rows="4" name="DeliveredVPRecontactNotes_' + id + '" id="DeliveredVPRecontactNotes_' + id + '" cols="115">' + data + '</textarea>';             $item.append(input);             theData = data;         },         error: function(XMLHttpRequest, textStatus, errorThrown) {             $item.empty();             alert("An error occurred: The operation to retrieve the DeliveredVP's Recontact Notes has failed");         }     });                  //ajax     return theData; }     Solution: The name of the method/function is the same as the message in the ALERT message when the spaces are removed: " DeliveredVP Recontact Notes" becomes " DeliveredVPRecontactNotes" and mathes that of the function. So I changed it to " DeliveredVP's Recontact Notes"

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  • O'Reilly deals to April 5, 2012 14:00 PT on books on "where"

    - by TATWORTH
    At http://shop.oreilly.com/category/deals/where-conference.do, O'Reilly are offering a series of books on geo-location at 50% off until April 5, 2012 14:00 PT. HTML5 Geolocation Truly revolutionary: now you can write geolocation applications directly in the browser, rather than develop native apps for particular devices. This concise book demonstrates the W3C Geolocation API in action, with code and examples to help you build HTML5 apps using the "write once, deploy everywhere" model. Along the way, you get a crash course in geolocation, browser support, and ways to integrate the API with common geo tools like Google Maps. HTML5 Cookbook With scores of practical recipes you can use in your projects right away, this cookbook helps you gain hands-on experience with HTML5’s versatile collection of elements. You get clear solutions for handling issues with everything from markup semantics, web forms, and audio and video elements to related technologies such as geolocation and rich JavaScript APIs. Each informative recipe includes sample code and a detailed discussion on why and how the solution works. Perfect for intermediate to advanced web and mobile web developers, this handy book lets you choose the HTML5 features that work for you—and helps you experiment with the rest. HTML5 Applications HTML5 is not just a replacement for plugins. It also makes the Web a first-class development environment by giving JavaScript programmers a solid foundation for building industrial-strength applications. This practical guide takes you beyond simple site creation and shows you how to build self-contained HTML5 applications that can run on mobile devices and compete with desktop apps. You’ll learn powerful JavaScript tools for exploiting HTML5 elements, and discover new methods for working with data, such as offline storage and multi-threaded processing. Complete with code samples, this book is ideal for experienced JavaScript and mobile developers alike. There are also other books being offered at a discount at http://shop.oreilly.com/category/deals/where-conference.do

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  • Cannot establish Wired connection on Acer Aspire 5930G

    - by drakos46
    I use an Acer Aspire 5930G, dual booted with Windows 7 and Ubuntu 13.10. My problem is that i cannot establish wired connection on my ubuntu. Wireless connection works in both of my OSs but the Wired connection does not, only on the Ubuntu. I have already tried the common fix: echo on | sudo tee /sys/class/net/eth0/device/power/control but without any results. Any ideas? eth0 Link encap:Ethernet HWaddr 00:1d:72:c2:21:a5 inet6 addr: fe80::21d:72ff:fec2:21a5/64 Scope:Link UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:945 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:204318 (204.3 KB) Interrupt:16 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:7241 errors:0 dropped:0 overruns:0 frame:0 TX packets:7241 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:645874 (645.8 KB) TX bytes:645874 (645.8 KB) wlan0 Link encap:Ethernet HWaddr 00:16:ea:57:7b:cc inet addr:192.168.2.2 Bcast:192.168.2.255 Mask:255.255.255.0 inet6 addr: fe80::216:eaff:fe57:7bcc/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:19937 errors:0 dropped:0 overruns:0 frame:0 TX packets:16933 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:10877245 (10.8 MB) TX bytes:3131378 (3.1 MB) 02:00.0 Ethernet controller: Marvell Technology Group Ltd. 88E8071 PCI-E Gigabit Ethernet Controller (rev 16)

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  • How do I architect 2 plugins that share a common component?

    - by James
    I have an object that takes in data and spits out a transformed output, called IBaseItem. I also have two parsers, IParserA and IParserB. These parsers transform external data (in format dataA and dataB respectively) to a format usable by my IBaseItem (baseData). I want to create 2 systems, one that works with dataA and one that works with dataB. They will allow the user to enter data and match it to the right plugins/implementations and transform the data to outData. I want to write these traffic cops myself, but have other people provide the parsers and baseitem logic, and and as such am implementing these items as plugins (hence the use of interfaces). Other programmers can choose to implement 1 or both parsers. Q: How should I structure the way base items and parsers are associated, stored, and loaded into each of my programs? Class Relations: What I've Tried: Initially I though there should be a different dll for each of my 2 traffic cops, that each have a parser and baseitem in them. However, the duplication of baseitem logic doesn't seem right (especially if the base item logic changes). I then thought the base items could all have their own dll, and then somehow associate parsers and baseitems (guids?), but I don't know if implementing the overhead id/association is adding too much complexion.

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  • IASA South East Florida Chapter &ndash; November 2012 Meeting

    - by Rainer Habermann
    After a short introduction by Rainer Habermann and announcements for the chapter and promoting the upcoming IASA IFC Certification Class in January 2013 at Citrix, the audience was exited to welcome Jesus Rodriquez for the main presentation about “Mobilizing the Enterprise”.       Jesus is a co-founder and CEO of both Tellago Studios and Tellago, two fast growing start-ups with a unique vision around software technology. Jesus spends his days working on the technology and strategic vision of both companies. Under his leadership, Tellago and Tellago Studios have been recognized as an innovator in the areas of enterprise software and solutions achieving important awards like the Inc500, American Business Awards’ American and International Business Awards. A software scientist by background, Jesus is an internationally recognized speaker and author with contributions that include hundreds of articles and sessions at industry conferences. Jesus serves as an advisor to several software companies such as Microsoft and Oracle, and is the only person who holds both the Microsoft MVP and Oracle ACE awards. Jesus introduced the architecture of the Enterprise Mobile Backend as a service, integrating enterprise mobile applications with corporate line of business systems and providing robust backend capabilities represent some of the major challenges in today’s enterprise mobility solutions. The mobile consumer space has seen the emergence of backend as a service technologies as one of the main mechanisms for enabling backend capabilities in mobile applications. This session introduced the concept of mobile backend as a service (MBaaS) as the fundamental enabler of the next generation enterprise mobile applications. The session further explored the fundamental components and services of a mBaaS platform that makes it an ideal option for enabling backend capabilities in enterprise mobile applications. Using real world examples. Jesus demonstrated how mBaaS represents an agile and extremely simple model to integrate mobile applications with corporate systems. Thank you very much to Jesus Rodriquez for an outstanding presentation, Peak 10 Data Centers for hosting our meeting, and to TEK Systems for Snacks. Pictures taken by Ted Harwood.   Rainer Habermann President IASA SE Florida Chapter

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  • CodePlex Daily Summary for Sunday, June 08, 2014

    CodePlex Daily Summary for Sunday, June 08, 2014Popular ReleasesGFramework: GFramework V1.0: GFramework V1.0SFDL.NET: SFDL.NET (2.2.9.3): Changelog: Retry Bugfix (Error Counter wurde nicht korrekt zurückgesetzt) Neue Einstellung: Retry Wartezeit ist nun EinstellbarAspose for Apache POI: Aspose.Words vs Apache POI WP - v 1.1: Release contain the Code Comparison for Features in Apache POI WP SDK and Aspose.Words What's New ?Following Examples: Working with Headers Working with Footers Access Ranges in Document Delete Ranges in Document Insert Before and After Ranges Feedback and Suggestions Many more examples are yet to come here. Keep visiting us. Raise your queries and suggest more examples via Aspose Forums or via this social coding site.babelua: 1.5.7.0: V1.5.7.0 - 2014.6.6Stability improvement: use "lua scripts folder" as lua search path when debugging;MyBB: MyBB 1.6.13 Türkçe Kurulum Paketi: MyBB 1.6.13 - Resmi Tam Türkçe UTF-8 Sifir Kurulum Paketi Rar Pass - Sifresi: mybb.com.tr Yayinci site: http://www.mybb.com.tr Orjinal indirme adresi: http://download.mybb.com.tr Destek 1: http://destek.mybb.com.tr/showthread.php?tid=12326 Destek 2: http://tr.mybbdepo.com/mybb-1-6-13-turkce-sifir-kurulum-paketi-konusu.html Dosya: MyBB1613KurulumPaketiTR.rar MD5: d2745b79aa8cc5f8cc09e8a91b50d3cc SHA-1: 6fbb8e611e6d78f8cd3d88d7a773edc67ecc2a3e Ekleyen: XpSerkan MCTR TEAM - Gururla Sunar.SEToolbox: SEToolbox 01.033.007 Release 1: Fixed breaking changes in Space Engineers in latest update. Installation of this version will replace older version.PlaySly: GetDirectLink 1.0.1.0: ConfiguraciónNuevo sistema de configuración Nuevo formulario de configuración Añadidas configuraciones visuales Fuente principal, fuente secundaria, fuente menus, fuente botones grandes, fuente botones pequeños Color fondo, color fondo menus, color fondo botones y colores de fuentes Ahora las fuentes soportan estilo (irregular, negrita, tachado y subrayado) Añadidas configuraciones de reproductor Pausar al iniciar para que el vídeo cargue (buffering) Añadidas configuraciones sobre...Virto Commerce Enterprise Open Source eCommerce Platform (asp.net mvc): Virto Commerce 1.10: Virto Commerce Community Edition version 1.10. To install the SDK package, please refer to SDK getting started documentation To configure source code package, please refer to Source code getting started documentation This release includes bug fixes and improvements (including Commerce Manager localization and https support). More details about this release can be found on our blog at http://blog.virtocommerce.com.NPOI: NPOI 2.1: Assembly Version: 2.1.0 New Features a. XSSFSheet.CopySheet b. Excel2Html for XSSF c. insert picture in word 2007 d. Implement IfError function in formula engine Bug Fixes a. fix conditional formatting issue b. fix ctFont order issue c. fix vertical alignment issue in XSSF d. add IndexedColors to NPOI.SS.UserModel e. fix decimal point issue in non-English culture f. fix SetMargin issue in XSSF g.fix multiple images insert issue in XSSF h.fix rich text style missing issue in XSSF i. fix cell...Media Player (Technology Area): Media Player 0.3 (Codname Kalo): Themes are included, along with a picture viewer. This does not require 0.2 to be installed51Degrees - Device Detection and Redirection: 3.1.2.3: Version 3.1 HighlightsDevice detection algorithm is over 100 times faster. Regular expressions and levenshtein distance calculations are no longer used. The device detection algorithm performance is no longer limited by the number of device combinations contained in the dataset. Two modes of operation are available: Memory – the detection data set is loaded into memory and there is no continuous connection to the source data file. Slower initialisation time but faster detection performanc...CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.27.0: CodeMap now indicates the type name for all members Implemented running scripts 'as administrator'. Just add '//css_npp asadmin' to the script and run it as usual. 'Prepare script for distribution' now aggregates script dependency assemblies. Various improvements in CodeSnipptet, Autcompletion and MethodInfo interactions with each other. Added printing line number for the entries in CodeMap (subject of configuration value) Improved debugging step indication for classless scripts ...ClosedXML - The easy way to OpenXML: ClosedXML 0.72.3: 70426e13c415 ClosedXML for .Net 4.0 now uses Open XML SDK 2.5 b9ef53a6654f Merge branch 'master' of https://git01.codeplex.com/forks/vbjay/closedxml 727714e86416 Fix range.Merge(Boolean) for .Net 3.5 eb1ed478e50e Make public range.Merge(Boolean checkIntersects) 6284cf3c3991 More performance improvements when saving.DNN Blog: 06.00.07: Highlights: Enhancement: Option to show management panel on child modules Fix: Changed SPROC and code to ensure the right people are notified of pending comments. (CP-24018) Fix: Fix to have notification actions authentication assume the right module id so these will work from the messaging center (CP-24019) Fix: Fix to issue in categories in a post that will not save when no categories and no tags selectedTEncoder: 4.0.0: --4.0.0 -Added: Video downloader -Added: Total progress will be updated more smoothly -Added: MP4Box progress will be shown -Added: A tool to create gif image from video -Added: An option to disable trimming -Added: Audio track option won't be used for mpeg sources as default -Fixed: Subtitle position wasn't used -Fixed: Duration info in the file list wasn't updated after trimming -Updated: FFMpegVeraCrypt: VeraCrypt version 1.0d: Changes between 1.0c and 1.0d (03 June 2014) : Correct issue while creating hidden operating system. Minor fixes (look at git history for more details).Z SqlBulkCopy Extensions: SqlBulkCopy Extensions 1.0.0: SqlBulkCopy Extensions provide MUST-HAVE methods with outstanding performance missing from the SqlBulkCopy class like Delete, Update, Merge, Upsert. Compatible with .NET 2.0, SQL Server 2000, SQL Azure and more! Bulk MethodsBulkDelete BulkInsert BulkMerge BulkUpdate BulkUpsert Utility MethodsGetSqlConnection GetSqlTransaction You like this library? Find out how and why you should support Z Project Become a Memberhttp://zzzproject.com/resources/images/all/become-a-member.png|ht...Tweetinvi a friendly Twitter C# API: Tweetinvi 0.9.3.x: Timelines- Added all the parameters available from the Timeline Endpoints in Tweetinvi. - This is available for HomeTimeline, UserTimeline, MentionsTimeline // Simple query var tweets = Timeline.GetHomeTimeline(); // Create a parameter for queries with specific parameters var timelineParameter = Timeline.CreateHomeTimelineRequestParameter(); timelineParameter.ExcludeReplies = true; timelineParameter.TrimUser = true; var tweets = Timeline.GetHomeTimeline(timelineParameter); Tweetinvi 0.9.3.1...Pong: Pong_v1.0: Folder Content + the exe file.MudRoom: Parser Test 0.01a: Binary build of proof of concept code that supports a few verbs and can act on a few objects. Shows the basics of compound verb actions, adjective support, and the ignoring of filler words.New Projects2112110162: 2112110162 nguyen do datASP.NET Identity 2.0 AWS DynamoDb: This project provides a high performance cloud solution for ASP.NET Identity 2.0 using AWS DynamoDb replacing the Entity Framework / MSSQL provider.Eye tracking | Accessibility version.: Este projeto tem o objetivo de oferecer de forma barata uma ferramenta para se comunicar com pessoas que só podem mexer os olhos.HCRM: House CRMhuynhtanphat1995: cfzxJJ94_HelloWorld: Hello World Hello World C++ Hello World Ckbvault-mysql: KBVault MySQL is a free knowledge base web application.Khue's project: helloNDataTable: Similar to the DataSet and DataTable Class. using XML to support cross platform data transmission. Suitable for network data transmission. Net Slate: An app that learns users interest and becomes smarter, by providing news according to your interest. NR comes with highly customizable User interface, with dynaPA kece: Edugra is one of android-based applicationPowerCLI Navigator: PowerCLI Navigator is a PowerShell host application meant to improve system administrators' experience with VMware PowerCLI and vSphere management automation.project1: sdczxproject1-kimquyendang: chuoiproject1-vannghia: jghjghjRandom Katas: Random Code Kata implementations in a variety of languages. For personal edification, but if others are interested, have at it.TestWeb: TestWebTimelapse Camera Archive: An ASP.NET web application that organizes, archives, and makes available photos from FTP-capable IP cameras.Ubnt Discovery: This tool allows you to discovery Ubiquiti devices in your network.Website Practice: The aim of this project is to learn team foundation service using codeplex on a website project.Z3_SMC: testzDocumentationHelper: Custom Documentation Helper

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  • Detecting walls or floors in pygame

    - by Serial
    I am trying to make bullets bounce of walls, but I can't figure out how to correctly do the collision detection. What I am currently doing is iterating through all the solid blocks and if the bullet hits the bottom, top or sides, its vector is adjusted accordingly. However, sometimes when I shoot, the bullet doesn't bounce, I think it's when I shoot at a border between two blocks. Here is the update method for my Bullet class: def update(self, dt): if self.can_bounce: #if the bullet hasnt bounced find its vector using the mousclick pos and player pos speed = -10. range = 200 distance = [self.mouse_x - self.player[0], self.mouse_y - self.player[1]] norm = math.sqrt(distance[0] ** 2 + distance[1] ** 2) direction = [distance[0] / norm, distance[1 ] / norm] bullet_vector = [direction[0] * speed, direction[1] * speed] self.dx = bullet_vector[0] self.dy = bullet_vector[1] #check each block for collision for block in self.game.solid_blocks: last = self.rect.copy() if self.rect.colliderect(block): topcheck = self.rect.top < block.rect.bottom and self.rect.top > block.rect.top bottomcheck = self.rect.bottom > block.rect.top and self.rect.bottom < block.rect.bottom rightcheck = self.rect.right > block.rect.left and self.rect.right < block.rect.right leftcheck = self.rect.left < block.rect.right and self.rect.left > block.rect.left each test tests if it hit the top bottom left or right side of the block its colliding with if self.can_bounce: if topcheck: self.rect = last self.dy *= -1 self.can_bounce = False print "top" if bottomcheck: self.rect = last self.dy *= -1 #Bottom check self.can_bounce = False print "bottom" if rightcheck: self.rect = last self.dx *= -1 #right check self.can_bounce = False print "right" if leftcheck: self.rect = last self.dx *= -1 #left check self.can_bounce = False print "left" else: # if it has already bounced and colliding again kill it self.kill() for enemy in self.game.enemies_list: if self.rect.colliderect(enemy): self.kill() #update position self.rect.x -= self.dx self.rect.y -= self.dy This definitely isn't the best way to do it but I can't think of another way. If anyone has done this or can help that would be awesome!

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  • Moving a Cube from a GUI texture on iOS [on hold]

    - by London2423
    I really hope someone can help me in this since I am working already two days but without any result. What I' am trying to achieve in this instance is to move a GameObject when a GUI Texture is touch on a Iphone. The GameObject to be moved is named Cube. The Cube has a Script named "Left" that supposedly when is "call it " from the GUITexture the Cube should move left. I hope is clear: I want to "activated" the script in the Game Object from the Guitexture. I try to use send message but without any joy as well so I am using GetComponent. This is the script "inside" the GUITexture using Unity and C# //script inside the gameobject cube so it can move left when call it from the GUItexture void Awake() { left = Cube.GetComponent<Left>().enable = true; } void Start() { Cube = GameObject.Find ("Cube"); } void Update () { //loop through all the touches on the screeen for(int i = 0 ; i < Input.touchCount; i++) { //execute this code for current touch (i) on the screen if(this.guiTexture.HitTest(Input.GetTouch(i).position)) { //if current hits our guiTecture, run this code if(Input.GetTouch (i).phase == TouchPhase.Began) //move the cube object Cube.GetComponent<Left> (); } if(Input.GetTouch (i).phase == TouchPhase.Ended) { return; } if(Input.GetTouch(i).phase == TouchPhase.Stationary); //if current finger is stationary run this code { Cube.GetComponent<Left> (); } } } } } This is the script inside the GameObject named "Cube" that is activated from the Gui Texture and when is activated from the GUITexture should allow the cube to move left public class Left : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void OnMousedown () { transform.position += Vector3.left * Time.deltaTime; } } Before write here I search all documentation, tutorial videos, forums but I still don't understand where is my mistake. May please someone help me Thanks CL

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  • I am afraid that my University is not going to teach me enough information [closed]

    - by Muhklayne
    I attend a University and am a Computer Science major. I have barely entered into the major, as I am a sophomore. However, the coursework I am doing is extremely easy already and I feel as though this degree is going to lead me to a path of knowledge without knowing how to bring it all together. Therefore, I am coming to you to ask where I should begin learning on my own! I am willing to dedicate hours upon hours of learning to code outside of class, as it is truly my passion. I will begin by completing all work on http://www.codecademy.com, however I feel this will not be enough either. I would love to learn to integrate visual languages for video games such as NXA and C# combining it with C++ (as I understand video games can be created in this manner). I would also like to look into LUA and Python scripting. I am asking for advice as to where I should begin my personal studies of learning to program, as with my research it has become quite apparent that simply attaining a degree in Computer Science is quite frankly not enough. Thank you for your time!

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  • Is there ever a reason to do all an object's work in a constructor?

    - by Kane
    Let me preface this by saying this is not my code nor my coworkers' code. Years ago when our company was smaller, we had some projects we needed done that we did not have the capacity for, so they were outsourced. Now, I have nothing against outsourcing or contractors in general, but the codebase they produced is a mass of WTFs. That being said, it does (mostly) work, so I suppose it's in the top 10% of outsourced projects I've seen. As our company has grown, we've tried to take more of our development in house. This particular project landed in my lap so I've been going over it, cleaning it up, adding tests, etc etc. There's one pattern I see repeated a lot and it seems so mindblowingly awful that I wondered if maybe there is a reason and I just don't see it. The pattern is an object with no public methods or members, just a public constructor that does all the work of the object. For example, (the code is in Java, if that matters, but I hope this to be a more general question): public class Foo { private int bar; private String baz; public Foo(File f) { execute(f); } private void execute(File f) { // FTP the file to some hardcoded location, // or parse the file and commit to the database, or whatever } } If you're wondering, this type of code is often called in the following manner: for(File f : someListOfFiles) { new Foo(f); } Now, I was taught long ago that instantiated objects in a loop is generally a bad idea, and that constructors should do a minimum of work. Looking at this code it looks like it would be better to drop the constructor and make execute a public static method. I did ask the contractor why it was done this way, and the response I got was "We can change it if you want". Which was not really helpful. Anyway, is there ever a reason to do something like this, in any programming language, or is this just another submission to the Daily WTF?

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  • Shooter in iOS and a visible Aim line before shooting

    - by London2423
    I have to questions. I am trying to develop a game that is iOS but I did it first in my computer so I can tested there. I was able to must of it for PC but I am having a very hard time with iOS port The problem I do have is that I don't know how to shout in iOS. To be more specific how to line render in iOS This is the script I use in my computer using UnityEngine; using System.Collections; public class NewBehaviourScript : MonoBehaviour { LineRenderer line; void Start () { line = gameObject.GetComponent<LineRenderer>(); line.enabled = false; } void Update () { if (Input.GetButtonDown ("Fire1")) { StopCoroutine ("FireLaser"); StartCoroutine ("FireLaser"); } } IEnumerator FireLaser () { line.enabled = true; while (Input.GetButton("Fire1")) { Ray ray = new Ray(transform.position, transform.forward); RaycastHit hit; line.SetPosition (0, ray.origin); if (Physics.Raycast (ray, out hit,100)) { line.SetPosition(1,hit.point); if (hit.rigidbody) { hit.rigidbody.AddForceAtPosition(transform.forward * 5, hit.point); } } else line.SetPosition (1, ray.GetPoint (100)); yield return null; } line.enabled = false; { } } } Which part I have to change for iOS? I already did in the iOS the touch giu event so my player move around in the xcode/Iphone but I need some help with the shouting part. The second part of the question is where I do have to insert or change the script in order to first aim and I DO see the line of aim and then shout. Now the player can only shout. It can not aim at the gameobject, see the the line coming out of the gun aiming at the object and then shout? How I can do that. Everyone tell me Line render but that's what i did Thank you

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