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  • xUnit false positive when comparing null terminated strings

    - by mr.b
    I've come across odd behavior when comparing strings. First assert passes, but I don't think it should.. Second assert fails, as expected... [Fact] public void StringTest() { string testString_1 = "My name is Erl. I am a program\0"; string testString_2 = "My name is Erl. I am a program"; Assert.Equal<string>(testString_1, testString_2); Assert.True(testString_1.Equals(testString_2)); } Any ideas?

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  • Add Attribute (System.Attribute variety) to .aspx page - not the code-behind

    - by Macho Matt
    I am creating a custom Attribute (extending System.Attribute). I know I can put it on another class easily enough by doing the following. [MattsAttribute] public class SomeClassWhichIsACodeBehind { However, I need to be able to test this attribute easily, and putting it in the code-behind would cause a lot of extra effort to get it deployed to an environment which would respond to the behavior of attribute. What I would like to do: declaratively apply this attribute to the .aspx page itself (which is really just another class that inherits from the code-behind). Is this possible? If so, what is the proper syntax for doing this?

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  • Javascript src starts with //?

    - by Chris
    I'm starting to see more and more script references show up like so: <script type="text/javascript" src="//somedomain.com/somescript.js"></script> Note the lack of http: at the beginning of the src attribute. It seems to work fine and avoids the messy requirement of detecting http vs https, but I've never actually seen this uri format referenced anywhere. Where did it come from? Is this behavior documented anywhere? Is it guaranteed to work in any browser?

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  • dropping user to IRB after reading from pipe

    - by aurelian
    I have this script that drops the user to an IRB session when executed. All good, but when I use *nix pipes to get the input (e.g. with cat), the IRB session ends immediately. I could reduce the script (let's call it myscript.rb) to the following: require 'irb' if $stdin.stat.size 0 @text = $stdin.read else @text= "nothing" end ARGV.clear IRB.start When executed like: ruby myscript.rb, I end up in the IRB session (as expected). But (assuming foo.txt exists in the cwd): cat foo.txt | ruby myscript.rb will just print the IRB prompt and then the IRB session is closed (I'm being dropped to $bash). Any known workarounds or ideas? BTW: it has the same behavior on ruby 1.8.7 as well as on 1.9.2.

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  • issues using facebook iphone api to post image and text

    - by Joey
    I have been trying to use the facebook iphone api to publish an image and some text from my app (i.e. using FBRequest call:@"facebook.stream.publish" with the appropriate params. I've found that the behavior is extremely erratic, as it first worked fine when I implemented it, then, completely stopped working (the request would fail and nothing would show up), and now sometimes posts only the text and most of the time posts only the image in a gallery style (returning a failure). I've read that it's something broken on Facebook's side, however, I see other people's games posting things periodically with images and text and wonder if I might be doing something fundamentally different that is much less reliable or stable. Has anyone encountered such an issue or has more familiarity with this?

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  • Possible to see what actual SQL queries Rails invokes when using console script?

    - by randombits
    Sometimes I like to pop open the console script that comes with Rails to test small excerpts of code. That code normally involves some more involved ActiveRecord queries. Although not an expert in ActiveRecord, I'm proficient with SQL and want to see what it's translating underneath the hood for efficiency purposes. This will help me refactor or rethink how I'm writing my app if it looks inefficient. Now when the query is in the actual application itself, it all shows up in logs. Ad-hoc ActiveRecord queries in the console do not though. Anyway to change that behavior?

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  • C++, create an instance from a static method

    - by Manux
    Hello, let's say I want my users to use only one class, say SpecialData. Now, this data class would have many methods, and depending on the type of data, the methods do different things, internally, but return externally similar results. Therefore my wanting to have one "public" class and other "private", child classes that would change the behavior of methods, etc... It would be amazingly more simple for some types of data that need to be built to do something like this: SpecialData& sm = SpecialData::new_supermatrix(); and new_supermatrix() would return a SuperMatrix instance, which inherits from most behaviors of SpecialData. my header: static SpecialData& new_supermatrix(); my cpp: SpecialData& SpecialData::new_supermatrix()(){ return SuperMatrix(MATRIX_DEFAULT_MAGNITUDE,1000,1239,FLOAT32,etc...); } The problem is, I get this error, which is probably logical due to the circumstances: invalid initialization of non-const reference of type ‘SpecialData&’ from a temporary of type ‘SpecialData’ So, any ideas?

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  • Facebook photo additions showing as separate / individual posts

    - by user1143693
    When posting additional photos to an existing Facebook album, each individual photo is being displayed on the mobile Facebook view as a separate post. Desktop display still groups them (correctly) into 1 album and shows as a single post. For instance, if I add 20 photos to an album, the people who have liked my page will see 20 individual posts in their feed from my account on their mobile devices. This has been happening for about 2 weeks now as far as I've noticed. My upload process has not changed. I should note that I've noticed this behavior by uploading via Lightroom as well as through the direct Facebook interface. Has anyone else experienced this? Did something change that I am not aware of? Thanks.

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  • How do they do it? Dialogs over home screen.

    - by Brian515
    Hi all, I'm writing an Android application and I would like to place a dialog or view over the home screen so that a user can enter text without jumping into my full application. I can't seem to get this to work. If I present a dialog (even in a transparent activity), my application launches. If you don't know what I'm talking about, take a look at the Facebook widget. I want to replicate a similar behavior to the clicking on the "What's on your mind?" box. Thanks for any help in advance! -Brian

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  • How to move to a location in a web browser component?

    - by Mostafa Mahdieh
    I have a .NET windows form page and a WebBrowser component inside. I load a page inside the web browser using the Navigate method as in: webBrowser1.Navigate("http://www.stackoverflow.com"); The pages length is longer than the browsers height, so the vertical scroll bar appears. Now I want to move the scrollbar down to a specific position. More specifically I want to search for a specific peace of text inside the page, and scroll to that position. This behavior is implemented in the built-in "Find" function of the browser, but I can't figure out how to call the Find function from within my code, without the Find window appearing. Although I don't want the Find window to appear, if the text matches are highlighted it is welcome.

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  • C++ template parameter/class ambiguity

    - by aaa
    hello. while testing with different version of g++, the following problem came up template<class bra> struct Transform<bra, void> : kernel::Eri::Transform::bra { static const size_t ni = bra::A::size; bra::A is interpreted as kernel::Eri::Transform::bra::A, rather than template argument by g++ 4.1.2. on the other hand, g++ 4.3 gets it right. what should be correct behavior according to standard? Meanwhile, I refactor slightly to make problem go away.

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  • How to change input button image using CSS?

    - by Baltimark
    So, I can create an input button with an image using <INPUT type="image" src="/images/Btn.PNG" value=""> But, I can't get the same behavior using CSS. for instance, i've tried <INPUT type="image" class="myButton" value=""> where "myButton" is defined in the css file as .myButton{ background:url(/images/Btn.PNG) no-repeat; cursor:pointer; width: 200px; height: 100px; border: none; } If that's all I wanted to do, I could use the original style, but I want to change the button's appearance on hover (using a myButton:hover class). I know the links are good because I've been able to load them for a background image for other parts of the page (just as a check). I found examples on the web of how to do it using javascript, but I'm looking for a css solution. I'm using Firefox 3.0.3 if that makes a difference. Thanks

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  • Confusions with CSS and JavaScript relations ?

    - by Anil Namde
    I have table cell which has class "cellActive". Which has following defination .cellActive{background:"#DDDDDD"} Now i am trying to read the background color property for the cell and it comes null/"". var bgColor = cell.style.backgroundColor; // returning "" Is that something mistake on my part of its by behavior. If CSS class is assigning CSS to element can't we read its value in JS ? Does this mean that if we are not assigning property directly to the element we cant get it if in case its inheriting it ?

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  • Incorrect error

    - by jspooner
    If you assign an invalid date (like December 39th) to a datetime column ActiveRecord returns a "can't be blank" error when is should probably return an error like "Not a valid date" My question. Is this expected rails behavior, a bug or, something that I could patch? class ExerciseLog < ActiveRecord::Base validates_presence_of :scheduled_datetime end Fire up the console. e = Log.new # lets set a date for Dec 39th which obviously doesn't exist e.scheduled_datetime = "2010-12-39" e.save => false # this is the confusing message since our form did post a valid date e.errors.on(:scheduled_datetime) => "can't be blank" e.scheduled_datetime = "2010-12-30" e.save => true I discovered this issue when I accidentally transposed the month and day values. btw This is in Rails 2.3.5

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  • Routing problem, handling differently online versus local - MVC.net 1.0

    - by VinnyG
    I have there lines in my RegisterToutes : routes.MapRoute("Pages3", "{url1}/{url2}/{url3}", MVC.Page.RedirectTo(), new { url1 = "", url2 = "", url3 = "" }); routes.MapRoute("Pages2", "{url1}/{url2}", MVC.Page.RedirectTo(), new { url1 = "", url2 = "", url3 = "" }); routes.MapRoute("Pages1", "{url1}", MVC.Page.RedirectTo(), new { url1 = "", url2 = "", url3 = "" }); On my local machine and on my demo server (demo.myserver.com/myproject/) it works great for handling the 404, but live(www.mysite.com) it just go to the IIS 404. I have a PageController witch go see if the page exist in the DB and if it don't I return to a 404 view with the status code 404 (Response.StatusCode = 404;) How can I reproduce the same behavior live? Do I need to setup something on IIS? I'm on winserver 2008 using c# and MVC 1.0. Thanks for the help!

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  • Grails remoteLink handling error codes

    - by soybie
    I'm on grails 1.3.6 and I see the following behavior. <g:javascript library="prototype" /> ... <g:remoteLink action="punch" id="${personInstance.id}" update="damage_${personInstance.id}" on401="alert('foo!');"> generates: <a on401="alert('foo!');" onclick="new Ajax.Updater('damage_5','/blah/person/punch/5',{asynchronous:true,evalScripts:true});return false;" href="/blah/person/punch/5"></a> "on401" isn't a supported event attribute for an anchor tag, so is this a bug in grails?

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  • How to check for undefined or null variable in javascript

    - by Thomas Wanner
    We are frequently using the following code pattern in our javascript code if(typeof(some_variable) != 'undefined' && some_variable != null) { // do something with some_variable } and I'm wondering whether there is a less verbose way of checking that has the same effect. According to some forums and literature saying simply if(some_variable) { // do something with some_variable } should have the same effect. Unfortunately, Firebug evaluates such a statement as error on runtime when some_variable is undefined, whereas the first one is just fine for him. Is this only an (unwanted) behavior of Firebug or is there really some difference between those two ways ?

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  • PHP: xml_parse replaces entities and "?" character

    - by bhefny
    How can I describe something I can't quite put my finger on? I have a module for RSS reading "magpierss" it uses xml_parse() and after extensive troubleshooting all I can come up with is that it removes certain entities like "?" character. I haven't written this module myself but I have traced the code until the part uses xml_parse() and then the output is just replaced. And to my disappointment this behavior exists on our production server only and not the local server. I have compared both php.ini file to search for any differences but couldn't find anything. Could anyone please direct on where to search exactly, i don't even know which direction to start from. Thanks

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  • Java application if/case recommendation

    - by Jesse
    I am writing an application for a Java course. I am a complete beginner and am just going off material I have learned from the course and from the web. The application is exhibiting some behavior and I am not sure what is causing it. The application is GUI based and does calculations on user input. For the action listener section, I have a set of If statements such as: "if this button do this if this button do this" All in a row like that. It seems as if the application is running ALL the if statements instead of running the one that corresponds with the button pressed. Would I be better off using a case/switch structure for this sort of thing? I can post my code if necessary, I am new around this site and am not sure if that thing is acceptable.

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  • Enums With Default Throw Clause?

    - by Tom Tresansky
    I noticed the following in the Java Language spec in the section on enumerations here: link switch(this) { case PLUS: return x + y; case MINUS: return x - y; case TIMES: return x * y; case DIVIDE: return x / y; } throw new AssertionError("Unknown op: " + this); However, looking at the switch statement definition section, I didn't notice this particular syntax (the associated throw statement) anywhere. Can I use this sort of "default case is throw an exception" syntactic sugar outside of enum definitions? Does it have any special name? Is this considered a good/bad practice for short-cutting this behavior of "anything not in the list throws an exception"?

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  • Parsing NTFS Partition in C

    - by DooriBar
    Hello all, I'm just a beginner and I have a need to parse a NTFS partition for the purpose of extracting Security Descriptors. (I been trying to use the native functions of the Windows API, but my conclusion is that something is seriously wrong with the functions' behavior, or their documentation.) I was wondering if anybody here experienced with such requirement, and could give me few hints, references, guidance... where to begin? (I've found www.ntfs.com, seems to have NTFS structure information, but I'm afraid I'll need something more to get started...) My intention is to use it under Windows XP. Thanks in advanced, Doori Bar

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  • .NET make a copy of an embedded file resource to the local drive

    - by Matt H.
    Hi, i'm new to the realm to working with Files in .NET I'm creating a WPF application in VB.NET with the 3.5 Framework. (If you provide an example in C#, that's perfectly fine.) In my project I have a Template for an MS Access database. My desired behavior is that when the users clicks File--New, they can create a new copy of this template, give it a filename, and save it to their local directory. The database already has the tables and some starting data needed to interface with my application (a user-friendly data editor) I'm thinking the approach is to include this "template.accdb" file as a resource in the project, and write it to a file somehow at runtime? Any guidance will be very, very appreciated. Thanks!

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  • NSTextField (Label) Attributed Text: Select

    - by huntaub
    I have a NSTextField Label that has attributed text in it. The color and size are different from the defaults. (The text is a bit larger and green) Now, I need to be able to select the text in the label so as the click the hyperlinks embedded in the attributed text. This works fine; however, when selecting the text the format of the text reverts back to the defaults (a smaller, black font). Is there anyway to stop this behavior so that my styling is preserved when the user clicks (selects text) on a Label?

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  • Activity ignore intent's extra fields

    - by ced
    For example, In an ActivityA there's a button to create an Intent that will start ActivityB in a new task, like this: Intent i = new Intent(this, ActivityB.class); i.setData(Uri.parse("http://www.google.com")); long timestamp = System.currentTimeMillis(); i.putExtra("ts", timestamp); i.addFlag(Intent.FLAG_ACTIVITY_NEW_TASK); Log.d(TAG, "Sending: " + timestamp); startActivity(i); Then in ActivityB's onResume() method, there's this code to check the timestamp: long timestamp = getIntent().getExtras().getLong("ts"); Log.d(TAG, "Receiving: " + timestamp); Now the first time I invoke ActivityB from ActivityA I get the following logs: Sending: 120006000 Receiving: 120006000 Then if I left ActivityB running in the background (by pressing Home button), and start ActivityA then invoke ActivityB again, the following is printed: Sending: 120013000 Receiving: 120006000 It seems although ActivityB is brought to front by the new Intent. The extra field in the intent is being left behind. Is this a bug or an intended behavior?

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  • Cocos2d-iPhone: CCSprite positions differ between Retina & non-Retina Screens

    - by bobwaycott
    I have a fairly simple app built using cocos2d-iphone, but a strange positioning problem that I've been unable to resolve. The app uses sprite sheets, and there is a Retina and non-Retina sprite sheet within the app that use the exact same artwork (except for resolution, of course). There are other artwork within the app used for CCSprites that are both standard and -hd suffixed. Within the app, a group of sprites are created when the app starts. These initially created CCSprites always position identically (and correctly) on Retina & non-Retina screens. // In method called to setup sprites when app launches // Cache & setup app sprites [[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile: @"sprites.plist"]; sprites = [CCSpriteBatchNode batchNodeWithFile: @"sprites.png"]; hill = [CCSprite spriteWithSpriteFrameName: @"hill.png"]; hill.position = ccp( 160, 75 ); [sprites addChild: hill z: 1]; // ... [create more sprites in same fashion] // NOTE: All sprites created here have correct positioning on Retina & non-Retina screens When a user taps the screen a certain way, a method is called that creates another group of CCSprites (on- and off-screen), animating them all in. One of these sprites, hand, is always positioned identically (and correctly) on Retina & non-Retina screens. The others (a group of clouds) successfully create & animate, but their positions are correct only on Retina displays. On a non-Retina display, each cloud has incorrect starting positions (incorrect for x, y, or sometimes both), and their ending positions after animation are also wrong. I've included the responsible code below from the on-touch method that creates the new sprites and animates them in. Again, it works as expected on a Retina display, but incorrectly on non-Retina screens. The CCSprites used are created in the same way at app-start to setup all the initial sprites in the app, which always have correct positions. // Elsewhere, in a method called on touch // Create clouds cloud1 = [CCSprite spriteWithSpriteFrameName: @"cloud_1.png"]; cloud1.position = ccp(-150, 320); cloud1.scale = 1.2f; cloud2 = [CCSprite spriteWithSpriteFrameName: @"cloud_2.png"]; cloud2.position = ccp(-150, 335); cloud2.scale = 1.3f; cloud3 = [CCSprite spriteWithSpriteFrameName: @"cloud_4.png"]; cloud3.position = ccp(-150, 400); cloud4 = [CCSprite spriteWithSpriteFrameName: @"cloud_5.png"]; cloud4.position = ccp(-150, 420); cloud5 = [CCSprite spriteWithSpriteFrameName: @"cloud_3.png"]; cloud5.position = ccp(400, 350); cloud6 = [CCSprite spriteWithSpriteFrameName: @"cloud_1.png"]; cloud6.position = ccp(400, 335); cloud6.scale = 1.1f; cloud7 = [CCSprite spriteWithSpriteFrameName: @"cloud_2.png"]; cloud7.flipY = YES; cloud7.flipX = YES; cloud7.position = ccp(400, 380); // Create hand hand = [CCSprite spriteWithSpriteFrameName:@"hand.png"]; hand.position = ccp(160, 650); [sprites addChild: cloud1 z: 10]; [sprites addChild: cloud2 z: 9]; [sprites addChild: cloud3 z: 8]; [sprites addChild: cloud4 z: 7]; [sprites addChild: cloud5 z: 6]; [sprites addChild: cloud6 z: 10]; [sprites addChild: cloud7 z: 8]; [sprites addChild: hand z: 10]; // ACTION!! [cloud1 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(70, 320)]]; [cloud2 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(60, 335)]]; [cloud3 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(100, 400)]]; [cloud4 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(80, 420)]]; [cloud5 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(250, 350)]]; [cloud6 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(250, 335)]]; [cloud7 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(270, 380)]]; [hand runAction: handIn]; It may be worth mentioning that I see this incorrect positioning behavior in the iOS Simulator when running the app and switching between the standard iPhone and iPhone (Retina) hardware options. I have not been able to verify this occurs or does not occur on an actual non-Retina iPhone because I do not have one. However, this is the only time I see this odd positioning behavior occur (the incorrect results obtained after user touch), and since I'm creating all sprites in exactly the same way (i.e., [CCSprite spriteWithSpriteFrameName:] and then setting position with cpp()), I would be especially grateful for any help in tracking down why this single group of sprites are always incorrect on non-Retina screens. Thank you.

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