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  • win 7: copy all files from a complex folder structure to one folder

    - by Jason
    I'd have a complex folder structure like: h:\folder1\folder2\folder3 h:\folder1\folder2\a h:\folder1\b h:\folder1\folder3 h:\folder1\folder4\d Only with probably 100's of folders and a depth of around 4 (I'm guessing) Anyway I want to run a command that will move all the files from every sub folder into the top level folder. so something like h:\folder1\*\*.* to h:\folder1 Is there a tool I can use to do this? does win 7 have a command that will do this? Thanks Jason

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  • Xen guest miration to host with missing features

    - by deploymonkey
    If I want to move a xen guet (domU) from one host (dom0) to another host on another hardware platform which misses some capabilities, say virtualisation features, especially directio or likewise, will my image be able to run despite missing capabilities of the new host? This is important because I need to know if I can prepare XEN images on my workstation with full virtualisation features and deploy same images on less capable Servers later on. Thanks for the help and input

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  • Moving a window that can't be dragged by the title bar?

    - by ccat
    I have Fallout Collection and I am trying to run it windowed because of the low resolution. When I change the mode to windowed via the .ini file, however, it starts the game with the window shoved into the upper left corner of my screen. Clicking the title bar of the window just clicks back into the game program. So how can I move it to the center of my screen? I am using Windows 7 professional 64-bit.

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  • Contructor parameters for dependent classes with Unity Framework

    - by Onisemus
    I just started using the Unity Application Block to try to decouple my classes and make it easier for unit testing. I ran into a problem though that I'm not sure how to get around. Looked through the documentation and did some Googling but I'm coming up dry. Here's the situation: I have a facade-type class which is a chat bot. It is a singleton class which handles all sort of secondary classes and provides a central place to launch and configure the bot. I also have a class called AccessManager which, well, manages access to bot commands and resources. Boiled down to the essence, I have the classes set up like so. public class Bot { public string Owner { get; private set; } public string WorkingDirectory { get; private set; } private IAccessManager AccessManager; private Bot() { // do some setup // LoadConfig sets the Owner & WorkingDirectory variables LoadConfig(); // init the access mmanager AccessManager = new MyAccessManager(this); } public static Bot Instance() { // singleton code } ... } And the AccessManager class: public class MyAccessManager : IAccessManager { private Bot botReference; public MyAccesManager(Bot botReference) { this.botReference = botReference; SetOwnerAccess(botReference.Owner); } private void LoadConfig() { string configPath = Path.Combine( botReference.WorkingDirectory, "access.config"); // do stuff to read from config file } ... } I would like to change this design to use the Unity Application Block. I'd like to use Unity to generate the Bot singleton and to load the AccessManager interface in some sort of bootstrapping method that runs before anything else does. public static void BootStrapSystem() { IUnityContainer container = new UnityContainer(); // create new bot instance Bot newBot = Bot.Instance(); // register bot instance container.RegisterInstance<Bot>(newBot); // register access manager container.RegisterType<IAccessManager,MyAccessManager>(newBot); } And when I want to get a reference to the Access Manager inside the Bot constructor I can just do: IAcessManager accessManager = container.Resolve<IAccessManager>(); And elsewhere in the system to get a reference to the Bot singleton: // do this Bot botInstance = container.Resolve<Bot>(); // instead of this Bot botInstance = Bot.Instance(); The problem is the method BootStrapSystem() is going to blow up. When I create a bot instance it's going to try to resolve IAccessManager but won't be able to because I haven't registered the types yet (that's the next line). But I can't move the registration in front of the Bot creation because as part of the registration I need to pass the Bot as a parameter! Circular dependencies!! Gah!!! This indicates to me I have a flaw in the way I have this structured. But how do I fix it? Help!!

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  • Karmic iptables missing kernel moduyles on OpenVZ container

    - by luison
    After an unsuccessful p2v migration of my Ubuntu server to an OpenVZ container which I am stack with I thought I would give a try to a reinstall based on a clean OpenVZ template for Ubuntu 9.10 (from the OpenVZ wiki) When I try to load my iptables rules on the VM machine I've been getting errors which I believe are related to kernel modules not being loaded on the VM from the /vz/XXX.conf template model. I've been testing with a few post I've found but I was stack with the error: WARNING: Deprecated config file /etc/modprobe.conf, all config files belong into /etc/modprobe.d/. FATAL: Could not load /lib/modules/2.6.24-10-pve/modules.dep: No such file or directory iptables-restore v1.4.4: iptables-restore: unable to initialize table 'raw' Error occurred at line: 2 Try `iptables-restore -h' or 'iptables-restore --help' for more information. I read about the template not loading all iptables modules so I added modules to the XXX.conf of the VZ virtual machine like this: IPTABLES="ip_tables iptable_filter iptable_mangle ipt_limit ipt_multiport ipt_tos ipt_TOS ipt_REJECT ipt_TCPMSS ipt_tcpmss ipt_ttl ipt_LOG ipt_length ip_conntrack ip_conntrack_ftp ip_conntrack_irc ipt_conntrack ipt_state ipt_helper iptable_nat ip_nat_ftp ip_nat_irc" As the error remained I read that I should build dependencies again on the virtual machine: depmod -a but this returned an error: WARNING: Couldn't open directory /lib/modules/2.6.24-10-pve: No such file or directory FATAL: Could not open /lib/modules/2.6.24-10-pve/modules.dep.temp for writing: No such file or directory So I read again about creating the directory empty and redoing "depmod -a" it. I now don't get the dependancies error but get this and I don't have a clue how to proceed: WARNING: Deprecated config file /etc/modprobe.conf, all config files belong into /etc/modprobe.d/. FATAL: Module ip_tables not found. iptables-restore v1.4.4: iptables-restore: unable to initialize table 'raw' Error occurred at line: 2 Try `iptables-restore -h' or 'iptables-restore --help' for more information. I understand that iptables rules have to be different on the VM machine and perhaps some of the rules we are trying to apply (from our physical server) are not compatible but these are just source IP and destination port checks that I would like to be able to have available . I've heard that on the CentOS template there are no issues with this, so I understand is to do with VM config. Any help would be greatly appreciated.

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  • Karmic iptables missing kernel moduyles on OpenVZ container

    - by luison
    After an unsuccessful p2v migration of my Ubuntu server to an OpenVZ container which I am stack with I thought I would give a try to a reinstall based on a clean OpenVZ template for Ubuntu 9.10 (from the OpenVZ wiki) When I try to load my iptables rules on the VM machine I've been getting errors which I believe are related to kernel modules not being loaded on the VM from the /vz/XXX.conf template model. I've been testing with a few post I've found but I was stack with the error: WARNING: Deprecated config file /etc/modprobe.conf, all config files belong into /etc/modprobe.d/. FATAL: Could not load /lib/modules/2.6.24-10-pve/modules.dep: No such file or directory iptables-restore v1.4.4: iptables-restore: unable to initialize table 'raw' Error occurred at line: 2 Try `iptables-restore -h' or 'iptables-restore --help' for more information. I read about the template not loading all iptables modules so I added modules to the XXX.conf of the VZ virtual machine like this: IPTABLES="ip_tables iptable_filter iptable_mangle ipt_limit ipt_multiport ipt_tos ipt_TOS ipt_REJECT ipt_TCPMSS ipt_tcpmss ipt_ttl ipt_LOG ipt_length ip_conntrack ip_conntrack_ftp ip_conntrack_irc ipt_conntrack ipt_state ipt_helper iptable_nat ip_nat_ftp ip_nat_irc" As the error remained I read that I should build dependencies again on the virtual machine: depmod -a but this returned an error: WARNING: Couldn't open directory /lib/modules/2.6.24-10-pve: No such file or directory FATAL: Could not open /lib/modules/2.6.24-10-pve/modules.dep.temp for writing: No such file or directory So I read again about creating the directory empty and redoing "depmod -a" it. I now don't get the dependancies error but get this and I don't have a clue how to proceed: WARNING: Deprecated config file /etc/modprobe.conf, all config files belong into /etc/modprobe.d/. FATAL: Module ip_tables not found. iptables-restore v1.4.4: iptables-restore: unable to initialize table 'raw' Error occurred at line: 2 Try `iptables-restore -h' or 'iptables-restore --help' for more information. I understand that iptables rules have to be different on the VM machine and perhaps some of the rules we are trying to apply (from our physical server) are not compatible but these are just source IP and destination port checks that I would like to be able to have available . I've heard that on the CentOS template there are no issues with this, so I understand is to do with VM config. Any help would be greatly appreciated.

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  • linux container bridge filters ARP reply

    - by Dani Camps
    I am using kernel 3.0, and I have configured a linux container that is bridged to a tap interface in my host computer. This is the bridge configuration: :~$ brctl show bridge-1 bridge name bridge id STP enabled interfaces bridge-1 8000.9249c78a510b no ns3-mesh-tap-1 vethjUErij My problem is that this bridge is dropping ARP replies that come from the ns3-mesh-tap-1 interface. Instead, if I statically populate the ARP tables and ping directly everything works, so it has to be something related to ARP. I have read about similar problems in related posts, and I have tried with the solutions explained therein but nothing seems to work. Specifically: ~$ grep net.bridge /etc/sysctl.conf net.bridge.bridge-nf-call-arptables = 0 net.bridge.bridge-nf-call-iptables = 0 net.bridge.bridge-nf-call-ip6tables = 0 net.bridge.bridge-nf-filter-vlan-tagged = 0 net.bridge.bridge-nf-filter-pppoe-tagged = 0 arptables and ebtables are not installed. iptables FORWARD is all set to accept: Chain FORWARD (policy ACCEPT) target prot opt source destination The bridged interfaces are set to PROMISC: ~$ ifconfig ns3-mesh-tap-1 Link encap:Ethernet HWaddr 1a:c7:24:ef:36:1a ... UP BROADCAST PROMISC MULTICAST MTU:1500 Metric:1 vethjUErij Link encap:Ethernet HWaddr aa:b0:d1:3b:9a:0a .... UP BROADCAST RUNNING PROMISC MULTICAST MTU:1500 Metric:1 The macs learned by the bridge are correct (checked with brctl showmacs). Any insight on what I am doing wrong would be greatly appreciated. Best Regards Daniel

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  • Erasing and modifying elements in Boost MultiIndex Container

    - by Sarah
    I'm trying to use a Boost MultiIndex container in my simulation. My knowledge of C++ syntax is very weak, and I'm concerned I'm not properly removing an element from the container or deleting it from memory. I also need to modify elements, and I was hoping to confirm the syntax and basic philosophy here too. // main.cpp ... #include <boost/multi_index_container.hpp> #include <boost/multi_index/hashed_index.hpp> #include <boost/multi_index/member.hpp> #include <boost/multi_index/ordered_index.hpp> #include <boost/multi_index/mem_fun.hpp> #include <boost/tokenizer.hpp> #include <boost/shared_ptr.hpp> ... #include "Host.h" // class Host, all members private, using get fxns to access using boost::multi_index_container; using namespace boost::multi_index; typedef multi_index_container< boost::shared_ptr< Host >, indexed_by< hashed_unique< const_mem_fun<Host,int,&Host::getID> > // ordered_non_unique< BOOST_MULTI_INDEX_MEM_FUN(Host,int,&Host::getAge) > > // end indexed_by > HostContainer; typedef HostContainer::nth_index<0>::type HostsByID; int main() { ... HostContainer allHosts; Host * newHostPtr; newHostPtr = new Host( t, DOB, idCtr, 0, currentEvents ); allHosts.insert( boost::shared_ptr<Host>(newHostPtr) ); // allHosts gets filled up int randomHostID = 4; int newAge = 50; modifyHost( randomHostID, allHosts, newAge ); killHost( randomHostID, allHosts ); } void killHost( int id, HostContainer & hmap ){ HostsByID::iterator it = hmap.find( id ); cout << "Found host id " << (*it)->getID() << "Attempting to kill. hmap.size() before is " << hmap.size() << " and "; hmap.erase( it ); // Is this really erasing (freeing from mem) the underlying Host object? cout << hmap.size() << " after." << endl; } void modifyHost( int id, HostContainer & hmap, int newAge ){ HostsByID::iterator it = hmap.find( id ); (*it) -> setAge( newAge ); // Not actually the "modify" function for MultiIndex... } My questions are In the MultiIndex container allHosts of shared_ptrs to Host objects, is calling allHosts.erase( it ) on an iterator to the object's shared_ptr enough to delete the object permanently and free it from memory? It appears to be removing the shared_ptr from the container. The allhosts container currently has one functioning index that relies on the host's ID. If I introduce an ordered second index that calls on a member function (Host::getAge()), where the age changes over the course of the simulation, is the index always going to be updated when I refer to it? What is the difference between using the MultiIndex's modify to modify the age of the underlying object versus the approach I show above? I'm vaguely confused about what is assumed/required to be constant in MultiIndex. Thanks in advance. Update Here's my attempt to get the modify syntax working, based on what I see in a related Boost example. struct update_age { update_age():(){} // have no idea what this really does... elicits error void operator() (boost::shared_ptr<Host> ptr) { ptr->incrementAge(); // incrementAge() is a member function of class Host } }; and then in modifyHost, I'd have hmap.modify(it,update_age). Even if by some miracle this turns out to be right, I'd love some kind of explanation of what's going on.

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  • Need help revolving a 2D array

    - by Brett
    Pretty much all I'm trying to do is revolve my 2D Array by its container. I'm using this array for a background and I seem to be having problems with it revolving. public class TileTransformer : GridConstants { public Tile[,] Tiles; ContentManager Content; public TileTransformer(ContentManager content) { Content = content; } public Tile[,] Wraping(Tile[,] tiles,Point shift) { Tiles = tiles; for (int x = shift.X; x < 0; x++)//Left shift { for (int X = 0; X < GridWidth; X++) { for (int Y = 0; Y < GridHeight; Y++) { if (X + 1 >GridWidth-1) { Tiles[0, Y].Container =tiles[X, Y].Container; } else { Tiles[X+1, Y].Container =tiles[X, Y].Container; } } } } for (int x = shift.X; x > 0; x--)//right shift { for (int X = 0; X < GridWidth; X++) { for (int Y = 0; Y< GridHeight; Y++) { if (X-1==-1) { Tiles[GridWidth-1, Y].Container =tiles[0, Y].Container; } else { Tiles[X - 1, Y].Container =tiles[X, Y].Container; } } } } for (int y = shift.Y; y > 0; y--)//shift up { for (int X = 0; X < GridWidth; X++) { for (int Y = 0; Y < GridHeight; Y++) { if (Y - 1 == -1) { Tiles[X, GridHeight-1].Container = tiles[X, Y].Container; } else { Tiles[X, Y - 1].Container = tiles[X, Y].Container; } } } } for (int y = shift.Y; y < 0; y++)//shift down { for (int X = 0; X < GridWidth; X++) { for (int Y = 0; Y < GridHeight; Y++) { if (Y + 1 == GridHeight) { Tiles[X, 0].Container = tiles[X, Y].Container; } else { Tiles[X, Y + 1].Container = tiles[X, Y].Container; } } } } return Tiles; } Now the Problems that I'm having is either when I shift up or left it seems the whole array is cleared back to the default state. Also when I'm revolving the array it appears to stretch it upon the sides of the screen that it is shifting towards.

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  • Using ant, rename a directory without knowing the full path?

    - by mixonic
    Howdy friends, Given a zipfile with an unknown directory, how can I rename or move that directory to a normalized path? <!-- Going to fetch some stuff --> <target name="get.remote"> <!-- Get the zipfile --> <get src="http://myhost.com/package.zip" dest="package.zip"/> <!-- Unzip the file --> <unzip src="package.zip" dest="./"/> <!-- Now there is a package-3d28djh3 directory. The part after package- is a hash and cannot be known ahead of time --> <!-- Remove the zipfile --> <delete file="package.zip"/> <!-- Now we need to rename "package-3d28djh3" to "package". My best attempt is below, but it just moves package-3d28djh3 into package instead of renaming the directory. --> <!-- Make a new home for the contents. --> <mkdir dir="package" /> <!-- Move the contents --> <move todir="package/"> <fileset dir="."> <include name="package-*/*"/> </fileset> </move> </target> I'm not much of an ant user, any insight would be helpful. Thanks much, -Matt

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  • Problem resolving a generic Repository with Entity Framework and Castle Windsor Container

    - by user368776
    Hi, im working in a generic repository implementarion with EF v4, the repository must be resolved by Windsor Container. First the interface public interface IRepository<T> { void Add(T entity); void Delete(T entity); T Find(int key) } Then a concrete class implements the interface public class Repository<T> : IRepository<T> where T: class { private IObjectSet<T> _objectSet; } So i need _objectSet to do stuff like this in the previous class public void Add(T entity) { _objectSet.AddObject(entity); } And now the problem, as you can see im using a EF interface like IObjectSet to do the work, but this type requires a constraint for the T generic type "where T: class". That constrait is causing an exception when Windsor tries to resolve its concrete type. Windsor configuration look like this. <castle> <components> <component id="LVRepository" service="Repository.Infraestructure.IRepository`1, Repository" type="Repository.Infraestructure.Repository`1, Repository" lifestyle="transient"> </component> </components> The container resolve code IRepository<Product> productsRep =_container.Resolve<IRepository<Product>>(); Now the exception im gettin System.ArgumentException: GenericArguments[0], 'T', on 'Repository.Infraestructure.Repository`1[T]' violates the constraint of type 'T'. ---> System.TypeLoadException: GenericArguments[0], 'T', on 'Repository.Infraestructure.Repository`1[T]' violates the constraint of type parameter 'T'. If i remove the constraint in the concrete class and the depedency on IObjectSet (if i dont do it get a compile error) everything works FINE, so i dont think is a container issue, but IObjectSet is a MUST in the implementation. Some help with this, please.

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  • How to store a public key in a machine-level RSA key container

    - by Andrew Kimball
    I'm having a problem using a machine level RSA key container when storing only the public key of a public/private key pair. The following code creates a public/private pair and extracts the public key from that pair. The pair and the public key are stored in separate key containers. The keys are then obtained from those key containers at which point they should be the same as the keys going into the containers. The code works when CspProviderFlags.UseDefaultKeyContainer is specified for CspParameters.Flags (i.e. the key read back out from the PublicKey container is the same), but when CspProviderFlags.UseMachineKeyStore is specified for CspParameters.Flags the key read back from PublicKey is different. Why is the behaviour different, and what do I need to do differently to retrieve the public key from a machine-level RSA key container? var publicPrivateRsa = new RSACryptoServiceProvider(new CspParameters() { KeyContainerName = "PublicPrivateKey", Flags = CspProviderFlags.UseMachineKeyStore //Flags = CspProviderFlags.UseDefaultKeyContainer } ) { PersistKeyInCsp = true, }; var publicRsa = new RSACryptoServiceProvider(new CspParameters() { KeyContainerName = "PublicKey", Flags = CspProviderFlags.UseMachineKeyStore //Flags = CspProviderFlags.UseDefaultKeyContainer } ) { PersistKeyInCsp = true }; //Export the key. publicRsa.ImportParameters(publicPrivateRsa.ExportParameters(false)); Console.WriteLine(publicRsa.ToXmlString(false)); Console.WriteLine(publicPrivateRsa.ToXmlString(false)); //Dispose those two CSPs. using (publicRsa) { publicRsa.Clear(); } using (publicPrivateRsa) { publicRsa.Clear(); } publicPrivateRsa = new RSACryptoServiceProvider(new CspParameters() { KeyContainerName = "PublicPrivateKey", Flags = CspProviderFlags.UseMachineKeyStore //Flags = CspProviderFlags.UseDefaultKeyContainer } ); publicRsa = new RSACryptoServiceProvider(new CspParameters() { KeyContainerName = "PublicKey", Flags = CspProviderFlags.UseMachineKeyStore //Flags = CspProviderFlags.UseDefaultKeyContainer } ); Console.WriteLine(publicRsa.ToXmlString(false)); Console.WriteLine(publicPrivateRsa.ToXmlString(false)); using (publicRsa) { publicRsa.Clear(); } using (publicPrivateRsa) { publicRsa.Clear(); }

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  • Vertically center a fluid image in a fluid container

    - by Ferdy
    I certainly do not want to add to the pile of vertical alignments CSS questions, but I've spent hours trying to find a solution to no avail yet. Here's the situation: I am building a slideshow gallery of images. I want the images to be displayed as large as the user's window allows. So I have this outer placeholder: <section class="photo full"> (Yes, I'm using HTML5 elements). Which has the following CSS: section.photo.full { display:inline-block; width:100%; height:100%; position:absolute; overflow:hidden; text-align:center; } Next, the image is placed inside it. Depending on the orientation of the image, I set either the width or height to 75%, and the other axis to auto: $wide = $bigimage['width'] >= $bigimage['height'] ? true: false; ?> <img src="<?= $bigimage['url'] ?>" width="<?= $wide? "75%" : "auto"?>" height="<?= $wide? "auto" : "75%"?>"/> So, we have a fluid outer container, with inside a fluid image. The horizontal centering of the image works, yet I cannot seem to find a way to vertically center the image within it's container. I have researched centering methods but most assume either the container or image has a known width or height. Then there is the display:table-cell method, which does not seem to work for me either. I'm stuck. I'm looking for a CSS solution, but am open to js solutions too.

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  • Override absolute position on child container (modal window)

    - by Shawn Mclean
    I have a modal window that is pulled from the server and inserted into a container that is absolute positioned. When that window is triggered to open, it does not display properly, it positions itself inside the container and most of it is hidden. Is there a specific css to be written for the container of the modal window (MyModalWindow). My code is as follows: <div style="position:relative;"> <div style="position: absolute;"> <div id="MyModalWindow"> </div> </div> </div> This is a jquery tools window and attaches the following style to MyModalWindow when it shows.: element.style { display:block; left:183.5px position:absolute; top:468.4px; z-index:9999; } I basically need the div to not be a child of the parent, since as jquery calculates it to be positioned at the center of the webpage no matter where the div is.

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  • Resizing a container when child's visibility is changed?

    - by deux11
    When I set the visible property to false for a child in a container, how can I get the container to resize? In the example bellow, when clicking on "Toggle", "containerB" is hidden, but the main container's scrollable area is not resized. (I do not want to scroll through a lot of empty space.) <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"> <mx:Script> <![CDATA[ public function toggle():void { containerB.visible = !containerB.visible; } ]]> </mx:Script> <mx:VBox height="300" width="200" horizontalAlign="center"> <mx:Button label="Toggle" click="toggle()" width="200"/> <mx:VBox id="containerA" height="400" width="150" horizontalAlign="center"> <mx:Button label="A" height="400" width="100"/> </mx:VBox> <mx:VBox id="containerB" height="400" width="150" horizontalAlign="center"> <mx:Button label="B" height="400" width="100"/> </mx:VBox> </mx:VBox>

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  • C++ iterator and const_iterator problem for own container class

    - by BaCh
    Hi there, I'm writing an own container class and have run into a problem I can't get my head around. Here's the bare-bone sample that shows the problem. It consists of a container class and two test classes: one test class using a std:vector which compiles nicely and the second test class which tries to use my own container class in exact the same way but fails miserably to compile. #include <vector> #include <algorithm> #include <iterator> using namespace std; template <typename T> class MyContainer { public: class iterator { public: typedef iterator self_type; inline iterator() { } }; class const_iterator { public: typedef const_iterator self_type; inline const_iterator() { } }; iterator begin() { return iterator(); } const_iterator begin() const { return const_iterator(); } }; // This one compiles ok, using std::vector class TestClassVector { public: void test() { vector<int>::const_iterator I=myc.begin(); } private: vector<int> myc; }; // this one fails to compile. Why? class TestClassMyContainer { public: void test(){ MyContainer<int>::const_iterator I=myc.begin(); } private: MyContainer<int> myc; }; int main(int argc, char ** argv) { return 0; } gcc tells me: test2.C: In member function ‘void TestClassMyContainer::test()’: test2.C:51: error: conversion from ‘MyContainer::iterator’ to non-scalar type ‘MyContainer::const_iterator’ requested I'm not sure where and why the compiler wants to convert an iterator to a const_iterator for my own class but not for the STL vector class. What am I doing wrong?

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  • Pointers into elements in a container

    - by Pillsy
    Say I have an object: struct Foo { int bar_; Foo(int bar) bar_(bar) {} }; and I have an STL container that contains Foos, perhaps a vector, and I take // Elsewhere... vector<Foo> vec; vec.push_back(Foo(4)); int *p = &(vec[0].bar_) This is a terrible idea, right? The reason is that vector is going to be storing its elements in a dynamically allocated array somewhere, and eventually, if you add enough elements, it will have to allocate another array, copy over all the elements of the original array, and delete the old array. After that happens, p points to garbage. This is why many operations on a vector will invalidate iterators. It seems like it would be reasonable to assume that an operation that would invalidate iterators from a container will also invalidate pointers to data members of container elements, and that if an operation doesn't invalidate iterators, those pointers will still be safe. However, many reasonable assumptions are false. Is this one of them?

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  • CSS Container DIV Not Expanding

    - by rsmith84
    I've been researching this for hours now and it seems to be an IE thing but my issue is that I have a container DIV that, in IE9, doesn't expand and cuts everything off after about 400px. Chrome and FF work perfectly, of course. Container DIV #main_container{ font-family: arial, verdana; width: 920px; top: 0; margin-left: auto; margin-right: auto; background-color: #fff; overflow-x: hidden; } Page Container DIV #page_container{ font-family: arial, verdana; font-size: 14px; width: 900px; color: #000; border: 0px solid; overflow: hidden; } And the standard markup of page block looks like this <div id="main_container"> <div id="page_container"> Variable page data goes here </div> </div> Is there an issue with my CSS that I'm missing or is there an IE hack that I need to apply?

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  • Castle Windsor in ASP.NET MVC projet

    - by Kris-I
    Hello, In an ASP.NET MVC project, using Castle Windsor as IoC container. I'd like use the Logger facilities of this package. I read several article about the configuration but I'd find the right configuration to add the logger to the container. Do you have an idea ? Thanks,

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  • How can I resolve circular dependencies in Funq IoC?

    - by Rickard
    I have two classes which I need to reference each other. class Foo { public Foo(IBar bar) {} } class Bar { public Bar(IFoo foo) {} } When I do: container.RegisterAutoWiredAs<Foo, IFoo>(); container.RegisterAutoWiredAs<Bar, IBar>(); and when I try to resolve either interface I get a circular dependency graph which results in an eternal loop. Is there an easy way to solve this in Funq or do you know of a workaround?

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  • Active Directory Services: PrincipalContext -- What is the DN of a "container" object?

    - by Ranger Pretzel
    I'm currently trying to authenticate via Active Directory Services using the PrincipalContext class. I would like to have my application authenticate to the Domain using Sealed and SSL contexts. In order to do this, I have to use the following constructor of PrincipalContext (link to MSDN page): public PrincipalContext( ContextType contextType, string name, string container, ContextOptions options ) Specifically, I'm using the constructor as so: PrincipalContext domainContext = new PrincipalContext( ContextType.Domain, domain, container, ContextOptions.Sealing | ContextOptions.SecureSocketLayer); MSDN says about "container": The container on the store to use as the root of the context. All queries are performed under this root, and all inserts are performed into this container. For Domain and ApplicationDirectory context types, this parameter is the distinguished name (DN) of a container object. What is the DN of a container object? How do I find out what my container object is? Can I query the Active Directory (or LDAP) server for this?

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  • DateTimePicker automatically move to next datepart

    - by Leon Tayson
    Currently, when using the datetimepicker, after you enter the month you have to either hit the right arrow or the "/" for it to move to the day. Is there a property that I can set or a way to know that the month is done and move to the day and move to the year after the user is done with the day? This is the same behavior with applications written in the old FoxPro/Clipper days.

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  • VSS: Move file from one folder to another?

    - by shoosh
    Is there a way in Visual SourceSafe to move a file from one directory to another while retaining its history? Edit I actually found a round about way to do this. First I drag the file I want to move to the directory I want to move it to, this creates a "Link" to the file there and then I "permanently destroy" the file in its original location. Does this actually do what I thing it does?

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