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  • Initialization of components with interdependencies - possible antipattern?

    - by Rosarch
    I'm writing a game that has many components. Many of these are dependent upon one another. When creating them, I often get into catch-22 situations like "WorldState's constructor requires a PathPlanner, but PathPlanner's constructor requires WorldState." Originally, this was less of a problem, because references to everything needed were kept around in GameEngine, and GameEngine was passed around to everything. But I didn't like the feel of that, because it felt like we were giving too much access to different components, making it harder to enforce boundaries. Here is the problematic code: /// <summary> /// Constructor to create a new instance of our game. /// </summary> public GameEngine() { graphics = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); //Sets dimensions of the game window graphics.PreferredBackBufferWidth = 800; graphics.PreferredBackBufferHeight = 600; graphics.ApplyChanges(); IsMouseVisible = true; screenManager = new ScreenManager(this); //Adds ScreenManager as a component, making all of its calls done automatically Components.Add(screenManager); // Tell the program to load all files relative to the "Content" directory. Assets = new CachedContentLoader(this, "Content"); inputReader = new UserInputReader(Constants.DEFAULT_KEY_MAPPING); collisionRecorder = new CollisionRecorder(); WorldState = new WorldState(new ReadWriteXML(), Constants.CONFIG_URI, this, contactReporter); worldQueryUtils = new WorldQueryUtils(worldQuery, WorldState.PhysicsWorld); ContactReporter contactReporter = new ContactReporter(collisionRecorder, worldQuery, worldQueryUtils); gameObjectManager = new GameObjectManager(WorldState, assets, inputReader, pathPlanner); worldQuery = new DefaultWorldQueryEngine(collisionRecorder, gameObjectManager.Controllers); gameObjectManager.WorldQueryEngine = worldQuery; pathPlanner = new PathPlanner(this, worldQueryUtils, WorldQuery); gameObjectManager.PathPlanner = pathPlanner; combatEngine = new CombatEngine(worldQuery, new Random()); } Here is an excerpt of the above that's problematic: gameObjectManager = new GameObjectManager(WorldState, assets, inputReader, pathPlanner); worldQuery = new DefaultWorldQueryEngine(collisionRecorder, gameObjectManager.Controllers); gameObjectManager.WorldQueryEngine = worldQuery; I hope that no one ever forgets that setting of gameObjectManager.WorldQueryEngine, or else it will fail. Here is the problem: gameObjectManager needs a WorldQuery, and WorldQuery needs a property of gameObjectManager. What can I do about this? Have I found an anti-pattern?

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  • CDI SessionScoped Bean results in two instances in same session

    - by Ryan
    I've got two instances of a SessionScoped CDI bean for the same session. I was under the impression that there would be one instance generated for me by CDI, but it generated two. Am I misunderstanding how CDI works, or did I find a bug? Here is the bean code: package org.mycompany.myproject.session; import java.io.Serializable; import javax.enterprise.context.SessionScoped; import javax.faces.context.FacesContext; import javax.inject.Named; import javax.servlet.http.HttpSession; @Named @SessionScoped public class MyBean implements Serializable { private String myField = null; public MyBean() { System.out.println("MyBean constructor called"); FacesContext fc = FacesContext.getCurrentInstance(); HttpSession session = (HttpSession)fc.getExternalContext().getSession(false); String sessionId = session.getId(); System.out.println("Session ID: " + sessionId); } public String getMyField() { return myField; } public void setMyField(String myField) { this.myField = myField; } } Here is the Facelet code: <?xml version='1.0' encoding='UTF-8' ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:h="http://java.sun.com/jsf/html" xmlns:f="http://java.sun.com/jsf/core"> <f:view contentType="text/html" encoding="UTF-8"> <h:head> <title>Test</title> </h:head> <h:body> <h:form id="form"> <h:inputText value="#{myBean.myField}"/> <h:commandButton value="Submit"/> </h:form> </h:body> </f:view> </html> Here is the output from deployment and navigating to page: INFO: Loading application org.mycompany_myproject_war_1.0-SNAPSHOT at /myproject INFO: org.mycompany_myproject_war_1.0-SNAPSHOT was successfully deployed in 8,237 milliseconds. INFO: MyBean constructor called INFO: Session ID: 175355b0e10fe1d0778238bf4634 INFO: MyBean constructor called INFO: Session ID: 175355b0e10fe1d0778238bf4634 Using GlassFish 3.0.1

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  • JavaScript: How to create a new instance of a class without using the new keyword?

    - by Alessandro Vernet
    I think the following code will make the question clear. // My class var Class = function() { console.log("Constructor"); }; Class.prototype = { method: function() { console.log("Method");} } // Creating an instance with new var object1 = new Class(); object1.method(); console.log("New returned", object1); // How to write a factory which can't use the new keyword? function factory(clazz) { // Assume this function can't see "Class", but only sees its parameter "clazz". return clazz.call(); // Calls the constructor, but no new object is created return clazz.new(); // Doesn't work because there is new() method }; var object2 = factory(Class); object2.method(); console.log("Factory returned", object2);

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  • android upload progressbarr not working

    - by pieter
    I'm a beginner in Android programming and I was tryinh to upload an image to a server. I found some code here on stackoverflow, I adjusted it and it still doesn't work. The problem is my image still won't upload. edit I solved the problem, I had no rights on the folder on the server. Now I have a new problem. the progresbarr doesn't work. it keeps saying 0 % transmitted does anyone sees an error in my code? import android.app.Activity; import android.app.AlertDialog; import android.app.Dialog; import android.app.ProgressDialog; import android.content.Context; import android.content.DialogInterface; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.os.AsyncTask; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.Window; import android.widget.Button; import android.widget.ImageView; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import java.net.HttpURLConnection; import java.net.URL; public class PreviewActivity extends Activity { /** The captured image file. Get it's path from the starting intent */ private File mImage; public static final String EXTRA_IMAGE_PATH = "extraImagePath" /** Log tag */ private static final String TAG = "DFH"; /** Progress dialog id */ private static final int UPLOAD_PROGRESS_DIALOG = 0; private static final int UPLOAD_ERROR_DIALOG = 1; private static final int UPLOAD_SUCCESS_DIALOG = 2; /** Handler to confirm button */ private Button mConfirm; /** Handler to cancel button */ private Button mCancel; /** Uploading progress dialog */ private ProgressDialog mDialog; /** * Called when the activity is created * * We load the captured image, and register button callbacks */ @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_INDETERMINATE_PROGRESS); setContentView(R.layout.preview); setResult(RESULT_CANCELED); // Import image Bundle extras = getIntent().getExtras(); String imagePath = extras.getString(FotoActivity.EXTRA_IMAGE_PATH); Log.d("DFHprev", imagePath); mImage = new File(imagePath); if (mImage.exists()) { setResult(RESULT_OK); loadImage(mImage); } registerButtonCallbacks(); } @Override protected void onPause() { super.onPause(); } /** * Register callbacks for ui buttons */ protected void registerButtonCallbacks() { // Cancel button callback mCancel = (Button) findViewById(R.id.preview_send_cancel); mCancel.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { PreviewActivity.this.finish(); } }); // Confirm button callback mConfirm = (Button) findViewById(R.id.preview_send_confirm); mConfirm.setEnabled(true); mConfirm.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { new UploadImageTask().execute(mImage); } }); } /** * Initialize the dialogs */ @Override protected Dialog onCreateDialog(int id) { switch(id) { case UPLOAD_PROGRESS_DIALOG: mDialog = new ProgressDialog(this); mDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); mDialog.setCancelable(false); mDialog.setTitle(getString(R.string.progress_dialog_title_connecting)); return mDialog; case UPLOAD_ERROR_DIALOG: AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setTitle(R.string.upload_error_title) .setIcon(android.R.drawable.ic_dialog_alert) .setMessage(R.string.upload_error_message) .setCancelable(false) .setPositiveButton(getString(R.string.retry), new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { PreviewActivity.this.finish(); } }); return builder.create(); case UPLOAD_SUCCESS_DIALOG: AlertDialog.Builder success = new AlertDialog.Builder(this); success.setTitle(R.string.upload_success_title) .setIcon(android.R.drawable.ic_dialog_info) .setMessage(R.string.upload_success_message) .setCancelable(false) .setPositiveButton(getString(R.string.success), new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { PreviewActivity.this.finish(); } }); return success.create(); default: return null; } } /** * Prepare the progress dialog */ @Override protected void onPrepareDialog(int id, Dialog dialog) { switch(id) { case UPLOAD_PROGRESS_DIALOG: mDialog.setProgress(0); mDialog.setTitle(getString(R.string.progress_dialog_title_connecting)); } } /** * Load the image file into the imageView * * @param image */ protected void loadImage(File image) { Bitmap bm = BitmapFactory.decodeFile(image.getPath()); ImageView view = (ImageView) findViewById(R.id.preview_image); view.setImageBitmap(bm); } /** * Asynchronous task to upload file to server */ class UploadImageTask extends AsyncTask<File, Integer, Boolean> { /** Upload file to this url */ private static final String UPLOAD_URL = "http://www.xxxx.x/xxxx/fotos"; /** Send the file with this form name */ private static final String FIELD_FILE = "file"; /** * Prepare activity before upload */ @Override protected void onPreExecute() { super.onPreExecute(); setProgressBarIndeterminateVisibility(true); mConfirm.setEnabled(false); mCancel.setEnabled(false); showDialog(UPLOAD_PROGRESS_DIALOG); } /** * Clean app state after upload is completed */ @Override protected void onPostExecute(Boolean result) { super.onPostExecute(result); setProgressBarIndeterminateVisibility(false); mConfirm.setEnabled(true); mDialog.dismiss(); if (result) { showDialog(UPLOAD_SUCCESS_DIALOG); } else { showDialog(UPLOAD_ERROR_DIALOG); } } @Override protected Boolean doInBackground(File... image) { return doFileUpload(image[0], "UPLOAD_URL"); } @Override protected void onProgressUpdate(Integer... values) { super.onProgressUpdate(values); if (values[0] == 0) { mDialog.setTitle(getString(R.string.progress_dialog_title_uploading)); } mDialog.setProgress(values[0]); } private boolean doFileUpload(File file, String uploadUrl) { HttpURLConnection connection = null; DataOutputStream outputStream = null; DataInputStream inputStream = null; String pathToOurFile = file.getPath(); String urlServer = "http://www.xxxx.x/xxxx/upload.php"; String lineEnd = "\r\n"; String twoHyphens = "--"; String boundary = "*****"; // log pathtoourfile Log.d("DFHinUpl", pathToOurFile); int bytesRead, bytesAvailable, bufferSize; byte[] buffer; int maxBufferSize = 1*1024*1024; int sentBytes = 0; long fileSize = file.length(); // log filesize String files= String.valueOf(fileSize); String buffers= String.valueOf(maxBufferSize); Log.d("fotosize",files); Log.d("buffers",buffers); try { FileInputStream fileInputStream = new FileInputStream(new File(pathToOurFile) ); URL url = new URL(urlServer); connection = (HttpURLConnection) url.openConnection(); // Allow Inputs & Outputs connection.setDoInput(true); connection.setDoOutput(true); connection.setUseCaches(false); // Enable POST method connection.setRequestMethod("POST"); connection.setRequestProperty("Connection", "Keep-Alive"); connection.setRequestProperty("Content-Type", "multipart/form-data;boundary="+boundary); outputStream = new DataOutputStream( connection.getOutputStream() ); outputStream.writeBytes(twoHyphens + boundary + lineEnd); outputStream.writeBytes("Content-Disposition: form-data; name=\"uploadedfile\";filename=\"" + pathToOurFile +"\"" + lineEnd); outputStream.writeBytes(lineEnd); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); buffer = new byte[bufferSize]; // Read file bytesRead = fileInputStream.read(buffer, 0, bufferSize); while (bytesRead > 0) { outputStream.write(buffer, 0, bufferSize); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); sentBytes += bufferSize; publishProgress((int)(sentBytes * 100 / fileSize)); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); } outputStream.writeBytes(lineEnd); outputStream.writeBytes(twoHyphens + boundary + twoHyphens + lineEnd); // Responses from the server (code and message) int serverResponseCode = connection.getResponseCode(); String serverResponseMessage = connection.getResponseMessage(); fileInputStream.close(); outputStream.flush(); outputStream.close(); try { int responseCode = connection.getResponseCode(); return responseCode == 200; } catch (IOException ioex) { Log.e("DFHUPLOAD", "Upload file failed: " + ioex.getMessage(), ioex); return false; } catch (Exception e) { Log.e("DFHUPLOAD", "Upload file failed: " + e.getMessage(), e); return false; } } catch (Exception ex) { String msg= ex.getMessage(); Log.d("DFHUPLOAD", msg); } return true; } } } the PHP code that handles this upload is following: <?php $date=getdate(); $urldate=$date['year'].$date['month'].$date['month'].$date['hours'].$date['minutes'].$date[ 'seconds']; $target_path = "./"; $target_path = $target_path . basename( $_FILES['uploadedfile']['name']) . $urldate; if(move_uploaded_file($_FILES['uploadedfile']['tmp_name'], $target_path)) { echo "The file ". basename( $_FILES['uploadedfile']['name']). " has been uploaded"; } else{ echo "There was an error uploading the file, please try again!"; } ?> would really appreciate it if someone could help me.

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  • setting actionscript 3 superclass variables

    - by jedierikb
    In AS3, if I have a class such: public class dude { //default value for a dude protected var _strength:Number = 1; public function dude( ):void { super( ); //todo... calculate abilities of a dude based on his strength. } } and a subclass public class superDude extends dude { public function superDude( ):void { _strength = 100; super( ); trace( "strength of superDude: " + _strength ); } } This will trace strength of superDude is 1. I expected the variable I set in the subclass (prior to calling the superclass constructor) to remain. Is there a way to assign class variables in subclass constructors which are not over-written by the superclass construtor? Or should I pass them up as constructor variables?

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  • Passing Reference types by value in C#

    - by Ajit
    I want to pass a reference type by value to a method in C#. Is there a way to do it. In C++, I could always rely on the copy constructor to come into play if I wanted to pass by Value. Is there any way in C# except: 1. Explicitly creating a new object 2. Implementing IClonable and then calling Clone method. Here's a small example: Let's take a class A in C++ which implements a copy constructor. A method func1(Class a), I can call it by saying func1(objA) (Automatically creates a copy) Does anything similar exist in C#. By the way, I'm using Visual Studio 2005.

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  • Initialize a Variable Again.

    - by SoulBeaver
    That may sound a little confusing. Basically, I have a function CCard newCard() { /* Used to store the string variables intermittantly */ std::stringstream ssPIN, ssBN; int picker1, picker2; int pin, bankNum; /* Choose 5 random variables, store them in stream */ for( int loop = 0; loop < 5; ++loop ) { picker1 = rand() % 8 + 1; picker2 = rand() % 8 + 1; ssPIN << picker1; ssBN << picker2; } /* Convert them */ ssPIN >> pin; ssBN >> bankNum; CCard card( pin, bankNum ); return card; } that creates a new CCard variable and returns it to the caller CCard card = newCard(); My teacher advised me that doing this is a violation of OOP principles and has to be put in the class. He told me to use this method as a constructor. Which I did: CCard::CCard() { m_Sperre = false; m_Guthaben = rand() % 1000; /* Work */ /* Convert them */ ssPIN >> m_Geheimzahl; ssBN >> m_Nummer; } All variables with m_ are member variables. However, the constructor works when I initialize the card normally CCard card(); at the start of the program. However, I also have a function, that is supposed to create a new card and return it to the user, this function is now broken. The original command: card = newCard(); isn't available anymore, and card = new CCard(); doesn't work. What other options do I have? I have a feeling using the constructor won't work, and that I probably should just create a class method newCard, but I want to see if it is somehow at all possible to do it the way the teacher wanted. This is creating a lot of headaches for me. I told the teacher that this is a stupid idea and not everything has to be classed in OOP. He has since told me that Java or C# don't allow code outside of classes, which sounds a little incredible. Not sure that you can do this in C++, especially when templated functions exist, or generic algorithms. Is it true that this would be bad code for OOP in C++ if I didn't force it into a class?

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  • Understanding C++ dynamic allocation

    - by kiokko89
    Consider the following code: class CString { private: char* buff; size_t len; public: CString(const char* p):len(0), buff(nullptr) { cout << "Constructor called!"<<endl; if (p!=nullptr) { len= strlen(p); if (len>0) { buff= new char[len+1]; strcpy_s(buff, len+1, p); } } } CString (const CString& s) { cout << "Copy constructor called!"<<endl; len= s.len; buff= new char[len+1]; strcpy_s(buff, len+1, s.buff); } CString& operator = (const CString& rhs) { cout << "Assignment operator called!"<<endl; if (this != &rhs) { len= rhs.len; delete[] buff; buff= new char[len+1]; strcpy_s(buff, len+1, rhs.buff); } return *this; } CString operator + (const CString& rhs) const { cout << "Addition operator called!"<<endl; size_t lenght= len+rhs.len+1; char* tmp = new char[lenght]; strcpy_s(tmp, lenght, buff); strcat_s(tmp, lenght, rhs.buff); return CString(tmp); } ~CString() { cout << "Destructor called!"<<endl; delete[] buff; } }; int main() { CString s1("Hello"); CString s2("World"); CString s3 = s1+s2; } My problem is that I don't know how to delete the memory allocated in the addition operator function(char* tmp = new char[length]). I couldn't do this in the constructor(I tried delete[] p) because it is also called from the main function with arrays of chars as parameters which are not allocated on the heap...How can I get around this? (Sorry for my bad English...)

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  • "Temporary object" warning - is it me or the compiler?

    - by Roddy
    The following snippet gives the warning: [C++ Warning] foo.cpp(70): W8030 Temporary used for parameter '_Val' in call to 'std::vector<Base *,std::allocator<Base *> >::push_back(Base * const &)' .. on the indicated line. class Base { }; class Derived: public Base { public: Derived() // << warning disappears if constructor is removed! { }; }; std::vector<Base*> list1; list1.push_back(new Base); list1.push_back(new Derived); // << Warning on this line! Compiler is Codegear C++Builder 2007. Oddly, if the constructor for Derived is deleted, the warning goes away... Is it me or the compiler?

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  • C++ addition overload ambiguity

    - by Nate
    I am coming up against a vexing conundrum in my code base. I can't quite tell why my code generates this error, but (for example) std::string does not. class String { public: String(const char*str); friend String operator+ ( const String& lval, const char *rval ); friend String operator+ ( const char *lval, const String& rval ); String operator+ ( const String& rval ); }; The implementation of these is easy enough to imagine on your own. My driver program contains the following: String result, lval("left side "), rval("of string"); char lv[] = "right side ", rv[] = "of string"; result = lv + rval; printf(result); result = (lval + rv); printf(result); Which generates the following error in gcc 4.1.2: driver.cpp:25: error: ISO C++ says that these are ambiguous, even though the worst conversion for the first is better than the worst conversion for the second: String.h:22: note: candidate 1: String operator+(const String&, const char*) String.h:24: note: candidate 2: String String::operator+(const String&) So far so good, right? Sadly, my String(const char *str) constructor is so handy to have as an implicit constructor, that using the explicit keyword to solve this would just cause a different pile of problems. Moreover... std::string doesn't have to resort to this, and I can't figure out why. For example, in basic_string.h, they are declared as follows: template<typename _CharT, typename _Traits, typename _Alloc> basic_string<_CharT, _Traits, _Alloc> operator+(const basic_string<_CharT, _Traits, _Alloc>& __lhs, const basic_string<_CharT, _Traits, _Alloc>& __rhs) template<typename _CharT, typename _Traits, typename _Alloc> basic_string<_CharT,_Traits,_Alloc> operator+(const _CharT* __lhs, const basic_string<_CharT,_Traits,_Alloc>& __rhs); and so on. The basic_string constructor is not declared explicit. How does this not cause the same error I'm getting, and how can I achieve the same behavior??

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  • Can PHP Perform Magic Instantiation?

    - by Aiden Bell
    Despite PHP being a pretty poor language and ad-hoc set of libraries ... of which the mix of functions and objects, random argument orders and generally ill-thought out semantics mean constant WTF moments.... ... I will admit, it is quite fun to program in and is fairly ubiquitous. (waiting for Server-side JavaScript to flesh out though) question: Given a class class RandomName extends CommonAppBase {} is there any way to automatically create an instance of any class extending CommonAppBase without explicitly using new? As a rule there will only be one class definition per PHP file. And appending new RandomName() to the end of all files is something I would like to eliminate. The extending class has no constructor; only CommonAppBase's constructor is called. Strange question, but would be nice if anyone knows a solution. Thanks in advance, Aiden (btw, my PHP version is 5.3.2) Please state version restrictions with any answer.

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  • Is there any short way to load data to the properties of a class, for each column name matching the properties of the class?

    - by Ugur Gümüshan
    I want to load data to an instance of an object using its constructor and I write $this->property=$row["colname"] each time for each property. the mysql_fetch_object function fetches the data as an object but I am not sure if the instance of an object can be assigned to some object from inside. othwerwise I would use __construct($object) { $this=$object; } //doesn't give any syntax error Maybe I should look into iteration of properties and use foreach($object as $key => $value) $value=$object[$key]; or can I assign like $this=$object; within the constructor?

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  • Dynamically create and cast objects at runtime

    - by vaibhav bindroo
    Let's say we have 2 classes A and B public class A{ private int member1; A() { member1 = 10; } public getMember(){ return member1; } } Class B is also on the same lines except that its member variable is named member2 and gets intitialized to say 20 inside the constructor. My Requirement : At runtime , I get a string which contains a className ( could be A or B). I want to dynamically create an object of this class along with invoking the constructor. How can I achieve this . I don't want to use interfaces for common functionality of above classes Morever, later on I set the properties of this raw object using Propery Builder Bean Util class based on a list of columns . Class clazz = Class.forName("className"); Obj obj = clazz.newInstance(); How I can dynamically convert that obj to className object.

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  • printing using one '\n'

    - by Alex
    I am pretty sure all of you are familiar with the concept of the Big4, and I have several stuffs to do print in each of the constructor, assignment, destructor, and copy constructor. The restriction is this: I CAN'T use more than one newline (e.g., ƒn or std::endl) in any method I can have a method called print, so I am guessing print is where I will put that precious one and only '\n', my problem is that how can the method print which prints different things on each of the element I want to print in each of the Big4? Any idea? Maybe overloading the Big4?

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  • How to automatically start a C# WebService?

    - by hancock
    Hi, I have written a C# WebService. The problem is that after I publish it to IIS it won't automatically start unless any of its methods is called. This is very frustrating because this WebService has to continuously do some background work immediately after it starts (its constructor executes). If IIS is restarted, the WebService will just sit idly until one of its methods is called. Is there a way to overcome this and force the WebService to execute its constructor immediately after it is published or IIS restarted?

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  • Solving a cyclical dependency in Ninject (Compact Framework)

    - by Alex
    I'm trying to use Ninject for dependency injection in my MVP application. However, I have a problem because I have two types that depend on each other, thus creating a cyclic dependency. At first, I understand that it was a problem, because I had both types require each other in their constructors. Therefore, I moved one of the dependencies to a property injection instead, but I'm still getting the error message. What am I doing wrong? This is the presenter: public class LoginPresenter : Presenter<ILoginView>, ILoginPresenter { public LoginPresenter( ILoginView view ) : base( view ) { } } and this is the view: public partial class LoginForm : Form, ILoginView { [Inject] public ILoginPresenter Presenter { private get; set; } public LoginForm() { InitializeComponent(); } } And here's the code that causes the exception: static class Program { /// <summary> /// The main entry point for the application. /// </summary> [MTAThread] static void Main() { // Show the login form Views.LoginForm loginForm = Kernel.Get<Views.Interfaces.ILoginView>() as Views.LoginForm; Application.Run( loginForm ); } } The exception happens on the line with the Kernel.Get<>() call. Here it is: Error activating ILoginPresenter using binding from ILoginPresenter to LoginPresenter A cyclical dependency was detected between the constructors of two services. Activation path: 4) Injection of dependency ILoginPresenter into property Presenter of type LoginForm 3) Injection of dependency ILoginView into parameter view of constructor of type LoginPresenter 2) Injection of dependency ILoginPresenter into property Presenter of type LoginForm 1) Request for ILoginView Suggestions: 1) Ensure that you have not declared a dependency for ILoginPresenter on any implementations of the service. 2) Consider combining the services into a single one to remove the cycle. 3) Use property injection instead of constructor injection, and implement IInitializable if you need initialization logic to be run after property values have been injected. Why doesn't Ninject understand that since one is constructor injection and the other is property injection, this can work just fine? I even read somewhere looking for the solution to this problem that Ninject supposedly gets this right as long as the cyclic dependency isn't both in the constructors. Apparently not, though. Any help resolving this would be much appreciated.

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  • C++ cast syntax styles

    - by palm3D
    A question related to Regular cast vs. static_cast vs. dynamic_cast: What cast syntax style do you prefer in C++? C-style cast syntax: (int)foo C++-style cast syntax: static_cast<int>(foo) constructor syntax: int(foo) They may not translate to exactly the same instructions (do they?) but their effect should be the same (right?). If you're just casting between the built-in numeric types, I find C++-style cast syntax too verbose. As a former Java coder I tend to use C-style cast syntax instead, but my local C++ guru insists on using constructor syntax. What do you think?

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  • just-in-time list

    - by intuited
    I'd like to know if there is a class available, either in the standard library or in pypi, that fits this description. The constructor would take an iterator. It would implement the container protocol (ie _getitem_, _len_, etc), so that slices, length, etc., would work. In doing so, it would iterate and retain just enough values from its constructor argument to provide whatever information was requested. So if jitlist[6] was requested, it would call self.source.next() 7 times, save those elements in its list, and return the last one. This would allow downstream code to use it as a list, but avoid unnecessarily instantiating a list for cases where list functionality was not needed, and avoid allocating memory for the entire list if only a few members ended up being requested. It seems like a pretty easy one to write, but it also seems useful enough that it's likely that someone would have already made it available in a module.

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  • Wierdness debugging Visual Studio C++ 2008

    - by Jeff Dege
    I have a legacy C++ app, that in its most incarnation we've been building with makefiles and VS2003's command-line tool. I'm trying to get it to build using VS2008 and MsBuild. The build is working OK, but I'm getting errors where I'd never seen errors, before, and stepping through in VS2008's debugger only confuses me. The app links a number of static libraries, which fall into two categories: those that are part of the same application suite, and those that are shared between a number of application suites. Originally, I had a .csproj file for each static library, and two .sln files, one for the application suite (including the suite-specific libraries) and one for the non-suite-specific shared libraries. The shared libraries were included in the link, their projects were not included in the application suite .sln. The application instantiates an object from a class that is defined in one of the shared libraries. The class has a member object of a class that wraps a linked list. The constructor of the linked list class sets its "head" pointer to null. When I run the app, and try to add an element to the linked list, I get an error - the head pointer contains the value 0xCCCCCCCC. So I step through with the debugger. And see weirdness. When the current line in the debugger is in a source file belonging to the static library, the head pointer contains 0x00000000. When I step into the constructor, I can see the pointer being set to that value, and when I'm stepped into any other method of the class, I can see that the head pointer still contains 0x00000000. But when I step out into methods that are defined in the application suite .sln, it contains 0xCCCCCCCC. It's not like it's being overwritten. It changes back and forth depending upon which source file I am currently debugging. So I included the shared library's project in the application suite .sln, and now I see the head pointer containing 0xCCCCCCCC all the time. It looks like the constructor of the linked list class is not being called. So now, I'm entirely confused. Anyone have any ideas?

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  • Howto mix TDD and RAII

    - by f4
    I'm trying to make extensive tests for my new project but I have a problem. Basically I want to test MyClass. MyClass makes use of several other class which I don't need/want to do their job for the purpose of the test. So I created mocks (I use gtest and gmock for testing) But MyClass instantiate everything it needs in it's constructor and release it in the destructor. That's RAII I think. So I thought, I should create some kind of factory, which creates everything and gives it to MyClass's constructor. That factory could have it's fake for testing purposes. But's thats no longer RAII right? Then what's the good solution here?

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  • Can any function be a deleted-function?

    - by Caspin
    The working draft explicitly calls out that defaulted-functions must be special member functions (eg copy-constructor, default-constructor, etc). Which makes perfect sense. However, I don't see any such restriction on deleted-functions. Is that right? Or in other words are these three examples valid c++0? struct Foo { // 1 int bar( int ) = delete; }; // 2 int baz( int ) = delete; template< typename T > int boo( T t ); // 3 template<> int boo<int>(int t) = delete;

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  • OpenLayers FramedCloud Autosizing

    - by Kyle
    According to the documentation, I should be able to configure the size of my OpenLayers popup by declaring an OpenLayers.Size object in the FramedCloud constructor: this.popup = new OpenLayers.Popup.FramedCloud('featurePopup', this.options.feature.geometry.getBounds().getCenterLonLat(), new OpenLayers.Size(80, 60), this.template(this.formattedAttrs()), null, true, this.onPopupClose ); Currently the popup that is rendered is autosized no matter what dimensions I use in the constructor. I've tried manually setting the autosizing attribute of the FramedCloud to false as well as manually adjusting the css styling for the popup without achieving the results I need. I checked and found some similar issues in the OpenLayers 2.11 issues list, but I haven't found a workaround. Any ideas?

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  • Are pointers primitive types in C++?

    - by Space_C0wb0y
    I was wondering about the last constructor for std::string mentioned here. It says: template<class InputIterator> string (InputIterator begin, InputIterator end); If InputIterator is an integral type, behaves as the sixth constructor version (the one right above this) by typecasting begin and end to call it: string(static_cast<size_t>(begin),static_cast<char>(end)); In any other case, the parameters are taken as iterators, and the content is initialized with the values of the elements that go from the element referred by iterator begin to the element right before the one referred by iterator end. So what does that mean if InputIterator is a char * ?

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  • When using Dependency Injection with StructureMap how do I chooose among multiple constructors?

    - by Mark Rogers
    I'm trying to get structuremap to build Fluent Nhibernate's SessionSource object for some of my intregration tests. The only problem is that Fluent's concrete implementation of ISessionSource (SessionSource) has 3 constructors: public SessionSource(PersistenceModel model) { Initialize(new Configuration().Configure(), model); } public SessionSource(IDictionary<string, string> properties, PersistenceModel model) { Initialize(new Configuration().AddProperties(properties), model); } public SessionSource(FluentConfiguration config) { configuration = config.Configuration; sessionFactory = config.BuildSessionFactory(); dialect = Dialect.GetDialect(configuration.Properties); } I've tried configuring my ObjectFactory supplying an argument for the first constructor but it seems like it wants to try the second one. How do I configure my ObjectFactory so that I can choose the first constructor or perhaps even another one if I decide to use that?

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  • Cannot use String.Empty as a default value for an optional parameter in C# - then what's the point?

    - by Mikeyg36
    I am reading Effective C# by Bill Wagner. In Item 14 - Minimize Duplicate Initialization Logic, he shows the following example of using the new optional parameters feature in a constructor: public MyClass(int initialCount = 0, string name = "") Notice that he used "" instead of string.Empty. He comments: You'll note [in an example above] that the second constructor specified "" for the default value on the name parameter, rather than the more customary string.Empty. That's because string.Empty is not a compile-time constant. It is a static property defined in the string class. Because it is not a compile constant, you cannot use it for the default value for a parameter. If we cannot use the string.Empty static in all situations, then doesn't that defeat the purpose of it? I thought that we would use it to be sure that we have a system-independent means of referring to the empty string. Is my understanding wrong? Thanks.

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