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  • Anonymous functions IE issue/problem in Javascript

    - by Bragaadeesh
    Hi guys, I am having a javascript written like this. imageDiv.onclick = function(){xyz.deleteImage(param1, param2);return false;}; Now things are fine in Firefox, Chrome and Safari. But I have a strange issue in Internet Explorer. What happens is, when I click on the imageDiv in my page, the deleteImage() method is getting invoked twice. One being the actual deleteimage() method thats given here and another is the deleteimage() method that I have in the page. How to resolve this issue. Please help.

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  • jquery: animate function problem

    - by Syom
    i start learning jquery just yesterday. i have a div element with some content, and i want to hide it by changing it's height: here is the script <script type="text/javascript"> $(document).ready(function(){ $("#hide").click(function(){ $("#cont").animate({ height: '0' },1500); $("#cont").hide(); }); }); </script> <input type="button" value="hide" id="hide"> <div id="cont"> text here... </div> but it doesn't work, becouse it automaticaly sets display:block to #cont element, so after animation it starts to show. when i try to set display:none to #cont element, it doesn't happen. could you help me? thanks

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  • Multiple Remote call made simultenously

    - by Sudeep Kumar
    I was making multiple remote calls and they are done sequentially and when I am getting a result event back it's triggering calls to all the methods with ResultEvent as an argument . I am supposed to receive the result event only in the method given inthe event listener but it's triggering calls to all the methods with ResultEvent as an argument . Has anyone come across this kind of problem? Is there any workaround for it?

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  • Manipulate method functionality call

    - by danrichardson
    Hello, is it possibly in c# to have some sort of base class functionality which is manipulated slightly based on the class. For instance say i have the following code (which will quite obviously not compile it's meant to only be for demonstrative purposes) class BaseFunctionality { public virtual bool adminCall public static string MethodName(int id, string parameter) { if (adminCall) return dbcall.Execute(); else return dbcall.ExecuteMe(); } } class Admin : BaseFunctionality { override bool adminCall = true; } class Front : BaseFunctionality { override bool adminCall = false; } Now what i would like to be able to do is; string AdminCall = Admin.MethodName(1, "foo"); string FrontCall = Front.MethodName(2, "bar"); Is their any way to do something like this? I'm trying to do everything with static methods so i do not have to instantiate classes all the time, and have nice clean code which is only being manipulated in one place. The idea behind this is so that there is minimal code repeating and makes things easier to expand on, so for instance another class could implement the BaseFunctionality later on. Thanks Dan

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  • 'Loading' web page for async call

    - by Sieg
    I have a simple web page in ASP.NET / C#. Currently to fully render the data I require calling a block of code that runs on background threads and can take multiple minutes to complete. I've got it to the point (using the async attribute on the page declaration) to execute and return fine with the html once it's done. What I'd like it to do is allow me to return immediately with a 'loading page' of some sort and then have that page be updated when the background work has been completed. Right now I get nothing on the page while the background work is being processed. Any ideas on the best way or clever way to do that would greatly be appreciated! Thanks, Sieg

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  • comlen function in Java

    - by davit-datuashvili
    in c or c++ the function comlen is defined such int comlen(char *p,char *q){ int i=0; while *p && (*p++==*q++) i++; return i; } Is this code equivalent of this function? int comlen(String s,String m){ int i=0; while (i<s.length() && s.charAt(i)==m.charAt(i)){ i++; } return i; }

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  • Can a thread call wait() on two locks at once in Java (6)

    - by Dr. Monkey
    I've just been messing around with threads in Java to get my head around them (it seems like the best way to do so) and now understand what's going on with synchronize, wait() and notify(). I'm curious about whether there's a way to wait() on two resources at once. I think the following won't quite do what I'm thinking of: synchronized(token1) { synchronized(token2) { token1.wait(); token2.wait(); //won't run until token1 is returned System.out.println("I got both tokens back"); } } In this (very contrived) case token2 will be held until token1 is returned, then token1 will be held until token2 is returned. The goal is to release both token1 and token2, then resume when both are available (note that moving the token1.wait() outside the inner synchronized loop is not what I'm getting at). A loop checking whether both are available might be more appropriate to achieve this behaviour (would this be getting near the idea of double-check locking?), but would use up extra resources - I'm not after a definitive solution since this is just to satisfy my curiosity.

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  • Why I cannot call setSomething()?

    - by badgirl
    Hello. I dont know how to acces my method of my class ProjectNode, that is returned from ExplorerManager mgr like this: mgr.getRootContext().setSomething() getRootContext() returns Node object, but I put class ProjectNode (extends AbstractNode, abstractNode extends Node)into rootContext. The compiler does not want to eat that line of code. But it must!

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  • Multifunctioning in Javascript

    - by Starx
    The concept is running multiple functions concurrently. The reason is, I have a page which performs various actions through ajax. These actions includes making multiple backups of new files uploaded in the upload directory. But I want this process to be initiated by a moderator. As this is a very lengthy process(might even take hours to complete), it blocks others ajax requests from executing, until this process complete. I want to execute functions along with the previously executed function parallelly. I am using jQuery's Ajax to sent initiate the request.

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  • Implement two functions with the same name but different, non-covariant return types due to multiple abstract base classes

    - by user1508167
    If I have two abstract classes defining a pure virtual function with the same name, but different, non-covariant return types, how can I derive from these and define an implementation for both their functions? #include <iostream> class ITestA { public: virtual ~ITestA() {}; virtual float test() =0; }; class ITestB { public: virtual ~ITestB() {}; virtual bool test() =0; }; class C : public ITestA, public ITestB { public: /* Somehow implement ITestA::test and ITestB::test */ }; int main() { ITestA *a = new C(); std::cout << a->test() << std::endl; // should print a float, like "3.14" ITestB *b = dynamic_cast<ITestB *>(a); if (b) { std::cout << b->test() << std::endl; // should print "1" or "0" } delete(a); return 0; } As long as I don't call C::test() directly there's nothing ambiguous, so I think that it should work somehow and I guess I just didn't find the right notation yet. Or is this impossible, if so: Why?

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  • Converting a macro to an inline function

    - by Rob
    I am using some Qt code that adds a VERIFY macro that looks something like this: #define VERIFY(cond) \ { \ bool ok = cond; \ Q_ASSERT(ok); \ } The code can then use it whilst being certain the condition is actually evaluated, e.g.: Q_ASSERT(callSomeFunction()); // callSomeFunction not evaluated in release builds! VERIFY(callSomeFunction()); // callSomeFunction is always evaluated Disliking macros, I would instead like to turn this into an inline function: inline VERIFY(bool condition) { Q_ASSERT(condition); } However, in release builds I am worried that the compiler would optimise out all calls to this function (as Q_ASSERT wouldn't actually do anything.) I am I worrying unnecessarily or is this likely depending on the optimisation flags/compiler/etc.? I guess I could change it to: inline VERIFY(bool condition) { condition; Q_ASSERT(condition); } But, again, the compiler may be clever enough to ignore the call. Is this inline alternative safe for both debug and release builds?

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  • Call OnDraw in another method, then "refresh" that call in ANOTHER method.

    - by Aidan
    Hey guys, Hopefully this will actually make sense and sorry if its a stupid / obvious question. Basically I'm calling the onDraw method like so... requestWindowFeature(Window.FEATURE_NO_TITLE); Preview mPreview = new Preview(this); DrawOnTop mDraw = new DrawOnTop(this); setContentView(mPreview); addContentView(mDraw, new LayoutParams (LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT)); You see I'm drawing it on top of a Camera view and the information being drawn is subject to change. I have a listener setup which will update the variables being drawn at the appropriate time but I now want to "refresh" this draw in that listener. How would I do such a thing?

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  • Call External Javascript using php

    - by Ajith
    I am try to add a javascript using php as follows <?php Header("content-type: application/x-javascript"); $serverIP=$_SERVER['REMOTE_ADDR']; echo "document.write(\"Your IP address is: <b>" . $serverIP . "</b>\")"; ?> Here i need to print my output as follows Your IP address is: 127.0.0.1 but it is showing result like document.write("Your IP address is: <b>127.0.0.1</b>"). i am using apache server in ubuntu.What is wrong with me. help me please...

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  • jQuery passing an array to an AJAX call

    - by Josh K
    I have an array: myarr = []; I'm filling it with some values: myarray['name'] = "Me!"; Now I want to transform that array into a set of Key = Value pairs. I though jQuery would do it automatically, but it doesn't seem to. $.ajax ({ type: "POST", dataType: "text", url: "myurl", data: myarr }); Is there a way to do this or something I'm doing wrong? I get no javascript errors, and no serverside errors other then no POST information at all.

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  • Can typeid() be used to pass a function?

    - by Kerb_z
    I tried this and got the output as: void Please explain the following Code: #include <cstdio> #include <typeinfo> using namespace std ; void foo() { } int main(void) { printf("%s", typeid(foo()).name());// Please notice this line, is it same as typeid( ).name() ? return 0; } AFAIK: The typeid operator allows the type of an object to be determined at run time. So, does this sample code tell us that a function that returns void is of *type void*. I mean a function is a method and has no type. Correct?

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  • Hitting a Button -> Executing any class function I give it in the parameters (C++)

    - by Barnes Noble
    Can anyone help me with class function parameter callbacks? I'm not so sure how to set it up in my code here: http://codepad.org/fvwHtDjQ Basically I've got a player and an enemy. I have two buttons. One button when clicked should let the player jump. The other should make the enemy hit something. When clicked, each button has to correspond to the class function in the parameters. I'm not sure how to set it up though.

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  • Reversing a hash function

    - by martani_net
    Hi, I have the following hash function, and I'm trying to get my way to reverse it, so that I can find the key from a hashed value. uint Hash(string s) { uint result = 0; for (int i = 0; i < s.Length; i++) { result = ((result << 5) + result) + s[i]; } return result; } The code is in C# but I assume it is clear. I am aware that for one hashed value, there can be more than one key, but my intent is not to find them all, just one that satisfies the hash function suffices. Any ideas? Thank you.

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  • Call c++ library from c#

    - by Batul
    Hello All, This question might seem a repeat of previous ones. I have read through a series of posts, but not completely clear for my situation. I have a c++ library which is created using momentics IDE. I have to be able to use this library into a c# project. Someone had been working on this project before being handed over to me. Currently, there are 2 layers for making this possible. First, a c++ project includes the complete library with a c++ wrapper. This project creates a dll as the output. This c++ dll is then fed to a c# project, which has dllimport calls to the c++ dll. This c# project again creates a dll. Finally, in order to use the library in c# application, I have to include a reference to both of these dlls. Is this the correct way to get it working? I was thinking probably there should be a way to simplify the process. Can someone please help me with this question?

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