Search Results

Search found 13974 results on 559 pages for 'include'.

Page 172/559 | < Previous Page | 168 169 170 171 172 173 174 175 176 177 178 179  | Next Page >

  • Where do I put jar files in Tomcat 6?

    - by Simon
    I am having trouble getting my JSP page to load a Java class which is in a jar file. The message I get appears to indicate a class not found exception: Jan 6, 2011 12:21:45 PM org.apache.catalina.core.StandardWrapperValve invoke SEVERE: Servlet.service() for servlet jsp threw exception org.apache.jasper.JasperException: Unable to compile class for JSP: An error occurred at line: 72 in the jsp file: /xmlloader.jsp FactArray cannot be resolved to a type 69: sourceType = "1"; 70: } 71: 72: FactArray fa = new FactArray(); 73: Fact f; 74: 75: /***********************/ The Type FactArray is one of my classes in a package com.mypackage.fact.FactArray which exists in myjar.jar. myjar.jar is a separate Java project (using NetBeans, but I don't think that's relevant). I include the package in my JSP as follows: <%@ page import="com.mypackage.fact.*" %> I deploy my web site and JSPs into Tomcat 6 as a WAR file. I include myjar.jar in that WAR in WEB-INF/lib but that doesn't work. I tried putting myjar.jar in my tomcat/lib folder, but that doesn't work either. I have bounced the server several times between changes. I have read a whole bunch of questions on here which say "put it in WEB-INF/lib" but that isn't working, so I'm asking my own question. Where do I need to put common JAR files so they get picked up by Tomcat?

    Read the article

  • Adding a new target type to msbuild: How do I refer to the itemname in the task rules?

    - by jmucchiello
    I'm trying to add a task to build the COM proxy DLL after building the main DLL. So I created the following in a .target file: <Target Name="ProxyDLL" Inputs="$(IntDir)%(WHATGOESHERE)_i.c;$(IntDir)dlldata.c" Outputs="$(OutDir)%(WHATGOESHERE)ps.dll" AfterTargets="Link"> <CL Sources="$(IntDir)%(WHATGOESHERE)_i.c;$(IntDir)dlldata.c" /> </Target> And reference it from the .vcxproj file as <ItemGroup> <ProxyDLL Include="FTAccountant" /> </ItemGroup> So the FTAccountant.DLL file is created through the normal build process and then when attempts to compile the proxy stubs it creates these command lines: cl /c dir\_i.c dir\dlldata.c And of course it can't find _i.c. The first attempt, I put %(Filename) in the WHATGOESHERE space and I got this error: C:\ActivePay\Build\Proxy DLL.targets(6,3): error MSB4095: The item metadata %(Filename) is being referenced without an item name. Specify the item name by using %(itemname.Filename). So I changed it to %(itemname.Filename) and that is an empty string. How to get the value specified in the task's Include attribute and use it within the task?

    Read the article

  • fgets in c doesn't return a portion of an string

    - by Marc
    Hi! I'm totally new in C, and I'm trying to do a little application that searches a string into a file, my problem is that I need to open a big file (more than 1GB) with just one line inside and fgets return me the entire file (I'm doing test with a 10KB file). actually this is my code: #include <stdio.h> #include <string.h> int main(int argc, char *argv[]) { char *search = argv[argc-1]; int retro = strlen(search); int pun = 0; int sortida; int limit = 10; char ara[20]; FILE *fp; if ((fp = fopen ("SEARCHFILE", "r")) == NULL){ sortida = -1; exit (1); } while(!feof(fp)){ if (fgets(ara, 20, fp) == NULL){ break; } //this must be a 20 bytes line, but it gets the entyre 10Kb file printf("%s",ara); } sortida = 1; if(fclose(fp) != 0){ sortida = -2; exit (1); } return 0; } What can I do to find an string into a file? I'v tried with GREP but it don't helps, because it returns the position:ENTIRE_STRING. I'm open to ideas. Thanks in advance!

    Read the article

  • How to Implement Grep into CGI script Please?

    - by Joey jie
    Hi all! I am having difficulty figuring out how to implement grep into my CGI script. Basically I will receive a value of eg. 1500 from a HTML page. The CGI script then runs and compares 1500 to a text file. When it finds 1500 it prints the entire line and displays it on the webpage. I would like some tips and pointers on how to do this please. I understand that this involves grep but I don't really know how to put it in. #include <stdio.h> #include <stdlib.h> int main(void) { char *data; long m,n; printf("%s%c%c\n", "Content-Type:text/html;charset=iso-8859-1",13,10); printf("<TITLE>Webpage of Results</TITLE>\n"); printf("<H1>Temperatures</H1>\n"); data = getenv("QUERY_STRING"); The HTML passes the variable time=1500. I understand (correct me if I am wrong) that QUERY_STRING will contain 1500?

    Read the article

  • Access reading error when using class member variable

    - by bsg
    Hi, I have a class with private member variables declared in a header file. In my constructor, I pass in some filenames and create other objects using those names. This works fine. When I try to add another member variable, however, and initialize it in the constructor, I get an access reading violation. I sent the code to someone else and it works fine on his computer. Any idea what could be wrong? Here is the offending code: The .h file: class QUERYMANAGER { INDEXCACHE *cache; URLTABLE *table; SNIPPET *snip; int* iquery[MAX_QUERY_LENGTH]; int* metapointers[MAX_QUERY_LENGTH]; int blockpointers[MAX_QUERY_LENGTH]; int docpositions[MAX_QUERY_LENGTH]; int numberdocs[MAX_QUERY_LENGTH]; int frequencies[MAX_QUERY_LENGTH]; int docarrays[MAX_QUERY_LENGTH][256]; int qsize; public: QUERYMANAGER(); QUERYMANAGER(char *indexfname, char *btfname, char *urltablefname, char *snippetfname, char *snippetbtfname); ~QUERYMANAGER(); This is the .cpp file: #include "querymanagernew.h" #include "snippet.h" using namespace std; QUERYMANAGER::QUERYMANAGER(char *indexfname, char *btfname, char *urltablefname, char *snippetfname, char *snippetbtfname){ cache = new INDEXCACHE(indexfname, btfname); table = new URLTABLE(urltablefname); snip = new SNIPPET(snippetfname, snippetbtfname); //this is where the error occurs qsize = 0; } I am totally at a loss as to what is causing this - any ideas? Thanks, bsg

    Read the article

  • How to install msi on remote machine in msbuild without using psexec?

    - by TS
    I have searched all the custom tasks in Extension Pack and Community Tasks and finally found a task called Msi.Istall in SDC Tasks. But the documentation is bad and causes problems. I get errors regarding the properties passed to the installer. Below is my Install target : `<Target Name="Install"> <!-- Copy the MSI package into remote pc. --> <!--<CreateItem Include="\\grpdev1\Sharing\Build Script\Server Applications\**\*.*"> <Output ItemName="Source" TaskParameter="Include"/> </CreateItem> <Copy SourceFiles="@(Source)" DestinationFolder="\\lta0\c$\TestRemoteInstall\%(Source.RecursiveDir)"/>--> Seems like it looks at my own local pc to install it and says the product is already installed and needs to be removed. How else do i specify the remote machine? Any ideas where I am going wrong? I have also been asked not to use psexec tool or intermediate scripts.. Looking to install directly from msbuild task.

    Read the article

  • What is difference between my atoi() calls?

    - by Lucas
    I have a big number stored in a string and try to extract a single digit. But what are the differences between those calls? #include <iostream> #include <string> int main(){ std::string bigNumber = "93485720394857230"; char tmp = bigNumber.at(5); int digit = atoi(&tmp); int digit2 = atoi(&bigNumber.at(5)) int digit3 = atoi(&bigNumber.at(12)); std::cout << "digit: " << digit << std::endl; std::cout << "digit2: " << digit2 << std::endl; std::cout << "digit3: " << digit3 << std::endl; } This will produce the following output. digit: 7 digit2: 2147483647 digit3: 57230 The first one is the desired result. The second one seems to me to be a random number, which I cannot find in the string. The third one is the end of the string, but not just a single digit as I expected, but up from the 12th index to the end of the string. Can somebody explain the different outputs to me? EDIT: Would this be an acceptable solution? char tmp[2] = {bigNumber.at(5), '\0'}; int digit = atoi(tmp); std::cout << "digit: " << digit << std::endl;

    Read the article

  • Grails XOM linkageerror - SAXParserException

    - by Stefan Kendall
    Possibly related: http://stackoverflow.com/questions/2762439/grails-attempting-to-include-htppbuilder-linkage-error I'm trying to include XOM in my grails project. How do I know which dependency library I need to exclude? I'm lost here. dependencies { build('xom:xom:1.1') { excludes "xml-apis" } } Error: java.lang.LinkageError: loader constraint violation: loader (instance of <bootloader>) previously initiated loading for a different type with name "org/xml/sax/SAXParseException" at java.lang.Class.getDeclaredMethods0(Native Method) at java.lang.Class.privateGetDeclaredMethods(Class.java:2427) at java.lang.Class.getDeclaredMethods(Class.java:1791) at java.security.AccessController.doPrivileged(Native Method) at org.codehaus.groovy.util.LazyReference.getLocked(LazyReference.java:33) at org.codehaus.groovy.util.LazyReference.get(LazyReference.java:20) at grails.util.PluginBuildSettings.getPluginInfos(PluginBuildSettings.groovy:124) at grails.util.PluginBuildSettings.getPluginInfos(PluginBuildSettings.groovy) at grails.util.PluginBuildSettings$getPluginInfos.callCurrent(Unknown Source) at grails.util.PluginBuildSettings.getPluginInfo(PluginBuildSettings.groovy:160) at grails.util.PluginBuildSettings$getPluginInfo.callCurrent(Unknown Source) at grails.util.PluginBuildSettings.getPluginInfoForSource(PluginBuildSettings.groovy:195) at org.codehaus.groovy.transform.ASTTransformationVisitor$3.call(ASTTransformationVisitor.java:303) at org.codehaus.groovy.control.CompilationUnit.applyToSourceUnits(CompilationUnit.java:820) at org.codehaus.groovy.control.CompilationUnit.doPhaseOperation(CompilationUnit.java:513) at org.codehaus.groovy.control.CompilationUnit.processPhaseOperations(CompilationUnit.java:489) at org.codehaus.groovy.control.CompilationUnit.compile(CompilationUnit.java:466) at _GrailsEvents_groovy.run(_GrailsEvents_groovy:54) at _GrailsEvents_groovy$run.call(Unknown Source) at _GrailsArgParsing_groovy$run.call(Unknown Source) at _GrailsArgParsing_groovy.run(_GrailsArgParsing_groovy:29) at _GrailsArgParsing_groovy$run.call(Unknown Source) at _GrailsInit_groovy$run.call(Unknown Source) at _GrailsInit_groovy.run(_GrailsInit_groovy:38) at _GrailsInit_groovy$run.call(Unknown Source) at Help_.run(Help_.groovy:27) at Help_$run.call(Unknown Source) at gant.Gant.processTargets(Gant.groovy:494) at gant.Gant.processTargets(Gant.groovy:480)

    Read the article

  • nginx error: (99: Cannot assign requested address)

    - by k-g-f
    I am running Ubuntu Hardy 8.04 and nginx 0.7.65, and when I try starting my nginx server: $ sudo /etc/init.d/nginx start I get the following error: Starting nginx: [emerg]: bind() to IP failed (99: Cannot assign requested address) where "IP" is a placeholder for my IP address. Does anybody know why that error might be happening? This is running on EC2. My nginx.conf file looks like this: user www-data www-data; worker_processes 4; events { worker_connections 1024; } http { include mime.types; default_type application/octet-stream; access_log /usr/local/nginx/logs/access.log; sendfile on; tcp_nopush on; tcp_nodelay on; keepalive_timeout 3; gzip on; gzip_comp_level 2; gzip_proxied any; gzip_types text/plain text/css application/x-javascript text/xml application/xml application/xml+rss text/javascript; include /usr/local/nginx/sites-enabled/*; } and my /usr/local/nginx/sites-enabled/example.com looks like: server { listen IP:80; server_name example.com; rewrite ^/(.*) https://example.com/$1 permanent; } server { listen IP:443 default ssl; ssl on; ssl_certificate /etc/ssl/certs/myssl.crt; ssl_certificate_key /etc/ssl/private/myssl.key; ssl_protocols SSLv3 TLSv1; ssl_ciphers ALL:!ADH:RC4+RSA:+HIGH:+MEDIUM:-LOW:-SSLv2:-EXP; server_name example.com; access_log /home/example/example.com/log/access.log; error_log /home/example/example.com/log/error.log; }

    Read the article

  • How to develop modular web UIs with Django?

    - by nh2
    When doing larger sites in "big business", you most probalbly work in a team with several developers. Let's say dev A makes a form to insert new user data, B creates a user list, C makes some privilege administration and D does crazy statistic graphs work with image generation and so on. Each dev begins to develop his own component, creates a view and a template and tests that independently, until each component works. Now, the client wants to have all those components on one bit HTML page. How to achieve this? How to assemble different views/templates in a form of composition so that they remain modular and can be developed and tested independently? It seems inheritance is not the way to go because all of those UI components are equal and there is no hierarchy. The idea of the assembling template is something like <html> <head> // include the css for the components and their assembly </head> <body> // include user data form here <some containers, images, and so on> // show user list // show privilege administration in this part // and finally, the nice statistic graphs // perhaps, we want to display some other components here in future </body> </html> I have not found an answer on the net yet. Most people come up with one big template which just implements all of the UI functionality, removing all modularity. Each component shall have its own template and view dealing only with that component developed by one person each, and they then shall be sticked together just like bricks. I would highly appreciate any hints!

    Read the article

  • Where in maven project's path should I put configuration files that are not considered resources

    - by Paralife
    I have a simple java maven project. One of my classes when executing needs to load an xml configuration file from the classpath. I dont want to package such xml file when producing the jar but I want to include a default xml file in a zip assemply under a conf subfolder and I also want this default xml to be available in the unit tests to test against it. As I see it there are 2 possible places of this default xml: src/main/resources/conf/default.xml src/main/conf/default.xml Both solutions demand special pom actions: In solution 1, I get the auto copy to target folder during build which means it is available in testing but I also get it in the produced jar which i dont want. In solution 2, I get the jar as I want it(free of the xml) but I manually have to copy the xml to the target folder to be available for testing. (I dont want to add src's subfolders in test classpath. I think it is bad practice). The question is what is the best solution of the two? If the correct is 2, what is the best way to copy it to target folder? Is there any other solution better and more common than those two? (I also read http://stackoverflow.com/questions/465001/where-should-i-put-application-configuration-files-for-a-maven-project but I would like to know the most "correct solution" from the "convention over configuration" point of view and this link provides some configuration type solutions but not any convention oriented. Maybe there isnt one but I ask anyway. Also the solutions provided include AntRun plugin and appAssembler plugin and I wonder if I could do it with out them.)

    Read the article

  • Using GCC (MinGW) to compile OpenGL on Windows

    - by Casey
    I've searched on google and haven't been able to come up with a solution. I would like to compile some OpenGL programming using GCC. In the GL folder in GCC I have the following headers: gl.h glext.h glu.h Then in my system32 file I have the following .dll opengl32.dll glu32.dll glut32.dll If I wanted to write a simple OpenGL "Hello World" and link and compile with GCC, what is the correct process? I'm attempting to use this code: #include <GL/gl.h> #include <GL/glut.h> void display() { glClear(GL_COLOR_BUFFER_BIT); glFlush(); } int main(int argc, char **argv) { glutInit(&argc, argv); glutInitWindowSize(512,512); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutCreateWindow("The glut hello world program"); glutDisplayFunc(display); glClearColor(0.0, 0.0, 0.0, 1.0); glutMainLoop(); // Infinite event loop return 0; } Thank you in advance for the help.

    Read the article

  • Compile time float packing/punning

    - by detly
    I'm writing C for the PIC32MX, compiled with Microchip's PIC32 C compiler (based on GCC 3.4). My problem is this: I have some reprogrammable numeric data that is stored either on EEPROM or in the program flash of the chip. This means that when I want to store a float, I have to do some type punning: typedef union { int intval; float floatval; } IntFloat; unsigned int float_as_int(float fval) { IntFloat intf; intf.floatval = fval; return intf.intval; } // Stores an int of data in whatever storage we're using void StoreInt(unsigned int data, unsigned int address); void StoreFPVal(float data, unsigned int address) { StoreInt(float_as_int(data), address); } I also include default values as an array of compile time constants. For (unsigned) integer values this is trivial, I just use the integer literal. For floats, though, I have to use this Python snippet to convert them to their word representation to include them in the array: import struct hex(struct.unpack("I", struct.pack("f", float_value))[0]) ...and so my array of defaults has these indecipherable values like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 0x3C83126F, // Some default float value, 0.005 } (These actually take the form of X macro constructs, but that doesn't make a difference here.) Commenting is nice, but is there a better way? It's be great to be able to do something like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 COMPILE_TIME_CONVERT(0.005), // Some default float value, 0.005 } ...but I'm completely at a loss, and I don't even know if such a thing is possible. Notes Obviously "no, it isn't possible" is an acceptable answer if true. I'm not overly concerned about portability, so implementation defined behaviour is fine, undefined behaviour is not (I have the IDB appendix sitting in front of me). As fas as I'm aware, this needs to be a compile time conversion, since DEFAULTS is in the global scope. Please correct me if I'm wrong about this.

    Read the article

  • Qt MOC Filename Collisions using multiple .pri files

    - by Skinniest Man
    In order to keep my Qt project somewhat organized (using Qt Creator), I've got one .pro file and multiple .pri files. Just recently I added a class to one of my .pri files that has the same filename as a class that already existed in a separate .pri file. The file structure and makefiles generated by qmake appear to be oblivious to the filename collision that ensues. The generated moc_* files all get thrown into the same subdirectory (either release or debug, depending) and one ends up overwriting the other. When I try to make the project, I get several warnings that look like this: Makefile.Release:318: warning: overriding commands for target `release/moc_file.cpp` And the project fails to link. Here is a simple example of what I'm talking about. Directory structure: + project_dir | + subdir1 | | - file.h | | - file.cpp | + subdir2 | | - file.h | | - file.cpp | - main.cpp | - project.pro | - subdir1.pri | - subdir2.pri Contents of project.pro: TARGET = project TEMPLATE = app include(subdir1.pri) include(subdir2.pri) SOURCES += main.cpp Contents of subdir1.pri: HEADERS += subdir1/file.h SOURCES += subdir1/file.cpp Contents of subdir2.pri: HEADERS += subdir2/file.h SOURCES += subdir2/file.cpp Is there a way to tell qmake to generate a system that puts the moc_* files from separate .pri files into separate subdirectories?

    Read the article

  • dynamic JSF composite component styling/rendering

    - by Checkoff
    I've a little problem with a composite component. This component's implementation looks like: <composite:implementation> <h:outputStylesheet name="foo.css" library="bar"/> <div id="#{cc.clientId}"> <composite:insertChildren/> </div> </composite:implementation> It is included dynamically into a facelet page which include this component with JSTL core tags. The facelet page is similar to the following one. <h:panelGroup id="viewport" layout="block"> <c:if test="#{controller.object != null}"> <c:forEach items="#{controller.object.elements}" var="element"> <c:if test="#{element.type == 'type1'}"> <my:componentTypeOne id="#{element.id}"/> </c:if> <c:if test="#{element.type == 'type2'}"> <my:componentTypeTwo id="#{element.id}"/> </c:if> </c:forEach> </c:if> </h:panelGroup> So when I only render the viewport of the page the components are rendered but without the stylesheet defined within the composite component my:component. Is there any way to include the stylesheet on the fly without rendering the whole page? EDIT: extension of the example code..

    Read the article

  • Cannot write the output to a text file in cpp program

    - by swapedoc
    I have this input file "https://code.google.com/codejam/contest/351101/dashboard/do/A-large-practice.in?cmd=GetInputFile&problem=374101&input_id=1&filename=A-large-practice.in&redownload_last=1&agent=website&csrfmiddlewaretoken=OWMxNTVmMTUyODBiYjhhN2Q2OTM3ZGJiMTNhNDkwMDF8fDEzNzIxNzI1NTE3ODAzMjA%3D" I tried to read this file :-using freopen("filename.txt",r,stdin); and then I wanted the output written to be written to another text file which I can upload in this codejam practice question for the judge. #include<iostream> #include<cstdio> using namespace std; int main() { int t,k=0,a[2000]; freopen("ab.txt","r",stdin); scanf("%d",&t); while(t--) { freopen("cb.txt","w",stdout); int c; scanf("%d",&c); int n; scanf("%d",&n); for(int i=0;i<n;i++) scanf("%d",&a[i]); printf("Case #%d: ",++k); for(int i=0;i<n-1;i++) {for(int j=i+1;j<n;j++) if((a[i]+a[j])==c) {printf("%d %d\n",i+1,j+1); i=n;} } } return 0; } This is my code. Now the problem is the output file cb.txt contains only the last line of the input. I want the the whole of the output to be written to cb.txt,so what should I do.

    Read the article

  • Hibernate Bi- Directional many to many mapping advice!

    - by Rob
    hi all, i woundered if anyone might be able to help me out. I am trying to work out what to google for (or any other ideas!!) basically i have a bidirectional many to many mapping between a user entity and a club entity (via a join table called userClubs) I now want to include a column in userClubs that represents the role so that when i call user.getClubs() I can also work out what level access they have. Is there a clever way to do this using hibernate or do i need to rethink the database structure? Thank you for any help (or just for reading this far!!) the user.hbm.xml looks a bit like <set name="clubs" table="userClubs" cascade="save-update"> <key column="user_ID"/> <many-to-many column="activity_ID" class="com.ActivityGB.client.domain.Activity"/> </set> the activity.hbm.xml part <set name="members" inverse="true" table="userClubs" cascade="save-update"> <key column="activity_ID"/> <many-to-many column="user_ID" class="com.ActivityGB.client.domain.User"/> </set> The current userClubs table contains the fields id | user_ID | activity_ID I would like to include in there id | user_ID | activity_ID | role and be able to access the role on both sides...

    Read the article

  • Output reformatted text within a file included in a JSP

    - by javanix
    I have a few HTML files that I'd like to include via tags in my webapp. Within some of the files, I have pseudo-dynamic code - specially formatted bits of text that, at runtime, I'd like to be resolved to their respective bits of data in a MySQL table. For instance, the HTML file might include a line that says: Welcome, [username]. I want this resolved to (via a logged-in user's data): Welcome, [email protected]. This would be simple to do in a JSP file, but requirements dictate that the files will be created by people who know basic HTML, but not JSP. Simple text-tags like this should be easy enough for me to explain to them, however. I have the code set up to do resolutions like that for strings, but can anyone think of a way to do it across files? I don't actually need to modify the file on disk - just load the content, modify it, and output it w/in the containing JSP file. I've been playing around with trying to load the files into strings via the apache readFileToString, but I can't figure out how to load files from a specific folder within the webapp's content directory without hardcoding it in and having to worry about it breaking if I deploy to a different system in the future.

    Read the article

  • PHP Post Count in Forum

    - by Chris
    I'm currently desiging a forum application, I considered using a premade but decided against it as it's useful for me to learn some of the techniques. So I've written a fairly full featured forum... great. One of the problems I want to solve is to include user data for each post, at the minute the post table includes the poster ID (obviously) and I added the poster's username at a later date so I didn't have to query the User DB for X number of posts in a thread. However, it's become apparent I now want to do this, usernames don't need to update retrospectively, however avatars, sigs, and especially post counts need to update actively, so data in some form needs keeping up to date somewhere... What would be a good way of implementing this? I obviously don't want to include any more user data on the Posts DB table than necessary, but I'm struggling to find an easy way to do this short of querying the DB for each post in a thread, which is potentially going to create a lot of traffic. How have other people solved this, I've been examining the code on some other open source apps but I can't find what I'm looking for. Is it possible to select multiple records in one query? In which case I could build an array dynamically on each page request (eg 'SQL blah blah' then a for each loop to insert the ID's). Could I join the tables each time? Do I submit a query for each post? Hmm.

    Read the article

  • confusing fork system call

    - by benjamin button
    Hi, i was just checking the behaviour of fork system call and i found it very confusing. i saw in a website that Unix will make an exact copy of the parent's address space and give it to the child. Therefore, the parent and child processes have separate address spaces #include <stdio.h> #include <sys/types.h> int main(void) { pid_t pid; char y='Y'; char *ptr; ptr=&y; pid = fork(); if (pid == 0) { y='Z'; printf(" *** Child process ***\n"); printf(" Address is %p\n",ptr); printf(" char value is %c\n",y); sleep(5); } else { sleep(5); printf("\n ***parent process ***\n",&y); printf(" Address is %p\n",ptr); printf(" char value is %c\n",y); } } the output of the above program is : *** Child process *** Address is 69002894 char value is Z ***parent process *** Address is 69002894 char value is Y so from the above mentioned statement it seems that child and parent have separet address spaces.this is the reason why char value is printed separately and why am i seeing the address of the variable as same in both child and parent processes.? Please help me understand this!

    Read the article

  • core dump during std::_List_node_base::unhook()

    - by Ron
    I have a program where std::list is used. The program uses threads which act on the std::list as producers and consumers. When a message is dealt with by the consumer, it is removed from the list using pop_front(). But, during pop_front, there is a core dump. The gdb trace is as below. could you help getting me some insights into this issue? (gdb) bt full 0 0xf7531d7b in std::_List_node_base::unhook () from /usr/lib/libstdc++.so.6 No symbol table info available. 1 0x0805c600 in std::list ::_M_erase (this=0x806b08c, __position={_M_node = 0x8075308}) at /opt/target/usr/include/c++/4.2.0/bits/stl_list.h:1169 __n = (class std::_List_node<myMsg> *) 0x0 2 0x0805c6af in std::list ::pop_front (this=0x806b08c) at /opt/target/usr/include/c++/4.2.0/bits/stl_list.h:750 No locals. 3 0x0805afb6 in Base::run () at ../../src/Base.cc:342 nSentBytes = 130 tmpnm = {_vptr.myMsg = 0x80652c0, m_msg = 0x8075140 "{0130,MSG_TYPE=ND_FUNCTION,ORG_PNAME=P01vm01Ax,FUNCTION=LOG,PARAM_CNT=3,DATETIME=06/12/2010 02:59:26.187,LOGNAME=N,ENTRY=Debug 0 }", m_from = 0x8096ee0 "P01vm01Ax", m_to = 0x0, static m_logged = false, static m_pLogMutex = {_data = {_lock = 0, __count = 0, __owner = 0, __kind = 0, _nusers = 0, {_spins = 0, _list = {_next = 0x0}}}, __size = '\0' , __align = 0}} newMsg = {_vptr.myMsg = 0x80652c0, m_msg = 0x0, m_from = 0x0, m_to = 0x0, static m_logged = false, static m_pLogMutex = {_data = {_lock = 0, __count = 0, __owner = 0, __kind = 0, _nusers = 0, {_spins = 0, _list = {_next = 0x0}}}, __size = '\0' , __align = 0}} strBuffer = "{0440,MSG_TYPE=NG_FUNCTION,ORG_PNAME=mach01./opt/abc/VAvsk/abc/comp/DML/gendrs.pl.17560,DST_PNAME=P01vm01Ax,FUNCTION=DRS_REPLICATE,CAUSE_DML_ERROR=N,CORRUPT_DATA=N,CORRUPT_HEADER=N,DEBUG=Y,EXTENDED_RU"... fds = {{fd = 5, events = 1, revents = 0}} retval = 0 iWaitTime = 0 4 0x0805b277 in startRun () at ../../src/Base.cc:454 No locals. 5 0xf7effe7b in start_thread () from /lib/libpthread.so.0 No symbol table info available. 6 0xf744d82e in clone () from /lib/libc.so.6 No symbol table info available.

    Read the article

  • how to templatize partial template specializations?

    - by Kyle
    I'm not even sure what title to give this question; hopefully the code will demonstrate what I'm trying to do: #include <string> #include <list> using namespace std; template<typename A> class Alpha { public: A m_alpha_a; }; template<typename B> class Bravo { public: B m_bravo_b; }; template<> class Alpha<string> { public: string m_alpha_string; }; template<typename B> template<> class Alpha<Bravo<B> > { public: Bravo<B> m_bravo_class; // Line A }; int main() { Alpha<int> alpha_int; alpha_int.m_alpha_a= 4; Alpha<string> alpha_string; alpha_string.m_alpha_string = "hi"; Alpha<Bravo<int> > alpha_bravo_int; alpha_bravo_int.m_bravo_class.m_bravo_b = 9; }; I want to write a specialization for Alpha<A> when A is of any type Bravo<B>, but the compiler says invalid explicit specialization before ‘’ token enclosing class templates are not explicitly specialized (Referring to // Line A.) What's the correct syntax to do what I want?

    Read the article

  • What's the best NAME for "quick" Category you add to a file?

    - by Joe Blow
    So the other day I was sick of typing out repetetive addTarget:action:forControlEvents:s, and macros are only entertaining for so long, so I did this: @implementation UIControl (xx) -(void)addTarget:(id)target action:(SEL)action { [self addTarget:target action:action forControlEvents:UIControlEventTouchUpInside]; } @end *and simply added it at the top of the .m file in question. Works great of course, but notice the "xx".* What's the best thing to NAME a "quick" Category like this? Annoyingly, it appears you can not leave the xx blank - it would then become an "Extension" (which, incidentally, I don't understand at all). I was thinking maybe: a single underscore the name of the class again identically "quick" perhaps the name of the class in this file (as in "quick extra routines for UIControl in CherryBomb") - so it would be UIControl(CherryBomb), ie, remind you that these extra routines are handy for CherryBomb "x" your or your company's initials (use the same "quick" Category name everywhere) "ThisTextNeverUsedAnywhere" By the way, I've been assuming that Categories only happen in the files that see them (CherryBomb.m in the example) - they do not from then on apply app-wide. ie they only apply where you include the header file (UIControl+NattyStuff) or in the "quick" case only in the file to which one adds the text. (By the way ... it appears you do not actually need to include an interface for such a Category, i.e. you can omit... //you can actually get away without these lines... //#import <UIKit/UIControl.h> //@interface UIControl (x) //-(void)addTarget:(id)target action:(SEL)action; //@end ... that part and it works fine.) For people who love Categories, and who doesn't, what's the answer to this troubling question? What should you name a "quick" Category where the name is never going to be referenced again and is irrelevant? Is "_" a solution?

    Read the article

  • std::cin >> *aa results in a bus error

    - by Koning Baard XIV
    I have this a class called PPString: PPString.h #ifndef __CPP_PPString #define __CPP_PPString #include "PPObject.h" class PPString : public PPObject { char *stringValue[]; public: char *pointerToCharString(); void setCharString(char *charString[]); void setCharString(const char charString[]); }; #endif PPString.cpp #include "PPString.h" char *PPString::pointerToCharString() { return *stringValue; } void PPString::setCharString(char *charString[]) { *stringValue = *charString; } void PPString::setCharString(const char charString[]) { *stringValue = (char *)charString; } I'm trying to set the stringValue using std::cin: main.cpp PPString myString; myString.setCharString("LOLZ"); std::cout << myString.pointerToCharString() << std::endl; char *aa[1000]; std::cin >> *aa; myString.setCharString(aa); std::cout << myString.pointerToCharString() << std::endl; The first one, which uses a const char works, but the second one, with a char doesn't, and I get this output: copy and paste from STDOUT LOLZ im entering a string now... Bus error where the second line is what I entered, followed by pressing the return key. Can anyone help me fixing this? Thanks...

    Read the article

  • C++: Calling class functions within a switch

    - by user1446002
    i've been trying to study for my finals by practicing classes and inheritance, this is what I've come up with so far for inheritance and such however I'm unsure how to fix the error occuring below. #include<iostream> #include<iomanip> #include<cmath> #include<string.h> using namespace std; //BASE CLASS DEFINITION class hero { protected: string name; string mainAttr; int xp; double hp; double mana; double armour; int range; double attkDmg; bool attkType; public: void dumpData(); void getName(); void getMainAttr(); void getAttkData(); void setAttkData(string); void setBasics(string, string, double, double, double); void levelUp(); }; //CLASS FUNCTIONS void hero::dumpData() { cout << "Name: " << name << endl; cout << "Main Attribute: " << mainAttr << endl; cout << "XP: " << xp << endl; cout << "HP: " << hp << endl; cout << "Mana: " << mana << endl; cout << "Armour: " << armour << endl; cout << "Attack Range: " << range << endl; cout << "Attack Damage: " << attkDmg << endl; cout << "Attack Type: " << attkType << endl << endl; } void hero::getName() { cout << "Name: " << name << endl; } void hero::getMainAttr() { cout << "Main Attribute: " << mainAttr << endl; } void hero::getAttkData() { cout << "Attack Range: " << range << endl; cout << "Attack Damage: " << attkDmg << endl; cout << "Attack Type: " << attkType << endl; } void hero::setAttkData(string attr) { int choice = 0; if (attr == "Strength") { choice = 1; } if (attr == "Agility") { choice = 2; } if (attr == "Intelligence") { choice = 3; } switch (choice) { case 1: range = 128; attkDmg = 80.0; attkType = 0; break; case 2: range = 350; attkDmg = 60.0; attkType = 0; break; case 3: range = 600; attkDmg = 35.0; attkType = 1; break; default: break; } } void hero::setBasics(string heroName, string attribute, double health, double mp, double armourVal) { name = heroName; mainAttr = attribute; hp = health; mana = mp; armour = armourVal; } void hero::levelUp() { xp = 0; hp = hp + (hp * 0.1); mana = mana + (mana * 0.1); armour = armour + ((armour*0.1) + 1); attkDmg = attkDmg + (attkDmg * 0.05); } //INHERITED CLASS DEFINITION class neutHero : protected hero { protected: string drops; int xpGain; public: int giveXP(int); void dropItems(); }; //INHERITED CLASS FUNCTIONS int neutHero::giveXP(int exp) { xp += exp; } void neutHero::dropItems() { cout << name << " has dropped the following items: " << endl; cout << drops << endl; } /* END OF OO! */ //FUNCTION PROTOTYPES void dispMenu(); int main() { int exit=0, choice=0, mainAttrChoice=0, heroCreated=0; double health, mp, armourVal; string heroName, attribute; do { dispMenu(); cin >> choice; switch (choice) { case 1: system("cls"); cout << "Please enter your hero name: "; cin >> heroName; cout << "\nPlease enter your primary attribute\n"; cout << "1. Strength\n" << "2. Agility\n" << "3. Intelligence\n"; cin >> mainAttrChoice; switch (mainAttrChoice) { case 1: attribute = "Strength"; health = 750; mp = 150; armourVal = 2; break; case 2: attribute = "Agility"; health = 550; mp = 200; armourVal = 6; break; case 3: attribute = "Intelligence"; health = 450; mp = 450; armourVal = 1; break; default: cout << "Choice invalid, please try again."; exit = 1; break; hero player; player.setBasics(heroName, attribute, health, mp, armourVal); player.setAttkData(attribute); heroCreated=1; system("cls"); cout << "Your hero has been created!\n\n"; player.dumpData(); system("pause"); break; } case 2: system("cls"); if (heroCreated == 1) { cout << "Your hero has been detailed below.\n\n"; **player.dumpData(); //ERROR OCCURS HERE !** system("pause"); } else { cout << "You have not created a hero please exit this prompt " "and press 1 on the menu to create a hero."; } break; case 3: system("cls"); cout << "Still Under Development"; system("pause"); break; case 4: system("cls"); exit = 1; break; default: cout << "Your command has not been recognised, please try again.\n"; system("pause"); break; } } while (exit != 1); system("pause"); return 0; } void dispMenu() { system("cls"); cout << "1. Create New Hero\n" "2. View Current Hero\n" "3. Fight Stuff\n" "4. Exit\n\n" "Enter your choice: "; } However upon compilation I get the following errors: 220 `player' undeclared (first use this function) Unsure exactly how to fix it as I've only recently started using OO approach. The error has a comment next to it above and is in case 2 in the main. Cheers guys.

    Read the article

< Previous Page | 168 169 170 171 172 173 174 175 176 177 178 179  | Next Page >