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  • Thunderbird 11.0.1 and Lightning 1.3: How do I propose a different time for a meeting?

    - by seaao
    This all happens on my x64 Linux workstation btw. tl;dr: My colleague invited some people and me for a meeting. The meeting was scheduled a week to late. I -wrongfully- accepted. How do I propose a new time? To explain a bit more in detail: I received a meeting request in my mailbox. Thunderbird is so nice to let me accept or reject it, and after I click the button to accept, it is directly added to my calendar. But when I double click on the meeting to edit it, I get a function-wise scaled-down version of the meeting: The only settings I can alter are whether I want reminders, and if I go at all. Trying to drag it to another day doesn't work either: My calendar behaves like read-only (which it isn't btw). There are several questions (without answer...) to be found on Stack Overflow and on the Thunderbird knowledge base about using lightning. But I get the idea that I'm one of the few who won't comply with the team even before the meeting is started. My googling revealed no bugs or feature requests in the direction I'm thinking. A link to an explanation how to achieve this, or another perspective about how to reach the desired goal (meeting with my colleagues and me) would be mostly welcome!

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  • How to boost playback volume in real time on media recorded with a very low volume.

    - by L Marksman
    I have never heard a satisfactory answer to this often misunderstood question, let me explain. Lets say I have a sound card and earphones/speakers that can play back audio loud enough in most cases. This is great but the problem is that you always find people who do not know how to record audio, from Youtube video's to music. So now you end up with a audio playback that only uses 10% or less of the capacity of your sound hardware, in vista/win 7 you will see this frequently in the mixer with the volume pushed up to max but the green sound level only goes up a millimeter or two. I am looking for (preferably free) software or a method to boost the sound level of any audio from any source in real time to use more of my hardware capacity similar to what VLC media player can do. Oh and please, do not tell me it is impossible. I am not trying to boost the volume past what my hardware is capable of, I am just trying to use my hardware's full capacity. Also please do not tell met to buy new hardware, I know I can use hardware amplification, I don't want to (like many others) spend money on a simple little problem like this. Thanks!

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  • Two mouse, one left handed and another right handed. At the same time

    - by trailmax
    I would like to have two mouse connected to my computer, and have one mouse left-handed, another right-handed. And not needing to change any settings for using any of them. I've googled for this and did not find some information, but nothing helpful. Somebody suggested to have 2 accounts, some other suggested a short-cut that changes mouse buttons over. I did not like any of that. And I remember, I saw somebody using their laptop with right-handed touch-pad and left-handed mouse. At the same time. Both of my mouse are plain vanilla USB, with no drivers, tried finding drivers for any of the mouse did not get me anywhere. This is how mouse configuration looks like: There is no option for different mouse to be configured different. I think I need to install some mouse drivers/software that allow different configuration. Is there anything like this availble?? Many thanks in advance! p.s. Using Windows 7 Pro, one mouse is Fujitsu, another Sandsrom.

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  • What is the best time to set the IP address for a server headed to a server colocation facility?

    - by jim_m_somewhere
    What is the best time to set the IP address for a server? I have a server that I am going to install the OS on and then I am going to send it to a server colocation facility. The server is going to have Internet facing services (www, email, etc.) I can set up a "fake" IP address during install (by fake I mean private as in RFC 1918) and change the "fake" IPs to the real IPs once I set up the colocation service. The other option is to set up the colocation service...wait for them to give me the "real" IPs and use them during the OS install. The ramification are that...if I use "fake" IPs during install...I will have to wait before I set up things like SSL certs. If I wait for IPs from the colocation provider...then I can set up SSL certs that use the "correct" (as in "real") IP addresses...no changes to the certs until they expire. Do the "gotchas" of changing an IP address on a server outweigh the benefits of a quick install? The other danger with using "fake" IPs is that I could make a mistake when I go through the various files to change the IP address to the "live" IP address. Server OS: CentOS 6.2 or CentOS 6.3, 64 bit. Apps: Apache 2.4.X httpd, MySQL 5.X (will eventually use replication)

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  • Unity completely broken after upgrade to 12.10?

    - by NlightNFotis
    I am facing a very frustrating issue with my computer right now. I successfully upgraded to Ubuntu 12.10 this afternoon, but after the upgrade, the graphical user interface seems completely broken. To be more specific, I can not get the Unity bar to appear on the right. I have tried many things, including (but not limited to) purging and then reinstalling the fglrx drivers, apt-get install --reinstall ubuntu-desktop, apt-get install --reinstall unity, tried to remove the Xorg and Compiz configurations, checked to see if the Ubuntu Unity wall was enabled (it was) in ccsm, all to no avail. Could someone help me troubleshoot and essentially fix this issue? NOTE: This is the output when I try to enable unity via a terminal: compiz (core) - Info: Loading plugin: core compiz (core) - Info: Starting plugin: core unity-panel-service: no process found compiz (core) - Info: Loading plugin: reset compiz (core) - Error: Failed to load plugin: reset compiz (core) - Info: Loading plugin: ccp compiz (core) - Info: Starting plugin: ccp compizconfig - Info: Backend : gsettings compizconfig - Info: Integration : true compizconfig - Info: Profile : unity compiz (core) - Info: Loading plugin: composite compiz (core) - Info: Starting plugin: composite compiz (core) - Info: Loading plugin: opengl X Error of failed request: BadRequest (invalid request code or no such operation) Major opcode of failed request: 153 (GLX) Minor opcode of failed request: 19 (X_GLXQueryServerString) Serial number of failed request: 22 Current serial number in output stream: 22 compiz (core) - Info: Unity is not supported by your hardware. Enabling software rendering instead (slow). compiz (core) - Info: Starting plugin: opengl Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 compiz (core) - Error: Plugin initScreen failed: opengl compiz (core) - Error: Failed to start plugin: opengl compiz (core) - Info: Unloading plugin: opengl compiz (core) - Info: Loading plugin: decor compiz (core) - Info: Starting plugin: decor compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 compiz (core) - Info: Loading plugin: imgpng compiz (core) - Info: Starting plugin: imgpng compiz (core) - Info: Loading plugin: vpswitch compiz (core) - Info: Starting plugin: vpswitch compiz (core) - Info: Loading plugin: resize compiz (core) - Info: Starting plugin: resize Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 compiz (core) - Info: Loading plugin: compiztoolbox compiz (core) - Info: Starting plugin: compiztoolbox compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Info: Loading plugin: move compiz (core) - Info: Starting plugin: move compiz (core) - Info: Loading plugin: gnomecompat compiz (core) - Info: Starting plugin: gnomecompat compiz (core) - Info: Loading plugin: mousepoll compiz (core) - Info: Starting plugin: mousepoll compiz (core) - Info: Loading plugin: wall compiz (core) - Info: Starting plugin: wall compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Error: Plugin init failed: wall compiz (core) - Error: Failed to start plugin: wall compiz (core) - Info: Unloading plugin: wall compiz (core) - Info: Loading plugin: regex compiz (core) - Info: Starting plugin: regex compiz (core) - Info: Loading plugin: snap compiz (core) - Info: Starting plugin: snap compiz (core) - Info: Loading plugin: unitymtgrabhandles compiz (core) - Info: Starting plugin: unitymtgrabhandles compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Error: Plugin init failed: unitymtgrabhandles compiz (core) - Error: Failed to start plugin: unitymtgrabhandles compiz (core) - Info: Unloading plugin: unitymtgrabhandles compiz (core) - Info: Loading plugin: place compiz (core) - Info: Starting plugin: place compiz (core) - Info: Loading plugin: grid compiz (core) - Info: Starting plugin: grid Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 compiz (core) - Info: Loading plugin: animation compiz (core) - Info: Starting plugin: animation compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Error: Plugin init failed: animation compiz (core) - Error: Failed to start plugin: animation compiz (core) - Info: Unloading plugin: animation compiz (core) - Info: Loading plugin: fade compiz (core) - Info: Starting plugin: fade compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Error: Plugin init failed: fade compiz (core) - Error: Failed to start plugin: fade compiz (core) - Info: Unloading plugin: fade compiz (core) - Info: Loading plugin: session compiz (core) - Info: Starting plugin: session compiz (core) - Info: Loading plugin: expo compiz (core) - Info: Starting plugin: expo compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Error: Plugin init failed: expo compiz (core) - Error: Failed to start plugin: expo compiz (core) - Info: Unloading plugin: expo compiz (core) - Info: Loading plugin: ezoom compiz (core) - Info: Starting plugin: ezoom compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Error: Plugin init failed: ezoom compiz (core) - Error: Failed to start plugin: ezoom compiz (core) - Info: Unloading plugin: ezoom compiz (core) - Info: Loading plugin: workarounds compiz (core) - Info: Starting plugin: workarounds compiz (core) - Error: Plugin 'opengl' not loaded. Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 compiz (core) - Info: Loading plugin: scale compiz (core) - Info: Starting plugin: scale compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Error: Plugin init failed: scale compiz (core) - Error: Failed to start plugin: scale compiz (core) - Info: Unloading plugin: scale Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Segmentation fault (core dumped)

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  • Google Analytics - Unable to get GA Tracking

    - by Pure.Krome
    We've been using GA for a few years with no probs. About 2-3 weeks ago we tried to clean up some of our tracking and on one of our profiles, it's not working anymore (since oct 10.) First, some context then some GA Debugging code. 1. Context. We have the following setup: different root domains AND different sub-domains on one of the root domains. www.website.com www.website.com.au www.anotherWebsite.com foo.website.com baa.website.com So what we're doing is the following: each root domain and each sub-domain get their own tracking code. This way we can allow separate people (from outside our company) to access only their own data. Eg. a manager for foo.website.com can only see data related to that domain .. and see data on the other domains. Have a last account which is the SUM of all the domains. this is for us. so we can see total numbers. So to do this, we have two trackers that fire off, on the page. the individual accounts all work fine - they seem to be tracking data ok. the 'global' account is not working and this gives us the = Tracking Not Installed error. This has been going on since oct 10. So the wait 24/48/72 hours thing is waaaaay over. 2. GA Debug code. Installing GA Debug chrome extension gives the following output. I've tried to hide anything that could be considered secret. UA-XXXXX34-1 == Global account (which isn't working any more). UA-XXXXX34-11 == Specific account for www.website.com _gaq.push processing "_setAccount" for args: "[UA-XXXXX34-1]": ga_debug.js:18 _gaq.push processing "_setDomainName" for args: "[website.com]": ga_debug.js:18 _gaq.push processing "_setAllowLinker" for args: "[true]": ga_debug.js:18 _gaq.push processing "_trackPageview" for args: "[]": ga_debug.js:18 Track Pageview ga_debug.js:18 Tracking beacon sent! utmwv=--snipped-- Account ID : UA-XXXX234-1 Page Title : Some page title Host Name : www.website.com Page : / Referring URL : - Hit ID : 1923583969 Visitor ID : 785310647 Session Count : 51 Session Time - First : Thu Aug 23 2012 15:20:17 GMT 1000 (AUS Eastern Standard Time) Session Time - Last : Mon Oct 29 2012 11:41:46 GMT 1100 (AUS Eastern Summer Time) Session Time - Current : Mon Oct 29 2012 12:19:23 GMT 1100 (AUS Eastern Summer Time) Campaign Time : Thu Aug 23 2012 15:20:17 GMT 1000 (AUS Eastern Standard Time) Campaign Session : 1 Campaign Count : 1 Campaign Source : (direct) Campaign Medium : (none); Campaign Name : (direct) Language : en-gb Encoding : UTF-8 Flash Version : 11.4 r31 Java Enabled : true Screen Resolution : 1050x1680 Browser Size : 1033x861 Color Depth : 32-bit Ga.js Version : 5.3.7d Cachebuster : 1846514973 ga_debug.js:18 _gaq.push processing "_setAccount" for args: "[UA-XXXX234-11]": ga_debug.js:18 _gaq.push processing "_setDomainName" for args: "[website.com]": ga_debug.js:18 _gaq.push processing "_setAllowLinker" for args: "[true]": ga_debug.js:18 _gaq.push processing "_trackPageview" for args: "[]": ga_debug.js:18 Track Pageview ga_debug.js:18 Tracking beacon sent! utmwv=--snipped-- Account ID : UA-XXXX234-11 Page Title : SomePageTitle Host Name : www.website.com Page : / Referring URL : - Hit ID : 1923583969 Visitor ID : 785310647 Session Count : 51 Session Time - First : Thu Aug 23 2012 15:20:17 GMT 1000 (AUS Eastern Standard Time) Session Time - Last : Mon Oct 29 2012 11:41:46 GMT 1100 (AUS Eastern Summer Time) Session Time - Current : Mon Oct 29 2012 12:19:23 GMT 1100 (AUS Eastern Summer Time) Campaign Time : Thu Aug 23 2012 15:20:17 GMT 1000 (AUS Eastern Standard Time) Campaign Session : 1 Campaign Count : 1 Campaign Source : (direct) Campaign Medium : (none); Campaign Name : (direct) Language : en-gb Encoding : UTF-8 Flash Version : 11.4 r31 Java Enabled : true Screen Resolution : 1050x1680 Browser Size : 1033x861 Color Depth : 32-bit Ga.js Version : 5.3.7d Cachebuster : 1580443754 and this is the js code he have. BTW, it is inside a <head></head> <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push( ['_setAccount', 'UA-XXXX234-1'], ['_setDomainName', 'website.com'], ['_setAllowLinker', true], ['_trackPageview'] ,['b._setAccount','UA-XXXX234-11'], ['b._setDomainName','website.com'], ['b._setAllowLinker',true], ['b._trackPageview'] ); (function () { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script> Finally, I've triple checked that the UA is the correct text. and yes, the global account is -1 and the specific domain is -11. Anyone have any suggestions to help?

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  • Oracle Fusion Supply Chain Management (SCM) Designs May Improve End User Productivity

    - by Applications User Experience
    By Applications User Experience on March 10, 2011 Michele Molnar, Senior Usability Engineer, Applications User Experience The Challenge: The SCM User Experience team, in close collaboration with product management and strategy, completely redesigned the user experience for Oracle Fusion applications. One of the goals of this redesign was to increase end user productivity by applying design patterns and guidelines and incorporating findings from extensive usability research. But a question remained: How do we know that the Oracle Fusion designs will actually increase end user productivity? The Test: To answer this question, the SCM Usability Engineers compared Oracle Fusion designs to their corresponding existing Oracle applications using the workflow time analysis method. The workflow time analysis method breaks tasks into a sequence of operators. By applying standard time estimates for all of the operators in the task, an estimate of the overall task time can be calculated. The workflow time analysis method has been recently adopted by the Applications User Experience group for use in predicting end user productivity. Using this method, a design can be tested and refined as needed to improve productivity even before the design is coded. For the study, we selected some of our recent designs for Oracle Fusion Product Information Management (PIM). The designs encompassed tasks performed by Product Managers to create, manage, and define products for their organization. (See Figure 1 for an example.) In applying this method, the SCM Usability Engineers collaborated with Product Management to compare the new Oracle Fusion Applications designs against Oracle’s existing applications. Together, we performed the following activities: Identified the five most frequently performed tasks Created detailed task scenarios that provided the context for each task Conducted task walkthroughs Analyzed and documented the steps and flow required to complete each task Applied standard time estimates to the operators in each task to estimate the overall task completion time Figure 1. The interactions on each Oracle Fusion Product Information Management screen were documented, as indicated by the red highlighting. The task scenario and script provided the context for each task.  The Results: The workflow time analysis method predicted that the Oracle Fusion Applications designs would result in productivity gains in each task, ranging from 8% to 62%, with an overall productivity gain of 43%. All other factors being equal, the new designs should enable these tasks to be completed in about half the time it takes with existing Oracle Applications. Further analysis revealed that these performance gains would be achieved by reducing the number of clicks and screens needed to complete the tasks. Conclusions: Using the workflow time analysis method, we can expect the Oracle Fusion Applications redesign to succeed in improving end user productivity. The workflow time analysis method appears to be an effective and efficient tool for testing, refining, and retesting designs to optimize productivity. The workflow time analysis method does not replace usability testing with end users, but it can be used as an early predictor of design productivity even before designs are coded. We are planning to conduct usability tests later in the development cycle to compare actual end user data with the workflow time analysis results. Such results can potentially be used to validate the productivity improvement predictions. Used together, the workflow time analysis method and usability testing will enable us to continue creating, evaluating, and delivering Oracle Fusion designs that exceed the expectations of our end users, both in the quality of the user experience and in productivity. (For more information about studying productivity, refer to the Measuring User Productivity blog.)

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  • Unable to Sign in to the Microsoft Online Services Signin application from Windows 7 client located behind ISA firewall

    - by Ravindra Pamidi
    A while ago i helped a customer troubleshoot authentication problem with Microsoft Online Services Signin application.  This customer was evaluating Microsoft BPOS (Business Productivity Online Services) and was having trouble using the single sign on application behind ISA 2004 firewall.The network structure is fairly simple with single Windows 2003 Active Directory domain and Windows 7 clients. On a successful logon to the Microsoft Online Services Signin application, this application provides single signon functionality to all of Microsoft online services in the BPOS package. Symptoms:When trying to signin it fails with error "The service is currently unavailable. Please try again later. If problems continue, contact your service administrator". If ISA 2004 firewall is removed from the picture the authentication succeeds.Troubleshooting: Enabled ISA Server firewall logging along with Microsoft Network Monitor tool on the Windows 7 Client while reproducing the issue. Analysis of the ISA Server Firewall logs and Microsoft Network capture revealed that the Microsoft Online Services Sign In application when sending request to ISA Server does not send the domain credentials and as a result ISA Server responds with an error code of HTTP 407 Proxy authentication required listing out the supported authentication mechanisms.  The application in question is expected to send the credentials of the domain user in response to this request. However in this case, it fails to send the logged on user's domain credentials. Bit of researching on the Internet revealed that The "Microsoft Online Services Sign In" application by default does not support Outbound Internet Proxy authentication. In order for it to send the logged on user's domain credentials we had to make  changes to its configuration file "SignIn.exe.config" located under "Program Files\Microsoft Online Services\Sign In" folder. Step by Step details to configure the configuration file are documented on Microsoft TechNet website given below.  Configure your outbound authenticating proxy serverhttp://www.microsoft.com/online/help/en-us/helphowto/cc54100d-d149-45a9-8e96-f248ecb1b596.htm After the above problem was addressed we were still not able to use the "Microsoft Online Services Sign In" application and it failed with the same error.  Analysis of another network capture revealed that the application in question is now sending the required credentials and the connection seems to terminate at a later stage. Enabled verbose logging for the "Microsoft Online Services Sign In" application and then reproduced the problem. Analysis of the logs revealed a time difference between the local client and Microsoft Online services server of around seven minutes which is above the acceptable time skew of five minutes. Excerpt from Microsoft Online Services Sign In application verbose log:  1/26/2012 1:57:51 PM Verbose SingleSignOn.GetSSOGenericInterface SSO Interface URL: https://signinservice.apac.microsoftonline.com/ssoservice/UID1/26/2012 1:57:52 PM Exception SSOSignIn.SignIn The security timestamp is invalid because its creation time ('2012-01-26T08:34:52.767Z') is in the future. Current time is '2012-01-26T08:27:52.987Z' and allowed clock skew is '00:05:00'.1/26/2012 1:57:52 PM Exception SSOSignIn.SignIn  Although the Windows 7 Clients successfully synchronized time to the domain controller for the domain, the domain controller was not configured to synchronize time with external NTP servers. This caused a gradual drift in time on the network thus resulting in the above issue. Reconfigured the domain controller holding the PDC FSMO role to synchronize time with external time source ( time.nist.gov ) and edited the system policy on the ISA server firewall to allow NTP traffic to time.nist.gov Configure the time source for the forest:Windows Time Servicehttp://technet.microsoft.com/en-us/library/cc794937(WS.10).aspx Forced synchronization of Windows time using the command w32tm /resync on the domain controller and later on the clients each of which had corrected the seven minutes difference. This resolved the problem with logon to Microsoft Online Services Sign In.

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  • How can I clear explosions in my function?

    - by hustlerinc
    Hi I have a function to place bombs, and a for loop that places explosions on the tiles where possible. My problem is that I can't remove the explosions after a while. I've tried everything I can come up with so now I turn here as a last resort. The function looks like this: function Bomb(){ var placebomb = false; if(placeBomb && player.bombs != 0){ map[player.Y][player.X].object = 2; var bombX = player.X; var bombY = player.Y; placeBomb = false; player.bombs--; setTimeout(explode, 3000); } function explode(){ var explodeNorth = true; var explodeEast = true; var explodeSouth = true; var explodeWest = true; map[bombY][bombX].explosion = 1; delete map[bombY][bombX].object; for(i=0;i<=player.bombRadius;i++){ if(explodeNorth && map[bombY-i][bombX]){ if(!map[bombY-i][bombX].wall){ if(!map[bombY-i][bombX].object){ map[bombY-i][bombX].explosion = 1; } else var explodeNorth = false; delete map[bombY-i][bombX].object; map[bombY-i][bombX].explosion = 1; } else var explodeNorth = false; } if(explodeEast && map[bombY][bombX+i]){ if(!map[bombY][bombX+i].wall){ if(!map[bombY][bombX+i].object){ map[bombY][bombX+i].explosion = 1; } else var explodeEast = false; delete map[bombY][bombX+i].object; map[bombY][bombX+i].explosion = 1; } else var explodeEast = false; } if(explodeSouth && map[bombY+i][bombX]){ if(!map[bombY+i][bombX].wall){ if(!map[bombY+i][bombX].object){ map[bombY+i][bombX].explosion = 1; } else var explodeSouth = false; delete map[bombY+i][bombX].object; map[bombY+i][bombX].explosion = 1; } else var explodeSouth = false; } if(explodeWest && map[bombY][bombX-i]){ if(!map[bombY][bombX-i].wall){ if(!map[bombY][bombX-i].object){ map[bombY][bombX-i].explosion = 1; } else var explodeWest = false; delete map[bombY][bombX-i].object; map[bombY][bombX-i].explosion = 1; } else var explodeWest = false; } } player.bombs++; } } If anyone can think of a good way to remove the explosion after a delay please help.

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  • Unable to find good parameters for behavior of a puck in Farseer

    - by Krumelur
    EDIT: I have tried all kinds of variations now. The last one was to adjust the linear velocity in each step: newVel = oldVel * 0.9f - all of this including your proposals kind of work, however in the end if the velocity is little enough, the puck sticks to the wall and slides either vertically or horizontally. I can't get rid of this behavior. I want it to bounce, no matter how slow it is. Retitution is 1 for all objects, Friction is 0 for all. There is no gravity. What am I possibly doing wrong? In my battle to learn and understand Farseer I'm trying to setup a simple Air Hockey like table with a puck on it. The table's border body is made up from: Vertices aBorders = new Vertices( 4 ); aBorders.Add( new Vector2( -fHalfWidth, fHalfHeight ) ); aBorders.Add( new Vector2( fHalfWidth, fHalfHeight ) ); aBorders.Add( new Vector2( fHalfWidth, -fHalfHeight ) ); aBorders.Add( new Vector2( -fHalfWidth, -fHalfHeight ) ); FixtureFactory.AttachLoopShape( aBorders, this ); this.CollisionCategories = Category.All; this.CollidesWith = Category.All; this.Position = Vector2.Zero; this.Restitution = 1f; this.Friction = 0f; The puck body is defined with: FixtureFactory.AttachCircle( DIAMETER_PHYSIC_UNITS / 2f, 0.5f, this ); this.Restitution = 0.1f; this.Friction = 0.5f; this.BodyType = FarseerPhysics.Dynamics.BodyType.Dynamic; this.LinearDamping = 0.5f; this.Mass = 0.2f; I'm applying a linear force to the puck: this.oPuck.ApplyLinearImpulse( new Vector2( 1f, 1f ) ); The problem is that the puck and the walls appear to be sticky. This means that the puck's velocity drops to zero to quickly below a certain velocity. The puck gets reflected by the walls a couple of times and then just sticks to the left wall and continues sliding downwards the left wall. This looks very unrealistic. What I'm really looking for is that a puck-wall-collision does slow down the puck only a tiny little bit. After tweaking all values left and right I was wondering if I'm doing something wrong. Maybe some expert can comment on the parameters?

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  • Self-imposed lockout from program

    - by Alex
    I'm plagued with a lack of willpower. I recently started looking for solutions, and came across a program for macs called SelfControl which completely blocks one's access to a given set of websites for a given period of time (you can delete the program/restart your computer/do almost anything and it will still block those sites for the specified time period, and doesn't require a password to do it.) Unfortunately, there are no windows analogues. The one that comes the closest is Cold Turkey. It has the functionality whereby you set a time in the future, specify a list of websites (or programs - eg explorer, firefox, chrome) and you are blocked from accessing them for the whole duration. No password can undo it, no system reboot, etc. The problem is that the program is a buggy piece of garbage, and in order to ensure that you're not locked out from websites forever, you have to run an uninstaller which is just an exe file accessible at any time which completely defeats the purpose of a self-imposed program lockout. I want to make a better version of that program, or find a simple way to prevent access to a given set of programs over a given period of time with no way around it. I've only taken a few introductory courses in java (math major), but the internet is really having a negative effect on my studies, and the only way I can do work is to eliminate all distractions. What do I need to learn in order to make a program with the following properties: Given a set of .exe files, and a time in the future , this program will prevent access to the given .exe files until current time = given time restarting the computer doesn't interfere with the program, one can't uninstall the program until current time = given time, one can't create another instance of the program to block itself I don't care how much programming knowledge i need to acquire in order to make this program, so please give me a specific list of things that I need to study in order to make this happen, or if something like this exists, then please let me know.

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  • Force ntpd to make changes in smaller steps

    - by David Wolever
    The NTP documentation says: Under ordinariy conditions, ntpd adjusts the clock in small steps so that the timescale is effectively continuous and without discontinuities - http://doc.ntp.org/4.1.0/ntpd.htm However, this is not at all what I have noticed in practice. If I manually change the system time backwards or forwards 5 or 10 seconds then start ntpd, I notice that it adjusts the clock in one shot. For example, with this code: #!/usr/bin/env python import time last = time.time() while True: time.sleep(1) print time.time() - last last = time.time() When I first change the time, I'll notice something like: 1.00194311142 8.29711604118 1.0010509491 Then when I start NTPd, I'll see something like: 1.00194311142 -8.117301941 1.0010509491 Is there any way to force ntpd to make the adjustments in smaller steps?

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  • Why is my collision detection not accurate?

    - by optimisez
    After trying and trying, I still cannot understand why the leg of character exceeds the wall but no clipping issue when I hit the wall from below. How should I fix it to make him stand still on the wall? From collideWithBox() function below, it shows that playerDest.Y = boxDest.Y - boxDest.height; will get the position the character should standstill on the wall. Theoretically, the clipping effect won't be happen as the character hit the box from below works with the equation playerDest.Y = boxDest.Y + boxDest.height;. void collideWithBox() { if ( spriteCollide(playerDest, boxDest) && keyArr[VK_UP]) //playerDest.Y += 50; playerDest.Y = boxDest.Y + boxDest.height; else if ( spriteCollide(playerDest, boxDest) && !keyArr[VK_UP]) playerDest.Y = boxDest.Y - boxDest.height; } void initPlayer() { // Create texture. hr = D3DXCreateTextureFromFileEx(d3dDevice, "player.png", 169, 44, D3DX_DEFAULT, NULL, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, D3DCOLOR_XRGB(255, 255, 255), NULL, NULL, &player); playerRect.left = playerRect.top = 0; playerRect.right = 29; playerRect.bottom = 36; playerDest.X = 0; playerDest.Y = 564; playerDest.length = playerRect.right - playerRect.left; playerDest.height = playerRect.bottom - playerRect.top; } void initBox() { hr = D3DXCreateTextureFromFileEx(d3dDevice, "brock.png", 330, 132, D3DX_DEFAULT, NULL, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, D3DCOLOR_XRGB(255, 255, 255), NULL, NULL, &box); boxRect.left = 33; boxRect.top = 0; boxRect.right = 63; boxRect.bottom = 30; boxDest.X = boxDest.Y = 300; boxDest.length = boxRect.right - boxRect.left; boxDest.height = boxRect.bottom - boxRect.top; } bool spriteCollide(Entity player, Entity target) { float left1, left2; float right1, right2; float top1, top2; float bottom1, bottom2; left1 = player.X; left2 = target.X; right1 = player.X + player.length; right2 = target.X + target.length; top1 = player.Y; top2 = target.Y; bottom1 = player.Y + player.height; bottom2 = target.Y + target.height; if (bottom1 < top2) return false; if (top1 > bottom2) return false; if (right1 < left2) return false; if (left1 > right2) return false; return true; }

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  • File Adapter FileName Macros

    - by IntegrationOverload
    I can never find these when I need them...   Macro name Substitute value %datetime% Coordinated Universal Time (UTC) date time in the format YYYY-MM-DDThhmmss (for example, 1997-07-12T103508). %datetime_bts2000% UTC date time in the format YYYYMMDDhhmmsss, where sss means seconds and milliseconds (for example, 199707121035234 means 1997/07/12, 10:35:23 and 400 milliseconds). %datetime.tz% Local date time plus time zone from GMT in the format YYYY-MM-DDThhmmssTZD, (for example, 1997-07-12T103508+800). %DestinationParty% Name of the destination party. The value comes from the message context property BTS.DestinationParty. %DestinationPartyQualifier% Qualifier of the destination party. The value comes from the message context property BTS.DestinationPartyQualifier. %MessageID% Globally unique identifier (GUID) of the message in BizTalk Server. The value comes directly from the message context property BTS.MessageID. %SourceFileName% Name of the file from where the File adapter read the message. The file name includes the extension and excludes the file path, for example, Sample.xml. When substituting this property, the File adapter extracts the file name from the absolute file path stored in the FILE.ReceivedFileName context property. If the context property does not have a value, for example, if a message was received on an adapter other than the File adapter, the macro will not be substituted and will remain in the file name as is (for example, C:\Drop\%SourceFileName%). %SourceParty% Name of the source party from which the File adapter received the message. %SourcePartyQualifier% Qualifier of the source party from which the File adapter received the message. %time% UTC time in the format hhmmss. %time.tz% Local time plus time zone from GMT in the format hhmmssTZD (for example, 124525+530).

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  • Dual boot (Win 7 & Ubuntu 13.10 clock problem

    - by peter
    I'm a "newbie" to Ubuntu, but I've been wrestling with this problem for several hours and don't seem to be able to solve it: When I set the time in Windows (Indianapolis, Eastern U.S. time zone) and then re-boot to Ubuntu, the computer time goes to Hawaiian time. When the time is set in Ubuntu, and the computer is rebooted to Windows the time is advanced by 5 hours. I've set the time in the BIOS, and it seems to make no difference. I've tried setting the time from "automatic" to "manual", all with the same result. Not a big problem, but it shows some underlying glitch. Could anyone explain?

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  • Listening to the iPhone mic with SCListener and playing music at the same time: how?

    - by Eamon Ford
    Hello, I am using Stephen Celis' SCListener class (for iPhone) to "listen" from the microphone, but I also need to be playing music at the same time using the MediaPlayer framework. However, when I start listening with SCListener, the music fades out and stops. I have set the kAudioSessionCategory_PlayAndRecord property on the audio session in SCListener, which should allow me to play audio and record audio at the same time, but as far as I can tell it has no effect. I'm confused, because according to other developers' results, this works just fine, but not for me. I'm thinking maybe the kAudioSessionCategory_PlayAndRecord property allows you to play sound and record if you're using the AVAudioPlayer framework or something to play the sound, but maybe not the MediaPlayer framework? This would be a problem for me because I need to play music from the user's iPod library, which, as far as I know is only possible to do using the MediaPlayer framework. Does anyone know how I can get around this problem? Thanks in advance!

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  • making jQuery plug-in autoNumeric format fields by time page loads...

    - by Lille
    Hi, I've been messing around with autoNumeric, a plug-in for jQuery that formats currency fields. I'd like to wire the plug-in so that all currency fields are formatted by the time the user sees the page, e.g., on load. Currently, the default that I can't seem to get around is that fields are formatted upon blur, key-up or other action in the fields themselves. I've been experimenting with the plug-in code and it looks like it will take this relative newcomer some time to resolve this, if at all. Anybody on this? Lille

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  • What web-development platform should I use considering Time-To-Market?

    - by Jonas
    I have been looking at a few differend platforms for my coming web-development project. I would like to hear what web-development platform is recommended when considering Time-To-Maket. Suppose that I already know the programming language well, but not the web-framework. The OS will be Linux. My requirements and priorities: Time-To-Market RESTful Maintainable code Scales-up (not dog-slow) The one I have looked at but never used are: Java and Play! Framework or GWT Python and Django PHP and Zend Framework Ruby and Ruby on Rails Erlang and Nitrogen and Webmachine Scala and Lift C++ and Wt C# and ASP.NET Mono It's a bonus if the framework has support for making sites for mobile phones.

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  • Learning Visual C++ 2008 and C++ at the same time? Any resources to recommend?

    - by Javed Ahamed
    Hey guys, I am trying to learn Visual C++ 2008 and C++ at the same time to get involved with sourcemod, a server side modding tool for valve games. However I have never touched Visual C++ or C++ in general, and doing some preliminary research I am quite confused on these different versions of C++ (mfc, cli, win32), and why a lot of people seem to hate Visual C++ and use something like Borland instead. I really learn visually, and have used videos from places like Lynda.com with great success. I was wondering if anyone had any exceptional resources they had come across to teach Visual C++ 2k8, with its intricacies and setting up the IDE along with C++ at the same time. Books would be nice, but videos would be preferred, and I don't mind paying for resources. Thanks in advance!

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  • How can a Delphi TForm / TPersistent object calculate its own deserialization time?

    - by mjustin
    For performance tests I need a way to measure the time needed for a form to load its definition from the DFM. All existing forms inherit a custom form class. To capture the current time, this base class needs overriden methods as "extension points": start of the deserialization process after the deserialization (can be implemented by overriding the Loaded procedure) the moment just before the execution of the OnFormCreate event So the log for TMyForm.Create(nil) could look like: - 00.000 instance created - 00.010 before deserialization - 01.823 after deserialization - 02.340 before OnFormCreate Which TObject (or TComponent) methods are best suited? Maybe there are other extension points in the form creation process, please feel free to make suggestions.

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  • Is Zend Framework a total waste of my time?

    - by Citizen
    Ok, I'm about 50% done with the "30 minute" quickstart guide from Zend. I must be missing something, because this seems like a total waste of time. The point of this quickguide is to create a guestbook, something I could do in 5 minutes with regular naked non-framework php. Here's my path to zend framework: c:/program files/wamp/www/_zend/ Here's my path to my quickstart project: c:/program files/wamp/www/_zend/bin/quickstart/ I have a number of questions at this point: http://framework.zend.com/docs/quickstart/create-a-model-and-database-table 1: I'm running the command line to run my database loading script. I get an error stating the it can't find the Zend/AutoLoader.php becuase my path to the zend library is wrong. I followed all of the steps. I defined the path to my zend library in the main config file, but for some reason, its defined again in my db loader. In all of these scripts that they have me load, it points the relative path to the zend library as being /../library Problem is, there's nothing in that folder. To get to my actual zend folder, you'd need to be (relatively) /../../../../library Which brings me to my 2nd question: 2: Where the #$#$ is the main Zend files supposed to be? The install directions were basically "put it wherever you want", when the real answer (after a bunch of errors and wasted time was) was "put it somewhere so that its really easy to type the full path a thousand times in command line" and "it also better be in a runnable place on your webserver since its going to create your quickstart application in a subdirectory within zend". Which brings us to the third question 3: Am I supposed to have this libary in both the parent core Zend (wamp/_zend/library) AND my application (quickstart/library)? 4: If that is the case, it seems like a ton of wasted files to be uploading. I'd like to use Zend to create products that my customers will download. 5 megs of overhead seems like a bit much. Zend claims you can use these library components separately, but it looks to me like I'm going to have to upload them every time. Which leads to the next question: 5: It appears that perhaps Zend is more for a single application that is not supposed to be distributed. Is this not the case? 6: According to their default file structure everything but my /public folder would be above public_html on my server if I wanted this to rest on my TLD. I would need to rename every reference of /public/ to /public_html/, or am I missing something else?

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