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  • Return a list of important Python modules in a script?

    - by Jono Bacon
    Hi All, I am writing a program that categorizes a list of Python files by which modules they import. As such I need to scan the collection of .py files ad return a list of which modules they import. As an example, if one of the files I import has the following lines: import os import sys, gtk I would like it to return: ["os", "sys", "gtk"] I played with modulefinder and wrote: from modulefinder import ModuleFinder finder = ModuleFinder() finder.run_script('testscript.py') print 'Loaded modules:' for name, mod in finder.modules.iteritems(): print '%s ' % name, but this returns more than just the modules used in the script. As an example in a script which merely has: import os print os.getenv('USERNAME') The modules returned from the ModuleFinder script return: tokenize heapq __future__ copy_reg sre_compile _collections cStringIO _sre functools random cPickle __builtin__ subprocess cmd gc __main__ operator array select _heapq _threading_local abc _bisect posixpath _random os2emxpath tempfile errno pprint binascii token sre_constants re _abcoll collections ntpath threading opcode _struct _warnings math shlex fcntl genericpath stat string warnings UserDict inspect repr struct sys pwd imp getopt readline copy bdb types strop _functools keyword thread StringIO bisect pickle signal traceback difflib marshal linecache itertools dummy_thread posix doctest unittest time sre_parse os pdb dis ...whereas I just want it to return 'os', as that was the module used in the script. Can anyone help me achieve this?

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  • OpenSL ES decode 24bit FLAC

    - by yano
    I am trying to decode a FLAC file with 24bit sample format using OpenSL ES on Android. Originally, I had my SLDataFormat_PCM for the SLDataSink setup like this. _pcm.formatType = SL_DATAFORMAT_PCM; _pcm.numChannels = 2; _pcm.samplesPerSec = SL_SAMPLINGRATE_44_1; _pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16; _pcm.containerSize = SL_PCMSAMPLEFORMAT_FIXED_16; _pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT; _pcm.endianness = SL_BYTEORDER_LITTLEENDIAN; This is working well for basically any data format. Luckily the samplesPerSec is not respected (I don't want resampling). Now I want to support the full bit-depth of a FLAC file with 24bit samples. When using this format, it apparently performs a bit-depth conversion, because once I load the file, and then check the ANDROID_KEY_PCMFORMAT_BITSPERSAMPLE info, it is 16. When I put bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_24; or SL_PCMSAMPLEFORMAT_FIXED_32, then OpenSL ES rejects it E/libOpenSLES(22706): pAudioSnk: bitsPerSample=32 W/libOpenSLES(22706): Leaving Engine::CreateAudioPlayer (SL_RESULT_CONTENT_UNSUPPORTED) Any idea how this is meant to work? Is Android currently restricted to 16 bit int only? I would also accept 32bit float, but I don't suppose that will work either.

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  • non-copyable objects and value initialization: g++ vs msvc

    - by R Samuel Klatchko
    I'm seeing some different behavior between g++ and msvc around value initializing non-copyable objects. Consider a class that is non-copyable: class noncopyable_base { public: noncopyable_base() {} private: noncopyable_base(const noncopyable_base &); noncopyable_base &operator=(const noncopyable_base &); }; class noncopyable : private noncopyable_base { public: noncopyable() : x_(0) {} noncopyable(int x) : x_(x) {} private: int x_; }; and a template that uses value initialization so that the value will get a known value even when the type is POD: template <class T> void doit() { T t = T(); ... } and trying to use those together: doit<noncopyable>(); This works fine on msvc as of VC++ 9.0 but fails on every version of g++ I tested this with (including version 4.5.0) because the copy constructor is private. Two questions: Which behavior is standards compliant? Any suggestion of how to work around this in gcc (and to be clear, changing that to T t; is not an acceptable solution as this breaks POD types). P.S. I see the same problem with boost::noncopyable.

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  • Oracle output: cursor, file, or very long string?

    - by Klay
    First, the setup: I have a table in an Oracle10g database with spatial columns. I need to be able to pass in a spatial reference so that I can reproject the geometry into an arbitrary coordinate system. Ultimately, I need to compress the results of this projection to a zip file and make it available for download through a Silverlight project. I would really appreciate ideas as to the best way to accomplish this. In the examples below, the SRID is the Spatial reference ID integer used to convert the geometric points into a new coordinate system. In particular, I can see a couple of possibilities. There are many more, but this is an idea of how I'm thinking: a) Pass SRID to a dynamic view -- perform projection, output a cursor -- send cursor to UTL_COMPRESS -- write output to a file (somehow) -- send URL to Silverlight app b) Use SRID to call Oracle function from Silverlight app -- perform projection, output a string -- build strings into a file -- compress file using SharpZipLib library in .NET -- send bytestream back to Silverlight app I've done the first two steps of b), and the conversion of 100 points took about 7 seconds, which is unacceptably slow. I'm hoping it would be faster doing the processing totally in Oracle. If anyone can see potential problems with either way of doing this, or can suggest a better way, it would be very helpful. Thanks!

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  • File Storage for Web Applications: Filesystem vs DB vs NoSQL engines

    - by El Yobo
    I have a web application that stores a lot of user generated files. Currently these are all stored on the server filesystem, which has several downsides for me. When we move "folders" (as defined by our application) we also have to move the files on disk (although this is more due to strange design decisions on the part of the original developers than a requirement of storing things on the filesystem). It's hard to write tests for file system actions; I have a mock filesystem class that logs actions like move, delete etc, without performing them, which more or less does the job, but I don't have 100% confidence in the tests. I will be adding some other jobs which need to access the files from other service to perform additional tasks (e.g. indexing in Solr, generating thumbnails, movie format conversion), so I need to get at the files remotely. Doing this over network shares seems dodgy... Dealing with permissions on the filesystem as sometimes given us problems in the past, although now that we've moved to a pure Linux environment this should be less of an issue. What are the downsides of storing files as BLOBs in MySQL? I guess that it would massively increase the database size and reduce the effectiveness of caches, but are there other problems? Do the same problems exist with NoSQL systems like Cassandra? Does anyone have any other suggestions that might be appropriate?

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  • Compile time float packing/punning

    - by detly
    I'm writing C for the PIC32MX, compiled with Microchip's PIC32 C compiler (based on GCC 3.4). My problem is this: I have some reprogrammable numeric data that is stored either on EEPROM or in the program flash of the chip. This means that when I want to store a float, I have to do some type punning: typedef union { int intval; float floatval; } IntFloat; unsigned int float_as_int(float fval) { IntFloat intf; intf.floatval = fval; return intf.intval; } // Stores an int of data in whatever storage we're using void StoreInt(unsigned int data, unsigned int address); void StoreFPVal(float data, unsigned int address) { StoreInt(float_as_int(data), address); } I also include default values as an array of compile time constants. For (unsigned) integer values this is trivial, I just use the integer literal. For floats, though, I have to use this Python snippet to convert them to their word representation to include them in the array: import struct hex(struct.unpack("I", struct.pack("f", float_value))[0]) ...and so my array of defaults has these indecipherable values like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 0x3C83126F, // Some default float value, 0.005 } (These actually take the form of X macro constructs, but that doesn't make a difference here.) Commenting is nice, but is there a better way? It's be great to be able to do something like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 COMPILE_TIME_CONVERT(0.005), // Some default float value, 0.005 } ...but I'm completely at a loss, and I don't even know if such a thing is possible. Notes Obviously "no, it isn't possible" is an acceptable answer if true. I'm not overly concerned about portability, so implementation defined behaviour is fine, undefined behaviour is not (I have the IDB appendix sitting in front of me). As fas as I'm aware, this needs to be a compile time conversion, since DEFAULTS is in the global scope. Please correct me if I'm wrong about this.

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  • Having an issue with Nullable MySQL columns in SubSonic 3.0 templates

    - by omegawkd
    Looking at this line in the Settings.ttinclude string CheckNullable(Column col){ string result=""; if(col.IsNullable && col.SysType !="byte[]" && col.SysType !="string") result="?"; return result; } It describes how it determines if the column is nullable based on requirements and returns either "" or "?" to the generated code. Now I'm not too familiar with the ? nullable type operator but from what I can see a cast is required. For instance, if I have a nullable integer MySQL column and I generate the code using the default template files it returns a line similar to this: int? _User_ID; When trying to compile the project I get the error: Cannot implicitly convert type 'int?' to 'int'. An explicit conversion exists (are you missing a cast?) I checked teh Settings files for the other database types and they all seems to have the same routine. So my question is, is this behaviour expected or is this a bug? I need to solve it one way or the other before I can procede. Thanks for your help.

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  • Your favourite C++ Standard Library wrapper functions?

    - by Neil Butterworth
    This question, asked this morning, made me wonder which features you think are missing from the C++ Standard Library, and how you have gone about filling the gaps with wrapper functions. For example, my own utility library has this function for vector append: template <class T> std::vector<T> & operator += ( std::vector<T> & v1, const std::vector <T> v2 ) { v1.insert( v1.end(), v2.begin(), v2.end() ); return v1; } and this one for clearing (more or less) any type - particularly useful for things like std::stack: template <class C> void Clear( C & c ) { c = C(); } I have a few more, but I'm interested in which ones you use? Please limit answers to wrapper functions - i.e. no more than a couple of lines of code.

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  • Value get changed even though I'm not using reference

    - by atch
    In code: struct Rep { const char* my_data_; Rep* my_left_; Rep* my_right_; Rep(const char*); }; typedef Rep& list; ostream& operator<<(ostream& out, const list& a_list) { int count = 0; list tmp = a_list;//----->HERE I'M CREATING A LOCAL COPY for (;tmp.my_right_;tmp = *tmp.my_right_) { out << "Object no: " << ++count << " has name: " << tmp.my_data_; //tmp = *tmp.my_right_; } return out;//------>HERE a_list is changed } I've thought that if I'll create local copy to a_list object I'll be operating on completely separate object. Why isn't so? Thanks.

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  • Null Safe dereferencing in Java like ?. in Groovy using Maybe monad

    - by Sathish
    I'm working on a codebase ported from Objective C to Java. There are several usages of method chaining without nullchecks dog.collar().tag().name() I was looking for something similar to safe-dereferencing operator ?. in Groovy instead of having nullchecks dog.collar?.tag?.name This led to Maybe monad to have the notion of Nothing instead of Null. But all the implementations of Nothing i came across throw exception when value is accessed which still doesn't solve the chaining problem. I made Nothing return a mock, which behaves like NullObject pattern. But it solves the chaining problem. Is there anything wrong with this implementation of Nothing? [http://github.com/sathish316/jsafederef/blob/master/src/s2k/util/safederef/Nothing.java] As far as i can see 1. It feels odd to use mocking library in code 2. It doesn't stop at the first null. 3. How do i distinguish between null result because of null reference or name actually being null? How is it distinguished in Groovy code?

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  • How to std::find using a Compare object?

    - by dehmann
    I am confused about the interface of std::find. Why doesn't it take a Compare object that tells it how to compare two objects? If I could pass a Compare object I could make the following code work, where I would like to compare by value, instead of just comparing the pointer values directly: typedef std::vector<std::string*> Vec; Vec vec; std::string* s1 = new std::string("foo"); std::string* s2 = new std::string("foo"); vec.push_back(s1); Vec::const_iterator found = std::find(vec.begin(), vec.end(), s2); // not found, obviously, because I can't tell it to compare by value delete s1; delete s2; Is the following the recommended way to do it? template<class T> struct MyEqualsByVal { const T& x_; MyEqualsByVal(const T& x) : x_(x) {} bool operator()(const T& y) const { return *x_ == *y; } }; // ... vec.push_back(s1); Vec::const_iterator found = std::find_if(vec.begin(), vec.end(), MyEqualsByVal<std::string*>(s2)); // OK, will find "foo"

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  • How to iterate over modifed std::map values?

    - by Frank
    I have an std::map, and I would like to define an iterator that returns modified values. Typically, a std::map<int,double>::iterator iterates over std::pair<int,double>, and I would like the same behavior, just the double value is multiplied by a constant. I tried it with boost::transform_iterator, but it doesn't compile: #include <map> #include <boost/iterator/transform_iterator.hpp> #include <boost/functional.hpp> typedef std::map<int,double> Map; Map m; m[100] = 2.24; typedef boost::binder2nd< std::multiplies<double> > Function; typedef boost::transform_iterator<Function, Map::value_type*> MultiplyIter; MultiplyIter begin = boost::make_transform_iterator(m.begin(), Function(std::multiplies<double>(), 4)); // now want to similarly create an end iterator // and then iterate over the modified map The error is: error: conversion from 'boost ::transform_iterator< boost::binder2nd<multiplies<double> >, gen_map<int, double>::iterator , boost::use_default, boost::use_default >' to non-scalar type 'boost::transform_iterator< boost::binder2nd<multiplies<double> >, pair<const int, double> * , boost::use_default, boost::use_default >' requested What is gen_map and do I really need it? I adapted the transform_iterator tutorial code from here to write this code ...

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  • Abstracting boxed array structures in J

    - by estanford
    I've been working on a J function for a while, that's supposed to scan a list and put consecutive copies of an element into separate, concatenated boxes. My efforts have taken me as far as the function (<;. 2) ((2&(~:/\)),1:) which tests successive list entries for inequality, returns a list of boolean values, and cuts the list into boxes that end each time the number 1 appears. Here's an example application: (<;. 2) ((2&(~:/\)),1:) 1 2 3 3 3 4 1 1 1 +-+-+-----+-+-----+ |1|1|0 0 1|1|0 0 1| +-+-+-----+-+-----+ The task would be finished if I could then replace all those booleans with their corresponding values in the input argument. I've been looking for some kind of mystery function that would let me do something like final =: mysteryfunction @ (<;. 2) ((2&(~:/\)),1:) final 1 2 3 3 3 4 1 1 1 +-+-+-----+-+-----+ |1|2|3 3 3|4|1 1 1| +-+-+-----+-+-----+ In an ideal situation, there would be some way to abstractly represent the nesting pattern generated by (<;. 2) ((2&(~:/\)),1:) to the original input list. (i.e. "This boxed array over here has the first element boxed at depth one, the second element boxed at depth one, the third, fourth, and fifth elements boxed together at depth one,..., so take that unboxed list over there and box it up the same way.") I tried fooling around with ;. , S: , L:, L. and &. to produce that behavior, but I haven't had much luck. Is there some kind of operator or principle I'm missing that could make this happen? It wouldn't surprise me if I were overthinking the whole issue, but I'm running out of ideas.

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  • JavaScript automatically converts some special characters

    - by noplacetoh1de
    I need to extract a HTML-Substring with JS which is position dependent. I store special characters HTML-encoded. For example: HTML <div id="test"><p>l&ouml;sen &amp; gr&uuml;&szlig;en</p></div>? Text lösen & grüßen My problem lies in the JS-part, for example when I try to extract the fragment lö, which has the HTML-dependent starting position of 3 and the end position of 9 inside the <div> block. JS seems to convert some special characters internally so that the count from 3 to 9 is wrongly interpreted as "lösen " and not "l&ouml;". Other special characters like the &amp; are not affected by this. So my question is, if someone knows why JS is behaving in that way? Characters like &auml; or &ouml; are being converted while characters like &amp; or &nbsp; are plain. Is there any possibility to avoid this conversion? I've set up a fiddle to demonstrate this: JSFiddle Thanks for any help! EDIT: Maybe I've explained it a bit confusing, sorry for that. What I want is the HTML: <p>l&ouml;sen &amp; gr&uuml;&szlig;en</p> . Every special character should be unconverted, except the HTML-Tags. Like in the HTML above. But JS converts the &ouml; or &uuml; into ö or ü automatically, what I need to avoid.

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  • recommended format to save time with MJD + BCD format in database

    - by pierr
    Hi, There is a time represented in MJD and BCD format with 5 bytes .I am wondering what is the recommended format to save this date-time in the sqlite database so that user can search against it ? My first attempt is to save it just as it is, that is a 5 bytes string. The user will use the same format to search and the result will be converted to unix time by the user with following code. However, later, I was suggested to save the time in the integer - the UTC time, for example. But I can not find a standard way to do the conversion. I feel this is a common issue and would like to hear your comments. time_t sidate_to_unixtime(unsigned char sidate[]) { int k = 0; struct tm tm; double mjd; /* check for the undefined value */ if ((sidate[0] == 0xff) && (sidate[1] == 0xff) && (sidate[2] == 0xff) && (sidate[3] == 0xff) && (sidate[4] == 0xff)) { return -1; } memset(&tm, 0, sizeof(tm)); mjd = (sidate[0] << 8) | sidate[1]; tm.tm_year = (int) ((mjd - 15078.2) / 365.25); tm.tm_mon = (int) (((mjd - 14956.1) - (int) (tm.tm_year * 365.25)) / 30.6001); tm.tm_mday = (int) mjd - 14956 - (int) (tm.tm_year * 365.25) - (int) (tm.tm_mon * 30.6001); if ((tm.tm_mon == 14) || (tm.tm_mon == 15)) k = 1; tm.tm_year += k; tm.tm_mon = tm.tm_mon - 2 - k * 12; tm.tm_sec = bcd_to_integer(sidate[4]); tm.tm_min = bcd_to_integer(sidate[3]); tm.tm_hour = bcd_to_integer(sidate[2]); return mktime(&tm); }

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  • Configuring an offscreen framebuffer fails the completeness test

    - by randallmeadows
    I'm trying to create an offscreen framebuffer into which I can do some OpenGL drawing, and then pull the bits out manually. I'm following the instructions here, but in step 4, status is 0 instead of GL_FRAMEBUFFER_COMPLETE_OES. If I insert a call go glGetError() after every gl call, it returns 0 (GL_NO_ERROR) every time. But, the values of variables do not change during the call. E.g., GLuint framebuffer; glGenFramebuffersOES(1, &framebuffer); glBindFramebufferOES(GL_FRAMEBUFFER_OES, framebuffer); the value of framebuffer does not get altered at all (even when I change it to some arbitrary value and re-execute). It's almost like the gl calls are not actually being made. I'm linking against OpenGLES framework, and get no compile, link, or run-time errors (or warnings). I'm at a loss as to what to do to fix this. I've tried continuing on with my drawing, but do not see the results I expect, but at this point I can't tell whether it's because of the above error, or the conversion to a UIImage.

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  • Is extending a base class with non-virtual destructor dangerous in C++

    - by Akusete
    Take the following code class A { }; class B : public A { }; class C : public A { int x; }; int main (int argc, char** argv) { A* b = new B(); A* c = new C(); //in both cases, only ~A() is called, not ~B() or ~C() delete b; //is this ok? delete c; //does this line leak memory? return 0; } when calling delete on a class with a non-virtual destructor with member functions (like class C), can the memory allocator tell what the proper size of the object is? If not, is memory leaked? Secondly, if the class has no member functions, and no explicit destructor behaviour (like class B), is everything ok? I ask this because I wanted to create a class to extend std::string, (which I know is not recommended, but for the sake of the discussion just bear with it), and overload the +=,+ operator. -Weffc++ gives me a warning because std::string has a non virtual destructor, but does it matter if the sub-class has no members and does not need to do anything in its destructor? -- FYI the += overload was to do proper file path formatting, so the path class could be used like class path : public std::string { //... overload, +=, + //... add last_path_component, remove_path_component, ext, etc... }; path foo = "/some/file/path"; foo = foo + "filename.txt"; //and so on... I just wanted to make sure someone doing this path* foo = new path(); std::string* bar = foo; delete bar; would not cause any problems with memory allocation

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  • C++ Beginner Delete Question

    - by Pooch
    Hi all, This is my first year learning C++ so bear with me. I am attempting to dynamically allocate memory to the heap and then delete the allocated memory. Below is the code that is giving me a hard time: // String.cpp #include "String.h" String::String() {} String::String(char* source) { this->Size = this->GetSize(source); this->CharArray = new char[this->Size + 1]; int i = 0; for (; i < this->Size; i++) this->CharArray[i] = source[i]; this->CharArray[i] = '\0'; } int String::GetSize(const char * source) { int i = 0; for (; source[i] != '\0'; i++); return i; } String::~String() { delete[] this->CharArray; } Here is the error I get when the compiler tries to delete the CharArray: 0xC0000005: Access violation reading location 0xccccccc0. And here is the last call on the stack: msvcr100d.dll!operator delete(void * pUserData) Line 52 + 0x3 bytes C++ I am fairly certain the error exists within this piece of code but will provide you with any other information needed. Oh yeah, using VS 2010 for XP. Thanks for any and all help!

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  • Why does using Collections.emptySet() with generics work in assignment but not as a method parameter

    - by Karl von L
    So, I have a class with a constructor like this: public FilterList(Set<Integer> labels) { ... } and I want to construct a new FilterList object with an empty set. Following Joshua Bloch's advice in his book Effective Java, I don't want to create a new object for the empty set; I'll just use Collections.emptySet() instead: FilterList emptyList = new FilterList(Collections.emptySet()); This gives me an error, complaining that java.util.Set<java.lang.Object> is not a java.util.Set<java.lang.Integer>. OK, how about this: FilterList emptyList = new FilterList((Set<Integer>)Collections.emptySet()); This also gives me an error! Ok, how about this: Set<Integer> empty = Collections.emptySet(); FilterList emptyList = new FilterList(empty); Hey, it works! But why? After all, Java doesn't have type inference, which is why you get an unchecked conversion warning if you do Set<Integer> foo = new TreeSet() instead of Set<Integer> foo = new TreeSet<Integer>(). But Set<Integer> empty = Collections.emptySet(); works without even a warning. Why is that?

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  • Is it possible to use SqlGeography with Linq to Sql?

    - by cofiem
    I've been having quite a few problems trying to use Microsoft.SqlServer.Types.SqlGeography. I know full well that support for this in Ling to Sql is not great. I've tried numerous ways, beginning with what would the expected way (Database type of geography, CLR type of SqlGeography). This produces the NotSupportedException, which is widely discussed via blogs. I've then gone down the path of treating the geography column as a varbinary(max), as geography is a UDT stored as binary. This seems to work fine (with some binary reading and writing extension methods). However, I'm now running into a rather obscure issue, which does not seem to have happened to many other people. System.InvalidCastException: Unable to cast object of type 'Microsoft.SqlServer.Types.SqlGeography' to type 'System.Byte[]'. This error is thrown from an ObjectMaterializer when iterating through a query. It seems to only occur when the tables containing geography columns are included in a query implicitly (ie. using the EntityRef<> properties to do joins). System.Data.Linq.SqlClient.ObjectReaderCompiler.ObjectReader`2.MoveNext() My question: If I'm retrieving the geography column as varbinary(max), I might expect the reverse error: can't cast byte[] to SqlGeography. That I would understand. This I don't. I do have some properies on the partial LINQ to SQL classes that hide the binary conversion... could those be the issue? Any help appreciated, and I know there's probably not enough information.

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  • implement SIMD in C++

    - by Hristo
    I'm working on a bit of code and I'm trying to optimize it as much as possible, basically get it running under a certain time limit. The following makes the call... static affinity_partitioner ap; parallel_for(blocked_range<size_t>(0, T), LoopBody(score), ap); ... and the following is what is executed. void operator()(const blocked_range<size_t> &r) const { int temp; int i; int j; size_t k; size_t begin = r.begin(); size_t end = r.end(); for(k = begin; k != end; ++k) { // for each trainee temp = 0; for(i = 0; i < N; ++i) { // for each sample int trr = trRating[k][i]; int ei = E[i]; for(j = 0; j < ei; ++j) { // for each expert temp += delta(i, trr, exRating[j][i]); } } myscore[k] = temp; } } I'm using Intel's TBB to optimize this. But I've also been reading about SIMD and SSE2 and things along that nature. So my question is, how do I store the variables (i,j,k) in registers so that they can be accessed faster by the CPU? I think the answer has to do with implementing SSE2 or some variation of it, but I have no idea how to do that. Any ideas? Thanks, Hristo

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  • Using forward declarations for build in datatypes.

    - by bdhar
    I understand that wherever possible we shall use forward declarations instead of includes to speed up the compilation. I have a class Person like this. #pragma once #include <string> class Person { public: Person(std::string name, int age); std::string GetName(void) const; int GetAge(void) const; private: std::string _name; int _age; }; and a class Student like this #pragma once #include <string> class Person; class Student { public: Student(std::string name, int age, int level = 0); Student(const Person& person); std::string GetName(void) const; int GetAge(void) const; int GetLevel(void) const; private: std::string _name; int _age; int _level; }; In Student.h, I have a forward declaration class Person; to use Person in my conversion constructor. Fine. But I have done #include <string> to avoid compilation error while using std::string in the code. How to use forward declaration here to avoid the compilation error? Is it possible? Thanks.

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  • What is the return type for a anonymous linq query select? What is the best way to send this data ba

    - by punkouter
    This is a basic question. I have the basic SL4/RIA project set up and I want to create a new method in the domain service and return some data from it. I am unsure the proper easiest way to do this.. Should I wrap it up in a ToList()? I am unclear how to handle this anonymous type that was create.. what is the easiest way to return this data? public IQueryable<ApplicationLog> GetApplicationLogsGrouped() { var x = from c in ObjectContext.ApplicationLogs let dt = c.LogDate group c by new { y = dt.Value.Year, m = dt.Value.Month, d = dt.Value.Day } into mygroup select new { aaa = mygroup.Key, ProductCount = mygroup.Count() }; return x; // return this.ObjectContext.ApplicationLogs.Where(r => r.ApplicationID < 50); } Cannot implicitly convert type 'System.Linq.IQueryable<AnonymousType#1>' to 'System.Linq.IQueryable<CapRep4.Web.ApplicationLog>'. An explicit conversion exists (are you missing a cast?) 58 20 CapRep4.Web

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  • Advantages/Disadvantages of AIR vs Flex/Web

    - by Lizzan
    Hi all, I'm tasked with writing an application for placing and connecting objects (sort of like a room planner where you can place furniture). I've made a demo using Flash Builder 4 and built it for AIR as a desktop app. Now the client wants the full app, but they and I am unsure whether to continue building it as an AIR app or transform it to a web application using Flex. I tried making a simple conversion of the AIR app to a web app, and most things worked but not all. The things that don't work seem to be simple bugs, though, not complete lack of capability. The capabilities that I'm going to need (except for the modelling) are: Printing of the finished image + a list of the furniture that has been placed A way to save and retrieve finished plans A way to export the list of furniture to Excel format Handling a whole slew of data about the different objects Only the printing has been implemented so far, and seems to work in the web app as well. What advantages/disadvantages are there with the two approaches? Are any of the capabilities I need much worse (or even impossible) to implement in either approach?

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  • How do I get rid of these warnings?

    - by Brian Postow
    This is really several questions, but anyway... I'm working with a big project in XCode, relatively recently ported from MetroWorks (Yes, really) and there's a bunch of warnings that I want to get rid of. Every so often an IMPORTANT warning comes up, but I never look at them because there's too many garbage ones. So, if I can either figure out how to get XCode to stop giving the warning, or actually fix the problem, that would be great. Here are the warnings: It claims that <map.h> is antiquated. However, when I replace it with <map> my files don't compile. Evidently, there's something in map.h that isn't in map... this decimal constant is unsigned only in ISO C90 This is a large number being compared to an unsigned long. I have even cast it, with no effect. enumeral mismatch in conditional expression: <anonymous enum> vs <anonymous enum> This appears to be from a ?: operator. Possibly that the then and else branches don't evaluate to the same type? Except that in at least one case, it's (matchVp == NULL ? noErr : dupFNErr) And since those are both of type OSErr, which is mac defined... I'm not sure what's up. It also seems to come up when I have other pairs of mac constants... multi-character character constant This one is obvious. The problem is that I actually NEED multi-character constants... -fwritable-strings not compatible with literal CF/NSString I unchecked the "Strings are Read-Only" box in both the project and target settings... and it seems to have had no effect...

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