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  • wpf & validation application block > message localization > messageTemplateResource Name&Type

    - by Shaboboo
    I'm trying to write validation rules for my data objects in a WPF application. I'm writing them in the configuration file, and so far they are working fine. I'm stumped on how to localize the messages using messageTemplateResourceName and messageTemplateResourceType. What I know is that the strings can be writen in a resource file, given a name and referenced by that name. I get the idea, but i haven't been able to make this work. <ruleset name="Rule Set"> <properties> <property name="StringValue"> <validator lowerBound="0" lowerBoundType="Ignore" upperBound="25" upperBoundType="Inclusive" negated="false" messageTemplate="" messageTemplateResourceName="msg1" messageTemplateResourceType="Resources" tag="" type="Microsoft.Practices.EnterpriseLibrary.Validation.Validators.StringLengthValidator, Microsoft.Practices.EnterpriseLibrary.Validation" name="String Length Validator" /> </property> </properties> </ruleset> Where is the resource file and what value do I pass to messageTemplateResourceType? I have tried writing the messages in the shell project's resource file but no sucess trying to retrieve the value. I only get the default built-in message. I've tried messageTemplateResourceType="typeof(Resources)" messageTemplateResourceType="Resources" messageTemplateResourceType="Resources.resx" messageTemplateResourceType="typeof(Shell)" messageTemplateResourceType="Shell" messageTemplateResourceType="Shell, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" I've also tried adding a new resource file in the shell project, and adding a resource file to the data object's library. I'm all out of ideas Does anyone have any suggestions? I'm not even married to the idea of resource files, so if there are other ways to localize these messages I'd love to know! thanks

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  • jQuery.extend() not giving deep copy of object formed by constructor

    - by two7s_clash
    I'm trying to use this to clone a complicated Object. The object in question has a property that is an array of other Objects, and each of these have properties of different types, mostly primitives, but a couple further Objects and Arrays. For example, an ellipsed version of what I am trying to clone: var asset = new Assets(); function Assets() { this.values = []; this.sectionObj = Section; this.names = getNames; this.titles = getTitles; this.properties = getProperties; ... this.add = addAsset; function AssetObj(assetValues) { this.name = ""; this.title = ""; this.interface = ""; ... this.protected = false; this.standaloneProtected = true; ... this.chaptersFree = []; this.chaptersUnavailable = []; ... this.mediaOptions = { videoWidth: "", videoHeight: "", downloadMedia: true, downloadMediaExt: "zip" ... } this.chaptersAvailable = []; if (typeof assetValues == "undefined") { return; } for (var name in assetValues) { if (typeof assetValues[name] == "undefined") { this[name] = ""; } else { this[name] = assetValues[name]; } } ... function Asset() { return new AssetObj(); } ... function getProperties() { var propertiesArray = new Array(); for (var property in this.values[0]) { propertiesArray.push(property); } return propertiesArray; } ... function addAsset(assetValues) { var newValues; newValues = new AssetObj(assetValues); this.values.push(newValues); } } When I do var copiedAssets = $.extend(true, {}, assets); copiedAssets.values == [], while assets.values == [Object { name="section_intro", more...}, Object { name="select_textbook", more...}, Object { name="quiz", more...}, 11 more...] When I do var copiedAssets = $.extend( {}, assets); all copiedAssets.values.[X].properties are just pointers to the value in assets. What I want is a true deep copy all the way down. What am I missing? Do I need to write a custom extend function? If so, any recommended patterns?

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  • determining name of object loaded in R

    - by andrewj
    Imagine you have an object foo that you saved as saved.file.rda as follows: foo <- 'a' save(foo, file='saved.file.rda') Suppose you load saved.file.rda into an environment with multiple objects but forgot the name of the object that is in saved.file.rda. Is there a way in R to determine that name? You can do it the following way, which seems a little clunky: bar <- load('saved.file.rda') eval(parse(text=bar)) # this will pull up the object that was in saved.file.rda However, is there a better way of doing this?

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  • How to move an object using X and Y coordinates in JavaScript

    - by Geroy290
    I am making a 2d game with JavaScript and HTML5 and am trying to move an image that I have drawn with JavaScript like so: //canvas var c = document.getElementById("gameCanvas"); var ctx = c.getContext("2d"); //baseball var baseball = new Image(); baseball.onload = function() { ctx.drawImage(baseball, 400, 425); }; baseball.src = "baseball2.png"; I'm not sure how I would move it though, I have seen many people seem to just type something like ballX and ballY but I don't understand where the actual x and y definition comes from. Here is my code so far: http://jsfiddle.net/xRfua/ I have a different image source but it is a local source so I couldn't include it. Thanks in a dvance for any help!

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  • Python vs. Java performance (runtime speed)

    - by Bijan
    Ignoring all the characteristics of each languages and focusing SOLELY on speed, which language is better performance-wise? You'd think this would be a rather simple question to answer, but I haven't found a decent one. I'm aware that some types of operations may be faster with python, and vice-versa, but I cannot find any detailed information on this. Can anyone shed some light on the performance differences?

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  • libgdx collision detection / bounding the object

    - by johnny-b
    i am trying to get collision detection so i am drawing a red rectangle to see if it is working, and when i do the code below in the update method. to check if it is going to work. the position is not in the right place. the red rectangle starts from the middle and not at the x and y point?Huh so it draws it wrong. i also have a getter method so nothing wrong there. bullet.set(getX(), getY(), getOriginX(), getOriginY()); this is for the render shapeRenderer.begin(ShapeType.Filled); shapeRenderer.setColor(Color.RED); shapeRenderer.rect(bullet.getX(), bullet.getY(), bullet.getOriginX(), bullet.getOriginY(), 15, 5, bullet.getRotation()); shapeRenderer.end(); i have tried to do it with a circle but the circle draws in the middle and i want it to be at the tip of the bullet. at the front of the bullet. x, y point. boundingCircle.set(getX() + getOriginX(), getY() + getOriginY(), 4.0f); shapeRenderer.begin(ShapeType.Filled); shapeRenderer.setColor(Color.RED); shapeRenderer.circle(bullet.getBoundingCircle().x, bullet.getBoundingCircle().y, bullet.getBoundingCircle().radius); shapeRenderer.end(); thank you need it to be of the x and y as the bullet is in the middle of the sprite when drawn originally via paint.

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  • HttpContext.Current.User.Identity.Name loses value

    - by Yagami
    Hi, I am using HttpContext.Current.User.Identity.Name to get a user id from 2 web application i'am developping. the problem is when i'am loggin in teh first application i get always HttpContext.Current.User.Identity.Name value (i put test in Application_AuthenticateRequest event) but when i log in teh 2nd application adn i ty to naviagte trough the 1st application teh HttpContext.Current.User.Identity.Name loses value. Environnement of test : Windows XP / VS.NET 2005 / Authentication forms BTW : both application are deployed in teh same machine Thank you for your help

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  • Numerical stability in continuous physics simulation

    - by Panda Pajama
    Pretty much all of the game development I have been involved with runs afoul of simulating a physical world in discrete time steps. This is of course very simple, but hardly elegant (not to mention mathematically inaccurate). It also has severe disadvantages when large values are involved (either very large speeds, or very large time intervals). I'm trying to make a continuous physics simulation, just for learning, which goes like this: time = get_time() while true do new_time = get_time() update_world(new_time - time) render() time = new_time end And update_world() is a continuous physical simulation. Meaning that for example, for an accelerated object, instead of doing object.x = object.x + object.vx * timestep object.vx = object.vx + object.ax * timestep -- timestep is fixed I'm doing something like object.x = object.x + object.vx * deltatime + object.ax * ((deltatime ^ 2) / 2) object.vx = object.vx + object.ax * deltatime However, I'm having a hard time with the numerical stability of my solutions, especially for very large time intervals (think of simulating a physical world for hundreds of thousands of virtual years). Depending on the framerate, I get wildly different solutions. How can I improve the numerical stability of my continuous physical simulations?

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  • JavaScript inheritance

    - by Tower
    Hi, Douglas Crockford seems to like the following inheritance approach: if (typeof Object.create !== 'function') { Object.create = function (o) { function F() {} F.prototype = o; return new F(); }; } newObject = Object.create(oldObject); It looks OK to me, but how does it differ from John Resig's simple inheritance approach? Basically it goes down to newObject = Object.create(oldObject); versus newObject = Object.extend(); And I am interested in theories. Implementation wise there does not seem to be much difference.

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  • Array within Form collecting multiple values with the same name possible?

    - by JM4
    Good afternoon, I will first start with the goal I am trying to accomplish and then give a very basic sample of what I need to do. Goal Instead of collecting several variables and naming them with keys individually, I have decided to give in and use an array structure to handle all inputs of the same type and rules. Once I have the variables, I will validate against them and if 'ok' store them in a MySQL table. The table will hold consumer information and will need to store multiple rows of the same type of information. First Pass I will leave out the validation portion of this question because I feel I need to first understand the basics. <form action="?" method="POST" name="Form"> Member 1 First Name:<input type="text" name="MemberFirstName[]" /><br /> Member 1 Last Name: <input type="text" name="MemberLastName[]" /><br /> Member 1 Email: <input type="text" name="MemberEmail[]" /><br /> Member 2 First Name:<input type="text" name="MemberFirstName[]" /><br /> Member 2 Last Name: <input type="text" name="MemberLastName[]" /><br /> Member 2 Email: <input type="text" name="MemberEmail[]" /><br /> Member 3 First Name:<input type="text" name="MemberFirstName[]" /><br /> Member 3 Last Name: <input type="text" name="MemberLastName[]" /><br /> Member 3 Email: <input type="text" name="MemberEmail[]" /><br /> <input type="submit" name="submit" value="Continue" /> </form> I am hoping that each input given for First Name (a required field) will generate a unique key for that particular entry and not overwrite any data entered. Because I am carrying information from page to page (checkout form), I am turning the POST variables into SESSION variables then storing in a mysql database in the end. My hope is to have: <?php $conn = mysql_connect("localhost", "username", "password"); mysql_select_db("DBname",$conn); $sql = "INSERT INTO tablename VALUES ('$_SESSION[Member1FirstName]', '$_SESSION[Member1LastName]', '$_SESSION[Member1Email]', '$_SESSION[Member2FirstName]', '$_SESSION[Member2LastName]', '$_SESSION[Member2Email]', '$_SESSION[Member1FirstName]', '$_SESSION[Member3LastName]', '$_SESSION[Member3Email]')"; $result = mysql_query($sql, $conn) or die(mysql_error()); Header ("Location: completed.php"); ?> Where Member1, Member2, and Member3 values will appear on their own row within the table. I KNOW my code is wrong but I am giving a first shot at the overall business purpose I am trying to achieve and trying to learn how to code the right way. I am very, very new to programming so any 'baby advice' is greatly appreciated.

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  • Opengl-es picking object

    - by lacas
    I saw a lot of picking code opengl-es, but nothing worked. Can someone give me what am I missing? My code is (from tutorials/forums) Vec3 far = Camera.getPosition(); Vec3 near = Shared.opengl().getPickingRay(ev.getX(), ev.getY(), 0); Vec3 direction = far.sub(near); direction.normalize(); Log.e("direction", direction.x+" "+direction.y+" "+direction.z); Ray mouseRay = new Ray(near, direction); for (int n=0; n<ObjectFactory.objects.size(); n++) { if (ObjectFactory.objects.get(n)!=null) { IObject obj = ObjectFactory.objects.get(n); float discriminant, b; float radius=0.1f; b = -mouseRay.getOrigin().dot(mouseRay.getDirection()); discriminant = b * b - mouseRay.getOrigin().dot(mouseRay.getOrigin()) + radius*radius; discriminant = FloatMath.sqrt(discriminant); double x1 = b - discriminant; double x2 = b + discriminant; Log.e("asd", obj.getName() + " "+discriminant+" "+x1+" "+x2); } } my camera vectors: //cam Vec3 position =new Vec3(-obj.getPosX()+x, obj.getPosZ()-0.3f, obj.getPosY()+z); Vec3 direction =new Vec3(-obj.getPosX(), obj.getPosZ(), obj.getPosY()); Vec3 up =new Vec3(0.0f, -1.0f, 0.0f); Camera.set(position, direction, up); and my picking code: public Vec3 getPickingRay(float mouseX, float mouseY, float mouseZ) { int[] viewport = getViewport(); float[] modelview = getModelView(); float[] projection = getProjection(); float winX, winY; float[] position = new float[4]; winX = (float)mouseX; winY = (float)Shared.screen.width - (float)mouseY; GLU.gluUnProject(winX, winY, mouseZ, modelview, 0, projection, 0, viewport, 0, position, 0); return new Vec3(position[0], position[1], position[2]); } My camera moving all the time in 3d space. and my actors/modells moving too. my camera is following one actor/modell and the user can move the camera on a circle on this model. How can I change the above code to working?

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  • How can I handle a .org domain on my own nameserver without paying for unwanted services?

    - by etuardu
    I have a dot org domain that I use to run a website. Until now, I had an account onto a hosting+domain provider. Recently I thought to run the website on my own webserver and to handle the domain on my own nameserver. What do I need to do in order to handle my .org domain by my own? Do I still need a registrar? Is there a more direct way that pir.org provide in order to fill in just a nameserver to be bound to a domain name?

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  • django app with a generic name

    - by zaharpopov
    Django tutorials everywhere use constant-set application name all around - in urls file, in HTML templates, in views. But if I want to distribute an application and let the user sets it name (i.e. its URL postfix on http://server.com/appname) - how can I do? I must have some common name setting then in configuration, but how to work it for template files, etc?

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  • object detection in bitmmap javacanvas

    - by user1538127
    i want to detect clicks on canvas elements which are drawn using paths. so far i have think of to store elements path in javascript data structure and then check the cordinates of hits which matches the elements cordinates. i belive there is algorithm already for thins kind o cordinate search. rendering each of element path and checking the hits would be inefficient when elements number is larger. can anyone point on me that?

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  • This for array colllision function doesn't work with anything but first object in array

    - by Zee Bashew
    For some reason, this simple simple loop is totally broken. (characterSheet is my character Class, it's just a movieClip with some extra functionality) (hitBox, is basically a square movieclip) Anyway: every time hitBox make contact with a characterSheet in a different order than they were created: Nothing happens. The program only seems to be listening to collisions that are made with o2[0]. As soon as another hitBox is created, it pushes the last one out of o2[0] and the last one becomes totally useless. What's super weird is that I can hit characterSheets in any order I like.... public function collisions(o1:Array, o2:Array) { if((o1.lenght>=0)&&(o2.length>=0)){ for (var i = 0; i < o1.length; i++) { var ob1 = o1[i]; for (var f = 0; f < o1.length; f++) { var ob2 = o2[f]; if (ob1 is characterSheet) { if (ob2.hitTestObject(ob1)) { var right:Boolean = true; if (ob1.x < hitBox(ob2).origin.x) right = false; characterSheet(ob1).specialDamage(hitBox(ob2).damageType, hitBox(ob2).damage, right); }}}}}} Also it might be somewhat helpful to see the function for creating a new hitBox public function SpawnHitBox(targeted, following, atype, xoff, yoff, ... args) { var newHitBox = new hitBox(targeted, following, atype, xoff, yoff, args); badCollisionObjects.push(newHitBox); arraydictionary[newHitBox] = badCollisionObjects; addChild(newHitBox); }

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  • How can I get the fully qualified name of an assembly from it's basic name?

    - by GenericTypeTea
    I'm currently writing a custom forms application that allows a user to design a data capture form. I store the field's ControlType and ControlAssembly in the database and then create them on the forms at runtime. For example: ControlType = `System.Web.UI.WebControls.TextBox`. ControlAssembly= `System.Web`. So I can therefor create a fully qualified name and create the control doing the following: string target = Assembly.CreateQualifiedName("System.Web", field.ControlType); Type type = Type.GetType(target); Control control = Activator.CreateInstance(type) as Control; But, this will cause an error as "System.Web" is not a valid assembly name. The assembly name itself has to be fully qualified, i.e. System.Web.Extensions would be: "System.Web.Extensions, Version=1.0.61025.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" Is there any way I can get the fully qualified name of the assembly System.Web without having to store the entirity of the version, culture and PKT?

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  • What should a domain object's validation cover?

    - by MarcoR88
    I'm trying to figure out how to do validation of domain objects that need external resources, such as data mappers/dao Firstly here's my code class User { const INVALID_ID = 1; const INVALID_NAME = 2; const INVALID_EMAIL = 4; int getID(); void setID(Int i); string getName(); void setName(String s); string getEmail(); void setEmail(String s); int getErrorsForInsert(); // returns a bitmask for INVALID_* constants int getErrorsForUpdate(); } My worries are about the uniqueness of the email, checking it would require the storage layer. Reading others' code seems that two solutions are equally accepted: both perform the unique validation in data mapper but some set an error state to the DO user.addError(User.INVALID_EMAIL) while others prefer to throw a totally different type of exception that covers only persistence, like: UserStorageException { const INVALID_EMAIL = 1; const INVALID_CITY = 2; } What are the pros and cons of these solutions?

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  • NameServer SOA records misconfigured

    - by Khoa Bui
    This is my config of NS. hostingdk.com. SOA zone1.hostingdk.com admin.hostingdk.com 2010051905; 43100; 7200; 2419100; 86400; hostingdk.com. NS zone1.hostingdk.com. hostingdk.com. NS zone2.hostingdk.com. zone1.hostingdk.com. A 96.30.49.11 zone2.hostingdk.com. A 96.30.46.238 Both zone1 & zone2 have registered name server in Enom domain control panel. My problem is, one domain .lv cant not change DNS to my NS. They said: Error : Nameserver zone1.hostingdk.com cannot be queried for SOA Error : Nameserver zone2.hostingdk.com cannot be queried for SOA Please help me, how to fix it ?

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  • How do I implement Unreal-like object serialization?

    - by MrWiggels
    Recently, I've been working on the core of my engine, and as I'm moving forward I find myself developing throwaway code to read files and simple data into the engine. This got me thinking about how I should implement a file management system. After a bit of googleing I came across the Unreal Package format, and boy does it look like the perfect one. I think it's good because the way how it allows you to separate different assets into different packages and allow something like a level to reference the different packages. I was just wondering, is this possible with C#? Because the built-in serialization API in .NET does not seem to support any form of this, only reading and writing to a single file.

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  • Python: Getting the attribute name that the created object will be given

    - by cool-RR
    Before I ask this, do note: I want this for debugging purposes. I know that this is going to be some bad black magic, but I want to use it just during debugging so I could identify my objects more easily. It's like this. I have some object from class A that creates a few B instances as attributes: class A(object): def __init__(self) self.vanilla_b = B() self.chocolate_b = B() class B(object): def __init__(self): # ... What I want is that in B.__init__, it will figure out the "vanilla_b" or whatever attribute name it was given, and then put that as the .name attribute to this specific B. Then in debugging when I see some B object floating around, I could know which one it is. Is there any way to do this?

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  • Offset Forward vector of object based on Rotation

    - by Taylor
    I'm using the Bullet 3D physics engine in a iOS application running openGL ES 1.1 Currently I'm accepting info from the gyroscope to allow the user to "look around" a 3d world that follows a bouncing ball (note: it only takes in the yaw to look around 360 degrees). Im also accepting information from the accelerometer based on the tilt to push the ball. As of right now, to move forward, the user tilts the devise forward (using the accelerometer); to move to the right, the user tilts the devise to the right and so on. The forward vector is currently along it's local Z-axis. The problem is that I want to change the ball bounce based on where the user has changed the view. If I change the view, the ball bounces in the fixed direction. I want to change the forward facing direction so that when a user changes the view (say to the look at the right of the world, the user rotates the device), tilting the devise forward will result in a forward force in that direction. Basically, I want the forward vector to take the rotation into consideration. Sorry if I didn't explain the issue well enough, its kind of confusing to write down.

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  • Rails + Dragonfly gem: Saving image in a directory structure based on ActiveRecord object attributes

    - by Allen Bargi
    I'm using dragonfly gem to manage images and attachments in my rails app and I need to store images in a specific directory structure based on my user model. let' say I have user model which has a name and each user has many albums, which have a name also, then I want the images to be stored in "#{RAILS_ROOT}/public/system/#{user.name}/#{user.album.name}/#{suffix}" I've managed to changed the root_path in dragon fly and I even overrided relative_storage_path like this: class MyDataStore < Dragonfly::DataStorage::FileDataStore private def relative_storage_path(suffix) "#{suffix}" end end but still, I don't know how I can pass the ActiveRecord object attributes like user.name and user.album.name to relative_storage_path to create my ideal path. do you have any idea how I can do such a thing?

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  • Large file copy from NFS to local disk performance drop

    - by Bernhard
    I'm trying to copy a 200GB file from an NFS mount to a local disk. The local disk is an XFS filesystem on a LVM on top of a RAID 5 system (hardware RAID controler). I'm using rsync to monitor the transfer speed. At the beginning the IO speed is about 200MB/s, stable for the first 18GB. But then the performance drops by a factor of 10-20 and never recovers to the initial rate. Sometimes it reaches about 50-100MB/s but just for a few seconds and then the process seems to hang for a bit. At the same time all file-stat operations on the target filesystem are blocking for a long time (minutes). Also interrupting the copy process blocks for several minutes, a sub-sequent delete of the partly copied file takes also several minutes. Any ideas what could be causing this?

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  • Insert data into SQL server with best performance

    - by Incognito
    I have an application which intensively uses DB (SQL Server). As it must have high performance I would like to know the fastest way to insert record into DB.Fastest from the standpoint of execution time. What should I use ? As I know the fastest way is to create stored procedure and to call it from code (ADO.NET). Please let me know is there any better way or may be there are is some other practices to increase performance.

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