Search Results

Search found 21875 results on 875 pages for 'image creation'.

Page 174/875 | < Previous Page | 170 171 172 173 174 175 176 177 178 179 180 181  | Next Page >

  • Show Category Image with Link in Magento

    - by Daniel Hirsch
    On my Magento homepage, I'd like to include a link to a few categories, along with their respective Category images. Obviously, I could manually link to the images, but it seems like it would only make sense there is a way to automatically pull the Category image along with the link. Help?

    Read the article

  • Win32 C/C++ Load Image from memory buffer

    - by Bruno
    I want to load a image (.bmp) file on a Win32 application, but I do not want to use the standard LoadBitmap/LoadImage from Windows API: I want it to load from a buffer that is already in memory. I can easily load a bitmap directly from file and print it on the screen, but this issue is making me stuck :( What I'm looking for is a function that works like this: HBITMAP LoadBitmapFromBuffer(char* buffer, int width, int height); Thanks.

    Read the article

  • Codeignitor index.php breaking image paths

    - by BeatAlex
    When I don't edit my .htaccess file, my image path reads something like: http://this.website.com/codeigniter/inc/images/logo.jpg. However, as soon as I add this code into the .htaccess file: RewriteEngine On RewriteCond $1 !^(index\.php) RewriteRule ^(.+)$ index.php?$1 [L] (to remove the index.php from the URL), I get 404 error, even with the exact same path. How do I remove index.php and still have access to my images?

    Read the article

  • Put an Image in template then Save.

    - by user341513
    In my Ipad appI would like to let the user edit an image from the photo app with a preset template and then save it in the photo app again. kinda like in this iphone app http://itunes.apple.com/ie/app/motivational/id333176136?mt=8. Thanks, Elvin

    Read the article

  • WPF application fails with "bad image format"

    - by H4mm3rHead
    Hi, I have an application build on my x64 computer. It is now build for x86 but on windows XP machines (x86) it fails with the "bad image format". On all Vista and up OS, it runs perfectly on x64 platfomrms. I tracked the problem to my icon. I removed the icon and now it runs fine, anyone got an idea of how on earth this could relate to anything?

    Read the article

  • Image to Object with as3

    - by tictac
    I'm trying to convert an image in my assets folder "./assets/image1.png" to type Object. It needs to be Object because that's what the function I'm using it in is expecting. Any ideas what would be the simplest way to do this?

    Read the article

  • How to Highlight image based on selection in JSF

    - by Paul
    The images are displayed horizontally using . At first no images are selected if selected it has to be highlighted. If user changes the selection the old has to go normal and new has to be highlighted. while in edit mode we need to highlight the already selected image and they may change in this mode so highlight should change. Bean is in session scope. pls provide some solution.

    Read the article

  • Convert image buffer to pdf with ImageMagick in C++

    - by Chris
    Hi, I've downloaded the dll's for ImageMagick and am wondering if anybody knows of some example code to accomplish a simple task: I have generated an image in C++ and have the buffer in RGB format. I need to convert it to PDF format (without writing to a file) before sending it over a TCP socket. Is this doable with ImageMagick (or any other library)?

    Read the article

  • Missing part of the image when taking screenshot while supporting Retina Display

    - by Spaft
    I'm currently working on enabling support for retina display for my game. In the game, we have a feature that the user can take screenshot. We are using these part of code we found online a while ago and it's working fine when we are not supporting retina display: CCDirector* director = [CCDirector sharedDirector]; CGSize size = [director winSizeInPixels]; //Create buffer for pixels GLuint bufferLength = size.width * size.height * 4; GLubyte* buffer = (GLubyte*)malloc(bufferLength); //Read Pixels from OpenGL glReadPixels(0, 100, size.width, size.height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); //Make data provider with data. CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, buffer, bufferLength, NULL); //Configure image int bitsPerComponent = 8; int bitsPerPixel = 32; int bytesPerRow = 4 * size.width; CGColorSpaceRef colorSpaceRef = CGColorSpaceCreateDeviceRGB(); CGBitmapInfo bitmapInfo = kCGBitmapByteOrderDefault; CGColorRenderingIntent renderingIntent = kCGRenderingIntentDefault; CGImageRef iref = CGImageCreate(size.width, size.height, bitsPerComponent, bitsPerPixel, bytesPerRow, colorSpaceRef, bitmapInfo, provider, NULL, NO, renderingIntent); uint32_t* pixels = (uint32_t*)malloc(bufferLength); CGContextRef context = CGBitmapContextCreate(pixels, size.width, size.height, 8, size.width * 4, CGImageGetColorSpace(iref), kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big); CGContextTranslateCTM(context, 0, size.height); CGContextScaleCTM(context, 1.0f, -1.0f); switch (director.deviceOrientation) { case CCDeviceOrientationPortrait: break; case CCDeviceOrientationPortraitUpsideDown: CGContextRotateCTM(context, CC_DEGREES_TO_RADIANS(180)); CGContextTranslateCTM(context, -size.width, -size.height); break; case CCDeviceOrientationLandscapeLeft: CGContextRotateCTM(context, CC_DEGREES_TO_RADIANS(-90)); CGContextTranslateCTM(context, -size.width, 0); break; case CCDeviceOrientationLandscapeRight: CGContextRotateCTM(context, CC_DEGREES_TO_RADIANS(90)); CGContextTranslateCTM(context, size.width * 0.5f, -size.height); break; } CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, size.width, size.height), iref); UIImage *outputImage = [UIImage imageWithCGImage:CGBitmapContextCreateImage(context)]; //Dealloc CGDataProviderRelease(provider); CGImageRelease(iref); CGContextRelease(context); free(buffer); free(pixels); return outputImage; But when we enabled retina display in cocos 0.99.5. This functionality is a little messed up since it will miss a little left part of the image while the high is still correct. So I'm wondering if there is anything wrong with the code or am I doing anything wrong here? Thank you in advance for any reply!

    Read the article

  • Insert Image on Excel using Open XML

    - by Pankaj
    Hello All I am using this toolkit to write Excel.Every thing is fine with this, but i am not getting how can i inset image and also put style on some rows on my excel http://excelpackage.codeplex.com/wikipage?title=Creating%20an%20Excel%20spreadsheet%20from%20scratch&referringTitle=Home i am using c#

    Read the article

< Previous Page | 170 171 172 173 174 175 176 177 178 179 180 181  | Next Page >