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  • Queue ExternalInterface calls to Flash Object in UpdatePanel - Needs Improvement?

    - by Laramie
    A Flash (actually Flex) object is created on an ASP.Net page within an Update Panel using a modified version of the embedCallAC_FL_RunContent.js script so it can be written in dynamically. It is re-created with this script with each partial postback to that panel. There are also other Update Panels on the page. With some postbacks (partial and full), External Interface calls such as $get('FlashObj').ExternalInterfaceFunc('arg1', 0, true); are prepared server-side and added to the page using ScriptManager.RegisterStartupScript. They're embedded in a function and stuffed into Sys.Application's load event, for example Sys.Application.add_load(funcContainingExternalInterfaceCalls). The problem is that because the Flash object's state state may change with each partial postback, the Flash (Flex) object and/or External Interface may not be ready or even exist yet in the DOM when the JavaScript - Flash External Interface call is made. It results in an "Object doesn't support this property or method" exception. I have a working strategy to make the ExternalInterface calls immediately if Flash is ready or else queue them until such time that Flash announces its readiness. //Called when the Flash object is initialized and can accept ExternalInterfaceCalls var flashReady = false; //Called by Flash when object is fully initialized function setFlashReady() { flashReady = true; //Make any queued ExternalInterface calls, then dequeue while (extIntQueue.length > 0) (extIntQueue.shift())(); } var extIntQueue = []; function callExternalInterface(flashObjName, funcName, args) { //reference to the wrapped ExternalInterface Call var wrapped = extWrap(flashObjName, funcName, args); //only procede with ExternalInterface call if the global flashReady variable has been set if (flashReady) { wrapped(); } else { //queue the function so when flashReady() is called next, the function is called and the aruments are passed. extIntQueue.push(wrapped); } } //bundle ExtInt call and hold variables in a closure function extWrap(flashObjName, funcName, args) { //put vars in closure return function() { var funcCall = '$get("' + flashObjName + '").' + funcName; eval(funcCall).apply(this, args); } } I set the flashReady var to dirty whenever I update the Update Panel that contains the Flash (Flex) object. ScriptManager.RegisterClientScriptBlock(parentContainer, parentContainer.GetType(), "flashReady", "flashReady = false;", true); I'm pleased that I got it to work, but it feels like a hack. I am still on the learning curve with respect to concepts like closures why "eval()" is apparently evil, so I'm wondering if I'm violating some best practice or if this code should be improved, if so how? Thanks.

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  • Bring object to the front, in Flash AS3

    - by jimbo
    Hi All, i have the below code, which is basically animating object across the screen, when roll-over happens it pauses the anim, and displays some information. Everything works fine, but when its paused, i wold like that current object to be 'on top' so other items run behind. I have looked at setChildIndex, but didn't have much luck. package { import flash.display.MovieClip; import flash.display.Sprite; import flash.events.MouseEvent; import flash.geom.Point; import flash.events.KeyboardEvent; import flash.events.*; import caurina.transitions.Tweener; import fl.motion.Color; public class carpurchase extends Sprite { public function carpurchase() { var carX = 570; //Set cars var car1:fullCar = new fullCar(); car1.info.alpha = 0; //var c:Color = new Color(); //c.setTint(0xff0000, 0.8); //car2.car.transform.colorTransform=c; car1.x = carX; car1.y = 280; car1.info.title.text = "test"; car1.info.desc.text = "test"; addChild(car1); car1.addEventListener(MouseEvent.ROLL_OVER, carPause); car1.addEventListener(MouseEvent.ROLL_OUT, carContinue); function car1Reset():void { Tweener.addTween(car1, {x:carX, time:0, onComplete:car1Tween}); } function car1Tween():void { Tweener.addTween(car1, {x:-120, time:2, delay:3, transition:"linear", onComplete:car1Reset}); } car1Tween(); var car2:fullCar = new fullCar(); car2.info.alpha = 0; var c:Color = new Color(); c.setTint(0xff0000, 0.8); car2.car.transform.colorTransform=c; car1.x = carX; car2.y = 175; car2.info.title.text = "test"; car2.info.desc.text = "test"; addChild(car2); car2.addEventListener(MouseEvent.ROLL_OVER, carPause); car2.addEventListener(MouseEvent.ROLL_OUT, carContinue); function car2Reset():void { Tweener.addTween(car2, {x:carX, time:0, onComplete:car2Tween}); } function car2Tween():void { Tweener.addTween(car2, {x:-120, time:3, delay:0, transition:"linear", onComplete:car2Reset}); } car2Tween(); function carPause(e:MouseEvent):void { Tweener.pauseTweens(e.target); Tweener.addTween(e.target.info, {y:-150, alpha:1, time:.5, transition:"easeout"}); } function carContinue(e:MouseEvent):void { Tweener.addTween(e.target.info, {y:10, alpha:0, time:.5, transition:"easeout"}); Tweener.resumeTweens(e.target); } } } Any help welcome

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  • Display lable character by character using javascript

    - by Muhammad Sajid
    Hi, I am creating Hang a Man using PHP, MySQL & Javascript. Every thing is going perfect, I get a word randomly from DB show it as a label apply it a class where display = none. Now when I click on a Character that character become disable fine which i actually want but the label-character does not show. My code is: <link href="style.css" rel="stylesheet" type="text/css" media="screen" /> <?php include( 'config.php' ); $question = questions(); // Get question. $alpha = alphabats(); // Get alphabets. ?> <script language="javascript"> function clickMe( name ){ var question = '<?php echo $question; ?>'; var questionLen = <?php echo strlen($question); ?>; for ( var i = 0; i < questionLen; i++ ){ if ( question[i] == name ){ var link = document.getElementById( name ); link.style.display = 'none'; var label = document.getElementById( 'questionLabel' + i ); label.style.display = 'none'; } } } </script> <div> <table align="center" style="border:solid 1px"> <tr> <?php for ( $i = 0; $i < 26; $i++ ) { echo "<td><a href='#' id=$alpha[$i] name=$alpha[$i] onclick=clickMe('$alpha[$i]');>". $alpha[$i] ."</a>&nbsp;</td>"; } ?> </tr> </table> <br/> <table align="center" style="border:solid 1px"> <tr> <?php for ( $i = 0; $i < strlen($question); $i++ ) { echo "<td class='question'><label id=questionLabel$i >". $question[$i] ."</label></td>"; } ?> </tr> </table> </div>

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  • jQuery, get datas in AJAX (done) then, display them as star (error)

    - by Tristan
    Hello, In my website, there are 2 steps : I get values from another domain with AJAX, it's numbers 100% working Then, i want to display those numbers in stars with this plugin (http://stackoverflow.com/questions/1987524/turn-a-number-into-star-rating-display-using-jquery-and-css) The error : the stars plugin does not work for the value i recieve from my ajax request, but it's working for my values for my domain which are not JS manipulated you can see a demo here http://www.esl.eu/fr/test/test_atome/?killcache=true PS: the data in ajax are provided in JSON-P so i wrote a parser which look like this: jQuery.ajax({ type: "get", dataType: "jsonp", url: "http://www.foo.com/", data: {demandeur: "monkey" }, cache: true, success: function(data, textStatus, XMLHttpRequest){ var obj = null, length = data.length; for (var i = 0; i < length; i++) { widget = "<p>AVERAGES<p>"; widget += "<p><span class='stars'>"; widget += data[i].services; widget += "</span></p>"; widget += "<p><span class='stars'>"; widget += data[i].qualite; widget += "</span></p>"; jQuery('#gotserv').html(widget); } } }); }); Then i have the star plugin after this function : $.fn.stars = function() { $(this).each(function() { // Get the value var val = parseFloat($(this).html()); // Make sure that the value is in 0 - 5 range val = val 5 ? 5 : (val < 0 ? 0 : val); // Calculate physical size var size = 16 * val; // Create stars holder var stars = $(''); // Adjust yellow stars' width stars.find('span').width(size); // Replace the numerical value with stars $(this).replaceWith(stars); }); I hope you understand, i don't know if i'm clear Thank you

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  • Can we identify individual sectors of a circle component uniquely in flex?

    - by Angeline Aarthi
    I have a custom circle component in my application, which is divided into 3 sectors as of now.Can we uniquely identify each segments of this circle? I want to drag and drop text or images from another container to this circle component. But I want to place different images in the different sectors. Is it possible to distinguish the individual sectors of the circle component? Here is my code: <mx:TabNavigator width="624" height="100%"> <mx:VBox id="currQuote" label="Currents Quote" width="100%"> <comp:MyCircle x1="175" y1="150" radius="150"/> <comp:MyCircle x1="175" y1="150" radius="120"/> <comp:MyCircle x1="175" y1="150" radius="25"/> <comp:MyLine x1="160" y1="122"/> </mx:VBox> <mx:VBox label="Quote Comparison" width="100%"/> <mx:VBox label="Reports" width="100%"/> </mx:TabNavigator> Circle component: package components { import mx.core.UIComponent; public class MyCircle extends UIComponent { public var x1:int; public var y1:int; public var radius:int; override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void { graphics.lineStyle(1, 0x000000); graphics.drawCircle(x1, y1, radius); } } } Line component: package components { import mx.core.UIComponent; public class MyLine extends UIComponent { public var x1:int; public var y1:int; override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void { graphics.lineStyle(1, 0x000000); graphics.moveTo(100,0); graphics.lineTo(x1, y1); graphics.moveTo(250,0); graphics.lineTo(185,120); } } } Actually I want the circle to be divided into 6 sectors, but for now just divided it into 3 sectors. But is it possible to uniqulely identify the individual sectors of the circle so that I can drag different images or texts into those particular sectors?

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  • State machines in C#

    - by Sir Psycho
    Hi, I'm trying to work out what's going on with this code. I have two threads iterating over the range and I'm trying to understand what is happening when the second thread calls GetEnumerator(). This line in particular (T current = start;), seems to spawn a new 'instance' in this method by the second thread. Seeing that there is only one instance of the DateRange class, I'm trying to understand why this works. Thanks in advance. class Program { static void Main(string[] args) { var daterange = new DateRange(DateTime.Now, DateTime.Now.AddDays(10), new TimeSpan(24, 0, 0)); var ts1 = new ThreadStart(delegate { foreach (var date in daterange) { Console.WriteLine("Thread " + Thread.CurrentThread.ManagedThreadId + " " + date); } }); var ts2 = new ThreadStart(delegate { foreach (var date in daterange) { Console.WriteLine("Thread " + Thread.CurrentThread.ManagedThreadId + " " + date); } }); Thread t1 = new Thread(ts1); Thread t2 = new Thread(ts2); t1.Start(); Thread.Sleep(4000); t2.Start(); Console.Read(); } } public class DateRange : Range<DateTime> { public DateTime Start { get; private set; } public DateTime End { get; private set; } public TimeSpan SkipValue { get; private set; } public DateRange(DateTime start, DateTime end, TimeSpan skip) : base(start, end) { SkipValue = skip; } public override DateTime GetNextElement(DateTime current) { return current.Add(SkipValue); } } public abstract class Range<T> : IEnumerable<T> where T : IComparable<T> { readonly T start; readonly T end; public Range(T start, T end) { if (start.CompareTo(end) > 0) throw new ArgumentException("Start value greater than end value"); this.start = start; this.end = end; } public abstract T GetNextElement(T currentElement); public IEnumerator<T> GetEnumerator() { T current = start; do { Thread.Sleep(1000); yield return current; current = GetNextElement(current); } while (current.CompareTo(end) < 1); } System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() { return GetEnumerator(); } }

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  • Managing multiple AJAX calls to PHP scripts

    - by relativelycoded
    I have a set of 5 HTML dropdowns that act as filters for narrowing results returned from a mySQL database. The three pertinent filters are for "Province", "Region", and "City" selection, respectively. I have three functions: findSchools(), which runs when any of the filters (marked with CSS class .filter) are changed, and fetches the results via AJAX from a PHP script. Once that is done, two other functions are called... changeRegionOptions(), which, upon changing the "Province" filter, and updates the available options using the same method as the first function, but posting to a different script. changeCityOptions(), which runs if the "Region" filter was changed, and updates options, again using the same method. The problem is that since I want these AJAX functions to run simultaneously, and they by nature run asynchronously, I've tried using $.when to control the execution of the functions, but it doesn't fix the problem. The functions run, but the Region and City filters return blank (no options); the FireBug report shows absolutely no output, even though the POST request went through. The posted parameter for filter_province gets sent normally, but the one for region gets cut off at the end -- it sends as filter_region=, with no value passed. So I'm presuming my logic is wrong somewhere. The code is below: // When any of the filters are changed, let's query the database... $("select.filter").change(function() { findSchools(); }); // First, we see if there are any results... function findSchools() { var sch_province = document.filterform.filter_province.value; var sch_region = document.filterform.filter_region.value; var sch_city = document.filterform.filter_city.value; var sch_cat = document.filterform.filter_category.value; var sch_type = document.filterform.filter_type.value; $.post("fetch_results.php", { filter_province : sch_province, filter_region : sch_region, filter_city : sch_city, filter_category : sch_cat, filter_type : sch_type }, function(data) { $("#results").html(""); $("#results").hide(); $("#results").html(data); $("#results").fadeIn(600); } ); // Once the results are fetched, we want to see if the filter they changed was the one for Province, and if so, update the Region and City options to match that selection... $("#filter_province").change(function() { $.when(findSchools()) .done(changeRegionOptions()); $.when(changeRegionOptions()) .done(changeCityOptions()); }); }; This is just one of the ways I've tried to solve it; I've tried using an IF statement, and tried calling the functions directly inside the general select.filter.change() function (after findSchools(); ), but they all return the same result. Any help with this would be great!

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  • Included php file calling Javascript function

    - by Illes Peter
    Hi there! Here's the deal. I've got index.php which links to an internal JS file in it's header. index.php then includes another .php file, which outputs this: + add file. addFile() is a Javascript function defined in the external JS file. By doing this nothing happens, the included php does not "see" the JS function. Encapsulating the JS in the included PHP makes it all work. But I don't want to do it that way. Any ideas? EDIT: here's the source <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Archie</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <link rel="stylesheet" href="/screen.css" type="text/css" media="screen"/> <script src="/lib/js/archie.js" type="text/javascript"></script> </head> <body> ... ... //included php starts here <form action="/lib/course.php" method="post"> <fieldset> <div id="addFileLocation"></div> <a href="#" onClick="addFile()">+ add file</a> <input type="hidden" id="addFileCount" value="0"/> </fieldset> </form> //ends here ... ... </body> </html> and the js: <script type="text/javascript"> //Dynamically add form fields //add file browser function addFile() { var location = document.getElementById('addFileLocation'); var num = document.getElementById('addFileCount'); var newnum = (document.getElementById('addFileCount').value -1)+ 2; num.value = newnum; var newname = 'addFile_'+newnum; var newelement = document.createElement('input'); newelement.setAttribute('name',newname); newelement.setAttribute('type','file'); location.appendChild(newelement); } </script>

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  • Nested partial output caching in asp.net mvc 3

    - by Anwar Chandra
    Hi All, I am using Razor view engine in ASP.Net MVC 3 RC 2 this is part of my view city.cshtml (drastically simplified for the sake of simple example) <!-- in city.cshtml --> <div class="list"> @foreach(var product in SQL.GetProducts(Model.City) ) { <div class="product"> <div>@product.Name</div> <div class="category"> @foreach(var category in SQL.GetCategories(product.ID) ) { <a href="@category.Url">@category.Name</a> » } </div> </div> } </div> I want to cache this part of my output using OutputCache attribute. so I created an action ProductList with OutputCache attribute enabled <!-- in city.cshtml --> <div class="list"> @Html.Action("ProductList", new { City = Model.City }) </div> and I created the view in ProductList.cshtml as below <!-- in ProductList.cshtml --> @foreach(var product in Model.Products ) { <div class="product"> <div>@product.Name</div> <div class="category"> @foreach(var category in SQL.GetCategories(product.ID) ) { <a href="@category.Url">@category.Name</a> » } </div> </div> } but I still need to cache the category path output on each product. so I created an action CategoryPath with OutputCache attribute enabled <!-- in ProductList.cshtml --> @foreach(var product in Model.Products ){ <div class="product"> <div>@product.Name</div> <div class="category"> @Html.Action("CategoryPath", new { ProductID = product.ID }) </div> </div> } but apparently this is not allowed. I got this error.. OutputCacheAttribute is not allowed on child actions which are children of an already cached child action. I believe they have a good reason why they need to disallow this. but I really want this kind of nested Output Caching Please, any idea for a workaround?

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  • Do you know why introducing jquery ui autocomplete for my dropdown boxes is also changing my listbox

    - by oo
    I am trying to change my comboboxes to use autocomplete so i leverage the code listed here (which worked perfectly for my dropdowns) The issue is that i also on the same page have a listbox with the following code: <%= Html.ListBox("Cars", Model.BodyParts.Select( x => new SelectListItem { Text = x.Name, Value = x.Id, Selected = Model.CarsSelected.Any(y => y.Id == x.Id) } ))%> and it appears that the jquery ui code is changing this to a autocomplete dropdown as well (as opposed to keeping it as a multi select list box) any idea how to prevent this from happening? i literally am just using the exact code on this page <script type="text/javascript"> (function($) { $.widget("ui.combobox", { _create: function() { var self = this; var select = this.element.hide(); var input = $("<input>") .insertAfter(select) .autocomplete({ source: function(request, response) { var matcher = new RegExp(request.term, "i"); response(select.children("option").map(function() { var text = $(this).text(); if (!request.term || matcher.test(text)) return { id: $(this).val(), label: text.replace(new RegExp("(?![^&;]+;)(?!<[^<>]*)(" + request.term.replace(/([\^\$\(\)\[\]\{\}\*\.\+\?\|\\])/gi, "\\$1") + ")(?![^<>]*>)(?![^&;]+;)", "gi"), "<strong>$1</strong>"), value: text }; })); }, delay: 0, select: function(e, ui) { if (!ui.item) { // remove invalid value, as it didn't match anything $(this).val(""); return false; } $(this).focus(); select.val(ui.item.id); self._trigger("selected", null, { item: select.find("[value='" + ui.item.id + "']") }); }, minLength: 0 }) .addClass("ui-widget ui-widget-content ui-corner-left"); $("<button>&nbsp;</button>") .insertAfter(input) .button({ icons: { primary: "ui-icon-triangle-1-s" }, text: false }).removeClass("ui-corner-all") .addClass("ui-corner-right ui-button-icon") .position({ my: "left center", at: "right center", of: input, offset: "-1 0" }).css("top", "") .click(function() { // close if already visible if (input.autocomplete("widget").is(":visible")) { input.autocomplete("close"); return; } // pass empty string as value to search for, displaying all results input.autocomplete("search", ""); input.focus(); }); } }); })(jQuery); $(function() { $("select").combobox(); }); </script>

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  • LINQ Query returns false when it should be true.

    - by deliriousDev
    I have the following LINQ query written by a former developer and it isn't working when it should. public bool IsAvailable(Appointment appointment) { var appointments = _appointmentRepository.Get; var shifts = _scheduleRepository.Get; var city = _customerRepository.Find(appointment.CustomerId).City ?? appointment.Customer.City; const int durationHour = 1; DateTime scheduledEndDate = appointment.ScheduledTime.Add(new TimeSpan(durationHour, 0, 0)); var inWorkingHours = shifts .Where(x => //Check if any available working hours x.Employee.City == city && x.ShiftStart <= appointment.ScheduledTime && x.ShiftEnd >= scheduledEndDate && //check if not booked yet !appointments .Where(a => (appointment.Id == 0 || a.Id != appointment.Id) && a.Employee.Id == x.Employee.Id && ( (a.ScheduledTime <= appointment.ScheduledTime && appointment.ScheduledTime <= EntityFunctions.AddHours(a.ScheduledTime, durationHour)) || (a.ScheduledTime <= scheduledEndDate && scheduledEndDate <= EntityFunctions.AddHours(a.ScheduledTime, durationHour)) )) .Select(a => a.Employee.Id) .Contains(x.Employee.Id) ); if (inWorkingHours.Any()) { var assignedEmployee = inWorkingHours.FirstOrDefault().Employee; appointment.EmployeeId = assignedEmployee.Id; appointment.Employee = assignedEmployee; return true; } return false; } The query is suppose to handle the following scenarios Given An Appointment With A ScheduledTime Between A ShiftStart and ShiftEnd time But Does not match any employees in same city - (Return true, Assign as "Unassigned") Given An Appointment With A ScheduledTime Between A ShiftStart and ShiftEnd time AND Employee for that shift is in the same city as the customer (Return True AND Assign to the employee) If the customer is NOT in the same city as an employee we assign the appointment as "Unassigned" as along as the scheduledTime is within an of the employees shift start/end times If the customer is in the same city as an employee we assign the appointment to one of the employees (firstOrdefault) and occupy that timeslot. Appointments CAN NOT overlap (Assigned Ones). Unassigned can't overlap each other. This query use to work (I've been told). But now it doesn't and I have tried refactoring it and various other paths with no luck. I am now on week two and just don't know where the issue in the query is or how to write it. Let me know if I need to post anything further. I have verified appointments, shifts, city all populate with valid data so the issue doesn't appear to be with null or missing data.

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  • Client side validation of multiple radio buttons groups

    - by absolutely-free
    This is my code: <html> <head> <title>scoreboard</title> <script> function calculate() { var sum=0; var total=0; for (var i=0; i < document.questions.group1.length; i++){ if (document.questions.group1[i].checked){ sum = parseInt(document.questions.group1[i].value) total = parseInt(total + sum);}} for (var i=0; i < document.questions.group2.length; i++){ if (document.questions.group2[i].checked){ sum = parseInt(document.questions.group2[i].value) total = parseInt(total + sum);}} for (var i=0; i < document.questions.group3.length; i++){ if (document.questions.group3[i].checked){ sum = parseInt(document.questions.group3[i].value) total = parseInt(total + sum);}} alert(total) } </script> </head> <body> <form name="questions"> A:<br> answer a1: <input type="radio" name="group1" value="0"> answer a2: <input type="radio" name="group1" value="1"> answer a3: <input type="radio" name="group1" value="2"> answer a4: <input type="radio" name="group1" value="3"><br> B:<br> answer b1: <input type="radio" name="group2" value="0"> answer b2: <input type="radio" name="group2" value="1"> answer b3: <input type="radio" name="group2" value="2"> answer b4: <input type="radio" name="group2" value="3"><br> C:<br> answer c1: <input type="radio" name="group3" value="0"> answer c2: <input type="radio" name="group3" value="1"> answer c3: <input type="radio" name="group3" value="2"> answer c4: <input type="radio" name="group3" value="3"><br><br> <input type="button" value="total" onclick="calculate()"> </form> </body> </html> How can I replace 'group[x]' in my code by a variable, so the three for-loops are replaced by one (because in reality there are a lot more questions and answers) ?

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  • Openlayers - LayerRedraw() / Feature rotation

    - by Ozaki
    TLDR: I have an Openlayers map with a layer called 'track' I want to remove track and add track back in. I have an image 'imageFeature' on a layer that rotates on load to the direction being set. I want it to update this rotation that is set in 'styleMap' on a layer called 'tracking'. I set the var 'stylemap' to apply the external image & rotation. The 'imageFeature' is added to the layer at the coords specified. 'imageFeature' is removed. 'imageFeature' is added again in its new location. Rotation is not applied.. As the 'styleMap' applies to the layer I think that I have to remove the layer and add it again rather than just the 'imageFeature' Layer: var tracking = new OpenLayers.Layer.GML("Tracking", "coordinates.json", { format: OpenLayers.Format.GeoJSON, styleMap: styleMap }); styleMap: var styleMap = new OpenLayers.StyleMap({ fillOpacity: 1, pointRadius: 10, rotation: heading, }); Now wrapped in a timed function the imageFeature: map.layers[3].addFeatures(new OpenLayers.Feature.Vector( new OpenLayers.Geometry.Point(longitude, latitude), {rotation: heading, type: parseInt(Math.random() * 3)} )); Type refers to a lookup of 1 of 3 images.: styleMap.addUniqueValueRules("default", "type", lookup); var lookup = { 0: {externalGraphic: "Image1.png", rotation: heading}, 1: {externalGraphic: "Image2.png", rotation: heading}, 2: {externalGraphic: "Image3.png", rotation: heading} } I have tried the 'redraw()' function: but it returns "tracking is undefined" or "map.layers[2]" is undefined. tracking.redraw(true); map.layers[2].redraw(true); Heading is a variable: from a JSON feed. var heading = 13.542; But so far can't get anything to work it will only rotate the image onload. The image will move in coordinates as it should though. So what am I doing wrong with the redraw function or how can I get this image to rotate live? Thanks in advance -Ozaki Add: I managed to get map.layers[2].redraw(true); to sucessfully redraw layer 2. But it still does not update the rotation. I am thinking because the stylemap is updating. But it runs through the style map every n sec, but no updates to rotation and the variable for heading is updating correctly if i put a watch on it in firebug.

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  • problem in saving drag&drop object in database

    - by Mac Taylor
    hey guys i made a script inspired by wordpress widgets'page to drag&drop blocks of my sites but problem is in saving the position after droping this is jquery code , i used to do the above target : <script type="text/javascript" >$(function(){ $('.widget') .each(function(){ $(this).hover(function(){ $(this).find('h4').addClass('collapse'); }, function(){ $(this).find('h4').removeClass('collapse'); }) .find('h4').hover(function(){ $(this).find('.in-widget-title').css('visibility', 'visible'); }, function(){ $(this).find('.in-widget-title').css('visibility', 'hidden'); }) .click(function(){ $(this).siblings('.widget-inside').toggle(); //Save state on change of collapse state of panel updateWidgetData(); }) .end() .find('.in-widget-title').css('visibility', 'hidden'); }); $('.column').sortable({ connectWith: '.column', handle: 'h4', cursor: 'move', placeholder: 'placeholder', forcePlaceholderSize: true, opacity: 0.4, start: function(event, ui){ //Firefox, Safari/Chrome fire click event after drag is complete, fix for that if($.browser.mozilla || $.browser.safari) $(ui.item).find('.widget-inside').toggle(); }, stop: function(event, ui){ ui.item.css({'top':'0','left':'0'}); //Opera fix if(!$.browser.mozilla && !$.browser.safari) updateWidgetData(); } }) .disableSelection(); }); function updateWidgetData(){ var items=[]; $('.column').each(function(){ var columnId=$(this).attr('id'); $('.widget', this).each(function(i){ var collapsed=0; if($(this).find('.widget-inside').css('display')=="none") collapsed=1; //Create Item object for current panel var item={ id: $(this).attr('id'), collapsed: collapsed, order : i, column: columnId }; //Push item object into items array items.push(item); }); }); //Assign items array to sortorder JSON variable var sortorder={ items: items }; //Pass sortorder variable to server using ajax to save state $.post('updatePanels.php', 'data='+$.toJSON(sortorder), function(response){ if(response=="success") $("#console").html('<div class="success">Saved</div>').hide().fadeIn(1000); setTimeout(function(){ $('#console').fadeOut(1000); }, 2000); }); } </script> and a simple php file but problem is its not sending data to target php file is there anything wrong with my code ?

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  • C# Working with Linq binding

    - by Isuru
    I have designed Types as follow: class Cricket { string type; Team tm; public Team Team { get { return tm; } set { tm = value; } } public string Type { get { return type; } set { type = value; } } } class Team { string country; Players plr; public Players Players { get {return plr; } set { plr = value; } } public string Country { get { return country; } set { country = value; } } } class Players { string name; DateTime dob; int run; public string Name { get { return name; } set { name = value; } } public DateTime DOB { get { return dob; } set { dob = value; } } public int Run { get { return run; } set { run = value; } } } I have to get the following using LINQ techniques. 1) Youngest all data of the youngest player among all teams 2) Oldest Player of each team 3) The highest run scorer will receive Gold Medal,rest of the players of all team will receive Silver medal. (Please look at the GetPlayer() i have declared var Medal=new String[] {"Gold","Silver"} to associate the Medal ) public void GetPlayer() { var TeamMatrix = new Cricket[] { new Cricket{ Type="Twenty20", Team=new Team{ Country="England", Players=new Players{ DOB=Convert.ToDateTime("01/Jan/1989"), Name="Russel", Run=45}}}, new Cricket{ Type="Twenty20", Team=new Team{ Country="England", Players=new Players{ DOB=Convert.ToDateTime("01/Jan/1991"), Name="Joel", Run=56}}}, new Cricket{ Type="Twenty20", Team=new Team{ Country="Australia", Players=new Players{ DOB=Convert.ToDateTime("01/Jan/1990"), Name="Clark", Run=145}}}, new Cricket{ Type="Twenty20", Team=new Team{ Country="Australia", Players=new Players{ DOB=Convert.ToDateTime("01/Jan/1971"), Name="Bevan", Run=156}}} }; var Medal = new string[] { "Gold", "Silver" }; var tm = (from mat in TeamMatrix select new { mat.Team.Players.DOB }).Max(); Console.WriteLine("Youngest Age={0}",tm); } When I declare var tm = (from mat in TeamMatrix select new { mat.Team.Players.DOB }).Max(); I receive error atleast one object must implement IComparable. What is the actual way to complete the above three tasks? ( Tasks 1 ,2 ,3 are explained above). Thanks to all.

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  • Making a JQuery tooltip retrieve a new value every time the mouse moves.

    - by Micheal Smith
    As i am developing an application that makes use of a tooltip that will display a different value when the user moves the mouse. The user mouses over a table cell and the application then generates a number, the further right the cursor moves in the cell, the higher the value increases. I have created a tooltip that runs and when the cursor mouses over the cell, it does indeed show the correct value. But, when the i move the mouse, it does not show the new value but just the older one. I need to know how to make it update everytime the mouse moves or the value of a variable changes, Any ideas for the problem? <table> <tr id="mon_Section"> <td id="day_Title">Monday</td> <td id="mon_Row"></td> </tr> </table> Below is the document.ready function that calls my function: $(document).ready(function() { $("#mon_Row").mousemove(calculate_Time); }); Below is the function: <script type="text/javascript"> var mon_Pos = 0; var hour = 0; var minute = 0; var orig = 0; var myxpos = 0; function calculate_Time (event) { myxpos = event.pageX; myxpos = myxpos-194; if(myxpos<60) { orig = myxpos; $('#mon_Row').attr("title", orig); } if (myxpos>=60 && myxpos<120) { orig=myxpos; $('#mon_Row').attr("title", orig); } if (myxpos>=120 && myxpos<180) { orig=myxpos; $('#mon_Row').attr("title", orig); Inside the function is the code to generate the tooltip: $('#mon_Row').each(function() { $(this).qtip( { content: { text: false }, position: 'topRight', hide: { fixed: true // Make it fixed so it can be hovered over }, style: { padding: '5px 15px', // Give it some extra padding name: 'dark' // And style it with the preset dark theme } }); }); I know that a new value is being assigned to the cells title attribute because it will display inside the standard small tooltip that a browser will display. The JQuery tooltip will not grab the new value and display it, only the variables initial value when it was called.

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  • Calling a function within a class

    - by JM4
    I am having trouble calling a specific function within a class. The call is made: case "Mod10": if (!validateCreditCard($fields[$field_name])) $errors[] = $error_message; break; and the class code is: class CreditCardValidationSolution { var $CCVSNumber = ''; var $CCVSNumberLeft = ''; var $CCVSNumberRight = ''; var $CCVSType = ''; var $CCVSError = ''; function validateCreditCard($Number) { $this->CCVSNumber = ''; $this->CCVSNumberLeft = ''; $this->CCVSNumberRight = ''; $this->CCVSType = ''; $this->CCVSError = ''; // Catch malformed input. if (empty($Number) || !is_string($Number)) { $this->CCVSError = $CCVSErrNumberString; return FALSE; } // Ensure number doesn't overrun. $Number = substr($Number, 0, 20); // Remove non-numeric characters. $this->CCVSNumber = preg_replace('/[^0-9]/', '', $Number); // Set up variables. $this->CCVSNumberLeft = substr($this->CCVSNumber, 0, 4); $this->CCVSNumberRight = substr($this->CCVSNumber, -4); $NumberLength = strlen($this->CCVSNumber); $DoChecksum = 'Y'; // Mod10 checksum process... if ($DoChecksum == 'Y') { $Checksum = 0; // Add even digits in even length strings or odd digits in odd length strings. for ($Location = 1 - ($NumberLength % 2); $Location < $NumberLength; $Location += 2) { $Checksum += substr($this->CCVSNumber, $Location, 1); } // Analyze odd digits in even length strings or even digits in odd length strings. for ($Location = ($NumberLength % 2); $Location < $NumberLength; $Location += 2) { $Digit = substr($this->CCVSNumber, $Location, 1) * 2; if ($Digit < 10) { $Checksum += $Digit; } else { $Checksum += $Digit - 9; } } // Checksums not divisible by 10 are bad. if ($Checksum % 10 != 0) { $this->CCVSError = $CCVSErrChecksum; return FALSE; } } return TRUE; } } When I run the application - I get the following message: Fatal error: Call to undefined function validateCreditCard() in C:\xampp\htdocs\validation.php on line 339 any ideas?

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  • How do I create a simple seach box with a submit button to bring back a result set in MVC?

    - by RJ
    I am very new to MVC and just learning the basics. I have been following along in Nerd Dinner and used the demo as a way to create my own app. I have created a page that lists out some food items with calories, fat, protein,etc... (http://rjsfitness.net/CalorieList) This is one of my own personal sites that I set up to test out MVC. I got a lot of it working but I am stuck on the textbox with a search button. My view page has this code for the search: <form action="/CalorieList/Search" method="post" id="searchForm"> <input type="text" name="searchTerm" id="searchTerm" value="" size="10" maxlength ="30" /> <input type ="submit" value="Search" /> </form> My global.asax has this code for the routing: routes.MapRoute( "Search", // Route name "CalorieList/Search/{searchTerm}", // URL with parameters new { controller = "CalorieList", action = "Search", search = "" } // Parameter defaults ); My Controller has this code: public ActionResult Index(int? page) { const int pageSize = 10; //load a list with the calorie list var calorieLists = calorieListRepository.GetAllCalorieLists(); //var paginatedCalorieLists = calorieLists.Skip((page ?? 0) * pageSize).Take(pageSize).ToList(); var paginatedCalorieLists = new PaginatedList<CalorieList>(calorieLists, page ?? 0, pageSize); return View("Index", paginatedCalorieLists); } public ActionResult Search(String searchTerm) { const int pageSize = 100; int? page = 0; var calorieLists = calorieListRepository.GetCalorieListsBySearch(searchTerm); var paginatedCalorieLists = new PaginatedList<CalorieList>(calorieLists, page ?? 0, pageSize); return View("Index", paginatedCalorieLists); } return View("Index", paginatedCalorieLists); } When I enter a value and click the button, the Index method fires instead of the Seach method in the controller and I get the full list again. If I manually type the url (http://rjsfitness.net/CalorieList/Search/choc) I get the right listing. Why isn't my button click using the right routing and giving me the search results?

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  • Javascript not getting keyDown input

    - by William
    For some reason my code just isn't wanting to fire off any kind of OnKeyDown event. I don't know why. Can anyone tell me what I'm doing wrong? <!DOCTYPE html> <html lang="en"> <head> <title>Canvas test</title> <meta charset="utf-8" /> <link href="/bms/style.css" rel="stylesheet" /> <style> body { text-align: center; background-color: #000000;} canvas{ background-color: #ffffff;} </style> <script type="text/javascript"> var x = 50; var y = 250; var speed = 5; function controls(event){ if(!e){ //for IE e = window.event; } if(e.keyCode==37){//keyCode 37 is left arrow x -= speed; } if(e.keyCode==39){ //keyCode 39 is right arrow x += speed; } if(e.keyCode==38){//keyCode 37 is up arrow y -= speed; } if(e.keyCode==40){ //keyCode 39 is down arrow y += speed; } } function update(){ document.onkeydown="controls(event);"; draw(); } function draw(){ var canvas = document.getElementById('screen1'); if (canvas.getContext){ var ctx = canvas.getContext('2d'); ctx.fillStyle = 'rgba(255,255,255,0.5)'; ctx.fillRect(0,0,500,500); ctx.fillStyle = 'rgb(236,138,68)'; ctx.fillRect(x,y,25,25); } } setInterval('update();', 1000/60); </script> </head> <body> <canvas id="screen1" width="500" height="500"></canvas> </body> </html>

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  • impress.js Navigation with active class

    - by ArtGoddess
    I would like to use impress.js in order to make a website, with a navigation bar. In each slide, the corresponding anchor or div must have an "active" class, in order to achieve a different link appearance. I have followed all instructions provided here: https://github.com/Ralt/impress.js/commit/f88feb8cae704ce27bd2168bdb77768f516ac2da#L2R605 but the "active" class on the correct menu must be added. This is the code that generates the menu items. How can I add for example the "active" class in the first link? /* ************************ MENU ***************************** */ // Capitalize first letter of string // @see http://stackoverflow.com/a/1026087/851498 var capitalize = function( str ) { return str.charAt(0).toUpperCase() + str.slice(1); } // `showMenu` API function creates the menu // It defines the names of each entry by the id capitalized. var showMenu = function() { // Create the menu wrapper and the element that will be cloned // for each entry. var menu = document.createElement('div'), el = document.createElement('div'); // Apply some classes menu.className = 'menu'; el.className = 'menu-item'; // Create an element that will be the "button" and append it // to the menu var button = document.createElement('div'); button.className = 'menu-button'; button.textContent = 'Menu'; menu.appendChild(button); // Now, for each div in #impress, add an entry to the menu [].forEach.call(byId('impress').firstElementChild.children, function( child, index ) { var newEl = el.cloneNode(), i = index + 1, text = i + '. ' + capitalize(child.id); // Set the text of the new element newEl.textContent = text; // Add an onclick event to the new element // We need to use a closure to make sure the index is correct (function( index ) { newEl.addEventListener('click', function() { goto(index); }); }( index )); // And append the new element to the menu menu.appendChild(newEl); }); // And append the menu to #impress document.body.appendChild(menu); }; Then, in each click it must be removed the active class on the current, and add it to the clicked element. // Remove the active class from the current active document.querySelector( '.active' )[ 0 ].classList.remove( 'active' ); // And add it to the clicked index byId('impress').firstElementChild.children[ index ].classList.add( 'active' ); Where do I have to apply this code? Thank you!

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  • Strange Map Reduce Behavior in CouchDB. Rereduce?

    - by Tony
    I have a mapreduce issue with couchdb (both functions shown below): when I run it with grouplevel = 2 (exact) I get accurate output: {"rows":[ {"key":["2011-01-11","staff-1"],"value":{"total":895.72,"count":2,"services":6,"services_ignored":6,"services_liked":0,"services_disliked":0,"services_disliked_avg":0,"Revise":{"total":275.72,"count":1},"Review":{"total":620,"count":1}}}, {"key":["2011-01-11","staff-2"],"value":{"total":8461.689999999999,"count":2,"services":41,"services_ignored":37,"services_liked":4,"services_disliked":0,"services_disliked_avg":0,"Revise":{"total":4432.4,"count":1},"Review":{"total":4029.29,"count":1}}}, {"key":["2011-01-11","staff-3"],"value":{"total":2100.72,"count":1,"services":10,"services_ignored":4,"services_liked":3,"services_disliked":3,"services_disliked_avg":2.3333333333333335,"Revise":{"total":2100.72,"count":1}}}, However, changing to grouplevel=1 so the values for all the different staff keys should be all grouped by date no longer gives accurate output (notice the total is currect but all others are wrong): {"rows":[ {"key":["2011-01-11"],"value":{"total":11458.130000000001,"count":2,"services":0,"services_ignored":0,"services_liked":0,"services_disliked":0,"services_disliked_avg":0,"None":{"total":11458.130000000001,"count":2}}}, My only theory is this has something to do with rereduce, which I have not yet learned. Should I explore that option or am I missing something else here? This is the Map function: function(doc) { if(doc.doc_type == 'Feedback') { emit([doc.date.split('T')[0], doc.staff_id], doc); } } And this is the Reduce: function(keys, vals) { // sum all key points by status: total, count, services (liked, rejected, ignored) var ret = { 'total':0, 'count':0, 'services': 0, 'services_ignored': 0, 'services_liked': 0, 'services_disliked': 0, 'services_disliked_avg': 0, }; var total_disliked_score = 0; // handle status function handle_status(doc) { if(!doc.status || doc.status == '' || doc.status == undefined) { status = 'None'; } else if (doc.status == 'Declined') { status = 'Rejected'; } else { status = doc.status; } if(!ret[status]) ret[status] = {'total':0, 'count':0}; ret[status]['total'] += doc.total; ret[status]['count'] += 1; }; // handle likes / dislikes function handle_services(services) { ret.services += services.length; for(var a in services) { if (services[a].user_likes == 10) { ret.services_liked += 1; } else if (services[a].user_likes >= 1) { ret.services_disliked += 1; total_disliked_score += services[a].user_likes; if (total_disliked_score >= ret.services_disliked) { ret.services_disliked_avg = total_disliked_score / ret.services_disliked; } } else { ret.services_ignored += 1; } } } // loop thru docs for(var i in vals) { // increment the total $ ret.total += vals[i].total; ret.count += 1; // update totals and sums for the status of this route handle_status(vals[i]); // do the likes / dislikes stats if(vals[i].groups) { for(var ii in vals[i].groups) { if(vals[i].groups[ii].services) { handle_services(vals[i].groups[ii].services); } } } // handle deleted services if(vals[i].hidden_services) { if (vals[i].hidden_services) { handle_services(vals[i].hidden_services); } } } return ret; }

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  • Are there known problems with >= and <= and the eval function in JS?

    - by Augier
    I am currently writing a JS rules engine which at one point needs to evaluate boolean expressions using the eval() function. Firstly I construct an equation as such: var equation = "relation.relatedTrigger.previousValue" + " " + relation.operator + " " + "relation.value"; relation.relatedTrigger.previousValue is the value I want to compare. relation.operator is the operator (either "==", "!=", <=, "<", "", ="). relation.value is the value I want to compare with. I then simply pass this string to the eval function and it returns true or false as such: return eval(equation); This works absolutely fine (with words and numbers) or all of the operators except for = and <=. E.g. When evaluating the equation: relation.relatedTrigger.previousValue <= 100 It returns true when previousValue = 0,1,10,100 & all negative numbers but false for everything in between. I would greatly appreciate the help of anyone to either answer my question or to help me find an alternative solution. Regards, Augier. P.S. I don't need a speech on the insecurities of the eval() function. Any value given to relation.relatedTrigger.previousValue is predefined. edit: Here is the full function: function evaluateRelation(relation) { console.log("Evaluating relation") var currentValue; //if multiple values if(relation.value.indexOf(";") != -1) { var values = relation.value.split(";"); for (x in values) { var equation = "relation.relatedTrigger.previousValue" + " " + relation.operator + " " + "values[x]"; currentValue = eval(equation); if (currentValue) return true; } return false; } //if single value else { //Evaluate the relation and get boolean var equation = "relation.relatedTrigger.previousValue" + " " + relation.operator + " " + "relation.value"; console.log("relation.relatedTrigger.previousValue " + relation.relatedTrigger.previousValue); console.log(equation); return eval(equation); } } Answer: Provided by KennyTM below. A string comparison doesn't work. Converting to a numerical was needed.

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  • How to Load Dependent Files on Demand + Check if They're Loaded or Not?

    - by br4inwash3r
    I'm trying to implement an assets/dependency loader that i've found from an old article at 24Ways.org. most of you might be familiar with it. it's from this article by Christian Heilmann: http://24ways.org/2007/keeping-javascript-dependencies-at-bay i've modified the script to load CSS files as well. and it's now quite close to what i want. but i still need to do some checking to see wether an asset have been completely loaded or not. just wondering if you guys have any ideas :) here's what my script currently looked like: var assetLoader = { assets: { products: { js: 'products.js', css: 'products.css', loaded: false }, articles: { js: 'articles.js', css: 'articles.css', loaded: false }, [...] cycle: { js: 'jquery.cycle.min.js', loaded: false }, swfobject: { js: 'jquery.swfobject.min.js', loaded: false } }, add: function(asset) { var comp = assetLoader.assets[asset]; var path = '/path/to/assets/'; if (comp && comp.loaded == false) { if (comp.js) { // load js var js = document.createElement('script'); js.src = path + 'js/' + comp.js; js.type = 'text/javascript'; js.charset = 'utf-8'; // append to document document.getElementsByTagName('body')[0].appendChild(js); } if (comp.css) { // load css var css = document.createElement('link'); css.rel = 'stylesheet'; css.href = path + 'css/' + comp.css; css.type = 'text/css'; css.media = 'screen, projection'; css.charset = 'utf-8'; // append to document document.getElementsByTagName('head')[0].appendChild(css); } } }, check: function(asset) { assetLoader.assets[asset].loaded = true; } } Christian explains this method in his article in great detail. I don't want to confuse you guys anymore with my bad english :P and here's an example of how i run the script: ... // load jquery cycle plugin if (page=='tvc' || page=='products') { if (!assetLoader.assets.cycle.loaded) { assetLoader.add('cycle'); } } // load products page assets if (!assetLoader.assets.products.loaded) { assetLoader.add('products'); } ... this kind of approach is very problematic though. coz assets loads asynchronously, which means some of the code inside products.js that depends on jquery.cycle.js might continue running before jquery.cycle.js is even loaded resulting in errors. while i'm quite aware that scripts can be attached with an onload event, i'm just not really sure how to implement it to my script. anyone care to help me? please... :P

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  • Flex 4: Getter getting before setter sets

    - by Steve
    I've created an AS class to use as a data model, shown here: package { import mx.controls.Alert; import mx.rpc.events.FaultEvent; import mx.rpc.events.ResultEvent; import mx.rpc.http.HTTPService; public class Model { private var xmlService:HTTPService; private var _xml:XML; private var xmlChanged:Boolean = false; public function Model() { } public function loadXML(url:String):void { xmlService = new HTTPService(); if (!url) xmlService.url = "DATAPOINTS.xml"; else xmlService.url = url; xmlService.resultFormat = "e4x"; xmlService.addEventListener(ResultEvent.RESULT, setXML); xmlService.addEventListener(FaultEvent.FAULT, faultXML); xmlService.send(); } private function setXML(event:ResultEvent):void { xmlChanged = true; this._xml = event.result as XML; } private function faultXML(event:FaultEvent):void { Alert.show("RAF data could not be loaded."); } public function get xml():XML { return _xml; } } } And in my main application, I'm initiating the app and calling the loadXML function to get the XML: <fx:Script> <![CDATA[ import mx.containers.Form; import mx.containers.FormItem; import mx.containers.VBox; import mx.controls.Alert; import mx.controls.Button; import mx.controls.Label; import mx.controls.Text; import mx.controls.TextInput; import spark.components.NavigatorContent; private function init():void { var model:Model = new Model(); model.loadXML(null); var xml:XML = model.xml; } ]]> </fx:Script> The trouble I'm having is that the getter function is running before loadXML has finished, so the XML varible in my main app comes up undefined in stack traces. How do I put a condition in here somewhere that tells the getter to wait until the loadXML() function has finished before running?

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  • jquery 1.4.1 breaks my slideshow

    - by JMC Creative
    After toying with the jquery slideshow extension, I created my own that better suited my purposes ( I didn't like that all the images needed to load at the beginning for instance). Now, upon upgrading to jQuery 1.4.2 (I know I'm late), the slideshow loads the first image fine ( from the line$('div#slideshow img#ssone').fadeIn(1500); towards the bottom), but doesn't do anything beyond that. Does anyone have any idea which jquery construct is killing my script? The live page is at lplonline.org which is using 1.3.2 for the time being. Thanks in advance. Array.prototype.random = function( r ) { var i = 0, l = this.length; if( !r ) { r = this.length; } else if( r > 0 ) { r = r % l; } else { i = r; r = l + r % l; } return this[ Math.floor( r * Math.random() - i ) ]; }; jQuery(function($){ var imgArr = new Array(); imgArr[1] = "wp-content/uploads/rotator/Brbrshop4-hrmnywkshp72006.jpg"; imgArr[2] = "wp-content/uploads/rotator/IMGA0125.JPG"; //etc, etc, about 30 of these are created dynamically from a db function randImgs () { var randImg = imgArr.random(); var img1 = $('div#slideshow img#ssone'); var img2 = $('div#slideshow img#sstwo'); if(img1.is(':visible') ) { img2.fadeIn(1500); img1.fadeOut(1500,function() { img1.attr({src : randImg}); }); } else { img1.fadeIn(1500); img2.fadeOut(1500,function() { img2.attr({src : randImg}); }); } } setInterval(randImgs,9000); // 9 SECONDS $('div#slideshow img#ssone').fadeIn(1500); }); </script> <div id="slideshow"> <img id="ssone" style="display:none;" src="wp-content/uploads/rotator/quote-investments.png" alt="" /> <img id="sstwo" style="display:none;" src="wp-content/uploads/rotator/quote-drugs.png" alt="" /> </div>

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