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  • template static classes across dynamic linked libraries

    - by user322274
    Hello, I have a templated class with a static value, like this: template <class TYPE> class A{ static TYPE value; }; in the code of a dll I assign the static value: code of DLL_1 A<float>::value = 2.0; I wish the value to be shared by all the dlls I'm using, i.e. I want that: code of DLL_2 printf("value on DLL_2 %f",A<float>::value); print out "2.0" any clues? thx

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  • Where are the function literals c++?

    - by academicRobot
    First of all, maybe literals is not the right term for this concept, but its the closest I could think of (not literals in the sense of functions as first class citizens). The idea is that when you make a conventional function call, it compiles to something like this: callq <immediate address> But if you make a function call using a function pointer, it compiles to something like this: mov <memory location>,%rax callq *%rax Which is all well and good. However, what if I'm writing a template library that requires a callback of some sort with a specified argument list and the user of the library is expected to know what function they want to call at compile time? Then I would like to write my template to accept a function literal as a template parameter. So, similar to template <int int_literal> struct my_template {...};` I'd like to write template <func_literal_t func_literal> struct my_template {...}; and have calls to func_literal within my_template compile to callq <immediate address>. Is there a facility in C++ for this, or a work around to achieve the same effect? If not, why not (e.g. some cataclysmic side effects)? How about C++0x or another language? Solutions that are not portable are fine. Solutions that include the use of member function pointers would be ideal. I'm not particularly interested in being told "You are a <socially unacceptable term for a person of low IQ>, just use function pointers/functors." This is a curiosity based question, and it seems that it might be useful in some (albeit limited) applications. It seems like this should be possible since function names are just placeholders for a (relative) memory address, so why not allow more liberal use (e.g. aliasing) of this placeholder. p.s. I use function pointers and functions objects all the the time and they are great. But this post got me thinking about the don't pay for what you don't use principle in relation to function calls, and it seems like forcing the use of function pointers or similar facility when the function is known at compile time is a violation of this principle, though a small one.

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  • Template deduction based on return type?

    - by Marlon
    I'd like to be able to use template deduction to achieve the following: GCPtr<A> ptr1 = GC::Allocate(); GCPtr<B> ptr2 = GC::Allocate(); instead of (what I currently have): GCPtr<A> ptr1 = GC::Allocate<A>(); GCPtr<B> ptr2 = GC::Allocate<B>(); My current Allocate function looks like this: class GC { public: template <typename T> static GCPtr<T> Allocate(); }; Would this be possible to knock off the extra < A and < B? Thanks

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  • Drupal - Search box not working - custom theme template

    - by vr3690
    Hello, I am using a customised version of search-theme-from.tpl When I use the search box, I do get transferred to the search page. But the search does not actually take place. The search box on the search results page does work though. This is my search-them-form.tpl.php file (demo : <input type="text" name="search_theme_form_keys" id="edit-search-theme-form-keys" value="Search" title="Enter the terms you wish to search for" class="logininput" height="24px" onblur="restoreSearch(this)" onfocus="clearInput(this)" /> <input type="submit" name="op" id="edit-submit" value="" class="form-submit" style="display: none;" /> <input type="hidden" name="form_token" id="edit-search-theme-form-form-token" value="<?php print drupal_get_token('search_theme_form'); ?>" /> <input type="hidden" name="form_id" id="edit-search-theme-form" value="search_theme_form" /> There is also a javascript file involved. I guess it's use is pretty clear from the code: function trim(str) { return str.replace(/^\s+|\s+$/g, ''); } function clearInput(e) { e.value=""; // clear default text when clicked e.className="longininput_onfocus"; //change class } function restoreSearch(e) { if (trim(e.value) == '') { { e.value="Search"; // reset default text onBlur e.className="logininput"; //reset class } } } What can be the problem and how can I fix it?

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  • Why `is_base_of` works with private inheritance?

    - by Alexey Malistov
    Why the following code works? typedef char (&yes)[1]; typedef char (&no)[2]; template <typename B, typename D> struct Host { operator B*() const; operator D*(); }; template <typename B, typename D> struct is_base_of { template <typename T> static yes check(D*, T); static no check(B*, int); static const bool value = sizeof(check(Host<B,D>(), int())) == sizeof(yes); }; //Test sample class B {}; class D : private B {}; //Exspression is true. int test[is_base_of<B,D>::value && !is_base_of<D,B>::value]; Note that B is private base. Note that operator B*() is const. How does this work? Why this works? Why static yes check(D*, T); is better than static yes check(B*, int); ?

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  • Passing functor and function pointers interchangeably using a templated method in C++

    - by metroxylon
    I currently have a templated class, with a templated method. Works great with functors, but having trouble compiling for functions. Foo.h template <typename T> class Foo { public: // Constructor, destructor, etc... template <typename Func> void bar(T x, Func f); }; template <typename T> template <typename Func> Foo::bar(T x, Func f) { /* some code here */ } Main.cpp #include "Foo.h" template <typename T> class Functor { public: Functor() {} void operator()(T x) { /* ... */ } private: /* some attributes here */ }; void Function(T x) { /* ... */ } int main() { Foo<int> foo; foo.bar(2, Functor); // No problem foo.bar(2, Function); // <unresolved overloaded function type> return 0; }

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  • How do I translate a ISO 8601 datetime string into a Python datetime object?

    - by Andrey Fedorov
    I'm getting a datetime string in a format like "2009-05-28T16:15:00" (this is ISO 8601, I believe) one hack-ish option seems to be to parse the string using time.strptime and passing the first 6 elements of the touple into the datetime constructor, like: datetime.datetime(*time.strptime("2007-03-04T21:08:12", "%Y-%m-%dT%H:%M:%S")[:6]) I haven't been able to find a "cleaner" way of doing this, is there one?

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  • Why are there two implementations of std::sort (with and without a comparator) rather than one implementation with a default template parameter?

    - by PolyVox
    In my code I'm adopting a design strategy which is similar to some standard library algorithms in that the exact behavior can be customized by a function object. The simplest example is std::sort, where a function object can control how the comparison is made between objects. I notice that the Visual C++ provides two implementations of std::sort, which naturally involves code duplication. I would have imagined that it was instead possible to have only one implementation, and provide a default comparator (using operator< ) as a default template parameter. What is the rational behind two separate versions? Would my suggestion make the interface more complex in some way? Or result in confusing error messages when the object does not provide operator Thanks, David

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  • How can I add reflection to a C++ application?

    - by Nick
    I'd like to be able to introspect a C++ class for its name, contents (i.e. members and their types) etc. I'm talking native C++ here, not managed C++, which has reflection. I realise C++ supplies some limited information using RTTI. Which additional libraries (or other techniques) could supply this information?

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  • Strange Template error : error C2783: could not deduce template argument

    - by osum
    Hi, I have created a simple function with 2 diffrernt template arguments t1, t2 and return type t3. So far no compilation error. But when Itry to call the function from main, I encounter error C2783. I needed to know If the following code is legally ok? If not how is it fixed? please help! template <typename t1, typename t2, typename t3> t3 adder1 (t1 a , t2 b) { return int(a + b); }; int main() { int sum = adder1(1,6.0); // error C2783 could not deduce template argument for t3 return 0; }

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  • C++ ambiguous template instantiation

    - by aaa
    the following gives me ambiguous template instantiation with nvcc (combination of EDG front-end and g++). Is it really ambiguous, or is compiler wrong? I also post workaround à la boost::enable_if template<typename T> struct disable_if_serial { typedef void type; }; template<> struct disable_if_serial<serial_tag> { }; template<int M, int N, typename T> __device__ //static typename disable_if_serial<T>::type void add_evaluate_polynomial1(double *R, const double (&C)[M][N], double x, const T &thread) { // ... } template<size_t M, size_t N> __device__ static void add_evaluate_polynomial1(double *R, const double (&C)[M][N], double x, const serial_tag&) { for (size_t i = 0; i < M; ++i) add_evaluate_polynomial1(R, C, x, i); } // ambiguous template instantiation here. add_evaluate_polynomial1(R, C, x, serial_tag());

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  • Checking if a function has C-linkage at compile-time

    - by scjohnno
    Is there any way to check if a given function is declared with C-linkage (that is, with extern "C") at compile-time? I am developing a plugin system. Each plugin can supply factory functions to the plugin-loading code. However, this has to be done via name (and subsequent use of GetProcAddress or dlsym). This requires that the functions be declared with C-linkage so as to prevent name-mangling. It would be nice to be able to throw a compiler error if the referred-to function is declared with C++-linkage (as opposed to finding out at runtime when a function with that name does not exist). Here's a simplified example of what I mean: extern "C" void my_func() { } void my_other_func() { } // Replace this struct with one that actually works template<typename T> struct is_c_linkage { static const bool value = true; }; template<typename T> void assertCLinkage(T *func) { static_assert(is_c_linkage<T>::value, "Supplied function does not have C-linkage"); } int main() { assertCLinkage(my_func); // Should compile assertCLinkage(my_other_func); // Should NOT compile } Thanks.

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  • question about c++ template functions taking any type as long that type meets at least one of the re

    - by smerlin
    Since i cant explain this very well, i will start with a small example right away: template <class T> void Print(const T& t){t.print1();} template <class T> void Print(const T& t){t.print2();} This does not compile: error C2995: 'void Print(const T &)' : function template has already been defined So, how can i create a template function which takes any type T as long as that type has a print1 memberfunction OR a print2 memberfunction (no polymorphism) ?

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  • C++ Template problem adding two data types

    - by Sara
    I have a template class with an overloaded + operator. This is working fine when I am adding two ints or two doubles. How do I get it to add and int and a double and return the double? template <class T> class TemplateTest { private: T x; public: TemplateTest<T> operator+(const TemplateTest<T>& t1)const { return TemplateTest<T>(x + t1.x); } } in my main function i have void main() { TemplateTest intTt1 = TemplateTest<int>(2); TemplateTest intTt2 = TemplateTest<int>(4); TemplateTest doubleTt1 = TemplateTest<double>(2.1d); TemplateTest doubleTt2 = TemplateTest<double>(2.5d); std::cout << intTt1 + intTt2 << /n; std::cout << doubleTt1 + doubleTt2 << /n; } I want to be able to also do this std::cout << doubleTt1 + intTt2 << /n;

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  • Silverlight: Button template with texttrimming cut off

    - by dex3703
    I'm replacing the default Button template's ContentPresenter with a TextBlock, so the text can be trimmed when it's too long. Works fine in WPF. In Silverlight the text gets pushed to one edge and cut off on the left, even when there's space on the right: Template is nothing special, just replaced the ContentPresenter with the TextBlock: <Border x:Name="bdrBackground" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" Background="{TemplateBinding Background}" /> <Rectangle x:Name="rectMouseOverVisualElement" Opacity="0"> <Rectangle.Fill> <SolidColorBrush x:Name="rectMouseOverColor" Color="{StaticResource MouseOverItemBgColor}"/> </Rectangle.Fill> </Rectangle> <Rectangle x:Name="rectPressedVisualElement" Opacity="0" Style="{TemplateBinding Tag}"/> <TextBlock x:Name="textblock" Text="{TemplateBinding Content}" TextTrimming="WordEllipsis" TextWrapping="NoWrap" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/> <Rectangle x:Name="rectDisabledVisualElement" Opacity="0" Style="{StaticResource RectangleDisabledStyle}"/> <Rectangle x:Name="rectFocusVisualElement" Opacity="0" Style="{StaticResource RectangleFocusStyle}"/> </Grid> </ControlTemplate> How do I fix this? More info: With the latest comment about HorizontalAlignment, it's clear that SL's implementation of TextTrimming differs from WPF's. In SL, TextTrimming only really works if the text is aligned left. SL isn't smart enough to align the text the way WPF does. For instance: WPF button: SL button with the textblock horizontalalignment = left: SL button with textblock horizontalalignment = center:

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  • WPF: In Expression Blend, how to change Foreground of a custom button with a Border on different states?

    - by SubmarineX
    In Expression Blend 4, I want to change the Foreground of a custom button on different states. I'm just able to change the Background and BorderBrush. Just like this: If the state is "Normal", the color of text "Button" is Black, while the state is "Pressed", the color of text "Button" is White. On Brushes Panel under Properties Panel, there're 3 properties but no Foreground property: Who can help me? I'm so perplexed. Edit I find ContentControl have a Foreground property, but ContentPresenter haven't. Wether I should use ContentControl instead of ContentPresenter?

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  • Using HTML::Template within a value attribute

    - by Zerobu
    Hello, my question is how would I use an HTML::Template tag inside a value of form to change that form. For example <table border="0" cellpadding="8" cellspacing="1"> <tr> <td align="right">File:</td> <td> <input type="file" name="upload" value= style="width:400px"> </td> </tr> <tr> <td align="right">File Name:</td> <td> <input type="text" name="filename" style="width:400px" value="" > </td> </tr> <tr> <td align="right">Title:</td> <td> <input type="text" name="title" style="width:400px" value="" /> </td> </tr> <tr> <td align="right">Date:</td> <td> <input type="text" name="date" style="width:400px" value="" /> </td> </tr> <tr> <td colspan="2" align="right"> <input type="button" value="Cancel"> <input type="submit" name="action" value="Upload" /> </td> </tr> </table> I want the value to have a variable in it.

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  • How do i use 'auto' in C++ (C++0x) ?

    - by LoudNPossiblyRight
    What do i have to do to this code to make it compile, it's braking around this line: auto val = what.getObject(); #include<iostream> using namespace std; class CUP{ public: void whatsHappening(){} }; class MUG{ public: void whatsHappening(){} }; class CupThrower{ public: CUP cp; CUP getObject(){ return cp;} }; class MugThrower{ public: MUG mg; MUG getObject(){return mg;} }; template <typename T> void whatsHappening(T what){ auto val = what.getObject(); //DOES NOT COMPILE val.whatsHappening(); } int main(){ CupThrower ct; MugThrower mt; whatsHappening(ct); whatsHappening(mt); return 0; } i am using VS2008 to compile.

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  • I have to generate PL/SQL using Java. Most of the procedures are common. Only a few keeps changing.

    - by blog
    I have to generate PL-SQL code, with some common code(invariable) and a variable code. I don't want to use any external tools. Some ways that I can think: Can I go and maintain the common code in a template and with markers, where my java code will generate code in the markers and generate a new file. Maintain the common code in static constant String and then generate the whole code in StringBuffer and at last write to file. But, I am not at all satisfied with both the ideas. Can you please suggest any better ways of doing this or the use of any design patterns or anything? Thanks in Advance.

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  • Possible for C++ template to check for a function's existence?

    - by andy
    Is it possible to write a C++ template that changes behavior depending on if a certain member function is defined on a class? Here's a simple example of what I would want to write: template<class T> std::string optionalToString(T* obj) { if (FUNCTION_EXISTS(T->toString)) return obj->toString(); else return "toString not defined"; } So if class T has "toString" defined then it uses it, otherwise it doesn't. The magical part that I don't know how to do is the "FUNCTION_EXISTS" part.

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  • User Defined Class as a Template Parameter

    - by isurulucky
    Hi, I' m implementing a custom STL map. I need to make sure that any data type (basic or user defined) key will work with it. I declared the Map class as a template which has two parameters for the key and the value. My question is if I need to use a string as the key type, how can I overload the < and operators for string type keys only?? In template specialization we have to specialize the whole class with the type we need as I understand it. Is there any way I can do this in a better way?? What if I add a separate Key class and use it as the template type for Key? Thank You!!

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  • `.' cannot appear in a constant-expression

    - by Amir Rachum
    Hi all, I'm getting the following error: `.' cannot appear in a constant-expression for this function (line 4): bool Covers(const Region<C,V,D>& other) const { const Region& me = *this; for (unsigned d = 0; d < D; d++) { if (me[d].min > other[d].min || me[d].max < other[d].max) { return false; } } can anyone explain the problem please?

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