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  • When to log exception?

    - by Rune
    try { // Code } catch (Exception ex) { Logger.Log("Message", ex); throw; } In the case of a library, should I even log the exception? Should I just throw it and allow the application to log it? My concern is that if I log the exception in the library, there will be many duplicates (because the library layer will log it, the application layer will log it, and anything in between), but if I don't log it in the library, it'll be hard to track down bugs. Is there a best practices for this?

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  • What non-programming books should programmers read?

    - by Charles Roper
    This is a poll asking the Stackoverflow community what non-programming books they would recommend to fellow programmers. Please read the following before posting: Please post only ONE BOOK PER ANSWER. Please search for your recommendation on this page before posting (there are over NINE PAGES so it is advisable to check them all). Many books have already been suggested and we want to avoid duplicates. If you find your recommendation is already present, vote it up or add some commentary. Please elaborate on why you think a given book is worth reading from a programmer's perspective. This poll is now community editable, so you can edit this question or any of the answers. Note: this article is similar and contains other useful suggestions.

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  • Copy a linked list

    - by emkrish
    typedef struct Node { int data; Node *next; Node *other; }; Node *pHead; pHead is a singly linked list. The next field points to the next element in the list. The other field may point to any other element (could be one of the previous nodes or one of the nodes ahead) in the list or NULL. How does one write a copy function that duplicates the linked list and its connectivity? None of the elements (next and other) in the new list should point to any element in the old list.

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  • Sudoku solver evaluation function

    - by Rich
    Hi, So I'm trying to write a simple genetic algorithm for solving a sudoku (not the most efficient way, I know, but it's just to practice evolutionary algorithms). I'm having some problems coming up with an efficient evaluation function to test if the puzzle is solved or not and how many errors there are. My first instinct would be to check if each row and column of the matrix (doing it in octave, which is similar to matlab) have unique elements by ordering them, checking for duplicates and then putting them back the way they were, which seems long winded. Any thoughts? Sorry if this has been asked before...

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  • Where'd My Data Go? (and/or...How Do I Get Rid of It?)

    - by David Paquette
    Want to get a better idea of how cascade deletes work in Entity Framework Code First scenarios? Want to see it in action? Stick with us as we quickly demystify what happens when you tell your data context to nuke a parent entity. This post is authored by Calgary .NET User Group Leader David Paquette with help from Microsoft MVP in Asp.Net James Chambers. We got to spend a great week back in March at Prairie Dev Con West, chalk full of sessions, presentations, workshops, conversations and, of course, questions.  One of the questions that came up during my session: "How does Entity Framework Code First deal with cascading deletes?". James and I had different thoughts on what the default was, if it was different from SQL server, if it was the same as EF proper and if there was a way to override whatever the default was.  So we built a set of examples and figured out that the answer is simple: it depends.  (Download Samples) Consider the example of a hockey league. You have several different entities in the league including games, teams that play the games and players that make up the teams. Each team also has a mascot.  If you delete a team, we need a couple of things to happen: The team, games and mascot will be deleted, and The players for that team will remain in the league (and therefore the database) but they should no longer be assigned to a team. So, let's make this start to come together with a look at the default behaviour in SQL when using an EDMX-driven project. The Reference – Understanding EF's Behaviour with an EDMX/DB First Approach First up let’s take a look at the DB first approach.  In the database, we defined 4 tables: Teams, Players, Mascots, and Games.  We also defined 4 foreign keys as follows: Players.Team_Id (NULL) –> Teams.Id Mascots.Id (NOT NULL) –> Teams.Id (ON DELETE CASCADE) Games.HomeTeam_Id (NOT NULL) –> Teams.Id Games.AwayTeam_Id (NOT NULL) –> Teams.Id Note that by specifying ON DELETE CASCADE for the Mascots –> Teams foreign key, the database will automatically delete the team’s mascot when the team is deleted.  While we want the same behaviour for the Games –> Teams foreign keys, it is not possible to accomplish this using ON DELETE CASCADE in SQL Server.  Specifying a ON DELETE CASCADE on these foreign keys would cause a circular reference error: The series of cascading referential actions triggered by a single DELETE or UPDATE must form a tree that contains no circular references. No table can appear more than one time in the list of all cascading referential actions that result from the DELETE or UPDATE – MSDN When we create an entity data model from the above database, we get the following:   In order to get the Games to be deleted when the Team is deleted, we need to specify End1 OnDelete action of Cascade for the HomeGames and AwayGames associations.   Now, we have an Entity Data Model that accomplishes what we set out to do.  One caveat here is that Entity Framework will only properly handle the cascading delete when the the players and games for the team have been loaded into memory.  For a more detailed look at Cascade Delete in EF Database First, take a look at this blog post by Alex James.   Building The Same Sample with EF Code First Next, we're going to build up the model with the code first approach.  EF Code First is defined on the Ado.Net team blog as such: Code First allows you to define your model using C# or VB.Net classes, optionally additional configuration can be performed using attributes on your classes and properties or by using a Fluent API. Your model can be used to generate a database schema or to map to an existing database. Entity Framework Code First follows some conventions to determine when to cascade delete on a relationship.  More details can be found on MSDN: If a foreign key on the dependent entity is not nullable, then Code First sets cascade delete on the relationship. If a foreign key on the dependent entity is nullable, Code First does not set cascade delete on the relationship, and when the principal is deleted the foreign key will be set to null. The multiplicity and cascade delete behavior detected by convention can be overridden by using the fluent API. For more information, see Configuring Relationships with Fluent API (Code First). Our DbContext consists of 4 DbSets: public DbSet<Team> Teams { get; set; } public DbSet<Player> Players { get; set; } public DbSet<Mascot> Mascots { get; set; } public DbSet<Game> Games { get; set; } When we set the Mascot –> Team relationship to required, Entity Framework will automatically delete the Mascot when the Team is deleted.  This can be done either using the [Required] data annotation attribute, or by overriding the OnModelCreating method of your DbContext and using the fluent API. Data Annotations: public class Mascot { public int Id { get; set; } public string Name { get; set; } [Required] public virtual Team Team { get; set; } } Fluent API: protected override void OnModelCreating(DbModelBuilder modelBuilder) { modelBuilder.Entity<Mascot>().HasRequired(m => m.Team); } The Player –> Team relationship is automatically handled by the Code First conventions. When a Team is deleted, the Team property for all the players on that team will be set to null.  No additional configuration is required, however all the Player entities must be loaded into memory for the cascading to work properly. The Game –> Team relationship causes some grief in our Code First example.  If we try setting the HomeTeam and AwayTeam relationships to required, Entity Framework will attempt to set On Cascade Delete for the HomeTeam and AwayTeam foreign keys when creating the database tables.  As we saw in the database first example, this causes a circular reference error and throws the following SqlException: Introducing FOREIGN KEY constraint 'FK_Games_Teams_AwayTeam_Id' on table 'Games' may cause cycles or multiple cascade paths. Specify ON DELETE NO ACTION or ON UPDATE NO ACTION, or modify other FOREIGN KEY constraints. Could not create constraint. To solve this problem, we need to disable the default cascade delete behaviour using the fluent API: protected override void OnModelCreating(DbModelBuilder modelBuilder) { modelBuilder.Entity<Mascot>().HasRequired(m => m.Team); modelBuilder.Entity<Team>() .HasMany(t => t.HomeGames) .WithRequired(g => g.HomeTeam) .WillCascadeOnDelete(false); modelBuilder.Entity<Team>() .HasMany(t => t.AwayGames) .WithRequired(g => g.AwayTeam) .WillCascadeOnDelete(false); base.OnModelCreating(modelBuilder); } Unfortunately, this means we need to manually manage the cascade delete behaviour.  When a Team is deleted, we need to manually delete all the home and away Games for that Team. foreach (Game awayGame in jets.AwayGames.ToArray()) { entities.Games.Remove(awayGame); } foreach (Game homeGame in homeGames) { entities.Games.Remove(homeGame); } entities.Teams.Remove(jets); entities.SaveChanges();   Overriding the Defaults – When and How To As you have seen, the default behaviour of Entity Framework Code First can be overridden using the fluent API.  This can be done by overriding the OnModelCreating method of your DbContext, or by creating separate model override files for each entity.  More information is available on MSDN.   Going Further These were simple examples but they helped us illustrate a couple of points. First of all, we were able to demonstrate the default behaviour of Entity Framework when dealing with cascading deletes, specifically how entity relationships affect the outcome. Secondly, we showed you how to modify the code and control the behaviour to get the outcome you're looking for. Finally, we showed you how easy it is to explore this kind of thing, and we're hoping that you get a chance to experiment even further. For example, did you know that: Entity Framework Code First also works seamlessly with SQL Azure (MSDN) Database creation defaults can be overridden using a variety of IDatabaseInitializers  (Understanding Database Initializers) You can use Code Based migrations to manage database upgrades as your model continues to evolve (MSDN) Next Steps There's no time like the present to start the learning, so here's what you need to do: Get up-to-date in Visual Studio 2010 (VS2010 | SP1) or Visual Studio 2012 (VS2012) Build yourself a project to try these concepts out (or download the sample project) Get into the community and ask questions! There are a ton of great resources out there and community members willing to help you out (like these two guys!). Good luck! About the Authors David Paquette works as a lead developer at P2 Energy Solutions in Calgary, Alberta where he builds commercial software products for the energy industry.  Outside of work, David enjoys outdoor camping, fishing, and skiing. David is also active in the software community giving presentations both locally and at conferences. David also serves as the President of Calgary .Net User Group. James Chambers crafts software awesomeness with an incredible team at LogiSense Corp, based in Cambridge, Ontario. A husband, father and humanitarian, he is currently residing in the province of Manitoba where he resists the urge to cheer for the Jets and maintains he allegiance to the Calgary Flames. When he's not active with the family, outdoors or volunteering, you can find James speaking at conferences and user groups across the country about web development and related technologies.

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  • Building LMMS: "Configuring incomplete, errors occurred!"

    - by fridojet
    I tried to build Linux MultiMedia studio from the source of the SourceForge git:// repository under Ubuntu 12.04 LTS 32b: git clone git://lmms.git.sourceforge.net/gitroot/lmms/lmms cd lmms git checkout First I tried to install all the required libraries and then I cmaked. - That's what happened on cmake (errors occurred!): [DIR]lmms/build$ cmake .. -- The C compiler identification is GNU -- The CXX compiler identification is GNU -- Check for working C compiler: /usr/bin/gcc -- Check for working C compiler: /usr/bin/gcc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done PROCESSOR: i686 Machine: i686-linux-gnu -- Target host is 32 bit -- Looking for include files LMMS_HAVE_STDINT_H -- Looking for include files LMMS_HAVE_STDINT_H - found -- Looking for include files LMMS_HAVE_STDBOOL_H -- Looking for include files LMMS_HAVE_STDBOOL_H - found -- Looking for include files LMMS_HAVE_STDLIB_H -- Looking for include files LMMS_HAVE_STDLIB_H - found -- Looking for include files LMMS_HAVE_PTHREAD_H -- Looking for include files LMMS_HAVE_PTHREAD_H - found -- Looking for include files LMMS_HAVE_SEMAPHORE_H -- Looking for include files LMMS_HAVE_SEMAPHORE_H - found -- Looking for include files LMMS_HAVE_UNISTD_H -- Looking for include files LMMS_HAVE_UNISTD_H - found -- Looking for include files LMMS_HAVE_SYS_TYPES_H -- Looking for include files LMMS_HAVE_SYS_TYPES_H - found -- Looking for include files LMMS_HAVE_SYS_IPC_H -- Looking for include files LMMS_HAVE_SYS_IPC_H - found -- Looking for include files LMMS_HAVE_SYS_SHM_H -- Looking for include files LMMS_HAVE_SYS_SHM_H - found -- Looking for include files LMMS_HAVE_SYS_TIME_H -- Looking for include files LMMS_HAVE_SYS_TIME_H - found -- Looking for include files LMMS_HAVE_SYS_WAIT_H -- Looking for include files LMMS_HAVE_SYS_WAIT_H - found -- Looking for include files LMMS_HAVE_SYS_SELECT_H -- Looking for include files LMMS_HAVE_SYS_SELECT_H - found -- Looking for include files LMMS_HAVE_STDARG_H -- Looking for include files LMMS_HAVE_STDARG_H - found -- Looking for include files LMMS_HAVE_SIGNAL_H -- Looking for include files LMMS_HAVE_SIGNAL_H - found -- Looking for include files LMMS_HAVE_SCHED_H -- Looking for include files LMMS_HAVE_SCHED_H - found -- Looking for include files LMMS_HAVE_SYS_SOUNDCARD_H -- Looking for include files LMMS_HAVE_SYS_SOUNDCARD_H - found -- Looking for include files LMMS_HAVE_SOUNDCARD_H -- Looking for include files LMMS_HAVE_SOUNDCARD_H - not found. -- Looking for include files LMMS_HAVE_FCNTL_H -- Looking for include files LMMS_HAVE_FCNTL_H - found -- Looking for include files LMMS_HAVE_SYS_IOCTL_H -- Looking for include files LMMS_HAVE_SYS_IOCTL_H - found -- Looking for include files LMMS_HAVE_CTYPE_H -- Looking for include files LMMS_HAVE_CTYPE_H - found -- Looking for include files LMMS_HAVE_STRING_H -- Looking for include files LMMS_HAVE_STRING_H - found -- Looking for include files LMMS_HAVE_PROCESS_H -- Looking for include files LMMS_HAVE_PROCESS_H - not found. -- Looking for include files LMMS_HAVE_LOCALE_H -- Looking for include files LMMS_HAVE_LOCALE_H - found -- Looking for Q_WS_X11 -- Looking for Q_WS_X11 - found -- Looking for Q_WS_WIN -- Looking for Q_WS_WIN - not found. -- Looking for Q_WS_QWS -- Looking for Q_WS_QWS - not found. -- Looking for Q_WS_MAC -- Looking for Q_WS_MAC - not found. -- Found Qt4: /usr/bin/qmake (found suitable version "4.8.1", required is "4.6.0;COMPONENTS;QtCore;QtGui;QtXml;QtNetwork") -- Found Qt translations in /usr/share/qt4/translations -- checking for module 'sndfile>=1.0.11' -- found sndfile, version 1.0.25 -- Looking for include files CMAKE_HAVE_PTHREAD_H -- Looking for include files CMAKE_HAVE_PTHREAD_H - found -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Found libzip: /usr/lib/libzip.so -- Found libflac++: /usr/lib/i386-linux-gnu/libFLAC.so;/usr/lib/i386-linux-gnu/libFLAC++.so -- Found STK: /usr/lib/i386-linux-gnu/libstk.so -- checking for module 'portaudio-2.0' -- found portaudio-2.0, version 19 -- Found Portaudio: portaudio;asound;m;pthread -- checking for module 'libpulse' -- found libpulse, version 1.1 -- Found PulseAudio Simple: /usr/lib/i386-linux-gnu/libpulse.so -- Looking for vorbis_bitrate_addblock in vorbis -- Looking for vorbis_bitrate_addblock in vorbis - found -- Found OggVorbis: /usr/lib/i386-linux-gnu/libogg.so;/usr/lib/i386-linux-gnu/libvorbis.so;/usr/lib/i386-linux-gnu/libvorbisfile.so;/usr/lib/i386-linux-gnu/libvorbisenc.so -- Looking for snd_seq_create_simple_port in asound -- Looking for snd_seq_create_simple_port in asound - found -- Found ALSA: /usr/lib/i386-linux-gnu/libasound.so -- Looking for include files LMMS_HAVE_MACHINE_SOUNDCARD_H -- Looking for include files LMMS_HAVE_MACHINE_SOUNDCARD_H - not found. -- Looking for include files LMMS_HAVE_LINUX_AWE_VOICE_H -- Looking for include files LMMS_HAVE_LINUX_AWE_VOICE_H - not found. -- Looking for include files LMMS_HAVE_AWE_VOICE_H -- Looking for include files LMMS_HAVE_AWE_VOICE_H - not found. -- Looking for include files LMMS_HAVE__USR_SRC_SYS_I386_ISA_SOUND_AWE_VOICE_H -- Looking for include files LMMS_HAVE__USR_SRC_SYS_I386_ISA_SOUND_AWE_VOICE_H - not found. -- Looking for include files LMMS_HAVE__USR_SRC_SYS_GNU_I386_ISA_SOUND_AWE_VOICE_H -- Looking for include files LMMS_HAVE__USR_SRC_SYS_GNU_I386_ISA_SOUND_AWE_VOICE_H - not found. -- Looking for C++ include sys/asoundlib.h -- Looking for C++ include sys/asoundlib.h - found -- Looking for C++ include alsa/asoundlib.h -- Looking for C++ include alsa/asoundlib.h - found -- Looking for snd_pcm_resume in asound -- Looking for snd_pcm_resume in asound - found -- checking for module 'jack>=0.77' -- found jack, version 0.121.2 -- checking for module 'fftw3f>=3.0.0' -- package 'fftw3f>=3.0.0' not found CMake Error at /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:266 (message): A required package was not found Call Stack (most recent call first): /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:320 (_pkg_check_modules_internal) CMakeLists.txt:309 (PKG_CHECK_MODULES) -- checking for module 'fluidsynth>=1.0.7' -- found fluidsynth, version 1.1.5 -- Looking for include files LMMS_HAVE_LV2CORE -- Looking for include files LMMS_HAVE_LV2CORE - found -- Looking for include files LMMS_HAVE_SLV2_SCALEPOINTS_H -- Looking for include files LMMS_HAVE_SLV2_SCALEPOINTS_H - not found. -- Looking for slv2_world_new in slv2 -- Looking for slv2_world_new in slv2 - found -- Looking for librdf_new_world in rdf -- Looking for librdf_new_world in rdf - found -- Looking for wine_init in wine -- Looking for wine_init in wine - found -- Looking for C++ include windows.h -- Looking for C++ include windows.h - found -- checking for module 'samplerate>=0.1.7' -- package 'samplerate>=0.1.7' not found -- Performing Test HAVE_LRINT -- Performing Test HAVE_LRINT - Success -- Performing Test HAVE_LRINTF -- Performing Test HAVE_LRINTF - Success -- Performing Test CPU_CLIPS_POSITIVE -- Performing Test CPU_CLIPS_POSITIVE - Failed -- Performing Test CPU_CLIPS_NEGATIVE -- Performing Test CPU_CLIPS_NEGATIVE - Success -- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so -- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so - found -- Looking for gethostbyname -- Looking for gethostbyname - found -- Looking for connect -- Looking for connect - found -- Looking for remove -- Looking for remove - found -- Looking for shmat -- Looking for shmat - found -- Looking for IceConnectionNumber in ICE -- Looking for IceConnectionNumber in ICE - found -- Found X11: /usr/lib/i386-linux-gnu/libX11.so -- Found Freetype: /usr/lib/i386-linux-gnu/libfreetype.so Installation Summary -------------------- * Install Directory : /usr/local * Use system's libsamplerate : Supported audio interfaces -------------------------- * ALSA : OK * JACK : OK * OSS : OK * PortAudio : OK * PulseAudio : OK * SDL : OK Supported MIDI interfaces ------------------------- * ALSA : OK * OSS : OK * WinMM : <not supported on this platform> Supported file formats for project export ----------------------------------------- * WAVE : OK * OGG/VORBIS : OK * FLAC : OK Optional plugins ---------------- * SoundFont2 player : OK * Stk Mallets : OK * VST-instrument hoster : OK * VST-effect hoster : OK * LV2 hoster : OK * CALF LADSPA plugins : OK * CAPS LADSPA plugins : OK * CMT LADSPA plugins : OK * TAP LADSPA plugins : OK * SWH LADSPA plugins : OK * FL .zip import : OK ----------------------------------------------------------------- IMPORTANT: after installing missing packages, remove CMakeCache.txt before running cmake again! ----------------------------------------------------------------- -- Configuring incomplete, errors occurred! Here are some parts the contents of my lmms/build/CMakeCache.txt file: # This is the CMakeCache file. # For build in directory: /home/jk/Downloads/lmms-git/lmms/build # It was generated by CMake: /usr/bin/cmake # You can edit this file to change values found and used by cmake. # If you do not want to change any of the values, simply exit the editor. # If you do want to change a value, simply edit, save, and exit the editor. # The syntax for the file is as follows: # KEY:TYPE=VALUE # KEY is the name of a variable in the cache. # TYPE is a hint to GUI's for the type of VALUE, DO NOT EDIT TYPE!. # VALUE is the current value for the KEY. ######################## # EXTERNAL cache entries ######################## //Path to a file. ALSA_INCLUDES:PATH=/usr/include //Path to a library. ASOUND_LIBRARY:FILEPATH=/usr/lib/i386-linux-gnu/libasound.so //Path to a program. CMAKE_AR:FILEPATH=/usr/bin/ar //Choose the type of build, options are: None(CMAKE_CXX_FLAGS or // CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel. CMAKE_BUILD_TYPE:STRING= //Enable/Disable color output during build. CMAKE_COLOR_MAKEFILE:BOOL=ON //CXX compiler. CMAKE_CXX_COMPILER:FILEPATH=/usr/bin/c++ //Flags used by the compiler during all build types. CMAKE_CXX_FLAGS:STRING= //Flags used by the compiler during debug builds. CMAKE_CXX_FLAGS_DEBUG:STRING=-g //Flags used by the compiler during release minsize builds. CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG //Flags used by the compiler during release builds (/MD /Ob1 /Oi // /Ot /Oy /Gs will produce slightly less optimized but smaller // files). CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG //Flags used by the compiler during Release with Debug Info builds. CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g //C compiler. CMAKE_C_COMPILER:FILEPATH=/usr/bin/gcc //Flags used by the compiler during all build types. CMAKE_C_FLAGS:STRING= //Flags used by the compiler during debug builds. CMAKE_C_FLAGS_DEBUG:STRING=-g //Flags used by the compiler during release minsize builds. CMAKE_C_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG //Flags used by the compiler during release builds (/MD /Ob1 /Oi // /Ot /Oy /Gs will produce slightly less optimized but smaller // files). CMAKE_C_FLAGS_RELEASE:STRING=-O3 -DNDEBUG //Flags used by the compiler during Release with Debug Info builds. CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=-O2 -g //Flags used by the linker. CMAKE_EXE_LINKER_FLAGS:STRING=' ' //Flags used by the linker during debug builds. CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING= //Flags used by the linker during release minsize builds. CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING= //Flags used by the linker during release builds. CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING= //Flags used by the linker during Release with Debug Info builds. CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING= //Enable/Disable output of compile commands during generation. CMAKE_EXPORT_COMPILE_COMMANDS:BOOL=OFF //Install path prefix, prepended onto install directories. CMAKE_INSTALL_PREFIX:PATH=/usr/local //Path to a program. CMAKE_LINKER:FILEPATH=/usr/bin/ld //Path to a program. CMAKE_MAKE_PROGRAM:FILEPATH=/usr/bin/make //Flags used by the linker during the creation of modules. CMAKE_MODULE_LINKER_FLAGS:STRING=' ' //Flags used by the linker during debug builds. CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING= //Flags used by the linker during release minsize builds. CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING= //Flags used by the linker during release builds. CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING= //Flags used by the linker during Release with Debug Info builds. CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING= ==[...]== That's a list of the contents of my lmms/build folder: [DIR]lmms/build$ dir CMakeCache.txt CPackSourceConfig.cmake lmmsconfig.h plugins CMakeFiles data lmms.rc CPackConfig.cmake include lmmsversion.h My Question: It just tells me that that "errors" occurred, but I can't see any error message. It seems like everything went fine. - So: Any idea what the problem could be? - Thanks.

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  • Add a custom Ribbon group to an existing custom Ribbon group in word 2007

    - by SwiftLion
    Hi How can I add a new group to an existing (3rd party) custom ribbon tab add-in? I know that I can add to out of box ribbons by specifying the Tabs idMSo value but how do I do that for a custom ribbon tab. I have already tried the ID value of the custom ribbon, but it juts duplicates the ribbon? have also tried idMso and idQ attributes passing in the required custom tab Id but no success. I can add it to out of box tab group by specifying the idMso value but not to custom tab regards

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  • distinct in Xpath ?

    - by Antoine
    Hi, I have this XML file, from which I'd like to count the number of users referenced in it. But they can appear in more than one category, and I'd like these duplicates not to be taken into account. In the example below, the query should return 3 and not 4. Is there a way in XPath to do so? Users are not sorted at all. <list> <group name='QA'> <user name='name1'>name1@email</user> <user name='name2'>name2@email</user> </group> <group name='DEV'> <user name='name3'>name3@email</user> <user name='name2'>name2@email</user> </group> </list>

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  • Downloading RSS using python

    - by Vojtech R.
    Hi, I have list of 200 rss feeds, which I have to downloading. It's continuous process - I have to download every post, nothing can be missing, but also no duplicates. So best practice should be remember last update of feed and control it for change in x-hour interval? And how to handle if downloader will be restarted? So downloader should remember, what were downloaded and dont download it again... It's somewhere implemented yet? Or any tips for article? Thanks

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  • Check For Duplicate Records VS try/catch Unique Key Constraint

    - by Jed
    I have a database table that has a Unique Key constraint defined to avoid duplicate records from occurring. I'm curious if it is bad practice to NOT manually check for duplicate records prior to running an INSERT statement on the table. In other words, should I run a SELECT statement using a WHERE clause that checks for duplicate values of the record that I am about to INSERT. If a record is found, then do not run the INSERT statement, otherwise go ahead and run the INSERT.... OR Just run the INSERT statement and try/catch the exception that may be thrown due to a Unique Key violation. I'm weighing the two perspectives and can't decide which is best- 1. Don't waste a SELECT call to check for duplicates when I can just trap for an exception VS 2. Don't be lazy by implementing ugly try/catch logic VS 3. ???Your thoughts here??? :)

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  • How to include javascript/css once with Struts 1.x

    - by Felix
    If this is the wrong approach, please suggest something better, but my current efforts have been trying to find something that exists for a single page load, such that I can cache which javascript/css files have been included so as to only include them once. I thought in a TagSupport subclass I could use (HttpServletRequest)pageContext.getRequest().getParameterMap().put(srcKey,true) but the request is per jsp, not per page load so it was a failure. I could set up a filter in web.xml, but it seems I would have to search the response for duplicates and rewrite the response...pain. I could try to store things in the session, but there are headaches with clearing values... Any help would be appreciated.

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  • How To Aggregate API Data?

    - by Mindblip
    Hi, I have a system that connects to 2 popular APIs. I need to aggregate the data from each into a unified result that can then be paginated. The scope of the project means that the system could end up supporting 10's of APIs. Each API imposes a max limit of 50 results per request. What is the best way of aggregating this data so that it is reliable i.e ordered, no duplicates etc I am using CakePHP framework on a LAMP environment, however, I think this question relates to all programming languages. My approach so far is to query the search API of each provider and then populate a MySQL table. From this the results are ordered, paginated etc. However, my concern is performance: API communication, parsing, inserting and then reading all in one execution. Am I missing something, does anyone have any other ideas? I'm sure this is a common problem with many alternative solutions. Any help would be greatly appreciated. Thanks, Paul

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  • NSPredicates with custom objects

    - by Horatiu Paraschiv
    Hi, I have the following problem and I cannot figure out how to solve it. I have an NSSet which contains Person objects (NSDictionary with 2 keys: name, age). From time to time I get an NSArray of Person objects and I want to add them to my NSSet but I want to filter out the duplicates. I'm thinking I could use NSPredicates but I am reading the documentation and I can't understand how should I format my NSPredicate to filter out my array content based on what I already have in NSSet. So I have an NSSet with 5 custom objects and I get an NSArray with 6 objects but 3 of them already exist in NSSet and I want to filter them out. I understand what I should do with basic objects like Strings, integers, etc but I don't know how to extend this to work with custom more complex objects. I hope I was clear enough with my problem. Any starting point, example or advice is much appreciated. Thank you!

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  • What&rsquo;s new in MVVM Light V3

    - by Laurent Bugnion
    V3 of the MVVM Light Toolkit was released during MIX10, after quite a long alpha stage. This post lists the new features in MVVM Light V3. Compatibility MVVM Light Toolkit V3 can be installed for the following tools and framework versions: Visual Studio 2008 SP1, Expression Blend 3 Windows Presentation Foundation 3.5 SP1 Silverlight 3 Visual Studio 2010 RC, Expression Blend 4 beta Windows Presentation Foundation 3.5 SP1 Windows Presentation Foundation 4 RC Silverlight 3 Silverlight 4 RC For more information about installing the MVVM Light Toolkit V3, please visit this page. For cleaning up existing installation, see this page. New in V3 RTM The following features have been added after V3 alpha3: Project template for the Windows Phone 7 series (Silverlight) This new template allows you to create a new MVVM Light application in Visual Studio 2010 RC and to run it in the Windows Phone 7 series emulator. This template uses the Silverlight 3 version of the MVVM Light Toolkit V3. At this time, only the essentials features of the GalaSoft.MvvmLight.dll assembly are supported on the phone. New in V3 alpha3 The following features have been added after V3 alpha2: New logo An awesome logo has been designed for MVVM Light by Philippe Schutz. DispatcherHelper class (in GalaSoft.MvvmLight.Extras.dll) This class is useful when you work on multi-threaded WPF or Silverlight applications. Initializing: The DispatcherHelper class must be initialized in the UI thread. For example, you can initialize the class in a Silverlight application’s Application_Startup event handler, or in the WPF application’s static App constructor (in App.xaml). // Initializing in Silverlight (in App.xaml) private void Application_Startup( object sender, StartupEventArgs e) { RootVisual = new MainPage(); DispatcherHelper.Initialize(); } // Initializing in WPF (in App.xaml) static App() { DispatcherHelper.Initialize(); } Verifying if a property exists The ViewModelBase.RaisePropertyChanged method now checks if a given property name exists on the ViewModel class, and throws an exception if that property cannot be found. This is useful to detect typos in a property name, for example during a refactoring. Note that the check is only done in DEBUG mode. Replacing IDisposable with ICleanup The IDisposable implementation in the ViewModelBase class has been marked obsolete. Instead, the ICleanup interface (and its Cleanup method) has been added. Implementing IDisposable in a ViewModel is still possible, but must be done explicitly. IDisposable in ViewModelBase was a bad practice, because it supposes that the ViewModel is garbage collected after Dispose is called. instead, the Cleanup method does not have such expectation. The ViewModelLocator class (created when an MVVM Light project template is used in Visual Studio or Expression Blend) exposes a static Cleanup method, which should in turn call each ViewModel’s Cleanup method. The ViewModel is free to override the Cleanup method if local cleanup must be performed. Passing EventArgs to command with EventToCommand The EventToCommand class is used to bind any event to an ICommand (typically on the ViewModel). In this case, it can be useful to pass the event’s EventArgs parameter to the command in the ViewModel. For example, for the MouseEnter event, you can pass the MouseEventArgs to a RelayCommand<MouseEventArgs> as shown in the next listings. Note: Bringing UI specific classes (such as EventArgs) into the ViewModel reduces the testability of the ViewModel, and thus should be used with care. Setting EventToCommand and PassEventArgsToCommand: <Grid x:Name="LayoutRoot"> <i:Interaction.Triggers> <i:EventTrigger EventName="MouseEnter"> <cmd:EventToCommand Command="{Binding MyCommand}" PassEventArgsToCommand="True" /> </i:EventTrigger> </i:Interaction.Triggers> </Grid> Getting the EventArgs in the command public RelayCommand<MouseEventArgs> MyCommand { get; private set; } public MainViewModel() { MyCommand = new RelayCommand<MouseEventArgs>(e => { // e is of type MouseEventArgs }); } Changes to templates Various changes have been made to project templates and item templates to make them more compatible with Silverlight 4 and to improve their visibility in Visual Studio and Expression Blend. Bug corrections When a message is sent through the Messenger class using the method Messenger.Default.Send<T>(T message, object token), and the token is a simple value (for example int), the message was not sent correctly. This bug is now corrected. New in V3 The following features have been added after V2. Sending messages with callback Certain classes have been added to the GalaSoft.MvvmLight.Messaging namespace, allowing sending a message and getting a callback from the recipient. These classes are: NotificationMessageWithCallback: Base class for messages with callback. NotificationMessageAction: A class with string notification, and a parameterless callback. NotificationMessageAction<T>: A class with string notification, and a callback with a parameter of type T. To send a message with callback, use the following code: var message = new NotificationMessageAction<bool>( "Hello world", callbackMessage => { // This is the callback code if (callbackMessage) { // ... } }); Messenger.Default.Send(message); To register and receive a message with callback, use the following code: Messenger.Default.Register<NotificationMessageAction<bool>>( this, message => { // Do something // Execute the callback message.Execute(true); }); Messenger.Default can be overriden The Messenger.Default property can also be replaced, for example for unit testing purposes, by using the Messenger.OverrideDefault method. All the public methods of the Messenger class have been made virtual, and can be overridden in the test messenger class. Sending messages to interfaces In V2, it was possible to deliver messages targeted to instances of a given class. in V3 it is still possible, but in addition you can deliver a message to instances that implement a certain interface. The message will not be delivered to other recipients. Use the overload Messenger.Default.Send<TMessage, TTarget>(TMessage message) where TTarget is, in fact, an interface (for example IDisposable). Of course the recipient must register to receive the type of message TMessage. Sending messages with a token Messages can now be sent through the Messenger with a token. To send a message with token, use the method overload Send<TMessage>(TMessage message, object token). To receive a message with token, use the methods Register<TMessage>(object recipient, object token, Action<TMessage> action) or Register<TMessage>(object recipient, object token, bool receiveDerivedMessagesToo, Action<TMessage> action) The token can be a simple value (int, string, etc…) or an instance of a class. The message is not delivered to recipients who registered with a different token, or with no token at all. Renaming CommandMessage to NotificationMessage To avoid confusion with ICommand and RelayCommand, the CommandMessage class has been renamed to NotificationMessage. This message class can be used to deliver a notification (of type string) to a recipient. ViewModelBase constructor with IMessenger The ViewModelBase class now accepts an IMessenger parameter. If this constructor is used instead of the default empty constructor, the IMessenger passed as parameter will be used to broadcast a PropertyChangedMessage when the method RaisePropertyChanged<T>(string propertyName, T oldValue, T newValue, bool broadcast) is used. In the default ViewModelBase constructor is used, the Messenger.Default instance will be used instead. EventToCommand behavior The EventToCommand behavior has been added in V3. It can be used to bind any event of any FrameworkElement to any ICommand (for example a RelayCommand located in the ViewModel). More information about the EventToCommand behavior can be found here and here. Updated the project templates to remove the sample application The project template has been updated to remove the sample application that was created every time that a new MVVM Light application was created in Visual Studio or Blend. This makes the creation of a new application easier, because you don’t need to remove code before you can start writing code. Bug corrections Some bugs that were in Version 2 have been corrected: In some occasions, an exception could be thrown when a recipient was registered for a message at the same time as a message was received. New names for DLLs If you upgrade an existing installation, you will need to change the reference to the DLLs in C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries. The assemblies have been moved, and the versions for Silverlight 4 and for WPF4 have been renamed, to avoid some confusion. It is now easier to make sure that you are using the correct DLL. WPF3.5SP1, Silverlight 3 When using the DLLs, make sure that you use the correct versions. WPF4, Silverlight 4 When using the DLLs, make sure that you use the correct versions.   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • Python: Indexing list for element in nested list

    - by aquateenfan
    I know what I'm looking for. I want python to tell me which list it's in. Here's some pseudocode: item = "a" nested_list = [["a", "b"], ["c", "d"]] list.index(item) #obviously this doesn't work here I would want python to return 0 (because "a" is an element in the first sub-list in the bigger list). I don't care which sub-element it is. I don't care if there are duplicates, e.g., ["a", "b", "a"] should return the same thing as the above example. Sorry if this is a dumb question. I'm new to programming.

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  • removing duplicate strings from a massive array in java efficiently?

    - by Preator Darmatheon
    I'm considering the best possible way to remove duplicates from an (Unsorted) array of strings - the array contains millions or tens of millions of stringz..The array is already prepopulated so the optimization goal is only on removing dups and not preventing dups from initially populating!! I was thinking along the lines of doing a sort and then binary search to get a log(n) search instead of n (linear) search. This would give me nlogn + n searches which althout is better than an unsorted (n^2) search = but this still seems slow. (Was also considering along the lines of hashing but not sure about the throughput) Please help! Looking for an efficient solution that addresses both speed and memory since there are millions of strings involved without using Collections API!

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  • Unique identifiers for users

    - by Christopher McCann
    If I have a table of a hundred users normally I would just set up an auto-increment userID column as the primary key. But if suddenly we have a million users or 5 million users then that becomes really difficult because I would want to start becoming more distributed in which case an auto-increment primary key would be useless as each node would be creating the same primary keys. Is the solution to this to use natural primary keys? I am having a real hard time thinking of a natural primary key for this bunch of users. The problem is they are all young people so they do not have national insurance numbers or any other unique identifier I can think of. I could create a multi-column primary key but there is still a chance, however miniscule of duplicates occurring. Does anyone know of a solution? Thanks

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  • LINQ OrderBy with more than one field

    - by brainimus
    I have a list that I need sorted by two fields. I've tried using OrderBy in LINQ but that only allows me to specify one field. I'm looking for the list to be sorted by the first field and then if there are any duplicates in the first field to sort by the second field. For example I want the results to look like this (sorted by last name then first name). Adams, John Smith, James Smith, Peter Thompson, Fred I've seen that you can use the SQL like syntax to accomplish this but I am looking for a way to do it with the OrderBy method. IList<Person> listOfPeople = /*The list is filled somehow.*/ IEnumerable<Person> sortedListOfPeople = listOfPeople.OrderBy(aPerson => aPerson.LastName, aPerson.FirstName); //This doesn't work.

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  • Why does apt-get install Skype easily while aptitude complains about MAJOR dependency errors?

    - by Prateek
    I was trying to install Skype on Ubuntu 13.04, from the Canonical repositories. With apt-get it worked easily, while aptitude had a huge problem with dependencies and proposed a complicated solution. Why is this so? Why doesn't aptitude offer whatever apt-get does as a potential solution? Here is the output of both: apt-get install skype: Reading package lists... Building dependency tree... Reading state information... The following extra packages will be installed: gcc-4.7-base:i386 libasound2 libasound2:i386 libasound2-plugins:i386 libasyncns0:i386 libaudio2:i386 libavahi-client3:i386 libavahi-common-data:i386 libavahi-common3:i386 libc6:i386 libcomerr2:i386 libcups2:i386 libdbus-1-3 libdbus-1-3:i386 libdbusmenu-qt2:i386 libdrm-intel1 libdrm-intel1:i386 libdrm-nouveau2 libdrm-nouveau2:i386 libdrm-radeon1 libdrm-radeon1:i386 libdrm2 libdrm2:i386 libexpat1:i386 libffi6:i386 libflac8:i386 libfontconfig1:i386 libfreetype6:i386 libgcc1:i386 libgcrypt11 libgcrypt11:i386 libgl1-mesa-dri libgl1-mesa-dri:i386 libgl1-mesa-glx:i386 libglapi-mesa:i386 libglib2.0-0:i386 libgnutls26 libgnutls26:i386 libgpg-error0:i386 libgssapi-krb5-2:i386 libgstreamer-plugins-base0.10-0:i386 libgstreamer0.10-0:i386 libice6:i386 libjack-jackd2-0:i386 libjbig0:i386 libjpeg-turbo8:i386 libjpeg8:i386 libjson0:i386 libk5crypto3:i386 libkeyutils1:i386 libkrb5-3:i386 libkrb5support0:i386 liblcms1:i386 libllvm3.2:i386 liblzma5:i386 libmng1:i386 libmysqlclient18:i386 libogg0:i386 liborc-0.4-0:i386 libp11-kit0:i386 libpciaccess0:i386 libpcre3:i386 libpng12-0:i386 libpulse0:i386 libqt4-dbus libqt4-dbus:i386 libqt4-declarative libqt4-declarative:i386 libqt4-designer libqt4-help libqt4-network libqt4-network:i386 libqt4-opengl libqt4-opengl:i386 libqt4-script libqt4-script:i386 libqt4-scripttools libqt4-sql libqt4-sql:i386 libqt4-sql-mysql:i386 libqt4-sql-sqlite libqt4-svg libqt4-test libqt4-xml libqt4-xml:i386 libqt4-xmlpatterns libqt4-xmlpatterns:i386 libqtcore4 libqtcore4:i386 libqtgui4 libqtgui4:i386 libqtwebkit4:i386 libsamplerate0:i386 libselinux1:i386 libsm6:i386 libsndfile1:i386 libspeexdsp1:i386 libsqlite3-0:i386 libssl1.0.0 libssl1.0.0:i386 libstdc++6:i386 libtasn1-3:i386 libtiff5 libtiff5:i386 libtxc-dxtn-s2tc0:i386 libuuid1:i386 libvorbis0a:i386 libvorbisenc2:i386 libwrap0:i386 libx11-6 libx11-6:i386 libx11-xcb1 libx11-xcb1:i386 libxau6:i386 libxcb-dri2-0 libxcb-dri2-0:i386 libxcb-glx0 libxcb-glx0:i386 libxcb1 libxcb1:i386 libxdamage1:i386 libxdmcp6:i386 libxext6 libxext6:i386 libxfixes3 libxfixes3:i386 libxi6 libxi6:i386 libxml2 libxml2:i386 libxrender1 libxrender1:i386 libxslt1.1:i386 libxss1:i386 libxt6 libxt6:i386 libxv1 libxv1:i386 libxxf86vm1 libxxf86vm1:i386 mysql-common qdbus skype-bin:i386 sni-qt:i386 zlib1g:i386 Suggested packages: nas:i386 glibc-doc:i386 locales:i386 rng-tools rng-tools:i386 libglide3 libglide3:i386 gnutls-bin gnutls-bin:i386 krb5-doc:i386 krb5-user:i386 libvisual-0.4-plugins:i386 gstreamer-codec-install:i386 gnome-codec-install:i386 gstreamer0.10-tools:i386 gstreamer0.10-plugins-base:i386 jackd2:i386 liblcms-utils:i386 pulseaudio:i386 libqt4-declarative-folderlistmodel libqt4-declarative-gestures libqt4-declarative-particles libqt4-declarative-shaders qt4-qmlviewer libqt4-declarative-folderlistmodel:i386 libqt4-declarative-gestures:i386 libqt4-declarative-particles:i386 libqt4-declarative-shaders:i386 qt4-qmlviewer:i386 libqt4-dev libqt4-dev:i386 libthai0:i386 libicu48:i386 qt4-qtconfig qt4-qtconfig:i386 Recommended packages: libtxc-dxtn0:i386 xml-core:i386 The following NEW packages will be installed gcc-4.7-base:i386 libasound2:i386 libasound2-plugins:i386 libasyncns0:i386 libaudio2:i386 libavahi-client3:i386 libavahi-common-data:i386 libavahi-common3:i386 libc6:i386 libcomerr2:i386 libcups2:i386 libdbus-1-3:i386 libdbusmenu-qt2:i386 libdrm-intel1:i386 libdrm-nouveau2:i386 libdrm-radeon1:i386 libdrm2:i386 libexpat1:i386 libffi6:i386 libflac8:i386 libfontconfig1:i386 libfreetype6:i386 libgcc1:i386 libgcrypt11:i386 libgl1-mesa-dri:i386 libgl1-mesa-glx:i386 libglapi-mesa:i386 libglib2.0-0:i386 libgnutls26:i386 libgpg-error0:i386 libgssapi-krb5-2:i386 libgstreamer-plugins-base0.10-0:i386 libgstreamer0.10-0:i386 libice6:i386 libjack-jackd2-0:i386 libjbig0:i386 libjpeg-turbo8:i386 libjpeg8:i386 libjson0:i386 libk5crypto3:i386 libkeyutils1:i386 libkrb5-3:i386 libkrb5support0:i386 liblcms1:i386 libllvm3.2:i386 liblzma5:i386 libmng1:i386 libmysqlclient18:i386 libogg0:i386 liborc-0.4-0:i386 libp11-kit0:i386 libpciaccess0:i386 libpcre3:i386 libpng12-0:i386 libpulse0:i386 libqt4-dbus:i386 libqt4-declarative:i386 libqt4-network:i386 libqt4-opengl:i386 libqt4-script:i386 libqt4-sql:i386 libqt4-sql-mysql:i386 libqt4-xml:i386 libqt4-xmlpatterns:i386 libqtcore4:i386 libqtgui4:i386 libqtwebkit4:i386 libsamplerate0:i386 libselinux1:i386 libsm6:i386 libsndfile1:i386 libspeexdsp1:i386 libsqlite3-0:i386 libssl1.0.0:i386 libstdc++6:i386 libtasn1-3:i386 libtiff5:i386 libtxc-dxtn-s2tc0:i386 libuuid1:i386 libvorbis0a:i386 libvorbisenc2:i386 libwrap0:i386 libx11-6:i386 libx11-xcb1:i386 libxau6:i386 libxcb-dri2-0:i386 libxcb-glx0:i386 libxcb1:i386 libxdamage1:i386 libxdmcp6:i386 libxext6:i386 libxfixes3:i386 libxi6:i386 libxml2:i386 libxrender1:i386 libxslt1.1:i386 libxss1:i386 libxt6:i386 libxv1:i386 libxxf86vm1:i386 mysql-common skype skype-bin:i386 sni-qt:i386 zlib1g:i386 The following packages will be upgraded: libasound2 libdbus-1-3 libdrm-intel1 libdrm-nouveau2 libdrm-radeon1 libdrm2 libgcrypt11 libgl1-mesa-dri libgnutls26 libqt4-dbus libqt4-declarative libqt4-designer libqt4-help libqt4-network libqt4-opengl libqt4-script libqt4-scripttools libqt4-sql libqt4-sql-sqlite libqt4-svg libqt4-test libqt4-xml libqt4-xmlpatterns libqtcore4 libqtgui4 libssl1.0.0 libtiff5 libx11-6 libx11-xcb1 libxcb-dri2-0 libxcb-glx0 libxcb1 libxext6 libxfixes3 libxi6 libxml2 libxrender1 libxt6 libxv1 libxxf86vm1 qdbus 41 upgraded, 105 newly installed, 0 to remove and 138 not upgraded. Need to get 85.9 MB/89.2 MB of archives. After this operation, 204 MB of additional disk space will be used. Do you want to continue [Y/n]? aptitude install skype: Reading package lists... Building dependency tree... Reading state information... Reading extended state information... Initialising package states... The following NEW packages will be installed: gcc-4.7-base:i386{a} libasound2:i386{a} libasound2-plugins:i386{a} libasyncns0:i386{a} libaudio2:i386{a} libavahi-client3:i386{a} libavahi-common-data:i386{a} libavahi-common3:i386{a} libc6:i386{a} libcomerr2:i386{a} libcups2:i386{a} libdbus-1-3:i386{a} libdbusmenu-qt2:i386{a} libdrm-intel1:i386{a} libdrm-nouveau2:i386{a} libdrm-radeon1:i386{a} libdrm2:i386{a} libexpat1:i386{a} libffi6:i386{a} libflac8:i386{a} libfontconfig1:i386{a} libfreetype6:i386{a} libgcc1:i386{a} libgcrypt11:i386{a} libgl1-mesa-dri:i386{a} libgl1-mesa-glx:i386{a} libglapi-mesa:i386{a} libglib2.0-0:i386{a} libgnutls26:i386{a} libgpg-error0:i386{a} libgssapi-krb5-2:i386{a} libgstreamer-plugins-base0.10-0:i386{a} libgstreamer0.10-0:i386{a} libice6:i386{a} libjack-jackd2-0:i386{a} libjbig0:i386{a} libjpeg-turbo8:i386{a} libjpeg8:i386{a} libjson0:i386{a} libk5crypto3:i386{a} libkeyutils1:i386{a} libkrb5-3:i386{a} libkrb5support0:i386{a} liblcms1:i386{a} libllvm3.2:i386{a} liblzma5:i386{a} libmng1:i386{a} libmysqlclient18:i386{a} libogg0:i386{a} liborc-0.4-0:i386{a} libp11-kit0:i386{a} libpciaccess0:i386{a} libpcre3:i386{a} libpng12-0:i386{a} libpulse0:i386{a} libqt4-dbus:i386{a} libqt4-declarative:i386{a} libqt4-network:i386{a} libqt4-opengl:i386{a} libqt4-script:i386{a} libqt4-sql:i386{a} libqt4-sql-mysql:i386{a} libqt4-xml:i386{a} libqt4-xmlpatterns:i386{a} libqtcore4:i386{a} libqtgui4:i386{a} libqtwebkit4:i386{a} libsamplerate0:i386{a} libselinux1:i386{a} libsm6:i386{a} libsndfile1:i386{a} libspeexdsp1:i386{a} libsqlite3-0:i386{a} libssl1.0.0:i386{a} libstdc++6:i386{a} libtasn1-3:i386{a} libtiff5:i386{a} libtxc-dxtn-s2tc0:i386{a} libuuid1:i386{a} libvorbis0a:i386{a} libvorbisenc2:i386{a} libwrap0:i386{a} libx11-6:i386{a} libx11-xcb1:i386{a} libxau6:i386{a} libxcb-dri2-0:i386{a} libxcb-glx0:i386{a} libxcb1:i386{a} libxdamage1:i386{a} libxdmcp6:i386{a} libxext6:i386{a} libxfixes3:i386{a} libxi6:i386{a} libxml2:i386{a} libxrender1:i386{a} libxslt1.1:i386{a} libxss1:i386{a} libxt6:i386{a} libxv1:i386{a} libxxf86vm1:i386{a} mysql-common{a} skype skype-bin:i386{a} sni-qt:i386{a} zlib1g:i386{a} The following packages will be upgraded: libasound2 libdbus-1-3 libdrm-intel1 libdrm-nouveau2 libdrm-radeon1 libdrm2 libgcrypt11 libgl1-mesa-dri libgnutls26 libqt4-dbus libqt4-declarative libqt4-network libqt4-opengl libqt4-script libqt4-sql libqt4-xml libqt4-xmlpatterns libqtcore4 libqtgui4 libssl1.0.0 libtiff5 libx11-6 libx11-xcb1 libxcb-dri2-0 libxcb-glx0 libxcb1 libxext6 libxfixes3 libxi6 libxml2 libxrender1 libxt6 libxv1 libxxf86vm1 qdbus 35 packages upgraded, 105 newly installed, 0 to remove and 144 not upgraded. Need to get 81.7 MB/85.0 MB of archives. After unpacking 204 MB will be used. The following packages have unmet dependencies: libqt4-test : Depends: libqtcore4 (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. libqt4-designer : Depends: libqt4-script (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. Depends: libqt4-xml (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. Depends: libqtcore4 (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. Depends: libqtgui4 (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. libqt4-sql-sqlite : Depends: libqt4-sql (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. Depends: libqtcore4 (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. libqt4-help : Depends: libqt4-network (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. Depends: libqt4-sql (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. Depends: libqtcore4 (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. Depends: libqtgui4 (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. libqt4-svg : Depends: libqtcore4 (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. Depends: libqtgui4 (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. libqt4-scripttools : Depends: libqt4-script (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. Depends: libqtcore4 (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. Depends: libqtgui4 (= 4:4.8.4+dfsg-0ubuntu9) but 4:4.8.4+dfsg-0ubuntu9.2 is to be installed. The following actions will resolve these dependencies: Remove the following packages: 1) account-plugin-aim 2) account-plugin-facebook 3) account-plugin-flickr 4) account-plugin-generic-oauth 5) account-plugin-google 6) account-plugin-jabber 7) account-plugin-salut 8) account-plugin-twitter 9) account-plugin-windows-live 10) account-plugin-yahoo 11) empathy 12) friends 13) friends-dispatcher 14) friends-facebook 15) friends-twitter 16) gir1.2-signon-1.0 17) gnome-control-center-signon 18) libaccount-plugin-1.0-0 19) libfriends0 20) libqt4-designer 21) libqt4-help 22) libqt4-scripttools 23) libqt4-sql-sqlite 24) libqt4-svg 25) libqt4-test 26) libsignon-glib1 27) mcp-account-manager-uoa 28) nautilus-sendto-empathy 29) python-qt4 30) shotwell 31) signon-plugin-oauth2 32) signon-plugin-password 33) signon-ui 34) signond 35) ubuntu-sso-client-qt 36) ubuntuone-control-panel-qt 37) unity-lens-friends 38) unity-lens-photos 39) unity-scope-gdrive 40) webaccounts-extension-common 41) xul-ext-webaccounts Leave the following dependencies unresolved: 42) mcp-account-manager-uoa recommends gnome-control-center-signon 43) mcp-account-manager-uoa recommends account-plugin-aim 44) mcp-account-manager-uoa recommends account-plugin-jabber 45) mcp-account-manager-uoa recommends account-plugin-google 46) mcp-account-manager-uoa recommends account-plugin-facebook 47) mcp-account-manager-uoa recommends account-plugin-windows-live 48) mcp-account-manager-uoa recommends account-plugin-yahoo 49) mcp-account-manager-uoa recommends account-plugin-salut 50) ubuntu-desktop recommends empathy 51) ubuntu-desktop recommends libqt4-sql-sqlite 52) ubuntu-desktop recommends shotwell 53) ubuntu-desktop recommends ubuntuone-control-panel-qt 54) ubuntu-desktop recommends xul-ext-webaccounts 55) unity recommends unity-lens-photos 56) unity recommends unity-lens-friends 57) unity-lens-files recommends unity-scope-gdrive 58) libqt4-sql recommends libqt4-sql-mysql | libqt4-sql-odbc | libqt4-sql-ps Accept this solution? [Y/n/q/?] And in case this helps, aptitude show skype: Package: skype State: not installed Version: 4.2.0.11-0ubuntu0.12.04.2 Priority: extra Section: net Maintainer: Steve Langasek <[email protected]> Architecture: amd64 Uncompressed Size: 62.5 k Depends: skype-bin Conflicts: skype Description: client for Skype VOIP and instant messaging service Skype is software that enables the world's conversations. Millions of individuals and businesses use Skype to make free video and voice calls, send instant messages and share files with other Skype users. Every day, people also use Skype to make low-cost calls to landlines and mobiles. * Make free Skype-to-Skype calls to anyone else, anywhere in the world. * Call to landlines and mobiles at great rates. * Group chat with up to 200 people or conference call with up to 25 others. * Free to download.

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  • Duplicate all rows in sql database table

    - by Andrew Welch
    I have a table which contains house details called property. I am creating a localised application, and I have a db table called propertylocalised. In this table is held duplicates of the data and culture column e.g. key culture propertyname 1 en helloproperty 1 fr bonjourproperty At the moment I have all my en culture inserted but I want to duplicate all of those rows and then for every other row insert fr into culture. I obviously only want to do this once, for the purpose of setting up the localisation. Thanks Andy

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  • Hibernate constraint ConstraintViolationException. Is there an easy way to ignore duplicate entries?

    - by vincent
    Basically I've got the below schema and I'm inserting records if they don't exists. However when it comes to inserting a duplicate it throws and error as I would expect. My question is whether there is an easy way to make Hibernate to just ignore inserts which would in effect insert duplicates? CREATE TABLE IF NOT EXISTS `method` ( `id` bigint(20) NOT NULL AUTO_INCREMENT, `name` varchar(10) DEFAULT NULL, PRIMARY KEY (`id`), UNIQUE KEY `name` (`name`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=2 ; SEVERE: Duplicate entry 'GET' for key 'name' Exception in thread "pool-11-thread-4" org.hibernate.exception.ConstraintViolationException: could not insert:

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  • Get highest frequency terms from Lucene index

    - by Julia
    Hello! i need to extract terms with highest frequencies from several lucene indexes, to use them for some semantic analysis. So, I want to get maybe top 30 most occuring terms(still did not decide on threshold, i will analyze results) and their per-index counts. I am aware that I might lose some precision because of potentionally dropped duplicates, but for now, lets say i am ok with that. So for the proposed solutions, (needless to say maybe) speed is not important, since I would do static analysis, I would put accent on simplicity of implementation because im not so skilled with Lucene (not the programming guru too :/ ) and cant wrap my mind around many concepts of it.. I can not find any code samples from something similar, so all concrete advices (code, pseudocode, links to code samples...) I will apretiate very much!!! Thank you!

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  • MySQL: updating a row and deleting the original in case it becomes a duplicate

    - by Silvio Donnini
    I have a simple table made up of two columns: col_A and col_B. The primary key is defined over both. I need to update some rows and assign to col_A values that may generate duplicates, for example: UPDATE `table` SET `col_A` = 66 WHERE `col_B` = 70 This statement sometimes yields a duplicate key error. I don't want to simply ignore the error with UPDATE IGNORE, because then the rows that generate the error would remain unchanged. Instead, I want them to be deleted when they would conflict with another row after they have been updated I'd like to write something like: UPDATE `table` SET `col_A` = 66 WHERE `col_B` = 70 ON DUPLICATE KEY REPLACE which unfortunately isn't legal in SQL, so I need help finding another way around. Also, I'm using PHP and could consider a hybrid solution (i.e. part query part php code), but keep in mind that I have to perform this updating operation many millions of times. thanks for your attention, Silvio Reminder: UPDATE's syntax has problems with joins with the same table that is being updated

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  • php split array into smaller even arrays

    - by SoulieBaby
    I have a function that is supposed to split my array into smaller, evenly distributed arrays, however it seems to be duplicating my data along the way. If anyone can help me out that'd be great. Here's the original array: Array ( [0] => stdClass Object ( [bid] => 42 [name] => Ray White Mordialloc [imageurl] => sp_raywhite.gif [clickurl] => http://www.raywhite.com/ ) [1] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [2] => stdClass Object ( [bid] => 53 [name] => Carmotive [imageurl] => sp_carmotive.jpg [clickurl] => http://www.carmotive.com.au/ ) [3] => stdClass Object ( [bid] => 51 [name] => Richmond and Bennison [imageurl] => sp_richmond.jpg [clickurl] => http://www.richbenn.com.au/ ) [4] => stdClass Object ( [bid] => 50 [name] => Letec [imageurl] => sp_letec.jpg [clickurl] => www.letec.biz ) [5] => stdClass Object ( [bid] => 39 [name] => Main Street Mordialloc [imageurl] => main street cafe.jpg [clickurl] => ) [6] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) [7] => stdClass Object ( [bid] => 34 [name] => Adrianos Pizza & Pasta [imageurl] => sp_adrian.gif [clickurl] => ) [8] => stdClass Object ( [bid] => 59 [name] => Pure Sport [imageurl] => sp_psport.jpg [clickurl] => http://www.puresport.com.au/ ) [9] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [10] => stdClass Object ( [bid] => 52 [name] => Mordialloc Travel and Cruise [imageurl] => sp_morditravel.jpg [clickurl] => http://www.yellowpages.com.au/vic/mordialloc/mordialloc-travel-cruise-13492525-listing.html ) [11] => stdClass Object ( [bid] => 57 [name] => Southern Suburbs Physiotherapy Centre [imageurl] => sp_sspc.jpg [clickurl] => http://www.sspc.com.au ) [12] => stdClass Object ( [bid] => 54 [name] => PPM Builders [imageurl] => sp_ppm.jpg [clickurl] => http://www.hotfrog.com.au/Companies/P-P-M-Builders ) [13] => stdClass Object ( [bid] => 36 [name] => Big River [imageurl] => sp_bigriver.gif [clickurl] => ) [14] => stdClass Object ( [bid] => 35 [name] => Bendigo Bank Parkdale / Mentone East [imageurl] => sp_bendigo.gif [clickurl] => http://www.bendigobank.com.au ) [15] => stdClass Object ( [bid] => 56 [name] => Logical Services [imageurl] => sp_logical.jpg [clickurl] => ) [16] => stdClass Object ( [bid] => 58 [name] => Dicount Lollie Shop [imageurl] => new dls logo.jpg [clickurl] => ) [17] => stdClass Object ( [bid] => 46 [name] => Patterson Securities [imageurl] => cmyk patersons_withtag.jpg [clickurl] => ) [18] => stdClass Object ( [bid] => 44 [name] => Mordialloc Personal Trainers [imageurl] => sp_mordipt.gif [clickurl] => # ) [19] => stdClass Object ( [bid] => 37 [name] => Mordialloc Cellar Door [imageurl] => sp_cellardoor.gif [clickurl] => ) [20] => stdClass Object ( [bid] => 41 [name] => Print House Graphics [imageurl] => sp_printhouse.gif [clickurl] => ) [21] => stdClass Object ( [bid] => 55 [name] => 360South [imageurl] => sp_360.jpg [clickurl] => ) [22] => stdClass Object ( [bid] => 43 [name] => Systema [imageurl] => sp_systema.gif [clickurl] => ) [23] => stdClass Object ( [bid] => 38 [name] => Lowe Financial Group [imageurl] => sp_lowe.gif [clickurl] => http://lowefinancial.com/ ) [24] => stdClass Object ( [bid] => 49 [name] => Kim Reed Conveyancing [imageurl] => sp_kimreed.jpg [clickurl] => ) [25] => stdClass Object ( [bid] => 45 [name] => Mordialloc Sporting Club [imageurl] => msc logo.jpg [clickurl] => ) ) Here's the php function which is meant to split the array: function split_array($array, $slices) { $perGroup = floor(count($array) / $slices); $Remainder = count($array) % $slices ; $slicesArray = array(); $i = 0; while( $i < $slices ) { $slicesArray[$i] = array_slice($array, $i * $perGroup, $perGroup); $i++; } if ( $i == $slices ) { if ($Remainder > 0 && $Remainder < $slices) { $z = $i * $perGroup +1; $x = 0; while ($x < $Remainder) { $slicesRemainderArray = array_slice($array, $z, $Remainder+$x); $remainderItems = array_merge($slicesArray[$x],$slicesRemainderArray); $slicesArray[$x] = $remainderItems; $x++; $z++; } } }; return $slicesArray; } Here's the result of the split (it somehow duplicates items from the original array into the smaller arrays): Array ( [0] => Array ( [0] => stdClass Object ( [bid] => 57 [name] => Southern Suburbs Physiotherapy Centre [imageurl] => sp_sspc.jpg [clickurl] => http://www.sspc.com.au ) [1] => stdClass Object ( [bid] => 35 [name] => Bendigo Bank Parkdale / Mentone East [imageurl] => sp_bendigo.gif [clickurl] => http://www.bendigobank.com.au ) [2] => stdClass Object ( [bid] => 38 [name] => Lowe Financial Group [imageurl] => sp_lowe.gif [clickurl] => http://lowefinancial.com/ ) [3] => stdClass Object ( [bid] => 39 [name] => Main Street Mordialloc [imageurl] => main street cafe.jpg [clickurl] => ) [4] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [5] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [6] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [1] => Array ( [0] => stdClass Object ( [bid] => 44 [name] => Mordialloc Personal Trainers [imageurl] => sp_mordipt.gif [clickurl] => # ) [1] => stdClass Object ( [bid] => 41 [name] => Print House Graphics [imageurl] => sp_printhouse.gif [clickurl] => ) [2] => stdClass Object ( [bid] => 39 [name] => Main Street Mordialloc [imageurl] => main street cafe.jpg [clickurl] => ) [3] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [4] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [5] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [2] => Array ( [0] => stdClass Object ( [bid] => 56 [name] => Logical Services [imageurl] => sp_logical.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 43 [name] => Systema [imageurl] => sp_systema.gif [clickurl] => ) [2] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [3] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [4] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [3] => Array ( [0] => stdClass Object ( [bid] => 53 [name] => Carmotive [imageurl] => sp_carmotive.jpg [clickurl] => http://www.carmotive.com.au/ ) [1] => stdClass Object ( [bid] => 45 [name] => Mordialloc Sporting Club [imageurl] => msc logo.jpg [clickurl] => ) [2] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [3] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [4] => Array ( [0] => stdClass Object ( [bid] => 59 [name] => Pure Sport [imageurl] => sp_psport.jpg [clickurl] => http://www.puresport.com.au/ ) [1] => stdClass Object ( [bid] => 54 [name] => PPM Builders [imageurl] => sp_ppm.jpg [clickurl] => http://www.hotfrog.com.au/Companies/P-P-M-Builders ) [2] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [5] => Array ( [0] => stdClass Object ( [bid] => 46 [name] => Patterson Securities [imageurl] => cmyk patersons_withtag.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 34 [name] => Adriano's Pizza & Pasta [imageurl] => sp_adrian.gif [clickurl] => # ) ) [6] => Array ( [0] => stdClass Object ( [bid] => 55 [name] => 360South [imageurl] => sp_360.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 37 [name] => Mordialloc Cellar Door [imageurl] => sp_cellardoor.gif [clickurl] => ) ) [7] => Array ( [0] => stdClass Object ( [bid] => 49 [name] => Kim Reed Conveyancing [imageurl] => sp_kimreed.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 58 [name] => Dicount Lollie Shop [imageurl] => new dls logo.jpg [clickurl] => ) ) [8] => Array ( [0] => stdClass Object ( [bid] => 51 [name] => Richmond and Bennison [imageurl] => sp_richmond.jpg [clickurl] => http://www.richbenn.com.au/ ) [1] => stdClass Object ( [bid] => 52 [name] => Mordialloc Travel and Cruise [imageurl] => sp_morditravel.jpg [clickurl] => http://www.yellowpages.com.au/vic/mordialloc/mordialloc-travel-cruise-13492525-listing.html ) ) [9] => Array ( [0] => stdClass Object ( [bid] => 50 [name] => Letec [imageurl] => sp_letec.jpg [clickurl] => www.letec.biz ) [1] => stdClass Object ( [bid] => 36 [name] => Big River [imageurl] => sp_bigriver.gif [clickurl] => ) ) ) ^^ As you can see there are duplicates from the original array in the newly created smaller arrays. I thought I could remove the duplicates using a multi-dimensional remove duplicate function but that didn't work. I'm guessing my problem is in the array_split function. Any suggestions? :)

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  • Where are TFS Alerts stored in the TFS Databases? Receiving duplicate alerts after upgrade 2008 to

    - by MJ Hufford
    I recently performed a migration-upgrade from TFS 2008 to TFS 2010. Almost everything is working properly now. However, our team is getting duplicate emails now. I'm guessing this is because I used the TFS 2008 power tools to setup alerts. After the upgrade, I installed the TFS 2010 power tools and noticed that there were not alerts configured. I setup new alerts and now we get duplicates. Is it possible the old alerts configuration is floating around in the db somewhere?

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