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  • Getting base address of a process

    - by yoni0505
    I'm trying to make a program that read the timer value from Minesweeper. (OS is windows 7 64bit) Using cheat engine I found the base address of the variable, but it changes every time I run Minesweeper. What do I need to do to find out the base address automatically? Does it have something to do with the executable base address? Here's my code: #include <windows.h> #include <iostream> using namespace std; int main() { DWORD baseAddress = 0xFF1DAA38;//always changing DWORD offset1 = 0x18; DWORD offset2 = 0x20; DWORD pAddress1; DWORD pAddress2; float value = 0; DWORD pid; HWND hwnd; hwnd = FindWindow(NULL,"Minesweeper"); if(!hwnd)//didn't find the window { cout <<"Window not found!\n"; cin.get(); } else { GetWindowThreadProcessId(hwnd,&pid); HANDLE phandle = OpenProcess(PROCESS_VM_READ,0,pid);//get permission to read if(!phandle)//failed to get permission { cout <<"Could not get handle!\n"; cin.get(); } else { ReadProcessMemory(phandle,(void*)(baseAddress),&pAddress1,sizeof(pAddress1),0); ReadProcessMemory(phandle,(void*)(pAddress1 + offset1),&pAddress2,sizeof(pAddress2),0); while(1) { ReadProcessMemory(phandle,(void*)(pAddress2 + offset2),&value,sizeof(value),0); cout << value << "\n"; Sleep(1000); } } } }

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  • Is it possible to declare multiple static variable with same name in a single C file?

    - by Mohammed Khalid Kherani
    Hi Experts, Is it possible to declare multiple static variables of same name in a single C file with different scopes? I wrote a simple programme to check this and in gcc it got compiled and worked fine. code: static int sVar = 44; void myPrint2() { printf("sVar = %d\n", sVar++); } void myPrint() { static int sVar =88; printf("sVar = %d\n", sVar++); } int main(void) { static int sVar = 55; int i = 0; for (i = 0; i < 5; i++) myPrint(); printf("sVar = %d\n", sVar); myPrint2(); return(0); } Now my question is since all "static" variable will reside in same section (.data) then how we can have multiple variable with same name in one section? I used objdump to check the different section and found that all Static variables (sVar) were in .data section but with different names 0804960c l O .data 00000004 sVar 08049610 l O .data 00000004 sVar.1785 08049614 l O .data 00000004 sVar.1792 Why compiler is changing the name of variables (since C doesnt support name mangling)? Thanks in advance.

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  • Problem when get pageContent of URL in java ?

    - by tiendv
    Hi all ! i have a code for get pagecontent from a URL here is code ! import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.net.URL; import java.net.URLConnection; public class GetPageFromURLAction extends Thread { public String stringPageContent; public String targerURL; public String getPageContent(String targetURL) throws IOException { String returnString=""; URL urlString = new URL(targetURL); URLConnection openConnection = urlString.openConnection(); String temp; BufferedReader in = new BufferedReader(new InputStreamReader(openConnection.getInputStream())); while ((temp = in.readLine()) != null) { returnString += temp + "\n"; } in.close(); // String nohtml = sb.toString().replaceAll("\\<.*?>",""); return returnString; } public String getStringPageContent() { return stringPageContent; } public void setStringPageContent(String stringPageContent) { this.stringPageContent = stringPageContent; } public String getTargerURL() { return targerURL; } public void setTargerURL(String targerURL) { this.targerURL = targerURL; } @Override public void run() { try { this.stringPageContent=this.getPageContent(targerURL); } catch (IOException e) { e.printStackTrace(); } } } The problem is : 1 Some time i receive a error lik 405 ,or 403 HTTP error ... and result string is null . To repair i check permission to connect URL but it usualy return null URLConnection openConnection = urlString.openConnection(); openConnection.getPermission( ) is mean that i don't have permission to acess link ? To get resultString without HTML Tag ? i do like that String nohtml = sb.toString().replaceAll("\<.*?",""); Para sb is Stringbulder , but it can't remove all HTML Tab in string return ? I use thread here because i must get page alot of url , so how can i cread a multi thread to impro speed of program ! Thanks

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  • How to manage sessions in NHibernate unit tests?

    - by Ben
    I am a little unsure as to how to manage sessions within my nunit test fixtures. In the following test fixture, I am testing a repository. My repository constructor takes in an ISession (since I will be using session per request in my web application). In my test fixture setup I configure NHibernate and build the session factory. In my test setup I create a clean SQLite database for each test executed. [TestFixture] public class SimpleRepository_Fixture { private static ISessionFactory _sessionFactory; private static Configuration _configuration; [TestFixtureSetUp] // called before any tests in fixture are executed public void TestFixtureSetUp() { _configuration = new Configuration(); _configuration.Configure(); _configuration.AddAssembly(typeof(SimpleObject).Assembly); _sessionFactory = _configuration.BuildSessionFactory(); } [SetUp] // called before each test method is called public void SetupContext() { new SchemaExport(_configuration).Execute(true, true, false); } [Test] public void Can_add_new_simpleobject() { var simpleObject = new SimpleObject() { Name = "Object 1" }; using (var session = _sessionFactory.OpenSession()) { var repo = new SimpleObjectRepository(session); repo.Save(simpleObject); } using (var session =_sessionFactory.OpenSession()) { var repo = new SimpleObjectRepository(session); var fromDb = repo.GetById(simpleObject.Id); Assert.IsNotNull(fromDb); Assert.AreNotSame(simpleObject, fromDb); Assert.AreEqual(simpleObject.Name, fromDb.Name); } } } Is this a good approach or should I be handling the sessions differently? Thanks Ben

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  • The new operator in C# isn't overriding base class member

    - by Dominic Zukiewicz
    I am confused as to why the new operator isn't working as I expected it to. Note: All classes below are defined in the same namespace, and in the same file. This class allows you to prefix any content written to the console with some provided text. public class ConsoleWriter { private string prefix; public ConsoleWriter(string prefix) { this.prefix = prefix; } public void Write(string text) { Console.WriteLine(String.Concat(prefix,text)); } } Here is a base class: public class BaseClass { protected static ConsoleWriter consoleWriter = new ConsoleWriter(""); public static void Write(string text) { consoleWriter.Write(text); } } Here is an implemented class: public class NewClass : BaseClass { protected new static ConsoleWriter consoleWriter = new ConsoleWriter("> "); } Now here's the code to execute this: class Program { static void Main(string[] args) { BaseClass.Write("Hello World!"); NewClass.Write("Hello World!"); Console.Read(); } } So I would expect the output to be Hello World! > Hello World! But the output is Hello World Hello World I do not understand why this is happening. Here is my thought process as to what is happening: The CLR calls the BaseClass.Write() method The CLR initialises the BaseClass.consoleWriter member. The method is called and executed with the BaseClass.consoleWriter variable Then The CLR calls the NewClass.Write() The CLR initialises the NewClass.consoleWriter object. The CLR sees that the implementation lies in BaseClass, but the method is inherited through The CLR executes the method locally (in NewClass) using the NewClass.consoleWriter variable I thought this is how the inheritance structure works? Please can someone help me understand why this is not working?

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  • C++ boost mpl vector

    - by Gokul
    I understand that the following code won't work, as i is a runtime parameter and not a compile time parameter. But i want to know, whether there is a way to achieve the same. i have a list of classes and i need to call a template function, with each of these classes. void GucTable::refreshSessionParams() { typedef boost::mpl::vector< SessionXactDetails, SessionSchemaInfo > SessionParams; for( int i = 0; i < boost::mpl::size<SessionParams>::value; ++i ) boost::mpl::at<SessionParams, i>::type* sparam = g_getSessionParam< boost::mpl::at<SessionParams, i>::type >(); sparam->updateFromGucTable(this); } } Can someone suggest me a easy and elegant way to perform the same? i need to iterate through the mpl::vector and use the type to call a global function and then use that parameter to do some run-time operations. Thanks in advance, Gokul. Working code typedef boost::mpl::vector< SessionXactDetails, SessionSchemaInfo > SessionParams; class GucSessionIterator { private: GucTable& m_table; public: GucSessionIterator(GucTable& table) :m_table(table) { } template< typename U > void operator()(const U& ) { g_getSessionParam<U>()->updateFromGucTable(m_table); } }; void GucTable::refreshSessionParams() { boost::mpl::for_each< SessionParams >( GucSessionIterator(*this) ); return; }

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  • Animating translation and scaling of view in Android

    - by hgpc
    I have to animate a view from state A to B with changes to its scale, position and scrolling. I know everything about state A (widthA, heightA, topA, leftA, scrollXA, scrollYA) and state B (widthB, heightB, topB, leftB, scrollXB, scrollYB). So far I wrote the following code: AnimationSet animation = new AnimationSet(true); int toXDelta; // What goes here? int toYDelta; // What goes here? TranslateAnimation translateAnimation = new TranslateAnimation(1, toXDelta, 1, toYDelta); translateAnimation.setDuration(duration); animation.addAnimation(translateAnimation); float scale = (float) widthB / (float) widthA; ScaleAnimation scaleAnimation = new ScaleAnimation(1, scale, 1, scale); scaleAnimation.setDuration(duration); animation.addAnimation(scaleAnimation); animation.setAnimationListener(new AnimationListener() { @Override public void onAnimationEnd(Animation arg0) { view.clearAnimation(); // Change view to state B } @Override public void onAnimationRepeat(Animation arg0) {} @Override public void onAnimationStart(Animation arg0) {} }); view.startAnimation(animation); Is this the right way to do this? If so, how should I calculate the values of toXDelta and toYDelta? I'm having trouble finding the exact formula. Thanks!

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  • iPhone: Using dispatch_after to mimick NSTimer

    - by Joseph Tura
    Don't know a whole lot about blocks. How would you go about mimicking a repeating NSTimer with dispatch_after? My problem is that I want to "pause" a timer when the app moves to the background, but subclassing NSTimer does not seem to work. I tried something which seems to work. I cannot judge its performance implications or whether it could be greatly optimized. Any input is welcome. #import "TimerWithPause.h" @implementation TimerWithPause @synthesize timeInterval; @synthesize userInfo; @synthesize invalid; @synthesize invocation; + (TimerWithPause *)scheduledTimerWithTimeInterval:(NSTimeInterval)aTimeInterval target:(id)aTarget selector:(SEL)aSelector userInfo:(id)aUserInfo repeats:(BOOL)aTimerRepeats { TimerWithPause *timer = [[[TimerWithPause alloc] init] autorelease]; timer.timeInterval = aTimeInterval; NSMethodSignature *signature = [[aTarget class] instanceMethodSignatureForSelector:aSelector]; NSInvocation *aInvocation = [NSInvocation invocationWithMethodSignature:signature]; [aInvocation setSelector:aSelector]; [aInvocation setTarget:aTarget]; [aInvocation setArgument:&timer atIndex:2]; timer.invocation = aInvocation; timer.userInfo = aUserInfo; if (!aTimerRepeats) { timer.invalid = YES; } [timer fireAfterDelay]; return timer; } - (void)fireAfterDelay { dispatch_time_t delay = dispatch_time(DISPATCH_TIME_NOW, self.timeInterval * NSEC_PER_SEC); dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); dispatch_after(delay, queue, ^{ [invocation performSelectorOnMainThread:@selector(invoke) withObject:nil waitUntilDone:NO]; if (!invalid) { [self fireAfterDelay]; } }); } - (void)invalidate { invalid = YES; [invocation release]; invocation = nil; [userInfo release]; userInfo = nil; } - (void)dealloc { [self invalidate]; [super dealloc]; } @end

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  • Reflecting over classes in .NET produces methods only differing by a modifier

    - by mrjoltcola
    I'm a bit boggled by something, I hope the CLR gearheads can help. Apparently my gears aren't big enough. I have a reflector utility that generates assembly stubs for Cola for .NET, and I find classes have methods that only differ by a modifier, such as virtual. Example below, from Oracle.DataAccess.dll, method GetType(): class OracleTypeException : System.SystemException { virtual string ToString (); virtual System.Exception GetBaseException (); virtual void set_Source (string value); virtual void GetObjectData (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context); virtual System.Type GetType (); // here virtual bool Equals (object obj); virtual int32 GetHashCode (); System.Type GetType (); // and here } What is this? I have not been able to reproduce this with C# and it causes trouble for Cola as it thinks GetType() is a redefinition, since the signature is identical. My method reflector starts like this: static void DisplayMethod(MethodInfo m) { if ( // Filter out things Cola cannot yet import, like generics, pointers, etc. m.IsGenericMethodDefinition || m.ContainsGenericParameters || m.ReturnType.IsGenericType || !m.ReturnType.IsPublic || m.ReturnType.IsArray || m.ReturnType.IsPointer || m.ReturnType.IsByRef || m.ReturnType.IsPointer || m.ReturnType.IsMarshalByRef || m.ReturnType.IsImport ) return; // generate stub signature // [snipped] }

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  • Trouble with Unions in C program.

    - by Jordan S
    I am working on a C program that uses a Union. The union definition is in FILE_A header file and looks like this... // FILE_A.h**************************************************** xdata union { long position; char bytes[4]; }CurrentPosition; If I set the value of CurrentPosition.position in FILE_A.c and then call a function in FILE_B.c that uses the union, the data in the union is back to Zero. This is demonstrated below. // FILE_A.c**************************************************** int main.c(void) { CurrentPosition.position = 12345; SomeFunctionInFileB(); } // FILE_B.c**************************************************** void SomeFunctionInFileB(void) { // After the following lines execute I see all zeros in the flash memory. WriteByteToFlash(CurrentPosition.bytes[0]; WriteByteToFlash(CurrentPosition.bytes[1]; WriteByteToFlash(CurrentPosition.bytes[2]; WriteByteToFlash(CurrentPosition.bytes[3]; } Now, If I pass a long to SomeFunctionInFileB(long temp) and then store it into CurrentPosition.bytes within that function, and finally call WriteBytesToFlash(CurrentPosition.bytes[n]... it works just fine. It appears as though the CurrentPosition Union is not global. So I tried changing the union definition in the header file to include the extern keyword like this... extern xdata union { long position; char bytes[4]; }CurrentPosition; and then putting this in the source (.c) file... xdata union { long position; char bytes[4]; }CurrentPosition; but this causes a compile error that says: C:\SiLabs\Optec Programs\AgosRot\MotionControl.c:76: error 91: extern definition for 'CurrentPosition' mismatches with declaration. C:\SiLabs\Optec Programs\AgosRot\/MotionControl.h:48: error 177: previously defined here So what am I doing wrong? How do I make the union global?

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  • Java SWT: wrapping syncExec and asyncExec to clean up code

    - by jonescb
    I have a Java Application using SWT as the toolkit, and I'm getting tired of all the ugly boiler plate code it takes to update a GUI element. Just to set a disabled button to be enabled I have to go through something like this: shell.getDisplay().asyncExec(new Runnable() { public void run() { buttonOk.setEnabled(true); } }); I prefer keeping my source code as flat as I possibly can, but I need a whopping 3 indentation levels just to do something simple. Is there some way I can wrap it? I would like a class like: public class UIUpdater { public static void updateUI(Shell shell, *function_ptr*) { shell.getDisplay().asyncExec(new Runnable() { public void run() { //Execute function_ptr } }); } } And can be used like so: UIUpdater.updateUI(shell, buttonOk.setEnabled(true)); Something like this would be great for hiding that horrible mess SWT seems to think is necessary to do anything. As I understand it, Java cannot do functions pointers. But Java 7 will have something called Closures which should be what I want. But in the meantime is there anything at all I can do to pass a function pointer or callback to another function to be executed? As an aside, I'm starting to think it'd be worth the effort to redo this application in Swing, and I don't have to put up with this ugly crap and non-cross-platformyness of SWT.

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  • iPhone: Strange Movement of Two UIImageView "Sprites"

    - by David Pollak
    I have two UIImageViews moving like sprites on a superview. Each imageview moves properly by itself but when I put both imageviews on the superview at the same time, their individual movement becomes strangely restricted to two different areas of the screen. They will not touch even programmed to the same coordinates. This is my movement code for the first imageView: - (void)viewDidLoad { [super viewDidLoad]; pos = CGPointMake(14.0, 7.0); [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(onTimer) userInfo:nil repeats:YES]; } - (void) onTimer { pallone.center = CGPointMake(pallone.center.x+pos.x, pallone.center.y+pos.y); if(pallone.center.x > 320 || pallone.center.x < 0) pos.x = -pos.x; if(pallone.center.y > 480 || pallone.center.y < 0) pos.y = -pos.y; } and for the second imageview: - (IBAction)spara{ cos = CGPointMake(8.0, 4.0); [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(inTimer) userInfo:nil repeats:YES]; } - (void)inTimer{ bomba.center = CGPointMake(bomba.center.x+pos.x, bomba.center.y+pos.y); if(bomba.center.x > 50 || bomba.center.x < 0) pos.x = -pos.x; if(bomba.center.y > 480 || bomba.center.y < 0) pos.y = -pos.y; } Why causes this strange behavior? Thanks for your help. I am a newbie.

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  • Get a button in itemscontrol and add eventhandler to its click event

    - by rockdale
    I have a custom control shows a customer info with an itemscontrol shows this customer's invoices. within the itemscontrol, I have button, in my code behind I want to wire the button's click event to my host window, but do now know how. //public event RoutedEventHandler ViewDetailClick; public static readonly RoutedEvent ButtonViewClickEvent = EventManager.RegisterRoutedEvent( "ButtonViewClick", RoutingStrategy.Bubble, typeof(RoutedEventHandler), typeof(custitem)); public event RoutedEventHandler ButtonViewClick { add { AddHandler(ButtonViewClickEvent, value); } remove {RemoveHandler(ButtonViewClickEvent, value);} } public override void OnApplyTemplate() { base.OnApplyTemplate(); this.lstInv = GetTemplateChild("lstInv") as ItemsControl; lstInv.ItemContainerGenerator.StatusChanged += new EventHandler(ItemContainerGenerator_StatusChanged); } private void ItemContainerGenerator_StatusChanged(object sender, EventArgs e) { if (lstInv.ItemContainerGenerator.Status == System.Windows.Controls.Primitives.GeneratorStatus.ContainersGenerated) { lstInv.ItemContainerGenerator.StatusChanged -= ItemContainerGenerator_StatusChanged; for (int i = 0; i < this.lstInv.Items.Count; i++) { ContentPresenter c = lstInv.ItemContainerGenerator.ContainerFromItem(lstInv.Items[i]) as ContentPresenter; DataTemplate dt = c.ContentTemplate; Grid grd = dt.LoadContent() as Grid; Button btnView = grd.FindName("btnView") as Button; if (btnView != null) { btnView.Click += new RoutedEventHandler(ButtonView_Click); //btnView.Click+= delegate(object senderObj, RoutedEventArgs eArg) //{ // if (this.ViewDetailClick != null) // { // this.ViewDetailClick(this, eArg); // } //}; } } private void ButtonView_Click(object sender, RoutedEventArgs e) { MessageBox.Show("clicked"); //e.RoutedEvent = ButtonViewClickEvent; //e.Source = sender; //RaiseEvent(e); } I succeed getting the btnView, then attach the click event, but the click event never get fired. Thanks in advance -rockdale

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  • C Programing - Return libcurl http response to string to the calling function

    - by empty set
    I have a homework and i need somehow to compare two http responses. I am writing it on C (dumb decision) and i use libcurl to make things easier. I am calling the function that uses libcurl to http request and response from another function and i want to return the http response to it. Anyway, the code below doesn't work, any ideas? #include <stdio.h> #include <curl/curl.h> #include <string.h> size_t write_data(void *ptr, size_t size, size_t nmemb, void *stream) { size_t written; written = fwrite(ptr, size, nmemb, stream); return written; } char *handle_url(void) { CURL *curl; char *fp; CURLcode res; char *url = "http://www.yahoo.com"; curl = curl_easy_init(); if (curl) { curl_easy_setopt(curl, CURLOPT_URL, url); curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, write_data); curl_easy_setopt(curl, CURLOPT_WRITEDATA, fp); res = curl_easy_perform(curl); if(res != CURLE_OK) fprintf(stderr, "curl_easy_perform() failed: %s\n", curl_easy_strerror(res)); curl_easy_cleanup(curl); //printf("\n%s", fp); } return fp; } This solution C libcurl get output into a string works, but not in my case because i want to return this string to the calling function.

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  • How do I link one listview to another to create a football league table?

    - by Richard Nixon
    Hi I am creating a football system in windows forms c#. I have one listview where data is entered. I have 4 columns, 2 with team names linked to combo boxes and 2 with the scores linked to numericupdown controls. There are 3 buttons to add the results, Remove and clear. the code is below: private void addButton_Click(object sender, EventArgs e) { { ListViewItem item = new ListViewItem(comboBox1.SelectedItem.ToString()); item.SubItems.Add(numericUpDown1.Value.ToString()); item.SubItems.Add(numericUpDown2.Value.ToString()); item.SubItems.Add(comboBox2.SelectedItem.ToString()); listView1.Items.Add(item); } } private void clearButton_Click(object sender, EventArgs e) { listView1.Items.Clear(); } private void removeButton_Click(object sender, EventArgs e) { foreach (ListViewItem itemSelected in listView1.SelectedItems) { listView1.Items.Remove(itemSelected); } } I have another listview that i want to link the first one to. The second one is a usual english football league table and i want to use maths to add up the games played and the points etc. please help. cheers

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  • Change classloader

    - by Chris
    I'm trying to switch the class loader at runtime: public class Test { public static void main(String[] args) throws Exception { final InjectingClassLoader classLoader = new InjectingClassLoader(); Thread.currentThread().setContextClassLoader(classLoader); Thread thread = new Thread("test") { public void run() { System.out.println("running..."); // approach 1 ClassLoader cl = TestProxy.class.getClassLoader(); try { Class c = classLoader.loadClass("classloader.TestProxy"); Object o = c.newInstance(); c.getMethod("test", new Class[] {}).invoke(o); } catch (Exception e) { e.printStackTrace(); } // approach 2 new TestProxy().test(); }; }; thread.setContextClassLoader(classLoader); thread.start(); } } and: public class TestProxy { public void test() { ClassLoader tcl = Thread.currentThread().getContextClassLoader(); ClassLoader ccl = ClassToLoad.class.getClassLoader(); ClassToLoad classToLoad = new ClassToLoad(); } } (it is not relevant what the InjectingClassLoader is) I'd like to make the result of "approach 1" and "approach 2" exactly same, but it looks like thread.setContextClassLoader(classLoader) does nothing and the "approach 2" always uses the system classloader (can be determined by comparing tcl and ccl variables while debugging). Is it possible to make all classes loaded by new thread use given classloader?

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  • Why MSMQ won't send a space character?

    - by cyclotis04
    I'm exploring MSMQ services, and I wrote a simple console client-server application that sends each of the client's keystrokes to the server. Whenever hit a control character (DEL, ESC, INS, etc) the server understandably throws an error. However, whenever I type a space character, the server receives the packet but doesn't throw an error and doesn't display the space. Server: namespace QIM { class Program { const string QUEUE = @".\Private$\qim"; static MessageQueue _mq; static readonly object _mqLock = new object(); static XmlSerializer xs; static void Main(string[] args) { lock (_mqLock) { if (!MessageQueue.Exists(QUEUE)) _mq = MessageQueue.Create(QUEUE); else _mq = new MessageQueue(QUEUE); } xs = new XmlSerializer(typeof(string)); _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); while (Console.ReadKey().Key != ConsoleKey.Escape) { } } static void OnReceive(IAsyncResult result) { Message msg; lock (_mqLock) { try { msg = _mq.EndReceive(result); Console.Write("."); Console.Write(xs.Deserialize(msg.BodyStream)); } catch (Exception ex) { Console.Write(ex); } } _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); } } } Client: namespace QIM_Client { class Program { const string QUEUE = @".\Private$\qim"; static MessageQueue _mq; static void Main(string[] args) { if (!MessageQueue.Exists(QUEUE)) _mq = MessageQueue.Create(QUEUE); else _mq = new MessageQueue(QUEUE); ConsoleKeyInfo key = new ConsoleKeyInfo(); while (key.Key != ConsoleKey.Escape) { key = Console.ReadKey(); _mq.Send(key.KeyChar.ToString()); } } } } Client Input: Testing, Testing... Server Output: .T.e.s.t.i.n.g.,..T.e.s.t.i.n.g...... You'll notice that the space character sends a message, but the character isn't displayed.

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  • Queue Data structure app crash with front() method

    - by Programer
    I am implementing queue data strcutre but my app gets crashed, I know I am doing something wrong with Node pointer front or front() method of queue class #include <iostream> using namespace std; class Node { public: int get() { return object; }; void set(int object) { this->object = object; }; Node * getNext() { return nextNode; }; void setNext(Node * nextNode) { this->nextNode = nextNode; }; private: int object; Node * nextNode; }; class queue{ private: Node *rear; Node *front; public: int dequeue() { int x = front->get(); Node* p = front; front = front->getNext(); delete p; return x; } void enqueue(int x) { Node* newNode = new Node(); newNode->set(x); newNode->setNext(NULL); rear->setNext(newNode); rear = newNode; } int Front() { return front->get(); } int isEmpty() { return ( front == NULL ); } }; main() { queue q; q.enqueue(2); cout<<q.Front(); system("pause"); }

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  • C++0x rvalue references and temporaries

    - by Doug
    (I asked a variation of this question on comp.std.c++ but didn't get an answer.) Why does the call to f(arg) in this code call the const ref overload of f? void f(const std::string &); //less efficient void f(std::string &&); //more efficient void g(const char * arg) { f(arg); } My intuition says that the f(string &&) overload should be chosen, because arg needs to be converted to a temporary no matter what, and the temporary matches the rvalue reference better than the lvalue reference. This is not what happens in GCC and MSVC. In at least G++ and MSVC, any lvalue does not bind to an rvalue reference argument, even if there is an intermediate temporary created. Indeed, if the const ref overload isn't present, the compilers diagnose an error. However, writing f(arg + 0) or f(std::string(arg)) does choose the rvalue reference overload as you would expect. From my reading of the C++0x standard, it seems like the implicit conversion of a const char * to a string should be considered when considering if f(string &&) is viable, just as when passing a const lvalue ref arguments. Section 13.3 (overload resolution) doesn't differentiate between rvalue refs and const references in too many places. Also, it seems that the rule that prevents lvalues from binding to rvalue references (13.3.3.1.4/3) shouldn't apply if there's an intermediate temporary - after all, it's perfectly safe to move from the temporary. Is this: Me misreading/misunderstand the standard, where the implemented behavior is the intended behavior, and there's some good reason why my example should behave the way it does? A mistake that the compiler vendors have somehow all made? Or a mistake based on common implementation strategies? Or a mistake in e.g. GCC (where this lvalue/rvalue reference binding rule was first implemented), that was copied by other vendors? A defect in the standard, or an unintended consequence, or something that should be clarified?

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  • Unit testing with Mocks. Test behaviour not implementation

    - by Kenny Eliasson
    Hi.. I always had a problem when unit testing classes that calls other classes, for example I have a class that creates a new user from a phone-number then saves it to the database and sends a SMS to the number provided. Like the code provided below. public class UserRegistrationProcess : IUserRegistration { private readonly IRepository _repository; private readonly ISmsService _smsService; public UserRegistrationProcess(IRepository repository, ISmsService smsService) { _repository = repository; _smsService = smsService; } public void Register(string phone) { var user = new User(phone); _repository.Save(user); _smsService.Send(phone, "Welcome", "Message!"); } } It is a really simple class but how would you go about and test it? At the moment im using Mocks but I dont really like it [Test] public void WhenRegistreringANewUser_TheNewUserIsSavedToTheDatabase() { var repository = new Mock<IRepository>(); var smsService = new Mock<ISmsService>(); var userRegistration = new UserRegistrationProcess(repository.Object, smsService.Object); var phone = "0768524440"; userRegistration.Register(phone); repository.Verify(x => x.Save(It.Is<User>(user => user.Phone == phone)), Times.Once()); } [Test] public void WhenRegistreringANewUser_ItWillSendANewSms() { var repository = new Mock<IRepository>(); var smsService = new Mock<ISmsService>(); var userRegistration = new UserRegistrationProcess(repository.Object, smsService.Object); var phone = "0768524440"; userRegistration.Register(phone); smsService.Verify(x => x.Send(phone, It.IsAny<string>(), It.IsAny<string>()), Times.Once()); } It feels like I am testing the wrong thing here? Any thoughts on how to make this better?

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  • How to Get user input from a Text Entry Box in Android?

    - by NewGuy
    in an android website, I found an article about how to create a text entry widget that provides auto-complete suggestions. (Following is the link to the site; and it shows all the codes). http://developer.android.com/resources/tutorials/views/hello-autocomplete.html Can anyone please tell me how I can capture the input entered by the user? For example, if the user chooses “Canada”, is there a way I can know the result in the “HelloAutoComplete.java” activity? Any help would be greatly appreciated. public class HelloAutoComplete extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); AutoCompleteTextView textView = (AutoCompleteTextView) findViewById(R.id.autocomplete_country); String[] countries = getResources().getStringArray(R.array.countries_array); ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, R.layout.list_item, countries); textView.setAdapter(adapter); textView.setOnItemSelectedListener(new AdapterView.OnItemSelectedListener() { public void onItemSelected(AdapterView<?> adapterView, View view, int i, long l) { if (adapterView.getItemAtPosition(i).toString().equals("Canada")) { Toast.makeText(getApplicationContext(), "Result Canada", Toast.LENGTH_SHORT).show(); } //Does not get an out put when I select Canada. } public void onNothingSelected(AdapterView<?> adapterView) { } }); } }

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  • placing pop up based on the mouse position(x,y)RSS Feed

    - by prince23
    hi, right now i am showing pop at the botton of the screen. i need to change them according to the value(x,y) whhere i have moved the mouse here i need to get the MouseEventArgs e postion that is its x:value and y:value based on that i need to place the pop up in the screen i need to get the mouse x, y postion? is it possiable to get its value? private void DG_LoadingRow(object sender, DataGridRowEventArgs e) { DataGridRow row = e.Row; int index = 0; foreach (DataGridColumn colGrid in DG.Columns) { if(colGrid .Header == "ID" || colGrid .Header == "Name") { FrameworkElement cellContent = colGrid .GetCellContent(e.Row); DataGridCell cell = cellContent.Parent as DataGridCell; cell.MouseEnter -= cell_MouseEnter; cell.MouseEnter += new MouseEventHandler(cell_MouseEnter); cell.MouseLeave -= cell_MouseLeave; cell.MouseLeave += new MouseEventHandler(cell_MouseLeave); } } } void cell_MouseLeave(object sender, MouseEventArgs e) { //Hide your popup } void cell_MouseEnter(object sender, MouseEventArgs e) { **// here i need to get the mouse position that is its x,y value based on that i can place my modal pop up in that postion. my pop is defined in xaml page here i will be assigning only its position where i need to place my modal pop up.** //

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  • ASP.NET MVC - How to Unit Test boundaries in the Repository pattern?

    - by JK
    Given a basic repository interface: public interface IPersonRepository { void AddPerson(Person person); List<Person> GetAllPeople(); } With a basic implementation: public class PersonRepository: IPersonRepository { public void AddPerson(Person person) { ObjectContext.AddObject(person); } public List<Person> GetAllPeople() { return ObjectSet.AsQueryable().ToList(); } } How can you unit test this in a meaningful way? Since it crosses the boundary and physically updates and reads from the database, thats not a unit test, its an integration test. Or is it wrong to want to unit test this in the first place? Should I only have integration tests on the repository? I've been googling the subject and blogs often say to make a stub that implements the IRepository: public class PersonRepositoryTestStub: IPersonRepository { private List<Person> people = new List<Person>(); public void AddPerson(Person person) { people.Add(person); } public List<Person> GetAllPeople() { return people; } } But that doesnt unit test PersonRepository, it tests the implementation of PersonRepositoryTestStub (not very helpful).

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  • When combo box is selected then display Combo Box and then when any Item in Combo Box is selected then make JTextField visible

    - by Gugz_Singh
    I am having trouble with my code. What i'm trying to do is: 1. Create a Check Box, make it visible 2. When Check Box is selected display Combo Box, which will have few items for example ("1","2") 3. When 1 is selected from Combo Box then make 1 Text Field visible 4. When 2 is selected from Combo Box then make 2 Text Field's visible What I am able to do is when Check Box is clicked, it displays the Combo Box with the items. I am not able provide functionality to the items in the Combo Box, such as when Item1 is clicked then make 1 Text Field visible. Please help needed. My Code: public void replacement_used(){ no_of_part_used_label.setVisible(false); no_part_used_list.setVisible(false); part_no_one_label.setVisible(false); part_no_one_field.setVisible(false); part_no_two_label.setVisible(false); part_no_two_field.setVisible(false); part_no_three_label.setVisible(false); part_no_three_field.setVisible(false); part_no_four_label.setVisible(false); part_no_four_field.setVisible(false); part_no_five_label.setVisible(false); part_no_five_field.setVisible(false); HandlerClass handler = new HandlerClass(); replacement_part_check_box.addItemListener(handler); } private class HandlerClass implements ItemListener{ public void itemStateChanged(ItemEvent event){ if (replacement_part_check_box.isSelected()){ no_of_part_used_label.setVisible(true); no_part_used_list.setVisible(true); } x(); } } public void x(){ System.out.println("Start of x fucntion"); if( no_part_used_list.getSelectedItem().equals("1") ){ System.out.println("It is 1"); part_no_one_label.setVisible(true); part_no_one_field.setVisible(true); } }

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  • Android problem with opening a second activity and fails to launch

    - by Capsud
    Hi there, Bear with me as i'm just learning about Android. What i'm trying to do is to open an Activity when i click on a button. This is my code in my main activity public class MainPage extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button restaurants = (Button) findViewById(R.id.widget88); restaurants.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { Intent myIntent = new Intent(view.getContext(), AZRestaurants.class); startActivityForResult(myIntent, 0); } }); //Button location = (Button) findViewById(R.id.location); //location.setOnClickListener(new View.OnClickListener() { //public void onClick(View view) { // Intent myIntent = new Intent(view.getContext(), Location.class); // startActivity(myIntent); //} // }); } The program launches no problem when i just implement the first button (restuarant). But when i try to implement the button that i have commented out it fails to launch. and yes i have added the activity to the manifest file. Can anyone help me please? Thanks.

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