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  • Good design for a simple site that contains a blog

    - by bporter
    What is a good design for a simple web site with mostly static pages and a blog? I am helping a friend build this for their small business. We are looking for a simple approach that can be implemented fairly quickly. (I am a programmer and can help with coding, hosting, etc.) One option is to use a site like virb, which lets you choose from one of their themes and build a site pretty easily. You can also include a blog. They host the site for a pretty low monthly rate. I recommended this option, but my friend wants a design that is unique and custom. So, I took one of the themes and started modifying the HTML and CSS. This might still be a good option, but... ...If we are going to greatly modify it, why not just create the static pages from scratch and use something like Wordpress for the blog. Is this a good option? It looks fairly easy to integrate Wordpress with a site so that the design and behavior are really cohesive. Is this a good idea? Do you recommend any other approaches?

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  • Why to say, my function is of IFly type rather than saying it's Airplane type

    - by Vishwas Gagrani
    Say, I have two classes: Airplane and Bird, both of them fly. Both implement the interface IFly. IFly declares a function StartFlying(). Thus both Airplane and Bird have to define the function, and use it as per their requirement. Now when I make a manual for class reference, what should I write for the function StartFlying? 1) StartFlying is a function of type IFly . 2) StartFlying is a function of type Airplane 3) StartFlying is a function of type Bird. My opinion is 2 and 3 are more informative. But what i see is that class references use the 1st one. They say what interface the function is declared in. Problem is, I really don't get any usable information from knowing StartFlying is IFly type. However, knowing that StartFlying is a function inside Airplane and Bird, is more informative, as I can decide which instance (Airplane or Bird ) to use. Any lights on this: how saying StartFlying is a function of type IFly, can help a programmer understanding how to use the function?

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  • How to provide value?

    - by Francisco Garcia
    Before I became a consultant all I cared about was becoming a highly skilled programmer. Now I believe that what my clients need is not a great hacker, coder, architect... or whatever. I am more and more convinced every day that there is something of greater value. Everywhere I go I discover practices where I used to roll my eyes in despair. I saw the software industry with pink glasses and laughed or cried at them depending on my mood. I was so convinced everything could be done better. Now I believe that what my clients desperately need is finding a balance between good engineering practices and desperate project execution. Although a great design can make a project cheap to maintain thought many years, usually it is more important to produce quick fast and cheap, just to see if the project can succeed. Before that, it does not really matters that much if the design is cheap to maintain, after that, it might be too late to improve things. They need people who get involved, who do some clandestine improvements into the project without their manager approval/consent/knowledge... because they are never given time for some tasks we all know are important. Not all good things can be done, some of them must come out of freewill, and some of them must be discussed in order to educate colleagues, managers, clients and ourselves. Now my big question is. What exactly are the skills and practices aside from great coding that can provide real value to the economical success of software projects? (and not the software architecture alone)

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  • How often is seq used in Haskell production code?

    - by Giorgio
    I have some experience writing small tools in Haskell and I find it very intuitive to use, especially for writing filters (using interact) that process their standard input and pipe it to standard output. Recently I tried to use one such filter on a file that was about 10 times larger than usual and I got a Stack space overflow error. After doing some reading (e.g. here and here) I have identified two guidelines to save stack space (experienced Haskellers, please correct me if I write something that is not correct): Avoid recursive function calls that are not tail-recursive (this is valid for all functional languages that support tail-call optimization). Introduce seq to force early evaluation of sub-expressions so that expressions do not grow to large before they are reduced (this is specific to Haskell, or at least to languages using lazy evaluation). After introducing five or six seq calls in my code my tool runs smoothly again (also on the larger data). However, I find the original code was a bit more readable. Since I am not an experienced Haskell programmer I wanted to ask if introducing seq in this way is a common practice, and how often one will normally see seq in Haskell production code. Or are there any techniques that allow to avoid using seq too often and still use little stack space?

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  • Real-time stock market application

    - by Sam
    I'm an amateur programmer. I'd like to develop a software application (like Tradestation), to analyse real-time market data. Please teach me if the following approach is correct, ie the procedures, knowledge or software needed etc: Use a DB to read the real-time feed from data provider: what should be the right DB to use? I know it should be a time serious one. Can I use SQL, Mysql, or others? What database can receive real-time data feed? Do I need to configure the DB to do this? If the real-time data is in ASCII form, how can it be converted to those that can be read by the DB and my application? Should I have to write codes or just use some add-ins? What kind of add-in are needed? How should I code the program to retrieve the changing data from the DB so that the analysis software screen data can also change asynchronously? (like the RTD in excel) Which aspects of programming do I need to learn to develop the above? Are there web resources/ books I can refer to for more information?

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  • How to experience gradual improvement of knowledge while a newbie does .NET maintenance programming?

    - by amir
    I started my career as a software developer about 6 months ago. This is my first job, and I am the only developer in this company. I gained .NET knowledge by self study and also by doing some university projects. Our systems have old foundations based on an earlier version of .NET, and I'm starting to feel that I am not improving since I am a maintenance programmer here. Everything is old and my manager is not really taking any chances on gradually improving the software. What is your opinion? What should I do? I am newbie and also work hard to find my way through. There is no other developer, not even a senior one to help me here. I need your advice on my situation. And one last thing, can I get a new job with doing maintenance programming? I mean don't managers say that you do not have the experience of developing a new software from scratch? I feel redundant, what do I do?

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  • Should a project start with the client or the server?

    - by MadBurn
    Pretty simple question with a complex answer. Should a project start with the client or the server, and why? Where should a single programmer start a client/server project? What are the best practices and what are the reasons behind them? If you can't think of any, what reasons do you use to justify why you would choose to start one before the other? Personally, I'm asking this question because I'm finishing up specs for a project I will be doing for myself on the side for fun. But now that I'm finishing this phase, I'm wondering "ok, now where do I begin?" Since I've never done a project like this by myself, I'm not sure where I should start. In this project, my server will be doing all the heavy lifting and the client will just be sending updates, getting information from the server, and displaying it. But, I don't want that to sway the answer as I'm looking for more of an in depth and less specific answer that would apply to any project I begin in the future.

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  • Starting with text based MUD/MUCK game

    - by Scott Ivie
    I’ve had this idea for a video game in my head for a long time but I’ve never had the knowledge or time to get it done. I still don’t really, but I am willing to dedicate a chunk of my time to this before it’s too late. Recently I started studying Lua script for a program called “MUSH Client” which works for MU* telnet style text games. I want to use the GUI capabilities of Mush Client with a MU* server to create a basic game but here is my dilemma. I figured this could be a suitable starting place for me. BUT… Because I’m not very programmer savvy yet, I don’t know how to download/install/use the MU* server software. I was originally considering Protomuck because a few of the MU*s I were more impressed with began there. http://www.protomuck.org/ I downloaded it, but I guess I'm too used to GUI style programs so I'm having great difficulty figuring out what to do next. Does anyone have any suggestions? Does anyone even know what I'm talking about? heh..

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  • Live programming help

    - by frazras
    This idea has been floating around my head for a few years. I started some work on it but I just want to know if it is feasible, sensible, or if there is something else like it out there. Dont want to know I was wasting time on a solved issue. Whenever I have a programming issue, this is my sequence: Google it!: That usually brings up a lot of things: blogs, forums, stackoverflow, stackexchange, and even the official docs of the language/framework/cms. Ask on IRC: I format my question and try to get people on IRC to help me. Make a post: I create a post on forums/stackoverflow/stackexchange or shout on twitter with hashtags. Now a lot of the time I am in the middle of a project with a deadline. So I want answers NOW!!! Sometimes just 5-15 minutes worth of attention. Usually by the time I am failing at getting answers at #2, I am imagining how many people are ONLINE NOW with the skill and my exact answer but playing video games, watching youtube or idling online. However, if they were motivated, they would invest the 15 mintes helping me, that would make a world of a difference. I am even in positions where I would PAY for that 15 minutes of instant help. If your rate is as much as $100/hour (relatively good programmer) that is $25 that might save me 3 hours. This help would be live, text chat/skype/phone/screenshare. Should I continue developing this idea or is there a better alternative out there? Or is this even an unfeasible idea?

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  • Who is a CMS really for?

    - by Eirc man
    I have started lately discovering Content Management Systems, and I was wondering, who is really CMS for? What I mean by that: is it only for companies, small businesses or individuals, that pays a contractor to make a website that it's users can just upload content through a easy interface. Or is it used also by programmers, to build their own websites, projects? Would a Facebook, Tweeter, StackExhange ever started by using a CMS, a very powerful one for example. Would you as a programmer build your own "fancy" website on top of a CMS, for example like Typo3, or you would build it from scratch? P.S To be more clear is a summary: What I mean to begin with is, would I as a developer choose a CMS to develop a website that can be scaled with a big base of users, be stuck if I choose to start with a CMS system. What if I build a website using CMS, and the website explodes in popularity, and then I wanted to add much more functionality that I have planed, is it possible that the CMS will limit the growth, because it might have not been build for that kind of scale?

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  • Adding complexity by generalising: how far should you go?

    - by marcog
    Reference question: http://stackoverflow.com/questions/4303813/help-with-interview-question The above question asked to solve a problem for an NxN matrix. While there was an easy solution, I gave a more general solution to solve the more general problem for an NxM matrix. A handful of people commented that this generalisation was bad because it made the solution more complex. One such comment is voted +8. Putting aside the hard-to-explain voting effects on SO, there are two types of complexity to be considered here: Runtime complexity, i.e. how fast does the code run Code complexity, i.e. how difficult is the code to read and understand The question of runtime complexity is something that requires a better understanding of the input data today and what it might look like in the future, taking the various growth factors into account where necessary. The question of code complexity is the one I'm interested in here. By generalising the solution, we avoid having to rewrite it in the event that the constraints change. However, at the same time it can often result in complicating the code. In the reference question, the code for NxN is easy to understand for any competent programmer, but the NxM case (unless documented well) could easily confuse someone coming across the code for the first time. So, my question is this: Where should you draw the line between generalising and keeping the code easy to understand?

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  • Installing Ubuntu on Asus G75VW (UEFI)

    - by user101653
    You all are my last hope... help! I bought an Asus G75VW from Best Buy. It has the new UEFI BIOS instead of the old style BIOS (1980's) and has Windows 8 preinstalled. I cannot get the G75VW to install Ubuntu 12.10 in EFI mode. I did get Ubuntu to load if I changed the BIOS to CSM and the computer sees and installs Ubuntu in "legacy mode". I attempted boot repair, and Ubuntu will load after 1 minute but as legacy BIOS only. If I changed the BIOS to UEFI "Binary is whitelisted" is displayed and I get a purple screen. My goal... keep my preinstalled Windows 8 on internal drive bay 1 and install Ubuntu 12.10 on internal drive bay 2... and somehow make a choice on which to choose. I am at a loss. I am a software programmer, but I am very bad at understanding BIOS and partitioning. Any ideas? Has anyone done what I want to do. This is a full second day on my "issue"! If I cannot get Ubuntu installed, I'm returning the laptop. And "wait" until these obstacles of UEFI/EFI and properly handled to allow people to load EFI based Ubuntu without a hitch. Thanks, Dave

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  • How does a CS student negotiate in/after a job interview?

    - by Billy ONeal
    Alright, I've gotten to the second step in the interview process. At this point I'm working under the assumption that I might be offered a position -- flying my butt to Redmond would be quite an expense if they weren't at least considering me for something (*crosses fingers*). So, if one is offered a position, how should a CS student negotiate? I've heard a few strategies about dealing with software companies when you are being considered for a hire, but most of them are considering the developer in a powerful position. In such examinations, (s)he has lots of job experience, and may even be overqualified for what the employer is looking for. (s)he is part of a small job market of qualified developers, because 99% of applications companies receive are from those who are woefully under qualified. I'm in a completely different position. I think I compare favorably to most of my fellow students, and I have been a programmer for almost 10 years, but often I still feel green compared to most of my coworkers. I'm in a position where the employer holds most of the chips; they'd be doing me quite a favor by hiring me. I think this scenario is considerably different than the targets for most of the advice I've seen. Above all, I don't want to be such a prick negotiating that it damages my chances to actually operate in a position, even if it means not negotiating at all. How should one approach a scenario like this? P.S. If this is off topic feel free to close it -- I think it's borderline and I'm of the opinion that it's better to ask and be closed than not ask at all ;)

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  • Procedural content (settlement) generation

    - by instancedName
    I have, lets say, something like a homework or assignment to do. Roughly said I need to write an algorithm (pseudo code is not necessary, just in depth description) of procedure that would generate settlements, environment and a people to populate it with, as part of some larger world generation procedure. The genre of game is not specified, it could be any genre (rpg, strategy, colony simulation etc.) where interacting with large and extensive world is central to the game. Procedure should be called once per settlement. At the time of calling, world generation procedure makes geography, culture and history input available. Output should be map of the village and it's immediate area, and various potential additional information like myths, history, demographic facts etc. Bonus would be quest ant similar stuff, but that not really my focus at the moment. I will leave quality of the output for later when I actually dig little deeper into this topic. I am free to change parameters as long as I have strong explanation for doing so. Setting of the game is undetermined so I am free to use anything that I like the most. Ok, so my actual question is: Can anyone who has some experience in this field of game design recommend me some good literature, or point me in the direction where I should look/reed/study? I'm somewhat experienced game programmer, but I've never been into game design till now so any help will be great. I want to do this assignment as good as I can. As for deadline, it's not strictly set, but lets say I don't want it to take longer then few weeks, one month at worst case.

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  • Who should be the architect in an agile project?

    - by woni
    We are developing the agile way for a few months now and I have some troubles understanding the agile manifesto as interpreted by my colleagues. The project we are developing is a framework for future projects and will be reused many times in the next years. Code is only written to fulfill the needs of the current user story. The product owner tells us what to do, but not how to do it. What would be right, in my opinion, because he is not implicitly a programmer. The project advanced and in my eyes it messed up a little bit. After I recognized an assembly that was responsible for 3 concerns (IoC-Container, communication layer and project internal things), I tried to address this to my colleagues. They answered that this would be the result of applying YAGNI, because know one told them to respect that functionalities have to be split up in different assemblies for further use. In my opinion no one has to tell us that we should respect the Separation of Concerns principle. On the other side, they mentioned to prefer YAGNI over SoC because it is less effort to implement and therefore faster and cheaper. We had changing requirements a lot at the beginning of the project and ended up in endless refactoring sessions, because to much has to be adapted. Is it better to make such rather simple design decisions up front, even there is no need in the current situation, or do we have to change a lot in the later progress of the project?

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  • Does your programming knowledge decrease if you don't practice?

    - by Codereview
    I'm a beginner programmer, I study languages such as C/C++/Python and Java (Mainly focused on C++). I'm What you'd call "Young and inexperienced" and I admit that because I can't claim otherwise. As a student I have many other problems besides programming.I practice programming as often as I can, and especially because my teacher gives me a lot more exercises than the rest of the class (It's a very low level), so oftentimes I spend weeks doing something else such as school projects or sports, or travelling, anything besides programming. Don't get me wrong though, I love programming, I love to build functional code, to watch as a program comes alive at the push of a button and to learn as much as I can - I simply don't have much time for it. Straight to the question, now: does your programming knowledge decrease as time passes and you don't practice? You may ask "How much time do you mean?". I don't mean a specific amount of time, but for reference you could take a month-two or even a year as an example. By knowledge I mean anything: From syntax to language functionality.

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  • How to cut the line between quality and time?

    - by m3th0dman
    On one hand, I have been taught by various software engineering books ([1] as example) that my job as a programmer is to make the best possible software: great design, flexibility, to be easily maintained etc. One the other hand although I realize that I actually write software for money and not for entertainment, although is very nice to write good code and plan ahead and refactor after writing and ... I wonder if it is always best for the business (after all we should be responsible). Is the business always benefiting from a best code? Maybe I'm over-engineering something, and it's not always useful? So how should I know when to stop in the process to achieving the best possible code? I am sure that experience is something that makes a difference here, but I believe this cannot be the only answer. [1] Uncle Bob's in Clean Code says at page 6 about the fact that: They [managers] may defend the schedule and requirements with passion; but that’s their job. It’s your job to defend the code with equal passion.

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  • Any ideas about how to make Programming Techniques Class more interesting.

    - by Eedoh
    Hello. I already found similar question here on SO, but almost all the answers were more philosophical, then practical. I'd like You to share some of Your PRACTICAL ideas about how to make my course more interesting. It doesn't matter how much effort it takes from me. I even thought about trying to motivate them to pick some topic in the beginning of the course and to work on it as some kind of real, small, startup project that they could maybe financially exploit once it's finished. But I'm afraid that most of them will not get the project to the end, and that it could be boring to them working on one thing all year long. Also I thought about involving them in Torcs, but I'm afraid most of them wouldn't be up to the task. Btw, Torcs is Car Racing Simulation, but there's an API for developers so they can develop their own AI for the driver, and then race their cars against the other programmer's AI's. I'm not asking here for problem examples, as I asked a separate question about that. I need ideas about making my lectures more interesting and fun.

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  • HTML5 video capture and streaming?

    - by Shyatic
    I'm working on kind of an educational site, where there are teachers and students around the world (potentially). Since it's a non-profit site, and I don't have the need for it to be done tomorrow (kind of a side project of something bigger), I wanted to know the best way to figure out how to do this. I'm not a programmer by trade, I've been on the systems side of things for years, but I understand most technology and the question here is more how to gauge what to do so I can get the right resources in place. That said... here's what I am looking at. I figure the future is HTML5, and that's probably where I'd rather spend my efforts given that it will be cross platform and without the need for plugins. It will work on mobile as well. Question is, how well does HTML5 handle input media, say desktop capture and camera, or on mobile perhaps, where I'd want to use the user's phone camera, etc. Second question is dynamic streaming... I've read about MPEG DASH, then there are technologies like Smooth Streaming (which I think given the way Silverlight is going is going to be gone or useless), then also Apple and Flash, but if I'm doing HTML5 it doesn't benefit me. Any ideas here would be really helpful, and the more detail the better! :) That's about it... there are free chat services out there like using the MSN Web Chat controls (how good they are, I don't know, but worldwide most people have a Hotmail/MSN account) so I can use that for chat. I don't know its limitations of course, but that's something if people know or have suggestions, then I'm all ears. Thanks for the help, I greatly appreciate it!

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  • How do you structure your shared code so that it is "re-findable" for new developers?

    - by awmckinley
    I started working at my current job about 8 months ago, and its been one of the best experiences I've had as a young programmer. It's a small company, and both my co-developers are brilliant guys. One of the practices that they both have been encouraging is lots of code-reuse. Our code base is mainly C#, and we're using a centralized revision control system. The way the repository is currently structured, there is a single folder in which all shared class libraries are placed (along with unit tests for each library), and our revision control system allows for sharing or linking those libraries out to other projects. What I'm trying to understand at this point is how the current structure of the folder can be made more conducive for finding those libraries again. I've talked to the other developers about this, and they agree that it's gotten a little messy. I find that I am sometimes "reinventing the wheel" because I didn't realize that there was an existing piece of code that solved a particular problem. The issue is complicated further by the fact that we're sharing some code between ASP.NET MVC2, WinForms, and Windows CE projects, and sharing code between applications built against multiple versions of .NET. How do other people approach this? Is the answer in naming the libraries in a certain way or is it preferable to invest in some code-search software? Is the answer in doc comments? Should we be sharing libraries at all or should we simply branch the class libraries for re-use? Thanks for any and all help!

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  • what are some good interview questions for a position that consists of reviewing code for security vulnerabilities?

    - by John Smith
    The position is an entry-level position that consists of reading C++ code and identifying lines of code that are vulnerable to buffer overflows, out-of-bounds reads, uncontrolled format strings, and a bunch of other CWE's. We don't expect the average candidate to be knowledgeable in the area of software security nor do we expect him or her to be an expert computer programmer; we just expect them to be able to read the code and correctly identify vulnerabilities. I guess I could ask them the typical interview questions: reverse a string, print a list of prime numbers, etc, but I'm not sure that their ability to write code under pressure (or lack thereof) tells me anything about their ability to read code. Should I instead focus on testing their knowledge of C++? Ask them if they understand what a pointer is and how bitwise operators work? My only concern about asking that kind of question is that I might unfairly weed out people who don't happen to have the knowledge but have the ability to acquire it. After all, it's not like they will be writing a single line of code, and it's not like we are looking only for people who already know C++, since we are willing to train the right candidate. (It is true that I could ask those questions only to those candidates who claim to know C++, but I'd like to give the same "test" to everyone.) Should I just focus on trying to get an idea of their level of intelligence? In other words, should I get them to talk and pay attention to the way they articulate their thoughts, and so on?

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  • Is ZeroMQ a good choice to make a Python app and a C# managed assembly work together?

    - by Alex Bausk
    I have a task that involves talking to a .NET-based API (namely AutoCAD) to retrieve data, send commands, and react to events. I want to separate the API operations and the proper program logic (largely already implemented in Python) by using natural tools for both: a C# DLL for the former and a Python app for the latter. To connect these two pieces, I began exchanging JSON in ZeroMQ messages. I'm at early development stages but having recently discovered that ZeroMQ does not guarantee message delivery/order, I have reservations about whether this is a feasible way to go. Right now my app is a very basic REQ/REP pair and I plan to handle reacting to events and executing different commands by adding some sort of 'recipient-function' field to my message format. The reason that I want to use ZMQ is that I might be able to scale the software into a larger, multi-user, distributed solution sometime. I am a lay programmer so I would ask for your advice about this architecture. Should I just go ahead with it and plan to deal with message reliability/ordering when problems appear? Should I consider developing some kind of a REST wrapper around ZMQ?

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  • Making money from a custom built interpreter?

    - by annoying_squid
    I have been making considerable progress lately on building an interpreter. I am building it from NASM assembly code (for the core engine) and C (cl.exe the Microsoft compiler for the parser). I really don't have a lot of time but I have a lot of good ideas on how to build this so it appeals to a certain niche market. I'd love to finish this but I need to face reality here ... unless I can make some good monetary return on my investment, there is not a lot of time for me to invest. So I ask the following questions to anyone out there, especially those who have experience in monetizing their programs: 1) How easy is it for a programmer to make good money from one design? (I know this is vague but it will be interesting to hear from those who have experience or know of others' experiences). 2) What are the biggest obstacles to making money from a programming design? 3) For the parser, I am using the Microsoft compiler (no IDE) I got from visual express, so will this be an issue? Will I have to pay royalties or a license fee? 4) As far as I know NASM is a 2-clause BSD licensed application. So this should allow me to use NASM for commericial development unless I am missing something? It's good to know these things before launching into the meat and potatoes of the project.

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  • Putting DSMD into Remission

    - by Justin Greenwood
    As a programmer with over ten years of professional experience, I've often suffered from DSMD (distraction surplus/motivation deficit) disorder. I know I'm not alone. Many of my colleagues have shared their experiences with this productivity cancer to me in support groups or in moments of inebriated intimacy. Often, I observe friends unknowingly surrendering to it - sitting at their computer, cycling through the same set of web sites (blogs, facebook, youtube, news providers, wikipeida, etc.), over and over again. Intermittently, they get up, take a walk around the office, make small talk with their colleagues, get another cup of coffee, then sit down and start the cycle all over again. It is completely controlled by the subconscious mind and will destroy your ability to get into that groove you used to live in back in your better days. Programming requires extended periods of focused attention, and this type of behavior will really kill productivity and in the end, when deadlines are near, launch your stress level to near emotional breakdown levels.DiagnosisThe best way to diagnose infection is to completely disconnect your devices from the internet while working. If you find yourself launching web browsers every minute or so, then you're down with the sickness.TreatmentA few techniques I've found that will help send this ailment into regression are as follows:Segment your day into two to three hour work segments. For example: 9:00-11:00, 1:00-3:00, 3:30-5:00.Define a few small one to two hour tasks you want to accomplish in your day. Assign each of those tasks to one of the short work segments.If possible, turn off the internet and any other distractions during these work segments (at least until you regain control of your browsing habits) - this includes instant messaging and email. You can check your email and waste time surfing in the hours between work segments.Reward yourself on productive days with a beer or whatever butters your muffins.

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  • Abstract Factory Method and Polymorphism

    - by Scotty C.
    Being a PHP programmer for the last couple of years, I'm just starting to get into advanced programming styles and using polymorphic patterns. I was watching a video on polymorphism the other day, and the guy giving the lecture said that if at all possible, you should get rid of if statements in your code, and that a switch is almost always a sign that polymorphism is needed. At this point I was quite inspired and immediately went off to try out these new concepts, so I decided to make a small caching module using a factory method. Of course the very first thing I have to do is create a switch to decide what file encoding to choose. DANG! class Main { public static function methodA($parameter='') { switch ($parameter) { case 'a': $object = new \name\space\object1(); break; case 'b': $object = new \name\space\object2(); break; case 'c': $object = new \name\space\object3(); break; default: $object = new \name\space\object1(); } return (sekretInterface $object); } } At this point I'm not really sure what to do. As far as I can tell, I either have to use a different pattern and have separate methods for each object instance, or accept that a switch is necessary to "switch" between them. What do you guys think?

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