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  • How to get rid of library references problem? Java

    - by Nitesh Panchal
    Hello, I created a web application and it used several libraries once upon a time. So i added them but later on i found alternative and actually better ways to do the same things. So i removed references from my project for those jars and libraries. Everything works fine but when i move the same project to my friend's laptop Netbeans 6.8 simply doesn't let me deploy the project and gives the whole bundle of errors of libraries that i used previously but i don't now. I removed all references from build.impl file and then when i deploy it, it works fine. But when i do a clean and build and try to deploy it, build.impl automatically again adds those lines of xml which contain references to libraries an again gives me a whole long list of errors. How do i get rid of this? I am really tired of these silly errors. Thanks in advance :)

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  • Why do debug symbols so adversely affect the performance of threaded applications on Linux?

    - by fluffels
    Hi. I'm writing a ray tracer. Recently, I added threading to the program to exploit the additional cores on my i5 Quad Core. In a weird turn of events the debug version of the application is now running slower, but the optimized build is running faster than before I added threading. I'm passing the "-g -pg" flags to gcc for the debug build and the "-O3" flag for the optimized build. Host system: Ubuntu Linux 10.4 AMD64. I know that debug symbols add significant overhead to the program, but the relative performance has always been maintained. I.e. a faster algorithm will always run faster in both debug and optimization builds. Any idea why I'm seeing this behavior?

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  • Maven2 junit timeout annotation doesn't work

    - by roesslerj
    We have a bunch of tests in a maven2 project and build with cruisecontrol. However the build regularly hangs, because the annotation of the test with a timeout @Test(timeout = 5000) is ignored. I tried and run maven locally, reproducing the fact, that the timeout is ignored. Is there a way to activate the timeout for the tests again? I currently use a work arround in setting a timeout in cruisecontrol. However this simply means that the whole build is chancelled, and not just the tests that should fail. Remark: It seems in maven 1 there was a property to activate the junit timeout which is missing in maven 2.

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  • Looking for alternatives to the database project.

    - by Dave
    I've a fairly large database project which contains nine databases and one database with a fairly large schema. This project takes a large amount of time to build and I'm about to pull my hair out. We'd like to keep our database source controlled, but having a hard getting the other devs to use the project and build the database project before checking in just because it takes so long to build. It is seriously crippling our work so I'm look for alternatives. Maybe something can be done with Redgate's SQL Compare? I think maybe the only drawback here is that it doesn't validate syntax? Anyone's thoughts/suggestions would be most appreciated.

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  • Testing the load factor in my lab [closed]

    - by Ami Winter
    I am a system admin in a lab, I have ~90 computers in the lab and I want to check the load factor on them.. meaning, to check how many people are working on the computers hourly.. To see if I need to buy more computers or not. I am looking for a way to build a script to check if a computer is logged on or not.. (0 for log off - 1 for log on) After I will have this data, I know how to build a script to build me the graphs. All the computers are linked via a domain and most of them have windows XP (few windows 7) I'll be happy to get some help. Amihay

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  • What is your prefered way to return XML from an ActionMethod in Asp.net MVC?

    - by serbrech
    I am displaying charts that load the data asynchronously because the searches are the work to fetch the data is quite heavy. The data has to be return as XML to make the chart library happy. My ActionMethods return a ContentResult with the type set as text/xml. I build my Xml using Linq to XML and call ToString. This works fine but it's not ideal to test. I have another idea to achieve this which would be to return a view that builds my XML using the XSLT View engine. I am curious and I always try to do the things "the right way". So how are you guys handling such scenarios? Do you implement a different ViewEngine (like xslt) to build your XML or do you Build your XML inside your controller (Or the service that serves your controller)?

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  • VS2008 project with Entity Framework model results in "always dirty" compile

    - by Jeremy Lew
    In VS 2008, I have a simple .csproj that contains an Entity Framework .edmx (V1) file. Every time I build the project, the output DLL is updated, even though nothing has changed. I have reproduced this in the simplest-possible project (containing one ordinary .cs file and one edmx model). If I remove the edmx model and build repeatedly, the output assembly will not be touched. If I add the edmx model and build repeatedly, the output assembly is modified each time. This is a problem because the real project is a dependency of dozens of other projects and it is wreaking havoc with what times when working in higher layers of the application. Is this a known problem? Any way to fix it? Thanks!

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  • How to execute maven tasks in eclipse (Sonatype plugin)

    - by Bruce
    Hi all I know it must be something simple, but I just can't figure it out.. I'm using the Sonatype maven plugin on eclipse. When I want to build a war file for a webapp project, the only way I know to do it is to use the command line and type mvn package. I've looked all through the right click menu and I can't find any way to do it from eclipse. There's a maven submenu that seems to have no options to do with building, and there's a run menu that doesn't seem right - I don't want to run my project - I just want to build it. There is a maven build option in the run menu, but if I run it, a configuration window pops up for me to enter goals in.. How I do I just do a simple mvn package, but through gui? What am I missing? Thanks!

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  • starting a service based on someone's GPL/MIT licensed code

    - by fooyee
    someone wrote a nice framework for developing html5 3d engine. It's GPL/MIT licensed. Do you think it's a good idea to build upon it, and then repackage it and sell it as a service? For eg the framework lets you build 3d environments. so I build on it, maybe add a few features like characters and music in the environment, and turn it into an online game. Is it a feasible idea? Of course, part of the GPL license says that all source code has to be visible to end users. Assuming the web is a winner take all market based on first mover advantage, why care about hiding the source code? It's the product that's being sold that counts.

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  • Configuring log4j at runtime

    - by Neil
    I'm using org.apache.tools.ant.listener.Log4jListener to manage logging with my ant script. The ant script is highly configurable and designed to be run different ways with different parameters and therefore I need to be able to log to files specified at runtime. I have a log4j.properties which specifies a log file to be build.log, and despite my attempts to launch ant redefining properties defined in log4j.properties have been unsuccessful. The build ignores them and continues to write to build.log. I haven't found much support regarding writing to custom files unless it's in Java with their Logger class. Perhaps I'm thinking this through wrong. log4j.properties isn't treated in the same way as a property file in an ant script (hence overrideable from the command line)? Is there a way I can do this intelligently without writing a custom task or something?

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  • NUnit with an ASP.net web site

    - by Ed Woodcock
    Hi folks, I'm currently trying to upgrade our build server at work, going from having no build server to having one! I'm using JetBrains TeamCity (having used ReSharper for a couple of years I trust their stuff), and intend to use NUnit and MSBuild. However, I've come up with an issue: it appears that it is not possible to test an ASP.net Web Site with NUnit. I had assumed it would be possible to configure it to test App_Code after build, however it seems that the only way to do tests nicely is through converting the Web Site to a Web Application (which my boss does not like the idea of). Does anyone have a suggestion as to how I could go about this? Please bear in mind that the testing needs to be able to be fired automatically from TeamCity.

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  • How to install Qt on Windows after building?

    - by Piotr Dobrogost
    I can't find any information on how to install Qt built on Windows. In wiki article How to set up shadow builds on Mac and Linux there's description of -prefix option in configure script but this option is not available on Windows. I know I can use Qt right from the build folder but it does not seem the right thing not to perform an install step. One problem with this approach is size; Qt's build folder takes about 4GB space whereas after installing using binary installer Qt takes about 1GB space. I guess the difference is due to temporary files created during building. I hope some install procedure would install (copy) only needed files leaving temporary files in the build folder.

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  • Changing a project's files based on solution in Visual Studio 2008

    - by emddudley
    In one C# solution I have several projects that share a CommonAssemblyInfo.cs file, so that certain assembly attributes are shared across all projects. This works fine so long as I only have one CommonAssemblyInfo.cs file. However I have several solutions (applications) which use these projects, and each solution has its own version of CommonAssemblyInfo.cs. How can I make the projects use a different CommonAssemblyInfo.cs file depending on which solution they are in? In the end I want my assemblies to have attributes specific to the solution they were compiled from. I don't think I can make them files Solution files because they can't all be in the same directory with the same filename. I can't use pre-build events because I don't have a particular project which is always built first. I would prefer not to use a build script because I would like to be able to build and run the solutions through the Visual Studio environment.

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  • Publishing my project in Visual Basic

    - by Nora
    Hello, I developed a project using VB.Net and I used the following way to publish it: 1- Build - Build "my project" 2- Build - Publish "my project" then I follow the wizard and got the setup file at the end. But when I tried to install it I got an error telling me that my media files couldn't be found. ** I placed the media files in "Debug" folder inside "bin" folder. ** I'm using Microsoft Visual Basic 2008 Express Edition to develop this project. Is there any way to publish this project ?

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  • Visual C++ application/libarary size anomoly

    - by Tim Ring
    This is just a bit of a general question regading app/lib file sizes. When I build a particular library in my C++ solution I notice that the .lib file size is larger in the release build than in the debug (1.2mb Vs 800k). However when I build an app in the same solution, using the aforementioned library, the release .exe is always smaller (as I'd expect) than thew debug .exe (50k vs 200k). I would always have expected the release verisons of anything to be smaller than the debug versions. What gives?

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  • Using CMake with Eclipse CDT, quickly switch targets?

    - by Cheezmeister
    I'm using the CDT4 - MinGW Makefiles generator. Project-Build All successfully builds the target (a shared library) but it seems I would have to (A) open a project settings page and type in the target, hoping it's spelled right*, or (B) run make from a terminal to "build" the install and package targets. I noticed a promising Project-Make Target entry, but the Create... and Build... sub-entries are greyed-out. Any hints would be appreciated! *http://publib.boulder.ibm.com/infocenter/rsdhelp/v7r0m0/topic/org.eclipse.cdt.doc.user/concepts/cdt_c_build_over.htm

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  • Building ffmpeg with an executable output

    - by Kevin Galligan
    I generally don't like to ask such "you figure it out for me" questions, but I suspect this one will be really simple for a C++ guru. I want to build ffmpeg for Android, and I'd like it to output an executable rather than a set of libraries. We've been using the guardian project's build: https://github.com/guardianproject/android-ffmpeg It does produce what we want, but I've found tweaking it for different architectures to be, at best, unpleasant. I've gotten this version to build: https://github.com/appunite/AndroidFFmpeg It does a nice job of slicing and dicing different architectures, but produces a jni version. There is a long story as to why I want the exe, but I'll skip it for now. Is there a flag that needs to be flipped? Some path or other setting? I am at this point fully baffled. Thanks in advance.

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  • Generate form based on selection

    - by Jay
    I'm looking to build a web application that allows a person to select a plan and fill out an application for that plan. There are multiple plans and each plan generates a different application. Some of the questions are identical such as fields related to personal information. I'm thinking of using ASP.NET MVC to build this web application. When generating the multi page application would it be best to Create partial views (sections of applications) and combine them when generating the form. OR Build some type of dynamic form generator

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  • how do I get the SDK version for an app running on the simulator programmatically?

    - by newbiez
    I am trying to get the version/build that is running on the simulator via code. Basically I am checking various features of my app using the simulator, and want to switch code paths on and off based on which SDK do I have set as current, instead than doing it by hand every time (my testing machine has different version of the SDK on it and I switch the current for testing purposes between 4.1 and 5.1). So the idea is that when the app launch on the simulator, I can read the build of the SDK and know trough matching (I have a function that does the matching and turn on and off the features) if I should run a specific code path or not. I know how to figure out if I am running on the sim or on a device, but cannot find references about how to get the version of the SDK via code, so I am basically stuck. Is there any function that I can call and that returns me the build or version of the currently installed iOS, while I am running the app on the simulator?

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  • iPhone Simulator:Just show Default img and finish the delegate method appDidFinishLaunching after quit iPhone Simulator and rebuild...

    - by David_iDev
    Hi all, After I quit simulator and click build the app from XCode, the iPhone Simulator loading and my app will be install and run. But the app just show only Default image (finish the applicationDidFinishLaunching method - I logs it) and do nothing. I can't do anything in Simulator, event click the "Home" button of Simulator. But the other time, when Simulator already running, I select the "Build" button in XCode and everything is fine. Can you tell me why and how does this issue effect my app when I build it with real device? Thanks a lot!

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  • C++ property system interface for game editors (reflection system)

    - by Cristopher Ismael Sosa Abarca
    I have designed an reusable game engine for an project, and their functionality is like this: Is a completely scripted game engine instead of the usual scripting languages as Lua or Python, this uses Runtime-Compiled C++, and an modified version of Cistron (an component-based programming framework).to be compatible with Runtime-Compiled C++ and so on. Using the typical GameObject and Component classes of the Component-based design pattern, is serializable via JSON, BSON or Binary useful for selecting which objects will be loaded the next time. The main problem: We want to use our custom GameObjects and their components properties in our level editor, before used hardcoded functions to access GameObject base class virtual functions from the derived ones, if do you want to modify an property specifically from that class you need inside into the code, this situation happens too with the derived classes of Component class, in little projects there's no problem but for larger projects becomes tedious, lengthy and error-prone. I've researched a lot to find a solution without luck, i tried with the Ogitor's property system (since our engine is Ogre-based) but we find it inappropiate for the component-based design and it's limited only for the Ogre classes and can lead to performance overhead, and we tried some code we find in the Internet we tested it and worked a little but we considered the macro and lambda abuse too horrible take a look (some code omitted): IWE_IMPLEMENT_PROP_BEGIN(CBaseEntity) IWE_PROP_LEVEL_BEGIN("Editor"); IWE_PROP_INT_S("Id", "Internal id", m_nEntID, [](int n) {}, true); IWE_PROP_LEVEL_END(); IWE_PROP_LEVEL_BEGIN("Entity"); IWE_PROP_STRING_S("Mesh", "Mesh used for this entity", m_pModelName, [pInst](const std::string& sModelName) { pInst->m_stackMemUndoType.push(ENT_MEM_MESH); pInst->m_stackMemUndoStr.push(pInst->getModelName()); pInst->setModel(sModelName, false); pInst->saveState(); }, false); IWE_PROP_VECTOR3_S("Position", m_vecPosition, [pInst](float fX, float fY, float fZ) { pInst->m_stackMemUndoType.push(ENT_MEM_POSITION); pInst->m_stackMemUndoVec3.push(pInst->getPosition()); pInst->saveState(); pInst->m_vecPosition.Get()[0] = fX; pInst->m_vecPosition.Get()[1] = fY; pInst->m_vecPosition.Get()[2] = fZ; pInst->setPosition(pInst->m_vecPosition); }, false); IWE_PROP_QUATERNION_S("Orientation (Quat)", m_quatOrientation, [pInst](float fW, float fX, float fY, float fZ) { pInst->m_stackMemUndoType.push(ENT_MEM_ROTATE); pInst->m_stackMemUndoQuat.push(pInst->getOrientation()); pInst->saveState(); pInst->m_quatOrientation.Get()[0] = fW; pInst->m_quatOrientation.Get()[1] = fX; pInst->m_quatOrientation.Get()[2] = fY; pInst->m_quatOrientation.Get()[3] = fZ; pInst->setOrientation(pInst->m_quatOrientation); }, false); IWE_PROP_LEVEL_END(); IWE_IMPLEMENT_PROP_END() We are finding an simplified way to this, without leading confusing the programmers, (will be released to the public) i find ways to achieve this but they are only available for the common scripting as Lua or editors using C#. also too portable, we can write "wrappers" for different GUI toolkits as Qt or GTK, also i'm thinking to using Boost.Wave to get additional macro functionality without creating my own compiler. The properties designed to use in the editor they are removed in the game since the save file contains their data and loads it using an simple 'load' function to reduce unnecessary code bloat may will be useful if some GameObject property wants to be hidden instead. In summary, there's a way to implement an reflection(property) system for a level editor based in properties from derived classes? Also we can use C++11 and Boost (restricted only to Wave and PropertyTree)

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  • Meet Matthijs, Dutch Inside Sales Representative for Oracle Direct

    - by Maria Sandu
    Today we would like to share some information around the Dutch Core Technology team in Malaga. Matthijs is one of the team members who decided to relocate from the Netherlands to Malaga to join Oracle Direct two years ago. Matthijs: “For the past two years I have been working as an Oracle Direct Core Technology Inside Sales representative for Named Accounts in the Netherlands, based in Malaga, Spain. In my case, working for the Dutch OD Core Technology team means that I am responsible for the Account Management of Larger companies in the Travel & Transportation and the Manufacturing, Retail & Distribution sector. I work together with the Oracle Field Account Managers and our Field Sales Management in the Netherlands where I am often the main point of contact for customers. This means that I deal with their requests and I manage their various issues, provide solutions and suggestions based on the Oracle Core Technology portfolio. I work on interesting projects with end-customers, making financial proposals and building business cases. It is a very interesting sales environment and for the last two years I improved my skills substantially. This month I will finish my Inside Sales career in Malaga to move to a position within Field Sales in the Netherlands. Oracle Direct has proven to be a great stepping stone for my career. Boost your personal development One of the reasons for joining Oracle was to boost my personal & career development. You can choose from various different trainings to follow all over Europe which enable you to reach both your personal and professional goals. Furthermore, you can decide your own career path and plan the steps necessary to achieve your goal. Many people aim to grow into Field Sales in their native countries, Business Development or Sales Management, but there are many possibilities once you decide to join Oracle. Overall, working at Oracle means working for an international company and one of the worldwide leaders in Enterprise Hardware & Software. Here you get all the tools necessary to develop yourself personally & professionally. Another great advantage of working for Oracle Direct is working from our office in Malaga, Southern Spain where we have over 400 employees from many countries across EMEA. It is a truly international environment! Working and living in Spain gives you an excellent opportunity to learn Spanish and of course enjoy the Spanish lifestyle, cuisine, beaches and much, much more!” Interview day Utrecht If you are inspired by the story of Matthijs and would like to explore the opportunity to join the Technology Sales team for the Dutch market in Malaga, let us know! We will organise an Interview day in the Oracle office in Utrecht on the 18th and 19th of September. We currently have multiple openings in the Core Technology team that focus on selling our Database portfolio in the Dutch market. We are looking for native Dutch speakers with a Bachelors degree, 2-5 years sales experience (ideally in IT) who are willing to relocate to Malaga for at least 2 years! For more information please contact [email protected] or [email protected].

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  • Creating a voxel world with 3D arrays using threads

    - by Sean M.
    I am making a voxel game (a bit like Minecraft) in C++(11), and I've come across an issue with creating a world efficiently. In my program, I have a World class, which holds a 3D array of Region class pointers. When I initialize the world, I give it a width, height, and depth so it knows how large of a world to create. Each Region is split up into a 32x32x32 area of blocks, so as you may guess, it takes a while to initialize the world once the world gets to be above 8x4x8 Regions. In order to alleviate this issue, I thought that using threads to generate different levels of the world concurrently would make it go faster. Having not used threads much before this, and being still relatively new to C++, I'm not entirely sure how to go about implementing one thread per level (level being a xz plane with a height of 1), when there is a variable number of levels. I tried this: for(int i = 0; i < height; i++) { std::thread th(std::bind(&World::load, this, width, height, depth)); th.join(); } Where load() just loads all Regions at height "height". But that executes the threads one at a time (which makes sense, looking back), and that of course takes as long as generating all Regions in one loop. I then tried: std::thread t1(std::bind(&World::load, this, w, h1, h2 - 1, d)); std::thread t2(std::bind(&World::load, this, w, h2, h3 - 1, d)); std::thread t3(std::bind(&World::load, this, w, h3, h4 - 1, d)); std::thread t4(std::bind(&World::load, this, w, h4, h - 1, d)); t1.join(); t2.join(); t3.join(); t4.join(); This works in that the world loads about 3-3.5 times faster, but this forces the height to be a multiple of 4, and it also gives the same exact VAO object to every single Region, which need individual VAOs in order to render properly. The VAO of each Region is set in the constructor, so I'm assuming that somehow the VAO number is not thread safe or something (again, unfamiliar with threads). So basically, my question is two one-part: How to I implement a variable number of threads that all execute at the same time, and force the main thread to wait for them using join() without stopping the other threads? How do I make the VAO objects thread safe, so when a bunch of Regions are being created at the same time across multiple threads, they don't all get the exact same VAO? Turns out it has to do with GL contexts not working across multiple threads. I moved the VAO/VBO creation back to the main thread. Fixed! Here is the code for block.h/.cpp, region.h/.cpp, and CVBObject.h/.cpp which controls VBOs and VAOs, in case you need it. If you need to see anything else just ask. EDIT: Also, I'd prefer not to have answers that are like "you should have used boost". I'm trying to do this without boost to get used to threads before moving onto other libraries.

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  • "Class ref in pre-verified class resolved to unexpected implementation" when running android tests i

    - by Mike
    I have a module that builds an app called MyApp. I have another that builds some testcases for that app, called MyAppTests. They both build their own APKs, and they both work fine from within my IDE. I'd like to build them using ant so that I can take advantage of continuous integration. Building the app module works fine. I'm having difficulty getting the Test module to compile and run. Using Christopher's tip from a previous question, I used android create test-project -p MyAppTests -m ../MyApp -n MyAppTests to create the necessary build files to build and run my test project. This seems to work great (once I remove an unnecessary test case that it constructed for me and revert my AndroidManifest.xml to the one I was using before it got replaced by android create), but I have two problems. The first problem: The project doesn't compile because it's missing libraries. $ ant run-tests Buildfile: build.xml [setup] Project Target: Google APIs [setup] Vendor: Google Inc. [setup] Platform Version: 1.6 [setup] API level: 4 [setup] WARNING: No minSdkVersion value set. Application will install on all Android versions. -install-tested-project: [setup] Project Target: Google APIs [setup] Vendor: Google Inc. [setup] Platform Version: 1.6 [setup] API level: 4 [setup] WARNING: No minSdkVersion value set. Application will install on all Android versions. -compile-tested-if-test: -dirs: [echo] Creating output directories if needed... -resource-src: [echo] Generating R.java / Manifest.java from the resources... -aidl: [echo] Compiling aidl files into Java classes... compile: [javac] Compiling 1 source file to /Users/mike/Projects/myapp/android/MyApp/bin/classes -dex: [echo] Converting compiled files and external libraries into /Users/mike/Projects/myapp/android/MyApp/bin/classes.dex... [echo] -package-resources: [echo] Packaging resources [aaptexec] Creating full resource package... -package-debug-sign: [apkbuilder] Creating MyApp-debug-unaligned.apk and signing it with a debug key... [apkbuilder] Using keystore: /Users/mike/.android/debug.keystore debug: [echo] Running zip align on final apk... [echo] Debug Package: /Users/mike/Projects/myapp/android/MyApp/bin/MyApp-debug.apk install: [echo] Installing /Users/mike/Projects/myapp/android/MyApp/bin/MyApp-debug.apk onto default emulator or device... [exec] 1567 KB/s (288354 bytes in 0.179s) [exec] pkg: /data/local/tmp/MyApp-debug.apk [exec] Success -compile-tested-if-test: -dirs: [echo] Creating output directories if needed... [mkdir] Created dir: /Users/mike/Projects/myapp/android/MyAppTests/gen [mkdir] Created dir: /Users/mike/Projects/myapp/android/MyAppTests/bin [mkdir] Created dir: /Users/mike/Projects/myapp/android/MyAppTests/bin/classes -resource-src: [echo] Generating R.java / Manifest.java from the resources... -aidl: [echo] Compiling aidl files into Java classes... compile: [javac] Compiling 5 source files to /Users/mike/Projects/myapp/android/MyAppTests/bin/classes [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/GsonTest.java:4: package roboguice.test does not exist [javac] import roboguice.test.RoboUnitTestCase; [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/GsonTest.java:8: package com.google.gson does not exist [javac] import com.google.gson.JsonElement; [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/GsonTest.java:9: package com.google.gson does not exist [javac] import com.google.gson.JsonParser; [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/GsonTest.java:11: cannot find symbol [javac] symbol: class RoboUnitTestCase [javac] public class GsonTest extends RoboUnitTestCase<MyApplication> { [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/HttpTest.java:6: package roboguice.test does not exist [javac] import roboguice.test.RoboUnitTestCase; [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/HttpTest.java:7: package roboguice.util does not exist [javac] import roboguice.util.RoboLooperThread; [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/HttpTest.java:11: package com.google.gson does not exist [javac] import com.google.gson.JsonObject; [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/HttpTest.java:15: cannot find symbol [javac] symbol: class RoboUnitTestCase [javac] public class HttpTest extends RoboUnitTestCase<MyApplication> { [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/LinksTest.java:4: package roboguice.test does not exist [javac] import roboguice.test.RoboUnitTestCase; [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/LinksTest.java:12: cannot find symbol [javac] symbol: class RoboUnitTestCase [javac] public class LinksTest extends RoboUnitTestCase<MyApplication> { [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/SafeAsyncTest.java:4: package roboguice.test does not exist [javac] import roboguice.test.RoboUnitTestCase; [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/SafeAsyncTest.java:5: package roboguice.util does not exist [javac] import roboguice.util.RoboAsyncTask; [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/SafeAsyncTest.java:6: package roboguice.util does not exist [javac] import roboguice.util.RoboLooperThread; [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/SafeAsyncTest.java:12: cannot find symbol [javac] symbol: class RoboUnitTestCase [javac] public class SafeAsyncTest extends RoboUnitTestCase<MyApplication> { [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyApp/bin/classes/com/myapp/activity/Stories.class: warning: Cannot find annotation method 'value()' in type 'roboguice.inject.InjectResource': class file for roboguice.inject.InjectResource not found [javac] /Users/mike/Projects/myapp/android/MyApp/bin/classes/com/myapp/activity/Stories.class: warning: Cannot find annotation method 'value()' in type 'roboguice.inject.InjectResource' [javac] /Users/mike/Projects/myapp/android/MyApp/bin/classes/com/myapp/activity/Stories.class: warning: Cannot find annotation method 'value()' in type 'roboguice.inject.InjectView': class file for roboguice.inject.InjectView not found [javac] /Users/mike/Projects/myapp/android/MyApp/bin/classes/com/myapp/activity/Stories.class: warning: Cannot find annotation method 'value()' in type 'roboguice.inject.InjectView' [javac] /Users/mike/Projects/myapp/android/MyApp/bin/classes/com/myapp/activity/Stories.class: warning: Cannot find annotation method 'value()' in type 'roboguice.inject.InjectView' [javac] /Users/mike/Projects/myapp/android/MyApp/bin/classes/com/myapp/activity/Stories.class: warning: Cannot find annotation method 'value()' in type 'roboguice.inject.InjectView' [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/GsonTest.java:15: cannot find symbol [javac] symbol : class JsonParser [javac] location: class com.myapp.test.GsonTest [javac] final JsonParser parser = new JsonParser(); [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/GsonTest.java:15: cannot find symbol [javac] symbol : class JsonParser [javac] location: class com.myapp.test.GsonTest [javac] final JsonParser parser = new JsonParser(); [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/GsonTest.java:18: cannot find symbol [javac] symbol : class JsonElement [javac] location: class com.myapp.test.GsonTest [javac] final JsonElement e = parser.parse(s); [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/GsonTest.java:20: cannot find symbol [javac] symbol : class JsonElement [javac] location: class com.myapp.test.GsonTest [javac] final JsonElement e2 = parser.parse(s2); [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/HttpTest.java:19: cannot find symbol [javac] symbol : method getInstrumentation() [javac] location: class com.myapp.test.HttpTest [javac] assertEquals("MyApp", getInstrumentation().getTargetContext().getResources().getString(com.myapp.R.string.app_name)); [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/HttpTest.java:62: cannot find symbol [javac] symbol : class RoboLooperThread [javac] location: class com.myapp.test.HttpTest [javac] new RoboLooperThread() { [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/HttpTest.java:82: cannot find symbol [javac] symbol : method assertTrue(java.lang.String,boolean) [javac] location: class com.myapp.test.HttpTest [javac] assertTrue(result[0], result[0].contains("Search")); [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/HttpTest.java:87: cannot find symbol [javac] symbol : class JsonObject [javac] location: class com.myapp.test.HttpTest [javac] final JsonObject[] result = {null}; [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/HttpTest.java:90: cannot find symbol [javac] symbol : class RoboLooperThread [javac] location: class com.myapp.test.HttpTest [javac] new RoboLooperThread() { [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/HttpTest.java:117: cannot find symbol [javac] symbol : class JsonObject [javac] location: class com.myapp.test.HttpTest [javac] final JsonObject[] result = {null}; [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/HttpTest.java:120: cannot find symbol [javac] symbol : class RoboLooperThread [javac] location: class com.myapp.test.HttpTest [javac] new RoboLooperThread() { [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/LinksTest.java:27: cannot find symbol [javac] symbol : method assertTrue(boolean) [javac] location: class com.myapp.test.LinksTest [javac] assertTrue(m.matches()); [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/LinksTest.java:28: cannot find symbol [javac] symbol : method assertEquals(java.lang.String,java.lang.String) [javac] location: class com.myapp.test.LinksTest [javac] assertEquals( map.get(url), m.group(1) ); [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/SafeAsyncTest.java:19: cannot find symbol [javac] symbol : method getInstrumentation() [javac] location: class com.myapp.test.SafeAsyncTest [javac] assertEquals("MyApp", getInstrumentation().getTargetContext().getString(com.myapp.R.string.app_name)); [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/SafeAsyncTest.java:27: cannot find symbol [javac] symbol : class RoboLooperThread [javac] location: class com.myapp.test.SafeAsyncTest [javac] new RoboLooperThread() { [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/SafeAsyncTest.java:65: cannot find symbol [javac] symbol : method assertEquals(com.myapp.test.SafeAsyncTest.State,com.myapp.test.SafeAsyncTest.State) [javac] location: class com.myapp.test.SafeAsyncTest [javac] assertEquals(State.TEST_SUCCESS,state[0]); [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/SafeAsyncTest.java:74: cannot find symbol [javac] symbol : class RoboLooperThread [javac] location: class com.myapp.test.SafeAsyncTest [javac] new RoboLooperThread() { [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/SafeAsyncTest.java:105: cannot find symbol [javac] symbol : method assertEquals(com.myapp.test.SafeAsyncTest.State,com.myapp.test.SafeAsyncTest.State) [javac] location: class com.myapp.test.SafeAsyncTest [javac] assertEquals(State.TEST_SUCCESS,state[0]); [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/SafeAsyncTest.java:113: cannot find symbol [javac] symbol : class RoboLooperThread [javac] location: class com.myapp.test.SafeAsyncTest [javac] new RoboLooperThread() { [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/SafeAsyncTest.java:144: cannot find symbol [javac] symbol : method assertEquals(com.myapp.test.SafeAsyncTest.State,com.myapp.test.SafeAsyncTest.State) [javac] location: class com.myapp.test.SafeAsyncTest [javac] assertEquals(State.TEST_SUCCESS,state[0]); [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/SafeAsyncTest.java:154: cannot find symbol [javac] symbol : class RoboLooperThread [javac] location: class com.myapp.test.SafeAsyncTest [javac] new RoboLooperThread() { [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/SafeAsyncTest.java:187: cannot find symbol [javac] symbol : method assertEquals(com.myapp.test.SafeAsyncTest.State,com.myapp.test.SafeAsyncTest.State) [javac] location: class com.myapp.test.SafeAsyncTest [javac] assertEquals(State.TEST_SUCCESS,state[0]); [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/StoriesTest.java:11: cannot access roboguice.activity.GuiceListActivity [javac] class file for roboguice.activity.GuiceListActivity not found [javac] public class StoriesTest extends ActivityUnitTestCase<Stories> { [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/StoriesTest.java:21: cannot access roboguice.application.GuiceApplication [javac] class file for roboguice.application.GuiceApplication not found [javac] setApplication( new MyApplication( getInstrumentation().getTargetContext() ) ); [javac] ^ [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/StoriesTest.java:22: incompatible types [javac] found : com.myapp.activity.Stories [javac] required: android.app.Activity [javac] final Activity activity = startActivity(intent, null, null); [javac] ^ [javac] 39 errors [javac] 6 warnings BUILD FAILED /opt/local/android-sdk-mac/platforms/android-1.6/templates/android_rules.xml:248: Compile failed; see the compiler error output for details. Total time: 24 seconds That's not a hard problem to solve. I'm not sure it's the right thing to do, but I copied the missing libraries (roboguice and gson) from the MyApp/libs directory to the MyAppTests/libs directory and everything seems to compile fine. But that leads to the second problem, which I'm currently stuck on. The tests compile fine but they won't run: $ cp ../MyApp/libs/gson-r538.jar libs/ $ cp ../MyApp/libs/roboguice-1.1-SNAPSHOT.jar libs/ 0 10:23 /Users/mike/Projects/myapp/android/MyAppTests $ ant run-testsBuildfile: build.xml [setup] Project Target: Google APIs [setup] Vendor: Google Inc. [setup] Platform Version: 1.6 [setup] API level: 4 [setup] WARNING: No minSdkVersion value set. Application will install on all Android versions. -install-tested-project: [setup] Project Target: Google APIs [setup] Vendor: Google Inc. [setup] Platform Version: 1.6 [setup] API level: 4 [setup] WARNING: No minSdkVersion value set. Application will install on all Android versions. -compile-tested-if-test: -dirs: [echo] Creating output directories if needed... -resource-src: [echo] Generating R.java / Manifest.java from the resources... -aidl: [echo] Compiling aidl files into Java classes... compile: [javac] Compiling 1 source file to /Users/mike/Projects/myapp/android/MyApp/bin/classes -dex: [echo] Converting compiled files and external libraries into /Users/mike/Projects/myapp/android/MyApp/bin/classes.dex... [echo] -package-resources: [echo] Packaging resources [aaptexec] Creating full resource package... -package-debug-sign: [apkbuilder] Creating MyApp-debug-unaligned.apk and signing it with a debug key... [apkbuilder] Using keystore: /Users/mike/.android/debug.keystore debug: [echo] Running zip align on final apk... [echo] Debug Package: /Users/mike/Projects/myapp/android/MyApp/bin/MyApp-debug.apk install: [echo] Installing /Users/mike/Projects/myapp/android/MyApp/bin/MyApp-debug.apk onto default emulator or device... [exec] 1396 KB/s (288354 bytes in 0.201s) [exec] pkg: /data/local/tmp/MyApp-debug.apk [exec] Success -compile-tested-if-test: -dirs: [echo] Creating output directories if needed... -resource-src: [echo] Generating R.java / Manifest.java from the resources... -aidl: [echo] Compiling aidl files into Java classes... compile: [javac] Compiling 5 source files to /Users/mike/Projects/myapp/android/MyAppTests/bin/classes [javac] Note: /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/SafeAsyncTest.java uses unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. -dex: [echo] Converting compiled files and external libraries into /Users/mike/Projects/myapp/android/MyAppTests/bin/classes.dex... [echo] -package-resources: [echo] Packaging resources [aaptexec] Creating full resource package... -package-debug-sign: [apkbuilder] Creating MyAppTests-debug-unaligned.apk and signing it with a debug key... [apkbuilder] Using keystore: /Users/mike/.android/debug.keystore debug: [echo] Running zip align on final apk... [echo] Debug Package: /Users/mike/Projects/myapp/android/MyAppTests/bin/MyAppTests-debug.apk install: [echo] Installing /Users/mike/Projects/myapp/android/MyAppTests/bin/MyAppTests-debug.apk onto default emulator or device... [exec] 1227 KB/s (94595 bytes in 0.075s) [exec] pkg: /data/local/tmp/MyAppTests-debug.apk [exec] Success run-tests: [echo] Running tests ... [exec] [exec] android.test.suitebuilder.TestSuiteBuilder$FailedToCreateTests:INSTRUMENTATION_RESULT: shortMsg=Class ref in pre-verified class resolved to unexpected implementation [exec] INSTRUMENTATION_RESULT: longMsg=java.lang.IllegalAccessError: Class ref in pre-verified class resolved to unexpected implementation [exec] INSTRUMENTATION_CODE: 0 BUILD SUCCESSFUL Total time: 38 seconds Any idea what's causing the "Class ref in pre-verified class resolved to unexpected implementation" error?

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  • How to fix "BASIC runtime error 1; Type: com.sun.star.uno.Runtime Exception, Message: Toolbar do not exist " error in Libreoffice calc, Ubuntu 12.04

    - by PDeb
    I get the following error while openning a .xls file in Libreoffice Calc, Ubuntu 12.04 [LibreOffice 3.5.5.2; Build ID: 350m 1 (Build:2)] To overcome this I checked the LibreOffice Security Level to Low under Macro Security (from Tools---- Options--- Security tab. Then I went ahead intalling java by running the following commands from the terminal window (with some tips from various forums) sudo add-apt-repository ppa:libreoffice/ppa sudo apt-get update sudo apt-get install libreoffice libreoffice-java-common libreoffice-math libreoffice-gnome libreoffice-java-common Still I got the BASIC runtime error (as in the title), even after clicking Tools---- Options ---- Java and checking the 'Use a Java runtime environment option' and then clicking on 'Sun Microsystems Inc' under listed JRE environments installed. Even I ran the following commands to install latest Java run time environments from terminal window sudo apt-get install openjdk-7-jre icedtea-7-plugin But still I get the same Basicruntime error (details as in the title bar). This particular file opens perfectly in Microsoft Excel 2007, in Win XP Professional.

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