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  • Writing my own implementation of stl-like Iterator in C++.

    - by Negai
    Good evening everybody, I'm currently trying to understand the intrinsics of iterators in various languages i.e. the way they are implemented. For example, there is the following class exposing the list interface. template<class T> class List { public: virtual void Insert( int beforeIndex, const T item ) throw( ListException ) =0 ; virtual void Append( const T item ) =0; virtual T Get( int position ) const throw( ListException ) =0; virtual int GetLength() const =0; virtual void Remove( int position ) throw( ListException ) =0; virtual ~List() =0 {}; }; According to GoF, the best way to implement an iterator that can support different kinds of traversal is to create the base Iterator class (friend of List) with protected methods that can access List's members. The concrete implementations of Iterator will handle the job in different ways and access List's private and protected data through the base interface. From here forth things are getting confusing. Say, I have class LinkedList and ArrayList, both derived from List, and there are also corresponding iterators, each of the classes returns. How can I implement LinkedListIterator? I'm absolutely out of ideas. And what kind of data can the base iterator class retrieve from the List (which is a mere interface, while the implementations of all the derived classes differ significantly) ? Sorry for so much clutter. Thanks.

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  • Object Events, how do are they implemented

    - by Malfist
    Events are really awesome, and I wouldn't know what I would do without them, but they're a mystery to me. I'm talking about events in a sense, a function(s) is called if a property, or value, a special event happens. I have only the vaguest idea how these actually work. I know it's an observer pattern, but I don't truly know how it works and/or how to implement it. Can someone explain that to me?

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  • How much to put in a Repository class?

    - by chobo
    When using the repository pattern is it recommended to have one Repository class for each database table? Would I also map one service layer class to one repository class. I'm having a hard time trying to understand how much stuff one repository or service layer class should have. Thanks!

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  • Dependency injection in C++

    - by Yorgos Pagles
    This is also a question that I asked in a comment in one of Miško Hevery's google talks that was dealing with dependency injection but it got buried in the comments. I wonder how can the factory / builder step of wiring the dependencies together can work in C++. I.e. we have a class A that depends on B. The builder will allocate B in the heap, pass a pointer to B in A's constructor while also allocating in the heap and return a pointer to A. Who cleans up afterwards? Is it good to let the builder clean up after it's done? It seems to be the correct method since in the talk it says that the builder should setup objects that are expected to have the same lifetime or at least the dependencies have longer lifetime (I also have a question on that). What I mean in code: class builder { public: builder() : m_ClassA(NULL),m_ClassB(NULL) { } ~builder() { if (m_ClassB) { delete m_ClassB; } if (m_ClassA) { delete m_ClassA; } } ClassA *build() { m_ClassB = new class B; m_ClassA = new class A(m_ClassB); return m_ClassA; } }; Now if there is a dependency that is expected to last longer than the lifetime of the object we are injecting it into (say ClassC is that dependency) I understand that we should change the build method to something like: ClassA *builder::build(ClassC *classC) { m_ClassB = new class B; m_ClassA = new class A(m_ClassB, classC); return m_ClassA; } What is your preferred approach?

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  • Adding behaviour to a set of classes

    - by devoured elysium
    I have defined an Event class: Event and all the following classes inherit from Event: SportEventType1 SportEventType2 SportEventType3 SportEventType4 Right now I will only have SportEvents but I don't know if in the future I'll want some other kind of events that doesn't even have anything to do with Sports. Later, I will want to draw some graphics with info taken from Events, and the drawing logic can be a bit complex. But, for the moment, I think I shouldn't think of how the drawing will be done and I believe that maybe it'd be better if that drawing part was not put as an integral part of the Event/SportEventX class chain. I am looking for solutions for this problem. I know I could just make Event have an instance variable(attribute, for the java crowds) pointing to something as an IDrawInterface, but that would make the Event class "assume" it will be later used for drawing. I would like to make the Event class oblivious to this if possible. Thanks!

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  • How can I make an iterator that never ends?

    - by Soldier.moth
    I was just wondering what the easiest way to iterate over a set indefinitely, i.e. when it reaches the end it next(); calls the first object. I'm assuming that this is not an already predefined function in Java, so just looking for the easiest way to implement this in Java.

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  • Design pattern suggestion

    - by Avinash
    Following is the problem statement. There are n numbers of match strings, If event A occurs and then in certain period of time event B occurs then I do not raise alarm. but if B do not occurs then i have to raise alarm. There can be multiple chain of events which defines whether to raise alarm or not.

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  • globally get any field value in user table of logged in user

    - by Jugga
    Im making a gaming community and i wanna be able to grab any info of the user on any page without so instead of having much of queries on all pages i made this function. Is it better to do this? Will this slow down the site? /** * ??????? ???????? ?? ????? ??????? authed ?????????????. */ function UserData($f) { global $_SESSION; return mysql_result(mysql_query("SELECT `$f` FROM `users` WHERE `id` = ".intval($_SESSION['id'])), 0, $f); }

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  • Class.Class vs Namespace.Class for top level general use class libraries?

    - by Joan Venge
    Which one is more acceptable (best-practice)?: namespace NP public static class IO public static class Xml ... // extension methods using NP; IO.GetAvailableResources (); vs public static class NP public static class IO public static class Xml ... // extension methods NP.IO.GetAvailableResources (); Also for #2, the code size is managed by having partial classes so each nested class can be in a separate file, same for extension methods (except that there is no nested class for them) I prefer #2, for a couple of reasons like being able to use type names that are already commonly used, like IO, that I don't want to replace or collide. Which one do you prefer? Any pros and cons for each? What's the best practice for this case? EDIT: Also would there be a performance difference between the two?

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  • Zend_Form: Is this really the way we should be doing things?

    - by Francis Daigle
    OK. I understand how to use Zend_Form and it's implementation of the decorator pattern. My question is, is this the best way to be going about creating forms? Shouldn't a documents forms be left to to the front-end rather than generating forms programmatically? Doesn't this kinda violate the whole idea of keeping things separate? I mean, really, even providing that you have a good understanding of the methodology being employed, does it really save one that much time? I guess what I'm looking for is some guidance as to what might be considered 'best practice'. I'm not saying that Zend_Form doesn't have it's place, I'm just wondering if it should be used in all cases (or not). And this has nothing to do with validation. I'm just thinking that something more akin to using the 'ViewScript' approach might be more appropriate in most cases. Your thoughts?

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  • Unit testing directory structure

    - by zachary
    Huge project tons of classes and directories. Do I make my unit test project mirror these directories or do I put them all at the root directory? Somewhat annoying to have to make directory changes and class name changes twice.

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  • Symfony 1.3: Any opinion about this code? Coud be shorter or better?

    - by user248959
    Hi, I need your opinion about this code below. I have a list of messages: each message has a link that change the state of the message (read - non read). In the partial "_message" i have this: <div class="switching_link" id="switching_link_<?php echo $message ?>"> echo include_partial('link_switch_state', array('message' => $message)) </div> In the partial "_link_switch_state" i have this: if((int)$message->getState() == 1) { $string_state_message="non read"; } else { $string_state_message="read"; } echo link_to_remote('Mark as '.$string_state_message, array( 'url' => 'message/switchState?id='.$message->getId(), 'update' => 'switching_link_'.$message, "complete" => "switchClassMessage('$message');", )); And in message/actions/actions.class.php i have this: public function executeSwitchState(sfWebRequest $request) { // searching the message we want to change its state. $this->messages = Doctrine::getTable('Message')->findById($request->getParameter('id')); // changing the state of the message. if($this->messages[0]->getState() == 1) { $this->messages[0]->setState(0); } else { $this->messages[0]->setState(1); } $this->messages[0]->save(); // rendering the partial that shows the link ("Mark as read/non read"). return $this->renderPartial('mensaje/link_switch_state', array( 'message' => $this->messages[0])); } Regards Javi

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  • Rails: Pass association object to the View

    - by Fedyashev Nikita
    Model Item belongs_to User. In my controller I have code like this: @items = Item.find(:all) I need to have a corresponding User models for each item in my View templates. it works in controller(but not in View template): @items.each { |item| item.user } But manual looping just to build associations for View template kinda smells. How can I do this not in a creepy way?

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  • Identifying a class which is extending an abstract class

    - by Simon A. Eugster
    Good Evening, I'm doing a major refactoring of http://wiki2xhtml.sourceforge.net/ to finally get better overview and maintainability. (I started the project when I decided to start programming, so – you get it, right? ;)) At the moment I wonder how to solve the problem I'll describe now: Every file will be put through several parsers (like one for links, one for tables, one for images, etc.): public class WikiLinks extends WikiTask { ... } public class WikiTables extends WikiTask { ... } The files will then be parsed about this way: public void parse() { if (!parse) return; WikiTask task = new WikiLinks(); do { task.parse(this); } while ((task = task.nextTask()) != null); } Sometimes I may want to use no parser at all (for files that only need to be copied), or only a chosen one (e.g. for testing purposes). So before running task.parse() I need to check whether this certain parser is actually necessary/desired. (Perhaps via Blacklist or Whitelist.) What would you suggest for comparing? An ID for each WikiTask (how to do?)? Comparing the task Object itself against a new instance of a WikiTask (overhead)?

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  • Correct way to protect a private API key when versioning a python application on a public git repo

    - by systempuntoout
    I would like to open-source a python project on Github but it contains an API key that should not be distributed. I guess there's something better than removing the key each time a "push" is committed to the repo. Imagine a simplified foomodule.py : import urllib2 API_KEY = 'XXXXXXXXX' urllib2.urlopen("http://example.com/foo?id=123%s" % API_KEY ).read() What i'm thinking is: Move the API_KEY in a second key.py module importing it on foomodule.py; i would then add key.py on .gitignore file. Same as 1 but using ConfigParser Do you know a good programmatic way to handle this scenario?

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  • how to get started with TopCoder to update/develop algorithm skills ?

    - by KaluSingh Gabbar
    at workplace, the work I do is hardly near to challenging and doing that I think I might be loosing the skills to look at a completely new problem and think about different ideas to solve it. A friend suggested TopCoder.com to me, but looking at the overwhelming number of problems I can not decide how to get started? what I want is to sharpen my techniques ( not particular language or framework ).

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  • How to design the application to conform to the n-tier architecture? (Winform sample in .net with li

    - by AlexRednic
    Rather a simple question. But the implications are vast. Over the last few weeks I've been reading a lot of material about n-tier architecture and it's implementation in the .NET world. The problem is I couldn't find a relevant sample for Winforms with Linq (linq is the way to go for BLL right?). How did you guys manage to grasp the n-tier concept? Books, articles, relevant samples etc.

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  • Design pattern for loading multiple message types

    - by lukem00
    As I was looking through SO I came across a question about handling multiple message types. My concern is - how do I load such a message in a neat way? I decided to have a separate class with a method which loads one message each time it's invoked. This method should create a new instance of a concrete message type (say AlphaMessage, BetaMessage, GammaMessage, etc.) and return it as a Message. class MessageLoader { public Message Load() { // ... } } The code inside the method is something which looks really awful to me and I would very much like to refactor it/get rid of it: Message msg = Message.Load(...); // load yourself from whatever source if (msg.Type == MessageType.Alpha) return new AlphaMessage(msg); if (msg.Type == MessageType.Beta) return new BetaMessage(msg); // ... In fact, if the whole design looks just too messy and you guys have a better solution, I'm ready to restructure the whole thing. If my description is too chaotic, please let me know what it's missing and I shall edit the question. Thank you all.

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  • android thread management onPause

    - by Kwan Cheng
    I have a class that extends the Thread class and has its run method implemented as so. public void run(){ while(!terminate){ if(paused){ Thread.yield(); }else{ accummulator++; } } } This thread is spawned from the onCreate method. When my UI is hidden (when the Home key is pressed) my onPause method will set the paused flag to true and yield the tread. However in the DDMS I still see the uTime of the thread accumulate and its state as "running". So my question is. What is the proper way to stop the thread so that it does not use up CPU time?

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  • Java Interfaces Methodology: Should every class implement an interface?

    - by Amir Rachum
    I've been programming in Java for a few courses in the University and I have the following question: Is it methodologically accepted that every class should implement an interface? Is it considered bad practice not to do so? Can you describe a situation where it's not a good idea to use interfaces? Edit: Personally, I like the notion of using Interfaces for everything as a methodology and habit, even if it's not clearly beneficial. Eclipse automatically created a class file with all the methods, so it doesn't waste any time anyway.

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  • benefit os having a factory for object creation?

    - by ajsie
    im trying to understand the factory design pattern. i dont understand why it's good to have a middleman between the client and the product (object that the client wants). example with no factory: $mac = new Mac(); example with a factory: $appleStore = new AppleStore(); $mac = $appleStore->getProduct('mac'); how does the factory pattern decouple the client from the product? could someone give an example of a future code change that will impact on example 1 negative, but positive in example 2 so i understand the importance of decoupling? thanks

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  • What is the correct way to open and close window/dialog?

    - by mree
    I'm trying to develop a new program. The work flow looks like this: Login --> Dashboard (Window with menus) --> Module 1 --> Module 2 --> Module 3 --> Module XXX So, to open Dashboard from Login (a Dialog), I use Dashboard *d = new Dashboard(); d->show(); close(); In Dashboard, I use these codes to reopen the Login if the user closes the Window (by clicking the 'X') closeEvent(QCloseEvent *) { Login *login = new Login(); login->show(); } With a Task Manager opened, I ran the program and monitor the memory usage. After clicking open Dashboard from Login and closing Dashboard to return to Login, I noticed that the memory keeps increasing about 500 KB. It can goes up to 20 MB from 12 MB of memory usage by just opening and closing the window/dialog. So, what did I do wrong here ? I need to know it before I continue developing those modules which will definitely eat more memory with my programming. Thanks in advance.

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