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  • What to do when opensource project starts to tear apart? (or a manager tries to write code and than shouts at the team)

    - by Kabumbus
    Imagine there is an open source cross-platform project on Google code. It has lots of revisions (1000). It concentrates in itself lots technological stuff - rare stuff - it mixes top tech. It contains server, and more than one client. The project was created by a well-connected team of developers (friends) and a manager that was sponsoring project at its start up during its first few months (project now is more than a year old-sponsoring oss project is a big good deal- also gave the idea of project to developers). The project was growing in complexity and effort reqiered to continue development. Once upon a time a manager - team leader started trying to write code (he was a programmer in some other projects - not the best, but he felt like he was one). He started because one of the developers suggested an idea at the team meeting and he felt he just needed to do it on his own. He failed, and he told the dev team about it. The dev team did what he failed to do in a few days. After that, the manager feels that team codes with out him perfectly and gets the job done in short time. He felt sorry and lost and he started to crash like an old bad PC. Firstly, he started to scream (in forms of messages not in voice) he tried to tell developers that what they were doing was a bad, not-needed thing - developers kindly told him that his "beginnings" were not compilable while dev team product worked as needed. He told the developers that all work they do should be firstly discussed with him. Here is the part where we need to mention that all team members are "project owners" and logically have equal rights. The team leader suggested to the developers these options: change their dev process to go through him, or be moved from project owners to contributers. So what are our options as developers? What arguments we can provide to the team leader/manager for him to calm down? Is it possible to save the project or is it better to fork out now? An important issue is that lately we had no active ticket system, and I personally think that this was the reason the mess appeared. So... any ideas?

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  • Ubuntu 13.10. Can't access Internet and unable to install anything

    - by Crandacular
    After upgrading to Ubuntu 13.10 I was not able to access the Internet on any program that required it. So I uninstalled Firefox but I could reinstall from the software center so I used the terminal, everything ran smoothly, I told me how much additional space would be used, then it said "Err http://us.archive.ubuntu.com /ubuntu/ saucy/main Firefox i386 24.0+build1-0ubuntu1 Could not resolve 'us.archive.ubuntu.com Failed to fetch http://us.archive.ubuntu.com/ubuntu/pool/main/f/firefox/firefox_24.0+build1-0ubuntu1_i386.deb Could not resolve 'us.archive.ubuntu.com' E: Unable to fetch some archives, maybe run apt-get update or try with --fix-missing?" And with both given possible fixes I also get errors. Please help, it's been like this sense the day the 13.10 update was released

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  • Best way to store motion changes to reduce memory

    - by Andrew Simpson
    I am comparing jpeg to jpeg in a constant 'video-stream'. i am using EMGU/OpenCV to compare each pixels at the byte level. There are 3 channels to each image (RGB). I had heard that it is common practice to store only the pixels that have changed between frames as a way of conserving memory space. But, if for instance/example I say EVERY pixel has changed (pls note i am using an exaggerated example to make my point and i would normally discard such large changes) then the resultant bytes saved is 3 times larger than the original jpeg. How can I store such motion changes efficiently? thanks

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  • Simple 3D Physics engine as a part of graduation project [on hold]

    - by Eugene Kolesnikov
    I am working on my graduation project and one part of it is to simulate the motion of a rigid body in 3D space. I can use either already written physics engine or to write it myself. It's quite an interesting challenge for me, so I would like to do it myself. I am able to use either C++ or Java for programming (prefer C++). I am using Mac OS X and Debian 7. Could you suggest any guides or tutorials how to do it, can't find it anywhere... More precisely, I need a very simple engine, without collision detection, and many other things that I do not know, I just need to calculate the forces and move my body, depending on the resultant force. If you think that this task is still very difficult or there is no such tutorial, please suggest me some good and simple engine.

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  • What features would you like to have in PHP? [closed]

    - by StasM
    Since it's the holiday season now and everybody's making wishes, I wonder - which language features you would wish PHP would have added? I am interested in some practical suggestions/wishes for the language. By practical I mean: Something that can be practically done (not: "I wish PHP would guess what my code means and fix bugs for me" or "I wish any code would execute under 5ms") Something that doesn't require changing PHP into another language (not: "I wish they'd drop $ signs and use space instead of braces" or "I wish PHP were compiled, statically typed and had # in it's name") Something that would not require breaking all the existing code (not: "Let's rename 500 functions and change parameter order for them") Something that does change the language or some interesting aspect of it (not: "I wish there was extension to support for XYZ protocol" or "I wish bug #12345 were finally fixed") Something that is more than a rant (not: "I wish PHP wouldn't suck so badly") Anybody has any good wishes? Mod edit: Stanislav Malyshev is a core PHP developer.

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  • Trouble with AABB collision response and physics

    - by WCM
    I have been racking my brain trying to figure out a problem I am having with physics and basic AABB collision response. I am fairly close as the physics are mostly right. Gravity feels good and movement is solid. The issue I am running into is that when I land on the test block in my project, I can jump off of it most of the time. If I repeatedly jump in place, I will eventually get stuck one or two pixels below the surface of the test block. If I try to jump, I can become free of the other block, but it will happen again a few jumps later. I feel like I am missing something really obvious with this. I have two functions that support the detection and function to return a vector for the overlap of the two rectangle bounding boxes. I have a single update method that is processing the physics and collision for the entity. I feel like I am missing something very simple, like an ordering of the physics vs. collision response handling. Any thoughts or help can be appreciated. I apologize for the format of the code, tis prototype code mostly. The collision detection function: public static bool Collides(Rectangle source, Rectangle target) { if (source.Right < target.Left || source.Bottom < target.Top || source.Left > target.Right || source.Top > target.Bottom) { return false; } return true; } The overlap function: public static Vector2 GetMinimumTranslation(Rectangle source, Rectangle target) { Vector2 mtd = new Vector2(); Vector2 amin = source.Min(); Vector2 amax = source.Max(); Vector2 bmin = target.Min(); Vector2 bmax = target.Max(); float left = (bmin.X - amax.X); float right = (bmax.X - amin.X); float top = (bmin.Y - amax.Y); float bottom = (bmax.Y - amin.Y); if (left > 0 || right < 0) return Vector2.Zero; if (top > 0 || bottom < 0) return Vector2.Zero; if (Math.Abs(left) < right) mtd.X = left; else mtd.X = right; if (Math.Abs(top) < bottom) mtd.Y = top; else mtd.Y = bottom; // 0 the axis with the largest mtd value. if (Math.Abs(mtd.X) < Math.Abs(mtd.Y)) mtd.Y = 0; else mtd.X = 0; return mtd; } The update routine (gravity = 0.001f, jumpHeight = 0.35f, moveAmount = 0.15f): public void Update(GameTime gameTime) { Acceleration.Y = gravity; Position += new Vector2((float)(movement * moveAmount * gameTime.ElapsedGameTime.TotalMilliseconds), (float)(Velocity.Y * gameTime.ElapsedGameTime.TotalMilliseconds)); Velocity.Y += Acceleration.Y; Vector2 previousPosition = new Vector2((int)Position.X, (int)Position.Y); KeyboardState keyboard = Keyboard.GetState(); movement = 0; if (keyboard.IsKeyDown(Keys.Left)) { movement -= 1; } if (keyboard.IsKeyDown(Keys.Right)) { movement += 1; } if (Position.Y + 16 > GameClass.Instance.GraphicsDevice.Viewport.Height) { Velocity.Y = 0; Position = new Vector2(Position.X, GameClass.Instance.GraphicsDevice.Viewport.Height - 16); IsOnSurface = true; } if (Collision.Collides(BoundingBox, GameClass.Instance.block.BoundingBox)) { Vector2 mtd = Collision.GetMinimumTranslation(BoundingBox, GameClass.Instance.block.BoundingBox); Position += mtd; Velocity.Y = 0; IsOnSurface = true; } if (keyboard.IsKeyDown(Keys.Space) && !previousKeyboard.IsKeyDown(Keys.Space)) { if (IsOnSurface) { Velocity.Y = -jumpHeight; IsOnSurface = false; } } previousKeyboard = keyboard; } This is also a full download to the project. https://www.box.com/s/3rkdtbso3xgfgc2asawy P.S. I know that I could do this with the XNA Platformer Starter Kit algo, but it has some deep flaws that I am going to try to live without. I'd rather go the route of collision response via an overlay function. Thanks for any and all insight!

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  • Is there a weight for html link?

    - by Questions
    I would like to know if there is any weight associated with a html link (its backlink) when google does crawling/indexing. Will 1,2 & 3 be ever considered as a backlink by Google? 1. <a href="xyz.com">1</a> // one character link 2. <a href="xyz.com"> </a> //blank space link 3. <a href="xyz.com">!</a> //special character link 4. <a href="xyz.com">keyword</a> //meaningful word link I hope my question is understandable and guess this is right forum. I don't know to put it in other words. Thanks in advance.

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  • Translatability Guidelines for Usability Professionals

    - by ultan o'broin
    There is a clearly a demand for translatability guidelines aimed at usability professionals working in the enterprise applications space, judging by Google Analytics and the interest generated in the Twitterverse by my previous post on the subject. So let's continue the conversation. I'll flesh out each of the original points a bit more in posts over the coming weeks. Bear in mind that large-scale enterprise translation is a process. It needs to be scalable, repeatable, maintainable, and above meet the requirements of automation. That doesn't mean the user experience needs to suffer, however. So, stay tuned for some translatability best practices for usability professionals....

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  • Directing from a 1und1 hosting solution, with urls intact

    - by Jelmar
    I have done this before on GoDaddy without a hitch, but I cannot seem to figure out this particular case. I have a domain space with temporary url http://yogainun.mysubname.com/ and am hosting the domain name that is to be applied to it at 1und1.de. Right now I have set it up so that from the 1und1 domain name hosting the address http://www.yoga-in-unternehmen.de/ is frame redirected to the subdomain that I just referred to. But this is not what I want. http://www.yoga-in-unternehmen.de/ is to be the domain. With the frame redirect, url's like http://www.yoga-in-unternehmen.de/example-article do not show up. But this is what I want. With godaddy in a similar case, I just turned on DNS and changed the name servers. That worked without problem, but with 1und1 not. Is there something I am missing?

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  • Trim on encrypted SSD--Urandom first?

    - by cb474
    My understanding (I'm not sure I'm getting this all right) is that if one uses Trim on an encrypted SSD, it defeats some of the security benefits, because the drive will write zeros to empty space (as files are deleted). See: http://www.askubuntu.com/questions/115823/trim-on-an-encrypted-ssd And: http://asalor.blogspot.com/2011/08/trim-dm-crypt-problems.html My question is: From the perspective of the performance of the SSD and the functioning of Trim, would it therefore be better to simply zero out the SSD, before setting up an encrypted system, rather than writing random data to the drive, with urandom, as one usually does? Would this basically leave one with the same level of security anyway? And more importantly, would it better enable the Trim functionality to work as intended, with the encrypted SSD?

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  • wireless driver error after install

    - by James
    after following this command to update wifi drivers:1- Boot into Ubuntu 2- Open a terminal by pressing Ctrl+Alt+T 3- Type in the following (verbatim!) sudo apt-get update && sudo apt-get upgrade press Enter, the command will prompt for your password (the one you use to login into Ubuntu), type it and press Enter. Wait for it to finish updating your system. Now type: sudo apt-get remove bcmwl-kernel-source sudo apt-get install firmware-b43-installer Wait for the command to finish installing the driver, when done restart your computer. i get a message after the first command when installing has done saying not enough space so it aborts! what do i do to fix this

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  • Why is bzip2 needed in the kernel patch instructions?

    - by user12657
    This was from here. Extract the patch tar -xvzf /usr/src/web100-2.5.22-200810130047.tar.gz bzip2 web100/ web100-2.6.27-2.5.22-200810130047.patch Test the patch bzip2 -dc /usr/src/linux/web100/ web100-2.6.27-2.5.22-200810130047.patch.bz2 | patch -p1 --dry-run I looked at the .patch, the diff output of many files and the file .patch.bz2 after the bzip2 command which is too also the diff output of many files, they seem to be the same. My question is why is bzip2 even needed to turn the .patch into a .patch.bz2? Is it for the redirection to std output from the -dc option for the patch command? Even if it is, why not just not just use the patch command in the form something like this:patch -p1 < patchfile? I don't see why the bzip2 is done here. Also, I think the bzip2 might have an extra space in the command after web100/, right?

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  • GRUB fatal installation of Ubuntu 11.10 - Dual boot for Win7

    - by zero
    I have win7 installed in my system and I decided to give Ubuntu a try. I formatted my drive as follow : C:\ - For Win7 - 55G D:\ - Data - 40G E:\ - Unallocated space - 55G - This is where the installation of Ubuntu I tried to install with this partition table (All set as logical) /dev/sda6 /boot - 258 mb /dev/sda7 swap - 2000mb /dev/sda8 / /dev/sda9 /home I get this error in the middle of the installation Unable to install GRUB in /dev/sda6 Executing 'grub-install/dev/sda6' failed This is fatal error I followed this article http://www.linuxbsdos.com/2011/05/22/how-to-dual-boot-windows-7-and-ubuntu-11-04/ but it seems not working for Ubuntu 11.10. Am I missing something in the installation? Any feedback will be helpful.

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  • Wordpress Queue like Tumblr?

    - by Michael Hopkins
    Hi. Is there a way to give Wordpress the queue functionality that Tumblr has? Tumblr's queue, for those who don't know, is a way to space posts out without assigning specific post dates. For example, a Tumblr queue might be set to post every four hours between 9am and 5pm. Tumblr would drop the front post in the queue at 9am, 1pm and 5pm every day. Posts are added to the queue by clicking "add to queue" instead of "publish." It's quite simple. How can this feature be added to Wordpress?

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  • Can't install gimp-plugin-registry

    - by Uri Herrera
    I tried to install the Ubuntu Studio Graphics meta-package, however it didn't install correctly.The package gimp-plugin-registry just won`t install, i tried the one in the Software center and the one on the WebUp8 PPA neither package works. The following NEW packages will be installed: gimp-plugin-registry 0 upgraded, 1 newly installed, 0 to remove and 0 not upgraded. Need to get 0B/1395kB of archives. After this operation, 3592kB of additional disk space will be used. (Reading database ... 402557 files and directories currently installed.) Unpacking gimp-plugin-registry (from .../gimp-plugin-registry_3.2-1_i386.deb) ... dpkg: error processing /var/cache/apt/archives/gimp-plugin-registry_3.2-1_i386.deb (- -unpack): trying to overwrite '/usr/lib/gimp/2.0/plug-ins/file-xmc', which is also in package gimp 2.7.3-2010110501~mm dpkg-deb: subprocess paste killed by signal (Broken pipe) Errors were encountered while processing: /var/cache/apt/archives/gimp-plugin-registry_3.2-1_i386.deb E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • The /usr/bin/x11 folder

    - by WrecklessT
    Why does the /usr/bin/x11 folder hold another x11 folder and when you open that === x11 you get another x11 and then another and another??? I did it about 6 times and got frustrated so I have no idea how deep this goes but What is the purpose (or is it a glich?)? Is this eating disk space more than it should? (I was going to delete one or more but thought I better ask first before I end up !fucked ) and finally Is it just me and I am going crazy maybe the pills are wearing off or maybe they are kicking in.. I am not sure but an answer would help. I can see no reason why this should be happening at all.

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  • URL hex characters in .htaccess

    - by Steve
    There is an old page with a space in the filename, and this is no longer found on the website. So I need to redirect this page to another page using a 301 redirect in .htaccess. If I place the filename directly into .htaccess (Bouquets%20%26%20Loose.html), the redirect does not work. If I escape the % sign like this (Bouquets\%20\%26\%20Loose.html), the redirect still does not work. How do I get this redirect to work in .htaccess? Thanks.

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  • Asking about deleted partition at boot

    - by Shawn Mitchell
    I have Ubuntu installed through Wubi. I also had another partition on my computer to try out the dev preview of Windows 8 aptly named Windows_8. After I was done playing, I deleted the Windows 8 partition and added the extra space back to my Win7/Wubi partition. Now every time I boot into Ubuntu, it tells me that it can't mount the partition and asks me if I want to recover or skip it. Is there a way to get Ubuntu to forget about this partition so I can skip this extra step in my boot? Thanks

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  • ideas for a personal website [on hold]

    - by user1314836
    I am planning to register a personal domain + hosting space to be less dependant on external companies. I would like to know if you could share some ideas of what I could do with my own domain. I have been thinking in some of them... Use my own e-mail (but Google Apps is no longer free...). Share my photos instead of using Dropbox. Receiving big files or many files through anonymous FTP. Occasional backups? (I don't know if my host would let me know use the hosting for personal storage). Any other ideas or comments on the above?

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  • Linear search vs Octree (Frustum cull)

    - by Dave
    I am wondering whether I should look into implementing an octree of some kind. I have a very simple game which consists of a 3d plane for the floor. There are multiple objects scattered around on the ground, each one has an aabb in world space. Currently I just do a loop through the list of all these objects and check if its bounding box intersects with the frustum, it works great but I am wondering if if it would be a good investment in an octree. I only have max 512 of these objects on the map and they all contain bounding boxes. I am not sure if an octree would make it faster since I have so little objects in the scene.

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  • convert video file to .ogg

    - by Levan
    I've been having trouble with this because I'm new to Linux: I would like to convert different video formats to ogv. I found some terminal commands like this: ffmpeg -i input.avi -acodec libvorbis -ac 1 -b 768k output.ogg The problem with these type of commands is that they are intended to change bit rate, fps, or even resolution. I would like to just change the file format without changing anything else about the video. I looked at the man pages for ffmpeg and found some useful info but I don't know how to space command-line options. Are there any easy ways to do this? In addition, is there a command to change the bit rate so that it doesn't go over a certain rate?

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  • How to get a point to the left/right of a vector

    - by MulletDevil
    I have a position vector of a point in space and a quaternion for it's rotation. What i'm trying to calculate is a point too the left and a point to the right. I have the position and rotation(quaternion) of the red dot. What I want is to get the position of the green dots. I have a float value for the distance I want these points to be. With only the position and rotation is it possible to get a unit direction vector pointing left/right which I can multiply by my float value? Edit: I also know the original direction vector.

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  • Can not update Natty running from a USB stick

    - by Ingo Gerth
    In a blogpost Jono explained a nice way to test the latest version of Natty. Under point four he proposes: Step 4: Update Although you installed the latest daily you should ensure it is up to date, and you can do this with: sudo apt-get update sudo apt-get upgrade Now, I followed all the steps and am actually writing this question from a session running on a 4GB USB stick. When trying to update the installation though (I just tried to do that using the Update Manager), it always fails because I do not have enough disc space remaining. How can I get Ubuntu to update properly on my USB stick?

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  • Collision detection in multiplayer games

    - by Bane
    This a followup to my previous question: How to implement physics and AoE spells in an MMO game?. There, we concluded that all physics have to be done on the server, and that I should use cylinders for calculations. Now, how can I check for collision detection on a ground-to-player basis on the server? It's fairly easy if the ground is a flat space, I just check if the player's z coordinate is lower than some value and voila, but, what if the map/ground itself is a model? How do I know where hills are on the server-side? How do I know when object collisions happen? I'm using node.js and socket.io.

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  • Save to Hard Drive instead of bootable USB

    - by WAM
    I followed the instructions on the Ubuntu website on how to put Ubuntu 12.04 on a USB and make it a bootable USB stick for windows. It worked fine and I can boot up and run Ubuntu, but every time I try to download software or change settings it tries to save it to the USB rather than the hard drive built into the computer. The USB doesn't have enough space so the download fails and in addition it doesn't retain setting changes so when I restart my computer all the settings return to default and anything I saved is gone. Is there any way to change things so that when I download software or change settings Ubuntu will save it to my hard drive instead of the USB?

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