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  • INotifyPropertyChanged Setter Style

    - by Ivovic
    In order to reflect changes in your data to the UI you have to implement INotifyPropertyChanged, okay. If I look at examples, articles, tutorials etc most of the time the setters look like something in that manner: public string MyProperty { //get [...] set { if (_correspondingField == value) { return; } _correspondingField = value; OnPropertyChanged("MyProperty"); } } No problem so far, only raise the event if you have to, cool. But you could rewrite this code to this: public string MyProperty { //get [...] set { if (_correspondingField != value) { _correspondingField = value; OnPropertyChanged("MyProperty"); } } } It should do the same (?), you only have one place of return, it is less code, it is less boring code and it is more to the point ("only act if necessary" vs "if not necessary do nothing, the other way round act"). So if the second version has its pros compared to the first one, why I see this style rarely? I don't consider myself being smarter than those people that write frameworks, published articles etc, therefore the second version has to have drawbacks. Or is it wrong? Or do I think too much? Thanks in advance

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  • How can I make a numerical value for a taskbar icon in C#?

    - by Waffles
    I'm trying to find a way to display the current processor time of an application to the user via the taskbar when my application is minimized. For reference, I want something like what is implemented in Coretemp, where if you minimize the application, you can still see the temperature of the computer processor cores in the taskbar. Does anyone know of how this is done in C#?

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  • XAML Converter ConvertBack

    - by MFH
    Is there a way to access the ConvertBack-Method of a Converter that implements IValueConverter directly from XAML? The basic situation is the following (relationsships): Route (1)<->(CN) Training (1)<->(CN) Kilometer The DataContext is set to a Training. From here I use the Convert-Method to access all my Kilometers. I also have a Converter from Route to IList<Training> and the ConvertBack would lookup the Route for a Training. But I seem to not be able to access that Method from XAML…

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  • Bind to Count of items in the DataContext

    - by Organ Grinding Monkey
    I want to bind to the Count/amount of items within my DataContext. I have an object, lets say person which has a List<address> as a property. I would like to display the amount of addresses for that person ie: 5 or 6 or whatever the case may be. I've tried {Binding Path=address#.Count} and a few others but that doesnt seem to work. Any help would be appreciated, thanks.

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  • How can I make a read-only ObservableCollection property?

    - by thrag
    I'd like to expose a property on a view model that contains a list of objects (from database). I need this collection to be read-only. That is, I want to prevent Add/Remove, etc. But allow the foreach and indexers to work. My intent is to declare a private field holding the editable collection and reference it with a read-only Public Property. As follows public ObservableCollection<foo> CollectionOfFoo { get { return _CollectionOfFoo; } } However, that syntax just prevents changing the reference to the collection. It doesn't prevent add/remove, etc. What is the right way to accomplish this?

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  • Setting a property in XAML for a User Control

    - by Ben
    Hi, I have a user control that has a property of type Integer, that i am trying to set in the XAML Template to be that of a property within the bindingsource. If I set the property using a hard coded integer i.e. <MyControl MyIntegerProperty="3" /> This works fine, but if i try <MyControl MyIntegerProperty="{Binding MyDataContextIntegerProperty}" /> it fails. I know that the integer property on MyDataContext is returning a valid integer, and i know that this format works, as directly above this in the template, i have the line <TextBlock Text="{Binding MyDataContextStringProperty}" /> which works correctly. Is there any flag that i need to set on my User Controls Integer property to allow this to work? Or am i doing something else wrong? Thanks

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  • Activate window/application

    - by LnDCobra
    I have implemented a Splash Screen according to WiredPrairie unmanaged c++ splasher class. But not when my application loads, my window isn't activated. The user has to click on the login box even thought it is the only window open in my application. I have tried the following but none of these work. Topmost = true; Focus(); Activate(); Is there any way to give my login window focus when the application starts? Sometimes the window behind it has focus! (Visual Studio if run on my machine), Explorer or a different application window on other peoples machines. Anyone have any idea?

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  • How to remove the shadow from a librarystack

    - by red-X
    I'm currently in a project where I need a LibraryStack with no visuals at all, so it would just show the content. If I just remove the background a shadow stays in view which I cant seem to remove... This code looks like: <s:LibraryStack Background="Transparent"> <s:LibraryStackItem Background="AliceBlue"/> <s:LibraryStackItem Background="Bisque"/> <s:LibraryStackItem Background="Salmon"/> </s:LibraryStack> This stack is just for explaining purposes, the actual stack is added in the code behind in c#. So preferably any answers that would be usefull to add in c#.

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  • How to use App.Xaml's ResourseDictionaries with own entry point

    - by Polaris
    Hello friends. I created some logic for singleInstance application and I must to use my own entry point (not App.xaml) for Application. I have some styles in App.xaml which now is not working. How can I use this ResourceDictionaries from my App.xaml for entire project in my situation? My class for manage Application Startup public class SingleInstanceManager : WindowsFormsApplicationBase { App app; public SingleInstanceManager() { this.IsSingleInstance = true; } protected override bool OnStartup(Microsoft.VisualBasic.ApplicationServices.StartupEventArgs e) { try { // First time app is launched app = new App(); App.Current.Properties["rcID"] = e.CommandLine; //IntroLibrary.OpenDocumentFromNotify(); app.Run(); return false; } catch (Exception ex) { MessageBox.Show(ex.Message); return false; } } protected override void OnStartupNextInstance(StartupNextInstanceEventArgs eventArgs) { // Subsequent launches base.OnStartupNextInstance(eventArgs); Intro win = (Intro)app.MainWindow; if (eventArgs != null) { App.Current.Properties["rcID"] = eventArgs.CommandLine[0]; } IntroLibrary.OpenDocumentFromNotify(); app.Activate(); } } and my own Entry Point: public class EntryPoint { [STAThread] public static void Main(string[] args) { SingleInstanceManager manager = new SingleInstanceManager(); manager.Run(args); } } And my App.Xaml code behind: public partial class App : Application { protected override void OnStartup(System.Windows.StartupEventArgs e) { base.OnStartup(e); // Create and show the application's main window Intro window = new Intro(); window.Show(); } public void Activate() { // Reactivate application's main window this.MainWindow.Activate(); } } And my App.xaml has some code which decribe ResourceDictionaries which doesnt work. Why?

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  • Enable "Current Page" in PrintDialog

    - by mizipzor
    Im using a System.Windows.Controls.PrintDialog to let the user print one or more pages from my application. This is what I currently got: PrintDialog printDialog = new PrintDialog(); printDialog.PageRangeSelection = PageRangeSelection.AllPages; printDialog.UserPageRangeEnabled = true; if (printDialog.ShowDialog() == true) { // do print ... } Im looking for the option to enable the Current Page radio button in the dialog. How to enable it?

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  • A new MEF error I've not seen before -- "The export is not assignable to type..."

    - by Dave
    I was very surprised to get this error today, as it's one that I've never encountered before. Everything in the code looked okay, so I did some searches. The previous questions and their respective answers didn't help. This one was solved when the poster made sure his assembly references were consistent. I don't have this issue right now because I'm currently referencing another project in my solution. This one was solved when the poster was instructed to use ImportMany, but I am already using it (I think properly, too) to try to load multiple plugins This one was solved when the poster realized that there was a platform target mismatch. I've already gone through my projects to ensure that everything targets x86. So here's what I am trying to do. I have a plugin that owns a connection to a device. I might also need to be able to share that connection with another plugin. I decided that the cleanest way to do this was to create an interface that would allow the slave plugin to request its own connection to the device. Let's just call it IConnectionSharer. If the slave plugin does not need to borrow this connection and has its own, then it should use its own implementation of IConnectionSharer to connect to the device. My "master" plugin (the one that owns the connection to the device) implements IConnectionSharer. It also exports this via ExportAttribute. My "slave" plugin assembly defines a class that also implements and exports IConnectionSharer. When the application loads, the intent is for my slave plugin, via MEF, to enumerate all IConnectionSharers and store them in an IEnumerable<IConnectionSharer>. It does so like this: [ImportMany] public IEnumerable<IConnectionSharer> AllSharedConnections { get; set; } But during part composition, I get the error the export 'Company.MasterPlugin (ContractName="IConnectionSharer")' is not assignable to type 'IConnectionSharer'. The error message itself seems clear enough -- it's as if MEF thinks my master plugin doesn't inherit from IConnectionSharer... but it does! Can anyone suggest further debugging strategies? I'm going to start the painful process of single stepping through the MEF source.

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  • Setting Image.Source doesn't update when loading from a resource.

    - by ChrisF
    I've got this definition in my XAML: <Image Name="AlbumArt" Source="/AlbumChooser2;component/Resources/help.png" /> The image is display OK on startup. In my code I'm looking for mp3's to play and I display the associated album art in this Image. Now if there's no associated image I want to display a "no image" image. So I've got one defined and I load it using: BitmapImage noImage = new BitmapImage( new Uri("/AlbumChooser2;component/Resources/no_image.png", UriKind.Relative)); I've got a helper class that finds the image if there is one (returning it as a BitmapImage), or returns null if there isn't one: if (findImage.Image != null) { this.AlbumArt.Source = findImage.Image; // This works } else { this.AlbumArt.Source = noImage; // This doesn't work } In the case where an image is found the source is updated and the album art gets displayed. In the case where an image isn't found I don't get anything displayed - just a blank. I don't think that it's the setting of AlbumArt.Source that's wrong, but the loading of the BitmapImage. If I use a different image it works, but if I recreate the image it doesn't work. What could be wrong with the image?

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  • progressbar not updating binding

    - by BoteRock
    I am trying to make a progress bar that updates when a property value changes I have followed other questions but i don't know what is wrong with it. This is XAML code: <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WpfApplication1" x:Class="WpfApplication1.MainWindow" Title="MainWindow"> <Grid Margin="0,0,-8,1"> <ProgressBar Value="{Binding Progreso, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:MainWindow}}}" Margin="105,95,207,350"/> <Button Content="Button" Click="Button_Click" Margin="218,232,333,217"/> </Grid> </Window> it is basically a progress bar with the binding and a button with a listener that increases Progreso by 10 this is the C# code: public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } public event PropertyChangedEventHandler PropertyChanged; protected void NotifyPropertyChanged(string sProp) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(sProp)); } } float progreso = 10; public float Progreso { get { return progreso; } set { progreso = value; NotifyPropertyChanged("Progreso"); } } private void Button_Click(object sender, RoutedEventArgs e) { this.Progreso = this.Progreso + 10; } } I tried to keep it simple but I couldn't get it to work, any help with this would be appreciated. edit: I've also tried UpdateSourceTrigger=PropertyChanged and that didn't work either

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  • Code to extrude 2d geometry to 3d

    - by Bgnt44
    Hi, is there any simple way to extrude a 2d geomtry (vectors ) to a 3d shape assuming extruding parameter are lenght (double) and angle (degree) so it should render like a cone ( all z lines going to one point )

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  • XML Reader threw Object Null exception, but node exists(?!)

    - by Capt.Morgan
    I am hoping someone could enlighten me as to why I am getting the annoying - "xml object reference not set to an instance .." error. The elements (nodes?) I am looking for seem to exist and I have not misspelled it either :[ I might be doing something stupid here, but any help at all would be greatly appreciated. My Code: private void button1_Click(object sender, RoutedEventArgs e) { XmlDocument reader = new XmlDocument(); reader.Load("Kotaku - powered by FeedBurner.xml"); XmlNodeList titles = reader.GetElementsByTagName("title"); XmlNodeList dates = reader.GetElementsByTagName("pubDate"); XmlNodeList descriptions = reader.GetElementsByTagName("description"); XmlNodeList links = reader.GetElementsByTagName("link"); for (int i = 0; i < titles.Count; i++) { textBox1.AppendText(Environment.NewLine + titles[i].InnerText); textBox1.AppendText(Environment.NewLine + descriptions[i].InnerText); //<<-- Throws Object Ref Null Exception textBox1.AppendText(Environment.NewLine + links[i].InnerText); textBox1.AppendText(Environment.NewLine + dates[i].InnerText); //<<-- Throws Object Ref Null Exception } } The XML I am using is a saved XML page from: http://feeds.gawker.com/kotaku/full The way I am working on it now is as follows: I have saved the page from the above link (which is an XML page) and put it next to my EXE for easier access. Then I run the code.

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  • Get/Set nested property values

    - by Daniel Deer
    I'll try to be more descriptive here. A Few Q's: using: var foo = new Foo() { Bar = new Bar() { Value = "Value" } }; var value = DataBinder.Eval(foo, "Bar.Value"); Or: This one It is possible to retrieve an internal nested property using property path syntax. Is there a way to set/trigger a nested property (a regular property not DependencyProperty) easily with some kind of simple mechanisms as described here? I want to acheive something like: string newValue = "Hello World!"; DataBinder.EvalSet(foo, "Bar.Value", NewValue); Is there any mechanism that support both property path (for nested objects) and XPATHs (if the objects are XPATH navigable of course) ? again, that supports get and set options. Thanks, DD

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  • C# generics with MVVM, pulling the T out of <T>

    - by bufferz
    My Model is a generic class that contains a (for example) Value property which can be int, float, string, bool, etc. So naturally this class is represented something like Model<T>. For the sake of collections Model<T> implements the interface IModel, although IModel is itself empty of any content. My ViewModel contains and instance of Model<T> and it is passed in through ViewModel's constructor. I still want to know what T is in ViewModel, so when I expose Model to the View I know the datatype of Model's buried Value property. The class for ViewModel ends up looking like the following: class ViewModel<T> { private Model<T> _model; public ViewModel(Model<T> model) { ....blah.... } public T ModelsValue {get; set; } } This works fine, but is limited. So now I need to expose a collection of IModels with varying Ts to my View, so I'm trying to set up an ObservableCollection of new ViewModel<T>s to a changing list of IModels. The problem is, I can't figure out how to get T from Model<T> from IModel to construct ViewModel<T>(Model<T>) at runtime. In the VS2010 debugger I can mouseover any IModel object and see its full Model<int> for example at runtime so I know the data is in there. Any ideas?

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  • How to change format of DatePicker in Blend

    - by Sandeep Bansal
    Hi Guys, I currently have the DatePicker in my project but there are problems due to the need that I need a specific format to be returned, not the regional format. Anyway in VS I could manipulate the format to how I wanted but in Blend there is no option, can anyone help me out here? btw this isn't any custom style. Thanks.

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  • How do you escape parentheses in a Binding indexer

    - by Chris S
    I have the following XAML: <Grid x:Name="LayoutRoot" Background="White" DataContext="{Binding Source={StaticResource MyDataKey}}"> <TextBox Name="_myId" Text="{Binding MyDictionary[(Textbox.Name)]" /> </Grid> But it thinks the key in my dictionary is called "(Textbox.Name)", instead of "_myId". The format below works, where I have a property in my class called "_myId": <TextBox Name="_myId" Text="{Binding (Textbox.Name)" /> I've tried using ^ and \ to escape the brackets. Is this syntax supported? I'm trying to avoid duplication of the name in two attributes.

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  • ScaleTransform and CenterX

    - by Vasco Correia
    I have the following code <Canvas Width="800" Height="600"> ... In the UserControl I animate the ScaleTranform to 1. I want UserControl to "grow" from its center, but it "grows" from the upper left corner of it. The values in CenterX and CenterY do nothing. How can I make it Scale as I want? Thanks in advance.

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  • Microsoft Surface: "Read" the tag value of an IdentityTag

    - by sofri
    Hi, is it possible to read the value of an IdentityTag if you place it on the TagVisualizer, without having initalized it before? I would like to use the tags for registering a new object on the Surface but having all the "free" IdentityTags in a Collection for initalizing them all... There must be a better way to do in I think. But the TagVisualizer doesn't seem to do anything when you put a tag on it that it doesn't know.

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  • Unit Testing: hard dependency MessageBox.Show()

    - by Sean B
    What ways can the SampleConfirmationDialog be unit tested? The SampleConfirmationDialog would be exercised via acceptance tests, however how could we unit test it, seeing as MessageBox is not abstract and no matching interface? public interface IConfirmationDialog { /// <summary> /// Confirms the dialog with the user /// </summary> /// <returns>True if confirmed, false if not, null if cancelled</returns> bool? Confirm(); } /// <summary> /// Implementation of a confirmation dialog /// </summary> public class SampleConfirmationDialog : IConfirmationDialog { /// <summary> /// Confirms the dialog with the user /// </summary> /// <returns>True if confirmed, false if not, null if cancelled</returns> public bool? Confirm() { return MessageBox.Show("do operation x?", "title", MessageBoxButton.YesNo, MessageBoxImage.Question) == MessageBoxResult.Yes; } }

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  • Can you view XAML as "regular" .net code (c#\vb.net)?

    - by cody
    There are times when I find some example XAML that I want\need to do in code (c#\vb.net). I assume at some point the XAML becomes code, or at least IL. So my questions: Am I correct in assuming that XAML is converted to IL? (or if not IL what does it become?) If the above is correct, when does XAML become IL (or whatever it becomes)? Is there some way to see the XAML in as "code" Thanks.

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  • Textblock doesnt get updated when rendered in memory?

    - by veechi
    I have a text block which as part of a custom control.I added the custom control as a child of grid which in turn is added as child of a Canvas.All of these contorl are instantiated in memory and are not rendered on the UI.When I update the value of the TextBlock and emboss the canvas on an image, the updated value doesnt appear on the embossed image.Here is the code snippet:- System.Windows.Controls.Canvas embossCanvas = new System.Windows.Controls.Canvas(); System.Windows.Controls.Grid grid = new Grid(); MyControl myctrl= new MyControl(); int wd = (int)myctrl.ActualWidth; int ht = (int)myctrl.ActualHeight; embossCanvas.Width = wd; embossCanvas.Height = ht; grid.Children.Add(myctrl); embossCanvas.Children.Add(grid); myctrl.txtBlk.UpdateLayout(); grid.UpdateLayout(); embossCanvas.Measure(new System.Windows.Size(embossCanvas.Width, embossCanvas.Height)); embossCanvas.Arrange(new System.Windows.Rect(0, 0, embossCanvas.Width, (int)embossCanvas.Height)); embossCanvas.UpdateLayout(); RenderTargetBitmap renderBmp = new RenderTargetBitmap(wd, ht, 96, 96, System.Windows.Media.PixelFormats.Default); renderBmp.Render(embossCanvas);

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