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  • Flex List ItemRenderer with image looses BitmapData when scrolling

    - by Dominik
    Hi i have a mx:List with a DataProvider. This data Provider is a ArrayCollection if FotoItems public class FotoItem extends EventDispatcher { [Bindable] public var data:Bitmap; [Bindable] public var id:int; [Bindable] public var duration:Number; public function FotoItem(data:Bitmap, id:int, duration:Number, target:IEventDispatcher=null) { super(target); this.data = data; this.id = id; this.duration = duration; } } my itemRenderer looks like this: <?xml version="1.0" encoding="utf-8"?> <mx:VBox xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" > <fx:Script> <![CDATA[ import mx.collections.ArrayCollection; ]]> </fx:Script> <s:Label text="index"/> <mx:Image source="{data.data}" maxHeight="100" maxWidth="100"/> <s:Label text="Duration: {data.duration}ms"/> <s:Label text="ID: {data.id}"/> </mx:VBox> Now when i am scrolling then all images that leave the screen disappear :( When i take a look at the arrayCollection every item's BitmapData is null. Why is this the case?

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  • AS3 Memory Conservation (Loaders/BitmapDatas/Bitmaps/Sprites)

    - by rinogo
    I'm working on reducing the memory requirements of my AS3 app. I understand that once there are no remaining references to an object, it is flagged as being a candidate for garbage collection. Is it even worth it to try to remove references to Loaders that are no longer actively in use? My first thought is that it is not worth it. Here's why: My Sprites need perpetual references to the Bitmaps they display (since the Sprites are always visible in my app). So, the Bitmaps cannot be garbage collected. The Bitmaps rely upon BitmapData objects for their data, so we can't get rid of them. (Up until this point it's all pretty straightforward). Here's where I'm unsure of what's going on: Does a BitmapData have a reference to the data loaded by the Loader? In other words, is BitmapData essentially just a wrapper that has a reference to loader.content, or is the data copied from loader.content to BitmapData? If a reference is maintained, then I don't get anything by garbage collecting my loaders... Thoughts?

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  • Is it possible to resize a SpriteAsset without adding it to the display list?

    - by Sophistifunk
    Hi guys, I have an embedded image asset (with a scale9 grid), and I'm trying to get the bitmapdata when it's resized, but I can't seem to do this without adding it to the display list. I try this: spriteAsset.setActualSize(w,h); spriteAsset.width = w; bmd.draw(spriteAsset); But when I then draw out the bitmapdata with graphics.beginBitmapFill(), I just get the original un-stretched image. Any pointers? Or do I need to take 9 separate BitmapData images and make 9 separate bitmap fills? Cheers, -Josh

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  • Flex project architecture ?

    - by Tony
    What's the best way to organize functionality modules in a flex project? I saw some people put all modules in one view stack ,and so the application interface is only load once, but when the application get larger, the whole compiled swf would be very big. If we put swfs in different pages, we pass request parameters through HTTP request, we lost the benefits from flex RPC services, slow loading, and we can't see any superior comparing to php,asp,jsp... what's the best practice to organize front end architecture?

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  • What's correct way to remove a boost::shared_ptr from a list?

    - by Catskul
    I have a std::list of boost::shared_ptr<T> and I want to remove an item from it but I only have a pointer of type T* which matches one of the items in the list. However I cant use myList.remove( tPtr ) I'm guessing because shared_ptr does not implement == for its template argument type. My immediate thought was to try myList.remove( shared_ptr<T>(tPtr) ) which is syntactically correct but it will crash from a double delete since the temporary shared_ptr has a separate use_count. std::list< boost::shared_ptr<T> > myList; T* tThisPtr = new T(); // This is wrong; only done for example code. // stand-in for actual code in T using // T's actual "this" pointer from within T { boost::shared_ptr<T> toAdd( tThisPtr ); // typically would be new T() myList.push_back( toAdd ); } { //T has pointer to myList so that upon a certain action, // it will remove itself romt the list //myList.remove( tThisPtr); //doesn't compile myList.remove( boost::shared_ptr<T>(tThisPtr) ); // compiles, but causes // double delete } The only options I see remaining are to use std::find with a custom compare, or to loop through the list brute force and find it myself, but it seems there should be a better way. Am I missing something obvious, or is this just too non-standard a use to be doing a remove the clean/normal way?

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  • In Rails: How can I turn off caching for a particular activerecord database table?

    - by pmneve
    I have an associative table (scripts_runs) (has_many, through) that carries a status column ('started', 'ready to parse', 'completed' ). The started and ready to parse states are signaled by 'flag' files from distributed executions of the scripts pickedup periodically (20 seconds). The completed status is written directly to the associative table by the parser when it is done. With short scripts the complete status is written before the ready to parse flag file is picked up. Because the row from the table is cached, the complete status is not seen by the observer for the flag files and gets overwritten by the ready to parse status. This is not good. I need the status to be updated in the database in the correct sequence so an Ajax periodic query can inform the user of the status of each script and when the run ( consisting of one to many scripts ) is completed. Can I force the ScriptRun.find(:id) to always go to the database? If so how? If not, why not???

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  • Flex Unit testing of library and mxml using FlexUnit

    - by user344722
    Hi, I have some software classes(library) to run commands on any mxml file. These classes(library) are wrapped in a SWC file. This SWC file is referenced by any sample mxml application (by adding as SWC file). My problem is that I want to test these software classes(library) against my sample mxml file using FlexUnit. That is, I should test methods run by software classes on the mxml file. How can I accomplish this? Thanks, Pradeep

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  • DisplayObject.rotation not matching trig functions

    - by futuraprime
    I'm trying to label an animated pie chart, and I've been having a great deal of trouble getting rotated objects to line up with trigonometrically-positioned objects. So, for example, if I have a pie piece that's middle is angle theta and has been rotated n degrees in a tween, and then I try to position a label with code like this: label.x = center.x + Math.cos((theta + n)/180 * Math.PI) * radius; label.y = center.y + Math.sin((theta + n)/180 * Math.PI) * radius; the label is often not aligned with the center of the pie slice. Since I am also zooming in to the pie chart a great deal, the error becomes significant enough that it occasionally causes the label to miss the pie slice altogether. The error seems relatively unpredictable, and it looks a great deal like a rounding error, but I don't see any obvious rounding going on (the trig functions evaluate to ten or so decimal places, which should be more than enough here). How can I get these labels to position correctly?

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  • Slow motion tween text isn't smooth

    - by Alex
    Hi! i have to create a movie where a text string move in horizontal. the problem is that in the movie (800px wide) the text should go from right to left in about 7 seconds (so it have to go about 400px to the left in 7 sec). i created a motion-tween with ease for my "text" and the tween is long (at 30fps) 30*7=210 frames. the result is that the text DON'T MOVE FLUID... it's not a uniform movement... it's too visible the fact that it moves X pixel each x frames. it's the exact opposite of SMOOTH MOVEMENT. How can i obtain a smooth slow-motion text movement?

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  • C++ std::vector problems

    - by Faur Ioan-Aurel
    For 2 days i tried to explain myself some of the things that are happening in my c++ code,and i can't get a good explanation.I must say that i'm more a java programmer.Long time i used quite a bit the C language but i guess Java erased those skills and now i'm hitting a wall trying to port a few classes from java to c++. So let's say that we have this 2 classes: class ForwardNetwork { protected: ForwardLayer* inputLayer; ForwardLayer* outputLayer; vector<ForwardLayer* > layers; public: void ForwardNetwork::getLayers(std::vector< ForwardLayer* >& result ) { for(int i= 0 ;i< layers.size(); i++){ ForwardLayer* lay = dynamic_cast<ForwardLayer*>(this->layers.at(i)); if(lay != NULL) result.push_back(lay); else cout << "Layer at#" << i << " is null" << endl; } } void ForwardNetwork::addLayer ( ForwardLayer* layer ) { if(layer != NULL) cout << "Before push layer is not null" << endl; //setup the forward and back pointer if ( this->outputLayer != NULL ) { layer->setPrevious ( this->outputLayer ); this->outputLayer->setNext ( layer ); } //update the input layer and outputLayer variables if ( this->layers.size() == 0 ) this->inputLayer = this->outputLayer = layer; else this->outputLayer = layer; //push layer in vector this->layers.push_back ( layer ); for(int i = 0; i< layers.size();i++) if(layers[i] != NULL) cout << "Check::Layer[" << i << "] is not null!" << endl; } }; Second class: class Backpropagation : public Train { public: Backpropagation::Backpropagation ( FeedForwardNetwork* network ){ this->network = network; vector<FeedforwardLayer*> vec; network->getLayers(vec); } }; Now if i add from main() some layers into network via addLayer(..) method it's all good.My vector is just as it should.But after i call Backpropagation() constructor with a network object ,when i enter getLayers(), some of my objects from vector have their address set to NULL(they are randomly chosen:for example if i run my app once with 3 layer's into vector ,the first object from vector is null.If i run it second time first 2 objects are null,third time just first object null and so on). Now i can't explain why this is happening.I must say that all the objects that should be in vector they also live inside the network and they are not NULL; This happens everywhere after i done with addLayer() so not just in the getLayers(). I cant get a good grasp to this problem.I thought first that i might modify my vector.But i can't find such thing. Also why if the reference from vector is NULL ,the reference that lives inside ForwardNetwork as a linked list (inputLayer and outputLayer) is not NULL? I must ask for your help.Please ,if you have some advices don't hesitate! PS: as compiler i use g++ part of gcc 4.6.1 under ubuntu 11.10

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  • No mic activity with setLoopBack set to false - AS3

    - by Franky
    Trying to figure out why setloopback needs to be set to true for microphone activity to be detected. The problem is the echo feedback when using a macbook with a built in mic. If anyone has some ideas about this let me know. Right now I'm experimenting with toggling gain, depending on activity to simulate echo reduction. Not optimal though. @lessfame

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  • How to persist objects between requests in PHP

    - by SztupY
    I've been using rails, merb, django and asp.net mvc applications in the past. What they have common (that is relevant to the question) is that they have code that sets up the framework. This usually means creating objects and state that is persisted until the web server is recycled (like setting up routing, or checking which controllers are available, etc). As far as I know PHP is more like a CGI script that gets compiled to some bytecode each time it's run, and after the request it's discarded. Of course you can have sessions, to persist data between requests from the same user, and as I see there are extensions like APC, with which you can persist objects between requests at the server level. My question is: how can one create a PHP application that works like rails and such? I mean an application that on the first requests sets up the framework, then on the 2nd and later requests use the objects that are already set up. Is there some built in caching facility in mod_php? (for example that stores the compiled bytecode of the executed php applications) Or is using APC or some similar extensions the only way to solve this problem? How would you do it? Thanks.

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  • Load a MySQL innodb database into memory

    - by jack
    I have a MySQL innodb database at 1.9GB, showed by following command. SELECT table_schema "Data Base Name", -> sum( data_length + index_length ) / 1024 / -> 1024 "Data Base Size in MB", -> sum( data_free )/ 1024 / 1024 "Free Space in MB" -> FROM information_schema.TABLES -> GROUP BY table_schema ; +--------------------+----------------------+------------------+ | Data Base Name | Data Base Size in MB | Free Space in MB | +--------------------+----------------------+------------------+ | database_name | 1959.73437500 | 31080.00000000 | My questions are: Does it mean if I set the innodb_buffer_pool_size to 2GB or larger, the whole database can be loaded into memory so much fewer read from disk requests are needed? What does the free space of 31GB mean? If the maximum RAM can be allocated to innodb_buffer_pool_size is 1GB, is it possible to specify which tables to loaded into memory while keep others always read from disk? Thanks in advance.

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  • Can seekToNavCuePoint be used with flvs streamed via RTMP?

    - by OwlBoy
    I have been able to create the actionscript required to use seekToNavCuePoint with a locally hosted flv with embedded cuepoints. Once I switch to having it on our RTMP server the cuepoints are not available it seems. Lots of googleing has me coming up short. This is using the FLVPlayback component and ActionScript 3.

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  • Adobe Air upload progress without FileReference

    - by anhtuannd
    I'm deploying a small application with Adobe Air. My application will do batch upload from filepath which stored in a text file. For example, in a text file name "list.txt", there is a string "C:\myfiles\IMG_0001.JPG". Now I want to upload this image file, keep tracking of upload progress :-< I want to use FileReference to get the upload progress, but I don't know how to import from file's path. I also wonder how to use FileReference to upload this file without prompting a dialog for user to select file. Thank you so much :)

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  • as3 tracking number value of variables

    - by Wade D Ouellet
    Hi, I have a bunch an as3 game going. In my game when newCrag hits egg_mc the score gets added. // Add the score var newScore:score_mc; newScore = new score_mc(); addChild(newScore); newScore.x = 20; newScore.y = 20; newScore.score_txt.text='0/15'; var score:Number=0; function getEggs(event:Event):void { if(event.target.hitTestObject(MovieClip(root).newCrag) && event.target is egg_mc) { sndEgg.play(); if(event.target.stage) { event.target.parent.removeChild(event.target); } // Increase score score++; newScore.score_txt.text = "" + score + '/15'; } } I am trying to refer to the number value of the score using if statements. I need to change the speed variables based off the number that is inside the score box. var speed:Number if(score > 10 || score == 10) { speed=20; trace("speed3"); } else if(score > 5 || score == 5 && score < 10) { speed=18; trace("speed2"); } else { speed=14; trace("speed1"); } However, this part of the code is not working. Any help would be much appreciated. Thanks, Wade

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  • Web player which can supports intranet url and frame timecode ?

    - by user284523
    I have looked at Flowplayer, it seems it doesn't support frame timecode. I then looked at JW Player http://www.longtailvideo.com/support/forum But I'm not sure as I can't see any sample code to do this. Anyone has experience with Flowplayer or JW Player or any other suggestion ? Could Flashplayer do this also ? Are the above players based on Flashplayer ?

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  • Red5 RTMP Streaming

    - by SyntaxError
    I'm very new to RTMP streaming and am seeking help. Just enough to get me started. I have been Googling for about 5-7 hours now and still cannot determine my answer! The documentation of Red5 is limited and cannot find any support at all! Even similar questions to mine are unanswered on stackoverflow :( My questions are: Why can't I simply place an .mp3 inside red5's server root and play it? To serve a simple MP3 file over RTMP. Do I need to write a Java application? If so, any pointers? To make matters worse, I have little to none Java experience. Please help ST.

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  • Push data to flex client

    - by KensoDev
    Howday, I want to push data to flex clients. I am talking about anywhere between 5000-15000 concurrent users, need to get data every time a currency is changed so that means lots of changes for lots of users. I have been looking into WebOrb.net, but the performance seem very poor (100 users concurrent) for a product so pricy (we purchased a license). So, I have to look into alternatives, I know there's fluorineFx but it seems no one is really using it for products and it lacks in examples and documentation. My question is: what products can answer my needs (.net backend) and what are the performance I can expect out of these products? Thanks

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