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  • Android: A Toast when OutComing call

    - by Skatephone
    Hi, i'm trying this code found on internet...it should show a toast for OutComing call event using a BroadcastReceiver but on my htc tattoo with Android 1.6 it doesn't works (it don't show any toast) public class HFBroadcastOutComingRecevier extends BroadcastReceiver{ @Override public void onReceive(Context context, Intent intent) { Toast.makeText(context, "Phone Event", Toast.LENGTH_SHORT).show(); Bundle bundle = intent.getExtras(); if(null == bundle) return; String phonenumber = intent.getStringExtra(Intent.EXTRA_PHONE_NUMBER); String info = "Detect Calls sample application\nOutgoing number: " + phonenumber; Toast.makeText(context, info, Toast.LENGTH_LONG).show(); } } Naturally i've registered the BroadcastReceiver on my Manifest as: and with this permissions: <uses-permission android:name="android.permission.PROCESS_OUTGOING_CALLS"/> Any idea?

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  • DDMS Not Showing Threads From Device

    - by polyclef
    I'd like to check for memory leaks in my Android app using the DDMS feature in Eclipse. When I launch an emulated device, the threads display properly for the emulated device, starting with 8600 and up. However, when I connect my Droid to the PC, the device shows up just fine in DDMS. The logcat is generated correctly, and I can view the file structure. However, threads do not display. I get "no client selected" in the Threads pane, and there is no drop-down icon next to the device listing. Do I need to change some particular setting in Eclipse? Is this maybe a driver issue?

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  • Hide Soft Keyboard Not Working ...

    - by stormin986
    I'm developing on the Droid Incredible (and have tested on a 1.5 AVD Emulator as well), and one of the tabs in my tab widget consists of a listview and a row with an EditText and a Send button (for a chat feature). I am using the following to close the soft keyboard once I click Send, but it's not working. This is identical to code I've found elsewhere that people have upvoted as correct. See anything I'm missing? // in Button's onClick(): EditText chatTextBox = (EditText) findViewById(R.id.chat_entry); // Handle button click ... chatTextBox.setText(""); InputMethodManager imm = (InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE); imm.hideSoftInputFromInputMethod(chatTextBox.getWindowToken(), InputMethodManager.HIDE_IMPLICIT_ONLY); I also tried changing the flag to 0. No luck. Anyone know what's up??

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  • Getting really weird long Contact Group names

    - by Pentium10
    When looking at the Contact Groups on Google Contacts or in the People application of my HTC Legend phone, I get the groups names ok eg: Friends, Family, VIP, Favorite etc... But in my application I get really wrong names such as "Family" became "System Group: Family" "Friends" became "System Group: Friends" "Favorite" became "Favorite_5656100000000_3245664334564" I use the below code to read these values: public Cursor getFromSystem() { // Get the base URI for the People table in the Contacts content // provider. Uri contacts = ContactsContract.Groups.CONTENT_URI; // Make the query. ContentResolver cr = ctx.getContentResolver(); // Form an array specifying which columns to return. String[] projection = new String[] { ContactsContract.Groups._ID, ContactsContract.Groups.TITLE, ContactsContract.Groups.NOTES }; Cursor managedCursor = cr.query(contacts, projection, ContactsContract.Groups.DELETED + "=0", null, ContactsContract.Groups.TITLE + " COLLATE LOCALIZED ASC"); return managedCursor; } What I am missing?

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  • OpenGL ES canvas size

    - by Chaoz
    Ahoy, I'm working on an OpenGL ES based game for Android using the NDK. My application is targeted towards SDK 1.6 and above. I seem to be having a problem creating a canvas of the phones native size. My rendering is done through a native gameloop that uses OpenGL 1.0. I'm using the emulator and that gives me a 480x320 canvas -- this is totally fine. Then, when I run the same application on my HTC Desire which has a native resolution of 800x480 I'm getting a canvas of 533x320. Anyone have any information on how to deal with/solve this? Any other information about this is also appreciated. Thanks in advance!

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  • Android app works on emulator but not on phone ("Can't dispatch DDM chunk XXXX: no handler defined")

    - by JR_vv2
    Hey all, I made a very simple application to start playing around with Android development. It works fine on the emulator, but it gives me the following error when I try to install it on my HTC Hero (v1.5): Sorry! The application Simple Dial (process com.foo.simpledial) has stopped unexpectedly. Please try again. (Force Close button) and on in the Eclipse console, I get the following message: [2010-06-14 23:10:52 - Simple Dial] Uploading Simple Dial.apk onto device 'HT9BSHF00222' [2010-06-14 23:10:53 - Simple Dial] Installing Simple Dial.apk... [2010-06-14 23:10:56 - Simple Dial] Success! [2010-06-14 23:10:56 - Simple Dial] Starting activity com.alanvaghti.simpledial.DialActivity on device [2010-06-14 23:10:57 - Simple Dial] ActivityManager: Can't dispatch DDM chunk 46454154: no handler defined [2010-06-14 23:10:57 - Simple Dial] ActivityManager: Can't dispatch DDM chunk 4d505251: no handler defined [2010-06-14 23:10:57 - Simple Dial] ActivityManager: Starting: Intent { action=android.intent.action.MAIN categories={android.intent.category.LAUNCHER} comp={com.alanvaghti.simpledial/com.alanvaghti.simpledial.DialActivity} } I did put 'android:debuggable="true"' inside the application tag on the manifest.xml Any ideas on what is going on?? Thanks in advance.

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  • Android PixelFormat per device

    - by Tobias Domhan
    analogous to this thread: stackoverflow.com/questions/2093594/opengl-extensions-available-on-different-android-devices I would like to collect the different PixelFormats the android devices use. To find out you must do the following: Parameters camParams = camera.getParameters(); int format = camParams.getPreviewFormat(); Now you got to find the number in the following list: developer.android.com/reference/android/graphics/PixelFormat.html#A_8 How to generally open the camera is described here: developer.android.com/resources/samples/ApiDemos/src/com/example/android/apis/graphics/CameraPreview.html I'll have a start: device: T-mobile G1 / HTC Dream android: 1.6 (cyanogen mod) format: YCbCr_420_SP so what formats do your android phones use? thanks in advance :D

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  • Problems wih minSdkVersion 1.5

    - by Tebam
    Hello, we have a problem related to the manifest file and the property "android:minSdkVersion". The issue is: If our platform is 2.0 and we use the property "android:minSdkVersion=3" (3 = sdk 1.5) the graphics get corrupted (In details, the application's resolution get reduced to a 2/3 part of the original size, this is, when the resolution should be 480x720, it becomes in a 320x480). This is happening on the Android emulator, and on the devices Droid/Milestone (Which are platforms 2.0). When we switch the property to "android:minSdkVersion=4" (4 = sdk 1.6) the problem gets solved, but when we want to put that version on platform 1.5, Android doesn't allow us to install it. It would help us to know any conflict regarding graphics within the 2.0 sdk, or any known problem around the "android:minSdkVersion" in the manifest. Thanks!

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  • Enable GPS and network location programmatically on rooted phone?

    - by Steve H
    I'd like to write a simple widget that toggles GPS and network location on and off. I've read that it's not possible to do that normally, but presumably on a rooted phone it must be doable. Does anyone know what the code would be? (I only need the code to toggle the location providers, I know how to make the widget.) It doesn't matter that this isn't a 'good' solution, I don't plan to distribute the widget. If it matters, this would be on an HTC Hero, still running v1.5.

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  • What are the names of network interfaces on the Motorola CLIQ?

    - by RS
    The network interfaces on Android interfaces are listed as directories in the file system in /sys/class/net/. For most Android devices the network interface for gprs traffic is called rmnet0 and for Wi-Fi it's usually eth0 or tiwlan0. I suspect that the cell interface for the Motorola CLIQ is rmnet0, but I would like to have this confirmed + know the name of the Wi-Fi interface. Also it would be good to know the device id for this model. This is the value available as android.os.Build.DEVICE in the Java SDK. (E.g. T-Mobile G1 uses dream, Samsung Galaxy uses GT-I7500, and Motorolda Droid uses sholes.)

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  • iPhone/Android: How to Send Keystrokes To Laptop Over Wifi?

    - by Cirrostratus
    How can I best implement a system for send keystrokes/commands via an iPhone and/or Droid to a desktop or laptop computer via WiFi or bluetooth? There are apps for VLC, Keynote and other applications that do this, so I know it's possible but don't know what technology base to use. The implementation is probably different on Windows and OS X, but if they could be similar that'd be a big win. If VNC-type technology is used, that'd be fine but I only need to send key commands and mouse clicks—I don't need to be able to navigate the screen space.

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  • Android multiple screen sizes and density problems

    - by Ben Mc
    I'm having a real problem with my drawables that I just can't seem to figure out. The problem is this: There are screen sizes at approximately 320x480, 480x800, 480x854 Then there are most commonly densities at 1.0 (160) and 1.5 (240) Now, on a Droid, the screen size is 480x800 and the density is reporting using DisplayMetrics as 1.5 On the G1, it's 320x480 and reporting back at a density of 1.0 BUT tablet devices are reporting back at 480x800 with a density of 1.0 (160) So, I'm going mad because I can put 320x480 images in the drawables-mdpi folder and 480x800 images in the drawables-hdpi folder, but on Tablet computers, no matter what it's not resizing up anything to a full screen. Any help would be greatly appreciated. I just want all of my 320x480 images to scale up regardless of the device.

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  • Android 2.3.3 - Messages: Wrong Status Information in the Conversation Overview

    - by Thomas Hoffmann
    On my HTC Desire Z with Android 2.3.3 I get from time to time the problem, that the status information ist wrong. That means status information says, that there is an unread, unsent or failed SMS, but this SMS is already deleted. Does anybody know, where I can reset this information? It must be stored anywhere in ContentResolver of content://mms-sms/conversations or content://sms/conversations on the thread-level, but I have no idea. Example: After I deleted a number of failed SMS in the non delivered SMS overview, the status of non delivered SMS was not reset in the Messages conversation overview though in each conversation there wasn't any undelivered SMS left.

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  • How do you scroll one area of a page using Android's web browser?

    - by Pete
    On the iPhone, safari strips out scrollbars on divs that have overflow set to auto or scroll, but still lets the user scroll with the two-finger swipe gesture. Using an HTC Incredible, we see the scrollbars are again missing, but we cannot figure out any gesture that allows the user to scroll. Is there a special directive we need to add to our HTML? This should affect zillions of websites, any time someone is trying to scroll an area of the page rather than the whole page. Does anyone know how to enable scrolling a div using the web browser on Android phones?

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  • OpenGL extensions available on different Android devices

    - by MH114
    I'm in the process of writing an OpenGL ES powered framework for my next Android game(s). Currently I'm supporting three different techniques of drawing sprites: the basic way: using vertex arrays (slow) using vertex-buffer-objects (VBOs) (faster) using the draw_texture extension (fastest, but only for basic sprites, i.e. no transforming) Vertex arrays are supported in OpenGL ES 1.0 and thus in every Android-device. I'm guessing most (if not all) of the current devices also support VBOs and draw_texture. Instead of guessing, I'd like to know the extensions supported by different devices. If majority of devices support VBOs, I could simplify my code and focus only on VBOs + draw_texture. It'd be helpful to know what different devices support, so if you have an Android-device, do report the extensions list please. :) String extensions = gl.glGetString(GL10.GL_EXTENSIONS); I've got a HTC Hero, so I can share those extensions next.

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  • ADB crashes when device attached with eclipse

    - by user559592
    I am trying to get a development environment setup and having some problems with adb. I have eclipse installed and can create android projects and run/debug them in the emulator. But if I attached my device (HTC Evo) and try running on it, adb crashes. My device shows up so adb sees it. Everything is updated to the latest version. I even went and reinstalled my system so I had a clean start. It would still crash when I connect to the device. I restart adb but it just shuts right back down. Anyone have any suggestions on what I can do to fix this? Running on Windows 7.

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  • How do I force SSL for some URLs and force non-SSL for all others?

    - by brad
    I'd like to ensure that certain URLs on my site are always accessed via HTTPS while all other URLs are accessed via HTTP. I can get either case working in my .htaccess file, however if I enable both, then I get infinite redirects. My .htaccess file is: <IfModule mod_expires.c> # turn off the module for this directory ExpiresActive off </IfModule> Options +FollowSymLinks AddHandler application/x-httpd-php .csv RewriteEngine On RewriteRule ^/?registration(.*)$ /register$1 [R=301,L] # Force SSL for certain URL's RewriteCond %{HTTPS} off RewriteCond %{REQUEST_URI} (login|register|account) RewriteRule ^(.*)$ https://%{HTTP_HOST}%{REQUEST_URI} [R=301,L] # Force non-SSL for certain URL's RewriteCond %{HTTPS} on RewriteCond %{REQUEST_URI} !(login|register|account) RewriteRule ^(.*)$ http://%{HTTP_HOST}%{REQUEST_URI} [R=301,L] # Force files ending in X to use same protocol as initial request RewriteRule \.(gif|jpg|jpeg|jpe|png|ico|css|js)$ - [S=1] # Use index.php as the controller RewriteCond %{REQUEST_URI} !\.(exe|css|js|jpe?g|gif|png|pdf|doc|txt|rtf|xls|swf|htc|ico)$ [NC] RewriteCond %{REQUEST_URI} !^(/js.*)$ RewriteRule ^(.*)$ index.php [NC,L]

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  • CSS autohide scrollbar when not scrolling on Android webpage

    - by b0Gd4N
    Is there a way to make the scrollbar auto-hide when a user is not scrolling a webpage on an Android device, but make it visible when it is scrolling? Please note that Firefox browsers does have this behaviour enabled by default, it's just Chrome and stock(Samsung, HTC) browsers that don't. This is what I currently have: -webkit-box-flex: 1; width: 100%; overflow: auto; -webkit-overflow-scrolling: touch; And I can always see the scrollbar on the list (except in ffox)

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  • Can't correctly stream x264 video to mobile via RTSP

    - by Andrew
    Hello! I'm trying to stream video compressed with x264 and NeroAAC and hinted with MP4Box. When i'm playing it with VLC player streaming works fine, as expected. When i'm trying to open URL with my HTC Hero, it switches to player mode, then starts "loading video" animation, then after some time it shows "unable to connect to server". Sample movies provided with DSS streamed fine regardless bitrate. I tried few encoding options, but always the same result. I suspect nocabac and level=11 but it didn't changed nothing. Is there some more specific encoding options for such type? Thank You!

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  • CSS for mobile sometimes reverts back to original

    - by Jessie
    So most of the time my stylesheets appear properly. The standard/original one always works flawlessly, however it seems sometimes the mobile one is disregarded when looked at from a mobile device I have them designated as follows: <link runat="server" href="CustomStyleSheets/Menu.css" rel="stylesheet" type="text/css" /> <link href="CustomStyleSheets/mobile.css" rel="stylesheet" type="text/css" media="only screen and (max-device-width: 799px)" /> I'm using a Droid X to view the page, in portrait mode, so the device width shouldn't be exceeding the max-width specified above, but sometimes, randomly, it still reverts back to the original css page. Any way to keep it from doing so?

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  • Android MapView with High Res tiles?

    - by Nemi
    I have created a simple map app that shows the local garage sales in my town. It was simple enough to create and I parse out the Google Maps (html) xml doc that the local paper uses on their google maps mashup on their website. I have noticed that the Map Tiles used in the MapView class are not as high-res as the tiles used in the real Android Google Maps app (I have a Droid). I have searched the docs and google, but I cannot find any info on this. Actually, I can't even find anyone mentioning this, which surprises me and makes me think I am missing something simple. Is this a case of Google making the APIs available, but at a lower quality, or am I missing some setting that enables higher quality map tiles?

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  • How to adjust video recording brightness?

    - by Paul
    When I record videos in low-light conditions on my Motorola Droid results are poor... very dark images. On my old phone, an LG Dare, recording in low light works better thanks to a brightness adjustment in the video recorder which can be set manually... Android does not have a similar brightness adjustment when recording video. Does anyone have suggestions for how to adjust the brightness using Android's APIs? I have searched the official APIs, but I cannot find a way to control brightness.

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  • Android MapView High Res tiles?

    - by Nemi
    I have created a simple map app that shows the local garage sales in my town. It was simple enough to create and I parse out the Google Maps (html) xml doc that the local paper uses on their google maps mashup on their website. I have noticed that the Map Tiles used in the MapView class are not as high-res as the tiles used in the real Android Google Maps app (I have a Droid). I have searched the docs and google, but I cannot find any info on this. Actually, I can't even find anyone mentioning this, which surprises me and makes me think I am missing something simple. Is this a case of Google making the APIs available, but at a lower quality, or am I missing some setting that enables higher quality map tiles?

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  • JavaScript on Android randomly stops working

    - by AndersWid
    Hi! I have an application that uses a WebView and a html-page with javascript functions. Randomly the JavaScript functions doesn't seem to be called. It works up to a random point (I have looked at this bug all day) can only be produced on hardware (HTC Legend) not on emulator. Basicly I'm using callback to javaScript whenever the user presses a button, these callbacks tell the html to redraw using javaScript functions. mHandler.post(new Runnable() { public void run() { mWebView.loadUrl("javascript:getDataLine()"); } }); The first line in this javaScript code is an alert that says that it has started, so that I can see that it's working. Settings alerts or console.log's everywhere won't help as it seems the problem is in the webview or in Android itself. I need a way to see what's going on in the background. Maybe see if a previous call failed and stalled the thread or something.

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  • Android views' borders issue on some devices

    - by htafoya
    Hi there, Some users have been reporting border alignment issues on some android components such as the alert popup or the editTexts. This is happening on the Samsung Galaxy Apollo (200x400) and the HTC Pro Touch (480x640) devices. I cannot replicate that because i don't own those devices and in the Samsung Galaxy S and emulator everything looks just right. I think that the problem is the dpi or resolution of the device (because the edittext background is a single .9.png so image should look ok); however I am not sure if the supports-screens tag is the solution. Also, application was developed using Api 3 (v1.5) and supports-screens was not yet supported, nor the screen-size resource qualifier. The style used for the alerts and editText is the phone default. Could the problem be something related with the theme applied to the phone by the user? Thanks in advance!, I show some images given to me showing the problem: //EDIT: I can't post images because i am new; i will put a link: borders issue link img

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