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  • Maven best practice for generating artifacts for multiple environments [prod, test, dev] with CI/Hud

    - by jaguard
    I have a project that need to be deployed into multiple environments (prod, test, dev). The main differences mainly consist in configuration properties/files. My idea was to use profiles and overlays to copy/configure the specialized output. But I'm stuck into if I have to generate multiple artifacts with specialized classifiers (ex: "my-app-1.0-prod.zip/jar", "my-app-1.0-dev.zip/jar") or should I create multiple projects, one project for every environment ?! Should I use maven-assembly-plugin to generate multiple artifacts for every environment ? Anyway, I'll need to generate all them at once so it seams that the profiles does not fit ... still puzzled :( Any hints/examples/links will be more than welcomed. As a side issue, I'm also wondering how to achieve this in a CI Hudson/Bamboo to generate and deploy these generated artifacts for all the environments, to their proper servers (ex: using SCP Hudson plugin) ?

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  • Store Observer not being called always

    - by Nixarn
    Has anyone else here experienced problems with their Store Observer class not being called always when the user for instance cancels a request (or purchases something) We just had our update that brought in app purchases go live last night, and before that we had obviously tested everything tons of times against the Sandbox and everything was working fine. Now however, when the update went live in a real environment we keep getting issues with the store. For instance, in a freshly booted iPhone / iPod, the first time you run the app, if you then try to make a purchase and then immediately cancel it from the first dialog, it seems as if the callback for the cancel is not getting called. If you then restart the app it seems as if it always works after that, or at least. Same thing with other callbacks, seems as if our store observer isn't listening as the callbacks aren't being registered on the phone. One example of this is if you purchase something, then nothing will happen (if this is the first time the app is launched at least). You get the purchase successful dialog from the app store but it seems as if our own code isn't called. If you then quit the app and restart it the callback gets called. Same problem happens if you for instance try to start a request to download all previous purchases and then immediately cancel it as the first dialog pops up, if you do that then the callback for a failed restore is not called, until you then restart the app and try it again, then it always seems to work. The way we have implemented our store observer is by creating a custom class that's implements the SKPaymentTransactionObserver interface. @interface StoreObserver : NSObject<SKPaymentTransactionObserver> In the class we have implemented the following methods: - (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions - (void)paymentQueueRestoreCompletedTransactionsFinished:(SKPaymentQueue *)queue - (void)paymentQueue:(SKPaymentQueue *)queue restoreCompletedTransactionsFailedWithError:(NSError *)error The way our restore process works is that if you tap on the button that allows you to download all we simply run the restoreCompletedTransactions code as follows: [[SKPaymentQueue defaultQueue] restoreCompletedTransactions]; However, the callback, restoreCompletedTransactionsFailedWithError, which has been implemented in the store observer, does not always get called when we try to cancel the request. This happens when you boot the iPhone / iPod and try this for the first time. If you after that restart the app everything works fine. The StoreObserver class is created when our app is launched, just by running the following code: pStoreObserver = [[StoreObserver alloc] init]; [[SKPaymentQueue defaultQueue] addTransactionObserver:pStoreObserver]; Has anyone else had any similar experiences? Or does anyone have any suggestions on how to solve this? As I said, in the sandbox environment everything was working fine, no issues whatsoever, but now once it's gone live we're experiencing these.

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  • YUI and/or jQuery for a new project?

    - by Hortitude
    If I am starting a new project how should I pick between using YUI 2, YUI 3 and jQuery? I know there are a bunch of questions/answers already about can you use them together, but I am trying to figure out what criteria I should be thinking about to make my decision. Are they overlapping? Is one better at GUI and the other better at internals? Do they play well together? My understanding from other questions is that they can live in different namespaces, so they can live together, but that doesn't necessarily mean that it is good to use both. Thanks!

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  • organizing external libraries and include files

    - by stijn
    Over the years my projects use more and more external libraries, and the way I did it starts feeling more and more awkward (although, that has to be said, it does work flawlessly). I use VS on Windows, CMake on others, and CodeComposer for targetting DSPs on Windows. Except for the DSPs, both 32bit and 64bit platforms are used. Here's a sample of what I am doing now; note that as shown, the different external libraries themselves are not always organized in the same way. Some have different lib/include/src folders, others have a single src folder. Some came ready-to-use with static and/or shared libraries, others were built /path/to/projects /projectA /projectB /path/to/apis /apiA /src /include /lib /apiB /include /i386/lib /amd64/lib /path/to/otherapis /apiC /src /path/to/sharedlibs /apiA_x86.lib -->some libs were built in all possible configurations /apiA_x86d.lib /apiA_x64.lib /apiA_x64d.lib /apiA_static_x86.lib /apiB.lib -->other libs have just one import library /path/to/dlls -->most of this directory also gets distributed to clients /apiA_x86.dll and it's in the PATH /apiB.dll Each time I add an external libary, I roughly use this process: build it, if needed, for different configurations (release/debug/platform) copy it's static and/or import libraries to 'sharedlibs' copy it's shared libraries to 'dlls' add an environment variable, eg 'API_A_DIR' that points to the root for ApiA, like '/path/to/apis/apiA' create a VS property sheet and a CMake file to state include path and eventually the library name, like include = '$(API_A_DIR)/Include' and lib = apiA.lib add the propertysheet/cmake file to the project needing the library It's especially step 4 and 5 that are bothering me. I am pretty sure I am not the only one facing this problem, and would like see how others deal with this. I was thinking to get rid of the environment variables per library, and use just one 'API_INCLUDE_DIR' and populating it with the include files in an organized way: /path/to/api/include /apiA /apiB /apiC This way I do not need the include path in the propertysheets nor the environment variables. For libs that are only used on windows I even don't need a propertysheet at all as I can use #pragmas to instruct the linker what library to link to. Also in the code it will be more clear what gets included, and no need for wrappers to include files having the same name but are from different libraries: #include <apiA/header.h> #include <apiB/header.h> #include <apiC_version1/header.h> The withdrawal is off course that I have to copy include files, and possibly** introduce duplicates on the filesystem, but that looks like a minor price to pay, doesn't it? ** actually once libraries are built, the only thing I need from them is the include files and thie libs. Since each of those would have a dedicated directory, the original source tree is not needed anymore so can be deleted..

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  • Catch Commandline error

    - by Bi
    Hi I am trying to catch an error with an incorrect commandline parameter for the application of form Myapp.exe myFile.txt The application however throws an "Unhandled exception - The path is not of legal form". Below is my code and I am wondering why it does not show the message box as provided in the code? Thanks. String[] cmdlineArgs = Environment.GetCommandLineArgs(); if (cmdlineArgs.Length == 2) { try { if (File.Exists(cmdlineArgs[1].ToString())) ConfigParameters.SetConfigParameters(cmdlineArgs[1].ToString()); else { MessageBox.Show("Configuration file does not exist.Restarting..."); Environment.Exit(1); } } catch (Exception ex) { }

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  • sharepoint spweb and spsite disposal

    - by user327045
    I've been using the following code in a .NET 1.1 SharePoint 2003 environment and it works great: try { site = SPControl.GetContextSite(Context); web = site.OpenWeb(); ... } catch (Exception export) { output.Write("Caught Exception: <br/><br/>"); output.Write(export.Message + "<br><br>"); output.Write(export.StackTrace); } finally { if (web != null) web.Dispose(); if (site != null) site.Dispose(); } However, I'm currently porting the code to a .NET 2.0 SharePoint 2007 environment and I get the following error message: "Trying to use an SPWeb object that has been closed or disposed and is no longer valid." If I comment out the Dispose() code, it works fine. But won't this cause memory leaks? What's the best way to fix the problem?

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  • Installing SharePoint 2010 on a dev machine with an external database

    - by Dan Revell
    I've been following Microsoft's guide for installing a dev environment on Windows 7: http://msdn.microsoft.com/en-us/library/ee554869.aspx In order for it to not run like a dog I've created a SQL Server 2008 instance on our database server specifically for this dev machine. The article does mention that you might be wanting to use an external database in regard to making sure the database cumulative update is installed. It doesn't make any other mention of configuring it to use a external database. I was hoping that the configuration wizard would then prompt about which database to use but annoyingly it just set-up the configuration database locally. How do I go about installing SharePoint on a dev environment with an external database, and will I need to reformat this machine and do it all again?

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  • Magento - Mage::getModel not working on remote server

    - by Diego
    I'm struggling with an issue for which I can't find an explanation. I have two development environments that I use for my projects. I created a simple module for Magento and I tested it on one environment. After overcoming all Magento's complications, the module works as expected. This is on XAMPP. I then copied the module to the development Linux environment, on a hosted server, and it crashes miserably. I did some debugging, and I found out that a call to Mage::getModel() returns bool(false) instead of the instance of the Model I requested. I double checked all files and directories, and they match. Database is not involved (not from my side, at least, I don't need tables) and both environments have only me as a User, with Admin permissions. Any suggestion on where should I start looking is welcome, thanks.

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  • Mercurial Branching Model for task features

    - by Stan
    My development env: Windows 7, TortoiseHg, ASP.NET 4.0/MVC3 Test branch: code on test server Prod branch: code on production server This is my current branching model. The reason to branch out every task (feature) is because some features go to live slower. So in above graph, task 1 finished earlier (changeset #5), and merge into test branch for testing. However, due to bug or modification of original request, changesets #10, #12 have been made. While task 2 has finished testing #8 and pushed to live #9 already. My problem is every time when modifying task branch (like #10, #12), I have to do another merge to test branch (#11, #13), this makes the graph very messy. Is there any way to solve this issue? Or any better branching model?

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  • Android Video Camera : still picture

    - by Alex
    I use the camera intent to capture video. Here is the problem: If I use this line of code, I can record video. But onActivityResult doesn't work. Intent intent = new Intent("android.media.action.VIDEO_CAMERA"); If I use this line of code, after press the recording button, the camera is freezed, I mean, the picture is still. Intent intent = new Intent(MediaStore.ACTION_VIDEO_CAPTURE); BTW, when I use $Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); to capture a picture, it works fine. The java file is as follows: package com.camera.picture; import java.io.File; import java.text.SimpleDateFormat; import java.util.Date; import android.app.Activity; import android.content.ContentValues; import android.content.Intent; import android.net.Uri; import android.os.Bundle; import android.os.Environment; import android.provider.MediaStore; import android.util.Log; import android.view.View; import android.widget.Button; import android.widget.ImageView; import android.widget.Toast; import android.widget.VideoView; public class PictureCameraActivity extends Activity { private static final int IMAGE_CAPTURE = 0; private static final int VIDEO_CAPTURE = 1; private Button startBtn; private Button videoBtn; private Uri imageUri; private Uri videoUri; private ImageView imageView; private VideoView videoView; /** Called when the activity is first created. * sets the content and gets the references to * the basic widgets on the screen like * {@code Button} or {@link ImageView} */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); imageView = (ImageView)findViewById(R.id.img); videoView = (VideoView)findViewById(R.id.videoView); startBtn = (Button) findViewById(R.id.startBtn); startBtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { startCamera(); } }); videoBtn = (Button) findViewById(R.id.videoBtn); videoBtn.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub startVideoCamera(); } }); } public void startCamera() { Log.d("ANDRO_CAMERA", "Starting camera on the phone..."); String fileName = "testphoto.jpg"; ContentValues values = new ContentValues(); values.put(MediaStore.Images.Media.TITLE, fileName); values.put(MediaStore.Images.Media.DESCRIPTION, "Image capture by camera"); values.put(MediaStore.Images.Media.MIME_TYPE, "image/jpeg"); imageUri = getContentResolver().insert( MediaStore.Images.Media.EXTERNAL_CONTENT_URI, values); Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, imageUri); intent.putExtra(MediaStore.EXTRA_VIDEO_QUALITY, 1); startActivityForResult(intent, IMAGE_CAPTURE); } protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == IMAGE_CAPTURE) { if (resultCode == RESULT_OK){ Log.d("ANDROID_CAMERA","Picture taken!!!"); imageView.setImageURI(imageUri); } } if (requestCode == VIDEO_CAPTURE) { if (resultCode == RESULT_OK) { Log.d("ANDROID_CAMERA","Video taken!!!"); Toast.makeText(this, "Video saved to:\n" + data.getData(), Toast.LENGTH_LONG).show(); videoView.setVideoURI(videoUri); } } } private void startVideoCamera() { // TODO Auto-generated method stub //create new Intent Log.d("ANDRO_CAMERA", "Starting camera on the phone..."); String fileName = "testvideo.mp4"; ContentValues values = new ContentValues(); values.put(MediaStore.Video.Media.TITLE, fileName); values.put(MediaStore.Video.Media.DESCRIPTION, "Video captured by camera"); values.put(MediaStore.Video.Media.MIME_TYPE, "video/mp4"); videoUri = getContentResolver().insert( MediaStore.Video.Media.EXTERNAL_CONTENT_URI, values); Intent intent = new Intent("android.media.action.VIDEO_CAMERA"); //Intent intent = new Intent(MediaStore.ACTION_VIDEO_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, videoUri); intent.putExtra(MediaStore.EXTRA_VIDEO_QUALITY, 1); // start the Video Capture Intent startActivityForResult(intent, VIDEO_CAPTURE); } private static File getOutputMediaFile() { // TODO Auto-generated method stub // To be safe, you should check that the SDCard is mounted // using Environment.getExternalStorageState() before doing this. File mediaStorageDir = new File(Environment.getExternalStoragePublicDirectory( Environment.DIRECTORY_PICTURES), "MyCameraApp"); // This location works best if you want the created images to be shared // between applications and persist after your app has been uninstalled. // Create the storage directory if it does not exist if (! mediaStorageDir.exists()){ if (! mediaStorageDir.mkdirs()){ Log.d("MyCameraApp", "failed to create directory"); return null; } } // Create a media file name String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss").format(new Date()); File mediaFile; mediaFile = new File(mediaStorageDir.getPath() + File.separator + "VID_"+ timeStamp + ".mp4"); return mediaFile; } /** Create a file Uri for saving an image or video */ private static Uri getOutputMediaFileUri(){ return Uri.fromFile(getOutputMediaFile()); } }

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  • facebook app development

    - by musoNic80
    I have always developed my projects using MAMP locally and once done simply uploaded everything to a live server. However, I'm wanting to integrate some FB functionality in my current project and I believe I'm correct in saying that it is not possible to fully test FB integration locally. My problem is I don't want to release the project I'm working on until it's finished (or at least nearly finished!) by placing it on a live server. I don't even want people to see a login screen or anything. Is there a way I can upload everything to my domain for testing purposes but prevent anyone apart from me from accessing the site?

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  • 600 tables in DDBB

    - by Michael
    Hi all, I'm a very young software architect. Now I'm working in a very large and I have to lead a group of developers to rewrite all the mortgage system of the bank. I'm looking at database tables and I realize that there is no any data model, neither documentation. The worst part is that there are about 1000 tables in dev environment, and like 600 in production. I trust more the production environment, but anyway, what can I do? I mean, I can suicide me or something, but is there any good reverse engineering tool, so at least I could get the schema definition with the relations between tables and comments extracted from the fields? Can you advice me something? Thanks in advance.

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  • How do I use multiple settings file in Django with multiple sites on one server?

    - by William Bing Hua
    I have an ec2 instance running Ubuntu 14.04 and I want to host two sites from it. On my first site I have two settings file, production_settings.py and settings.py (for local development). I import the local settings into the production settings and override any settings with the production settings file. Since my production settings file is not the default settings.py name, I have to create an environment variable DJANGO_SETTINGS_MODULE='site1.production_settings' However because of this whenever I try to start my second site it says No module named site1.production_settings I am assuming that this is due to me setting the environment variable. Another problem is that I won't be able to use different settings file for different sites. How do I start use two different settings file for two different websites?

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  • JavaScript: If clause partially executed !!!

    - by arwa
    Hi everyone My problem is that when the condition is true it will close the window but not execute the php part ! here goes my code.. function onClose() { var r=confirm("Is the meeting Over!"); if (r==true) { window.close(); } else { } } </blink> this is the php part.. $sql="UPDATE previousmeetings SET Live='0' WHERE MeetingID='34'"; //$meeting_id $sql2="UPDATE previousmeetings SET Live='1' WHERE MeetingID='34'";

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  • How to set -Xbootclasspath for a JRE with a custom launcher?

    - by Tom
    I have a Java application which is using a certain Java Runtime Environment. The application uses it's own launcher to startup the java virtual machine. No use of the java.exe, javaw.exe, javaws.exe binaries is being made -- as the application seems to have it's own launcher which is a different executable. This custom launcher is using the rest of the JRE files, such as bin/client/jvm.dll and rt.jar package etc. Now, the problem is that I want to set a boot class path for this custom launcher. The custom launcher does not support the -Xbootclasspath command line parameter, like the default java.exe does. Is there any way for me to set the boot class path now for this java runtime environment? Thanks in advance. Some things to keep in mind: I do not have the source of this application This is meant for self and personal debugging use only, not for distribution

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  • Can not login Magento admin page after move to my localhost

    - by Xinrui Ma
    I just move my Magento store to my localhost environment for testing use, I also using Git to maintain code, but after I move all the files to my local environment, I can't login my admin page, but I can still see my frontend pages, and the git, the database, seems works well. When I type a wrong admin/password to my admin page, it still gives me "Invalid password". But when I enter the right one, it just refresh the page and stay at the login page, nothing happens. Does anyone has met this problem before? Has any ideas? Thanks in advance!

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  • How javascript gets someother website data?

    - by user260165
    Well i am a bit confused.. I saw a service known as Zopim.. What they do is they provide you with a small piece of code: such as <!-- Start of Zopim Live Chat Script --> <script type="text/javascript"> document.write(unescape("%3Cscript src=\'" + document.location.protocol + "//zopim.com/?zopim\' type=\'text/javascript\'%3E%3C/script%3E")); </script> <!-- End of Zopim Live Chat Script --> you just need to place it in the footer and ur done.. Can any body let me know how this works and from where i can learn this.. + how can they even set the CSS with this and also the looks? Awaiting for your replies... Thanks

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  • Android Camera takePicture function does not call Callback function

    - by Tomáš 'Guns Blazing' Frcek
    I am working on a custom Camera activity for my application. I was following the instruction from the Android Developers site here: http://developer.android.com/guide/topics/media/camera.html Everything seems to works fine, except the Callback function is not called and the picture is not saved. Here is my code: public class CameraActivity extends Activity { private Camera mCamera; private CameraPreview mPreview; private static final String TAG = "CameraActivity"; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.camera); // Create an instance of Camera mCamera = getCameraInstance(); // Create our Preview view and set it as the content of our activity. mPreview = new CameraPreview(this, mCamera); FrameLayout preview = (FrameLayout) findViewById(R.id.camera_preview); preview.addView(mPreview); Button captureButton = (Button) findViewById(R.id.button_capture); captureButton.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Log.v(TAG, "will now take picture"); mCamera.takePicture(null, null, mPicture); Log.v(TAG, "will now release camera"); mCamera.release(); Log.v(TAG, "will now call finish()"); finish(); } }); } private PictureCallback mPicture = new PictureCallback() { @Override public void onPictureTaken(byte[] data, Camera camera) { Log.v(TAG, "Getting output media file"); File pictureFile = getOutputMediaFile(); if (pictureFile == null) { Log.v(TAG, "Error creating output file"); return; } try { FileOutputStream fos = new FileOutputStream(pictureFile); fos.write(data); fos.close(); } catch (FileNotFoundException e) { Log.v(TAG, e.getMessage()); } catch (IOException e) { Log.v(TAG, e.getMessage()); } } }; private static File getOutputMediaFile() { String state = Environment.getExternalStorageState(); if (!state.equals(Environment.MEDIA_MOUNTED)) { return null; } else { File folder_gui = new File(Environment.getExternalStorageDirectory() + File.separator + "GUI"); if (!folder_gui.exists()) { Log.v(TAG, "Creating folder: " + folder_gui.getAbsolutePath()); folder_gui.mkdirs(); } File outFile = new File(folder_gui, "temp.jpg"); Log.v(TAG, "Returnng file: " + outFile.getAbsolutePath()); return outFile; } } After clicking the Button, I get logs: "will now take picture", "will now release camera" and "will now call finish". The activity finishes succesfully, but the Callback function was not called during the mCamera.takePicture(null, null, mPicture); function (There were no logs from the mPicture callback or getMediaOutputFile functions) and there is no file in the location that was specified. Any ideas? :) Much thanks!

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  • Missing something with Reader monad - passing the damn thing around everywhere

    - by Richard Huxton
    Learning Haskell, managing syntax, have a rough grasp of what monads etc are about but I'm clearly missing something. In main I can read my config file, and supply it as runReader (somefunc) myEnv just fine. But somefunc doesn't need access to the myEnv the reader supplies, nor do the next couple in the chain. The function that needs something from myEnv is a tiny leaf function. So - how do I get access to the environment in a function without tagging all the intervening functions as (Reader Env)? That can't be right because otherwise you'd just pass myEnv around in the first place. And passing unused parameters through multiple levels of functions is just ugly (isn't it?). There are plenty of examples I can find on the net but they all seem to have only one level between runReader and accessing the environment.

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  • JPA atomic query/save for multithreaded app

    - by TofuBeer
    I am in the midst of changing my JPA code around to make use of threads. I have a separate entity manager and transaction for each thread. What I used to have (for the single threaded environment) was code like: // get object from the entity manager X x = getObjectX(jpaQuery); if(x == null) { x = new X(); x.setVariable(foo); entityManager.persist(x); } With that code in the multi threaded environment I am getting duplicate keys since, I assume, getObjectX returns null for a thread, then that thread is swapped out, the next thread calls getObjextX, also getting null, and then both threads will create and persist a new X(). Short of adding in synchronization, is there an atomic way to get/save-if-doesn't-exist a value with JPA or should I rethink my approach EDIT: I am using the latest Eclipselink and MySql 5.1

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  • Guide Text Not working when text is entered using another control

    - by user2614405
    I have a textbox used to enter the text by user, which guide-text which disappears when user starts to write. But when I use a dropdown & select a text from it, & this text is automatically entered in the textbox, the guide-text is not fading away. Events I am using to fade the guide-text : $('input, textarea').live('keydown', toggleLabel); $('input, textarea').live('paste', toggleLabel); On change of dropdown : $('.ui-discussion-text').change(function () { var oldText = $('.ui-discussion-input textarea').val(); $('.ui-discussion-input textarea').val(oldText + " " + $(this).val()); }); Please help.

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  • Video recording in iPhone

    - by Timmi
    Hi, How can i get the video stream from the iPhone camera. I am working to stream live video from the iPhone. How can i do this. Ustream app is doing this. Does any body know how Ustream app stream video. Are they using UIGetScreenImage() method to get live images. If so how we can mix audio to the images and make video stream. If any one have any idea regarding Streaming video from iPhone Please share. Thanks,

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